Pokken Tournament drops on the Wii U worldwide on March 18th after being available in arcades since mid last year but the Wii U version won’t just be a straight port, with some extra playable characters and support Pokemon as well as entirely new game modes exclusive to the home release.
Pokken Tournament will include 6 game modes. You have standard CPU battle, standard local multiplayer (which includes LAN Battle with two consoles to maintain 60 FPS or with one player on the GamePad and 30 FPS), online multiplayer (with ranked and friendly) and practice modes (with free training and a tutorial) which need to explanation.
A new mode called Ferrum League (based on the name of the region where this game takes place) will be where you spend most of your single player time. In what seems like a standard arcade mode, as players win their way through the league they unlock new harder leagues, new Pokémon, new support Pokémon and the number of selectable stages will also increase (there are 19 confirmed stages thus far). So far there are 16 confirmed playable Pokemon, it is unknown currently if there any left to be revealed. Each Pokemon can level up as it wins battles increasing their stats.
Players will also earn Poke Gold which can be used to buy clothes, hairstyles accessories for your custom trainer in the My Town mode. Any amiibo can be used to unlock these items as well. To celebrate the upcoming release and all this new information a brand new CGI trailer has been released which you can check out below.
Io-Interactive invites players to join Agent 47 on his very first assignment for the International Contract Agency this weekend on PC.
Scheduled to start at 17:00 CET on Friday 19th February and ending at 17:00 CET on Monday 22nd February. In North America, the PC Beta is scheduled to start at 08:00 PST on February 19th and ends on February 22nd at 08:00 PST.
Labeled “The Prologue”, the Beta takes place twenty years before the Paris Showstopper mission. Set in a secret ICA training facility, the Prologue features a pivotal moment in Agent 47’s life – his introduction to the ICA and very first meeting with his future handler Diana Burnwood. The Prologue features two free-form training hits, which will introduce players to the features and mechanics of the upcoming HITMAN game. The Prologue will also be available as part of the first episode of HITMAN releasing March 11th, 2016.
The only way to guarantee your access to the HITMAN Beta this weekend is to pre-order the game digitally on PC via Steam. Access to the HITMAN Beta is available for the pre-orders of the Full Experience andr Intro Pack.
HITMAN will launch on March 11th for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.
All pre-orders will also include the ‘classic’ REQUIEM pack which includes exclusive in-game digital items inspired by Hitman: Blood Money including the Requiem Legacy white suit, Blood Money shirt, tie and gloves, silenced ICA-19 chrome and white rubber duck explosive.
UBISOFT® AND SCHOLASTIC COLLABORATE ON NEW YOUNG ADULT BOOK SERIES “LAST DESCENDANTS” BASED ON THE ASSASSIN’S CREED® UNIVERSE
SYDNEY, AUSTRALIA — February 19, 2016 —Ubisoft® and Scholastic have announced a collaboration on a new young adult book series, Last Descendants, based on the hit video game franchise Assassin’s Creed®. Written for readers ages 12 and up by award-winning author Matthew J. Kirby, the first book in the “Last Descendants” series will launch simultaneously in September 2016 in the United States, Canada, United Kingdom, Australia, and New Zealand. The second book will follow in January 2017.
Last Descendants is an action adventure, historical fiction saga featuring a group of teens caught up in the centuries-old Assassin-Templar feud. Inspired by the popular video game series, the first book is set concurrently in the present-day, 1860s New York City, and during the Spanish conquest of the Aztec Empire and will feature historical figures including William “Boss” Tweed, Hernan Cortes, renowned opera singer Adelina Patti, among others.
“Collaborating with Scholastic combines our shared passion for storytelling and using history as our playground to bring a new story to life,” said Aymar Azaizia, Head of Content at Ubisoft. “The Last Descendants book series represents a great opportunity to further develop the Assassin’s Creed universe in a way that appeals to both newcomers and existing fans.”
“Assassin’s Creed is an immersive world filled with rich and engrossing historical settings that teens will be drawn to again and again,” said Debra Dorfman, Vice President and Publisher, Global Licensing, and Media Consumer Products, Scholastic. “Scholastic has a proven track record of bringing major franchises to the publishing world and we are excited to introduce these thrilling novels by author Matthew J.Kirby to readers everywhere.”
More about Last Descendants:
Nothing in Owen’s life has been right since his father died in prison, accused of a crime Owen is certain he didn’t commit. Monroe, the IT guy at school, might finally bring Owen the means to clear his father’s name by letting him use an Animus — a device that lets users explore the genetic memories buried within their own DNA. The experience brings Owen more than he bargained for. During a simulation, Owen uncovers the existence of an ancient and powerful relic long considered legend — the Trident of Eden. Now two secret organizations will stop at nothing to take possession of this artifact — the Brotherhood of Assassins and the Templar Order. It soon becomes clear to Owen that the only way to save himself is to find the Trident first.
Under the guidance of Monroe, Owen and a group of other teenagers enter a simulation of memories they all share within their DNA: the 1863 draft riots in New York City. Owen and his companions will find themselves tested on the gritty streets of New York, and their experiences in the past will have far-reaching consequences in the present.
About the author
Matthew J. Kirby is the critically-acclaimed author of the middle-grade novels Icefall, which won the Edgar Award for Best Juvenile Mystery and the PEN Center USA Literary Award; The Clockwork Three, which was named a Publishers Weekly Flying Start; Cave of Wonders from the bestselling Infinity Ring series, and The Lost Kingdom. His books have been named to the New York Public Library’s 100 Books for Reading and Sharing and the American Library Association Best Fiction for Young Adults lists. Kirby is also the author of the forthcoming young adult gothic thriller, A Taste for Monsters (September 2016). He lives in Salt Lake City, Utah with his family.
About Assassin’s Creed
Initially launched in 2007, Assassin’s Creed games have sold more than 96 million units worldwide, and the franchise is now established as one of the best-selling series ever. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into other entertainment experiences including comic books, mobile games, novels, as well as a feature-length movie currently in development.
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2014–15 fiscal year Ubisoft generated sales of €1,464 million. To learn more, please visit www.ubisoftgroup.com.
About Scholastic
Scholastic Corporation (NASDAQ: SCHL) is the world’s largest publisher and distributor of children’s books, a leading provider of print and digital instructional materials for pre-K to grade 12, and a producer of educational and entertaining children’s media. The Company creates quality books and ebooks, print and technology-based learning materials and programs, comprehensive classroom magazines and other products that, in combination, offer schools customized and solutions to support children’s learning both at school and at home. The Company also makes quality, affordable books available to all children through school-based book clubs and book fairs. With a 95 year history of service to schools and families, Scholastic continues to carry out its commitment to “Open a World of Possible” for all children. Learn more at www.scholastic.com.
The first DLC map pack, for the No. 1 top-selling video game of 2015, Call of Duty®: Black Ops III Awakening from Activision Publishing, Inc. and developer Treyarch, is available now on PlayStation 4 and coming to Xbox One and PC on March 4, 2016.
DLC 1: Awakening features:
Skyjacked: High above urban Zurich, Skyjacked is a modernized version of the popular Call of Duty®: Black Ops II multiplayer map Hijacked. Utilizing the new core movement system featured in Black Ops III, this map gives players new ways to explore the environment, while still retaining the same fast and frenetic gameplay players love.
Splash: Dive into battle in this abandoned water park, featuring a vibrant and colourful environment, including waterslides, a wrecked pirate ship and a lazy river. Splash encourages an open flow of combat with opportunities for underwater gameplay.
Gauntlet: Delivering three unique environments within one action-packed map, Gauntlet showcases Treyarch’s classic three-lane map structure, transporting players into battle through a sprawling jungle, sub-zero artic zone and rainy urban cityscape.
Rise: A versatile multiplayer map, Rise is set in the snowy outskirts of Zurich in the middle of an ongoing construction site for a massive subterranean Coalescence research campus. With multiple engagement areas throughout this larger map, each section caters to different styles of gameplay.
Awakening also introduces the first chapter of Call of Duty: Black Ops III’s Zombies DLC adventure with Der Eisendrache picking up where The Giant left off. Set in a chilling medieval Austrian castle during World War II, players will embark on an epic 4-part journey with the Origin characters Richtofen, Nikolai, Takeo and Dempsey, spanning the DLC season. The ancient site on which the castle sits was the scene of unspeakable horror where massive deposits of Element 115 have recently been discovered. Players will discover a variety of exciting plot twists and surprises as they survive waves of the undead.
Call of Duty: Black Ops III Awakening DLC Map Pack is available at a discounted rate via the Call of Duty: Black Ops III Season Pass**, which features all four DLC Map Packs planned for the year, as part of the discounted bundle offered at a suggested retail price of $64.95. Individual purchase of DLC Map Packs is at a suggested retail price of $19.95. Call of Duty: Black Ops III is rated R18+ for high impact violence and online interactivity.
*Awakening DLC content not available on PS3 or Xbox 360.
**Season Pass content not available on PS3 or Xbox 360. Downloadable content in the Season Pass may be sold separately. If you purchase the Season Pass, do not also purchase these standalone DLC Map Packs, as you will be charged for them. Season Pass and DLC Map Packs may not be available on all platforms or in all territories. Pricing and release dates may vary by platform. Call of Duty: Black Ops III game required; sold separately.
MIGHT & MAGIC® HEROES® VII FREE DOWNLOADABLE CONTENT NOW AVAILABLE
Dive into UNITY, the first half of The Lost Tales of Axeoth
SYDNEY, AUSTRALIA – February 19, 2016 – Ubisoft® has released UNITY, the first of two free downloadable content pieces for the turn-based strategy game Might & Magic® Heroes® VII. For 20 years, Might & Magic Heroes titles have combined a deep fantasy universe with a complete strategic experience, with a rich RPG progression and a strong story narrative. UNITY is the first part of The Lost Tales of Axeoth, a free two-campaign downloadable content piece which brings scripts that were originally written for Heroes of Might & Magic® IV to life.
In UNITY, players will take control of the Academy faction through the story of Genevieve Seymour, whose odyssey takes place in a new and unexplored world in the aftermath of the Reckoning. This event destroyed the world of Enroth and centenarian knowledge of magic. Genevieve aims to recollect the lost spells and to create a brand new philosophy of magic: the Theory of Unity. But her quest is not without pitfalls, as few sorcerers want to give up their precious knowledge.
UNITY features 10 hours of extra gameplay across five new maps, and includes more than 80 returning characters and creatures from Heroes of Might & Magic IV. The Lost Tales of Axeoth have been developed as a mod for Might & Magic Heroes VII, and all the new game elements available can also be used freely by fans to create their own maps and mods.
The Lost Tales of Axeoth is being developed by Limbic Entertainment, a team of devoted Might & Magic fans, who are celebrating the franchises’ 20th anniversary by recreating and updating the fan-beloved Heroes of Might & Magic IV within Might and Magic Heroes VII.
The Lost Tales of Axeoth: Unity is now available for free as part of the 1.7 update for Might & Magic Heroes VII.
Limbic Entertainment is an independent game development studio based in Germany. Limbic’s core competences are game design, programming, hosting and maintaining games. Since Limbic was founded, the company has released more than 60 product versions, published in more than a dozen languages. Limbic has been a third party developer for Ubisoft for about four years now. Their latest work with Ubisoft was on Might & Magic® X Legacy. For more information, please visit http://www.limbic-entertainment.de.
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2014-15 fiscal year Ubisoft generated sales of €1,464 million. To learn more, please visit www.ubisoftgroup.com.
Master of Orion Voice Cast Announced: Mark Hamill,Alan Tudyk, Michael Dorn Headline Reboot of a Legend
Collector’s Edition Available February 26, Granting Early Access to the Stars!
February 19, 2016 — WG Labs is raising the curtain with specific details about the Master of Orion voiceover cast. In addition to AAA graphics and updated gameplay, the renowned 4X strategy game delivers an amazing voice cast comprised of legendary actors from science fiction, horror and video games. This carefully selected ensemble of talented performers has been recruited to bring the iconic aliens, robots and celestial entities from Master of Orion to life. Early access to Master of Orion and this impressive celebrity lineup becomes available on February 26th with the purchase of the Collector’s Edition.
“The original Master of Orion captured the hearts of gamers with solid gameplay and a rich, diverse universe where every choice makes a difference,” stated Chris Keeling, Director of Product Vision at WG Labs. “Having some of the most iconic science fiction, horror and video game voice talent lending their skills to the game only helps us realize this amazing universe in even more exciting ways.”
Headlining the cast is Mark Hamill (Star Wars Saga) in addition to Alan Tudyk (Firefly), Michael Dorn (Star Trek: The Next Generation), Kat Cressida (Haunted Mansion), John de Lancie (Star Trek: The Next Generation), Robert Englund (A Nightmare on Elm Street), John Kassir (Tales from the Crypt), Dwight Schultz (Babylon 5), Nolan North (Uncharted series) and Troy Baker (The Last of Us) among many others.
Even more exciting, explorers will be able to get a head-start on mastering Orion with Early Access by purchasing the Collector’s Edition of Master of Orion on February 26 via Steam and GOG.com, retailing at AUD $56.99 and NZD $59.99. The Master of Orion Collector’s Edition purchase points can be accessed at the link below:
Included in this version are the first three legendary Master of Orion titles, retro pixel ship skins, a beautifully detailed digital art book, modernized orchestral soundtrack by the original composer of the Master of Orion series and an exclusive new race only available in the Collector’s Edition: the Terran Khanate.
The full Master of Orion voice over cast list in alphabetical order is below:
Troy Baker: Klackon Advisor, Psilon Emperor
B. Blanc: Bulrathi Advisor, Meklar Advisor, Meklar Emperor
Kat Cressida: Mrrshan Empress
John de Lancie: Human Emperor
Michael Dorn: Narrator
Robert Englund: Terran Emperor
Nika Futterman: Darlok Advisor, Mrrshan Advisor
Jean Gilpin: Klackon Emperor
Mark Hamill: Alkari Emperor
John Kassir: Alkari Advisor
Misty Lee:, Silicoid Advisor
Sumalee Montano: Terran Advisor
Nolan North: Darlok Emperor, Sakkra Emperor
Dwight Schultz: GNN Anchor
Roger Craig Smith: Sakkra Advisor
Fred Tatasciore: Bulrathi Emperor, Silicoid Emperor
Master of Orion is a modern rebirth of the critically acclaimed sci-fi strategy game. The forerunner of the influential “4X” style, Master of Orion builds on the iconic eXplore, eXpand, eXploit, and eXterminate, gameplay that the original game pioneered. This reimagined title stays true to its legacy, delivering on the promise of deep strategy, hard fought battles, diplomacy, and exploration—all with a healthy dash of humour.
Players can expect a fresh perspective on the original 10 races, each offering different styles of play. Within thousands of ever-changing galaxies, hundreds of unique technologies, and dozens of ships waiting to be tested, no two games will ever be the same.
WG Labs is an organizational unit within Wargaming that acts as a breeding ground for new ideas and solutions. We believe that people and companies with great ideas should be given an opportunity to shine and those with talent should be nurtured.
WG Labs is aimed at testing and implementing innovative projects created within Wargaming or shared with us. It will generate, evaluate, and launch in-house products that go beyond the company’s paradigm, as well as support external development teams in game’s creation and publishing.
Here we experiment with new game mechanics, platforms, services, business models, and create new products at the company’s studios in cooperation with 3rd party developers.
Wargaming will work with internal and 3rd party studios worldwide, publishing games across a number of platforms. We believe that good ideas become great when working together and are open for collaboration.
To learn more about WG Labs and also submit your project, please visit:
FUNimation Entertainment has announced that they have acquired the rights to distribute Mamoru Hosoda’sThe Girl Who Leapt Through Time. The award-winning film will be available on home video in North America this summer. The release will be in time for the 10th anniversary of the film. Mamoru Hosoda has also directed Summer Wars, Wolf Children and the recent film The Boy and The Beast. FUNimation provided a synopsis of the film:
After waking up late, flunking her pop quiz, embarrassing herself on numerous occasions, and starting a fire in her home economics class, high school student Makoto Konno figures she’s just having one of those days. And just when she thinks she’s made it through, the brakes on her bike malfunction putting her on a collision course with a speeding train. The life-ending accident would have been the perfect end to the worst day ever, but the strangest thing happens—she leaps backwards in time. After unlocking her new ability, Makoto does what any teenager would do. She re-takes tests, corrects embarrassing situations, and sleeps in as late as she wants, never thinking that her carefree time travelling could have a negative effect on the people she cares about. By the time she realizes the damage she’s done, she only has a few leaps left to make things right.
Bandai Entertainment previously release the film on DVD in North America in 2008, which was followed by a Blu-ray release in 2011. FUNimation’s home video release will be available for pre-order soon. More information about it will be announced in the near future.
Tada Banri is a first year student at a law school in Tokyo. One year prior to entering university, he developed a serious case of amnesia following an accident. Through sheer coincidence, he meets and becomes friends with fellow first year student Mitsuo Yanagisawa on his first day of university. Mitsuo is the childhood friend of Kaga Kouko, another first year student. She has an unhealthy obsession with her alleged fiancé Mitsuo, and attempts to manipulate Tada into helping her stalk Mitsuo on multiple occasions. Their friendship group eventually evolves into a group of five, and they go through daily university life while trying to manage their own feelings and emotions and struggling to come to terms with their individual pasts and the present.
Story
Alarm bells should immediately ring when a Japanese series features an amnesiac as a protagonist. Amnesia is at the point of being a trope in Japanese fiction, albeit one that could be used much more effectively than certain other tropes. Series featuring amnesiacs can be more thoughtful than they might seem on the surface, but they do not typically portray amnesia realistically. It initially seems as if the author of the Golden Time light novels, Yuyuko Takemiya, does have at least a basic understanding of the effects of amnesia. The key word there is ‘initially’. While Banri does suffer from complete memory loss, his reactions to certain elements of his past are obviously artificial for the sake of being melodramatic. Many interactions between all of the characters are melodramatic, but despite the series going off the rails in its second half, it ends up being a somewhat realistic and occasionally thoughtful portrayal of university life and the effects and implications of amnesia.
The concept of a personality reset has a lot of potential in fiction. Banri’s character does slowly grow after he begins his first year at university. Unfortunately, even for an otherwise generic audience insert character, he is extremely cowardly. He does stand up for himself and others on a few occasions, but for the most part, he is one of the weakest and most socially inept characters in any anime and manga series ever, and that says a lot. Some allowances can be made due to his amnesia, but even that does not help much. Having his memories return was always a possibility, but instead of giving Banri an emotional reunion with everyone he knew before the accident, the original author gives Banri a series of increasingly frustrating experiences that seem to completely ignore how the human brain actually works. It may be helpful for viewers to know that the ending does right many of the wrongs created by the author, but it is hard to say whether or not this is thanks to the production team of this adaptation.
The other members of Banri’s group are surprisingly three dimensional. Oka Chinami is a member of the film club along with Mitsuo. Her big reveal later on in the series feels natural, and the emotional impact it has on her is explored for a while. Oka eventually ends up fading mostly in the background, but she does play an important role. The character nicknamed Nijigen-kun (2D-kun) also plays a vital role in important events. He is an archetypal otaku, but he is a surprisingly strong character on his own. He genuinely cares about the three dimensional friends he has. Kaga Kouko is the last, but certainly not the least, character in the main group. Her tendency to stalk Mitsuo in the opening episodes is annoying, but she eventually stands out as one of the better female leads in recent romantic drama series. She constantly berates herself for being stupid, but even if she is a little immature at times, she is caring and thoughtful.
Kouko’s interactions with Banri are mostly realistic, so much so that a couple of scenes may be difficult for some viewers to watch. A significant portion of Golden Time is hard to watch simply due to its sheer idiocy, but it does one thing better than other romantic dramas do. It does not unnecessarily introduce a character for the sole purpose of coming between the couple, in this case Banri and Kaga, after they realise how they feel about each other. This may be because his amnesia is literally the real antagonist, however. The ghost of his past is somehow able to cause him to have constant bad luck. Ghost Tada Banri does give an insight into Real Banri’s past, but he is overused for dramatic purposes. Running gags in this series are not funny either, and the events involving the religious cult early on are just disturbing, albeit possibly realistic. There are so many reasons to dislike this series, such as the amount of times Tada Banri’s name is said, but it is still engaging because of the positive aspects of its characters.
Visuals
This show does not stand out visually, but it does have its moments. Some scenes can be rather detailed, and the animators do a decent job of representing Banri’s abnormally flexible states of consciousness through his expressions. Banri’s character design is as unoriginal as would be expected from most anime series these days, and the same goes for his sidekick Mitsuo. Oka stands out more than female characters in anime and manga usually do; she is not only significantly shorter than everyone else, but has a major change of hairstyle during the latter parts of the series.
Being a series set in a university instead of a high school, there are plenty of opportunities to show off the characters in different outfits. Banri’s high school friend Linda is seen in a variety of different outfits in the present and in flashbacks to the past. The subtle differences between her appearance on each occasion is minor but noticeable. The character who stands out the most is Kaga Kouko. Her rich background is clearly evidenced by her fancy dresses, lipstick and high heels. It is refreshing to see more than just plain sailor outfits in every episode. The utterly ridiculous nature of this series provides plenty of opportunities for fan-service, but in a welcome move, the fan-service is surprisingly limited except for a few shots. It is equal opportunity, at least, and a couple of unusual episodes even have Banri cosplaying.
Anyone considering purchasing Madman Entertainment’s release should note that the subtitles are hard subtitles and therefore cannot be turned off. It may be that Sentai Filmworks’ release also uses hard subtitles.
Audio
The background music initially seems to be as generic as anime music can be, but this changes as the series progresses. Yukari Hashimoto provides a score that fits with the emotional tone of the series, which is a remarkable achievement given how fluid the emotional tone is. The music does give away the true tone of many scenes before the dialogue and visuals make that clear, but this is more of a problem with the placement of the music and not the music itself. The variety of songs used in each episode decreases noticeably towards the end of the series, although the music is just decent enough to prevent this from being a major problem. The opening and ending songs are better than regular pop songs; they are not annoying, but are not as memorable as other anime songs. The voice actors do a decent job portraying their characters, but none of them give a standout performance.
Extras
The textless opening and ending animations are included on the fourth disc. These animated sequences are as generic as it gets for opening and ending animations in modern anime series, but they are not necessarily bad.
Overall
On the surface, Golden Time appears unoriginal and unintelligent. Despite all odds, it manages to be entertaining and even thoughtful at times. Unfortunately, whole scenes are wasted due to bad writing, bad source material and/or bad direction. If this adaptation of the source material is faithful, then it often seems as if the original author does not care about how reality works. The laws of probability are discarded almost immediately, but the characters and their interactions are represented realistically on at times. If these moments comprised the entirety of these 24 episodes, then this series would stand out amongst the other romantic dramas that pop up each year. While it may ultimately fail at that, instead being frequently frustrating and downright stupid, it somehow manages to be one of the more engaging anime adaptations of 2013. It is somewhat unique, and it is refreshing to watch an anime series based on university students instead of high school students, if nothing else.
Capsule Computers review guidelines can be found here.
Author’s Note: The original score attached to this review was incorrect due to a typing error and has been updated by the author.
To mark the upcoming release of Far Cry Primal, Ubisoft teamed up with accredited master carver and stone mason Nick Roberson to create a modern man cave in stone. No detail was overlooked, as the man cave is outfitted with a coffee table, TV, pizza box, beer can, a PlayStation 4, and two PlayStation 4 controllers. Ubisoft has released a time lapse video of the master carver at work. It is quite a sight to behold as these familiar objects slowly emerge from Fletcher Band sandstone.
“This project was a great challenge for me and I really enjoyed seeing the modern and techy items come together in this natural form. The buttons of the controllers were certainly tricky but I’m delighted with the final results and the fantastic way they’ve been collated for the shoot,” said Nick Roberson.
Far Cry Primallaunches on PlayStation 4 and Xbox One on February 23, 2016. Windows games will have to wait until March 1st, 2016 for the PC release.
Focus Home Interactive and Enigami released the first gameplay trailer for their upcoming action-RPG Shiness: The Lightning Kingdom today. The trailer walks players though the game’s combat system, which features 1 vs 1 combo based combat from fighting games with traditional RPG elements like magical abilities.
The five playable characters and their special abilities are also introduced in the video. These special abilities will be key in solving the many puzzles players will encounter while exploring the world. Players are heavily encouraged to wander around the world of Shiness, as new abilities are found in parchments scattered around the world.
Kickstarted in May of 2014, Shiness: The Lightning Kingdom is scheduled to launch sometime this year. Supported platforms still have not been announced.