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Valiant Hearts: The Great War Preview – The Woes of WWI

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World War I doesn’t get nearly enough attention… now that’s a strange statement, and those battles that were waged between 1914-1918 should not be trivialised or exploited – nor should war in general – but the harrowing stories to come out of the conflict deserved to be told in the interest of reflection, perspective, respect for lives lost and why they were sacrificed, and to help us better understand the errors of our ways and how to avoid such breakdowns of civility in the future. Yet it seems World War II alone, with its clearly defined villain in Hitler putting a singular face to evil, consistently piques the interest of people looking for a real-life ‘Good vs Evil’ story. Instead of retreading such oft-adapted territory, Ubisoft Montpellier aim to tell a respectfully poignant story set against the backdrop of World War I with Valiant Hearts: The Great War, exploring the human element of war and, hopefully, strumming the right chord on our heart strings. Having played the game for more than an hour on the PlayStation 4, we can positively say that they’re on the right track.

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Valiant Hearts: The Great War is specifically inspired by letters written by soldiers during WWI, and as such is focused on the lives of multiple individuals on both sides of the conflict with the war itself being the antagonistic force. At the game’s introduction, Emile – a humble farmer – is taken from his daughter Marie and grandson Victor, conscripted into the French army. An older gentleman, Emile goes through the standard training regimen – a tutorial for the player, introducing them to the basic – but must rely on his wits to survive the brutal and physically demanding battlefields. And so, the player’s experience with Emile is much more puzzle-heavy. Before even stepping onto the war-zone, Emile sees an opportunity to interfere when a man is being harassed at the train platform. Conveniently, the bullies are standing on either side of the steam pipes. One pull cord is unguarded, but the other is. A French brass band is standing by, and it turns out this guard really just wants to hear some good music. Directing the four members in the right order, almost like a conductor, lures the guard away from his post in order to enjoy the music, allowing the player to climb the ladder, head into the cab and pull the second cord, spraying hot steam right into the remaining bullies’ faces. The victim’s name is Freddie, an American who willingly joined the French army as many did, but he’s no weakling. Freddie is one of five playable characters throughout the journey whom we will get to shortly.

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Moving on, Emile charges alongside his comrades in Neuve-Chapelle in early 1915, with the player evading incoming mortar attacks by reading the enlarging shadows on the ground and either slowing down, or speeding up to avoid its impact. Unfortunately, Emile gets captured by the Germans during this first battle. Awakening in shackles, we see the grandfather appointed as chef for the opposition. Little is communicated in Valiant Hearts: The Great War through actual dialogue, but rather with thought bubbles (accompanied by some gibberish) presenting visual direction/communication. The above image is taken from the initial chapter and, in fact, the exact area we are on, and shows an example of this. Emile is ordered to cook some bratwurst for the troops, but entry to the kitchen is blocked by another soldier demanding you get some water for his ‘casualty dog’, as they were called. Most actions in the game are contextual, with the aforementioned pull cords requiring the player hold ‘X’ down and flick the left thumbstick downwards to reflect the appropriate motion of the action. Here, it’s a wheel that needs turning. Once inside the kitchen, Emile is visited by Karl, his son-in-law who was deported and conscripted into the German army numerous months back. He asks about his wife back home… all he desires is to be safe with his family again, and that includes Emile. Karl leaves before they can be caught speaking.

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There is a photograph of Marie on the floor, a collectible for the player, of which there are up to 6 or so in each level. There are also diary entries that are updated as the story progresses, written by Emile, Karl, Marie, Freddie and Anna, a medic we meet later on. What’s especially neat are the facts added to your journal, which can be accessed as they appear by pressing ‘triangle’ at the prompt. These detail topics from related historical events attached to the immediate surrounds of the player, to something as minute as the mud you trudge through. They are great, passive history lessons that are completely optional, but add context to proceedings. After boiling and rolling out the bratwurst for our captors, we are forced to flee back into the kitchen as French mortar strikes pepper the camp. In the aftermath, trapped under rubble, the casualty dog comes to our aid, now without a master. Pressing and holding ‘L1’, we enter ‘dog mode’ (for lack of a better term) where the player can command the dog. Walt, as he has been named by Ubisoft outside of the game, pulls Emile from the wreckage and so begins their budding relationship. Walt is, himself, a main character and interacts with all playable characters at some point or another in the plot. He’ll indicate dig spots, help in puzzles by pushing levers (yes, he’s quite an intelligent canine) and fetch objects for you that are out of reach, all the while navigating on a vertical plane via small tunnels bored into the environment.

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Emile is armed with his trusty ladle, which can be used as a melee weapon or to dig through dirt/into the earth… obviously not your cheap, plastic variety. As mentioned, the Emile sections of gameplay are puzzle-centric, although the whole game features puzzles of different kinds/difficulties. One such puzzle involved using up and down pulleys to lift a crate above ground, allowing Walt to jump on, bringing it back down to the platform underground, jumping on as Walt jumped off and finally commanding him to push the down lever to transport you to the bottom level where you could progress. This puzzle in particular is multi-sectioned, as Emile is tasked with overloading a generator that is pumping toxic fumes as a line of defence on the surface. Once achieved, the team find themselves in peril with Walt caught in barbed wire and a tank advancing on their position. There is where Freddie returns to the fray, as we embody him leading up to that moment on the other side of the hill. Freddie is a true battler who prefers his fists, and explosives, mind you, to guns. Running across the battlefield, intermittently taking cover from the opposing gunfire, we approach our objective – a bridge, fitted with TNT, that must be detonated. Getting to the detonator, however, is a challenge requiring the player throw found objects such as bottles to distract guards, stealthily moving past them and, if need be, knocking a couple unconscious.

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When we arrive at the site of a troublesome mortar, Freddie spots Emile and Walt at the mercy of the enemy tank, leading us to take aim and save the day. Freddie reunites with his friend and, using his speciality tool – wire cutters – we cut Walt loose of the sharp, digging metal spikes and continue on together. Eventually, the trio are on the run when it seems almost all hope is lost. Thankfully, Anna plays the role of deus ex machina when her jeep comes into view. Leaping in, the crew are saved from guaranteed death. This is when we flash forward to chapter 2 for the purpose of the demo. 9 months earlier in Paris, we get a taste of Anna’s story, as she mends the wounded in an almost rhythm-game-esque minigame (shown above) and fixes her automobile before outstripping and eluding German pursuants. Her gameplay is very much centered around performing her duties as a nurse and being the equivalent of the ‘wheelman’; it’s nice that every character has a special ability/set of traits that lends to unique gameplay, breaking up any potential monotony. Puzzles, again, are encountered in every area, and before her car was road-ready, we had to find the right shaped wrench to remove a wheel lock keeping it grounded, find another wrench for the nearby fire hydrant, open it, and then fill the radiator with the water.

Sadly, that was our time with Valiant Hearts: The Great War. Particularly interesting is the clash of tones with the cartoonish, over-the-top animations and the depressing nature of the themes presented. We did encounter some bugs, but they were known issues already marked by the developers and are probably being worked on as we speak. Child of Light was made with the same UbiArt Framework engine, and for what it’s worth, we believe Ubisoft have another high-calibre digital release on their hands. Valiant Hearts: The Great War releases on June 25; look for our review closer to the date.

Defend, Attack, Collect: Toy Rush Launches for iPhone, iPad, and iPod touch

Defend, Attack, Collect: Toy Rush Launches for iPhone, iPad, and iPod touch 

SEATTLE – May 15, 2014 – Uber Entertainment in partnership with Tilting Point is thrilled to announce the launch of Toy Rush on the App Store for iPhone®, iPad®, and iPod touch®. Toy Rush is a free-to-play tower offense and defense game with a collectible card twist. Players discover and collect a variety of powerful toys and then use those toys across multiplayer and single-player modes.

Tear open card packs to build a toy army and then deploy gigantic riding bears, top-hatted sharks, and four-wheeled cats against gum-ball blaster towers, bottle rocket launchers, and gum traps. Collect rare and powerful super toys, build and defend your base from attack, and customize your clubhouse.

“We’re happy to announce the release of Toy Rush on the App Store, and let everyone get their hands on it. With Toy Rush, we wanted to deliver all the awesomeness of a classic genre game and throw in an extra element to spice it up,” said John Comes, Design Director at Uber Entertainment.  “We think the mix of deep tower-based strategy with collectible cards is pretty special. The multiplayer is compelling, too, and gives people an endless source of content.”

Toy Rush‘s seamless multiplayer lets you attack your friends and take their hard-earned tickets, in addition to defending your own base from their designs. Toy Rush includes 50 strategy-filled single-player missions that have you taking down competitive Toy Rushers on a quest to prove that you have the best clubhouse of them all.

For more Toy Rush information visit www.toyrushgame.com, follow us on Facebook and Twitter: www.facebook.com/toyrushgameand @toyrushgame.

Toy Rush is available for free from the App Store on iPhone, iPad, and iPod Touch or at: www.appstore.com/toyrush.

Toy Rush is compatible with the iPhone 4 or newer, iPad 2 or newer, iPad mini, and iPod touch (5th generation).

About Uber Entertainment

Uber Entertainment, Inc. is an independent video game publishing and development company in Kirkland, WA. Founded in 2008 by veteran developers, Uber has become known for its ability to blend amazing technology with innovative gameplay. Additional information about Uber can be obtained through the Uber Entertainment Web site at www.uberent.com.

About Tilting Point

Tilting Point™ is a new generation games partner for top independent development studios, with a focus on the rapidly growing mobile and tablet markets. Tilting Point empowers elite developers with expert resources, funding, and operational support to give carefully selected games mainstream success. The company adheres to a core philosophy of putting development talent first, advancing industry-leading analytics, and overcoming discoverability hurdles with aggressive, best-in-class marketing. www.tiltingpoint.com

All company names and trademarks are the property of their respective owners.  Apple, iPhone, iPad and iPod touch are trademarks of Apple Inc., registered in the U.S. and other countries.

Take to the Skies as Wyrmbyte releases new content for fast paced MOBA – Dragons and Titans

Take to the Skies as Wyrmbyte releases new content for fast paced MOBA – Dragons and Titans
Indie developer, Wyrmbyte, today announced that a new dragon, Bilebite, and a new weapon, Winter Floe, are now available for players to master in their fast paced MOBA Dragons and Titans which offers gamers shorter match times and unique RPG elements.

The Bilebite are blindingly fast, and prone to swarm. Part insect, these sinister creatures fly on four transparent wings. Their tiny eyes are faceted like cut gems, and their abdomens are segmented like a stinging hornet. Bright jungle colors belie the virulent poisons that brew in the gut of the beast, and needle-like fangs crowd their narrow jaws.  This dragon’s special abilities include Bile Shot, where the Bilebite’s venom glands store up a thick blast of bilious acid which can be spat all in one burst, or in individual shots for each chosen enemy and Buzzbombs, which are six exploding beetle escorts that can precede the Bilebite into combat, or act as cover in a retreat.

The newly released weapon, Winter Floe, has two special abilities; Ice Stars, where small blades of ice are thrown at your enemy, potentially deflecting damage they intercept away from you while also damaging foes that are struck, and Cold Razor, where you can throw it to unleash its true power, showering your foes in the shards of ice it spawns as it flies.

Dragons and Titans is free-to-play and is available now on Facebook and Steam.

About Dragons and Titans
In Dragons and Titans players take on the role of a Dragon Lord called into battle to release their deity (a Titan) from captivity so they can rule for the next 100 years. Players can select from over 30 different dragons, each with unique abilities and progression levels, as well as a range of weapons which can be upgraded in the Forge from elements scavenged during battle.
The battles in Dragons and Titans range from 10-15 minutes, giving gamers access to more matches during any given session with a variety of gaming options including 5V5 PVP, Co-Op or Single Player Adventure Mode. Map types are familiar to the MOBA gamer, including traditional MOBA, Capture Points and ARAM (All Random All Middle) maps.
To learn more about Dragons and Titans visit: http://www.dragonsandtitans.com/

About Wyrmbyte
Wyrmbyte is an indie video game studio founded in 2012 by industry veterans from END Games Entertainment and NetDevil. Wyrmbyte’s first published title, Dragons and Titans, was developed to offer gamers something new and unique in the MOBA space.

Atom Run By Fingerlab

Atom Run

Atom Run By Fingerlab

Open iTunes to buy and download apps.

View In iTunes

This app is designed for both iPhone and iPad
  • $2.99
  • Category: Games
  • Released: May 15, 2014
  • Version: 1.0
  • Size: 78.6 MB
  • Language: English
  • Seller: Fingerlab SARL
Rated 9+ for the following:

  • Infrequent/Mild Cartoon or Fantasy Violence
  • Infrequent/Mild Horror/Fear Themes

Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.

Description

Atom Run is an action-packed retro-futuristic platform game, in a superb mechanical-dynamic world.
Jump, push, run and avoid the many dangers you’ll encounter. Don’t worry about dying – you have infinite lives. You’ll be hooked!

“In 2264, an unprecedented disaster put an end to all living things. Only the robots survived – but when exposed to radiation, they become uncontrollable! With one exception…”

You control Elgo, a sophisticated robot prototype with simple, intuitive commands. Your mission is to find all the atoms and molecules that are critical to creating new life. Act fast, because your time is short!

Features & Highlights of this Game:
– Action-adventure fast paced platformer game
– Experience worthy of a game console fully optimized for iOS
– Optimized for retina display
– 2D game engine, 3D graphic
– Precise and intuitive commands
– Original music composed by french electronic artist King Q4
– Supports iOS joysticks (Game Controller)
– Game Center
– Complete Game! Free of ads and does not feature additional purchases
– We do not collect any personal information.
– Atom Run is available in: English, French, Italian, Chinese, German, Spanish, Japanese, Korean and Russian.

System Requirements:
Atom Run requires iPad 2, iPhone 4S or iPod Touch (5th generation) or higher – or a newer device.

Don’t hesitate to leave us a rating or a comment in iTunes.

About FingerLab:
FingerLab is an independent app development & publishing studio. In 2012, it won the Apple Design Award for its app “DM1-The Drum Machine.” Besides, it has even been featured in the iTunes App Store in several categories including Best of 2013 (Musyc), App of the Week (Rockmate, Albert & Multiponk), Hall of Fame (Multiponk, DM1).

Watch us: vimeo.com/fingerlab
Visit us: fingerlab.net
Follow us: twitter.com/fingerlab

Powered by Fingerlab

…More

Screenshots

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RAYMAN FIESTA RUN RECEIVES ITS FIRST MAJOR UPDATE

RAYMAN FIESTA RUN RECEIVES ITS FIRST MAJOR UPDATE 

New levels, characters, gadgets and the new Nightmare Mode all included in this free update

Candy Trailer Youtube Link: https://www.youtube.com/watch?v=OEDDF_KNT0s

London, UK – May 15, 2013 – Today, Ubisoft® announced that Rayman Fiesta Run will receive its first major update that brings new levels, gadgets, characters and a new mode to players. This update will be available for free starting today in the App Store and the Amazon App Store, and starting tomorrow in the Google Play Store.

This massive update includes 16 new and invaded levels as well as a tough new boss to square off against. Additionally, three new characters and two new gadgets, one allowing players to re-spawn after death and the other attracting lums, is now available.

Not for the faint of heart, the new merciless Nightmare Mode has arrived to challenge even the most skilled Rayman Fiesta Run players. Perfect runs must be completed through 36 invaded levels of spikes and death traps or players’ progression resets and they must start over.

Developed by Ubisoft Casablanca, Rayman Fiesta Run follows the success of Rayman Jungle Run, winner of the App Store’s BEST of 2012 award. Equipped with new features and modes, Rayman is now able to swim, shrink and has access to new power-ups to help him take-on a brand new world. Rayman Fiesta Run is available for £1.99 in the App Store, the Google Play Store, the Amazon App Store and Windows Phone 8 and Windows 8 Stores.

For more information on Rayman Fiesta Run, please visit:

www.raymanfiestarun.com

https://www.facebook.com/rayman

Deponia – The Puzzle and Edna & Harvey – The Puzzle to be released for iPad and Android tablets

Deponia – The Puzzle and Edna & Harvey – The Puzzle to be released for iPad and Android tablets 

Hamburg, Germany; May 15, 2014. The Hamburg-based studio Daedalic, together with the developer Chromatrix, will release Deponia – The Puzzle and Edna & Harvey – The Puzzle for iPads and Android tablets. Both games will be available on the App Store on May 28th and on Google Play and on the Amazon App Store on June 12th.

The cult adventures return as mobile puzzle fun and provide a genuine Daedalic feeling. With each game offering 96 puzzles of favorite background themes from the Deponia trilogy and the Edna & Harvey series, long-term puzzle fun is guaranteed. Three different modes are available in the single-player version. In the classic Search & Find mode, players have to find the right puzzle pieces for a given field as quickly as possible in order to earn maximum points. Additional drag & drop modes, rotating puzzles, and a variety of difficulty levels ensure that even puzzle pros will have tons of fun.

The highlight of the mobile version is the two-player mode. Once a puzzle has been unlocked, it can be played with someone else from then on. Two friends can compete at puzzling on the same tablet in a speedy picture duel.

About Daedalic Entertainment

Daedalic Entertainment is a Hamburg-based indie-studio that develops and publishes high-quality games worldwide, focusing on the projects with strong narratives. Over the last few years, Daedalic has collected 21 German Game Developer Awards (incl. “Studio of the Year 2009, 2013”), five German Computer Game Awards (incl. “Best Game 2011”), and more.

http://www.daedalic.de/en
http://www.facebook.com/daedalic
http://www.twitter.com/daedalic

About Chromatrix 

Chromatrix GmbH develops and publishes computer games for mobile platforms, browser and PC. Chromatrix received numerous awards for their “The Dark Eye”/”Das Schwarze Auge” series on mobile phones particularly the German Developer Award as Best Mobile Game 2004 and 2005, and Best Browsergame 2008.

Chromatrix also licenses Europe’s largest Fantasy RPG “The Dark Eye” to third parties, i.e. “Blackguards”, “Demonicon”, “Memoria”, “Realms of Arkania”, “Herokon Online”, “Chains of Satinav”, “Drakensang”.

Cliffs of War™: Fortress Defenders By UAB “Puzzle Lab”

Cliffs of War™: Fortress Defenders

Cliffs of War™: Fortress Defenders By UAB “Puzzle Lab”

Open iTunes to buy and download apps.

View In iTunes

This app is designed for both iPhone and iPad
  • Free
  • Category: Games
  • Updated: May 05, 2014
  • Version: 1.0.4
  • Size: 136 MB
  • Language: English
  • Seller: UAB “Puzzle Lab”
Rated 9+ for the following:

  • Infrequent/Mild Cartoon or Fantasy Violence

Compatibility: Requires iOS 5.1.1 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.

Description

“Oh man! That looks SUPER FUN!!” – Matthew
BUILD and defend your fortress on the edge of a mountain! Strengthen the defensive lines on the unique playing filed.
ATTACK: create fantasy characters, train and equip them and send to the fight; each character has unique fighting tactics.
DEFEND: build defensive weapons, install them in other fortresses and help to defend them.
MAP: a large map with 2 parallel campaigns and multiplayer online quests.
COLLECTION: craft magic amulets and evolve them by merging with other amulets to upgrade your features.

Come join us! We’ll find a cozy place for you high on the mountain edge in one of the five
locations.

www.CliffsOfWar.com

…More

What’s New in Version 1.0.4

FEATURE ADDED: Top-100 Ratings
FEATURE ADDED: Notifications
FIXED: Several bugs were fixed

Screenshots

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CINEMATIC DYSTOPIAN PUZZLE PLATFORMER “MONOCHROMA” LAUNCHES ON STEAM, MAY 28TH

CINEMATIC DYSTOPIAN PUZZLE PLATFORMER “MONOCHROMA” LAUNCHES ON STEAM, MAY 28TH

Begin Your Journey into Nowhere Studios Tale of Bravery and Discovery

Istanbul, Turkey, May 15, 2014 – Nowhere Studios today announced that Monochroma, its cinematic dystopian puzzle platformer, will launch on Windows PC, Mac and Linux on Steam on May 28th. In Monochroma players are transported to a dystopian state during the 1950’s, after two brothers witness a horrific crime committed by an evil corporation. Without cutscenes, text or spoken words, players must delve intellectually and emotionally into the story to help the brothers work together to progress past mind-bending puzzles and save the world from tyranny.

About Monochroma
Inspired by the developers’ childhood memories of moving from the countryside to urban Istanbul and the “Gezi Protests” of 2013, the most violently oppressed protest in modern Turkey, players discover the environment and follow the story through a carefully constructed black-and-white palette with splashes of red. As a result, the story is instantly understandable by players of all nationalities – without any localization required.

Spread over four chapters, discover vast ghettos built upon thousands of tenement buildings that reach into the clouds, a labyrinth of sewer tunnels, factories bellowing out industrial smoke and a city sized zeppelin hovering in the sky. The puzzles encountered in Monochroma are realistic and use physics to naturally blend with the environment.

Another Monochroma trademark is the relationship between the two brothers. Early in the game, the younger brother injures his leg after an accident, and must be supported by his older sibling. At times, the player needs to temporarily stop carrying him in order to solve puzzles. However he can only be placed near safe, bright areas—because like most kids, he’s scared of the dark. This gameplay mechanic defines Monochroma as a cerebral, methodical puzzle game that rewards players who are caring and brave at the same time. Being a responsible older sibling is mandatory—just as in real life.

To learn more about Monochroma visit: www.monochroma.com
Visit the Monochroma Blog at: www.monochromagame.wordpress.com/

About Nowhere Studios
A beacon of light in the Turkish games development region, Nowhere Studios was established in 2010 with the goal of bringing emotional and intellectual indie-minded games with top-notch production to players all around the world.

Capsule Computers Podcast Episode 098 – Tomadachi Strife

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We have arrived back inside your earlobes at last! This week, Dustin Spencer and his sidekick Travis Bruno have come together to talk about gaming and such on another episode of CC Unplugged! This week, there are some burning topics that we pour gasoline all over, such as Tomadachi Life, Xbox, Mario Kart, and more!

So an extinguisher, tell your friends, and prepare to get UNPLUGGED!

 

 

SUBSCRIBE: iTunes Podcast Channel | Podcast RSS Feed

DOWNLOAD: MP3 (right click/save as)

Be sure to listen to our past CC Unplugged episodes here.

SPONSOR PLUG

Special Mention to our partners over at Razer, us here at Capsule Computers are geared by gamers, for gamers. Check them out on Twitter and Official Website.

Tales Runner Releases First Major Update with All New Content

Tales Runner Releases First Major Update with All New Content

The fun-filled MMO racer receives its first major upgrade with 13 new maps, a new character and more!

Torrance, CA – May 15, 2014 – OGPlanet is releasing Tales Runner first major update less than a month after launch. The update will unleash loads of new content to its players. This update comes with great excitement and joy for all veteran Tales Runner players as the highly anticipated and requested character Lily arrives. In addition to the release of this brand new character, Tales Runner will also be upgraded with 13 additional maps including the highly anticipated “Uncle Lizard’s Fury”, a new channel for “Professional” racers, a new Oracle system giving players free daily buffs, all new costumes and much more. To check out all this new content and to get in the game, go to http://www.TalesRunnerOnline.com!

Summer is right around the corner and to kick off this first major update, Tales Runner is hosting a variety of fun and exciting events with their RUN INTO SUMMER Calendar Event. Players are able to receive daily login prizes of 500 TR and numerous other fantastic prizes by meeting the simple event requirements. To learn more about this fun-filled event, check out the event page at http://tr.ogplanet.com/en/event/calendarevent.og.

Tales Runner’s Main Features:

  • Famous Fairy Tale Maps: Race through tracks based on your favorite Fairy Tales such as Jack & the Bean Stalk, Alice in Wonderland and many more.
  • Intense PvP: Compete against your friends and other opponents in intense PvP racing with up to 30 players in various game modes such as Relay, Co-Op or Team. Those up for a real challenge can try their luck at Survival Mode where it is truly survival of the fittest.
  • Challenging PvE: Play against various magical enemies and confront epic bosses from legendary tales. You better team up with a friend though, these bosses mean business.
  • Social MMO: Meet your friends in the Park and chat about your exciting races and victories or invite them to your farm where you can raise your pet and grow crops to sell.
  • Pet Racing: Raise and train your pet to become a four legged speed machine. Prove to your friends that you have the fastest pet by challenging them to an epic pet race.
  • Mini-Games: Take a break from the intense racing to play some fun and casual mini-games such as a Jeopardy style quiz game, fortune tellers and more.

Tales Runner Overview
Tales Runner is a wonderfully bright and cheerful racing game that you can play with your friends! Set in a world where your favorite fairy tales come to life, challenge your friends and take some friendly competition to the next level. With multiple game modes, quests and social features such as the community Park, Farm and chat, there is never a dull moment and always fun to be had.

Jump into this exciting and casual racing MMO that is like no other. Compete against friends, enemies and time itself as you race through tracks based off your favorite fairy tales, such as Alice in Wonderland, Jack and the Bean Stalk and many more. For those needing a break from the intensity of racing, hang out with friends in the Park and socialize with other players from the game or head to your farm to raise your pet and grow your crops.

Sign up and play Tales Runner’s at http://www.TalesRunnerOnline.com. Players can also join the friendly Tales Runner community on Facebook or on Twitter to stay current on all the latest Tales Runner announcements, updates, events, contests and more!

About OGPlanet
Headquartered in Torrance, California, OGPlanet is a leading publisher in North America and Europe of free-to-play, multiplayer, online games. OGPlanet offers a wide range of game titles, such as Uncharted Waters Online, SD Gundam Capsule Fighter Online, La Tale, Heva Clonia Online, Heroes of the Realm, Red Stone, and soon Dizzel and Tales Runner. For more information, visit http://www.ogplanet.com.