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New Demo and Gameplay Trailer for Dog Man: Bark in Action!

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Mindscape and Dav Pilkey are excited to announce that Dog Man: Bark in Action will be showcased at Steam Next Fest, running from October 19th to 26th. A free, playable demo for the game is available now! Dive into the world of Dog Man and try the new couch co-op feature that is fun for the whole family.

Dog Man Bark in Action will be available on Nintendo Switch, Steam, Xbox Series X|S, and PlayStation 4/5 on October 27th, 2026.

Join Dog Man and his Supa Buddies for a supa-new adventure!

Dog Man: Bark in Action is a comic-book style game packed with action, humor, boss fights, and ability-granting gadgets. Play as 10 different characters from the comics, each with unique powers.

A hero is needed! Dr. Scum has set up Hypno Screens around the city, mind-controlling the innocent townsfolk. Now it’s up to Dog Man – part Dog, part Man- to fight back against Dr. Scum and all his minions. Defeat Dr. Scum, save your friends, and rescue the city!

A game based on the wonderful Dog Man comic books by artist Dav Pilkey, also known for Captain Underpants.

Key Features:

  • Work Together with the Supa Buddies: Switch between Dog Man and his Supa Buddies: Dog Man, Li’l Petey, 80-HD. Each has their own special abilities, to overcome obstacles and defeat Dr. Scum. Phone Friends to help you, like Commander Cupcake or Chief, for a total of 10 playable characters!
  • Explore 60 Action Packed Levels: Explore iconic locations from the Dog Man universe, such as the Cat Jail and Robo-Time Industries. Beat the clock in the Time Challenges and discover the Mystery Levels full of surprises!
  • Play Solo or with a Friend: Double the action by having a second player join with unique special abilities. Couch co-op the whole family can enjoy!
  • Discover Unlockable Outfits and Supa Gadgets: Collect sprockets to unlock crazy Gadgets. Collect yarn to craft cool new outfits like the Scarlet Shedder, Cat Kid and much more!
  • Stand up to Villains: Use each character’s signature fighting move to take down Dr. Scum’s minions and the Supa-Bad-Guy himself. Use clever teamwork to beat bosses!

Wishlist Now

Be sure to wishlist Dog Man: Bark in Action today on Nintendo Switch, Steam, Xbox, and Playstation to stay up to date on the latest news!

About Dav Pilkey

The publication of Dog Man: A Sprinkle in Time marks Dav Pilkey’s 40 years of writing and illustrating award-winning and bestselling books for children. When Dav Pilkey was a kid, he was diagnosed with ADHD and dyslexia. Dav was so disruptive in class that his teachers made him sit out in the hallway every day. He spent his time in the hallway creating his own original comic books—the very first adventures of Dog Man and Captain Underpants. In college, Dav met a teacher who encouraged him to write and illustrate for kids. He took her advice and created his first book, World War Won, which won a national competition in 1986. Dav’s stories are semi-autobiographical and explore universal themes that celebrate friendship, empathy, and the triumph of the good-hearted. When he is not making books for kids, Dav loves to kayak with his wife in the Pacific Northwest.

About Mindscape

Mindscape has been at the forefront of developing and publishing video games for over 30 years. Capturing the minds and imagination of millions of gamers around the world with beloved games like: Myst, Riven, The Legend of Khiimori, Dog Man: Mission Impawsible, Games Advent Calendar and distributing famous brands such as: Minecraft, Rollercoaster Tycoon, Disney, Bluey and Nickelodeon.

About Floor 84 Studio

Floor 84 Studio was established in 2000 by founder and CEO, Jeff Hardy. F84 is based in Van Nuys, California. With over 25 years in business, F84 has developed a wide array of capabilities as well as created numerous strategic partnerships. With this network and our talented core team of Artists, Designers, Programmers and Producers are well positioned and committed to delivering the highest quality product possible. F84 has a great passion for the place where art and technology meet and this is why we operate in the interactive and games business. As the market changes we are dedicated to change with it. We continually push our limits and expertise to the edge and believe that this is one of the many reasons for our success. Today, mobile dominates the digital landscape but we will never know absolutely what tomorrow brings… what we do know is we will be ready to embrace and take fullest advantage when it’s here.

PS5 Players Can Experience the True-to-Life Physics of BeamNG.drive this October!

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Get behind the wheel with your controller as the popular driving simulator comes to PlayStation 5.

[September 24, 2026] – Console players can soon get their hands on the Hyper-realistic driving title BeamNG.drive makes its way to PlayStation 5 on October 19th! It arrives in an Early Access state, concurrent with the PC version, with ongoing active development shaped by player feedback. With its unique soft-body physics engine, PS5 players will be able to simulate every component of a vehicle in real time. Explore expansive open-world environments, experiment with a vast selection of customizable vehicles, and create your own true-to-life driving experiences.

BeamNG.drive arrives on PS5 around the same time as the v0.40 update comes to its PC version. The game receives consistent free updates every few months, offering numerous improvements year after year. Aside from visual improvements and other general fixes, this specific update delivers a brand-new vehicle available from day one, local split-screen support, FSR 3 support on base PS5, and PSSR support on PS5 Pro. Take a joyride when BeamNG.drive launches on PS5 this October!

About BeamNG.drive

  • Soft-body Physics: The BeamNG physics engine is at the core of the most detailed and authentic vehicle simulation you’ve ever seen in a game. Crashes feel visceral, as the game uses an incredibly accurate damage model. 
  • Vehicles: BeamNG.drive offers dozens of refined, totally customizable vehicles for you to experiment with. Whether it’s a compact car or massive truck, you can tweak away at all the moving parts to create just about any driving experience you want. Wheels, suspension, engines, and more; everything is under your control. 
  • Environments: There’s plenty to discover as you drive. Featuring 12 sprawling, beautiful open-world environments, the terrain feels as vast and diverse as the gameplay options. Test out your new setup through tropical jungle passages, barren deserts, urban boulevards, fast highways, and much more. 
  • Free Roam: Don’t want to feel limited? Take any vehicle to your destination of choice and start exploring the open sandbox. Experimentation is also key in this game mode, as objects and environmental conditions can be manipulated. Try revving up wind speeds for a challenge, or altering gravity!
  • Career Mode: Looking for a guided experience and sense of progression? Career Mode allows you to progress from broke and driving a beater, to lord of all you survey with a fleet of luxury vehicles at your command – or a fleet of rust buckets, if that’s your desire!
  • Scenarios: BeamNG.drive offers a wide variety of scenarios for every type of driving enthusiast out there. You can complete a truck delivery request as fast and efficiently as possible, outrun police cruisers in a hot pursuit, or complete time trials to test your skills. No matter the situation, the realistic physics engine will engage and immerse you in the experience.

A sidenote on Mod Support. In general, BeamNG aims to achieve feature parity across platforms where possible. Mod support for PlayStation will not be available at launch: supporting mods on console is a unique challenge, and while the possibilities are being explored, the timing and scope cannot be confirmed at this stage. Mod authoring tools, such as the World Editor, are not currently planned for PlayStation.

BeamNG.drive is currently available in Early Access on Steam. It won’t be long before you can zoom through the countryside on PlayStation 5, so be sure to wishlist it now!

About BeamNG

BeamNG is an independent team of around 90 people, headquartered in Bremen, Germany. Founded in 2013, it specializes in the development of physics-based simulation software. It is best known for its vehicle simulator game, BeamNG.drive, which has been available on Steam since 2015 and is continuously updated with features and content. BeamNG.drive is coming soon to PlayStation 5. The team continues to develop its  state-of-the-art real-time soft-body physics engine and make it widely available for entertainment, research and simulation purposes.

Make a Contract with a Mouthwatering Devil (and Change Your Game’s Release Date Right After You Announce It) 

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Loot. Feast. Romance. Repeat. Food Devils Combines Hunger and Thirst in Saucy Tactics-RPG Roguelite Coming N̶o̶v̶.̶ ̶5 Nov. 3 to Steam

A small, but important change that probably has nothing to do with Ocarina of Time sees spicy and tactical genre-blending Food Devils launching on Steam earlier than expected – Yummmmm

MILAN (Sept. 24, 2026) Super jokester prankster lil whimsy guys at Studio Daimon were JUST KIDDING AROUND (hahahaa) two weeks ago when they announced the release date for the upcoming, saucy but deeply tactical RPG roguelite Food Devils and have re-announced that the game will now hit Steam two days earlier than expected for no reason at all and certainly not one that has anything to do with ®Nintendo™™®™ ® announcing a remake of one of their most popular titles ever just 24 hours after we announced ours. Food Devils and its roster of risqué characters and its engaging tactical combat will be ready to take your order on Nov. 3 instead of Nov. 5 (https://store.steampowered.com/app/2861730/Food_Devils/).

Check a look at new and improved launch date trailer that has definitely been completely reworked from the ground up and presented in a way never been done before in a video game trailer, ever:

In the upcoming and salacious Food Devils, you are the last chef in a post-apocalyptic world where your job is to attract adventurers with monstrous food. Convince them to sign contracts with Food Devils and then organize expeditions to collect irresistible ingredients to bring back, keeping your restaurant growing. 

Combining traditional roguelite gameplay with TRPG elements, players can customize their restaurant for maximum appeal as well as their characters while battling monsters and looting the spoils to make the next tempting dish to lure even more adventures. The dishes aren’t the only temping thing here, though… Like any great dish, RPGs are better served with a healthy dose of romance, and Food Devils delivers. Romance any of the Food Devils or pair two Food Devils together while being mindful of strategy when you assemble your party: Use Devil Contracts to boost skills and mobility across a variety of classes that are best suited for your schemes. Every adventurer is unique with randomized looks and stats, so no two runs are ever the same. Every Food Devil, though, is handcrafted and as appetizing as the dishes your restaurant serves.

Variety brings the spice of life and each of the game’s four distinct biomes comes with its own unique monsters and loot – including rare ingredients that encourage experimentation. In between runs, players will uncover the mystery of the Food Devils – learn their innermost desires, piece together their secrets and maybe even satisfy some desires of your own. 

Engage in tense, tactical combat, whip up delicious new dishes, and serve those delicious dishes to even more delicious Food Devils. Food Devils launches on Steam N̶o̶v̶.̶ ̶5 Nov. 3 and consoles in 2027. Keep up with these saucy beasts at https://linktr.ee/studiodaimongames

Owlcat Shares Details About Warhammer 40,000: Rogue Trader’s Final DLC, “Processional of the Damned”

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The infamous Rogue Trader’s story comes to a close this December

Nicosia, Cyprus, (September 24, 2026) |Warhammer 40,000: Rogue Trader’s final DLC “Processional of the Damned” will be released later this December with a new storyline, companion, playable archetype, new enemies, gameplay features, gear and more.

Like the previous three DLCs, “Processional of the Damned” will be completely integrated in the main game, adding new quests throughout the main story. The miraculist Stella, a frail-looking young woman raised by the Ecclesiarchy, with powerful psychic abilities, can be recruited as a companion. Although she is an unsanctioned psyker, her order treats her like a miracle created by the God Emperor Himself. As the conduit of His will, she manifests her unstable powers shedding tears of blood and showing cracks in her porcelain skin. In battle she emanates a devastating wave of psychic flares, dealing area of effect damage to those surrounding her. Although she can learn to control her powers to some degree, veil degradation and the power of the warp mean that she will never truly be free from peril and madness. Whether players forge Stella into a living weapon, make her their friend and ally or decide to dive into the madness with her is up to them.

The DLC will include a new Archetype, the melee-focused “Zealot”, specialized in bludgeoning enemies to death. There will also be a new feature called Madness affecting all companions, new enemies from the ranks of the Arch Enemy and the Aeladari and much more. More details can be found in the blog post.

Warhammer 40,000: Rogue Trader is available for PC via Steam, the Epic Games Store, and GOG, as well as console via PlayStation 4|5, Xbox One and Series X|S, and Nintendo Switch 2.

About Owlcat Games
Owlcat Games is a developer and publisher with a passion for RPGs and narrative-driven experiences. What began as a small team of games industry veterans with a love for tabletop roleplaying has evolved into a truly international studio. Headquartered in Cyprus with over 450 employees worldwide, Owlcat continues to grow, drawing talent from across the globe, and still finds time to roll dice together every week, in person and online.

Previous titles include the critically acclaimed Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.

About Games Workshop
Games Workshop Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer Age of Sigmar and Warhammer 40,000 games, miniatures, novels and model kits through more than 550 of its own stores (branded Games Workshop or Warhammer), its own web store, and independent retail channels in more than 50 countries worldwide.

More information about Games Workshop and its other related brands and product ranges (including its publishing division ‘Black Library’ and its special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.

SiN: Reloaded Now Available On Consoles and PC

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From Nightdive Studios and Atari, the 1998 story-driven shooter has been remastered for PC and consoles, delivering 4K visuals and overhauled controls

New York, NY (September 24, 2026) – Today, Nightdive Studios and Atari released SiN: Reloaded, a comprehensive remaster of Ritual Entertainment’s 1998 cult classic first-person shooter celebrated for pioneering deep interactivity, area-specific damage and branching narrative paths. Rebuilt for today’s hardware using Nightdive’s KEX Engine, this release bundles the base campaign with the Wages of SiN expansion, featuring upgraded HD textures, modernized UI and brand-new achievements. Players can dive into the action now on PlayStation 5, PlayStation 4, Xbox One, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 and PC via Steam, and GOG.

The 1998 SiN pushed traditional shooter formulas further, introducing systemic features rare for its time, including area-specific hit detection, reactive enemy responses and interactive level elements ranging from functional computers to pilotable aircraft. SiN: Reloaded maintains the full scope of these mechanics, bringing the game’s reactive combat and adaptable mission structure to current platforms without compromising its core design. The game is also celebrated for its two main characters, the tough, street-smart protagonist Colonel John Blade, and the brilliant, wealthy, sexy and ethically-challenged villain Elexis Sinclaire.

“SiN has always been one of those games that deserved another chance,” said Stephen Kick, Studio Head at Nightdive Studios. “It was ambitious, interactive, funny, and willing to experiment with ideas that were years ahead of their time. There’s an incredible amount of personality in this game, and that’s something we never wanted to lose. With SiN: Reloaded, our goal was to preserve everything that made the original special while finally giving it the presentation and performance it deserves. More than anything, I’m excited that a new generation of players will finally get to discover why so many of us fell in love with SiN in the first place.”

Fully powered by Nightdive’s proprietary KEX Engine, SiN: Reloaded brings significant technical and quality-of-life improvements across both the base campaign and the Wages of SiN expansion. The remaster delivers support for resolutions up to 4K and frame rates up to 144 FPS, updated HD models and textures, improved map layouts and updated control schemes for both controllers and keyboard setups. Players can seamlessly swap between remastered graphics and the original SiN Gold presentation, test their skills with brand-new achievements, listen to re-engineered audio tracks and explore a dedicated digital vault of exclusive behind-the-scenes production material.

Key gameplay features include:

  • Take Down SinTEK Industries: Step into the boots of security consultant Colonel John R. Blade as he battles the bio-engineered mutant army of CEO Dr. Elexis Sinclaire across a near-future dystopian city.
  • The Complete Legacy Package: Includes both the complete 1998 campaign and the Wages of SiN extra mission pack, pitting Blade against both SinTEK mutants and a ruthless mob syndicate.
  • Tactile Level Interactivity: Hack functional DOS-style terminals, access security camera grids, pilot heavy machinery and disarm enemies mid-firefight with precision locational damage.
  • Toggleable Retro Gameplay: Play with remastered HD textures, enhanced 2D menus and high-framerate support, or switch on-the-fly back to the original presentation of SiN Gold.
  • Enhanced Audio and Archival Material: Listen to re-engineered audio tracks by composer Zak Belika (mixed by Chris Mock) and dive into an exclusive in-game vault featuring behind-the-scenes development assets.
  • Free Next-Gen Upgrade: Players who purchase SiN: Reloaded on Nintendo Switch can upgrade to the Nintendo Switch 2 Edition at no additional cost.

SiN: Reloaded is now available on PlayStation 5, PlayStation 4, Xbox One, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 and PC via Steam and GOG.

For more details on SiN: Reloaded, visit atari.com

About Nightdive Studios
Nightdive Studios is a dedicated global team of industry veterans committed to restoring the classic PC game titles of the past and making them accessible to a new generation of gamers. Hit titles from Nightdive Studios include System Shock Enhanced Edition, System Shock 2, the remastered Turok trilogy, Shadowman Remastered, Star Wars: Dark Forces Remaster, PowerSlave Exhumed, Quake II, The Thing: Remastered, and its full-fledged remake of the iconic System Shock. Nightdive Studios is a subsidiary of Atari, Inc.

About Atari
Atari is an interactive entertainment company and an iconic gaming industry brand that transcends generations and audiences. The company is globally recognized for its multi-platform, interactive entertainment, and licensed products. Atari owns and/or manages a portfolio of more than 400 unique games and franchises, including world-renowned brands like Asteroids®, Centipede®, PONG®, and RollerCoaster Tycoon®. The Atari family of brands includes game developers Coatsink, Digital Eclipse, Early Morning Studios, Implicit Conversions, Infogrames, Nightdive Studios, Stormteller Games, and the community-based sites AtariAge and MobyGames. Visit us online at www.Atari.com.

Atari shares are listed in France on Euronext Growth Paris (ISIN Code FR0010478248, Ticker ALATA) and OTC Pink Current (Ticker PONGF).

 ©2026 Atari Interactive, Inc. Atari wordmark and logo are trademarks owned by Atari Interactive, Inc.

Announcing Rip It! Card Collector: the tactile card-collecting incremental coming to Steam

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Tear open a pack. Then another. Then another. Suddenly you’re running a fully automated cardboard processing empire

ANTWERP, BELGIUM (September 24, 2026) – Announcing Rip It! Card Collector, a tactile card-collecting sim and incremental that captures the moreish thrill of opening, collecting, and organising thousands of trading cards. Developed by Cybernetic Walrus, the team behind Order 13 and Roadside Research, Rip It! Card Collector is headed to PC.

Watch the Rip It! Card Collector announcement trailer:

Rip It! Card Collector simulates the satisfying ritual that makes card collecting so compelling. Tear open a pack and see what you’ve pulled before sorting through your haul and cashing in your cards. Then use the potentially life-changing proceeds to fuel increasingly questionable purchasing decisions.

There are over 1,800 cards to track down, making this organise-’em-up a collector’s dream. With everything from standard pulls to elusive super rares to discover, ‘just one more pack’ will quickly turn into hours of meticulously arranging virtual cardboard into one very large binder.

Opening packs by hand will only get you so far. To complete your collection, you’ll need to build out your workstation with new machines and gear to “accelerate” the process. Sell your unwanted dupes and spend the returns on upgrades that will transform your humble desk into a ridiculous card processing monstrosity. 

Rip It! Card Collector key features:

  • More than 1,800 cards to collect and organise: Give in to your inner completionist. Open pack after pack and hunt down missing cards to fill out your collection. Bring order to chaos by tidying messy card piles into neatly arranged binders.
  • Construct your very own card-ripping command centre: Your workstation comes stacked with mechanical potential. Unlock upgrades to optimise your pack opening. Transform your operation from hand-cranked into automated card processing perfection.
  • Chase the rares: A collection isn’t a collection without something painfully difficult to find. Alongside the huge pool of cards, Rip It! Card Collector features expensive cards, secret promos, and super-rare pulls. There’s always another card to find.

Rip It! Card Collector will launch on Steam. Wishlist now for the latest news.

About Cybernetic Walrus

Cybernetic Walrus is a development studio focused on creating simulation games with a strong emphasis on tactile feedback. We envision a world where simulation games go beyond menus and meters, where interaction is physical, playful, and unforgettable. We craft experiences that blend eerie atmosphere, hands-on mechanics, and unexpected moments of joy. 

Conquer The Mountain in ‘Craaghelm’, The First Expansion for Thronefall, Coming This November Alongside PS5 & XBOX Launch

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Hit kingdom defence game heads to new platforms alongside first ever DLC expansion

London, UK – September 24, 2026 – Build by day. Conquer by night. Mythwright is thrilled to announce that the critically acclaimed kingdom defence game Thronefall is coming to PlayStation 5, XBOX Series X|S, and XBOX Game Pass this November, alongside the launch of the game’s first ever DLC expansion.

Launching on November 11th, Thronefall rides onto PlayStation and XBOX for the very first time, launching simultaneously with the release of ‘Craaghelm’, a major new DLC expansion featuring new units to command, new maps to conquer, and new perks to master.

Thronefall – Craaghelm Expansion:

Ride into battle to defend your little kingdom from a mighty mechanical army in Craaghelm, Thronefall’s first ever expansion. As the final spark of hope for a fading civilization, rally new forces and call upon ancient heroes to help you conquer the mountain, as you explore eight new maps to expand your reign.

  • Conquer The Mountain – As the last Dwarven King, descend into the mountain once more to reclaim your ancestral halls from the mechanical Constructs.
  • Explore New Territory – Navigate perilous terrain and charge into treacherous new territory across eight themed maps, as moving platforms, lava streams, and blocked choke points demand that you adapt or perish. 
  • Gather Your Forces – Command powerful new units, including Axe Throwers capable of striking foes on the ground and in the air alike, and Automatons and Airships that answer chaos with cold steel and steam. 
  • Call Upon Ancient Heroes – Call upon The Technician, Siege Engineer, and Dwarven Spirit Warriors to aid you in battle. Defend your kingdom against new enemy units, including the Clockwork Oliphaunt capable of crushing all before it, and Loot Goblins and Leap Bots that gnaw at your economy.
  • Discover New Tools – Wield devastating new weaponry forged by Dwarven lords. Dominate close combat with the Dragon’s Roar, or stand steadfast with the dual-shield Twin Bastions. Fortify your victory with new perks, from spiked walls that protect your economic buildings, to healing hot springs that grant health during intense battles.
  • Master Your Strategy – Discover new gameplay-modifying mutators, including disorienting volcanic ash, boulders, natural disasters, and more, to take on the ultimate Thronefall challenge.

Craaghelm will be available as a paid DLC expansion on Steam, PlayStation 5, Xbox Series X and Nintendo Switch on November 11th. (Thronefall base game required.) 

With over 2 million units sold, Thronefall is a minimalist strategy game about building a humble kingdom by day and defending it by night. Balance economy and defense by fortifying walls, recruiting troops, and charging into battle yourself to protect your stronghold from relentless waves of attackers.

Thronefall is available now on Steam, Epic Games Store, Nintendo Switch and mobile, and will be available on PlayStation 5, XBOX Series X|S and XBOX Game Pass on November 11th.

ABOUT MYTHWRIGHT
Mythwright is the independent publisher of hit Simulation, Management and Strategy games including Thronefall, Going Medieval, Scriptorium: Master of Manuscripts, Bladesong and TerraTech Legion.

HIT INDIE ADVENTURE LUMA ISLAND COMING SOON TO PS5 AND XBOX SERIES X|S

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Featuring Cross-Play Across PlayStation, Xbox, and PC, the Acclaimed Island Adventure Lands Later This Year; Get Luma Island 40% Off Right Now on Steam

Sassenheim, Netherlands – September 24, 2026 – Independent developer Feel Free Games announced today that its wildly popular cozy adventure game, Luma Island, will soon launch on PlayStation®5 and Xbox Series X|S with wishlists open today on both platforms. Following a breakout PC launch that garnered a “Very Positive” user rating and played by more than 800,000 PC gamers, soon console players can explore the island’s lush wilderness, ancient temples, and crafting systems.
 
The console debut also introduces full cross-platform multiplayer, allowing groups of up to four players to farm, craft, and explore together seamlessly across PlayStation 5, Xbox Series X|S, and PC.

While Luma Island offers classic homesteading, farming, fishing and cozy gameplay, the experience expands beyond a quiet farm life. Designed around exploration and discovery, the game sends adventurers deep into perilous jungles, mysterious cavern systems, and puzzle-laden ancient temples filled with traps and hidden treasures. With zero stamina meters and no inventory restrictions, players are free to explore, build, and progress entirely at their own pace.

Key Features:

  • Adventure Beyond the Farm: Go beyond your homestead to explore lush forests, misty mountains, treacherous caves, and ancient temples. Solve environmental puzzles, dodge traps, and uncover legendary treasures across diverse biomes, including the swashbuckling Pirate Cove!
  • 4-Player Cross-Platform Co-Op: Experience the entire journey solo or party with up to three friends. Seamless day-one cross-play unites players across PlayStation 5, Xbox Series X|S, and PC.
  • Play at Your Own Pace: Enjoy the journey without the chore. Luma Island eliminates stamina meters and inventory caps, letting you farm, mine, fish, and build without artificial limits.
  • Hatch & Raise Magical Lumas: Discover mysterious eggs hidden across the world to hatch adorable, magical Luma companions. Each companion assists on your travels and helps sniff out secret riches.
  • Master Your Profession: Choose from an array of specialized callings, including Archaeologist, Blacksmith, Brewer, Cook, Fisherman, Jeweler, Shipwright, and Treasure Hunter. Each path offers unique recipes, resources, and tools to shape your adventure.
  • Tailored Gameplay Modes: Choose your preferred level of challenge with three dedicated modes: Cozy (peaceful exploration with optional combat), Adventure (a balanced mix of action and discovery), or Hero (a tougher challenge for experienced adventurers). 

Luma Island is available to wishlist on PlayStation 5 and Xbox Series X|S and is currently available for PC on Steam for $11.99 (a 40% discount) through September 28.

About Luma Island

Luma Island is a vibrant adventure and farming sim created by independent studio Feel Free Games. Set on a sprawling, mysterious island, the game blends cozy homesteading, crafting, and farming with daring exploration through ancient temples, treacherous caverns, and puzzle-filled ruins. Designed with player freedom in mind, Luma Island features no stamina bars or inventory restrictions, and three tailored difficulty modes (Cozy, Adventure, and Hero). With over 800,000 players on Steam, Luma Island invites adventurers worldwide to build their dream homestead, hatch magical companion creatures, and uncover ancient secrets together.

About Feel Free Games

Founded by a team of former architectural software engineers and 3D industry veterans, Feel Free Games is an independent studio based in Sassenheim, Netherlands. Dedicated to creating high-quality, creative, and accessible worlds, the studio’s debut title, Luma Island, has reached over 800,000 players worldwide across PC.

Break the loop when Curse of Resthaven arrives on PC, Mac, PS5 and Xbox on October 29 

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New, expanded demo on October 8 will give players their first full taste of the gripping gothic narrative roguelite by critically acclaimed developer Hilltop Studios

DENVER, CO, USA – September 24, 2026 – Rising indie publisher Digital Bandidos and multi-award-winning developer Hilltop Studios today announced that Curse of Resthaven, a gothic narrative roguelite about a doomed island trapped in a six-day time loop, will launch on PC, Mac, PlayStation 5 and Xbox Series X|S on October 29, 2026.

In this single-player narrative roguelite, players step into the shoes of Ambrose, the newly-appointed governor of a struggling island colony searching for his missing niece, Amalia. Six days after arriving, a cosmic cataclysm wipes out the island of Resthaven. Then Ambrose wakes up on the day of his arrival with just six days to uncover what happened… before disaster strikes again.

Trapped in a time loop, players must trade for resources, upgrade local businesses, interrogate the townsfolk, embark on card-based expeditions, and make strategic choices across repeated runs, using what they learn each time to change Resthaven’s fate. 

A demo is already available on Steam, and completing its core quests will earn bonus gold and skill points for use in the final game. 

A greatly expanded demo will replace this on October 8, 2026, ahead of Steam Next Fest. This will give both returning fans and first-time players a chance to truly begin their Resthaven journey, as progress will be carried over to the full game.

While the current version takes players through shortened two-day loops, this new demo will allow them to experience the full six-day loop used in the final game, as well as all four areas of Resthaven town. 

The standard edition of Curse of Resthaven will retail for US$19.99 (see store for local pricing). 

“The countdown to launch is on!” says game director Scott Christian. “Curse of Resthaven is by far the biggest and most ambitious thing we’ve made at Hilltop, and we’re getting to the point where we can finally let people see the whole thing. October 29 felt like the right day to release a game about curses, time loops, and gothic, eldritch horrors. Two days before Halloween seemed appropriate. 

“We’re especially excited to announce the expanded demo. It will be a proper look at the scope and rhythm of Curse of Resthaven, and we’re really looking forward to seeing what players do with it, whether they played the first demo or are diving in for the first time. Thanks to everyone who’s been following along and supporting us so far. We’re almost there. Or, more ominously, perhaps we’re just getting started. DUN DUN DUN.” 

“Curse of Resthaven is truly a special game thanks to its mix of mechanics as storytelling tools,” says Digital Bandidos CEO Steve Escalante. “It’s been wonderful to see this evolve from concept to prototype to near-final experience, and we’re so proud to support the incredibly talented folks at Hilltop Studios along the way. We’re looking forward to delivering the full Curse of Resthaven experience on PC, Mac and consoles next month.”

Players can wishlist Curse of Resthaven on Steam, PlayStation Store and Xbox Store. The Nintendo Switch version is still in development, with a release date to be announced soon.

For more information about Curse of Resthaven and Digital Bandidos’ upcoming releases, visit  www.digitalbandidos.com.


About Digital Bandidos

Digital Bandidos, established in 2024 by Versus Evil veterans Steve Escalante and Lance James, is an up-and-coming publisher with a secret behind its mask: decades of combined experience in indie and AAA game publishing, hundreds of titles published, and a lifelong passion to empower independent game developers and their creations—no matter who is publishing their games. The company has published well-received games such as Soulstone Survivors, Let Them Come: Onslaught and Froggy Hates Snow.

About Hilltop Studios

Hilltop Studios is a Toronto-based independent game studio that blends narrative depth with gameplay innovation, crafting experiences that feel both emotionally rich and mechanically rewarding. ​​ 

The studio’s debut title, Lil’ Guardsman, is a critically acclaimed, multi-award-winning adventure that has delighted players around the world. Hilltop is currently developing its second title, Curse of Resthaven, a gothic horror, narrative roguelite that continues the studio’s commitment to memorable storytelling and inventive game design.

IRONHIDE LAUNCHES KINGDOM RUSH 6: GENESIS TODAY ON STEAM, APP STORE AND GOOGLE PLAY 

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The beloved tower defense series returns to where it all began, as players travel back through time to defend the past and change the future 

Montevideo, Uruguay – 24 September 2026 –  Ironhide Game Studio today announced that Kingdom Rush 6: Genesis TD is out now worldwide on Steam, the App Store and Google Play, marking the beginning of a new chapter for the award-winning tower defense franchise.

Fifteen years after the first creep marched down the road, Kingdom Rush is going back to where it all began.

Kingdom Rush 6: Genesis TD takes players into the past, returning to the original lands of Linirea at a time when its greatest legends were still ordinary people and a young Vez’nan had yet to become the villain fans know today.

After the Sword of Elynie tears open a portal through time, players must journey into the Kingdom’s history and attempt to stop Vez’nan’s corruption before it takes hold.

“Fifteen years ago, we sent our first wave down a path without ever imagining where it would take us,” said Patricia, Community Manager at the Ironhide Team. “Genesis is our chance to go back to where it all started, while creating something completely new for both longtime Kingdom Rush players and people discovering the series for the first time. The community’s support and feedback helped shape this game throughout development, and we’re incredibly excited that it’s finally in players’ hands.”

Kingdom Rush 6: Genesis TD features an original campaign spanning 18 handcrafted stages across three landscapes of early Linirea, including the Citadel, the Stormcloud Depths and the distant lands of Arcania.

Players will command 15 towers, 12 heroes and nine spells, combining classic Kingdom Rush favourites with new strategic options as they battle more than 40 enemies from five different factions and face six colossal bosses standing between them and the future.

The game also introduces revamped progression systems, with heroes and spells featuring their own upgrade trees while towers use a shared global upgrade system that can be retuned between stages and reset at will.

Beyond the main campaign, every stage can be tackled through additional modes designed to push players’ strategies in completely different directions.

Classic Mode brings back to the original Kingdom Rush arsenal, challenging players to complete the campaign using only eight classic towers, two iconic spells and a single hero just like it was fifteen years ago.

Iron Challenge throws players against one devastating elite wave with just one life, while Blitz Challenge delivers three fast-paced waves with quicker enemies and increased gold gain.

In Hero Party, players command four heroes without access to spells, while Spell Rush removes heroes entirely and challenges players to survive using towers and faster-recharging spells alone.

“Your support and feedback shaped this game directly, and we can’t thank the Kingdom Rush community enough,” added the Ironhide Team. “Fifteen years in, players are still the reason we get to make these games. Now Genesis belongs to them, and we can’t wait to see the strategies, challenges and stories they create.”

Kingdom Rush 6: Genesis TD is available now worldwide on Steam, Google Play and the App Store.

To celebrate the release, Ironhide Games is launching the game with a 10% discount on Steam, with every game from the franchise also on sale with their lowest prices ever. Ironhide has also partnered with Youtooz on a limited-edition Vez’nan collectible figure, available to order now for a limited time.

Ironhide has also confirmed that development will continue beyond launch, with additional stages, heroes, spells and towers planned through future content updates.

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Steam: https://store.steampowered.com/app/4259190/Kingdom_Rush_6_Genesis_TD/
Google Play: https://play.google.com/store/apps/details?id=com.ironhidegames.android.kingdomrush6.genesis
App Store: https://apps.apple.com/us/app/kingdom-rush-6-genesis-td/id6759664029
Website: https://www.kingdomrushgenesis.com/

Kingdom Rush 6: Genesis TD Features

Kingdom Rush 6: Genesis TD includes:

  • 18 handcrafted campaign stages across three regions of early Linirea
  • 15 towers offering a wide range of strategic combinations
  • 12 playable heroes, including returning legends and new allies
  • Nine spells that can be equipped and unleashed at critical moments
  • 40+ enemies drawn from five different races
  • Six colossal bosses
  • Dedicated upgrade trees for heroes and spells
  • A global tower upgrade system that can be adjusted between stages
  • Classic Mode, using eight classic towers, two iconic spells and one hero
  • Iron Challenge, featuring a single elite wave and one life
  • Blitz Challenge, featuring three accelerated waves and increased gold gain
  • Hero Party, allowing players to command four heroes with no spells
  • Spell Rush, removing heroes in favour of towers and faster spells
  • More stages, heroes, spells and towers planned through future content updates

About Kingdom Rush 6: Genesis TD

Fifteen years after the original Kingdom Rush, Kingdom Rush 6: Genesis TD takes players back to the beginning.

Travel through the defining events that shaped the Kingdom Rush saga, encounter its greatest legends before they became heroes, and confront a young Vez’nan before darkness takes hold.

Featuring an original campaign rather than a remake, Genesis combines the towers, heroes, humour and tactical gameplay that defined Kingdom Rush with new systems, new challenges and new ways to play.

Defend the past. Change the future.

About Ironhide Game Studio

Ironhide Game Studio is a game developer based in Montevideo, Uruguay, best known for creating the award-winning Kingdom Rush series. With a passion for strategy, humour, hand-crafted art and memorable gameplay, Ironhide has built a global community of players across PC and mobile platforms.