Free Reign Entertainment Launches Shattered Skies Onto Steam
LOS ANGELES – July 21, 2016 – Grab a backpack, load the assault rifles and get ready to battle alien monstrosities and other players in the open world looter shooter sandbox game Shattered Skies from independent video game publisher Free Reign Entertainment. Set in a massive world that spans mountains, valleys, cities and towns, Shattered Skies allows players to access all content throughout the game by simply playing. The game is available for a single, one-time purchase withzero microtransactions, season passes or paid expansions. Players interested in battling in Shattered Skies can purchase the game at www.playshatteredskies.com or http://store.steampowered.com/app/447500/.
Shattered Skies is a hardcore, full-loot drop game that makes a user’s items available to other players upon their demise. The game also contains a bevy of features including:
Player vs. player (PVP) and player vs. environment (PVE) play
First-person and third-person play perspectives
A full reputation system that allows players to role-play as a good or bad guy
Hundreds of unique lootable weapons, consumables, fortifications and cosmetics
The ability to secure buildings with barricades, traps and other fortifications to keep players and aliens at bay
Collectable rare items for saving and trading
Fully customizable character cosmetics, including headwear, facewear, body, pants and shoes
“Shattered Skies earned praise from gamers during both closed alpha and open beta, and the community sees the game as a fresh addition to the genre by changing the way they look at open world survival shooter titles,” said Adam Skidmore, Senior Game Designer at Free Reign Entertainment. “Thanks to our experience making open world games, we’ve focused on the features that players want most and on making the game more dynamic so gamers can return to the action quickly.”
Shattered Skies is an open world looter shooter that pits users against alien monstrosities and other players in a no rules sandbox where people can choose to help others, or hunt them. After a comet crashed into the moon, its fragments rained upon a once peaceful valley surrounded by mountains and turned the world into chaos. Since that day a mysterious alien lifeform within the comet’s fragments began to thrive on Earth’s rich environment, changing the planet and bringing hellish monsters to the world. As one of the few remaining survivors, players will struggle to endure against an enemy unlike any humanity has faced before.
For more information on Shattered Skies please visit the game’s official website.
About Free Reign Entertainment
Free Reign Entertainment is an independent games developer and publisher dedicated to creating immersive worlds and games heavily influenced by their community. The studio creates original IP, specializing in developing massive online games.
Demo Version Now Available for Visual Novel Developer Frontwing’s Latest Work, “Corona Blossom”
Tokyo, Japan – July 21, 2016 The demo version of Frontwing’s upcoming visual novel “Corona Blossom Vol.1 Gift From the Galaxy” is now available from the game’s Steam store page, which can be accessed at the following URL: http://store.steampowered.com/app/496260
“Corona Blossom” is a comedic visual novel series set to be released in three parts, with the first volume “Gift From the Galaxy” releasing on Steam this month following a very successful Indiegogo campaign which raised over 150% of its goal. “Gift From the Galaxy” will retail for $10 USD, with a small discount for the first week, and an 18+ patch will be available separately, also for $10 USD.
The game’s development staff include character artist nanaca mai, the illustrator for the SD art for the Grisaia series, and Yuhi Nanao, a scenario writer who worked on “Hatsuru Koto Naki Mirai Yori” (Hatsumira, or From the Future Undying).
The game has been localized in English by Frontwing’s brand new in-house translation team, the members of which are experienced Japanese to English translators who possess JLPT N1 certification or equivalent. It also features a brand-new system allowing simultaneous display of English and Japanese text during gameplay, as well as language switching at the press of a button.
The demo version of “Gift From the Galaxy” covers the first three chapters of the game, and will introduce players to Corona Blossom’s main characters, ending on a tantalizing lead-in to the events of the full game.
“Corona Blossom Vol.1 Gift From the Galaxy” releases on Steam in late July, with a physical release in Japan to follow.
About Frontwing Frontwing is a developer of Japanese visual novels. Since the company’s founding in 1999 as a bishojo games developer and the release of Frontwing’s first title, “Canary’ (Canaria: Kono Omoi o Uta ni Nosete) in August 2000, we have published a number of titles in the visual novel genre. From school life love stories to hardcore adult games, as well as titles which utilize 3D computer graphics, our creations cover a diverse range of genres. Our products, as well as the characters they feature, have come to represent the world of bishojo games. Frontwing marked its first venture into the overseas market May 29, 2015, with the English release of ‘The Fruit of Grisaia’ on Steam. We have also self-published two ‘Grisaia’ series side stories, ‘The Leisure of Grisaia’ and ‘The Afterglow of Grisaia’, with further localized titles in the works.
Frontwing is also currently part of a joint crowdfunding project with AKABEi SOFT2 to localize their visual novel “Sharin no Kuni, Himawari no Shojo” (“Wheel Country, Sunflower Girl).
It was revealed yesterday that the Japanese Blu-ray releases of the Love Live! Sunshine!!anime will feature English subtitles. There will not be any DVD releases of this season. Episode 1 will be included in the first volume.
There will be a regular edition and limited edition release for each of the seven volumes. The regular edition of the first volume will come with a 4-page booklet, with on-disc extras including the textless opening animation and more. The limited edition of the first volume will include a CD featuring a new song, a novel, a sticker, a promotional card and an 8-page booklet. This edition will also feature footage taken from the January 11, 2016 event and the special TV program from June 26, 2016 as on-disc extras, and will also feature the on-disc extras included with the regular edition.
The Blu-rays will be region free. Volume 1 will be released on September 27, 2016, with six more volumes scheduled until next March. The regular edition of volume 1 will cost 3,500 yen (3,780 yen with tax in Japan) and the limited edition of volume 1 will cost 4,500 yen (4,860 yen with tax in Japan).
Sentai Filmworks has revealed the English dub cast for When Supernatural Battles Became Commonplace. The series will be available on DVD and Blu-ray on August 30, 2016. This anime adaptation was originally broadcast in Japan from October to December 2014. The English dub cast list is as follows (character/actor):
Ando – Mateo Mpinduzi-Mott
Tomoyo – Shanae’a Moore
Hatoko – Melissa Molano
Sayumi – Maggie Flecknoe
Chifuyu – Sasha Paysinger
Kudo – Melissa Pritchett
Hajime – Benjamin Mc Laughlin
Kuki – Terri Doty
Sagami – Blake Shepard
Hitomi – Regina Chen
Litia – Chaney Moore
Ms. Satomi – Kaytha Coker
Maiya – Karlii Hoch
Fan – Katelynn Barr
Akutagawa – Bryson Baugus
Touhei – Chris Hutchison
Aki – Shelby Blocker
Machi – Molly Searcy
Toki – Jack Ivy
Hagiura – Carolyn Medrano
System – Kris Saltiel
Muscles – Phil Collins
Kyle Colby Jones will be directing the English dub. The on-disc extras to be included on the DVD and Blu-ray release include the textless opening animation and the textless ending animation. The DVD edition has a suggested retail price of $59.98 USD and the Blu-ray edition has a suggested retail price of $69.98 USD. Store prices may differ.
Sentai Filmworks has just revealed their release schedule for November 2016. Nearly all of these releases are sequels to previously-released titles, and all five titles will be released at a rate of one per week. In order of release date, they include:
November 1, 2016:
To-Love-Ru Darkness 2 Complete Collection on DVD and Blu-ray. All episodes will be featured with Japanese audio and English subtitles. The suggested retail prices are $49.98 and $59.98 respectively.
November 8, 2016:
Non Non Biyori Repeat Complete Collection on DVD and Blu-ray. All episodes will be featured with Japanese audio and English subtitles. The suggested retail prices are $49.98 and $59.98 respectively.
November 15, 2016:
Aoharu x Machinegun Complete Collection on DVD and Blu-ray. All episodes will be featured with dual language options. The suggested retail prices are $59.98 and $69.98 respectively.
November 22, 2016:
Gatchaman Crowds Insight (Season 2) Collection on DVD and Blu-ray. All episodes will be featured with dual language options. The suggested retail prices are $59.98 and $69.98 respectively.
November 29, 2016:
Knights of Sidonia: Battle for Planet Nine (Season 2) Complete Collection on DVD and Blu-ray and in a combo pack. All episodes will be featured with English audio and Japanese audio with both English and Spanish subtitles. The suggested retail prices are $59.98, $69.98 and $99.98 respectively.
PQube has announced that they have nailed down exactly when they plan on releasing Valkyrie Drive: Bhikkhuni in the West with the game arriving both physically and digitally on September 16th in North America and Europe. The company went on to detail that those who pre-order a copy of the game will net themselves a set of eight art cards featuring artwork of the girls from the game.
Those who want to spend a little bit extra will want to look at Rice Digital as the company will be selling an exclusive collector’s edition that they are calling the “Liberator’s Edition.” Priced at $79.99 and shown below, this version of the game includes the aforementioned art cards, a PS Vita peach skin case, an official art book, an official soundtrack, and a special box to hold everything that was designed by the game’s producer Kenichiro Takaki.
Welcome to the first edition of the Forza Garage for Forza Horizon 3! Over the next several weeks, we’ll be rolling out all of the cars, trucks, buggies and other special vehicles that will be appearing in the game. Forza Horizon 3 features more than 350 vehicles – that’s 150 more than Forza Horizon 2. Not only is this the largest number of cars ever featured in a Forza Horizon game, it’s also our most diverse line-up yet!
Today’s announcement features state-of-the-art supercars like the Lamborghini Centenario and the Ferrari La Ferrari, Forza community favourites like the 2002 Nissan Skyline GT-R V-Spec II and the 2013 Subaru BRZ, and off-roading specialists like the 2016 Ariel Nomad and the 2015 Baldwin Motorsports #97 Monster Energy Trophy Truck. Those last two off-roaders are making their debuts in Forza Horizon 3, alongside highly anticipated models like the 2015 Ford Falcon XR8 and the 2015 Polaris RZR XP 1000 EPS, and more.
In other words, we’ve got a lot of great cars, trucks, and buggies to get through today, so let’s get started!
2016 Ariel Nomad
When Ariel founder Simon Saunders brought the world the skeletal, Ariel Atom most asked, “What is it?” Upon discovering the Nomad’s track-destroying abilities and epic fun driving characteristics, now most just asked, “Can I have a ride?” The same goes for the Atom’s off-road cousin, the Ariel Nomad. Its steel tube chassis provides protection from everything but the elements. While its suspension is not quite that of a Baja-buggy, it’s plenty adept for everything off-road while still able to hang it out on a curvy road or track. Pushing the rear-end out of shape at the whim of your right foot is a Honda 2.4-liter engine delivering more than enough power for a good time. With the Nomad, you can make friends no matter where you go, and go anywhere they go.
2015 Ford Falcon XR8
The XR8 represents the top of the Ford Falcon line. Under the hood is the grunty power of the Boss supercharged 5.0-liter V8. No matter where you are in the power band, the XR8 is ready to pull away with a gesture from your right foot. Outside, the smooth lines of this four-door sedan are reminiscent of the V8 Supercars that are built from its mould. Sure, this is a production vehicle meant for the city streets and country highways, but you will find performance ready to thrill you at every corner.
2015 Baldwin Motorsports #97 Monster Energy Trophy Truck
B.J. Baldwin is one of the winningest off-road drivers in the history of this gruelling sport. He was the first to solo the monumentally challenging Baja 1000, and won the race to boot. Baldwin’s skill behind the wheel is backed up by his physical ability to take all the desert can dish out. The #97 Monster Energy Trophy Truck is the perfect complement to its legendary pilot; sucking up bumps and whoop-dee-doos, or landing the biggest jumps you can find in Forza Horizon 3’s Australian outback. There’s more horsepower here than any average driver will ever need and more suspension travel than nearly any vehicle on the planet. With the right driver behind the wheel, this truck can lay waste to anything else in the Outback. Think you can fill B.J. Baldwin’s race seat? Strap in and let’s find out.
2014 Ford FPV Limited Edition Pursuit Ute
When it comes to Utes the FPV Pursuit is the cream of the crop. With only 120 models produced, these are collectors’ items the moment they leave the showroom floor. Unless you’re from Australia the concept of a Ute may seem strange, but all that will fade as soon as you sit in the driver’s seat and fire up that supercharged V8 with its high-flow dual exhaust. Sure, you can still haul the hay for the horses, but getting from the farm to town and back has never been so fun.
2015 Polaris RZR XP 1000 EPS
The first side-by-side buggy playable in a Forza Horizon game is here and it is nothing less than a beast. The RZR XP 1000 EPS (Electronic Power Steering) is just about the most fun you can in a side-by-side. You will find upwards of 100 hp, a long-travel suspension and a full safety cage in what amounts to a mini-buggy. A single-speed gearbox means you just punch it and hang on. Let the off-road tires find traction and let the shocks suck up the bumps; you just hang on and watch the water spray and dust fly. When it comes to navigating tight trails and narrow gaps, the RZR will give you an advantage over other vehicles and when it comes to outright thrills, it is hard to beat, period.
2016 Lamborghini Centenario LP 770-4
Ferruccio Lamborghini was a Taurus, hence the influence of the symbol of the raging bull on the many cars of his prestigious brand he began in 1963 to compete with rival Ferrari. Lamborghini was born in 1916, and the new Centenario was built to celebrate his 100th birthday. Built on the Aventador Super Veloce chassis, complete with a powertrain giving it an advantage in lightness and a formidable 740 hp. With further tuning, the Centenario gleans nearly 20 more ponies from the V12 and loses 11 pounds, while gaining significant downforce and cooling from its body design. Every exterior detail was designed with function in mind to manage drag and improve downforce. Making history of its own, the Centenario is the first Lamborghini to employ rear-wheel steering. With only 20 models in the works and a price tag of $1.9 million each, Forza Horizon 3 will likely be the only place most of us will get a chance to experience it.
In addition to the highlighted cars above, here’s the full list of cars (and images) we are announcing during the first week of the Forza Garage series for Forza Horizon 3. Stay tuned to Xbox Wire and ForzaMotorsport.net for more garage additions in the coming weeks, including more Aussie cars to be revealed soon.
Developer: Capcom, Dimps Publisher:Capcom Platform:PC, PlayStation 4 (Reviewed) Release Date: July 1, 2016 Price: Free update
Overview
Up until around ten years ago no one really expected much from a fighting game when it came to the story department. Nearly every title offered a base storyline to gather the fighters together and then individual storylines for each of the characters, some of which didn’t even connect to the core story in any way. Then things began to change. Games like Mortal Kombat, Blazblue, Dead or Alive, Injustice, and even low budget fighters offered story modes that incorporated an entire roster of characters interacting, fighting, and eventually coming to a head.
When Capcom launched Street Fighter V it lacked any worthwhile story but now the company has released their first cinematic story in the form of “A Shadow Falls.” The question is, does this story mode and latest update add anything worthwhile to the game?
Story
The core of Street Fighter V: A Shadow Falls involves the Shadaloo using strange satellites that have been placed in orbit around the planet. When activated using strange chess piece like objects that have been sent around the globe to various locations, including into the hands of fights such as Laura, Zangief, and others, they can cause mass hysteria in the locations they are placed. This is demonstrated when F.A.N.G. manages to utilize a piece to activate one of these “Black Moons” and completely disables all network and power grids in the city of New York.
The Shadaloo plans on using these Black Moons in an effort to cause chaos which will, in turn, provide Bison with even stronger Psycho Power abilities and even make him invincible. As such it comes down to the various other fighters around the globe who will need to stand up to the Shadaloo forces because not only do these pieces serve as a way to activate these moons, they also can be used to disable them for good. This places three factions on the move as the Shadaloo members seek pieces in order to enhance Bison, the heroic fighters try to prevent it, and then another group involving Charlie Nash, who wants revenge against Bison for killing him, moving in an effort to find these pieces.
There are of course a couple of random fighters mixed into the mix, including the lauded Necalli who is treated almost as a joke thanks to the amount of screentime and handling in the story mode. I say this because while no one really expects anything amazing from a fighting game’s story mode, especially when the Street Fighter franchise is extended outside of the games and into other media rarely turns out well, players should be prepared for a bare bones storyline that barely even attempts to deliver any meaningful character interactions or anything outside of being a bit corny here and there.
In an effort to keep things as simple as possible, players will be able to complete the story mode in the game in less than three hours and this is a real shame because this story has a lot of missed potential. One of the biggest problems comes with the ever shifting focus of the story as it jumps between character groups in an effort to give every character a chance to step into the spotlight only for most of these characters to serve as nothing more than background filler for the rest of the storyline.
Interactions between characters who should really have been given a chance to talk in some form, such as Charlie and Guile, are never delivered in any meaningful way and even the potential for dipping into fun little side events thanks to some strange pairings that are made up with the group of characters facing down Shadaloo are never explored outside of a few repeated gags since most of the dialogue is strictly story advancement or explanations and that is all. This means that those looking for any real storyline here shouldn’t really expect much, especially compared to everything else that is on the market these days.
Gameplay
As mentioned before, those who play through the game’s story mode will find themselves completing it in around three hours or less and this is thanks to the way that the fights are worked into the game. Every time the player is dropped into a battle they are given only one round to fight against an incredibly easy opponent who will often stand there and simply let the player beat them without even trying to move or, at best, use basic combat actions that rarely are a threat. With this completely lacking computer AI these fights rarely last longer than ten seconds a piece and this ends up resulting in a complete lack of tension in the story mode as well since any conflict is resolved almost instantly by the player.
It is true that players do have the option, once they complete the story mode entirely, to raise the difficulty to a higher level, very few players will want to bother revisiting the story in any way simply to see if they can take down the slightly enhanced AI. This means that while the story does allow even the newest of players to access its content, longtime fans will be disappointed here.
That being said, these fans will also appreciate the fact that a number of characters, including the yet to be released Juri and Urien who are actually playable in this mode, serve as enemies that the player will need to fight against for perhaps the first time ever. This includes a number of unique Dolls that all have a unique looking fighting style and special moves that the player will need to usually stand around to let them perform as well as a number of simpler enemies to fight that help add a bit of spice to the mix. This extra bit of spice helps keep the story mode fights from feeling too monotonous even if they still remain incredibly easy.
Visuals & Audio
One place that Street Fighter V’s story mode excels at is in its presentation. Every character presented in the storyline, even those that never fight, are given complete detailed models that interact with the rest of the cast without flaw. In fact, the entire presentation of the story featured only a few off model moments where long clothing or hair would flail wildly before settling down. This amount of detail in the long story scenes really does its best to help present A Shadow Falls as a legitimate storyline that players will want to watch even if the content itself is hardly noteworthy.
As for the voice work, fans will be pleased to hear that all of the standard voice actors have reprised their roles in this game and that every scene and interaction is voiced incredibly well. In fact, while it may be hard to hear at times and some fights might finish too quickly to hear everything, certain fights between characters do feature special dialogue that plays over the course of the fight, adding an extra touch to the character interaction.
Overall
Street Fighter V: A Shadow Falls may look and sound great but unfortunately this story mode fails to capitalize on the amount of interactions and stories that could be told by its cast and instead settles with telling a fairly mundane story. Plus, thanks to the extremely simple combat spaced between cutscenes, even the gameplay element here is simplistic at best, with the only highlights being facing off against non-playable fighters.
Naruto Online, first mmorpg gAme from highly popular anime series, available now for pc and MAC
For the First Time, Western Fans of the Popular NARUTO Manga Will be Able to Create their Own Online RPG Adventure in the Only Official Online RPG Game
BEIJING – (July 20, 2016) – Oasis Games Ltd, a leading independent publisher, announced today that Naruto Online is available now for PC in the Western regions. NARUTO™ ONLINE is a turn-based MMORPG game that can be played for free through any browser here making the game easily accessible to all Naruto fans. Naruto Online, which is directly licensed through Bandai Namco Entertainment, and in partnership with Tencent, is the only official Naruto RPG browser game—and reflects the popular anime, manga, and gaming franchise in all respects with the original Japanese voice actors and even scenes fans may recognize from the anime series itself being used in-game.
The top-selling NARUTO manga written and illustrated by Masashi Kishimoto has sold over 200 million copies in 35 countries, and tells the story of Naruto Uzumaki, a young ninja who aspires to become the Hokage, the ninja leader of his village who is acknowledged as the best and strongest. With multiple successful Naruto movies and novels and 220 episodes of the popular anime still running on television and streaming services, Naruto ranks among the top anime franchises in history.
Naruto Online is entirely set in the Naruto universe, and faithfully follows the NARUTO story portrayed in the anime series. Naruto Online adds five brand-new characters that represent the elements of earth, water, fire, wind and lightning. Players can choose to become one of these characters and start a new adventure, gaining experience in a variety of different types of quests and gameplay modes. Players can also recruit from 170 familiar ninjas from the series including Naruto, Sasuke and Sakura to build their own team.
“There has been a lot of fan demand, so we are extremely honored to publish Naruto Online in the West,” said Alen Wu, Business Director at Oasis Games. “This game offers a great – and authentic – experience with every detail included, including voice acting from the original series, so English-speaking fans will soon be able to easily jump into and engage in the world they love. Furthermore, we’ll be able to extend the Naruto offering now that the manga has ended through player involvement and community building which creates a new kind of interactive experience which is exciting for us.”
At launch, players will be able to explore eight chapters from the Naruto and NARUTO Shippuden storyline, including all the familiar locations such as the Village Hidden in the Sand and the Valley of the End. Features such as the original voices of the characters and in-game usage of the series’ scenes will make Naruto fans instantly familiar with game, letting them interact with the environment they know so well. Players will be able to recruit their favorite ninjas and fight alongside them, matching ninjas through the Naruto Bonds-system that can enhance the team’s fighting abilities and unleash awesome combos.
Naruto Online includes a single player mode, multiplayer dungeons and giant Worldboss battles, giving players tons of ways to gain experience, obtain new items and enhance their characters—and their outfits!
In partnership with BANDAI NAMCO and Tencent, Naruto Online is published by Oasis Games in North America. The game is free-to-play and browser-based, so requires a PC and Internet connection and will be available via the Oasis Games portal and Facebook. Additional English-speaking regions will follow in the coming weeks.
A leading independent Chinese game company, Oasis Games prides itself on serving as an ambassador for China’s massive gaming community to the West with
its strategic business endeavors. Established in 2011, Oasis Games was one of the first publishers in China to deliver online games to overseas markets, currently reaching over 100 million players in 70 countries. The company continues its pioneering presence as it is the first, and currently sole, strategic publishing partner of Sony Interactive Entertainment Shanghai (SIESH) for overseas publishing market – affording Oasis Games to be uniquely positioned to bring high quality Chinese games to PlayStation® players worldwide. Its blockbuster online RPG, Legend Online has attracted over 50 million players in China. The award-winning exploration adventure game, KOI, was Oasis Games’ PlayStation®4 console debut for the western market and the company has begun its launches for Naruto Online, the official RPG browser game of the Naruto franchise in the west, starting with the North America. For more information, visit http://company.oasgames.com/en/.
Fantasy Mobile RPG “ONCE HEROES” Launches Worldwide!Fans of classic turn-based strategic RPGs can be heroes once again on iOS and Android
Los Angeles- July 20, 2016– YJM Games, a South Korean mobile game development, publishing and investment company, today announced the worldwide release of Once Heroes. Teaming up with experienced RPG developer Dancing Anchovy Entertainment, YJM Games is proud to announce the availability of their latest fantasy turn-based action RPG called Once Heroes, a free to play game that offers a new exciting form of role playing game, with a mix of both new and traditional RPG mechanics.
In Once Heroes, players are able to summon powerful characters to create a unique team of heroes, enabling them to take on challenges and quests in over 200 stages, as they battle monsters, dreadful creatures and epic bosses. Play with lots of heroes to collect loot, and unlock their true power to realize their full potential by leveling up while receiving new equipment. Players can also expand their base of operations by collecting gold and ruby.
Game Features:
Unique Heroes
Unique heroes for you to collect, train, and assemble the greatest team of all time
5 different attributes including Fire, Water, Wind, Light, and Darkness
Numerous number of skills are designed specifically just for each hero
Exquisite Training System
Awakening System: awaken the hidden power of the heroes, make them unique and stronger
Skill Up System: train the hero’s skill, strengthen up ability power for each hero
Evolution System: by evolution system, your heroes’ stats and class will be upgraded
Equipment System: various equipment and set items can be equipped on the heroes, improving their fighting ability.
Varieties of Contents
The total of 200 dungeons in 3 difficulty levels are ready to be explored
Diverse types of dungeons: Daily dungeon, Secret Dungeon, Demon Dungeon, Event Dungeon and the Cave of Trials
Arena Battle: players can test their strength and fight against other players
Town & Guardian
The Guardians: call upon the Guardians of your choice to turn the battle around
An evolved Guardian may increase its unique power or gain a new ability. Evolve them to turn the tide of the battle.
Kingdom of Easter: upgrade the full 3D town and prepare for battles
Face incredible challenges, in a game system that will test your skills, knowledge and strategic thinking. At the same time, immerse yourself in an epic plot and explore a huge sprawling and ever expanding world, filled with interesting and charming characters in the single player campaign, or take it to the arena, for multiplayer battles. Set up a team to defend your base and take a stand in the arena to acquire even more rewards.
About YJM Games YJM Games is a South Korean mobile game development/publishing/investment company. As the company’s CEO, Yong Jae Min who is a former executive director of Nexon, together with veterans from international leading companies (Netmarble, Nexon, Kreon, etc.) established YJM Games. Until 2016, YJM Games has been developing and publishing various line-up projects both local and global service such as ‘ZIPI Racing’ (Disney IP), ‘Capsule Football Manager 2016’, ‘Am I a Hero?’ (Collaborating with YG Entertainment as one of the leading K-Pop Entertainment in South Korea), ‘Project CC’, ‘Project IF’, ‘Once Heroes (Dancing Anchovy), Epic Heroes (Ntonic). In addition, YJM Games built many business cooperation and has invested in promising mobile game developer such as ZIPI Studio, Dancing Anchovy, Racoonsoft, Ntonic, Dbros, Nvius and many others. Also, YJM Games is having partnerships with Netmarble and Disney and now holds the publishing IP of Disney characters. With many experienced veterans work for YJM Games, the company is definitely a growing dynamic organization that opens up a new horizon in the game and IT sector and they have prepared a future plan to spread their wings worldwide by starting an overseas business.