Home Blog Page 3740

“You don’t need balls to be ballsy.” Acclaimed Scottish author Christopher Brookmyre introduces new character for forthcoming FPS

“You don’t need balls to be ballsy.” Acclaimed Scottish author Christopher Brookmyre introduces new character for forthcoming FPS

“The average FPS protagonist is a testosterone-addled sociopath with all the endearing charm of a cornered honey badger”

London, Thursday June 5th 2014: UK developer RedBedlam has taken a step towards redressing the longstanding gender imbalance in the FPS genre by announcing that the lead role in its innovative, generation-hopping shooter Bedlam will be a new character created specifically for the game.

Players will take on the role of Heather Quinn (aka Athena), a programmer at medical scanning developer Neurosphere who finds herself transported into the world of Starfire: a nineties FPS she remembers from her teen years. Searching for an explanation and a way home, she ventures beyond Starfire to discover a vast realm of interconnected game worlds documenting the evolution of the FPS genre and of video games in general.

Bedlam is adapted from the novel by Christopher Brookmyre, but diverges from the original in this change of protagonist. The novel’s hero, Ross Baker, does feature prominently in the game, but the switch to a female lead – who is a gamer and sci-fi fan – offered a fresh and bitingly humorous new perspective upon the “gameverse” that the player will explore.

“Choosing a strong, independent and modern female lead for this role not only means that we can help to address the woeful diversity situation amongst video game protagonists,” said Nick Witcher, Marketing Director at RedBedlam, “but it also allows us to make the most of Christopher Brookmyre’s writing by drawing upon his acclaimed reputation for creating compelling female characters.”

“The average FPS protagonist is a testosterone-addled sociopath with all the endearing charm of a cornered honey badger,” said Christopher Brookmyre. “I thought we could prove that you don’t need balls to be ballsy. Players of both sexes will identify with Athena, because first and foremost she is a gamer herself. Women have been shamefully ignored by the FPS genre, so it seemed appropriate that we have an acerbic female perspective in a game that plays upon the evolution and conventions of the genre.”

Developed in association with Standfast Interactive, the decades-spanning FPS takes players into a unique world of action and intrigue, visiting a range of genres old and new, from arcade platformer classics to modern RTS and shooter environments, all from a first person perspective and with a smattering of Brookmyre’s trademark dark humour.

For the latest screenshots and concept art for Bedlam please check out the gallery on the game’s website – http://www.bedlamthegame.com/gallery/

The game is set to appear on Steam in the summer of 2014 and with another two novel / video game tie-ins planned, the partnership between RedBedlam and Brookmyre looks set to take the gaming world by storm, with a new direction in plot-driven game design.

Ends

About RedBedlam

RedBedlam Ltd. was founded in 2001 in order to create virtual worlds and to realise virtual economies. The company spent approximately five years developing its proprietary virtual world and virtual economics technologies alongside its first commercial virtual world, Roma Victor®, which was released in 2006. RedBedlam’s other MMORPG The Missing Ink launched in beta in 2012. RedBedlam’s virtual world technology is licensed by a number of clients including the popular kids virtual world and social network –www.dpals.com/  RedBedlam is a fully independent privately held company. For more on Bedlam please visit www.bedlamthegame.com.

About Christopher Brookmyre

Christopher Brookmyre has written 18 critically acclaimed novels and won numerous awards for his works, also appearing regularly on primetime radio and TV. His love of videogames has manifested in countless references and now, for the first time, in a fully-formed first person shooter that itself pays tribute to a wealth of iconic titles. Bedlam the book was originally published in hardback in February 2013 and paperback January 2014. 

Here Be Monsters Launches Worldwide for iPad

Here-Be-Monsters-Screenshot-01
There be adventure too

After a successful beta period in the UK and Canada, Gamesys has launched their new MMO Here Be Monsters for the iPad. Combining fantasy with reality, players travel the globe as they search for over 100 mythical monsters, whom they must trap.

Beginning in London, players are quickly caught up in a diabolical plot that forces them into situations far beyond their station as new recruits in the Ministry of Monsters. Utilising hundreds of painstakingly researched and illustrated resources from numerous countries, players will be able to improve their traps and choose their baits  in order to better their chances at capturing  the monster that inhabit the regions of the world. New quests are developed episodically and released monthly, so players will have a constant stream of tasks to perform. The first season of the game will centre around London and Europe in general, transferring to Nanjing when season two rolls around. There is also promise of at least four more seasons slated for release, each focusing on other continents, so keep your travel bags packed.

When not jetsetting around a monster filled planet, players may decide to kick back and relax at their Homestead. This base of operations may be placed anywhere in the world and allows access to resource farming and the option to optimise crafting production lines. It’s also a neat place to showcase souvenirs.

Here-Be-Monsters-Screenshot-02
And then some…

If the game itself wasn’t enough to get you interested in buying the game itself, it would seem that being a member of the Here Be Monsters community can have some…less than expected bonuses. Players Lisa and Chris apparently met via a fan run guild (“The Mudskippers” for all those looking for love) and recently celebrated their wedding, featuring a Here Be Monsters themed cake. Isn’t that sweet?

The couple said:

“We both play Here Be Monsters and became friends last summer though we lived several hundred miles apart. We will always be grateful to the makers of Here Be Monsters for creating the virtual world in which we met.”

Michael Heywood (Executive Producer of Here Be Monsters) happily added:

“Everybody on the Here Be Monsters team sends a huge congratulations to Lisa and Chris on their wedding! Seeing players form real communities and relationships in the game makes us all very proud, and we’re very glad to have played a small part in their happiness.”

Well there you have it folks, an MMO that combines fiction and reality that actually combined fiction and reality. Crazy stuff. Anyway, Here Be Monsters is out now on the App Store for the low, low price of Free. So check it out and enjoy the monster trapping adventure. Who knows, you might even meet someone special.

6 takes! By Application Systems Heidelberg Software GmbH

6 takes!

6 takes! By Application Systems Heidelberg Software GmbH

Open iTunes to buy and download apps.

View In iTunes

This app is designed for both iPhone and iPad
  • $1.99
  • Category: Games
  • Released: Jun 05, 2014
  • Version: 1.0.1
  • Size: 37.1 MB
  • Languages: English, French, German, Spanish
  • Seller: Application Systems Heidelberg Software GmbH

Compatibility: Requires iOS 5.1 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.

Description

6 takes! – Wolfgang Kramer’s ingeniously simple card game with “bullheads” – now as an app.

The aim of the game is to avoid getting cards. Each card you have to pick up costs you points for each bullhead on it. The player with the fewest bullheads at the end of the game is the winner. It sounds easier than it is, players will need some great tactics and perhaps a little luck.

6 takes! is regarded as a modern classic among card games and has been sold all over the world.
It has won the German “Games Prize” and has also been nominated “Game of the year”.

Licensed by AMIGO Spiel + Freizeit GmbH

Features:
– 6 takes! Singleplayer mode against up to four computer opponents.
– Three levels of difficulty
– Multiplayer mode for up to four players around the same device
– Quick game or first to 66 minus points

…More

Screenshots

iPhone Screenshot 1
iPhone Screenshot 2
iPhone Screenshot 3
iPhone Screenshot 4
iPhone Screenshot 5

PlayStation®4 players in Europe join cross-platform battles in War Thunder: Ground Forces

PlayStation®4 players in Europe join cross-platform battles in War Thunder: Ground Forces 

A massive update for Gaijin’s military MMO game adds cross-platform multiplayer and new game modes with armored vehicles.

(MOSCOW, RUSSIAN FEDERATION) – June 5th, 2014 –Gaijin Entertainment is pleased to announce today that its Ground Forces expansion for military MMO game War Thunder is released for PlayStation®4 (PS4™) computer entertainment system and available now for download at no extra cost via PlayStation®Network (PSN™).

This cross-platform, free-to-play, massively multiplayer military game combines unparalleled gameplay, immersive action and stunning graphics to bring fans an explosive World War II battle experience like never before. Players will engage in air and ground combat with access to over 400 historically accurate planes and armored vehicles. Fans can expect hundreds more to be added as Gaijin Entertainment commits to ongoing development via regular updates.

One of the outstanding features of War Thunder on PS4 is cross-platform multiplayer with existing PC and Mac OS users of the game.Players can even form squads (up to 4 people) and fight together with their friends regardless of the platform or complete single scenarios in co-op. The Recent Ground Forces expansion, which adds player-controlled tanks and anti-air self-propelled guns to the game, is also included in the update.

CEO of Gaijin Entertainment Anton Yudintsev commented, “Our daily efforts have been recognized by the community and helps to explain why War Thunder has an audience of more than 7 million players battling to be top gun on our PC version, and now we’re welcoming PS4 owners to join the fight! PlayStation 4 has allowed us to create a very beautiful looking game, which visually, is almost on par with high end gaming PC’s. Also, the PlayStation®Camera is a very handy device for a flight combat game – it makes head-tracking possible, which is invaluable in frantic dogfights.”

PS4 fans also have the option to purchase the exclusive “Invader” content pack that includes US attack plane the A-26C-45 Invader, along with great gameplay bonuses. Every console player will receive a unique decal for their vehicles and additionally PlayStation®Plus subscribers will also have the chance to earn a further decal as well as the ability to purchase War Thunder’s premium account at a discount.

Finally, celebrating the game launch, Gaijin Entertainment will be offering all PlayStation Plus subscribers a free plane – the P-36A “Hawk” fighter of lieutenant Philip M. Rasmussen, one of the few American pilots who managed to take off to protect Pearl Harbor from deadly attacks by Japanese planes. This gift will become available later this June.

Check the PlayStation 4 launch trailer here: https://www.youtube.com/watch?v=oB3L7YGCtL8

For more information visit: http://warthunder.com/en/game/faq/ps4/

About War Thunder

Over seven million players already know the enjoyment of laying opponents to waste, leaving only burned out hulls in their wake in War Thunder. This cross-platform MMO game is currently in Open Beta for PC and Mac OS, available for PlayStation®4 and OnLive®, and in development for Oculus Rift and other unannounced platforms. For more information, please visit http://www.warthunder.com

About Gaijin Entertainment

Gaijin Entertainment is the developer and publisher of the online games War Thunder and Star Conflict, as well as PC, Mac, PS4, PS3, Xbox 360, iOS and Android titles across several genres. The company’s diverse portfolio has received a range of mass media and game industry awards including such as KRI Awards, Gamescom Award and many more. Official website: http://gaijinent.com

GRID Autosport gets Open Wheel Discipline video

grid-autosport-open-wheel-3

Codemasters, the undisputed masters of realistic vehicular racing video-game experiences, have released a brand new promotional video for GRID Autosport. This time the video focuses in on the ‘Open Wheel Discipline’ featured in the game which also includes a variety of other ‘Discipline’ styles.

grid-autosport-open-wheel-1

‘Open Wheel Discipline’ focuses on the style of wheel-to-wheel balls-to-the-wall high speed precision racing. The video which you can see below details this style in greater depth, so be sure to check out the video to get a full understanding of what to expect from this ‘Discipline’ in GRID Autosport, the newest installment in the legendary GRID video-game series.

Also for those interested in a look at the vehicles that are part of this ‘Discipline’, take a gander at the discipline video below. Let us know you thoughts in the comments section.

grid-autosport-open-wheel-2

Monster Monpiece now available in Europe

monster-musume-pal-screenshot- (6)

While gamers in North America have been able to enjoy Monster Monpiece, gamers in Europe have been waiting patiently for the title to come to the PSN store and today that has happened. Monster Monpiece is now available for download on the Vita in Europe and the game’s DLC will be released next week on June 11th for that region.

To go along with the game’s release in Europe a new set of English screenshots for Monster Monpiece have been released and as you can see, you can even get a Neptune card that can be leveled into Purple Heart. Be careful though, rubbing her again will simply revert her back to Neptune. You can check out our full review for Monster Monpiece here.

Monster Monpiece Review

monster-monpiece-header
Monster Monpiece
Developer: Compile Heart
Publisher: Idea Factory International
Platform: PS Vita
Release Date: May 27, 2014
Price: $29.99 – Available Here

Overview
There are games released in Japan that will have people joking about how it will never be released in the West and then there are games like Monster Monpiece, a title that became famous for having people stroking their PS Vitas rapidly and making use of the touch screen and pad in ways that people expected but hadn’t seen yet. Despite the odds, Monster Monpiece is now available in English with most of its fan-service elements intact. The question is, is there a worthy game beneath all of the monster girls and bouncing breasts?

Story
In the world of Yafaniel, God created humans but when humanity became too big for its own good, this same God created monsters to reign in the humans. However when the monsters began running unchecked God struck down the monsters, forcing them into the bodies of humans, thus creating Monster Girls. Now humanity lives alongside Monster Girls, sharing a mutually beneficial relationship.

Monster Girls reside in cards to avoid running out of magical power which is replenished by Magus Quartz crystals in each major city. In one such city a young student named May is training to become an elite master of monster girls alongside her best friends Elza and Karen. May isn’t the strongest in her class and can be hesitant at times, which is why when the opportunity for an intercity duel arises, her teacher pairs her up with the monster girl Fia who is eager to charge ahead and serves as a good balance for May.

monster-musume-pal-screenshot- (22)

However before they are able to enter this tournament, May, Elza, and Karen run into a strange masked woman who transforms Elza into a “Lost.” By becoming Lost, Elza is now attacking every city and trying to steal their Magus Quartz and only May and Karen can try to stop her by getting to these cities first and gathering the crystals for safe-keeping. All in all, the story of Monster Monpiece is fairly simple at its core but one that is enjoyable thanks to a likable cast of characters, especially May and Fia, and how the light story stays serious when it needs to be while also providing humor and great character interaction in equal amount.

Gameplay
When players aren’t watching visual novel style dialogue sections or picking a travel point on the world map, they will be battling using the game’s card combat system. Before we go further let me say that while Monster Monpiece could have sold itself to many just on the concept alone, it has managed to bring with it an enjoyable card battling system.

Players are given the option of using any forty cards they wish, with these cards found either exploring the map, receiving card packs from defeated opponents, or purchasing them through the store. Building a deck is a fun endeavor as players have numerous factors to consider thanks to a few gameplay mechanics that players will need to master to conquer some of the more difficult AI opponents and stand a chance online.

monster-monpiece-english-screen- (9)

You see, the card battles are held on a 3 x 7 grid with each opponent having a 3 x 3 zone of their own where they can place a card and a 3 x 1 neutral zone in-between the two. Each turn a player will recover a certain amount of mana, which is used to summon Monster Girl cards into battle. Once these cards are placed they will transform into a chibified version of their card type and begin to advance forward whenever the player ends their turn.

When moving forward these cards will attack anything in their way with the true goal being to attack the opponent’s castle to win the match. Now while this may sound simple, and it is at its core, things can get rather complicated but in a good way considering there are a number of tutorials explaining things. You see, each card not only has a certain color border, which is called an Aura, but they also have various species such as Fairy, Demi-H, Dragon, Beast, Bird, and more, as well as card types such as melee, ranged bow attackers, healers, and buffers.

monster-monpiece-english-screen- (18)

There are numerous cards to choose from in the game and each one has their own unique strengths and playing smart will deliver the player power ups. You see, playing three blue aura cards in a row will not only provide the player with extra mana, but also give each of their cards on the field a boost in health and attack power. Along those lines, if the player has a beast type card on the field, they can also take a beast card from their hand and perform a fusion with the card on the field. This can be done anywhere, even in the enemy’s territory, and adds that card’s health, attack, Int/MP, and any abilities that card might have.

This can create some rather powerful combinations at times, as having a fused dragon melee type that is being backed up by a fused ranged beast that is being buffed by a fused undead can make for some outrageous attack output if you can put it together properly. There is a layer of complexity here that many fans of the TCG genre will get a big kick out of and it also helps that the AI can put up a fight. The difficulty varies between opponents and some boss battles may be easier than standard fights depending on how they are handled and what cards come into play. Then again, sometimes the AI spends too long trying to build up mana rather than stop your advancing forces which can be a rather dumb move at times.

monster-monpiece-english-screen- (11)

I can also say that the online component to the game works quite well. Monster Monpiece can be played locally through ad-hoc or in online rooms where players can test their decks against other players’ cards. These battles are held to timers between turns so no one can drag it out for too long and each of the matches I played were handled without any lag, though opponents really like to forfeit if they find themselves being overrun early. Players can even earn special rings that, when all are collected, can be used to unlock a special item for the main game.

Now, there is one aspect of the game that Monster Monpiece became infamous for when it was revealed in Japan and that is the leveling system, or as the game calls it the “First Crush Rub.” By defeating opponents you gain rub points which can then be used to level up cards which literally involves rubbing the Vita. In these moments players will need to hold their Vita vertically and also shown a zoomed in version of the chosen monster girl, and while moving the camera with the right analog stick they will need to rub, poke, and pinch the screen in various spots along the girls’ body to raise a meter that will level that card up.

monster-musume-pal-screenshot- (25)

When said card levels up, there are usually benefits in the form of more attack or less mana to summon, but stats can also drop so you may want to hedge your bets at times when it comes to leveling up your favorite cards, even if doing so means that the girl on said card will be losing some of her clothes in the process.

Visuals & Audio
Before we get to the fun part, the chibi models of the Monster Girls are simplistic looking on the battlefield with some variation between types, though more variation would have been nice and the game’s visual novel aspect is presented with some great looking character portraits and there are even a few CGs that can be found if the player looks around for them.

Now on to the fun part… or controversial part I suppose but for me it is the former. Monster Monpiece oozes with fan-service. Every character in the game is a woman and every card is a Monster Girl of some sort. The game features over a hundred cards and there are a large number of artists that have contributed artwork to the game, making some cards look a lot better than others, and each of these cards can be stripped down as they level up.

Monster-Monpiece-eng-screenshot- (5)

Some of the cards only lose one layer of clothing due to censorship, which can be an issue but is largely forgettable thanks to the sheer number of cards available for use. The cards generally start out fully equipped and as the player levels them up, they can go all the way down to their underwear and while there is no nudity in Monster Monpiece there are plenty of suggestive looking poses for those who are looking for that.

It is worth noting that this is Idea Factory International’s first time localizing a title and there are a few issues in the game’s translation. A few wording issues appear here and there and while this isn’t much of a problem since the game is voiced entirely by a superb Japanese voice cast, these translation problems do stand out a bit.

monster-monpiece-english-screen- (19)

As mentioned the game sports a full Japanese voice cast for the main characters while there are various voice types used for cards and these voice types determine how a card will sound in the First Crush Rub system. The background music in the battles changes depending on your area and they range from forgettable noise to songs with vocals that really stand out.

Overall
Monster Monpiece could have tried to go for a shallow experience where players spent their time gathering cards and stripping them down with the rubbing system, but it went beyond that by actually delivering an enjoyable card game with plenty of depth and customization to allow the player to create a deck to fight against others. While I didn’t have any problem with it, some may find the lewd nature of the game’s rubbing system and pictures a turn off and the censorship is noticeable for some cards, but for those who enjoy themselves some fan-service Monster Monpiece delivers not only that but a fun card game as well.

8-0-capsules-out-of-10
Capsule Computers review guidelines can be found here.

Wii Sports Club Baseball and Boxing Hitting Wii U eShop June 28

wii-sports-club-logo

Wii Sports Club will be complete come June 28, as Baseball and Boxing will be added to the slate via the Nintendo eShop for Wii U. A full, packaged retail edition will also go on sale July 12 for an SRP of AUD$54.95.

In Baseball, the Wii Remote Plus controller enables great control and precision for novice and expert hitters alike, while pitchers use the Gamepad to enter first-person view before selecting a pitch and aiming their throw. Catching in the field requires players keep the ball in their sights and centred in the GamePad view. In Boxing, not one but two Wii Remote Plus controllers can be utilised in each hand to allow for more precise offensive and defensive manoeuvres. Before you enter the ring and represent your regional club online however, you’d do well to hone your skills by taking on Skill Shaper challenges, from Speed Bag to Pro Puncher.

Wii-Sports-Club-Screen-07Wii-Sports-Club-Screen-06

To commemorate the impending launch of Wii Sports Club Baseball and Boxing, Wii U owners who download Wii Sports Club will get a 48-hour free trial enabling them to get a taste of all five sports included in the complete package. Even if you’ve taken advantage of free trials in the past, this trial will be open to absolutely everyone. Once the trial period is over, players can buy a Day Pass from the eShop for AUD$2.60 to be able to play all five sports for a 24-hour period, or can purchase permanent access to both Boxing and Baseball for AUD$13.00.

Check out the latest screens of the title below, and complete the collection on June 28.

Go Beyond Death with new Dark Souls II Content

dark-souls-ii-lost-crowns-trilogy-screenshot-02

How many playthrough’s of Dark Souls II have you managed to accomplish? 2? 3? or are you still making your way through your first? No matter how long you have been trekking through the land of Drangleic you will be excited for this news; Bandai Namco have announced that from July 22nd you will be able to get your hands on the first of three new downloadable quests! Dark Souls II is already a game that you can easily invest 100+ hours into, and now we are getting even more!

Titled the Lost Crowns Trilogy, the new DLC will take players through new areas that come complete with new enemies, new challenge and new bosses! I am getting excited just thinking about it! The three chapters will be available for purchase separately or as a season pass for Steam and PS3 owners. Chapter 1; Crown of the Sunken King will be available from July 22nd, with Crown of the Old King following on August 26th and finally rounding off with Crown of the Ivory King on September 23rd.

dark-souls-ii-lost-crowns-trilogy-screenshot-03

We have the trailer for Crown of the Sunken King below, and you seriously have to check it out. We reviewed the Dark Souls II base game earlier this year and thought it was the best thing since “Sliced Bread – The Game,” so more content is always welcome. Let us know in the comments whether or not you will be stepping into Drangleic again this July, or if it is too soon for DLC. As always, stay tuned to Capsule Computers for all the Dark Souls II news as it becomes available.

Galore Review

Galore-BoxArt

Galore
Studio: Entertainment One, Hopscotch Films
Publisher: Film Camp
Format: Cinema (Reviewed at Sony Theatrette)
Release Date: June 19th – Buy Tickets Here

Overview

Teenagers live life in abundance – wavering on the brink of the present as if it were their last day. Premiered at the Berlin International Film Festival this year, Galore, scratches the surface of being young and the infinite possibilities of adventure, passion and true love tainted by curiosity, secrets, regret, and chaos. Well-known for his directing and screenwriting of short films and documentaries, including; ‘Words from the City’, Rhys Graham presents his debut feature Galore. Rhys poignantly explores the harsh reality for youth in the isolated outskirts of Canberra, by incorporating his own experience into the film.

Story

The Australian drama begins in the outback, with two lovers hunting one another in the backseat of a station wagon. To clarify, they are young teenagers embracing the pleasures of sex in shameful secrecy. The shame is questionable. As it turns out, Billie (Ashleigh Cummings, star in ‘Puberty Blues’) is having a raunchy affair with her best friend’s boyfriend, Danny (Toby Wallace from ‘Lucky Country’).

Galore-Screenshot-1.0

Galore is a coming-of-age story for teenagers and the dangers of being self-absorbed in a phase of corruption. The primary focus of the film is on the complicated friendship between Billie and Laura (Lily Sullivan from ‘Mental’). At the age of seventeen and nearing the end of highschool, the life-long best friends have moved on from childhood and are now transforming into young women. In the midst of the summer holidays, Laura confides in Billie that she wants to have sex with Danny for the first time. Yet, the audience knows that Billie is ‘crazy-in-love’ with Laura’s skater boyfriend and only seems to care about how this decision will impact the outcome of her affairs with Danny-boy.

The tangle of lies is the backbone for the narrative, provoking the audience to pity Laura for her oblivion and curse Billie for her indiscretion. However, Laura’s interest in her relationship changes when she meets Isaac (Aliki Matangi). The newcomer is a struggling teenager who is taken in by social worker and mother of Billie, Carrie (Maya Stange from ‘Garage Days’) to stay in their backyard caravan. The gentle-hearted young man shares the same passion as Laura for reading, encouraging her to follow her dreams of writing. It is interesting how the close bond that forms between the two is more convincing than the “love” triangle amongst Danny, Billie and Laura.

Galore-Screenshot-02

A minor incident on the day of Billie’s birthday triggers a chain reaction that significantly impacts on the protagonist. After a work shift at Kingsley’s Chickens, Laura and Billie ride their bicycle to the skate park to find Danny for the evening celebrations at Billie’s place. However, the skater is at the hands of a few disgruntled teenagers in the mood for a fight. The girls intervene and rescue Danny, although the birthday dinner plans fall through, when Laura leaves with her boyfriend instead of accompanying Billie. The seemingly random attack triggers the downfall of Billie, who realises that she can no longer hide her feelings for Danny.

Unable to face the messiness of her own deceit, Billie lashes out one night at a party and steals a car, only to then crash it and endanger the lives of her close friends, Danny, Laura and Isaac. While miraculously no one is injured (or so it may appear), the incident leads to irreparable damage and sets in motion the unravelling truth. If Billie had taken responsibility for her actions sooner and listened to her mother’s advice, “We’re more than just the love we get from people”, the aftermath would not have been so tragic.

Galore-Screenshot-03

On the outer-layers of Galore are the impending bushfires, sweeping in Canberra to destroy the homes, communities and memories of its inhabitants. From the start of the film, the audience are forewarned by the voiceover of Billie about the fires, yet the real threat is the burning chaos that arises from the mistakes of one teenager and their influence on their friends. The final moments of the film reinforce the harsh reality of teenage life; growing up means letting go of what we know and starting a new page.

Visuals & Audio

Awarded for the Australian Cinematographer’s Society Gold Award for Galore, Stefan Duscio perfectly captures the bushy, dry and barren outskirts of Australia’s capital city. The scorching heatwave and rising smoke from the bushfires create an impenetrable rippling effect, looming in the backdrop of each scene in the screenplay. What makes the atmosphere so powerful is the truth behind the devastating bushfires of 2003. The film crew shot Galore in the local areas of Canberra, including; Tuggeranong, Kambah and Woden, that were ruined by these bushfires a decade ago.

Christopher O’Young and Flynn Wheeler reunite to compose the score for Galore, after working together on Rhys Graham’s short film, ‘The Turning: Small Mercies’. The duo delivers a tranquil soundtrack comprised mainly of cello and guitar, which is true to the heart and soul of young people. With the addition of roaring crickets and the haze of summer in the Australian bush, the atmosphere will acclimatise to Aussie audience members.

Galore-Screenshot-04

Overall

Galore reinforces the overwhelming nature of adolescence and the confronting emotions that stem from a change in hormones for both males and females. The age we discover sex, lust, love and the feeling of being untouchable, is a point in time that teenagers lose themselves and their sense of direction. The film, Galore is defined by the stunning performances of Ashleigh Cummings, Lily Sullivan, Toby Wallace and newcomer, Aliki Matangi. However, the story overcomplicates the message for youth, as Billie’s recklessness is at the fault of her own bad life choices. While love can be as immense as life is, teenagers should not derange themselves into believing that they can escape heartbreak, tragedy, agony and the perils of adulthood. Rhys Graham offers the audience a good portrayal of teenage life; a fragile flame that can produce wildfire and destroy everything in its path, or light ablaze in the darkness as a source of hope for a new beginning.

6-5-capsules-out-of-10
Capsule Computers review guidelines can be found here.