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Battleborn Open Beta Available Today on all 3 platforms; PS4, PC and Xbox One

Battleborn Open Beta Available Today on all 3 platforms; PS4, PC and Xbox One

Today, 2K and Gearbox Software announced that the Battleborn Open Beta is available today at 18:00 BST on all 3 platforms; PS4, PC and Xbox One.

The Battleborn Open Beta includes two full story episodes, “The Algorithm,” and “Void’s Edge,” which can be played in up to 5-player co-op, as well as two Competitive Multiplayer Modes: Incursion and Meltdown.

Open Beta Players will start with seven unlocked heroes, while others will unlock with from rank advancement and completing objectives, letting participants experience the natural progression of the game while unlocking heroes, skins, taunts, titles, and more. Additionally, by joining in the fight to save the last star in the universe, Open Beta players can earn exclusive skins from achieving group challenges.

To find out additional details surrounding today’s announcement on the officialBattleborn blog at: https://battleborn.com/en/news/view/en-battleborns-open-beta-begins/

You can find out everything you need to know about Battleborn’s Open Beta on the official Battleborn blog: https://battleborn.com/en/news/view/en-battleborn-an-introduction-to-the-end-of-the-universe/

With a roster of 25 playable heroes,  Battleborn is rated PEGI 16 and launches on May 3, 2016 on PS4, Xbox One and PC.

Deep Silver Announces The ‘Merits’ Program and Releases the “Hearts and Minds 101” Featurette for Homefront®: The Revolution

Deep Silver Announces The ‘Merits’ Program and Releases the “Hearts and Minds 101” Featurette for Homefront®: The Revolution

Register at Homefront-Game.com to Earn Merits and Unlock the Red Rebel Combat Gear for The Player’s Co-Op Character Used In Resistance Mode

Larkspur, Calif., April 13, 2016 – Deep Silver today unveiled the Homefront®: The Revolution ‘Merits’ program, a reward plan for members of the Homefront community.

Anyone can simply go to Homefront-Game.com and begin earning Merits by completing missions on the site to dive deeper into the lore of the universe. Each Merit earned unlocks a corresponding piece of Combat Gear from the Red Rebel set, which can be used to customize your co-op character in Resistance Mode.

Once merits are achieved, players will see the associated in-game Combat Gear unlock by linking their Homefront profile to their Xbox LIVE, PSN or Steam account. Seven merits are currently available at the launch of this program, with more to come between now and when Homefront: The Revolution launches on May 17 in North America.

In addition, the new ‘Hearts and Minds 101’ featurette showcases how players can perform actions in the open world – the red, yellow, and green zones – in Homefront®: The Revolution, and earn the support of the oppressed population of occupied Philadelphia through unique gameplay mechanics.

Watch the ‘Hearts and Minds 101’ trailer here: https://youtu.be/K-1n92BW7mo

Through Hearts and Minds, the player’s actions have a direct effect on the world around them, with an ultimate goal: Ignite a Revolution.

Find the previous Homefront: The Revolution ‘Guerrilla Warfare 101’ here: https://youtu.be/_Bett_Z-aLk?list=PLein2LLbDsGrXFQD2-IOMibY_udDINZEs

For more information and to get the latest updates on Homefront: The Revolution, visit the official website at www.Homefront-Game.com, follow us on Twitter and Instagram at @HomefrontGame or on Facebook at Facebook.com/HomefrontGame.

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About Homefront: The Revolution
Homefront: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.

A living, breathing, open world responds to your actions – you and your Resistance Cell can inspire a rebellion on the streets and turn Occupation into Revolution, as oppressed civilians take up the fight.

But your enemy has the advantage – superior technology, firepower, heavy armor and air support. You must learn the art of guerrilla warfare – ambush, sabotage, infiltration, deception – and fight a running battle through the war-ravaged suburbs of Philadelphia.

And the single player campaign is just the start – in Co-Op you and your friends can form your own Resistance Cell and become renowned as Heroes of the Revolution!

Features:
• Explore a living, breathing open world – experience true open world gameplay in a first person shooter, brought to life with astonishing CRYENGINE-powered visuals

• Wage Guerrilla Warfare – this is no linear shooter; learn the art of guerrilla warfare and use ambush, infiltration and hit and run tactics against your foe in thrilling un-scripted firefights

• Build the Resistance – recruit revolutionaries to the cause, establish bases and safehouses, capture and customize a deadly arsenal, and build improvised, homebrew weapons for your Guerrilla Tool Kit

• Ignite the Revolution – from oppressed citizen to revolutionary leader, an epic single-player campaign tells the story of the second War of Independence. The dynamic, evolving world responds to your actions as an oppressed nation rises up in defiance against the occupation

• Online Co-Op – take the battle online, form a Resistance Cell with your friends and earn your reputation as Heroes of the Revolution

About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the best-selling zombie action Dead Island(TM) franchise, the critically-acclaimed Metro(TM): Last Light and the smash hit action adventure Saints Row IV(TM). Deep Silver is a wholly-owned subsidiary of Koch Media, GmbH, and also owns the development studios Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Deep Silver Dambuster Studios in Nottingham, UK. For more information, please visit www.deepsilver.com.

“PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. Trademarks are property of their respective owners.

© 2016 and published by Deep Silver, a division of Koch Media, Austria. Developed by Deep Silver Dambuster Studios. Homefront, Deep Silver and their respective logos are trademarks of Koch Media GmbH. Portions of this software are included under license © 2004-2016 Crytek GmbH. All rights reserved. Crytek, CryEngine and their respective logos are trademarks of Crytek Group. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.

Activision Announces Pre-Order DLC for ‘Teenage Mutant Ninja Turtles: Mutants in Manhattan’

Activision Publishing, Inc., Nickelodeon and independent developer PlatinumGames Inc. have revealed two new sets of cosmetic character DLC that will be available to those who pre-order the upcoming third-person action game Teenage Mutant Ninja Turtles™: Mutants in Manhattan.

Those who pre-order Teenage Mutant Ninja Turtles: Mutants in Manhattan from GameStop will receive four unique Rock N Roll costumes for Leonardo, Raphael, Donatello and Michelangelo to wear in game, while pre-orders from the PlayStation®Store, Xbox Games Store and Steam will earn four distinctive Samurai skins.

Teenage Mutant Ninja Turtles: Mutants in Manhattan is a fast and shell-shocking team brawler that pits players against the many menacing minions of the Foot Clan, as well as fan-favorite villains like Shredder, General Krang, Karai, Bebop, Rocksteady, Armaggon, Wingnut and Slash. Protect the streets of New York City alone or with up to four players in online co-op. The game features stylish 3D cel-shaded visuals and an original story with comic attitude from IDW Publishing series author Tom Waltz.

Teenage Mutant Ninja Turtles: Mutants in Manhattan is expected to launch in North America on May 24 as a retail and digital release on the PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, Xbox 360, and Windows PC via Steam.

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world. More information about Activision and its products can be found on the company’s website, www.activision.com, or by following @Activision.

About PlatinumGames Inc.

PlatinumGames Inc. is an independent entertainment developer based in Osaka, Japan, dedicated to making high-quality, next-generation games for a variety of hardware platforms. Under the slogan “Taking on the World as the Representative of Japan,” PlatinumGames works hard to deliver fresh surprises and new experiences to gamers all over the world. Official website: www.platinumgames.com.

About Nickelodeon

Nickelodeon, now in its 36th year, is the number-one entertainment brand for kids. It has built a diverse, global business by putting kids first in everything it does. The company includes television programming and production in the United States and around the world, plus consumer products, online, recreation, books and feature films. Nickelodeon’s U.S. television network is seen in more than 90 million households and has been the number-one-rated basic cable network for 20 consecutive years. For more information or artwork, visit http://www.nickpress.com. Nickelodeon and all related titles, characters and logos are trademarks of Viacom Inc. (NASDAQ: VIA, VIAB).

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about Teenage Mutant Ninja Turtles: Mutants in Manhattan are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

©2016 Activision Publishing, Inc.  All other trademarks and trade names are the property of their respective owners.

Kobe Bryant’s Legacy Lives On in NBA® 2K17 Legend Edition

Kobe Bryant’s Legacy Lives On in NBA® 2K17 Legend Edition

Basketball icon and past NBA 2K cover athlete to grace cover in celebration of his career; fans to receive exclusive memorabilia and in-game digital content

New York, NY – April 13, 20162K today announced that NBA 2K will celebrate the renowned basketball legacy of the Los Angeles Lakers’ Kobe Bryant by featuring the 18-time NBA All-Star on the cover of the NBA 2K17 Legend Edition. This special edition of the top-rated NBA video game simulation series for the last 15 years* will highlight Bryant’s career with special Kobe-themed memorabilia and digital content extending his legacy for fans beyond his final NBA game tonight.

“It’s a great honor to partner with 2K on the NBA 2K17 Legend Edition,” said Kobe Bryant, whose retirement tonight marks a storied 20-year career. “As I walk off the NBA court for the final time, it’s exciting to know my fans can continue to celebrate my lifelong career as a Los Angeles Laker.”

EN (PEGI): https://youtu.be/fKCSmmevxhA

Gamers that pre-order the NBA 2K17 Legend Edition will receive special Kobe memorabilia and in-game digital content, including:

Physical Items:
·                Limited-edition Kobe poster;
·                Two Kobe Panini playing cards;
·                Black Mamba game controller skin.

Digital Content:
·                30,000 Virtual Currency;
·                MyTEAM Bundle + (includes 3 packs with guaranteed Kobe limited use card);
·                Nike Kobe 11 retirement shoes;
·                Kobe #8 Mitchell and Ness jersey;
·                Kobe hoodie;
·                And, more!

Bryant’s Legend Edition cover marks the second NBA 2K appearance for the 15-time member of the All-NBA Team, and 12-time member of the All-Defensive team. In addition, he has led the NBA in scoring twice, and ranks third on both the league’s all-time regular season scoring and all-time postseason scoring lists.

2K will debut the cover star for the standard edition of NBA 2K17 during the NBA 2K16 Road to the Finals $250,000 championship event this June.

The NBA 2K17 Legend Edition will be available in both digital and physical formats on PlayStation®4 computer entertainment system and Xbox One. The physical edition is exclusive to GAME in the UK.

The NBA 2K17 standard edition will be available in digital and physical formats on PlayStation®4 system and PlayStation®3 computer entertainment system, Xbox One and Xbox 360; and Windows PC platforms in September 2016.

Fans can pre-order NBA 2K17 at participating UK retail and online vendors, ensuring they receive their copy and in-game bonuses on the game’s September release date.

Developed by Visual Concepts, NBA 2K17 is not yet rated by PEGI.

Follow @NBA2K on social media and look for the hashtag #ThisIsNotAGame for the latest NBA 2K17 news.

*According to 2000 – 2016 Metacritic.com and Gamerankings.com.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

Online Account (13+) required to access online features. See www.take2games.com/legal   and www.take2games.com/privacy for additional details.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve™, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2k.com .

*According to 2008 – 2016 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through February 2016.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company’s Annual Report on Form 10-K for the fiscal year ended March 31, 2015, including the risks summarized in the section entitled “Risk Factors,” the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2015, and the Company’s other periodic filings with the SEC, which can be accessed atwww.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

New trailer for STAR OCEAN: INTEGRITY AND FAITHLESSNESS showcases battle system

New trailer for STAR OCEAN: INTEGRITY AND FAITHLESSNESS showcases battle system

Character spotlights also revealed for Fiore and Victor

LONDON (13th April 2016) –  Ahead of the launch of STAR OCEAN®: INTEGRITY AND FAITHLESSNESS™ on the 1st July, Square Enix Ltd., today released a brand new trailer for the title which showcases the game’s battle system and characters in more depth. The trailer gives fans a further glimpse at STAR OCEAN: Integrity and Faithlessness’ seamless real-time combat and transitions from fighting to exploring.

In STAR OCEAN: Integrity and Faithlessness, controlling up to six characters in battle, players must strategise with battle roles and skills to keep the edge in combat. To watch the full Battle System Trailer now, visit: https://www.youtube.com/watch?v=NGy1UQC_-ZY .

Character spotlight videos were also revealed for two further characters, Fiore and Victor. To watch the character spotlight videos now, visit: Fiore / Victor.

STAR OCEAN: Integrity and Faithlessness will be released in Europe and PAL territories on 1stJuly 2016 for the PlayStation®4 computer entertainment system. The game will be available with English and French in-game text only. A Collector’s Edition which features a steelbook™ case, 80-page artbook, in-game DLC and much more will also be available in limited quantities. The Collector’s Edition is available to pre-order now exclusively from SQUARE ENIX Online store, priced at £84.99 / €99.99. For more information, visit the Square Enix store.

Related Links
Official Homepage: http://staroceangame.com
Official Facebook®: https://www.facebook.com/starocean/
Official Twitter®: https://twitter.com/starocean

About STAR OCEAN: Integrity and Faithlessness
Set between the events of the second and third games in the series , STAR OCEAN: Integrity and Faithlessness takes place centuries after humans have left Earth for the stars. At this point in history, the Pangalactic Federation is nearing the fulfilment of its mission: Peace and order throughout the galaxy. However, the embers of conflict begin to stir once more on the planet of Faykreed, 6,000 light years from Earth, as a new story begins in the ocean of stars.

About Square Enix Ltd.
Square Enix Ltd., a part of the Square Enix Europe business unit, develops, publishes, distributes and licenses SQUARE ENIX, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix Group. Square Enix Ltd. also has a global network of leading development studios such as IO Interactive™, Crystal Dynamics® and Eidos Montréal. The Square Enix Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 110 million units worldwide, DRAGON QUEST® which has sold over 66 million units worldwide and TOMB RAIDER® which has sold over 45 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.
More information on Square Enix Ltd. can be found at http://www.square-enix.com/eu/en/ .

STAR OCEAN: INTEGRITY AND FAITHLESSNESS © 2016 SQUARE ENIX CO., LTD. All rights reserved. Developed by tri-Ace Inc. CHARACTER DESIGN:akiman

STAR OCEAN, INTEGRITY AND FAITHLESSNESS, the STAR OCEAN: INTEGRITY AND FAITHLESSNESS logo, FINAL FANTASY, DRAGON QUEST, EIDOS, SPACE INVADERS, SQUARE ENIX, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix group of companies. All other trademarks are the property of their respective owners.

Magical Warfare: Complete Collection Review

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Magical Warfare: Complete Collection Review
Studio: Madhouse
Publisher: Sentai Filmworks
Format: DVD, Blu-ray (Reviewed)
Release Date: Available Now
Price: $69.98 – Available Here

Overview
With the anime industry digging deep into the light novels that are being heavily produced in Japan, it is easy to see why certain series get snatched up and given anime adaptations. On paper a series like Magical Warfare seems like it has a lot going for it and considering the source material is already at twelve volumes there is plenty of content to draw from. That being said, now that Sentai Filmworks has brought the anime adaptation to North America is it worth your time?

Story
Magical Warfare takes place in a world where after being persecuted for years, those capable of magic began to rise up and a great war took place in the year 1999. During this war wizards battled against one another as one faction wished to wipe out humanity so they would be free from persecution while the other fought to defend the world. After a major conflict, the world was torn asunder and while the standard Earth still exists by the name of “Existing World” the magicians almost entirely reside in a mirrored realm known as the “Collapsing World.”

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Before falling into a deep sleep the strongest wizards at the time created something known as the “Gift” that prevents any magicians from fighting in the existing world. Those that injure other wizards using magic in that realm will suffer from a complete and total loss of their magical abilities and revert back to being normal humans. On the opposite side of the spectrum, the collapsing world is a nearly free battlefield where only a few neutral areas remain, especially since for convenience sake that realm has deteriorated to only containing Tokyo.

The story begins proper when Takeshi Nanase arrives at his school only to find that an unknown girl has collapsed next to his club room. After taking her to the nurse’s office she proceeds to sleepily cling to him and call for her brother before waking up, pulling out a gun, and shooting at him. Once the girl calms down, she tells Takeshi that her name is Mui and it isn’t long before a group of enemy wizards appear chasing the girl.

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While Takeshi fends them off he realizes that he now possesses strange abilities and is told by Mui that he has gained Evasion magic. After encountering these foes it turns out that both Takeshi’s fake girlfriend Kurumi and friend Ida have also gained magical abilities since in this world those who are exposed to any sort of magic while they are young suddenly become wizards and since the “Gift” doesn’t apply to magicians hurting humans, which is a rather strange oversight, the three find themselves with new abilities and instantly decide to leave their old lives behind and travel with Mui to the other realm where they enter a neutral school meant to teach fledgling wizards from numerous factions about their abilities.

One of the first impressions that Magical Warfare makes in regards to how serious things are handled comes in the first few minutes when Takeshi, wielding a bamboo sword, directly blocks and clashes against an opponent wielding a two handed metal blade multiple times before his weapon breaks just in time for a final attack that allows the him to escape. This type of simplistic handling of a flimsy weapon standing up to a weapon that easily should cleave through it is a good example of what to expect from the series that then hands the main character a powerful ancient sword from the school store that is capable of using his friends’ magical powers as boosts to his own.

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The hinted tragic backstory of Takeshi and his family is eventually revealed to be something incredibly simplistic to the point of being laughable, especially given the serious tone the series tries to pull with it, neither Ida or Kurumi receive any decent development outside of the predictable love triangle that forms when Kurumi, who despite the fake nature of their relationship harbors feelings for Takeshi, realizes that Mui also begins to feel for Takeshi, and the only real storyline that involves Mui attempting to free her brother from being controlled by a violent faction known as Ghost Trailer, is resolved halfway through the twelve episode season.

Outside of being involved in the love triangle both Kurumi and Mui are only given small bits of development here and there as we learn about why Kurumi and Takeshi formed a fake relationship in the first place and while Mui may be the main heroine in the series, viewers do begin to care at least a little about both of the two by the time things wrap up, though Magical Warfare falters in that regard as well.

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Any sense of conflict that arises in Magical Warfare is handled incredibly poorly and while it may have worked well if the series were properly paced but unfortunately what we have here is something of a wreck as new characters and elements are introduced and quickly forgotten about. There are efforts made to try and develop the world that these characters are living in and how certain events are related to one another but it ultimately becomes a convoluted mess that ends up panning out incredibly poorly by leaving viewers with a cliffhanger of an ending.

Visuals
Animated by Madhouse, Magical Warfare may sound as basic as they come but does look rather good in the process. The characters aren’t very memorable looking which is unfortunate but the combat scenes, as ridiculous as some of them are, are presented with fluid motion with plenty of care given to make sure the magical spells used by the fighters look as good as possible.

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The backgrounds throughout the series are something of a mixed bag as the standard designs of the schools are far from special though any time the scenes shift outside the school or provide glimpses of the antagonists’ movements viewers are treated to some very impressive looking environments with just the right type of atmosphere to match the foreboding nature of what is being shown.

Audio
Oddly enough considering the quality of the series, Sentai Filmworks has decided to give Magical Warfare an English dub to accompany the standard Japanese voice track. The English cast handles their characters well and the various magical incantations used to cast their spells sound better in English, though comparing the two tracks it feels as if Mui’s personality is presented better by her Japanese voice actress Nao Touyama as opposed to Allison Sumrall in the English dub.

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One thing that does stand out in this series is the way they handle the soundtrack. There are a number of vocal insert songs that work incredibly well when paired up with the action scenes, making for a few impressively presented moments. Accompanying this impressive soundtrack are two fitting themes with “Senkou no Prisoner” by Yuuka Nanri as the opening theme and “Born To Be” by Nano serving as a memorable ending theme.

Extras
Sentai Filmworks’ release of Magical Warfare contains only clean versions of the opening and closing animations as well as trailers for other Sentai Filmworks releases.

Overall
Magical Warfare feels like the type of series that we have seen numerous times before and does almost nothing to stand out in any significant way. If anything it falls apart upon any type of scrutiny especially when it comes to trying to convey a serious story while providing laughable reasons for why the characters are actually fighting. Combine that with the way Takeshi and his friends are handled and you have a series that is as by the books as they come only worse making it one that fans can easily pass over unless they feel like checking out some poorly paced magical conflicts.
Capsule Computers review guidelines can be found here.

Senran Kagura: Estival Versus Review

SKEV OUTER BOX PS4
Senran Kagura: Estival Versus
Developer: Tamsoft
Publisher: XSEED Games
Platforms: PS Vita, PlayStation 4 (Reviewed)
Release Date: Available Now
Price: $59.99 – Available Here

Overview
It is a bit hard to believe that there was a time that the Senran Kagura series was something of an “if” rather than a “when” regarding a Western release. Over the years we have seen every game in the series released without issue and even the anime and manga adaptations have made their way over with little issue. As such with Senran Kagura: Estival Versus being the series’ first step onto the PlayStation 4, hos is the series now that it has arrived on a console?

Story
After sensing a strange presence during a trip in the woods, both Ryōbi and Ryōna find themselves witnesses a strange scene where an old woman is tending to what appear to be spirits of the dead. When the pair see that their dead sister is among the spirits they find themselves transported to a strange summer island and it isn’t long before a strange portal opens up behind the rest of the four main groups in the Senran Kagura series, bringing the members of Hanzo, Hebijo, Gessen, and Crimson Squad all to one location.

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Upon arriving, Asuka realizes that the old woman is none other than her grandmother Sayuri and the group is informed that they have all been transported to a different plane of existence where dead shinobi still roam and that they must partake in the Kagura Millennium Festival with the winning group unlocking the potential to become the “Kagura.” While this may mean that the groups will need to fight against one another in order to destroy Festival Pillars, there are far heavier thoughts weighing on most of their minds as many of the girls can sense members of their family still residing in the land.

This means that there are some serious moments as well as emotional scenes that play out, especially between the three sisters. These moments are handled very well and help set up the baseline for the narrative and the setting. Those who are into the series for the comedic element will find that Estival Versus is more than ready to throw numerous jokes at fans and considering the girls are now in something of a tropical paradise most of the time, there are plenty of fresh jokes to be made and hilarious situations for the girls wind up in.

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Fans of the cast will be glad to see that each girl is given plenty of time in the spotlight in the core story, especially since the story is told through stages and doesn’t require players to select a specific school, though unlike past games, the Shinobi Girl’s Heart missions that focus on a sole girl are locked away at the start of the game as players first must destroy a certain number of pillars which are often scattered around a stage and off the beaten path, to unlock. As for these little stories, they are fairly standard and provide a bit of extra humor for fans of a specific character but don’t expect too from these little side stories.

Gameplay
In many ways the basic combat in Senran Kagura: Estival Versus remains similar to what fans were able to experience in Shinovi Versus though a few touch ups have been made. In certain stages players can now run along the walls and perform special attacks to surprise their opponents and make combat a bit more fluid and if you are fighting alongside a partner it is possible to turn a standard Aerial Rave move into a Combined Aerial Rave where your character and her partner will double team an opponent.

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Another lesser feature is the addition of bombs to the game. These bombs are dropped from random enemies as well as from containers and while they don’t add too much to the game, players will find them a great way to clear lesser enemies. By pressing triangle your currently held bomb will be tossed and while they have different effects such as causing poison damage, freezing your opponent, or something similar, there are also dummies that can be spawned to draw attention, healing orbs that can be spawned, and special giant robots called Dolls that can be temporarily ridden to deal massive damage to enemies before they self-destruct.

Outside of these few changes players will find that the characters are all given their standard basic attacks, heavy attacks, and the ability to combo together various strings that can send their opponent flying before pursuing them into the air to unleash air combos. As each girl levels up her combo tree will expand and eventually their strongest special move will be unlocked, costing five total scrolls to unleash after entering Shinobi mode. Frantic Mode also returns and can be triggered through a few button presses or by swiping the touch pad from the middle out and as before this mode strips the character to their underwear leaving them vulnerable but able to attack faster and stronger than before.

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A number of characters have had their move sets refined a bit in this iteration of the series and with this release we also see the addition of a few new fighters to the roster. Despite having so many playable characters now, the developer has done an excellent job making sure that most of these girls all have a unique fighting style and while some characters may not be as effective in combat as others, having the extra options is always a nice touch.

The signature aspect of clothing being torn in combat is still a prominent feature in Senran Kagura: Estival Versus and have been stepped up notch. While players can always opt to skip their transformation and even ripped clothing scenes or select to not have them featured at all, those who wish to see their combo strings rip apart the costumes of their enemies will be delighted to see that the various stages of damage have been varied up a bit and there are now special finishing areas in each stage.

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These finishing areas are marked by small ! signs and if you defeat an opponent near these signs they will be stripped bare and sent into a special stage based elimination scene. These are quite funny to trigger though the layout of some levels does mean that there are many times you’ll end up being locked away from these areas or forced to leave them behind to continue. This style of layout also becomes in issue in regards to the aforementioned pillars as players need to often search a level to actually see it and with various routes often being blocked off this is a bit more annoying than one would expect.

Outside of the main combat scenes players will find that the dressing room has been enhanced with a new Diorama mode that allows the girls to be posed wearing clothing that you select for theme like usual and portrayed against various backdrops. The shop is also the same as it features various outfits and hair styles that are unlocked by playing through the game and the Lingerie Lottery that offers random chances at obtaining new underwear for the girls.

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Those who want to take the fight online will find that Senran Kagura: Estival Versus features a number of different modes to try out such as your standard Point Battle to Capture the Bra and Understorm which are basically capture the flag and a collectible hunt for panties. There are more modes than this available though I’ve found these three the most enjoyable and thankfully the PlayStation 4 version supports more players online than the Vita version, allowing the fights to really get hectic at times.

Visuals & Audio
With this being the first time that the series has arrived on the PlayStation 4 it is clear that the company paid extra attention to make sure all of the character models of the girls could look as detailed and colorful as possible. The cast looks better than they ever have in the past and even when fighting against the numerous shinobi grunts the game throws against you, whose outfits rip off just like named characters but without little cutaways, there is never an ounce of slowdown with the title as I found every aspect of the game to run as smooth as possible.

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There are a few issues with some random enemies clipping into the ground a bit but these issues appeared very rarely. The fan service aspect of the game has been upped thanks to the aforementioned Diorama Mode allowing for fans to create their own photoshoots as well as the new variations on the costume destruction and special complete stripping environmental finishers. Don’t expect to see anything beyond risqué as the shining lights still cover all the important bits.

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As far as the series’ soundtrack goes Senran Kagura: Estival Versus lives up to what fans have come to expect from the game with a number of rock tracks used for combat scenes and a mix of dramatic tunes and comedic sounding tracks designed to fit the dialogue scenes. The Japanese voice actresses from past games all return to reprise their roles in stellar fashion and the new girls in the game are handled just as well as the core cast though it is worth mentioning that this release only features English subtitles set to the Japanese voice track.

Overall
Senran Kagura: Estival Versus serves as a great continuation to a series that has slowly been getting better as it ages. Although the story may still be filled with plenty of the comedic elements and character interactions that fans have come to love it also tells an interesting story beneath all the boobs and laughs. Thanks to the combat sequences being easy to grasp and as fun as ever, this series continues to show just how satisfying a beat em up can be even when it is a title many might still consider a guilty pleasure.
Capsule Computers review guidelines can be found here.

English Introduction and Combat Videos Released for Star Ocean: Integrity and Faithlessness

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Now that we know that Square Enix is going to be releasing Star Ocean: Integrity and Faithlessness in North America on June 28th and in Europe on July 1st for the PlayStation 4 the company has begun releasing English trailers to help promote the game and show off how the characters will sound with the English dub, though those who prefer the original Japanese voice actors will be able to choose that option as the game will be released with dual audio.

The videos released this time focus on showing off the battle system in Star Ocean: Integrity and Faithlessness as well as introducing both Victor Oakville and Fiore Brunelli.

Combat Gameplay

Victor Oakville Introduction

Fiore Brunelli Introduction

The King of Fighters XIV to be Published by Atlus USA in North America

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We have been hearing about The King of Fighters XIV for quite some time now as SNK Playmore has steadily been releasing little videos revealing fighters for the game’s fifty character roster but this marks the first time that we are hearing about the game from someone else. Atlus USA has announced that they will be publishing The King of Fighters XIV in North America and they plan on releasing the PlayStation 4 title sometime in 2016.

Alongside the massive roster of characters that are still being revealed various improvements to the game’s Combo and MAX Mode mechanics as well as the Rush feature have been made as well as simplified combo inputs for those unfamiliar with the series.

Four Goddesses Online: Cyber Dimension Neptune Revealed

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It looks like Compile Heart is working on a brand new Neptunia game and although it may sound like it might be ambitious for the company thanks to its name, it isn’t too far out of their standard wheelhouse. This week’s issue of Dengeki PlayStation has revealed Four Goddesses Online: Cyber Dimension Neptune which is not an online game but instead a fantasy action RPG that takes place in a new world.

Each of the goddesses that have so far been revealed have brand new fantasy costumes designed to fit their job class with Neptune being a Holy Knight, Noire as a Black Knight, Blanc as a Priest, and Vert as an Enchanter. Currently no platforms for Four Goddesses Online: Cyber Dimension Neptune have been announced nor has a release window been detailed though it will likely be released at the end of the year or beginning of the next.

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