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FEROCIOUS SHOWS OFF RELENTLESS WILDERNESS & BRUTAL COMBAT IN NEW GAMESCOM TRAILER

There are fates worse than death in tinyBuild’s action-packed dinosaur FPS adventure, coming this winter to Steam!

COLOGNE, Germany Aug. 20, 2025 – Indie game publisher tinyBuild, in collaboration with developer OMYOG, has unveiled a new trailer for FEROCIOUS as part of GameStar’s Find Your Next Game showcase during gamescom, alongside the news that the bloodthirsty dinosaur FPS will release on Steam this winter. FEROCIOUS walks on the wild side with wall-to-wall, unrelenting action!

  • Survival of the Fittest If you want to survive, you’ll have to use every weapon you can get your hands on. Pistols, shotguns, rifles, knives, and spears make up only a fraction of your arsenal. It’s kill or be killed, so make sure you’re the last one standing!
  • Face Off Against Dinosaurs, Shadowy Organizations & Other Horrors – Shoot your way through an army of mercenaries working for Manifesto, a mysterious organization with equally hidden motivations. Take aim at many fierce, ravenous dinosaurs waiting for the chance to rip your throat out. The island has a way of making your worst nightmares a reality.
  • Fight Your Own Battles or Have The Dinos Do Your Dirty Work – You can choose to dispatch brutal, bloody vengeance against the island’s many terrors yourself. Or you can control – er, ask – one of the dinos to take your foes out or even open unreachable doors for you!

OMYOG is a small team with big ambitions, and the studio can’t wait for fans of dinosaurs and indies to get their hands on FEROCIOUS when it releases at $24.99 this winter. Wishlist the game and play the demo on Steam now!

About OMYOG

FEROCIOUS is a cinematic survival shooter built by a team blending film and AAA game veterans. Leonard Saalfrank, inspired by King Kong, leads the vision, while Mark, ex-Far Cry and Battlefront II director, brings sandbox-level design expertise. Writers like Jörg Ihle and Dominik Hochwald add narrative depth from film, games, and theme parks.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, and Eastern Europe. https://www.tinybuild.com

Set course for the Delta Quadrant: Star Trek Voyager: Across the Unknown brings the beloved series back to games

Daedalic Entertainment and gameXcite put the U.S.S. Voyager’s fate in players’ hands

Hamburg, Germany – August 20, 2025 – Publisher Daedalic Entertainment and developer gameXcite are proud to announce Star Trek Voyager: Across the Unknown, a brand-new story-based survival strategy game set in the Star Trek™ universe and officially licensed by Paramount Consumer Products. The title is currently in development for PC and consoles.

Set aboard the U.S.S. Voyager and deep in the unexplored reaches of the Delta Quadrant, Star Trek Voyager: Across the Unknown invites players to relive—and redefine—the legendary starship’s journey back to earth. The game blends exploration, ship & resource management, roguelite elements, and meaningful choices. Experience crew dynamics and a fresh take on a beloved sci-fi universe — with what-if scenarios that open up new possibilities. 

Steam-Page: https://store.steampowered.com/app/2643390/Star_Trek_Voyager__Across_the_Unknown/

Player decisions shape both the fate of the crew and the configuration of the U.S.S. Voyager itself. With each playthrough, the ship becomes a different version of itself—reengineered and reimagined based on the path taken through the quadrant and the command decisions made along the way.

Star Trek Voyager: Across the Unknown is a project driven by passion—both for storytelling and for the legacy of Star Trek,” says Jonas Hüsges, COO at Daedalic Entertainment. We’re excited to bring the U.S.S. Voyager crew back into the spotlight in a way that feels true to canon while offering new narrative frontiers to explore.”

“As lifelong fans of Star Trek, we’re thrilled to contribute to this iconic universe,” adds Daniel Bernard, Game Director at gameXcite. This game isn’t just about nostalgia—it’s about giving players the conn and letting them chart their own course through the unknown.”

In Star Trek Voyager: Across the Unknown, players take command of the U.S.S. Voyager as it traverses 12 vast sectors of the Delta Quadrant. Along the way, they’ll manage systems and crew, engage in diplomacy, navigate difficult moral decisions, and face the unknown. Familiar faces return, but their fates may differ—reshaped by the captain on the bridge.

Star Trek Voyager: Across the Unknown is funded by the German Federal Ministry of Research, Technology and Space.

TM & © 2025 CBS Studios Inc.  © 2025 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved. 

About Gamexcite

Founded in 2016, gameXcite develops Mobile, PC and Console games based on popular IP. Based in Hamburg, Germany, gameXcite is a subsidiary of Jumpgate AB (Listed in Stockholm on NGM Nordic SME, ticker GATE).

About Daedalic Entertainment

​Daedalic Entertainment is a renowned publisher that has supported indie developers for over 18 years, bringing their titles to every major gaming platform. The lineup of games includes a diverse variety of unique titles, focusing on four distinct areas: storytelling, strategy, co-op games, and wholesome games. With an international team of around 45 employees, Daedalic is currently working with various development studios to create a new lineup of innovative games across consoles and PCs to market. Recent hits include New Cycle, Barotrauma, Unrailed!, Yield! Fall of Rome, Into the Emberlands, Deponia, Shadow Tactics, Inkulinati, Hidden Deep, Fling to the Finish!, and more. Please look out for upcoming games like Star Trek Voyager: Across the Unknown, The Occultist, Woodo, Bloodgrounds, Barotrauma Home & Harbor Expansion, The Fading of Nicole Wilson, Coins, Crown & Cabal and many more. Since April 2022, Daedalic Entertainment has been a subsidiary of the French publishing house, Nacon.

Bloober Team Reveals Cronos: The New Dawn Into the Factory Gameplay Video

Today during the Xbox @ gamescom Broadcast, Bloober Team revealed over nine minutes of new gameplay footage for Cronos: The New Dawn. Guided by Cronos’ Game Director, Wojciech Piejko, players are taken through the abandoned factory – ground zero for the disease that wiped out humanity in the 1980s.

The abandoned factory unveils new elements of the world that feed into the all-consuming atmosphere of Cronos. The Traveler cautiously walks through tight spaces, biomasses that engulf the facility’s original fixtures, and past the deserted military tents of those who first tried – and failed – to eradicate the disease we know as The Change.

This closer look at combat with the mutated enemies should let players know one thing: victory will be hard-fought, with expert resource management and awareness of your surroundings being the keys to unlocking the deeper story behind Cronos.

Cronos: The New Dawn is scheduled for release on Friday, Sept. 5, 2025 for Xbox Series X|S, PlayStation®5, PC (via Steam and Epic), and Switch 2.

Pre-order now on Steam, Epic, Gog.com, Microsoft Store, Nintendo and PlayStation. Players who preorder the Deluxe Edition get 48-hour early access starting Wednesday, Sept. 3.

About Bloober Team:

Founded in 2008, the Kraków-based studio Bloober Team specialises in creating deep and immersive horror games. With a team of over 250 creative specialists, the studio continuously pushes the boundaries of storytelling, delivering rich and complex narratives to players worldwide.

The studio’s award-winning portfolio includes titles such as the Layers of Fear series, Blair Witch, Observer: System Redux, and The Medium. Bloober Team’s most recent project, developed in collaboration with Japanese publisher KONAMI, was the highly anticipated remake of the iconic horror game SILENT HILL 2. The game has received widespread acclaim, earning positive reviews and numerous nominations and awards, including Game of the Year at the Horror Game Awards and Best Game of 2024 by IGN Japan.

In October 2024, the studio announced its newest title – Cronos: The New Dawn – a sci-fi survival horror game set to launch on September 5, 2025. Learn more about our projects by visiting our official website: www.blooberteam.com

NETMABLE UNVEILS NEW COZY CRAFTING ADVENTURE TITLE PROJECT BLOOMWALKER AT GAMESCOM 2025

LOS ANGELES – AUGUST 20, 2025 – Netmarble, a leading developer and publisher of high-quality games, announced an all-new cozy crafting adventure called Project Bloomwalker. Developed by Netmarble Neo, the game has made its first-ever public debut at gamescom 2025 where attendees can exclusively experience a playable demo at the Xbox booth.

Bloomwalker translates to ‘one who walks while blooming flowers,’ reflecting a vision of a world where the protagonist’s footsteps bring life back with every step. The title symbolizes the power of players to be a force of healing and renewal that transforms the world around them. Aboard their moving house, players and their adorable spirt companions called Oddling embark on a journey to explore uncharted territories, cleanse tainted landscapes, gather resources for crafting and decoration, and forge bonds with their Oddling friends as they prepare for new adventures.

Set in a once-beautiful land shared by humans and mysterious spirits, the game begins when a mysterious meteor crashes down that leaves an impact site so polluted that no life can survive. As the world suffers, Bloomwalkers appear who can wield power to restore life and heal the wounded earth. Taking on the role of a Bloomwalker, players will journey forth in their unique moving house to cleanse the polluted landscapes and rekindle the harmony of nature.

The difference between Project Bloomwalker and other crafting games is its moving house system. Instead of being tied down due to a misplaced base, players experience true nomadic freedom with their own mobile house. They can effortlessly relocate, uncover breathtaking landscapes and transform any location into their personal sanctuary that embraces the joy of a life on the move.

On August 20 (CET), a special developer walkthrough video for Project Bloomwalker was also unveiled during the Xbox @ gamescom 2025 Broadcast. This five-minute long clip, featuring gameplay played directly by the game’s development team, offers an early look at the game’s world built in Unreal Engine 5, along with its unique setting, diverse gameplay elements, and core activities that define the Bloomwalker experience. 

Project Bloomwalker is currently in development at Netmarble Neo, with more details to be shared later. Please visit the official X account to stay up-to-date with Project Bloomwalker

ⓒ Netmarble Corp. & Netmarble Neo Inc. All Rights Reserved.

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

Paradox Interactive and Haemimont Games Return to the Red Planet with Surviving Mars: Relaunched

Remastered Experience and New Content Coming Soon to Sci-Fi City Builder on PC, PlayStation 5, and Xbox Series X|S

STOCKHOLM and SOFIA, Bulgaria – Aug. 20, 2025 – Paradox Interactive, a publisher and developer of remasterpieces, today announced the upcoming release of Surviving Mars: Relaunched, an updated, expanded, and remastered edition of Surviving Mars, the award-winning sci-fi city builder originally released in 2018. Haemimont Games, the studio behind the original title, have created an updated version of their game that adds enhanced graphics, new UI, and new content never before seen in the original, bringing Surviving Mars to a new generation of colonists on modern gaming platforms. This version will include the newly updated original game alongside all existing DLC, from expansions to cosmetic additions, in one comprehensive experience – and offer players all-new gameplay features including Martian governance. Surviving Mars: Relaunched will be available soon for PC, PlayStation®5, and Xbox Series X|S, and will launch with a substantial discount for owners of the original Surviving Mars.

See the red planet like never before in the announcement trailer:

The award-winning sci-fi city builder is back – remastered, expanded, and more stunning than ever, in Surviving Mars: Relaunched. The mission remains: colonize Mars and survive the process, from exploration and infrastructure to welcoming human colonists and achieving long-term stability. In the Relaunched edition, there are new challenges to overcome, new strategies to plan, and an upgraded look and feel for a new generation of explorers.

Surviving Mars: Relaunched brings together the original colony management game from Haemimont Games, its entire catalogue of expansions, improved and reworked, from major expansions to cosmetics and radio stations, as well as the all-new Martian Assembly update. Upgraded graphics together with updated UI will give veteran players the definitive Surviving Mars experience, and provide an ideal launch point for new commanders as well.

Features of Surviving Mars: Relaunched will include:

  • The Award-Winning Martian Colonization Game, Remastered: Players must overcome the challenges of building a habitable, life-sustaining colony in a hostile environment, bringing in human colonists, and keeping them alive long enough to become self-sustaining. Relaunched brings a reworked UI to players for easier access to their toolset and upgraded graphics fidelity and lighting for modern systems.
  • The Full Expansion Catalog: Compete with other colonies with Space Race, introduce Animal Life with Project Laika, and terraform the martian desert with Green Planet – along with all major and minor expansions, cosmetics, and radio stations released for the original game.
  • New Gameplay Feature: The “Martian Assembly” update adds colony factions to the game, adding players’ greatest challenge yet to the unforgiving environment of Mars: politics. Colonists will adopt agendas and personal demands, allowing players to shape the society of their colonies’ future. Establish laws and policies, and even push for full independence from Earth!
  • Expansive Mod Support: Craft your own buildings, parks, or even a sci-fi mystery to share through the game’s extensive and convenient modding tools. Modding is integrated into the game across all platforms, making it easy to browse, install, share, and manage mods without ever leaving your colony.

Surviving Mars: Relaunched will be available on all listed platforms for a suggested retail price* of $39.99/£34.99/€39.99. Owners of Surviving Mars who purchase Surviving Mars: Relaunched on the same platform will receive a discounted price of SRP $19.99/£17.50/€19.99. For more details on receiving this discount, please consult the store page.

For more information on Surviving Mars: Relaunched, please visit https://www.paradoxinteractive.com/games/surviving-mars-relaunched

About Paradox Interactive

Paradox Interactive is one of the premier developers and publishers of strategy and management games for PC and consoles. The players are located all over the world but some of the biggest markets are North America, Western Europe and Asia.

The game portfolio consists of popular franchises such as Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, the Surviving games, Age of Wonders and Victoria. Paradox Interactive also owns the World of Darkness brand catalog.

For more information, please visit http://www.paradoxinteractive.com

‘Cozyvival’ Adventure Outbound Coming to Xbox Series X|S in the First Half of 2026

Microsoft debuts brand-new sea coast biome trailer during Xbox @ gamescom Live Broadcast

Macclesfield, UK – August 20, 2025. Pack your bags, start your engine, and prepare to live off-grid. Publisher Silver Lining Interactive and developer Square Glade Games have confirmed today that Outbound, the highly anticipated “cozyvival” camper van virtual roadtrip, is coming to Xbox Series X|S in the first half of 2026 alongside PC via Steam and PlayStation 5

The news broke during the Xbox @ gamescom Live Broadcast, where a brand-new gameplay trailer debuted, revealing a sun-soaked new biome, The Coast, inviting players to park their vans right on the sandy beach and build their perfect coastal getaway.

Attendees at gamescom can get behind the wheel early, as Outbound is playable now on the Indie Arena Booth, Hall 10.2 where the team will be waiting to welcome players with some Outbound goodies, including postcards of the game’s iconic views, and exclusive pins!

About Outbound

In Outbound, freedom is your destination. Dropped into a vibrant, utopian near-future with only a modest camper van, you’ll transform it into your dream mobile home and set out on a road trip of your own design. Play solo or with up to four friends in online co-op as you:

  • Build Your Dream Van – Expand and customise your rolling base with modular systems, paint jobs, furnishings, and decorations.
  • Harvest Nature’s Power – Use solar, wind, or water energy to live sustainably off-grid.
  • Live Sustainably – Grow crops, forage wild edibles, and cook wholesome meals on the road.
  • Explore Together – Journey across varied landscapes and discover hidden secrets in dynamic biomes.
  • Craft and Innovate – Refine resources, research new tech, and create tools to thrive in the wild.

Outbound is your invitation to step off the grid, follow the horizon, and discover who you are when the road is truly yours.

Outbound launches digitally on Xbox Series X|S, PlayStation 5, and PC via Steam in the first half of 2026. Outbound is available to pre-order on Xbox Series X|S and Wishlist for PlayStation 5 and PC via Steam now. 

About Silver Lining Interactive

Silver Lining Interactive is a brand new independent game publisher based in the North of England. Founded by a team of seasoned professionals for two decades, this studio has been a cornerstone of the indie game scene. With a passion for fostering creative talent and great games, Silver Lining Interactive is committed to bringing innovative, high-quality games to players worldwide, physically and digitally.

About Square Glade Games 

Square Glade Games is an independent game studio based in the Netherlands, founded by developers Tobi and Marc. Known for their debut title Above Snakes, which sold over 60,000 copies in its first six months, the studio combines technical expertise with a passion for immersive, stylised worlds. Their upcoming title, Outbound, became one of Steam’s top 50 most-wishlisted games following a successful Kickstarter campaign. Square Glade Games is committed to crafting unique experiences that blend creativity, technology, and community-driven development.

DISHING UP BEASTRO, A COZY COOKING ADVENTURE WHERE SAVING THE WORLD STARTS IN THE KITCHEN

Don your apron, prepare your ingredients and make sure the caretakers are full and ready for adventure

LOS ANGELES (Aug. 20, 2025)– From Timberline Studio, the creators of The Red Lantern, comes Beastro, a brand-new cozy cooking adventure with some real bite. In this sumptuous blend of cooking, laidback farming and delicious deckbuilding combat, players will learn that sometimes in order to save the world you’ve got to start with a really good meal.

Beastro will launch on Steam and Xbox Series X|S (available day one with Xbox Game Pass) in 2026.

In Beastro, play as Panko, a young, talented chef helping to run the local eatery. When Panko’s teacher goes missing, a mysterious visitor arrives with warnings of the dangers beyond the wall. It’s up to Panko to step up and take over the restaurant, farm and forage for ingredients and tend to patrons. But that’s not all, Panko also finds himself serving the Caretakers; brave adventurers sent to save the world. In this adventure, preserving peace starts in the kitchen. Through cooking minigames Panko will chop, sizzle and flip his way to success

Trouble is stirring beyond the village walls, and it’s up to Panko to make sure visiting Caretakers are battle-ready. Each Caretaker hails from their own flavor region, affecting their own tastes and preferences: some like it bitter, some like it sweet and some are just looking to fulfil their craving of the day. Craft thoughtful meals and balance the flavor profiles to boost their spirits, sharpen their skills and unlock new abilities. After devouring their favorite dish and unlocking various cards to curate their deck of attacks and abilities, Caretakers will set off from Palo Pori to wield their new abilities against the ravenous monsters just beyond the wall.

Upon the Caretakers’ return from their expeditions, players will relive and act out their adventures through a puppet show featuring turn-based battles, careful decision making and monstrous spoils to cook up later. Success awaits adventurers who carefully plan their attacks and prepare ahead of time – after all, nobody can save the day on an empty stomach.

Prepare to cook up a storm and support the heroes of Palo Pori when Beastro launches in 2026 on PC and Xbox Series X|S. For more information, visit www.beastro.game

About Timberline Studio:

Timberline Studio is an independent game studio based out of Los Angeles, CA and our homes. We build games that explore vibrant worlds with unexpected characters and stories. That desire stems from our diverse team, which brings varied perspectives, identities, and backgrounds into our creative process. We pride ourselves on building a team combining both experienced members of the industry and untapped talent who are seeking to find their place to shine and grow. Timberline is built on the mindset that we are here to make great games and better ourselves as a team and studio.

Forge A Legendary Path Across Gielinor in RuneScape’s First-Ever League with ‘CATALYST’, Launching September 15th

Face accelerated progression, explosive XP rates, and epic rewards in the first RuneScape League ‘CATALYST’

Wednesday, August 20th, 2025, Cambridge, UK. Get ready to rewrite the rules and bend RuneScape to your will in the eagerly-anticipated first ever RuneScape League, ‘CATALYST’ arriving for RuneScape members on September 15th. 

Start fresh and jump into the familiar surroundings of Lumbridge Castle to take part in a thrilling limited-time game mode with explosive XP rates, game-changing relics, and a unique list of tasks to conquer.

In CATALYST, tasks come in all shapes and sizes, so whether you’re slaying goblins or taking down an entire horde of tormented demons, there’ll always be a new challenge awaiting you. Completing tasks will earn you League Points and give you the power to unlock Relics which are insanely powerful upgrades that shape your journey and elevate your playstyle. As hinted at in the Leagues CATALYST trailer, players will be able to utilise brand-new relics such Farming Frenzy and Golden Footed, as well as some fan-favourites from Old School RuneScape Leagues to give them powerful passives along with a unique edge across a variety of skills.

Collect League Points to move higher up the CATALYST League HiScores and become immortalised as one of the greats in RuneScape Leagues history. All players in the League will go home with a decorated Leagues Trophy, but only the best will secure the rare and coveted Dragon Trophy. And the fun doesn’t end when the League does, as hard-earned points can be exchanged for exclusive themed rewards back in the main game. 

RuneScape: CATALYST kicks off on September 15th and runs until November 16th. RuneScape is available now on PC, Steam, iOS, and Android, complete with cross-platform progression and play on PC and mobile.

About Jagex

Jagex is a leader in creating deep and engaging forever games that empower communities across PC, mobile and consoles. Jagex’s flagship MMORPG, RuneScape, has welcomed over 300 million player accounts to its world and is a $1billion + lifetime revenue franchise.

Today the RuneScape franchise exists beyond live operations; its titles are forever games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly active worlds and our community-focussed development ethos empowers players to have a real say in how each game is shaped. The most recent entry in the RuneScape franchise, RuneScape: Dragonwilds, launched into Steam Early Access in 2025. An open world survival crafting experience set in the RuneScape universe, RuneScape: Dragonwilds welcomes existing fans and new players alike to the ever expanding and evolving world of RuneScape. Jagex is headquartered in Cambridge, United Kingdom.

JOYCITY Announces FreeStyle Football 2: A Next-Generation 5v5 Team Sports Experience Launching Globally Q2 2026

Unreal Engine 5-powered Console Title to Bring High-Intensity Cooperative Football Gameplay, Distinctive Characters, and Deep Customization to Xbox Game Pass and PlayStation® 5

 (Seoul, South Korea) – August 20, 2025 JOYCITY, in partnership with game developer WOORE, today announced FreeStyle Football 2 (FSF2), a premium 5v5 team football (soccer in North America) game designed for next-generation consoles. Built on Unreal Engine 5 and launching on Xbox Series X|S, day one with Xbox Game Pass Ultimate, and PlayStation 5 in Q2 2026, FSF2 blends the speed and strategy of real football with the personality-driven gameplay that JOYCITY fans have come to expect.

View Freestyle Football 2’s game announcement trailer:

In FreeStyle Football 2, each of the 12 characters available at launch will feature unique skills that dramatically shape playstyles, whether it’s delivering lightning-fast passes, boosting teammates’ morale, or unleashing a power shot at the perfect moment. Every match is about teamwork, precise coordination, and tactical depth, with players controlling one character each in intense 5v5 online battles.

Key Features

  • 1 Player, 1 Character Control System: Delivers a more realistic and dynamic football experience that truly makes players feel like they’re on the field.
  • Unique Characters & Skills: 12 distinctive players at launch, each with unique abilities and playstyles.
  • Story Mode: 10-20 hours of single-player gameplay, exploring each character’s backstory.
  • Collection & Customization: Extensive options to personalize characters and express individual style.
  • Club System: Form football clubs to compete in ranked divisions, manage strategies, and engage in merchandising and fantasy leagues via a companion app.
  • eSports Ready: Built for competitive play, with dedicated servers and systems designed for tournaments.
  • Global Flair: Play on creative, realistic fields inspired by iconic locations worldwide.

The game will be available in multiple editions, including Basic, Premium, Deluxe, and Limited Club Edition, with monetization through a familiar console framework of Season Passes, DLC, and ongoing content updates.

FreeStyle Football 2 isn’t just about scoring goals, it’s about the thrill of building plays, working as a unit, and celebrating every hard-earned victory with your team,” said Myungsu Kim, CEO at WOORE. “With our deep customization, club system, and eSports-ready design, our goal (pun intended) is to provide the complete football gaming experience to the players around the world!”

FreeStyle Football 2 will launch in English, Japanese, Korean, Chinese (Traditional & Simplified), Spanish, French, German, and Portuguese, bringing its unique brand of team-based sports action to players worldwide.

About JOYCITY

JOYCITY is a premier developer and publisher of online games, renowned for delivering outstanding gaming experiences across console, PC, and mobile platforms. The company has built a strong reputation in sports gaming with the global success of 3on3 FreeStyle, while also achieving acclaim with popular titles such as Gunship Battle: Total Warfare and Pirates of the Caribbean: Tides of War.

About WOORE

WOORE is a game development studio founded by CEO Myungsu Kim and CTO Insoo Song, the original creators of FreeStyle Basketball and FreeStyle Football. Established in 2021, WOORE is led by a team of experts with vast console and online gaming experience, with the studio’s debut effort inspired by a deep passion for football.

Embrace a Familial Fate in a SNES-inspired JRPG Adventure, Shrine’s Legacy, on October 7th, 2025

[United States] – August 20, 2025Positive Concept Games and indie.io are delighted to announce that the classical JRPG, inspired by the heyday of 16-bit SNES gaming, Shrine’s Legacy, will launch on October 7th, 2025 on Steam. Playable in single and co-op modes,  Shrine’s Legacy whisks players away to Ardemia, a magical world under siege from a returning evil. The only chance for saving the world lies in uniting the Sword of the Shrine with the elements of magic – but the price the heroes have to pay might be too steep for them to bear. 

The Dark Lord Aklor returns after a centuries-long banishment, with his minions spreading across the land. Rio, heir to the Sword and a direct descendant of the hero who once banished the evil from the land is ripped out of his idyllic existence as the evil army descends on his village. Saved only by the timely intervention of Reima, a mage desperately seeking the Sword, he and his new ally face a monumental task: Uniting the eight elements scattered across Ardemia for a chance to defeat the evil once again and save the world. 

No struggle comes without a cost: As Rio and Reima travel across the land, they will see loss, sorrow, and grief as Aklor’s army spreads across the world, bringing pain and misery everywhere they go. They will suffer their own losses and have to come to terms with them – just how much are they willing to sacrifice to save the world from certain doom? 

Embracing its JRPG roots, Shrine’s Legacy combines a complex, multi-layered story with real-time combat and rewarding exploration. Rio focuses on melee, with well-timed attacks and movement crucial to realizing his full potential as he unlocks the magic of the Sword of the Shrine, while Reima relies on a wide array of spells to overcome obstacles in their way. 

Their diverse skills are necessary to succeed in the desperate quest for victory over Aklor: A single player can switch between the two characters at any moment during gameplay – or they can invite a friend, configure a second controller, face Aklor and his minion together at the same time, sharing a single screen. 

Awaiting them is an expansive world full of dungeons to delve into to uncover new treasures and develop both protagonists using an elegant JRPG progression system, unlocking new abilities and spells. Beyond them lies a vast overworld full of intriguing characters and stories to experience, and a gripping, well-paced story – all brought together by smooth pixel graphics inspired by the heyday of 16-bit gaming when SNES reigned supreme. 

Ready to face Aklor? Shrine’s Legacy will launch on Steam on October 7th, 2025.

ABOUT POSITIVE CONCEPT GAMES

Positive Concept Games is an independent studio founded by lifelong friends Joseph Duke and Alan Gabbard, based in Indiana. Officially registered in 2020, the studio’s origins trace back much further—Shrine’s Legacy, their current project, began as a passion project during their high school years and started to take its modern shape in 2016. Joseph serves as Technical Director, bringing years of personal modding and game development experience that began on his dad’s PC. Alan, the Creative Director, found his love for game development after playing Final Fantasy IX as a kid.

Today, Positive Concept Games is supported by a close-knit team of two level designers and a rotating group of freelance pixel artists and digital illustrators. United by friendship and a love for classic RPGs, the studio is dedicated to crafting heartfelt, imaginative games built on years of shared creativity.

ABOUT INDIE.IO

indie.io is home to hundreds of the world’s most innovative independent video games and developers. Founded in 2020 by Donovan Duncan and Ben Robinson – industry veterans with a collective 40 years of experience across the video game landscape – our mission is to provide support to independent developers and set the standard for gaming creation, management, and promotion. Our tools and services include marketing, QA, playtesting, partnership deals, and distribution to all major platforms to maximize your visibility, revenue, and engagement to ensure long-term success – with no upfront costs. You may know us from Echoes of the Plum Grove, HumanitZ, the Dark Deity franchise, and Coromon!

We’re powered by a worldwide team of 35 remote employees; a mix of semi-professional esports players, developers, and gaming enthusiasts whose passion and technical know-how fuel the company’s mission. As industry experts, we dedicate ourselves to providing innovative marketing support services and integrations; as players, we want to discover and elevate the creators of exceptional, inspiring, and unexpected games of every genre. Join us on our quest to cultivate a vibrant global community of players and creators alike!