London (June 23, 2026) – Devil May Cry™ 5 Devil Hunter Edition brings the award-winning Devil May Cry™ 5 and robust additional content including Vergil playable character DLC, costume colours, taunts, and battle tracks to Nintendo Switch™ 2 starting today! The digital version of Devil May Cry 5 Devil Hunter Edition is currently available for an early adopter’s discount price until July 7, 2026. The physical version is available for pre-order and/or purchase at select retailers and will be available on August 28, 2026. *Please check your local retailer for availability.
Devil May Cry 5 Devil Hunter Edition pits devil hunters Nero, Dante, V, and Vergil, Dante’s twin brother and strongest rival, against demon hordes in high-octane battles using unique fighting styles, weapons, and stylish moves. All of the blisteringly fast action can be enjoyed anytime, anywhere in a smooth 60 frames-per-second across both TV and handheld modes. Devil May Cry 5 Devil Hunter Edition comes packed with the Vergil playable character DLC in addition to additional content including:
Five Devil Breaker arms for Nero
The Cavaliere R weapon for Dante
The EX Colour Pack for Dante, Nero, Nico, Trish, and Lady
DMC 1-4 Battle Tracks
Alternate Style Rank Announcers
Alternate Title Calls
Live-action cutscenes
For all the latest updates on Devil May Cry 5 Devil Hunter Edition, please visit the official website.
About Capcom
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or news.capcomusa.com.
Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries.
SEONGNAM, SOUTH KOREA, June 23, 2026 – Newcore Games (CEO Manjae Lee), the indie studio behind The Devil Within: SATGAT, today officially announced 7Trials, a top-down hack-and-slash action roguelite with online co-op for up to four players, inspired by Korean afterlife folklore. The announcement is accompanied by the release of an official teaser trailer and the launch of the Steam store page (https://store.steampowered.com/app/4192680/7_Trials/).
When School Becomes the Underworld
7Trials blends Korean traditional afterlife mythology with an urban-occult aesthetic, familiar, unsettling school corridors twisted into something unknown. In the world of the game, Seocheon Academy, South Korea’s most prestigious exam preparatory school, is consumed by a blinding white flash and transformed into a Fixed Realm, a place suspended between the living world and the afterlife.
Players take on the role of Yeoubi, a temporary Reaper contracted by Yeomra Solutions Inc., a corporate underworld agency. Over the course of 49 days, Yeoubi must survive seven trials, uncover the secrets buried within the academy, and release the obsessions that have trapped countless souls. The game’s visual identity, the dread of familiar spaces slowly distorting, layered over the strange beauty of Korean afterlife traditions, offers a world rarely seen in global gaming.
Beyond Simple Upgrades: Build Your Combat Style with 3 layer skill system.
7Trials is designed around fast, build-driven hack-and-slash combat. Players choose active combat skills (Spells), reshape them with modifiers (Offerings), and stack passive effects (Fate cards) that change how each run plays. The organic combination of all three layers produces thousands of possible builds, ensuring that every run delivers a completely different combat experience. When players with distinct builds join forces in co-op, synergies emerge that no solo run can replicate.
“We’re thrilled to finally share 7Trials with the world. With The Devil Within: SATGAT, we proved that Korean cultural material could resonate with a global audience. With 7Trials, we’ve gone deeper embedding Korea’s afterlife mythology into the action genre we know best. We hope the experience of forging your own combat style across 49 days of trials will feel genuinely fresh to players around the world.”
Manjae Lee, Game Director, Newcore Games
About Newcore Games
Founded in 2020 and based in Gyeonggi-do, South Korea, Newcore Games is an indie game studio known for stylish, culturally distinctive action titles. Previous releases include
I Am Zombie (2020) and The Devil Within: SATGAT (2024). The studio has been recognized internationally with the Korea Game Award for Indie Game, selection in Bandai Namco’s GYAAR Studio Contest, and an Epic MegaGrant.
7Trials is Newcore Games’ third title, currently in development with support from the Korea Creative Content Agency (KOCCA) Game Production Support Program.
Customize and command your own Trampler mech, scavenge a vast desert with friends, and battle other players to escape with the best loot!
SEATTLE – June 22, 2026 – tinyBuild and indie developers Hologryph and TowerHaus are thrilled to announce that SAND: Raiders of Sophie, the thrilling new multiplayer FPS with mechs set in a dieselpunk desert world, launches today in early access on Steam. Throughout the early access period, the team is committed to continuing their collaboration with the community on the road to 1.0. For players seeking the thrill of extraction shooters without the brutal learning curve, or survival game fans tired of logging in to find their base raided, SAND offers a fresh alternative featuring high-stakes action and fun. SAND is now available on Steam for $19.74/£15.74/15,74€ after a special 21% launch discount for two weeks!
SAND is set in an alternate-history, dieselpunk world on the ruined planet Sophie, where an ecological disaster has evaporated the oceans. All that’s left are humans and their Trampler mechs, titanic mechanical moving beasts that can traverse Sophie’s sprawling wasteland. Working alone or in teams, humanity now scours Sophie’s far-reaching deserts, scavenging for hidden riches and fighting to keep them.
Play SAND’s Voyage Mode to explore the deserts of Sophie at your own pace, farming resources and playing with friends without time pressure. And for the boldest players, brace yourself for Storm Dive Mode, which ups the stakes with more action, an ever-growing storm, and better loot with stronger challenges. Choose your desired playstyle and raid to your heart’s content!
Key Features
FORGE YOUR FORTRESS, DOMINATE THE DESERT: Build your Trampler from scratch in the Trampler Editor to suit your playstyle – small and agile, a colossus armed to the teeth… or something in between! Command your very own modular fortress that can weather the deadliest of assaults. The only limits are your creativity and will to succeed!
SQUAD UP OR GO SOLO: Embark on expeditions together with your crew, or go solo and create your own destiny. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot.
MULTIPLAYER DIESELPUNK ACTION: Every city looted, shipwreck scoured or encounter with fellow scavengers survived might just be your last, so keep your wits about you! Face mysterious supernatural forces, fight or talk your way out of confrontations with other players, successfully make it to your extraction point, and escape to the safety of the orbital station with your loot, life and Trampler intact.
BRAVE THE DUNES: Test your builds and scavenge items at your own pace in Voyage Mode, or raise the stakes with a shrinking map and escalating dangers in Storm Dive Modefor higher-tier loot and greater rewards.
PERSISTENT PROGRESS: Unlike traditional survival games, SAND eliminates the dreaded offline raid; your Trampler extracts with you at the end of each session. Build, fight, extract, repeat – without losing everything while you sleep!
Grab your crew and dive into SAND: Raiders of Sophie, out now on Steam! For more info, visit the game’s website, and follow along with the latest updates on X/Twitter and Discord.
About Hologryph
Hologryph is a studio based in Lviv, Ukraine. They have worked closely with tinyBuild to expand on and develop the publisher’s flagship franchises. With successful titles released in the Party Hard and Hello Neighbor series, their most recent games are the asymmetric multiplayer hit Secret Neighbor and SAND: Raiders of Sophie.
About TowerHaus
TowerHaus is a game development and outsourcing studio based in Kyiv, Ukraine. It was founded in 2013 as Velcro Games and rebranded on August 3, 2023. They are co-developers of SAND and worked next to Hologryph on Secret Neighbor.
About tinyBuild
tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, Hozy, The King is Watching and more. Although headquartered in the Seattle area, USA, the company has established a strong global presence with studios across the US, the Netherlands, and Eastern Europe. https://www.tinybuild.com
Doinksoft (Gato Roboto, Gunbrella) and Devolver Digital are buzzing to reveal that Dark Scrolls is out NOW for €9.99! This fantasy-themed action platformer fuses shmup-style chaos with roguelite progression and is packed with charm, challenge, and secrets.
Choose from a hefty cast of playable characters – including an axe-throwing warrior, a spell-slinging magician, a knife-hurling thief, or weirder heroes like a cute dog, an alien, or a rat playing a saxophone – and test your skills solo or in local or online co-op.
FEATURES
Choose from a cast of 9 playable characters and hurl axes, fling arrows, toss knives, and even flip steaks at a rogues’ gallery of bizarre enemies.
Each character, whether it’s a burly berserker or a saxophone-playing rat, has unique skills, side objectives, and customizable trinkets to experiment with.
Super authentic old school visuals, SFX, and music. Looks and sounds like classic games of yore, but with the sparkle of modern controls and design.
Procedurally generated levels stitched together from hand-crafted rooms. Every run offers new surprises, branching paths, and skill-testing bosses.
Sharp reflexes and split-second decisions are crucial to survival. As the intensity ratchets up, each run delivers new surprises, branching paths, and unrelenting bosses to conquer. Gobble up coins to spend at Bruce & Goose’s Shoppe as you take a breath from the action to gain new perks, devastating attacks, and summoned allies. Stack them right, and you’ll unleash screen-filling destruction that is the stuff of arcade legends.
Dark Scrolls is available now on PC and Nintendo Switch. For the next two weeks, get a 10% launch discount AND free copies of Gunbrella and Gato Roboto* on Steam!
Pick fruit, light fires, and drink alcohol in the Closed Beta Test, beginning next week
El Segundo, California — June 19, 2026 | Kakao Games and Ocean Drive Studio have released the third God Save Birmingham Developer Update video, which highlights many of the new features players will be able to experience during the upcoming Closed Beta Test that begins on 22 June.
Watch God Save Birmingham Dev Update 3 video below:
This new Developer Update video shows the many additions and improvements made to God Save Birmingham’s combat since February’s Closed Alpha Test. Attack animations are quicker, controls are more responsive, and enemies are a little more durable, leading to a more dynamic and challenging combat experience. Additionally, spears, one-handed swords and halberds have been added to the game — with more medieval melee tools planned for the future — and players can now shout at zombies to lure them in their direction for a fight.
A significant amount of survival-related content has been added to the game, too. Chickens are now available as livestock and will provide eggs at regular intervals, while fruits and vegetables can now be picked from garden plots or the nearby forest. Drinking water can be collected from the river flowing through town, however the poor quality can lead to an upset stomach. Various historically accurate medieval beverages have also been added to God Save Birmingham, such as ale. While alcohol can quench the player character’s thirst and reduce their mental stress, excessive consumption can result in intoxication, making survival more difficult.
Huge changes have been made to the weather system, with conditions heavily impacting a player’s chance of survival. For example, fog impairs the vision of zombies, aiding players looking to remain hidden, while colder temperatures that come with rain can negatively affect a player’s health. To warm up, players can light an indoor fire, but they must exercise caution: flames can now spread to wooden objects, and players can get burned if they get too close.
All this, plus numerous other additions, such as an improved Journal system to onboard new players, advancements to in-game physics, and an enhanced sleep system, are all detailed in the Dev Update 3 video.
“While the team would love to include and showcase more features in the game, we believe that making things well is more important than making a lot,” said production director Soonook Shin. “Therefore we intend to focus on creating a great game by continuously developing, testing and refining content.”
Players can register their interest in the God Save Birmingham Closed Beta Test, which begins on 22 June and ends on 29 June, by following the steps outlined on the game’s Steam page.
About Kakao Games
Kakao Games (Co CEOs Taehwan Kim and Siwoo Lee) is a game company specializing in both publishing and development across a wide range of genres, from casual to hardcore titles on PC and mobile. Since its KOSDAQ listing in September 2020, Kakao Games has successfully developed and launched popular titles such as Odin: Valhalla Rising, Uma Musume Pretty Derby, Eversoul, Guardian Tales, and PUBG: Battlegrounds, with multiple global releases on the horizon. Kakao Games remains committed to expanding its portfolio and exploring new opportunities in the evolving gaming landscape.
About Ocean Drive Studio
Ocean Drive Studio, a subsidiary of Kakao Games, is a company dedicated to developing and servicing games that resonate with global fans who love the same genres that their developers know and are passionate about. The studio gained attention with the release of its first game, the turn-based tactical RPG Lost Eidolons, on Steam, PS5, and Xbox. Building on this success, they have released the second game in the same genre, Lost Eidolons: Veil of the Witch, as well as other titles including the roguelite shooter Section 13. Upcoming games include the physics-based sandbox survival game God Save Birmingham. Ocean Drive Studio aims to deliver unique and engaging gaming experiences to gamers around the world through these diverse game genres.
The first-ever RuneScape event held outside the UK saw hundreds of thousands tune in to watch Dino Nuggetssnatch the title in front of a live audience in Chicago.Brought to viewers by sponsors Twitch, Chipotle and Starforge.Deadman All Star Live fashion-forward merchandise lines coming to the Jagex merchandise store.
22nd June 2026, Cambridge, UK – Jagex have crowned Dino Nuggets as the Old School RuneScape Deadman All Stars Season 3 Finale champions. The team secured the win over runners-up team, Rhys Rhinos,in front of a packed house of over 4,000 spectators at the Rosemont Theatre, Chicago, with over one million watching the action live on the OldSchool RuneScape Twitch channel.
Jagex also welcomes Twitch, Chipotle and Starforge as sponsors of Deadman All Stars Live. These partnerships bring together iconic brands with one of RuneScape’s biggest live events, helping to deliver an unforgettable experience for players, creators and fans around the world.
Deadman All Stars is a tense, competitive annual invitational version of Old School RuneScape’s popular PvP Deadman game mode, and celebrates the very best of the award-winning MMORPG’s community. The tournament saw 30 participants drafted into teams of five before battling to become the last team standing.
Taking place on Saturday, 20th June, the invitational Esports tournament represented a significant step for the RuneScape franchise and Jagex. In addition to being the first Deadman event hosted in front of a live audience, the finale was the first time a RuneScape event was held outside of the UK since its launch in 2001.
Six teams battled it out across Old School RuneScape’s version of Gielinor, with Dino Nuggets and Rhys Rhinosovercoming fellow competitor teams, Odablock Warriors, Westham Weasels and Framed Friends to face each other in the Semi-Finals.
Additional awards were given to the player Sicknerd, who was awarded MVP of the evening and 61M, who was awarded the Twitch’s Player Choice Award.
“Deadman All Stars is a testament to Jagex’s unique relationship with our creators and community, and we’ve been incredibly excited to make the Season 3 finale our first US event, in partnership with sponsors like Twitch, Chipotle and Starforge,” said Meredith Ford, Principal Programme Manager (Fandom), Jagex. “Congratulations to Dino Nuggets on their phenomenal victory this weekend, they deserved to take home the trophy. It’s been a fantastic Deadman All Stars Finals here in Chicago; we’re really excited to continue expanding and innovating with our live events programme and bringing our one-of-a-kind community together.’
The tournament and finale were live-streamed exclusively on the Old School RuneScape Twitch channel, hosted by high-profile Jmods, Mod Ash, Mod Ayiza, and Mod Archie, with the tournament shoutcasted by Purespam, enabling fans who couldn’t get to Chicago to witness the final battles for the Deadman All Stars crown. Deadman All Stars Live is Jagex’s biggest creator collaboration to date, spearheaded by Jagex and Solomission, who created the Deadman All Stars format and co-hosted the event.
Deadman All Stars Live also served as the launchpad for exciting new merchandise ranges for the Old School RuneScape community. In partnership with Makeship, Jagex unveiled a collection of Jumbo Boss Plushies featuring fan-favourite bosses Jad, Giant Mole and Cerberus. These larger-than-life collectibles are available for a limited time via pre-order, giving players the chance to bring some of Gielinor’s most iconic foes home.
The event also showcased a dedicated Deadman All Stars Season 3 merchandise range, with select items now available for pre-order through Jagex’s new merchandise store. The apparel range is inspired by classic Old School RuneScape iconography and the Deadman All Stars competition, imagined through a contemporary streetwear and Esports lens, allowing players to wear their allegiance with pride beyond the game.
Old School RuneScape is available now on PC, Steam, iOS, and Android, complete with cross-platform progression and play on PC and mobile.
About Jagex
Headquartered in Cambridge, United Kingdom, Jagex: The RuneScape Company, is a leader in creating deep and engaging forever games that empower communities across PC and mobile. Our MMORPG franchise, RuneScape, is played around the world and has welcomed over 300 million player accounts.
As RuneScape enters its 25th year in 2026, we are accelerating our strategy to expand RuneScape into a broader ecosystem of forever games and connected experiences, grounded in a renewed commitment to integrity and fair play. This includes the reduction of monetisation mechanics, as well as the launch of RuneScape: Dragonwilds into Steam Early Access in 2025, representing a major step in building a multi-genre future for the RuneScape universe. Jagex: The RuneScape Company remains focused on building enduring worlds, empowering player-led innovation, and laying the foundations for the boldest era in RuneScape’s history.
Fans can discover the charm of the collection in a brand-new trailer
Hertfordshire,22nd June 2026 – Today, KOEI TECMO Europe and developer Gust are pleased to announce that digital pre-orders for BLUE REFLECTION Quartet are now open in preparation for its release on 30th July 2026 for PlayStation®5, Nintendo Switch™ 2, Nintendo Switch™, and Windows PC via Steam®. In celebration, a brand-new trailer and new illustration from Character Designer and General Supervisor Mel Kishida have been unveiled.
In anticipation of reliving the magical world of BLUE REFLECTION, fans can now digitally pre-order the standard version. Everyone who digitally pre-orders the title before 29th July will receive a special set of four photo frames, which can be utilised in the photo mode of BLUE REFLECTION: Second Light, one of the console series titles included in the Quartet compilation.
BLUE REFLECTION Quartet will see fans return to the heroic RPG series, exploring the emotional bonds between students as they manoeuvre through challenges in their academic environment and unlock the potential of their magical forms known as Reflectors. In BLUE REFLECTION Quartet, the ultimate bundle of all four titles in the BLUE REFLECTION series, players will rediscover the two BLUE REFLECTION console series games, a story scenario summarising the events of the 24-episode anime BLUE REFLECTION: RAY, and, for the first time, the PC and mobile-only title BLUE REFLECTION: SUN will be ported to console. Each title will benefit from features exclusive to their Quartet version, enabling players to embark on the heartfelt adventures in a renewed manner.
Furthermore, BLUE REFLECTION Quartet will introduce a “Reference” database, allowing players to gain a deeper understanding of the world BLUE REFLECTION, as well as giving an insight into character relationships and world building elements. BLUE REFLECTION Quartet is currently in development and is scheduled to release digitally on 30th July2026 for PlayStation®5, Nintendo Switch™ 2, Nintendo Switch™, and Windows PC via Steam®. BLUE REFLECTION Quartet will include Japanese voices with English texts only.
ABOUT KOEI TECMO EUROPE LTD.
KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO is best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite NINJA GAIDEN and fighting entertainment title DEAD OR ALIVE. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), KOEI TECMO has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of Gust, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com
Heroes may fall, but the gate must stand in this Tower Defence/Survivors-like Roguelite
18th June 2026, Bristol UK – Develop: Star Awards nominees Yogscast Games and Gamersky Games are proud to announce the release of The Gate Must Stand – a dark fantasy action-strategy game about holding the line against impossible odds.
The Gate Must Stand blends clever systemic gameplay with a highly replayable run-based structure. Part tower defence, part Survivors-like but all-action roguelite, The Gate Must Stand sees players building defences, deploying troops, managing resources, and entering the battlefield themselves in order to keep the kingdom’s final gate intact for just one more night.
Each run allows players to recruit and upgrade heroes, construct defences, unlock powerful abilities and discover increasingly absurd synergies as enemy waves become larger, stranger and significantly more terrifying. Success depends not just on surviving, but on adapting, with players needing to balance short-term survival against longer-term strategy as the battlefield spirals into chaos.
Visually, the game combines a dark, fantasy atmosphere with huge on-screen battles and satisfying, chunky combat feedback, creating a constant sense of escalation as each run pushes players further towards inevitable catastrophe.
Set during the final defence of the Kingdom of Belrak, players are placed in command of a desperate fortress defence against endless waves of monsters, horrors and things with far too many teeth. Heroes can fall. Entire squads can be wiped out. Carefully laid plans can collapse into panic and fire. But the gate must stand.
The Gate Must Stand launches with:
4 Heroes, each with their own unique playstyle
149 Hero Skills
19 Base Followers
38 Ultimate forms
150 Follower Skills
3 Stages
6 Maps
5 Difficulty Levels
13 Bosses
10 Elite Enemies
46 Advanced Skill Options
53 Game-Altering Relics
The Gate Must Stand is the third co-published title between Yogscast Games and Gamersky Games. It is out now on PC via Steam for $9.99 with a 30% discount for launch. Visit the Steam page to check out how you can purchase The Gate Must Stand in a Bundle Deal here: https://store.steampowered.com/app/3975750/The_Gate_Must_Stand/
About Yogscast Games Yogscast Games was established in 2017, with a simple goal: to work with independent teams to develop and publish games that are as fun to watch as they are to play. Responsible for a string of hits such as PlateUp!, which has sold over two million copies on Steam, and Dungeons & Degenerate Gamblers, which grossed over $1m in its first month on sale, it prides itself in working with tiny teams doing brilliant things.
Shanghai, China – 22nd June: The beloved fantasy franchise Guild Wars expands into new territory with the announcement of a brand new free-to-play digital collectible card game (CCG), Mistbound. Officially licensed by ArenaNet, developed by NC, and globally published by bilibili, Mistbound marks the first CCG spin-off set within the Guild Wars universe. Designed around new multi-directional card movement mechanics, Mistbound aims to bring new energy to the traditional CCG universe and honor the legacy of Guild Wars for players.
Mistbound is an all-new experience which bridges the gap between Guild Wars’ MMO (Massively Multiplayer Online) legacy and the immensely popular deckbuilding strategy genre. Mistbound will draw upon the franchise’s deep lore, iconic characters, and beautiful art and music, while simultaneously introducing new strategic depth, and community-driven content in both single-player and multiplayer modes.
“We felt it was time to give Guild Wars fans a new way to play together, inspired by the card game roots of the franchise, where they could compete in a competitive PvP arena in a CCG game space. Having all those experiences they love of the characters and creatures and the sounds of the world of Tyria brought to life in CCG,” said Colin Johanson, Studio Head at ArenaNet.
In Mistbound, players will step into the boots of a commander, becoming one with the battlefield as they select cards to deploy onto a dynamic 5 x 3 tactical grid and crucially reposition them turn-by-turn in response to enemy movements. This feature dubbed ‘Dynamic Movement Gameplay’ allows each card to move in multiple directions per turn, ensuring exciting and unpredictable moment-to-moment gameplay.
“One challenge with pursuing deep strategic combinations in card games is that the cards themselves can easily become overly complex,” said Hwang Sunwoo, Producer of Mistbound at NC. “Rather than placing that complexity on individual cards, we wanted to express it through the battlefield. Our goal is to create a CCG that, over time, continues to offer more choices and gameplay possibilities, and one that players can enjoy for the long term.”
See more insights into Mistbound‘s development with the new interview trailer here:
“At first, the game is approachable. Placing units on a battlefield and engaging in combat is intuitive, allowing new players to learn quickly. But as you continue playing, you begin focusing on the significance of every turn and every decision. Eventually, you discover the satisfaction of reading and controlling the entire board,” said Baek Hakjun, Game Designer of Mistbound, better known as “Kranich,” a former professional Hearthstone player and World Championship competitor.
Please see a summary of Mistbound’s initial features below:
Dynamic movement-driven gameplay Unlike traditional static battlefield systems, Mistbound brings battles to life through a dynamic 5×3 tactical grid where both commanders and units can freely move, reposition, and outmaneuver opponents. This creates fast-paced, interactive matches that feel fresh, engaging, and full of tactical possibilities.
Deep yet accessible gameplay experience Mistbound’s movement system introduces exciting mechanics such as knockbacks, pulls, flanking opportunities, and shifting offense-defense positioning, adding meaningful strategic depth while remaining intuitive and easy to pick up. Commanders are no longer passive support characters standing in the backline, they actively join the fight as powerful playmakers capable of turning the tide of battle in dramatic ways.
Commander × Profession System Iconic Guild Wars characters step onto the battlefield as commanders, each bringing unique abilities, traits, and tactical identity. Drawing direct inspiration from Guild Wars 2’s long-standing nine professions, the system faithfully preserves the franchise’s signature combat styles while opening up new strategic combinations. By freely pairing commanders and professions, Mistbound unlocks rich tactical diversity and reinforces the series’ depth and class expression.
Signature Guild Wars Audiovisual Identity Mistbound continues the expressive fantasy visual legacy of the Guild Wars franchise. Beloved characters return with a refreshed presentation that blends epic scale with refined detail, delivering a visually rich experience that both honors the original aesthetic and reimagines it for a new strategic battlefield. Players are invited to rediscover the world of Guild Wars through a fresh yet familiar lens. With contributions from original music creators and character-driven voice performances, Mistbound delivers an immersive soundscape designed to evoke nostalgia while elevating emotional engagement for long-time fans and new players alike.
The collaboration between ArenaNet, NC and bilibili represents a meaningful new chapter in game development. ArenaNet’s vibrant IP legacy, combined with NC’s cutting-edge research and development capabilities, are now amplified by bilibili’s player-first philosophy and expertise in community engagement.
bilibili, often described as “the Chinese YouTube,” remains relatively unknown in the West but has consistently demonstrated global distribution dedication, bringing hits like the recent Jujutsu Kaisen Phantom Parade to audiences worldwide. In China’s entertainment ecosystem, bilibili stands as a true powerhouse in content creation and gaming communities. With 107 million daily active users boasting over 80% yearly retention, bilibili sets a benchmark for other major online video networks with its loyal and high-quality audience. bilibili is supported by more than 1.5 million professional content creators and a robust content ecosystem of 7,000+ interest groups, where gaming content dominates through livestreams, reviews, tutorials, and esports coverage, delivering unparalleled feedback driven insights.
For Mistbound, this means development is guided not only by proven technical capability but also by direct, high-quality player input, particularly critical in the CCG space where meta evolution, community-driven events, and content creation shape a sustainable and engaging card game experience for players.
ArenaNet is the developer of the groundbreaking Guild Wars 2 and best-selling Guild Wars online role-playing games. The studio’s mission is to create innovative online worlds, cultivate a vibrant and engaged global community of players, and to incorporate handcrafted artistry into every aspect of their games. ArenaNet formed in 2000 and it has attracted over 25 million players worldwide, with press and fans consistently calling Guild Wars 2 one of the best MMOs and RPGs of all time.
About NC
NC is a leading global game company dedicated to delivering immersive entertainment experiences through innovative online and mobile games. Founded in 1997 in South Korea, NC has established itself as one of the pioneers of the online gaming industry, known for creating globally recognized franchises across MMORPG, action, and multiplayer genres.
About bilibili
bilibili is an iconic online entertainment brand with a mission to enrich the everyday lives of younger generations in China. First launched in June 2009 and officially named “bilibili” in January 2010, the platform has evolved from a content community inspired by anime, comics, and games (ACG) into a comprehensive online entertainment ecosystem covering a wide range of genres and media formats, including video content, live streaming, and mobile games.
bilibili provides immersive entertainment experiences and high-quality content tailored to the evolving and diverse interests of its users and communities. The platform has been built upon the strong emotional connections users have with its content and community culture.
Thrown into the prison colony with only the rags on our backs and a bit of advice, we must survive our trek to Old Camp and prove our salt if we want to join the group, or perhaps the other two major camps, all while traveling the world and dying, a lot, in THQ Nordic’s Gothic Remake.
Gothic 1 Remake – Gameplay
Gothic 1 Remake reimagines the cult-classic RPG with modern visuals, enhanced combat, and expanded world-building while staying faithful to the dark atmosphere and freedom that made the original so beloved. Players enter the brutal mining colony of Khorinis, a lawless prison surrounded by a magical barrier where criminals, mercenaries, and fanatics battle for survival. As an unnamed prisoner thrown into this harsh world, every choice you make influences your alliances, reputation, and path through a deeply reactive narrative filled with danger and political tension.
The remake modernises exploration and combat while preserving the original’s immersive RPG systems and unforgiving world design. Players can join rival factions, master melee and ranged combat, develop magical abilities, and uncover hidden secrets scattered throughout the colony. With improved visuals powered by Unreal Engine 5, expanded character interactions, and a richer recreation of the iconic setting, Gothic 1 Remake delivers a modern take on one of the most influential RPGs of its era.
Gothic 1 Remake Developer: Alkimia Interactive Publisher: Alkimia Interactive, THQ Nordic Platform: Xbox Series X/S, PlayStation 5, PC/Steam Release Date: 6th June, 2026 Price: $49.99 USD