Loot. Feast. Romance. Repeat. Food Devils Combines Hunger and Thirst in Saucy Tactics-RPG Roguelite Coming N̶o̶v̶.̶ ̶5 Nov. 3 to Steam
A small, but important change that probably has nothing to do with Ocarina of Time sees spicy and tactical genre-blending Food Devils launching on Steam earlier than expected – Yummmmm
MILAN (Sept. 24, 2026) Super jokester prankster lil whimsy guys at Studio Daimon were JUST KIDDING AROUND (hahahaa) two weeks ago when they announced the release date for the upcoming, saucy but deeply tactical RPG roguelite Food Devils and have re-announced that the game will now hit Steam two days earlier than expected for no reason at all and certainly not one that has anything to do with ®Nintendo™™®™ ® announcing a remake of one of their most popular titles ever just 24 hours after we announced ours. Food Devils and its roster of risqué characters and its engaging tactical combat will be ready to take your order on Nov. 3 instead of Nov. 5 (https://store.steampowered.com/app/2861730/Food_Devils/).
Check a look at new and improved launch date trailer that has definitely been completely reworked from the ground up and presented in a way never been done before in a video game trailer, ever:
In the upcoming and salacious Food Devils, you are the last chef in a post-apocalyptic world where your job is to attract adventurers with monstrous food. Convince them to sign contracts with Food Devils and then organize expeditions to collect irresistible ingredients to bring back, keeping your restaurant growing.
Combining traditional roguelite gameplay with TRPG elements, players can customize their restaurant for maximum appeal as well as their characters while battling monsters and looting the spoils to make the next tempting dish to lure even more adventures. The dishes aren’t the only temping thing here, though… Like any great dish, RPGs are better served with a healthy dose of romance, and Food Devils delivers. Romance any of the Food Devils or pair two Food Devils together while being mindful of strategy when you assemble your party: Use Devil Contracts to boost skills and mobility across a variety of classes that are best suited for your schemes. Every adventurer is unique with randomized looks and stats, so no two runs are ever the same. Every Food Devil, though, is handcrafted and as appetizing as the dishes your restaurant serves.
Variety brings the spice of life and each of the game’s four distinct biomes comes with its own unique monsters and loot – including rare ingredients that encourage experimentation. In between runs, players will uncover the mystery of the Food Devils – learn their innermost desires, piece together their secrets and maybe even satisfy some desires of your own.
Engage in tense, tactical combat, whip up delicious new dishes, and serve those delicious dishes to even more delicious Food Devils. Food Devils launches on Steam N̶o̶v̶.̶ ̶5 Nov. 3 and consoles in 2027. Keep up with these saucy beasts at https://linktr.ee/studiodaimongames

