A lonely outpost, buried secrets, and a world that’s moved on—do you have what it takes to keep the lights on?
[May 12th, 2025] – Alawar Entertainment is proud to announce The Last Gas Station, a cozy yet eerie gas station simulator with a twist of mystery and unease, coming soon to PC via Steam. Set in a charming pixel art world where electric vehicles reign supreme, players inherit a long-forgotten gas station nestled deep in the wilderness—along with the lingering mystery of the previous owner’s disappearance. Your job? Bring it back to life—and try not to vanish like the previous owner.
In The Last Gas Station, you are the new caretaker of a crumbling roadside relic and the small store beside it. Sweep away the dust of the past, restock the shelves, modernize your services, and attract customers who still cling to combustion engines. Manage fuel levels, serve snacks, and upgrade your equipment—but always keep an eye on the shadows. This place has secrets, and not all of them want to stay buried. But one rule must never be broken: do not go out at night. That’s when the wilderness watches back.
Key Features:
Modernize & Expand – Rip out outdated pumps, install car maintenance services like tire inflation and oil changes, and upgrade facilities to build a fully functional roadside business.
Set Up Shop – Stock your shelves with snacks, car supplies, and road trip essentials. Optimize layout, improve décor, and manage pricing to turn a profit.
Trade & Serve – Buy and restock goods, run the checkout, and keep your customers happy—if a bit uneasy.
Survive the Night– Lock the doors and turn off the lights. Strange things happen out here after sunset… and some of them remember you.
Customize Everything – Design your neon signs, decorate the store, and bring new life to your forgotten little corner of the animal world.
The Last Gas Station is a bite-sized, story-driven sim where cozy vibes meet mysterious undertones. It’s a game about forgotten places, creeping dread, and the effort it takes to keep something—anything—going in a world that’s already moved on.
Wishlist The Last Gas Station on Steam today and stay tuned for upcoming developer updates. Don’t forget to follow Alawar on Twitter and join the Discord for the latest updates. The pumps are ready. Are you?
About Alawar
Alawar is an independent video game developer and publisher founded in 1999. Specializing in midcore and casual games, the company extends its creative influence across PCs, video game consoles, and mobile devices. Alawar’s key titles include the Beholder series, Do Not Feed the Monkeys, Karate Survivor, Necrosmith, Wall World, and an array of other releases.
The first part of the DRAGON BALL Z: KAKAROT – DAIMA – ADVENTURE THROUGH THE DEMON REALM PACK will launch on 17 July 2025, letting players roam through the world depicted in the latest anime, Dragon Ball DAIMA. They will once again fill the shoes of Goku as he is helped by Shin, Glorio and Panzy in the quest to find the Demon Realm’s Dragon Balls.
In addition to the demons, medi bugs, floating islands and other elements unique to the Demon Realm featured in the anime, players can find “Demon Realm Rumors”, enabling them to learn more about the environment and ecosystem of the Demon World not depicted in the anime.
Discover more about DRAGON BALL Z: KAKAROT – DAIMA – ADVENTURE THROUGH THE DEMON REALM PACK:
DRAGON BALL Z: KAKAROT is available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, PC and Nintendo Switch.
YOU ARE YOUR OWN WORST ENEMY IN IT HAS MY FACE,COMING LATER THIS YEAR FROM NIGHTBYTE GAMES AND BEHAVIOUR INTERACTIVE
MONTRÉAL – May 9, 2025 – Behaviour Interactive, the studio behind the global horror phenomenon Dead by Daylight, is thrilled to announce it will publish It Has My Face™, a genre-blending first-person horror roguelite developed by indie sibling duo NightByte Games (Samurai Survivors). In this twisted and atmospheric experience, players must hunt and eliminate their clone before it eliminates them.
It Has My Face made its first major appearance during the PAX East Broadcast, where its Announcement Trailer, Steam Early Access window, and a personal message from NightByte Games co-founder Salih Ünal were unveiled.
Originally conceived as a class project before gaining a cult following on itch.io, It Has My Face now offers players a first look via a playable Steam demo, with Early Access scheduled for later this year.
A Game of Cat… and Cat – Enter a procedurally generated dystopia where each run pits you against your own clone. With randomized AI, environments, and weapons, no two encounters are the same.
Paranoia-Driven Gameplay – Navigate crowded cityscapes, where danger lurks behind every corner and any face could be yours.
Emergent Tactics – Use tools, the environment, and social deception mechanics to outwit and outlast your doppelgänger.
Narrative Depth – Discover the truth behind the clone phenomenon through exploration and escalating threats that reveal the story of humanity’s unraveling.
Replayability – Unlock new tactics and strategies with every run, as new dangers and clone behaviors keep you on edge.
ABOUT NIGHTBYTE GAMES
Founded by brothers Salih and Furkan Ünal, NightByte Games is a two-person studio with over 40 released titles spanning diverse genres. Known for their commitment to game feel and immersive design, the team is now focused on bringing It Has My Face to life after two years of dedicated development.
ABOUT BEHAVIOUR INTERACTIVE
Founded in 1992, Behaviour Interactive is Canada’s largest independent game developer. Best known for its hit multiplayer horror game Dead by Daylight, the studio has worked with industry leaders such as Microsoft, Sony, EA, and Warner Bros. Behaviour employs more than 1,100 professionals across its Montreal HQ and offices in Toronto, Rotterdam, and the UK. For more information, visit www.bhvr.com.
SHANGHAI – May 9, 2025 – HoYoverse has officially announced that Honkai: Star Rail Version 3.3, titled “The Fall at Dawn’s Rise,” will launch on May 21, 2025. The news was revealed during the latest Special Program Livestream, offering a glimpse into the next chapter of the game’s epic interstellar narrative.
Version 3.3 – Highlights
Pivotal Story Progression In this major update, Trailblazers will unite with the Chrysos Heirs in a turning point of the ongoing Flame-Chase Journey, leading to a climactic confrontation with the formidable Sky Titan. This pivotal encounter marks a dramatic shift in the unfolding saga of Amphoreus, deepening the lore and raising the stakes.
New Playable Characters Version 3.3 introduces two all-new characters: • Hyacine (5-star) – A tactician with a stoic presence and abilities that reflect her calculated demeanor and complex past. • Cipher (4-star) – A brilliant support unit whose skills and narrative arc are steeped in secrecy, offering players fresh tactical synergy.
Limited-Time Warp Events Returning in Version 3.3 are the highly sought-after 5-star characters: • The Herta – Featured in the first half of the warp event. • Aglaea – Featured in the second half of the warp event.
These returning characters, alongside the debut of Hyacine and Cipher, provide players with compelling new opportunities to diversify their team compositions and explore innovative combat strategies.
Developer and publisherTripwire Interactive today announced that the highly anticipated next chapter in the studio’s legendary Killing Floor franchise, Killing Floor 3, will launch worldwide on July 24 for PC (viaSteam andEpic Games Store), thePlayStation®5 system, and the Xbox Series X|S console systems. Following a delay from the game’s original March 25 release date, the development team has been focused on using the additional time to address feedback from the player community. Since the delay, the studio has shared updates directly with fans showing progress in everything from design, artwork, UI and animations. Additional development updates will be shared via the game’s official forums and social channels, further demonstrating the team’s commitment to evaluating player feedback and being transparent with their progress. Digital pre-orders for the Standard, Deluxe and Elite Nightfall Editions have been reinstated and are currently live on the respective platform store pages.
“Since delaying the launch of Killing Floor 3, we’ve dedicated the additional development time to responding to the community’s feedback, ensuring the next chapter in the much-loved cult action/horror franchise lives up to our shared vision,” said Bryan Wynia, Creative Director at Tripwire Interactive. “The support from our fans has been incredible, and with the new July 24th release date in sight, we’re thrilled to bring that vision to players not just at launch, but through the continued support of new features and content that is a hallmark of our studio.”
Killing Floor 3 is the next installment in the legendary co-op action/horror FPS series. The year is 2091, 70 years after the events in Killing Floor 2, and megacorp Horzine has produced the ultimate army: an obedient horde of bio-engineered monstrosities called Zeds. Now, the only thing standing between these infernal creations and the future of humanity is the rebel rogue group known as Nightfall. This intense first-person shooter puts players in the role of a Nightfall specialist, joining forces with up to five teammates as they battle through a war-ravaged, dystopian future, surviving unrelenting waves of Zeds, unlocking new skills, and building the ultimate arsenal.
Developed and published by Tripwire Interactive, Killing Floor 3 is currently in development and will launch on July 24 for PC (viaSteam and Epic Games Store), the PlayStation®5 system, and the Xbox Series X|S console system.
SYDNEY, 9th May 2025 – All Editions. All Platforms. All the Savage Planet goodness is live. It’s time for everyone to clock in. Or at least, it would be if you hadn’t been made redundant. After 107 years spent in cryosleep and crash-landing on an alien planet in a faraway space system, we’re absolutely pumped to announce that Revenge of the Savage Planet IS LIVE FOR ALL! This isn’t a drill. This isn’t a teaser. This isn’t an elaborate HR onboarding simulation. We actually finished the game.
Well, here we are…After years of coffee-fuelled brainstorming, questionable career choices, and at least one incident involving an employee dressed as a Furry in Raccoon Suit (true story), Revenge of the Savage Planet is finally ready for launch. As a small thirty-person team, when we spun up Raccoon Logic, it wasn’t to become galaxy-conquering overlords (though we did pitch that at one meeting). It was to tell weird, wonderful, and art imitating life stories. To let players poke aliens with butts for faces, fire off absurd gadgets, and laugh at the strange, beautiful mess of the universe, and maybe even feel something along the way.
Revenge of the Savage Planet is NOW AVAILABLE to play!
You can even play all of it as Dave the Diver!
(Feelings? Gross, but necessary) This game is a love letter to everything we adore: space, exploration, satire, co-op mayhem, and the kind of humour that gets us stern emails from HR. So, from all of us at Raccoon Logic: thank you for being part of this ridiculous, rewarding ride. We hope you enjoy playing the game as much as we enjoyed making it, and it brings a smile to your face, plus joy into your life. We appreciate all of you!
Day One Edition Goodies 🪐 Our physical day one edition also launches across Australia & New Zealand today for PlayStation 5! This comes with:
🟠 The full game, on a real life disc!
🟠 Exclusive skins
🟠 Digital artbook & soundtrack
🟠 Scratch ‘n’ sniff card
About Revenge of the Savage Planet
Playable in both singleplayer and co-op (couch and online), Revenge of the Savage Planet sees you abandoned on an alien planet with no job and no plan, after Alta Interglobal, your now former employer, deems your mission to colonise space too costly, leaving you to scavenge your way across four unique (and savage) planets in an attempt to return home. As you jump, slide, and shoot your way across alien worlds, trying to put all thoughts of unfair dismissal aside, you’ll need to salvage what you can from the vibrant landscapes, craft equipment, capture abhorrent adorable critters, upgrade your gear, and scan every single thing as far as the eye can see on your intergalactic adventure.
DAVE THE DIVER Crossover
Trading the Deep Sea for Deep Space, DAVE THE DIVER can romp his way through Revenge of the Savage Planet, allowing you to explore the far reaches of space dressed as your favourite scuba diver. Transported from the Blue Hole to a blue sphere in the far reaches of space DAVE has been visualised in all his 3D glory as a homage to the beloved and charming game.
Revenge of the Savage Planet is OUT NOW for PC, Xbox X | S, and PlayStation 5.
Hangar 13 development team hosted panel at PAX East to dive into the next chapter of the proven franchise; available now for pre-order
May 9, 2025 – Today, 2K and Hangar 13 unveiled the Official Gameplay Trailer and ‘Breaking Omertà’ Developer Insights video for Mafia: The Old Country, coming to PlayStation®5 (PS5®), Xbox Series X|S, and PC via Steam and NVIDIA GeForce NOW on August 8, 2025.
“Mafia: The Old Country is a focused, linear experience that combines quality storytelling, authentic era immersion and a refined take on the familiar Mafia gameplay,” said Hangar 13 President Nick Baynes. “That focus allows us to deliver a story that’s gritty, grounded, brutal and emotional. Embracing early 1900s era Sicily, this is a mafia origin story that follows our protagonist, Enzo Favara, as he takes the oath and works his way up Don Torrisi’s crime family.”
Loyalty, honour and obedience – these qualities are what set Enzo apart from the rest. His journey in the new gameplay trailer features action through both melee and gunplay, mobility through both era-appropriate vehicles and horseback, all within the gritty yet vibrant backdrop of 1900s Sicily.
(Official Gameplay Trailer can be viewed below)
Fans can get a behind-the-scenes look at the creative process of Mafia: The Old Country in the ‘Breaking Omertà’ Developer Insights video. Discover how Hangar 13 meticulously brought early 1900s Sicily to life, creating a stunning and period-authentic backdrop to tell this unforgettable mafia origin story. Building an emotional and engaging narrative filled with the unforgettable twists that define the best crime sagas, the game offers a mix of deep storytelling and high-intensity life or death gameplay. Mafia: The Old Country will also be a distinctive experience for the series, being the first to leverage the power of Unreal Engine 5.
(Breaking Omertà’ Developer Insights video can be viewed below)
“We think there’s a large audience for compelling stories that don’t require massive time commitments,” said 2K President David Ismailer. “We’re excited to offer a game like Mafia: The Old Country in our portfolio, and to provide a linear highly-polished narrative experience that can easily complement the other more persistent games our players also love and engage with on a more consistent basis.”
Mafia: The Old Country will offer two editions: Standard Edition and Deluxe Edition. Both editions are available for pre-order today and will release worldwide on August 8, 2025.
The Standard Edition includes the full base game and will be available for AUD $89.95 on PlayStation®5 (PS5®), Xbox Series X|S, and PC via Steam.
The Deluxe Edition lets players descend into Sicily’s criminal underworld in true Cosa Nostra style with a variety of bonus items and will be available for AUD $109.95 on PlayStation®5 (PS5®), Xbox Series X|S, and PC via Steam. This edition includes the Padrino Pack, featuring “Lupara Speciale” Shotgun, “Vendetti Speciale” Pistol, “Immortale” Charm, “Padrino” Outfit, “Stiletto Speciale” Knife, “Eckhart Speciale” Limousine and “Cosimo” Horse and Accessories. Additionally, it offers the Gatto Nero Pack with the “Bodeo Nero” Pistol, “Velocità” Charm, “Gatto Nero” Racing Outfit and “Carozella Nero” Race Car, plus digital bonus materials including the Original Score and Digital Artbook full of concept art and developer notes.
Pre-order Mafia: The Old CountryStandard Edition or Deluxe Edition to receive the Soldato Pack featuring the “Soldato” Outfit, “Scannaturi Speciale” Knife, “Tesoro” Horse and Accessories and “Lupara” Charm.*
Drawing upon 22 years of experience creating Mafia’s brutal and immersive worlds, the franchise veterans at Hangar 13 are now crafting Mafia: The Old Country, an origin story for the acclaimed series. First established in 2002 with the launch of the landmark game Mafia, the franchise has sold-in more than 38 million copies across consoles and PC.
For the latest information on Mafia: The Old Country and to pre-order the game, visit mafiagame.com.
Mafia: The Old Country currently has an ACB rating of R18+.
Hangar 13 is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
*Pre-order offer available for Mafia: The Old Country Standard Edition and Deluxe Edition until August 8, 2025. Internet connection required to redeem bonus content. For digital pre-orders, items will be automatically entitled in-game at launch. For physical pre-orders, items will be delivered via code-in-box to be redeemed in game. Terms apply.
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox and HB Studios. 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K; renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin as well as the critically and commercially acclaimed PGA TOUR®️ 2K. Additional information about 2K and its products may be found at 2K.com and on the Company’s official social media channels.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, Private Division, and Zynga. Our products are designed for console gaming systems, PC, and mobile, including smartphones and tablets. We deliver our products through physical retail, digital download, online platforms, and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information, please visit our website at http://www.take2games.com.
All trademarks and copyrights contained herein are the property of their respective holders.
The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.’s (“Take-Two,” the “Company,” “we,” “us,” or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for our future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks, and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including risks relating to the timely release and significant market acceptance of our games; our combination with Zynga Inc.; the risks of conducting business internationally, including as a result of unforeseen geopolitical events; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; factors affecting our mobile business, such as player acquisition costs; and the ability to maintain acceptable pricing levels on our games.
Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
LOS ANGELES – MAY 8, 2025 –Netmarble Corp, renowned game developer and publisher, today announced its financial results for the first quarter of 2025. The company reported $429.38 million in global revenue and $56.16 in EBITDA. The operating profit and the net profit were reported at $34.21 million and $55.23 million, respectively.
“Following the successful launch of RF ONLINE NEXT on March 20, which reached the number one spot on mobile in Korea, we remain fully committed to leveraging our capabilities each quarter to ensure that our upcoming titles achieve strong, meaningful results in global markets” said Byung-gyu Kim, CEO of Netmarble.
Game of Thrones: Kingsroad is scheduled to launch on May 21 across a wide range of territories in the Americas, Europe, Africa, Oceania, and the Middle East. The game title will be available on all mobile platforms, as well as on PC via Steam, the Epic Games Store, and the Windows Launcher. Also arriving in the second quarter are Seven Knights Re:BIRTH and The King of Fighters AFK. Five additional titles are planned for release in the second half of the year, including The Seven Deadly Sins: Origin, MONGIL: STAR DIVE, Project SOL, and more.
Netmarble’s Q1 2025 financial results include:
North America led revenues (46%), with diversification across other key territories: Korea (18%), Europe (14%), Southeast Asia (10%), and Japan (6%), and other regions (6%).
Netmarble’s portfolio showed genre diversification across Casual Games (42%), RPGs (36%), MMORPGs (14%), and other genres (8%).
Top performing titles for the first quarter 2025 included: Marvel Contest of Champions (9%), Solo Leveling:ARISE (8%), Jackpot World (8%), Lotsa Slots (8%), Cash Frenzy (8%), The Seven Deadly Sins: Grand Cross (5%), Raven2(5%), and RF ONLINE NEXT (3%).
Netmarble achieved an increase in EBITDA as a result of reduced expenses such as commission fees, despite a slight decline in Q1 revenue due to seasonal factors affecting the company’s subsidiaries. Net profit also grew significantly QoQ, as intangible asset impairment costs have been absent from the previous quarter.
The notable success of RF ONLINE NEXT, launched in Korea during the first quarter, drove revenue growth, along with Solo Leveling:ARISE, which saw an increase in daily active users (DAU) following major updates implemented at the end of 2024.
A breakdown of the total financial earnings is below:
1/1/25 – 3/31/25 actuals
YoY Changes
QoQ Changes
Total Sales
$429.38 million
6.6%
-3.9%
EBITDA
$56.16 million
91.1%
11.2%
Operating Profit
$34.21 million
–
–
Net Profit
$55.23 million
–
–
For details on Netmarble’s quarterly performance and to listen to the earnings call, please visit the company’s Investor Relations page.
About Netmarble Corporation
Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.
Standard and Deluxe Editions Bring the Acclaimed Single-Player Action-Horror VR Game to PlayStation 5 and PC This Fall; Wishlists Are Available Now
LOS ANGELES, CA – May 8, 2025 – Survios, the industry-leading virtual reality studio, in collaboration with 20th Century Games, today announced the development of a PlayStation™5 and PC version of acclaimed action-horror virtual reality game Alien: Rogue Incursion – Part One. The previously VR-exclusive shooter, which topped VR sales charts on release in December 2024, will launch as Alien: Rogue Incursion – Part One: Evolved Editionon PlayStation™5 and PC via Steam on September 30, 2025.
The PC/PlayStation™5 edition of the game will feature even deadlier Xenomorphs and enhanced visuals, with more details coming soon. Alien: Rogue Incursion – Part One: Evolved Edition will launch on PS5 and PC at $29.99 SRP, with the Digital Deluxe edition available for $39.99. Fans can wishlist now on all platforms.
Watch the Alien: Rogue Incursion – Part One: Evolved Edition teaser below
“As a team that truly loves Alien, we’re incredibly proud of the immersive original story we’ve told with Alien: Rogue Incursion,” said TQ Jefferson, Chief Product Officer, Survios. “Following our great start on VR platforms, we’re excited to bring the Evolved Edition to PC and PS5 later this year so that fans of Alien can experience Zula’s journey wherever they prefer to play.”
Set in the Alien universe, Alien: Rogue Incursion – Part One sees players suit up as rogue Colonial Marine Zula Hendricks on a mission to the planet Purdan (LV-354) in search of a former squadmate. After a sudden attack, Zula and her Synthetic companion, Davis 01 find themselves in Gemini Exoplanet Solutions’ hauntingly desolate Castor’s Cradle research facility.
Equipping iconic weapons and gear like the Pulse Rifle and Motion Tracker, players will explore the depths of the Xenomorph-infested facility in search of answers, quickly discovering the danger that lurks around every corner. Gather intel and supplies and learn about the Cradle’s former inhabitants on a journey to unlock the mysteries of what went so wrong.
Survios is a leading multi-platform game development studio that produces and publishes engaging experiences across popular licensed worlds and its own critically acclaimed original properties. The LA-based company has worked with a wide range of fan-favorite IPs from The Walking Dead to Westworld, and, more recently, the Creed and Alien franchises.
LOS ANGELES – MAY 8, 2025 – Netmarble, a leading developer and publisher of high-quality games, has released a massive update for its action game Solo Leveling: ARISE to celebrate the game’s 1-year anniversary. Starting today, players can experience new content, including a powerful new hunter, fresh stories, exclusive in-game events, and more.
A new water-type SSR hunter has been added to the roster of playable characters: Cha Hae-In, the Pure Sword Princess. She is from a different iteration of the timeline that was lost through the continuous cycle of the Cup of Reincarnation, but in her world she is the guild master of the Valkyrie Guild. Her ultimate skill brings a radiant blade of pure light down to cleave through the skies, while a flurry of swords infused with celestial power rain across the battlefield and pierce through the enemy lines with overwhelming force.
The 1-year anniversary update also features new stories about a Knights Guild raid in Busan and a dungeon break at Sung Jinah’s school. In addition, players can now challenge Yogumunt, the Monarch of Transfiguration in the [Workshop of Brilliant Light] Distorted Sanctuary stage, and the Ant King boss battle has been added to the Instance Dungeon mode.
Sung Jinwoo’s maximum level has been expanded to Lv. 110 and a new Job Change tier has become available: Monarch of Shadows: Dawn Sentinel. Players can also seek nine new Blessing Stones as part of this content update.
Multiple events to celebrate the game’s first anniversary are now available through July 3rd:
1st Anniversary Appreciation Event! Check-In Gift: Players earn various gifts by simply logging in during the event period. These gifts include a [Transcendent] Blessing Stone Selection Chest, a 1st Anniversary Celebration SSR Hunter Selection Ticket, a 1st Anniversary Celebration SSR Hunter Weapon Selection Ticket, and more.
1st Anniversary Mission Challenge: Earn Points as rewards from various missions and exchange them for 100 Custom Draw Tickets.
1st Anniversary Dice Exploration Event: Roll the dice obtained through completing missions to acquire rewards, including a 1st Anniversary Celebration SSR Sung Jinwoo Weapon Selection Ticket.
In addition, the 1st Anniversary Daily Mission will be available from May 26th through June 12th. Players can obtain the Pixiv Competition-winning Sung Jinwoo Costume “Eleventh Hour Blade” by clearing in-game daily missions. Special hidden rewards will be sent to players’ mailboxes if the number of pre-registrants exceeds one million. All pre-registered players will be rewarded with 10 Custom Draw Tickets.
Solo Leveling: ARISE is an action game adaptation of the hit webtoon, Solo Leveling. Taking on the role of Jinwoo, players can experience his journey through the beloved webtoon tale firsthand, leveling up, taking on dynamic battles, and creating their own combat styles by selecting various combinations of skills and weapons. Not only can players team up with hunters from the webtoon, they can summon their own “Army of Shadows” with the iconic phrase: “Arise.”
Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.