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Marvelous USA Introduces Allies and Enemies in a Pair of New Faction Videos for Daemon X Machina: Titanic Scion

Marvelous USA today released two new videos introducing the Reclaimers and the Neun, key factions in the upcoming dark sci-fi action game, Daemon X Machina: Titanic Scion, which is scheduled to launch for Nintendo Switch™ 2, PlayStation®5, Xbox Series X|S, and Windows PC via Steam on Sept. 5, 2025. In a distant future where mutated humans known as Outers rule over the planet from advanced space stations, the Reclaimers are a ragtag collection of fighters united by their shared enemy, the Outers’ Sovereign Axiom military regime. This underground resistance forms an alliance with the protagonist Nova, though some of the Reclaimers remain suspicious of their powerful new ally due to Nova’s Outer nature. Watch the video below to learn about the unique cast of allies.

The Special Services 9th Division – the Neun for short – is an elite Sovereign Axiom military unit made up of nine powerful Outers. Also known collectively as the “Demons of Heaven,” each member of the Neun possesses unique combat abilities stemming from painful experiments, genetic mutation, and the scars of battle.

Created and produced by Kenichiro Tsukuda and featuring stunning mechanical designs from Shoji Kawamori, Daemon X Machina: Titanic Scion takes the franchise in a dramatic new direction. Join the Reclaimers in their fight against the Axiom. Humanity’s battle for liberation begins now!

KEY FEATURES

A Titanic Evolution – Daemon X Machina’s high-octane armored action debuts on a new generation of platforms, bringing with it an epic sci-fi adventure, gameplay that’s accessible to newcomers, and an expanded scope sure to satisfy returning fans.

Build a Better You – Now a nimble suit of armor, each Arsenal can be fully customized both in design and in loadout, with the ability to craft or salvage new elements.

Together You Can Make a Difference – Cooperative and asynchronous multiplayer means players never truly fight alone. Team up with friends online to tackle the epic story and battles together.

Beautiful and Deadly – Explore an alien planet in an Arsenal as players battle against mechanical and organic enemies. Trek through the vast open world on foot, fly through the skies, or when all else fails, gallop on horseback across plains, swamps, mountains, and more.

Daemon X Machina: Titanic Scion is available for physical pre-order through the Marvelous USA Online Store and participating retailers in a standard physical edition and a physical Limited Edition for Nintendo Switch™ 2, PlayStation®5, and Xbox Series X|S. The title is also available for pre-purchase digitally on all platforms in standard, Digital Deluxe, and Super Digital Deluxe editions through their respective storefronts. The title will be published in Asia by Marvelous Inc. and in Europe by Marvelous Europe. This title is rated “T for Teen” by the ESRB. More information about the game can be found at: https://na.daemonxmachina.com/titanicscion.

Information about Marvelous USA’s products can be found at www.marvelous-usa.com. Fans can also check out the latest videos from the Marvelous family of titles on YouTube and get updates by following Marvelous USA on Facebook, X, Instagram, and Bluesky and follow Daemon X Machina: Titanic Scion on X.

Crosswind Plots Course to Steam Early Access Release in 2026

The Co-op Pirate Survival Game’s New Trailer Introduces the Ashlands Biome, Undead Enemies, and the Tortuga Outpost

TORTUGA — Aug. 14, 2025 — The highly anticipated pirate survival game Crosswind is happy to announce that it will launch into Steam Early Access in 2026. Since its announcement, the team at Crosswind Crewhave been hard at work developing the game and the team is excited for what’s coming next. Crosswind has released a new trailer today teasing some of the swashbuckling content players can expect!

Crosswind’s new action-packed trailer gives an early peek at what Crosswind Crew is working on and some of what players can anticipate in early access and beyond. Discover the Ashlands, a dangerous new biome taken over by undead and covered in volcanic ash. Other additions players can look forward to include Tortuga, an outpost under siege by undead enemies, as well as ship customization, crew battling alongside you on the top deck, and crew recruitment.

Crosswind will launch into Steam Early Access in 2026 as a paid product focused on PvE, either solo or with friends, and creating a highly polished player experience. Although originally announced as a F2P survival MMO, this transition to a more traditional multiplayer survival game comes after a survey of closed Alpha players’ preferences and behaviors. The team is excited for the future of Crosswind and aim to implement and enrich new content, features, and gameplay based on continuing player feedback. They are also exploring new options available thanks to the transition to a paid experience, like the potential for mods and dedicated servers.

To stay up to date about all things Crosswind, subscribe to the official YouTube channel and join the Discord server. Crosswind is available to wishlist now on Steam.

About Crosswind Crew

Crosswind Crew is an experienced team of developers dedicated to bringing the open seas to fans around the world with their upcoming pirate survivaladventure game Crosswind.

Forage, Craft, Die, and Respawn in Kentum — New Trailer Out Now

Upcoming 2D craftervania adventure announces new publisher – craft, farm, and rebuild civilization alongside your quirky robot best friend  

[Buenos Aires, Argentina – August 14, 2025] — Tlön Industries is excited to reveal a new trailer, along with their partnership with V Publishing, for their upcoming postapocalyptic title, Kentum coming to Steam, PS5, Xbox Series X|S and Nintendo Switch later this year! In this trailer, players are reintroduced to Kent, our clone hero with nothing but a stick and a dry sense of humor. Stranded in the year 10,000 after a nap spanning several millennia, Kent must craft, build, and automate to not only survive, but to rebuild civilization. 

As Kent, explore the abandoned and hostile world you now call home alongside your matter-of-fact robot companion, ORB. Gather resources, catalog new findings, and turn your knowledge into steel by building everything from bases and farms, and eventually, automated factories. However, you aren’t entirely alone in this world, as unfriendly monsters lie waiting to snuff out your existence. While Kent is a clone who cannot permanently die, try to avoid biting the dust too often, as it’s still a major inconvenience.

Key features:

  • Explore, Scan, and Catalogue: Discover the wonders and the oddities of a vast, ever-changing world filled to the brim with fascinating flora, fauna, and climate events. Classify every animal, plant, and mineral in order to help you survive the passing seasons. 
  • Craft it to the Limit: Use every material at your disposal to build your base. Start small by turning wood into coal, machine scraps into sheets of metal, and slowly but surely grow your base into a full-blown resource-generating machine that can rival any factory in the world.
  • Survive… or Not! You’ll Be Cloned Anyways: Even though Kent will be revived endlessly, that doesn’t change the fact that dying is a major drag. You’ll need to gather and hunt for food, find new recipes, and polish your cooking skills. Building your own farms and vivariums is your ticket to a steady source of nourishment.
  • Build the Home Base of Your Dreams: Expand your home base and create an automated system to allow you to streamline and optimize your productions while you are off exploring. 
  • Traverse Exotic Locales in Style: From vibrant jungles to desolate ruins, traverse post-apocalyptic Earth with your hoverboard, hang glider, grappling hook and more. It is up to you to maneuver with equal parts adventure and efficiency.

Timewarp to the world of Kentum ahead of its release on Steam, PS5, Xbox Series X|S and Nintendo Switch later this year. Aspiring base building aficionados can also wishlist the game today.

About Tlön Industries

Tlön Industries is a game development company focused on bringing deep narrative experiences to dynamic system-oriented games. Located in Buenos Aires, Argentina, Tlön Industries aims to create world class games for players. Their debut game, Per Aspera, was released in 2020 to critical acclaim. It was nominated for a DICE Award for Best Strategy Game and later launched a VR version.

About V Publishing

​Spawned from video game marketing firm Vicarious PR in 2018, V Publishing is a games label dedicated to Strategy, Simulation, and RPGs for PC and consoles.

Clay-animated shmup Platypus Reclayed brings the legendary classic to PC and consoles September 18th

Reclaimed. Remade. Reclayed. The Legendary Platypus Returns after 23 years!

Sheffield, UK, August 14th, 2025 – Claymatic Games is proud to reveal that its clay-animated shmup Platypus Reclayed is launching September 18th on PC, Mac, PlayStation 4|5, Xbox X|S, and Switch. This reimagining of the cult classic arcade shooter Platypus takes everything that was great about the original game and updates it with a huge host of new features for the definitive edition of Platypus. Get ready to dive into the heart-pounding action of this fast, frantic, and incredibly fun arcade-style shoot-em-up!

23 years after its first appearance, the iconic indie shoot ‘em up Platypus is coming back, better than ever! Led by the original creator Anthony Flack, alongside the talented Claymatic team, Platypus Reclayed isn’t just a simple remaster—it’s a complete revamp. Reprogrammed from scratch and updated for modern hardware, Platypus Reclayed is moulded from the ground up with all-new models and artwork photographed in 4k widescreen, featuring updated gameplay, new weapons and additional content.

Haven’t heard of Platypus? Here’s a primer:
Platypus first made its debut in 2002, when “indie games” were unheard of, before Xbox Live Arcade or Kongregate even existed. Yet to this day Platypus has retained an active community, with fans still making mods and fan art on a regular basis. Due to its singular clay-animated art style, fluid controls, and tight game design, it was one of the first indie games by a solo developer to become a critical and commercial success.

So what’s new?
Platypus Reclayed takes everything that made the original Platypus sing and updates it for a modern audience. The clay artwork can now be viewed in its full glory with high-def resolution, a brand new stage has been added, existing levels have been remixed for new surprises, there’s additional enemies and weapons, new adjustable difficulty options have been added, the soundtrack has been bolstered with high quality remixes, and new game modes like Practice and the permadeath single-life challenge mode Score Attack. Plus the whole game can be played with drop-in two-player co-op! That’s not all, as Platypus Reclayed was designed with modders in mind, and our community has been champing at the bit to make their own Platypus adventures!

“As the industry has shifted towards more complex, feature-rich, lengthier games, we wanted to go in the other direction: providing a one-button shmup that’s fun from the moment you pick it up!” said Anthony Flack, Lead Games Designer at Claymatic Games. “You don’t need to learn any complicated combos or absorb a bookish tutorial teaching how you can have fun later. Instead, you get right to the action. Platypus Reclayed is designed to be something you pick up for 20 minutes before bed or on your lunch break, but you enjoy every second of it!”

Features That Will Keep You Coming Back for More

  • Two-Player Simultaneous Action: Team up with a friend for double the fun!
  • Stunning Clay-Animated Graphics: Experience the beauty of clay-animation like never before with all-new high definition artwork.
  • Addictive, Exciting Gameplay: Get ready for heart-pounding action that will keep you on the edge of your seat.
  • The original Platypus soundtrack is back with even more officially licensed remixes of classic 1980s game tunes from our friends at C64audio.
  • Adjustable Difficulty Settings: Whether you’re a novice or a seasoned pro, Platypus has a challenge for everyone.
  • Perfect for the Entire Family: Share the joy of Platypus with loved ones of all ages!

For more information on Platypus Reclayed:
Wishlist on Steam: https://store.steampowered.com/app/2912430/Platypus_Reclayed/
Official site: https://claymatic.games/

About Claymatic Games

We are a small indie studio with a love for stop-motion animation. We have a passion for straightforward, honest games with uncomplicated and effective mechanics that deliver fun gameplay and can be played over and over without ever feeling old. Our community means everything to us; we play, bounce ideas and chat very openly about everything we do and work on. We are firm believers in open development and transparency.

Explore Kristala’s Haunting Lore in First Developer Diary 

Sink your claws into the curse-ridden land of Ailur from the Astral Clocktower Team

[Red Bank, New Jersey – August 14, 2025] — Astral Clocktower Studios, the women-led studio behind the upcoming cat souls-like Kristala, just released their first developer diary! This debut entry dives into the rich lore of Kristala, exploring the deep-rooted conflicts between Anagatvia and Kotakaya, the origins of the Sacred Kristals, and more.

In the World and Lore Developer Diary, learn more about how the Mad King’s war shaped modern day Ailur and continues to disrupt throughout the land. Get an inside look into several aspects of Kristala, such as the environments that define Ailur, feline character customization options, and challenges the developers have faced while creating a unique soulslike.

Key Features:

  • Challenging & Fast-paced Soulslike Combat – Master a precise and punishing combat system inspired by Sekiro and Dark Souls, with light/heavy attacks, perfect parries, well-timed dodges, and brutal aerial attacks and finishers.
  • Agile Protagonists & Catlike Abilities – Play as a feline warrior from one of six clans, each master of a distinct magic specialty and lore-rich culture. These catlike characters allow for interesting traversal and stealth mechanics, which players can enhance further via the Feline Skill tree.
  • Purr-sonalize your Cat – Personalize your feline warrior by choosing fur color, fur length, your clan, and your starting class. All of these choices will factor into building your unique playstyle. The paw-sibilities are endless!
  • Comprehensive Magic System – Each clan specializes in an ancient/elemental magic, sourced by the Sacred Six Kristals. Unlock and level powerful spells and spell perks for each clan on a comprehensive, branching magic tree to customize your playstyle.
  • Atmospheric, Story-Driven Worldbuilding – Immerse yourself in the mystical realm of Ailur, where ancient prophecies, cursed creatures, and lost civilizations weave a dark and emotional narrative. 

Ready to claw into the haunting world of Kristala? Wishlist the game and play the free demo now on Epic Games Store and Steam.

About Astral Clocktower Studios

Astral Clocktower Studios is a US-based women-led indie game development studio dedicated to crafting immersive, story-driven fantasy games that speak to players on a deeply personal level. The studio’s debut title, Kristala, blends dark fantasy themes with fast-paced combat and fluid parkour. Set in a rich, lore-filled world, Kristala’s feline characters and unique mechanics offer a fresh take on the soulslike genre. Kristala is currently in Early Access on Steam, with release plans for PlayStation, Xbox, and Switch following a full PC release later this year. For more information, visit https://www.astralclocktowerstudios.com/.

GOBLINS HAVE FEELINGS TOO! DEFEND THE TOWER FROM HEROES IN 2D ROGUELITE SIDE-SCROLLER, ‘DICE GOBLIN’S DEN’

Explore An Enchanting World of Toads, Spells, Loot, and Selfish Do-Gooders 

Connecticut, United States, 14 August 2025 | Indie developer Babachoo is proud to present their debut title, a 2D side-scrolling tower defense roguelite game titled Dice Goblin’s Den. A free demo coming soon to Steam! Walk in the shoes of the enemy as you defend your fellow Goblins from waves of ‘heroes’ who have been given quests from a local tavern to loot and raid your home. 

Defend Your Dingy Goblin Digs’

Play from a different perspective with this unique twist on tower defense, from the ‘bad guys’ point of view! Experience randomized levels, unique enemies, and loads of loot. Every playthrough is its own unique experience, with luck and rewards to choose from, players must employ clever strategies to hold off hordes of raiding heroes. 

Goblins come in all sorts of shapes, sizes, and talents. Players must choose a party leader for their campaign: select from a Wizard, Witch, Bard, Cleric, Knight, Paladin, Druid, Rogue, or Miner. Each party leader grants special and unique abilities to lead the charge and protect your Goblin base from enemy onslaught. Knights, Snails, Gnomes, and more are all poised to attack!

Build a Strong Defense and a Thriving Economy!

This Goblin base requires proper management! Hire workers to build and gather resources like gold, wood, gemstones, and food. Remember to also allocate resources to your Goblin combat units to protect your structures and workers. Use wood to purchase new buildings for your den and build scaffolding on the battlefield for an added advantage. Gemstones can be exchanged for building upgrades and upgrades for your goblins’ stats and abilities. 

Experience A New Game With Each Playthrough! 

Every playthrough will be unique and unlike the run you experienced before. With the wackiness of the roguelike elements, players can expect randomized levels, upgrades, permadeath, and different rewards. Death, which is likely inevitable, will bring you a new adventure and allow you a new opportunity to make better choices- or not. Players must weaponize the random luck thrown their way and strategize with their absurd gifts to make the most of each run. 

Gameplay Features:

  • Manage Your Goblin Den – Balance hiring workers to gather resources with building a strong defense to protect your workers and builds. Allocate resources for building upgrades and create a booming economy. 
  • The Randomness of a Roguelike –  Experience a new game with each playthrough, utilize the random tools thrown your way.  
  • Retro 2D Pixel Art – Cozy and stunning visuals that promote hours of gameplay without worry of overstimulation. 
  • Choose Your Unique Party Leader – Wizard, Witch, Bard, Cleric, Knight, Paladin, Druid, Rogue, or Miner. 
  • Wacky and Creative Spells – Hex, Slumber, Trample, Counterspell, Divine Intervention, Bardic Inspiration, Deep Pockets, Fortify, Cleanse. 

Wishlist Dice Goblin’s Den on Steam to stay up to date with the full game and demo release. See new art and stay connected with Babachoo on Bluesky!

About Babachoo

Brian Ferratto (otherwise known by wandering troubadours and suspicious garden gnomes as babachoo) is an indie game developer, pixel artist, father, author, wizard, and notorious hornswoggler of fantastical shenanigans! He crafted Dice Goblin’s Den alongside his frogly familiar and programmer (known by the fae as Ufuk Yurtman, developer of Faraway Lands: Rise of Yokai), by throwing a computer into a witch’s cauldron on the night of a full moon, along with a pair of goblin ears and frog tongues for good measure.

Get ready for Indie Arena Booth at gamescom 2025

Indie Arena Booth at gamescom 2025 is almost ready to be served – and here comes the full menu of everything that will be available at the world’s largest shared indie games showcase. 

More than 200 curated games from about 40 countries make this the largest IAB ever. And to make it even more delicious, you will be able to be part of the event even if you won’t be in Cologne via the IAB streaming show. The studio is brand new, the host stays the same: Shay Thompson will serve a fun program with highlight games and more. The stream on Twitch will feature a variety of activities like the Indie Quiz, where visitors answer questions to win prizes, or creator challenges, where content creators have to complete crazy trials based on games from the Indie Arena Booth.

The streaming schedule is available here.

The IAB will also be playable online with demos of all its titles available as part of the gamescom Steam event. Players can check out highlights like the cozy bookshop sim Tiny Bookshop, the visual horror novel Psychotic Bathtub, the surreal, art-inspired action adventure Hieronymus or the medieval combat simulator Half Sword – there really is something for everyone. You can find the full line-up here.

As usual, the IAB itself is something of a meta game. You can collect stickers hidden all over the booth via the IAB companion app, make friends, chat with the devs and collect a variety of physical and digital rewards. You can even collect physical stamps by playing games and win refreshments. One of the prices for leveling up the companion app is a fabulous looking vinyl containing the IAB games’ hottest soundtracks and produced by
BlackScreenRecords. Additionally, METAL HAMMER magazine also produced a CD with the most hardcore IAB tracks – also available as an app reward. The companion app will be available shortly.

Gamescom visitors can experience the Indie Arena Booth and find their new favourite indie games  in Hall 10.2 from August 20th to 24th. 

If you are interested in getting to know the Indie Arena Booth even better, you can sign up here for the B2B newsletter, with dev and publisher interviews, events, tips and tricks, workshops and more. 

About Indie Arena Booth

Indie Arena Booth is a unique shared developer booth that showcases independent game developers and their creative projects. It is an annual event that takes place at major gaming conventions, such as gamescom and offers an opportunity for indie developers to exhibit their games to a large and diverse audience of gamers, industry professionals, and press. Indie Arena Booth features a curated selection of the best and most innovative indie games from around the world, ranging from action-packed shooters to narrative-driven adventures, and everything in between. The event also provides a networking opportunity for developers, allowing them to connect with other developers, publishers, and investors, as well as gain valuable feedback and exposure for their games.

Saber’s “Jurassic Park: Survival” Drops New Behind-the-Scenes Featurette (PC, PS5, XSX)

While Jurassic Park: Survivalwon’t be present at this year’s gamescom, we’re excited today to share with you an inside look at the gamein an all-new behind-the-scenes featurette. Return to Isla Nublar in this highly anticipated single-player action-adventure game set immediately after the original Jurassic Park film.

Saber Interactive, in partnership with Universal Products & Experiences, has released a new video detailing the making of Jurassic Park: Survival, in development for PC, PlayStation 5, and Xbox Series X|S. This newest look at the title shows how the teams at Saber and NBCUniversal are working together to create the immersive experience Jurassic Park fans have dreamed of for decades: the opportunity to explore a fully realized Isla Nublar in an all-new story set one day after the events of the beloved 1993 Jurassic Park film from Universal Pictures and Amblin Entertainment.

The chance to take fans back to the original Jurassic Park to explore firsthand is one that’s been years in the making. Developer and publisher Saber Interactive has worked meticulously with the team at NBCUniversal to recreate the many wonders and dangers of Isla Nublar down to the finest details. Fans can look forward to visiting Jurassic Park’s most iconic locations, as well as discovering new landmarks and surprises never seen before.

As Dr. Maya Joshi (played by actress Payal Mistry), an InGen scientist left behind on Isla Nublar, players will experience an intense mix of first-person stealth and action gameplay in thrilling encounters with the island’s unique dinosaurs, brought to life with special attention to capturing their authentic look, movement, and behavior from the film.

Key Game Features

  • Explore Isla Nublar – Venture through a fully realized Isla Nublar filled with reactive wildlife, dinosaurs, and other surprising threats. From the iconic towering park gates to the Visitor Center and beyond, Jurassic Park comes alive like never before.
  • Evade Prehistoric Predators – Outsmart, escape, and engage with the film’s iconic dinosaurs. Use distraction, stealth, and ingenuity to overcome intense and unforgettable encounters against some of the deadliest creatures to ever walk the earth.
  • Survive the Island – Players will be challenged to navigate the park’s many varied locations and dangers. Use all the resources at your disposal and find intelligent solutions to endure the wide range of threats lurking on Isla Nublar.

Jurassic Park: Survival is in development for PC, PlayStation 5, and Xbox Series X|S and available to wishlist now. Visit www.JurassicParkSurvival.com for more information.

btf founding new game developer and publisher Blue Backpack GmbH

btf launches Blue Backpack as new independent developer and publisher for Constance, The Berlin Apartment, and upcoming btf titles

Cologne/Berlin, Germany – August 14th, 2025 – Blue Backpack, formerly known as the games department of the independent and well renowned media production company btf (bildundtonfabrik), is excited to announce its launch as btf’s new game development and self-publishing subsidiary. Established by btf, its Trüberbrook Game Director and Head of Games Florian Köhne and longtime btf Games Producer Robert May, Blue Backpack aims to strengthen its position as a leading independent developer and publisher. 

“The team has already been working independently for the past few years, so spinning it off into a new entity was simply the natural move. With Florian Köhne and Robert May, we have an exceptionally driven duo to lead this new venture,” say Philipp Käßbohrer and Matthias Murmann, Co-Founders and CEOs of btf, in a joint statement.

Blue Backpack will make its debut at Gamescom (August 20th – August 24th in Cologne), sharing a booth with their co-publisher ByteRockers‘ Games in Hall 10.2. Both partners are teaming up with content creator Rocket Beans TV to host Gamescom’s biggest community party – Dosenbeatz. 

“We’re thrilled and honored to embark on this new chapter, leading our incredible team towards a focused and game-oriented future,” says Florian Köhne, Managing Director of Blue Backpack.

“Watching the Games Department grow over the years into a team that builds strong partnerships and develops highly anticipated indie titles that spark joy and excitement has been very rewarding. The feedback we have received reassures me that we are on the right track”, adds Robert May, Managing Director of Blue Backpack.

Blue Backpack is also pleased to announce that it will take over management of Saftladen, a well-known indie games collective that provides a shared workspace for developers in Berlin. Alongside Blue Backpack, members of the collective include Lonely Mountains developer Megagon Industries, The Darkest Files developer Paintbucket Games, and many others. Originally founded by the respected and well-regarded Studio Fizbin and MaschinenMensch, Saftladen serves as a vital hub for Berlin’s independent games scene, fostering the continued growth and success of local indie developers.

About Blue Backpack

Blue Backpack is an independent developer and publisher for narrative driven games. Based in Berlin and Cologne, Blue Backpack is currently working on two games: Constance and The Berlin Apartment. 

Coatsink Appoints Richard Snowdon as CEO Following Co-Founders’ Departure

Gateshead, United Kingdom – August 14th, 2025 – Coatsink has announced the appointment of Richard Snowdon as its incoming Chief Executive Officer, following the departures of its founders Tom Beardsmore, Paul Crabb, and Eddie Beardsmore who will be leaving the studio before the end of the year.

Richard Snowdon, a decade-long Coatsink veteran and most recently Head of Studio, has been instrumental in shaping the company’s strategy and operations. With a deep understanding of its creative vision and business, he aims to build on the founders’ legacy and lead the studio into its next chapter.  Richard Snowdon will take over as  Chief Executive Officer in October.

“Tom, Paul, and Eddie built a world-class studio with a unique culture creating innovative IP with a wicked sense of humour, and I’m committed to carrying that forward.” said Richard Snowdon, Head of Studio and incoming Chief Executive Officer. “We have some incredible projects in the works, working with amazing partners, and I can’t wait to see where we take Coatsink next.”

“Founding and growing Coatsink with Paul, Eddie, and the entire team has been an incredible journey,” said Tom Beardsmore, Co-Founder and departing Chief Executive Officer. “We’re proud of what we have built together with our visionary team, partners, and the studios we have worked with over the last 15 years. We are excited to hand over the reins to Rich to take Coatsink into its next chapter of growth and creativity. Thank you for being part of this journey with us.”

Founded in 2009, Coatsink is a developer and publisher, now part of the Thunderful Group. The studio has created and published critically acclaimed and award-winning games packed with offbeat humor and bags of character for consoles, PC, and VR platforms, including Jurassic World: Aftermath, Transformers: Battlegrounds, Islanders, PHOGS!, and Kingdom Two Crowns, and has provided third party developer support for titles including Batman Arkham Shadow, and Gang Beasts.

In the past month, Coatsink has expanded its portfolio with the relaxing city builder Islanders: New Shores, and work continues on a slate of current and upcoming projects, with more announcements planned in the months ahead.

About Coatsink

Coatsink has developed and published fantastic titles for console, PC and VR, including great games like Jurassic World: Aftermath, Cake Bash, PHOGS!, The Last Hero of Nostalgaia, and Worldless. Coatsink has built a reputation on exciting and innovative titles, and a wicked sense of humour! Formed in 2009, it has grown into a diverse and versatile development studio and indie publisher, now part of Thunderful Group.