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Football Heroes League Expands to Consoles, PC 1.0 Sept. 16, 2025

Free-to-play, hero-driven arcade soccer coming to Nintendo Switch, Xbox, PlayStation platforms

SEATTLE – 4 June, 2025 – Football Heroes League, the free-to-play tactical soccer game with heroes, skills, and over-the-top multiplayer action from Run Games, earns a promotion to PlayStation 4|5, Xbox One and Series X|S, and Nintendo Switch, when it launches into 1.0 on Sept. 16, 2025 alongside the currently available PC version on Steam and the Epic Games Store, as revealed at The MIX’s June showcase.

In the near future, soccer’s popularity has made it the world’s dominant form of competition, attracting the talents of superhuman athletes with technology-enhanced abilities that reshape the game. Robotic drones, the power to harness the elements, and even DNA modification are all on the table – anything to gain that sweet, competitive edge!

Join 2v2, 3v3, and 5v5 multiplayer matches in either casual or ranked matches, selecting a hero from a roster of superhuman football champs. Deploy Bun-E’s robotic rabbits to block an attacker’s shot on goal. Cross the field with Frostine’s ice slide to rocket down the pitch high above defenders’ heads, or pass it to Kenzo for a fiery bicycle kick. 

Combine those extreme hero powers with real-world soccer tactics to set up epic plays and get the crowd going wild. Mix in an easy-to-learn control scheme to tackle, tap, pass, and aim jaw-dropping scoring kicks, all in the midst of the zaniest soccer action ever seen on Earth. Start playing for free with rotating heroes, purchase the Founder’s Pack to unlock all current and future heroes, and earn coins for skins, emotes, and other cosmetics – no pay-to-win here.

“A lot of us at Run Games are life-long soccer players, and Football Heroes League reflects our love of the game,” said Michael Marzola, Run Games President. “We wanted to take what we love about soccer – the tactics and excitement and spectacle of it – and combine it with our love of arcade sports games and hero shooters. Soccer is for everybody, and we think this is a perfect way for old-school fans and newcomers alike to enjoy it together.”

Football Heroes League will launch as a free-to-play title on Sept. 16, 2025 on PlayStation 4|5, Xbox One and Series X|S, and Nintendo Switch, joining the currently available PC version via Steam and the Epic Games Store. It will support English, Chinese (Simplified and Traditional), Portuguese (Brazil and Portugal), French, German, Japanese, Italian, Spanish, Polish, and Korean language text.

For more information about Football Heroes League, follow Run Games on X (formerly Twitter) and check out the official Discord.

About Run Games

A Seattle-based studio founded in 2011 by veterans of Treyarch, Electronic Arts, Pandemic Games, with credits including the Tony Hawk series, Star Wars Battlefront II, and The Saboteur. Run Games both works with other studios to help bring their visions to life, supporting publishers like E-Line and Playstack, but also creates its own independent titles, particularly in the underserved arcade sports genre. The team aims to make games that feel great to play and bring people together, while fostering a healthy development culture where open communication, playtesting, and feedback create fun, sustainable titles.

Tactical RPG “Never’s End” Revealed: Unearth Elemental Synergies to Shape and Save Society

Turn-based tactics merge with highly reactive player-driven systems in a dynamic world 

SALEM, MA – June 3, 2025 – Never’s End, the tactical RPG with systems-driven combat and element-manipulating magic from Hypersect, conjures highly interactive battlefields that reward ingenuity and creative problem solving on PC via Steam and PlayStation consoles soon.

Transcend death as a reincarnated, immortal warrior forged from living metal, able to harness the elements and bend them to your will. Be reborn into a world on the brink of extinction and defend the last surviving human settlement from an apocalyptic force known as the Never. Manipulate fire, water, wind, and earth to permanently alter the environment during challenging turn-based combat, leaving your mark on an ever-evolving world. Clash with undead wights, monstrous bats, demon squid goats, and a host of other soulless constructs brought to life by the Never’s corrupting influence.

Control a band of possessed warriors in an open world, driving back the Never as you help mankind reclaim the ruins of their fallen empire. Upgrade towns, temples, and other locations to build businesses, establish trade routes, and recruit new companions to your cause. Customize your team to explore different equipment, battle formations, and tactical synergies to lay waste to enemies, returning from each journey into the Never with valuable new loot to support a budding economy.

Restore ancient temples to unlock new elemental magic – each a versatile tool that persists through death. Drain rivers dry or flood the battlefield. Create rain and fog to hamper your enemies, or mighty winds to hurl them over cliffs. Freeze your foes or set them aflame. Reshape earth to gain the high ground, or melt it into deadly lava. Every battleground is unique, challenging you to find new ways to use magic and shift the odds in your favor. 

Support your newly reclaimed temples with a growing community of weaponsmiths, tavern keepers, tanneries, logging camps, and more. Explore a world in ruins, beautifully rendered in 3D pixel art with character designs by Masayoshi Nishimura (Octopath Traveler, Triangle Strategy) and music courtesy of Doseone (Enter the Gungeon).

“Our collective influences from tactical RPGs like Final Fantasy Tactics and Tactics Ogre came together to spark a grander idea,” said Ryan Juckett, founder of Hypersect. “Never’s End fleshes out turn-based tactics combat with reactive systems empowering players to co-author the story and make it their own, which is a feeling we loved in Divinity: Original Sin 2 and The Legend of Zelda: Breath of the Wild. Together with Nishimura-san, Doseone, and you, we’re excited to finally get to show you all just how memorable this forgotten world can be.”

Never’s End redefines the creative possibilities of tactical RPG combat, launching on PC via Steam and PlayStation consoles in late 2025. To learn more about Never’s End, wishlist the game on Steam, visit the official website, and join the community on Twitter/X, Bluesky, TikTok, Facebook, and Discord.

About Hypersect

Hypersect is an independent video game developer creating original titles in-house. Since 2016’s award-winning INVERSUS, the five developers that form Hypersect continue to carry their artisanal design philosophy forward with them into innovative iterations of other gaming genres like the upcoming tactical RPG Never’s End. They seek to push the envelope in redefining and modernizing typical genre tropes by merging creative gameplay and worldbuilding. For more information on Hypersect, check out the official website.

PIONER to Showcase Playable Demo During Steam Next Fest

Players will get their first hands-on experience with this highly anticipated post-apocalyptic MMOFPS

BELGRADE, Serbia June 3, 2025 GFA Games has announced that PIONER, the long-awaited post-apocalyptic MMO shooter, will feature a playable multiplayer demo during Steam Next Fest, running from June 9-16. This marks the first opportunity for players worldwide to explore the dark and unpredictable world of Tartarus Island.

The demo will offer access to the game’s full prologue, the central player hub, and five unique quests. Players will also be able to engage in multiplayer activities, including a cooperative Raid.

The Steam Next Fest demo represents a major milestone on the road to PIONER‘s official launch later in 2025. Just a week ago, GFA Games revealed plans for an extended open beta this summer, signaling steady progress toward release.

PIONER is scheduled to launch on PC later in 2025, with console releases planned for a future date. Players can addPIONER to their Steam Wishlist to stay updated on the latest news and be among the first to explore its dangerous, anomaly-ridden world.

For more information about PIONER, visit the official GFA Games website and follow their social media channels.

About PIONER

PIONER is a post-apocalyptic MMO shooter set on the mysterious Soviet-era island of Tartarus, offering a vast open world spanning over 50 square kilometers. Blending intense PvE and PvP action with player-driven storytelling, the game features faction missions, hidden dungeons, and dynamic environments. Realism takes center stage, replacing traditional health bars and levels with immersive mechanics. High-risk zones like the “Shadowlands” push PvP to the extreme, allowing for chaotic, high-reward battles where alliances are key — or optional.

About GFA Games

GFA Games is a game development studio based in Belgrade, Serbia, dedicated to creating immersive and atmospheric gaming experiences. Founded by a team of passionate developers, the studio focuses on blending rich storytelling, dynamic gameplay, and striking visual design. Their upcoming title, PIONER, showcases their commitment to crafting unique, post-apocalyptic worlds filled with depth and challenge.

As Nintendo Looks Ahead, a New Book Takes Us Back to the Console That Started It All

June 3rd, 2025  – The NES-ential Celebration, a lovingly made 40th anniversary tribute to the Nintendo Entertainment System has today been announced by Playbug Books, with its Kickstarter campaign now underway. A timely companion to the Switch 2 era, The NES-ential Celebration is a beautifully produced hardcover book that serves as both a tribute to – and a thoughtful examination of – the system that helped define modern video gaming.

Edited by veteran games journalist Tom Regan (The Guardian, Fandom, GamesRadar), The NES-ential Celebration features contributions from some of the most respected voices in the industry, including Andy Robinson (VGC), Mark Brown (Gamemaker’s Toolkit), Christian Donlan (Eurogamer), Matthew Castle (Official Nintendo Magazine, The Backpage Podcast) Alex Donaldson (RPG Site, VG 24/7), Jeremy Ray (GamesHub, Fandom), Jen Glennon (Inverse), and Andy Kelly (Edge, PC Gamer) to name a few.

These sit alongside exclusive essays from legendary developers like Nintendo’s Takaya Imamura, Racoon Logic’s Alex Hutchinson, RARE’s Gavin Price, The Game Kitchen (Blasphemous), Ironwood Studios (Pacific Drive), Sabotage Studios (Sea Of Stars) and beloved indie developers, musicians and devoted superfans

Featuring stunning original artwork interspersed with nostalgia-tickling spritework, this beautiful collector’s book explores the NES’s legacy from multiple angles — from chronicling its role in reviving a dying industry after the 1983 crash, to how NES games laid the foundation for the IPs and genres that we still play today. 

The NES-ential Celebration is the perfect coffee table companion, mixing insightful essays on the birth of console gaming with fun, nostalgic looks at the franchises and formats that defined an artform. 

While most of us wait through a long and uncertain Switch 2 pre-order season, the Kickstarter campaign for The NES-ential Celebration offers a lovingly-portioned jolt of Nintendo nostalgia. You may not have your new console just yet, but this book is ready to take you back to where your love of Nintendo began — with essays, stories, and artwork that celebrate the humble origins of a gaming behemoth.

The NES-ential Celebration is available to back on Kickstarter now, with editions starting at just $30.

Latest Bullet Noir Devlog Spotlights Its Vengeance-Driven Cast

Meet the Cop, the Doctor, the Priest, and the Lady

Nice, France, June 3rd 2025 – Developer Wolcen Studio has today released their third devlog for their newly launched neo-noir twin-stick shooter Bullet Noir, which is now available on PC via Steam in Early Access! Meet the four characters who seek to avenge the recently murdered mob boss Vito Spriale.

For more information about Bullet Noir:
Check out the website: https://www.bulletnoir.com/ 
Buy on Steam: https://store.steampowered.com/app/3204960/Bullet_Noir/ 

n the third dev diary of the series, Community Manager Meric Cakici introduces the four main characters that make up Bullet Noir’s tale of bloodshed and revenge. The story kicks off with the murder of Vito Spriale, a powerful underworld figure who lived many lives. He wore many faces—protector, father, lover, mentor. Now, those closest to him are ready to burn the world down to settle the score.

The Cop was his son. They didn’t always agree on the law, but Vito was still his father—and his all-guns-blazing style lets him slow time, Max Payne-style. The Doctor owed Vito her life, and returns the favor with deadly precision—each kill briefly slows time, letting you chain takedowns. The Priest, Vito’s blind best friend, sees through faith, using Daredevil-like hearing to reveal enemies across the battlefield. And The Lady, Vito’s lover, fights with intimate fury—her twin katanas grant her brief bullet immunity after every kill, encouraging a bold, relentless approach.

About Bullet Noir

Bullet Noir is the debut title under Wolcen Studio’s new “indie Initiative”, which nurtures in-house grassroots game projects into full releases. This gritty, fast-paced shooter invites players to uncover the backstories of four uniquely driven protagonists, each consumed by a personal vendetta. As the plot unfolds, players will navigate each character’s personal story, intertwined with the larger narrative. 

Bullet Noir’s one-hit-one-kill mechanic offers intense showdowns around every corner, whether you’re charging in guns blazing or opting for a stealthier approach. Navigate through a rain-slicked metropolis of alleys, hovels, and high-rises, and carve your own path through each protagonist’s overlapping quest for vengeance.

Bullet Noir is now available to play on PC via Steam Early Access for $11.99 / £9.99 / €11.79!

About Wolcen Studio

Headquartered in Nice, France, Wolcen Studio is a European game studio that unites over 120 talented professionals across the globe to create groundbreaking gaming experiences. In 2015, driven by our passion and belief in our vision, we launched a Kickstarter campaign to bring our first title to life, Wolcen: Lords of Mayhem. We want to shape the future of gaming by bringing together passionate, expert-driven people dedicated to pushing the boundaries of the industry. https://wolcen-studio.com

GODDESS OF VICTORY: NIKKE THEME NIGHT AT SAN DIEGO PADRES VS LOS ANGELES DODGERS GAME ON JUNE 10

Batter-up With First Pitch Ceremony, Exclusive Giveaways, and Fan Activations at Petco Park

PALO ALTO, CA – JUNE 3, 2025 – Level Infinite revealed today that Goddess of Victory: NIKKE, the epic sci-fi RPG with adorable android NIKKEs, will bring a special in-game universe to life during the upcoming San Diego Padres vs Los Angeles Dodgers game on June 10. The celebration will include a themed first pitch ceremony, limited-edition merchandise and interactive fan experiences at Petco Park.

As part of the evening’s festivities, attendees will witness a special first pitch ceremony featuring Goddess of Victory: NIKKE‘s character Rapi, brought to life by renowned cosplayer and streamer Emiru. Emiru and other official NIKKE cosplayers will also be available for fan meet-n-greets ahead of the highly anticipated matchup between the San Diego Padres and Los Angeles Dodgers. 

Fans can purchase the official theme game package, which includes a ticket to the San Diego Padres vs Los Angeles Dodgers game and a limited-edition BLANC collectible pin, featuring the fan-favorite NIKKE character in Padres-themed gear. Tickets are available at www.padres.com/themegames

NIKKE-themed activations will be located at Petco Park, where attendees can win a limited-edition themed T-shirt by visiting their booth in Gallagher Square and sharing their experiences on social media using the #NIKKEATBAT hashtag. Additionally, the exclusive limited-quantity collectible baseball cards will be available for free to all visitors at the NIKKE Booth.

About Goddess of Victory: NIKKE

GODDESS OF VICTORY: NIKKE takes players on an immersive, story-driven adventure in a post-apocalyptic world, brought to life with beautifully animated characters and dynamic combat mechanics. Each NIKKE features a unique weapon, skill set, and playstyle, allowing players to build the ultimate squad to battle invading forces and protect humanity. With stunning visuals, voice acting, and cinematic boss battles, NIKKE offers a compelling RPG experience for mobile players worldwide.
To learn more about GODDESS OF VICTORY: NIKKE, go to: http://nikke-en.com

Download the game on the iOS App StoreGoogle Play and Windows PC.

About Level Infinite

Level Infinite is Tencent’s global games brand, dedicated to delivering engaging and original gaming experiences to a worldwide audience, whenever and wherever they choose to play. The brand also provides a wide range of services and resources to a network of developers and partner studios around the world to help them unlock the potential of their games. Level Infinite is both publisher of breakout hit games like PUBG MOBILE, Honor of Kings and Goddess of Victory: NIKKE and a collaborative partner in games such as Dune: Awakening from Funcom, Warhammer 40K: Darktide and many more. To learn more about Level Infinite, visit www.levelinfinite.com

Splitgate 2 Portals Out of Beta to Officially Launch on June 6 – Major Surprise in Store at Summer Game Fest

The summer of Splitgate begins this week on gaming’s biggest stage

Zephyr Cove, NV (June 3, 2025) – Portals change everything on June 6 as online first person shooter Splitgate 2 is set to emerge from its open beta to its official 1.0 launch on PC (Steam, Windows Store and Epic Game Store), Xbox Series X|S, Xbox One, PlayStation 4 and PlayStation 5 (www.splitgate.com). 1047 Games has yet to reveal the biggest part of Splitgate 2, which will be unveiled on June 6 alongside the game’s official launch. While the current beta hosts a variety of modes, weapons and content, a massive surprise is still in store at the upcoming Summer Game Fest livestream. 

1047 Games also unleashed a surprisingly emotional new trailer today to mark the game’s launch date, giving fans a touching look at the pressure and grit it takes to be a professional ace in the cutthroat, futuristic world of Splitgate. 

Being a professional Splitgate ace is the best job in the world – there’s nothing like ripping through a portal after a three-story drop to get the final headshot to win the round, or going all-in with your team in your favorite mode to pull off that split-second victory. Today’s trailer pauses the heart-pounding action of Splitgate 2 to take a look at the stakes involved in the future’s most intense and beloved sport. 

Would-be aces can also jump into Splitgate 2’s final open beta, going on now through launch, to get a taste of some of what the futuristic portal shooter will offer on June 6 – a metric ton of maps, weapons and modes are all there for the taking. Best of all, it’s totally free. Players will have the option to purchase sweet cosmetics for looking good while locking in, or to grab the Beta Battlepass and get a head start on your stats. Progression will not reset when the game officially launches on June 6. 

Get all of the details for the open beta at (https://www.splitgate.com/news/play-in-the-splitgate-2-open-beta-starting-on-may-22), and be sure to check out some of the plans the 1047 team has for the game’s post-launch roadmap (https://x.com/splitgate/status/1923408104030449986). Full descriptions of every map, mode and weapon are listed, as well as videos and visuals touring much of what the open beta has to offer – including details on upgrades, cosmetics and the full details on the Beta Battlepass and Founder’s Packs. 

Splitgate 2 is a totally unique, free-to-play, fast-paced multiplayer shooter that features player-controlled portals, changing the game and taking the FPS genre to a new dimension with its portal mechanics, delivering high-flying, multi-dimensional combat. The follow-up to the smash 2021 hit Splitgate, Splitgate 2 is the ultimate realization of 1047’s vision for Splitgate. With talent from teams behind some of the most legendary games in history like Halo, Apex Legends, Valorant, Call of Duty and more, 1047 Games is inspiring the future of online shooters. 

Splitgate 2 arrives 1.0 in just days, so dive in today in the open beta on PC(Steam), Xbox Series X|S, Xbox One, PlayStation 5 and PlayStation 4

theHunter: Call of the Wild goes to Canada as Alberta’s Askiy Ridge Preserve Map Launches on 17 June

New map explores the frozen North with new missions, dynamic snow,19 new animals and more

STOCKHOLM –  3 June, 2025  – Expansive Worlds, a creative division within Avalanche Studios Group, today  announced theHunter: Call of the Wild’s new DLC map Askiy Ridge Preserve will launch on PC and console on 17 June. A frigid landscape with deep snow, players can undertake 13 missions as they discover and track 19 species across pine-covered peaks and frost-swept grasslands with dynamic snow.

Askiy Ridge Preserve Map – Key Features:

  • A bitterly cold landscape teeming with life. Discover and track 19 species through the snow, tackle 13 engaging missions, and explore from the pine-covered peaks down to the frost-swept grasslands to find the perfect hunting spot – but watch out for falling trees, a sign that the preserve’s most industrious inhabitant is active!
  • Dynamic snow with animal trails to follow. Askiy Ridge’s diverse wildlife, some exclusive to the region, have all adapted to survive in the region. Tracks in deep snow reveal hardy species such as the Manitoban Elk or Great One mule deer. While the sound of fallen trees may lead to the North American Beaver.
  • A diverse landscape. Start at altitude in the dense boreal forest before heading down into the rugged foothills. The contrasting sightlines of the grasslands afford easy spotting that even the most experienced hunters will appreciate.
  • A journey into Albertan culture. Experience the diversity of the Albertan ecosystem, home of the First Nations, with 13 location-exclusive missions to complete. Help the warden and local experts to maintain the preserve on the trail of the secretive Sasquatch, with challenges designed to test even the most skilled hunters. To top it off, enjoy an epic soundtrack inspired by the wilderness and native cultures of Alberta.
  • Expand the hunting arsenal. The new Laperriere Outrider .30-30 is a lever-action rifle with a side-loading and side-ejecting design, suited for small to medium game, like the Whitetail Deer or the Gray Wolf. Compatible with a wide range of rifle scopes, it is a versatile and powerful choice for hunting at any time of day or night.

Askiy Ridge Preserve is coming soon to PC and console platforms. Players can wishlist it now on Steam, Windows Store,  and Xbox.

About Expansive Worlds

Expansive Worlds is a creative division within Avalanche Studios Group and a leading developer and publisher of outdoor games. Since 2009, Expansive Worlds has been devoted to delivering highly immersive outdoor gaming experiences for millions of players. It is best known for the long-standing and successful theHunter franchise, as well as the new fishing game Call of the Wild: The Angler. Expansive Worlds develops games using the proprietary Apex engine, enabling vast open worlds with endless creative possibilities. Learn more at www.avalanchestudios.com/divisions/expansive-worlds.

About Avalanche Studios Group

Avalanche Studios Group is a leading interactive entertainment company offering a wide range of games and live services from creative divisions Avalanche Studios, Expansive Worlds, and Systemic Reaction. Its portfolio includes the Just Cause franchise, theHunter: Call of the Wild, Generation Zero, Rage 2, Call of the Wild: The Angler, and the upcoming Contraband. Founded in 2003, Avalanche Studios Group draws from more than two decades of open-world experience. All its games are developed using the proprietary Apex engine, enabling vast and dynamic worlds, full of emergent gameplay and endless creative possibilities.

CD PROJEKT RED and Epic Games Present The Witcher 4 Unreal Engine 5 Tech Demo at The State of Unreal 2025!

At Unreal Fest Orlando, the State of Unreal keynote opened with a live on-stage presentation that offered an early glimpse into the latest Unreal Engine 5 features bringing the open world of The Witcher 4 to life.

Spotlight:

  • Tech demo showcased how the CD PROJEKT RED and Epic Games are working together to power the world of The Witcher 4 on PC, PlayStation, and Xbox, and bring large open-world support to Unreal Engine.
  • The tech demo takes place in the never-before-seen region of Kovir.

As Unreal Fest 2025 kicked off, CD PROJEKT RED joined Epic Games on stage to present a tech demo of The Witcher 4 in Unreal Engine 5 (UE5). Presented in typical CDPR style, the tech demo follows the main protagonist Ciri in the midst of a monster contract and shows off some of the innovative UE5 technology and features that will power the game’s open world.

The tech demo takes place in the region of Kovir — which will make its very first appearance in the video game series in The Witcher 4. The presentation followed main protagonist Ciri — along with her horse Kelpie — as she made her way through the rugged mountains and dense forests of Kovir to the bustling port town of Valdrest. Along the way, CD PROJEKT RED and Epic Games dove deep into how each feature is helping drive performance, visual fidelity, and shape The Witcher 4’s immersive open world.

Since the strategic partnership was announced in 2022, CDPR has been working with Epic Games to develop new tools and enhance existing features in Unreal Engine 5 to expand the engine’s open-world development capabilities and establish robust tools geared toward CD PROJEKT RED’s open-world design philosophies. The demo, which runs on a PlayStation 5 at 60 frames per second, shows off in-engine capabilities set in the world of The Witcher 4, including the new Unreal Animation Framework, Nanite Foliage rendering, MetaHuman technology with Mass AI crowd scaling, and more. The tools showcased are being developed, tested, and eventually released to all UE developers, starting with today’s Unreal Engine 5.6 release. This will help other studios create believable and immersive open-world environments that deliver performance at 60 FPS without compromising on quality — even at vast scales. While the presentation was running on a PlayStation console, the features and technology will be supported across all platforms the game will launch on.

The Unreal Animation Framework powers realistic character movements in busy scenes. FastGeo Streaming, developed in collaboration with Epic Games, allows environments to load quickly and smoothly. Nanite Foliage fills forests and fields with dense detail without sacrificing performance. The Mass system handles large, dynamic crowds with ease, while ML Deformer adds subtle, realistic touches to character animation — right down to muscle movement.

Speaking on The Witcher 4 Unreal Engine 5 tech demo, Joint-CEO of CD PROJEKT RED, 

Michał Nowakowski stated:“We started our partnership with Epic Games to push open-world game technology forward. To show this early look at the work we’ve been doing using Unreal Engine running at 60 FPS on PlayStation 5, is a significant milestone — and a testament of the great cooperation between our teams. But we’re far from finished. I look forward to seeing more advancements and inspiring technology from this partnership as development of The Witcher 4 on Unreal Engine 5 continues.”

Tim Sweeney, Founder and CEO of Epic Games said:
“CD PROJEKT RED is one of the industry’s best open-world game studios, and we’re grateful that they’re working with us to push Unreal Engine forward with The Witcher 4. They are the perfect partner to help us develop new world-building features that we can share with all Unreal Engine developers.”

The Witcher IV is a single-player, open-world RPG from CD PROJEKT RED. At the start of a new saga, players take on the role of Ciri and embark on a journey through a brutal dark fantasy world. Powered by Unreal Engine 5, it aims to be the most immersive and ambitious open-world Witcher game to date.

For more information on The Witcher IV, please visit the official website. More information about The Witcher series can be found on the official website, X, Bluesky, and Facebook.

About The Witcher IV

The Witcher IV is an upcoming single-player open-world role-playing game from CD PROJEKT RED and the next mainline entry in The Witcher series of games, following the critically acclaimed The Witcher 3: Wild Hunt. At the beginning of a new saga, players take on the role of Ciri, a professional monster slayer, and embark on a journey through a brutal dark-fantasy world. Powered by Unreal Engine 5, and developed in-house by CD PROJEKT RED, it aims to be the most immersive and ambitious open-world Witcher game to date.

About CD PROJEKT RED

CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for PCs and video game consoles. The studio’s flagship titles include the futuristic RPG Cyberpunk 2077, its spy-thriller expansion Phantom Liberty, and The Witcher series of games, including The Witcher 3: Wild Hunt and its two expansions. In collaboration with Studio Trigger, CD PROJEKT RED also created the award-winning Netflix anime series Cyberpunk: Edgerunners, set in the same universe as the game. Other games developed by the studio include Thronebreaker: The Witcher Tales and GWENT: The Witcher Card Game. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

WATCH NUMBERS GO UP IN MILITARY INCREMENTAL COMPLEX’S UPCOMING MAJOR DEMO UPDATE FOR STEAM NEXT FEST

Two new systems will transform you into the world’s first trillionaire in no time.

SEATTLE, Washington, USA – 3rd June 2025 – Space Kraken Studios, is bringing a major demo update to Military Incremental Complex this June Steam Next Fest. Starting June 9th, players can try out the material system and stock market system, among other updates.

MAJOR DEMO UPDATE!

A major demo update is coming this June Steam Next Fest. Currently, players can experience the production system with three different weapons, and the research system with upgrades that improve your manufacturing capabilities, drive down costs, and increase sales. In the Steam Next Fest update, players will be able to produce a fourth weapon and also try the materials and stock market systems. Expand the business by purchasing mines and refineries to exploit resources for use in production, then use your funds to invest in the stock market and passively accrue dividends, earn upgrades, and a big cash payout. 

Make Money Now!

It’s cash o’clock! It’s time to make some big bucks in Military Incremental Complex. Start off small by assembling bullets by hand and use those sales to expand your production and fund research. Six gameplay systems offer different but interconnected mechanics to grow your business. Let the good times roll as you expand your product line, develop new production methods, and start to play the stock market. Are you ready to make money?

That’s Business, Baby

Military Incremental Complex is an incremental game featuring rich systems and active mechanics. Assemble your products using your cursor to click, hold, drag, and spin buttons and knobs. Hire interns and researchers to expand your product line, automate production, and more. Take over the supply chain by establishing your own mines and refineries, and use your additional funds to play the stock market. Step into the big leagues and cozy up with government officials by lobbying for large benefits for your company. When cash flow starts to slow, look towards prestiging, restarting your progress but unlocking powerful prestige meta abilities that will have your numbers flying sky-high.

Major Demo Update Features:

  • Try four of the six interconnected systems that shape the gameplay flow, affect your company’s production, and will have you making the big bucks.
  • The product line system previews bullets, grenades, guns, and now bombs, each with unique assembly patterns and production progression.
  • The research system features over 60 upgrades that will have you maximizing every aspect of your business.
  • New! The materials system introduces new materials to extract and refine that will boost your company’s production and bottom line.
  • New! The stock market system allows players to purchase stock in two companies to earn dividends and enticing gameplay benefits.

Military Incremental Complex has a major demo update planned to release the first day of the June Steam Next Fest, June 9th. Players can also try the current version of the demo now on Steam

Wishlist the game to keep up with future updates and news from the developer.

About Space Kraken Studios

A 2-man studio in Seattle, composed of friends Braxton and Nick. Both have backgrounds as engineers, but got tired of the corporate life and left to make indie games. Enjoying the more strategy focused side of idle games, they’re currently developing Military Incremental Complex, their first endeavor to add to the genre.