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Pre-Alpha Steam Keys for Press, Twitch & YouTube Available

Pre-Alpha Steam Keys for Press, Twitch & YouTube Available

**Note to editor – If you’d like a Steam key or to interview the Playwood Project team, reply to this email**

Assets www.wartile.com/press
Steam http://store.steampowered.com/app/404200
Kickstarter www.wartile.com/kickstarter

March 2, 2016 – Copenhagen, DenmarkPlaywood Project today launched their Kickstarter for hotly anticipated real-time strategy, WARTILE.
WARTILE is a medieval fantasy themed strategy game that invites the player to select a band of miniature figurines and embark on a campaign or a multiplayer match, set on gorgeous diorama Battle Boards. Figurines, their special abilities and your hand of godly and tactical cards are the tools to rule the board. Wartile captures the tabletop feeling, while adding its own digital style, magic and humor. Tactics weigh heavily in WARTILE, where a unique cooldown system adds the flavor of turn based games and gives you the time to outsmart, trap or even use Godly powers on your enemy.

“We’ve been hard at work for the last two years, and now, we feel ready to reveal to the world WARTILE!  We’re now looking towards Kickstarter to help secure the required funds we need to progress with the development of WARTILE.” said Michael Rud Jakobsen, Creative Director at Playwood Project.  “We’ve released a tentative pre-alpha tease on Steam for you to play and familiarise yourself with our miniature universe and hope that you love it as much as we do.  We really look forward to hearing what you think in our campaign comments.  It’s only with YOUR help that we can make WARTILE a bigger and better game.”

Game features

  • Beautifully crafted diorama Battle Boards, with a true tabletop feel
    •Take control of miniature figurines with an attitude
    •Assemble your deck of Godly and Tactical Cards
    •A new take on strategy – a cooldown system provides a refreshing take on the real-time strategy genre
    •Customize your units with weapons, armor & new abilities found throughout the game
    •Expand your collection of figurines & widen your palette of possibilities
    •Venture into the first Viking Campaign that’s rich in mythology, story and lore
    •Play against friends in quest oriented multiplayer matches or go full competitive

About Playwood Games

Playwood Project ApS was founded 2014 by Michael Rud Jakobsen, bringing with him 7 years of experience as Lead Game Designer/Game Designer on the upcoming HITMAN game, and, as artist on Kane and Lynch 2. The core of the team’s made up of Michael and Programmer Jens-Emil V. Kristensen and are supported by some really talented and experienced freelance developers. Simon Holm List is a veteran composer and sound designer with experience from Heroes & Generals, Gameglobe, several Hitman games and Kane & Lynch 2. Lead Animator Chris Ebelin has experience from the movie and games industry, including LEGO the Movie, Legend of the Guardians and Infinity Crisis. The last members of the team are 3D Artist Kaushik Saha, Technical Artist Lulian Drug and Concept Artist Chris Whelan.

Age of Wushu Dynasty’s First Major Update: The Imperial Court

Age of Wushu Dynasty’s First Major Update:  The Imperial Court

Los Angeles – March 2nd, 2016 – Mobile Martial Arts RPG Age of Wushu Dynasty, from developer Snail Games, has received its first major update – the Imperial Court. The new update introduces an additional martial arts school, as well as exciting new gameplay modes.

Masters Rise, Empires Fall

The Imperial Court update includes a number of new game features, as well as bug fixes and optimizations to core game mechanics, including:A new playable school — the Royal Guards

  • Balanced 1v1 and 5v5 Arena — Mount Hua
  • Strategic Guild War battle mode featuring up to 240 players
  •  Four new external and internal skills added to existing skill system
  • New Reforge function added for equipment management
  • Bug fixes and optimizations to existing system

To learn more about Age of Wushu Dynasty: Imperial Court and its new features, please visit our official web page: http://aowd.snail.com/en/

Along with the announcement, Snail has also released a new official trailer showcasing some of the exciting features fans can expect in the new update: https://youtu.be/1BJKBW2y_UY

 

The update is now available as an app store download. Players can download the pack and install it directly to upgrade their existing Age of Wushu Dynasty application.

About Age of Wushu Dynasty

Age of Wushu Dynasty is the mobile follow-up to Snail’s hit PC-based martial arts sandbox MMO Age of Wushu. Set in a period of strife and intrigue during the Ming Dynasty of China, Age of Wushu Dynasty transports players to a world of martial arts and assassins. Combining fast-paced, skill-based action with a unique “class-less” player progression system, Age of Wushu Dynasty establishes an open world multiplayer martial arts adventure for mobile.

About Snail Games

Founded in 2000, Snail Games has been a pioneer in new online gaming experiences for over 15 years. With dozens of titles in over 60 countries, including Ministry of War, Bounty Bay Online, and flagship martial arts MMO Age of Wushu, Snail Games continues to push the frontier of gaming through game development, publishing and hardware.

DiRT RALLY® TRAILER PUTS COMMUNITY IN THE DRIVERS SEAT

DiRT RALLY® TRAILER PUTS COMMUNITY IN THE DRIVERS SEAT
Larkspur, Calif., March 2, 2016 – Today Deep Silver and Codemasters released the DiRT Rally community trailer, showcasing the incredible driving skills of the game’s players who have raced 4.7 million clean stages to date on the PC release, ahead of the game’s launch on PlayStation® 4 computer entertainment system, Xbox One on April 5, 2016.

The video is available to watch now at youtube.com/dirtgame

The DiRT Rally Community Trailer is the result of an initiative by the team and the DiRT community who have sent in reams of gameplay footage, demonstrating the skill and talent of players who have been clocking hundreds of thousands of hours in the game since its release on Steam Early Access. The DiRT community footage showcases their best experiences with the game’s rally and FIA World Rallycross content.

“We were absolutely blown away by both the volume of footage we received and the amazing rallying skills our players have,” said Paul Coleman, Chief Games Designer. “It’s really humbling to see so many dedicated people taking the time to send us their videos. DiRT fans, we salute you, and we can’t wait to welcome console players to our awesome community soon!”

The DiRT Rally Legend Edition for PlayStation 4 and Xbox One is available to pre-order now. The DiRT Rally Legend Edition includes both the Fully Loaded MINI Pack and Fully Loaded Ford Pack, which unlocks and fully upgrades the MINI Cooper S and Ford Escort MK2 from the start of the game, gives an exclusive livery for the cars and provides a unique team mechanic with perks.

Gamers pre-ordering the digital edition of DiRT Rally will receive the Fully Loaded Rallycross Pack, which unlocks the Mini Classic Rallycross and provides the same benefits as the other packs.

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About DiRT Rally
DiRT Rally is the most authentic and thrilling rally game ever made, road-tested over 80 million miles by the DiRT community. It perfectly captures that white knuckle feeling of racing on the edge as you hurtle along dangerous roads at breakneck speed, knowing that one crash could irreparably harm your stage time.

Every stage tests you differently, as you race on the edge of control across snow, ice, tarmac and dirt and tackle a variety of weather types. As the car suffers attrition and stages string together, your dedicated rally team tries to keep you competitive and each rally becomes a marathon-like test of concentration and skill.

DiRT Rally also includes officially licensed World Rallycross content, allowing you to experience the breathless, high-speed thrills of some of the world’s fastest off-road cars as you trade paint with other drivers at some of the series’ best-loved circuits, in both singleplayer and high-intensity multiplayer races.

Join the DiRT team for the continuing road ahead and follow updates from the studio on Facebook (http://www.facebook.com/dirtgame) and Twitter
(http://www.twitter.com/dirtgame).

About Codemasters
Codemasters, the award winning video game developer and publisher, has a 30-year heritage. With titles distributed globally, Codemasters is a leading developer and publisher of driving and racing entertainment games including DiRT, GRID and the official BAFTA award-winning FORMULA 1 series of videogames. Since March 2010, Reliance Big Entertainment Ltd. (RBEL), a part of India’s Reliance ADA group, has been the principal shareholder (60%), alongside existing investor, Balderton Capital, the leading European venture capital firm. For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the best-selling zombie action Dead Island(TM) franchise, the critically-acclaimed Metro(TM): Last Light and the smash hit action adventure Saints Row IV(TM). Deep Silver is a wholly-owned subsidiary of Koch Media, GmbH, and also owns the development studios Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Deep Silver Dambuster Studios in Nottingham, UK. For more information please visit www.deepsilver.com.

© 2016 The Codemasters Software Company Limited (“Codemasters”). All rights reserved. “Codemasters”®, “Ego”®, the Codemasters logo, “DiRT”® and “DiRT Rally”® are registered trademarks owned by Codemasters. “RaceNet”(TM) is a trademark of Codemasters. All rights reserved. All other copyrights or trademarks are the property of their respective owners and are being used under license. Developed by Codemasters. Distributed by Koch Media GmbH, Gewerbegebiet 1, 6604 Höfen, Austria.

RISE WITH THE KNIGHTS CLASS TO PROTECT IN SKYFORGE

RISE WITH THE KNIGHTS CLASS TO PROTECT IN SKYFORGE

Discover The True Potential of Unrelenting Willpower in an All New Class Trailer

Amsterdam, The Netherlands – March 2, 2016 – Global publisher My.com is pleased to unveil an all new trailer featuring the Knight class from Skyforge. Developed by Allods Team and Obsidian Entertainment, Skyforge’s Knights are a subsidiary of the Tank classes. They are tireless defenders that never waiver under even the most devastating of strikes. Swearing their allegiance to Aelion’s permanent well-being, these Knights raised their shields high and made a solemn vow that not a single soul in their command would be lost again.

Watch the Skyforge – Knight Class Trailer video HERE: www.youtube.com/watch?v=072CX6c2blQ

To learn more about the Knight class, please check out the following link to the Knight Class overview article HERE: sf.my.com/us/news/announcements/knight-unwavering-defenders

Skyforge is a free-to-play MMORPG set in a universe where mortals and immortals use cutting-edge technology to fight for survival against mythical creatures and invaders from space. Players start as immortals, newly reborn into the world and vie to become gods themselves.

To download Skyforge free today, visit sf.my.com. To learn more about Skyforge, please visit sf.my.com, ‘Like’ it on Facebook, and follow the game’s development on Twitter @GodsofSkyforge for all the latest developer updates and news.

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About My.com

My.com comprises myMail, MAPS.ME, myTarget, and online and mobile games. Its mobile communications and entertainment services and apps facilitate people in pursuing their business goals – and let them relax and have a good time gaming in-between. Copyright © 2015 My.com.

For more information, visit my.com

WOLCEN: LORDS OF MAYHEM – FORMERLY CALLED UMBRA – COMING TO PC THROUGH STEAM EARLY ACCESS ON MARCH 24

WOLCEN: LORDS OF MAYHEMFORMERLY CALLED UMBRA – COMING TO PC THROUGH STEAM EARLY ACCESS ON MARCH 24 

Open World Action RPG Developer Solarfall Games Becomes Wolcen Studio

NICE, France – March 2, 2016 – Wolcen Studio – the video game development company formerly known as Solarfall Games – has announced that its new open world action role-playing game (RPG), Wolcen: Lords of Mayhem, is expected to release on Windows PC via Steam Early Access on March 24.

Successfully crowdfunded by over 11,000 backers on Kickstarter as Umbra, the renamed Wolcen: Lords of Mayhem’s Early Access debut will introduce players to the basics of its this hack-and-slash gameplay, progression systems and story. At release, players will be able to explore large segments of its expansive open world, which offers different opportunities for environmental destruction. Elemental abilities can react to specific features in the environment – water can conduct electricity, spreading fire can be doused by ice or water, and more. New characters can develop without class limitations, and there are already tons of loot, weapons, armor, potions and spells to discover.

Wolcen Studio will update Wolcen: Lords of Mayhem progressively with new mechanics as it advances through Early Access. Shortly after its initial release, players will be able to utilize one of the game’s core combat features, Apocalyptic Form, which lets characters evolve their special abilities and appearance according to each individual’s play style. Other planned bonuses include a fully fleshed out cooperative mode, advanced weapon and armor crafting mini-game, player housing, and the ability to transform player houses into challenging dungeons for the community to take on.

Wolcen: Lords of Mayhem’s dystopian storyline is set in a world of fantasy and intrigue. As a former army officer who goes on the run from authorities after mysteriously developing magical powers, players must survive monsters both human and inhuman to unravel the secrets behind the famine and disease corrupting the realm.

For more information, visit Wolcen: Lords of Mayhem on Facebook and Twitter.

About Wolcen Studio

Wolcen Studio is an independent video game developer located in Nice, France, dedicated to developing deep and rich action RPGs. Wolcen Studio works in partnership with Crytek and specializes in the use of CRYENGINE for game development. Wolcen: Lords of Mayhem is the first title developed by Wolcen Studio and is planned to be distributed on PC and consoles.

TWITCH AND PSYONIX ANNOUNCE OFFICIAL ROCKET LEAGUE CHAMPIONSHIP SERIES (RLCS)

TWITCH AND PSYONIX ANNOUNCE OFFICIAL ROCKET LEAGUE CHAMPIONSHIP SERIES (RLCS)

 

Twitch And Psyonix Team up to Organize Rocket League’s Official Competitive Organization in Exclusive Partnership

SAN FRANCISCO & SAN DIEGO, CA – March 2, 2016 – Twitch, the world’s leading social video platform and community for gamers, and Psyonix, developer of Rocket League, announced today an exclusive partnership to create the Rocket League Championship Series, the official competitive league for the award-winning sports-action title. In addition to being the exclusive broadcasting platform for the league, Twitch will manage RLCS operations and work alongside Psyonix to build the community and infrastructure to foster long-term growth of this critically-acclaimed game.

“From the moment we hit the pitch last July, we knew that Rocket League was a legitimate esport,” says Jeremy Dunham, Vice President, Psyonix. “Twitch and its streamers have been an instrumental part of our success since we launched last July, and that made them a perfect match for us. We couldn’t be more thrilled to be working with a team that we respect as highly as we do Twitch, and we can’t wait to show the world what we can do in esports together!”

“The Twitch community has collectively rallied around Rocket League to help it achieve organic success on our platform,” said Nick Allen, Director of Esports Operations, Twitch. “By working with Psyonix to build an official professional league around this grassroots phenomenon, Rocket League’s legions of players and fans can potentially turn their passion into a career.”

Starting in March, players interested in competing in the inaugural season of the Rocket League Championship Series can register in teams of three for a chance to win the very first Rocket League championship title. The three-month season kicks off with open qualifiers and will have a total prize pool of $75,000 USD. All matches will be played on the PlayStation®4 (PS4™) computer entertainment system and Windows PC with additional platform support to be revealed in the future.

All playoff tournaments will be broadcast exclusively on Twitch.tv/RocketLeague.

For more information, visit the official Rocket League Championship Series site at www.RocketLeagueEsports.com.

About Twitch

Twitch is the world’s leading social video platform and community for gamers. Each month, more than 100 million community members gather to watch and talk about video games with more than 1.7 million broadcasters. Twitch’s video platform is the backbone of both live and on-demand distribution for the entire video game ecosystem. This includes game developers, publishers, media outlets, events, user generated content, and the entire esports scene. Twitch also features Twitch Creative, a category devoted to artists and the creative process. For more information about Twitch, visit the official website and blog.

About Rocket League

Winner or nominee of more than 100 game of the year awards, Rocket League is one of the most critically-acclaimed sports games of a generation. Boasting a community of more than 12 million players, Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem that offers easy-to-understand controls and fluid, physics-driven competition. Available digitally on Xbox One, PlayStation®4 computer entertainment system, and Windows PC via Steam, Rocket League includes more than 100 billion possible customization combinations, a fully-featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the rules entirely.

To learn more about Rocket League, please visit www.RocketLeagueGame.com, “Like” it on Facebook, and follow it on Twitter @RocketLeague for all the latest developer updates and news.

About Psyonix

Based in San Diego, CA, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology. For more than a decade, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, Nosgoth, and the award-winning Sports-Action hit, Rocket League.

For more information, visit www.psyonix.com.

 

Watch it on YouTube HEREwww.youtube.com/watch?v=8BeelCXxL9s&feature=youtu.be

AMPLITUDE STUDIOS BRINGS DUNGEON OF THE ENDLESS TO XBOX ONE MARCH 16

AMPLITUDE STUDIOS BRINGS DUNGEON OF THE ENDLESS TO XBOX ONE MARCH 16

The Popular Rogue-like, Dungeon-Defense Game to Feature Updated Controls, Interface, and Classic Multiplayer Coop

Paris, France – March 2, 2015 – Award-winning indie developer Amplitude Studios will bring its popular dungeon-defense game Dungeon of the Endless to Xbox One on Wednesday, March 16. Coming with updated controls, an improved user interface, and the already critically-acclaimed single-player mode, the Xbox One version of Dungeon of the Endless also features a dynamic four-player cooperative multiplayer mode via Xbox Live.

“Being our first game on Xbox One, we have completely rebuilt it with a sensible, intuitive control scheme and an improved user interface, while keeping the tough addictive nature perfectly in tune with the PC original,” said Romain de Waubert de Genlis, creative director at Amplitude Studios. “We dare you to beat it on Easy mode.”

Released for the PC in October 2014, this Xbox One version of Dungeon of the Endless offers the same intense rogue-like, strategic dungeon-defense as the original while featuring an improved user interface and controls specially tailored for the console. Crash-landed on an alien planet, players must explore and manage a team of heroes, survive, and fight their way to the surface in a maze of retro-pixel-art styled randomly generated dungeons.

Dungeon of the Endless on Xbox OneFeatures:

  • Rebuilt for the Xbox One, Dungeon of the Endless offers an improved interface and updated control scheme.
  • Two-, three, and four-person Xbox Live cooperative multiplayer gameplay.
  • A distinct rogue–like, do-or-die play-style that encourages teamwork and cooperation in multiplayer.
  • Countless battle scenarios against a brutal horde of hideous monsters, each with their own tactics.
  • Randomly created dungeons for a new gameplay experience each time you play.
  • Technology and resource management abilities including the skillful handling of Dust, Food, Industry and Science to keep one’s team alive and prepared for battle.
  • Endless replayability with unlockable ships that will renew your game experience.

Known for its deep, engaging, and gorgeous 4X strategy games, Amplitude Studios won the venerable 2013 Golden Cube and Community Choice Unity Awards for Endless Space and the 2015 Best 3D Visual Experience for Endless Legend. For more on Dungeon of the Endless, visit Amplitude Studios on its Website (www.amplitude-studios.com), like it on Facebook, and follow it on Twitter.

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ABOUT AMPLITUDE STUDIOS
Amplitude is an independent team of experienced video game lovers (and developers) with a single goal: Create the best strategy games with the players’ help! Based in Paris, France, the studio boasts an international team that has worked all over the world on major AAA titles. Since Amplitude’s creation in 2011, the studio has released Endless Space, Dungeon of the Endless and Endless Legend, all critically acclaimed. A pioneer in its working method, while developing its first game Amplitude launched an open crowdsourced development process called “GAMES2GETHER.” This platform enables the community to participate in the creation of a video game from the early stages of development. Today, this methodology enables the studio to fulfill the expectations of its players while earning international recognition for the quality of its productions. Read more at www.amplitude-studios.com.

Blacksea Odyssey Touches Down on Steam Early Access

blacksea-odyssey-screenshot-008

Only a few months after their successful Kickstarter campaign, Blacksea Odyssey is launching on Steam Early Access. The developers have set an ambitious once a week update schedule for three months along with a livestream of development every day from 12-2 PM at their Twitch channel. The initial v0.4.5 build will start with two biomes; more than 40 enemies, with at least ten being their signature massive bosses; and over a hundred runes to equip. The game can be found on Steam and runs on Linux, Mac, and Windows.

Blacksea Odyssey is a top down shooter that will challenge gamers with its steep learning curve, procedurally generated levels, and rogue-like mechanics. Players will guide the Old Man through the epic Blacksea Odyssey competition in hopes of winning a chance to do battle with the Titan of the Stars. To get there, the Old Man will have go toe to toe against giant bosses that fill the screen.

HITMAN Season Premiere Trailer

HITMAN Season Premiere Trailer

Showcasing Paris, Sapienza and Marrakesh locations


The Season Premiere Trailer can be found here: https://youtu.be/8i4ldqM3mjg

Io-Interactive today releases the ‘Season Premiere’ trailer for the upcoming HITMAN game. Launching on March 11th, the trailer celebrates that Agent 47 is back and in the prime of his career in a new, live and ever-expanding, episodic game that will give players new contracts and challenges to complete every week as well as major content drops every month until season end.

Featuring the track “Men Today” by HEALTH, the trailer showcases the Prologue and Paris locations from the first episode as well as the Italian coastal town of Sapienza dropping in April and a first glimpse at several areas from the Moroccan imperial city of Marrakesh arriving in May. HITMAN will grow, deepen and evolve over the seven total episodes that are released through 2016.

HITMAN will launch on March 11th for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.

Related Links
Official Website: hitman.com / Official Facebook Page: facebook.com/hitman / Follow @Hitman on Twitter: twitter.com/hitman / Visit the subreddit: reddit.com/r/hitman
Hitman © 2016 Io-Interactive A/S. All rights reserved. IO-INTERACTIVE and the IO logo are trademarks of Io-Interactive A/S. AGENT 47, HITMAN and the HITMAN logo are registered trademarks or trademarks of Square Enix Limited. SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of Square Enix Co. Holdings Ltd. The “PS” Family logo are registered trademarks and “PS4” is a trademark of Sony Computer Entertainment Inc. All other trademarks are the properties of their respective owners.

Sailor Moon Part Two Review

Sailor-Moon-Part-Two-DVD-Cover-Art-01

Sailor Moon Part Two
Studio: Toei Animation
Publisher: Madman Entertainment
Format: DVD (reviewed)
Release Date: February 10, 2016
Price: $59.95 AUD – Available Here

Overview

Following the death of Nephrite, a new enemy arrives from the Dark Kingdom. Queen Beryl has given Zoisite the task of collecting the seven Rainbow Crystals in order to obtain the Legendary Silver Crystal. Unbeknownst to Usagi, Tuxedo Mask is also collecting the Rainbow Crystals. Two new Sailor Guardians appear, and Usagi and Mamoru learn about their past lives.

Story

Character development is a fundamental part of Sailor Moon. Without it, Usagi might have been nothing more than an annoying character, Ami might have been nothing more than the archetypal quiet genius and Rei might have merely been the original tsundere. Thanks to the unusual length of this adaptation, there is plenty of time to explore a whole range of personality traits and the issues of growing up with its characters. Usagi’s friend Gurio Umino is the star of one episode, and Naru Osaka also gets her own moments in the spotlight, even if it is because of the terrible loss she suffered during the conclusion of the Nephrite arc. The final 22 episodes of this season continue to provide the Sailor Guardians with significant character development too. The origins of the Moon Kingdom and the Sailor Guardians are revealed, as is the reason why Usagi and Mamoru’s lives are so intertwined. The two share a moving backstory, one that helps make their relationship feel right, even if it is completely unrealistic.

Sailor-Moon-Part-Two-Screenshot-01

Ami is given the opportunity to grow during the Zoisite arc. The previous set featured the introduction of Ryo, the boy with a romantic interest in Ami. He returns in what becomes an increasingly difficult series of events for Ami. She continues to believe that her studies are more important than love at her age, but she is not oblivious to his feelings for her. Rei goes through less character development than Ami does, but she seems to get along with Usagi better than before after sharing some challenging experiences with her. They still fight, but they are capable of reaching an understanding with each other. New character Makoto Kino, who is revealed to be Sailor Jupiter, gets a powerful introduction. There are few tall female characters in manga and anime; tallness is frequently limited to bishounen (‘handsome boys’). Being the odd one out in terms of height, she has to deal with a lot of bullying from teenage boys who think she is some kind of ‘freak’. Bullying seems to only be explored rarely in Japanese fiction, so the discussion of it here is welcome. Makoto does fight back against the bullies, being willing to display her masculine side to protect herself and her friends, but this does unfortunately cause her to occasionally get into a bit of trouble. New character Minako Aino, who turns out to be the one and only Sailor V that Usagi idolises, gets into different kinds of trouble. She is far less mature than Makoto, but is a much deeper character than she first appears. Little time is spent seriously discussing Makoto’s past in this season, but Minako has a full episode in which her past is revealed. Sailor Moon gets emotional much more often than most magical girl series do, and that is always a good thing. The characters feel as real as they possibly can given their situations. Their interactions and development are not farfetched either, albeit with some exceptions.

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The tone of the series can be fairly dark at times, and these episodes continue that trend. Not every episode is used to progress the plot, however. One episode features a parody of Tuxedo Mask involving cats, and another involves a different parody of Tuxedo Mask that is significantly less bizarre. These self-referential parodies show that the production team did have a sense of humour and that there are many possibilities with the characters and plot they worked with. The final episodes may be disturbing for some, but this goes to show that this is more than just a show that children grew up with. It can be taken seriously by adults, and can be entertaining too regardless of the heavy nostalgia that surrounds the series for many people.

Visuals

The look that this adaptation has is unfortunately a thing of the past. The traditional animation style used helps to give the series its charm. Even if it was produced with a 4:3 aspect ratio, it has an almost timeless feel to it. The colours and lighting are used just as effectively as they were before, and a lot of effort went into representing each moment as powerfully as possible. The monsters that appear in most episodes are highly reminiscent of designs from the 1990s, and are some of the only elements that date this series specifically in that time period. Many monsters look like stereotypical punks, with unusual hairstyles and hair colours distinguishing them from everything else. There are some graphic events towards the end of the season, but this will not be a problem except for children. Fan-service is once again non-existent, proving that anime series can be incredibly successful without resorting to cheap tactics.

Madman Entertainment’s release is once again fantastic, but the masters do not seem to be in perfect condition. Their remaster may not be as crystal clear as Viz Media’s Blu-ray release is, but this release will likely make an excellent addition to your shelves.

Sailor-Moon-Part-Two-Screenshot-03

Audio

The new ending theme song, “Moon Princess,” is a lot more mellow than the previous ending song. It has a distinct ’90s feel to it. “Heart Moving” is more fitting for the series, but “Moon Princess” is not necessarily bad. The background music continues to standout as some of the best music ever composed for an anime series. Takanori Arisawa’s music perfectly captures the tone of every scene it is used in, and it never becomes annoying hearing the same songs in most episodes. The Japanese voice cast continues to do a fantastic job; Kotono Mitsuishi in particular conveys Usagi’s sense of anxiety, sadness and cheerfulness far better than voice actors do nowadays. All of the other voice actors stand out as well, but the same cannot be said for the English dub cast. The members of the new dub cast all sound distinctly North American, something that might seem obvious given that the dub was produced in the U.S.A., and it does not give the right feel to Sailor Moon. Fan opinion continues to be divided about the dub, so whether you watch the series with the original audio track or the new English audio track will depend heavily on whether you prefer to watch anime dubbed or with English subtitles.

Extras

On-disc extras included with this set are limited to the textless animation for the opening song “Moonlight Densetsu” and for the ending song “Heart Moving”. As with Viz Media’s release, “Moon Princess” is featured as an extra but only with the credits from one episode present; it is not textless. A representative of Viz Media stated that they could not include the textless version of that song in their release because it was not made available to them, so it seems that Toei Animation may not want it appearing on any English release of Sailor Moon for some unknown reason. The cover art of this release is fantastic, but the disc stacking inside the case is problematic. It is not always a major problem, but it is also not the safest method of fitting four discs into a DVD case.

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Overall

The conclusion of the Nephrite arc was incredibly moving and represented the emotional highpoint of the first two story mini-arcs. The finale of the entire Dark Kingdom arc is also incredibly moving; few manga and anime series would go as far as Naoko Takeuchi did and handle it well. Some viewers may find certain scenes to be disturbing, but said scenes significantly highlight Usagi’s internal struggles. Makoto and Minako make excellent additions to the team, and these 22 episodes provide a fitting conclusion to the first story in the long-running Sailor Moon series. The next season may be shorter than this one, but it is sure to be worth the wait.

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Capsule Computers review guidelines can be found here.