NINTENDO DIRECT UNLEASHES A SURGE OF NINTENDO 3DS NEWS
Nintendo unveils portable Pikmin, Super Mario Maker for Nintendo 3DS, a new series of The Legend of Zelda amiibo, a Poochy amiibo and more
2nd September, 2016 – Nintendo unlocked a treasure trove of information about current and upcoming games for its portable Nintendo 3DS family of systems today. In a Nintendo Direct video, Nintendo discussed more than a dozen games for the system, including a StreetPass Mii Plaza update launching today. Among the highlights were a portable Super Mario Maker game launching this year, games in the Pikmin and Yoshi’s Woolly World franchises launching in 2017, and a newly announced Mario Sports Superstars game for 2017. Nintendo also revealed new amiibo figures for Yoshi’s Woolly World and The Legend of Zelda, as well as a new set of amiibo cards for Animal Crossing fans.
To view the Nintendo Direct video in its entirety, visit http://www.nintendo.com.au/nintendodirect or Nintendo Australia’s YouTube channel where additional new trailers are also available. Some of the new information announced today included:
- Pikmin for Nintendo 3DS (name not final): A new side-scrolling Pikmin adventure game with a new gameplay style for the series is coming to Nintendo 3DS. Pikmin follow Olimar around, and players tap the touch screen where they want to throw them. This is designed as an action game that makes players think fast and use every Pikmin to overcome anything that stands in their way. The game is scheduled to launch in 2017. Meanwhile, shortly after the presentation, NEW PLAY CONTROL! Pikmin will be available in Nintendo eShop on Wii U.
- The Legend of Zelda: Fans will have plenty of chances to celebrate the 30th anniversary of the legendary series this year. A sampling of the products on the way includes:
- The Legend of Zelda: Skyward Sword for Wii launches today in Nintendo eShop for Wii U.
- On 3rd December in Australia and New Zealand, Nintendo will release four special amiibo: 8-Bit Link, Ocarina of Time Link, Toon Link, and Zelda from The Legend of Zelda: The Wind Waker. These amiibo will work as existing Link, Toon Link and Zelda amiibo from the Super Smash Bros. Collection, and will also have special functionality in The Legend of Zelda: Breath of the Wild when it launches next year.
- The original game will be included with the Nintendo Classic Mini: Nintendo Entertainment System, which launches on 10th November. Nintendo of Europe president Satoru Shibata shared a few personal memories from the original Japanese launch of The Legend of Zelda, and introduced a new Nintendo Classic Mini: Nintendo Entertainment System trailer.
- Fans heading to EB Expo 2016 in Sydney from 30th September to 2nd October have the chance to win an exclusive play pass to experience The Legend of Zelda: Breath of the Wild Wii U demo via a series of competitions taking place on the Nintendo Australia website and at the show.
- Mario Sports Superstars: This five-sport compilation is scheduled to launch next autumn in Australia and New Zealand. The game includes full-fledged versions of baseball, tennis, golf, horse racing and 11-a-side football. The game includes single-player tournaments for each sport, plus local and online multiplayer modes.
- Super Mario Maker for Nintendo 3DS: Now Nintendo 3DS owners will have access to a near-unlimited wealth of Super Mario courses to play. Players can also create courses with nearly all of the tools available in the original Wii U version, along with interactive lessons. In a feature unique to the Nintendo 3DS version, friends can collaborate on level designs by sharing them with another game owner locally before they’re complete. While courses can’t be shared online, players can connect to the internet to download and play select courses from the Wii U version. Additionally, the game includes 100 Nintendo-designed courses with new challenges, like collecting every coin or defeating all enemies. The game is scheduled to launch on 3rd December.
- Poochy & Yoshi’s Woolly World: This colourful Wii U game is making its way to Nintendo 3DS (SRP AU$59.95). The new version contains some new features, plus every stage available in the original. Exclusive new stages focus on Yoshi’s companion Poochy: players must time Poochy’s jumps to collect beads and Poochy Pups as they head for the goal. Poochy Pups are curious little helpers who jump on suspicious spots to indicate where players should look for secrets and collectables. Nintendo and Japanese stop-motion animation studio Dwarf are collaborating on 30 animated shorts featuring Yoshi and Poochy that will be included in the Nintendo 3DS version of the game. A yarn amiibo figure of Poochy will launch at the same time as the game on 4th February, 2017 (SRP AU$24.95). A special bundle including the game, a Poochy amiibo and a Pink Yarn Yoshi amiibo will also be available from the same date in Australia and New Zealand (SRP AU$84.95).
- StreetPass Mii Plaza: A new update adds a SwiftPlay Plaza to streamline StreetPass gameplay. StreetPass Mii Plaza Premium members can use the new queue feature to queue up as many as 100 Mii characters met via StreetPass, instead of the traditional 10. Five new, fast-paced StreetPass games are also launching at AU$3.90/NZ$5.10 each: StreetPass Slot Racer, StreetPass Trader, StreetPass Chef, StreetPass Explorers, and StreetPass Ninja. Everyone who downloads the StreetPass Mii Plaza update can get either StreetPass Slot Racer or StreetPass Trader for free, while the four other new games will be available in a special discounted bundle for just AU$11.70/NZ$15.30. All of this will be available shortly after the Nintendo Direct.
- Ever Oasis: Produced by Koichi Ishii of Grezzo and with character design by illustrator Yoshinori Shizuma, Ever Oasis takes place in a sprawling desert with the oasis at its heart. Travellers with different wants, needs and wishes will visit the oasis, and players must head into the desert and locate dungeons. Allies boasting specific weapons and unique skill sets will join and strengthen the team. Items claimed in the desert can be used as materials to craft other items sold in shops, or given to certain travellers. The game is scheduled to launch in 2017.
- Rhythm Paradise Megamix: Fans will be able to choose between the English or Japanese soundtracks for many of the rhythm games included in this compilation, coming to retailers and Nintendo eShop on 22nd October. Long-time fans and newcomers alike can try it for themselves with a free demo, available to download from Nintendo eShop shortly after the end of the presentation.
- TANK TROOPERS: This newly-announced game lets players customise their tank through the special characteristics of tank-pilot troopers, enabling abilities such as hitting enemies with a freeze attack, launching paint balls to block opponents’ views, or using electric shocks to stall rival tanks where they stand. Offering up a six-person multiplayer mode, as well as Download Play, TANK TROOPERS launches in Nintendo eShop in 2017.
- Hyrule Warriors: Legends: The third DLC pack, the Phantom Hourglass & Spirit Tracks pack, will be available today in the in-game Extras menu*. This pack introduces a new character, Toon Zelda, plus the new Sand Wand weapon for Toon Link. A new Adventure Mode map and 15 new My Fairy costume pieces will also be included.
- Animal Crossing: New Leaf: A new, free update for 2013’s hit game arrives this spring, adding compatibility with the Animal Crossing series amiibo, as well as select figures from other series. Fans can also watch for 50 new Animal Crossing amiibo cards to arrive on 10th November. The new cards feature new villagers not yet seen in the game. Later, on 24th November, people who haven’t yet picked up the game can grab a version called Animal Crossing: New Leaf Welcome amiibo!, which includes the update and an amiibo card. For more details, watch for an Animal Crossing-themed Mini-Direct this spring.
- Pokémon Sun and Pokémon Moon: Some of the Pokémon found in the Alola Region have unique looks adapted to the region’s native environment, such as Alolan Rattata. A new feature called a Z-Move is an extremely powerful skill initiated when Pokémon and trainer unleash their full powers together. The type of Z-Move a Pokémon can use depends on the type of Z-Crystal the player gives that Pokémon.
- As a bonus, anyone who buys one of the games after they launch on 18th November and connects a Nintendo 3DS family system to the internet** before 11th January 2017 will receive Munchlax in the game, along with a Snorlium Z to unlock the special Z-Move known as Pulverizing Pancake. For more details, visit http://www.pokemon-sunmoon.com/en-au/
- Nintendo also announced that the New Nintendo 3DS XL Solgaleo and Lunala Limited Edition*** will launch on 3rd November (SRP AU$249.95), while a special edition Nintendo 2DS bundle with either Pokémon Sun or Pokémon Moon pre-installed on the system will launch on 1st December (SRP AU$169.95).
- Picross 3D Round 2: In this new version of the puzzling favourite, blocks can be painted with two colours of paint to reveal more elaborate shapes. Using the numbers as hints, players can search for the hidden object in more than 300 puzzles. Tapping amiibo figures might uncover secret Nintendo characters. Picross 3D Round 2 will be released in shops and on Nintendo eShop on 3rd December. Meanwhile, the original Picross 3D will be available to download from Nintendo eShop on Wii U shortly.
- Mario Party: Star Rush: No more taking turns – everyone moves at once. In Toad Scramble, players move freely across an open map, and whoever reaches the boss first goes right into a mini-game, with other players joining in when they catch up. Though all players start off as a Toad, Mushroom Kingdom allies are waiting around the board to team up. The game features seven modes, including the fast-paced minigame gauntlet Coinathlon and Mario Shuffle, in which players manoeuvre three pieces to their opponent’s side of the board. The game is also compatible with the Super Mario series of amiibo figures. Nintendo also announced the free Mario Party: Star Rush – Party Guest software, which lets up to four players enjoy the full range of multiplayer modes with only one version of the full game between them*. Mario Party: Star Rush and the Party Guest software launches in Australia and New Zealand on 8th October along with amiibo figures of Boo, Donkey Kong, Rosalina and Wario, followed by Waluigi, Diddy Kong and Daisy on 5th November.
An Australia and New Zealand-exclusive bundle will also launch on 8th October at a suggested retail price of AU$69.95, which will include a copy of Mario Party: Star Rush, a Yoshi amiibo from the Super Mario Collection and an NFC Reader/Writer so that players can enjoy amiibo with their Nintendo 3DS, Nintendo 3DS XL or Nintendo 2DS console.
- DRAGON QUEST VII: Fragments of the Forgotten Past: This renewed classic has been completely remade for Nintendo 3DS family systems, with many hours of new content for players to discover. The StreetPass feature allows players to swap traveller’s tablets to access special dungeons and items. Through online distributions, players can earn new classes, encounter new monsters and even explore new dungeons. Anyone who purchases the game from Nintendo eShop will also receive a HOME Menu theme for free. DRAGON QUEST VII: Fragments of the Forgotten Past launches on 17th September exclusively on Nintendo 3DS. Nintendo also confirmed that DRAGON QUEST VIII: Journey of the Cursed King will launch in Australia and New Zealand in early 2017.
- Sonic Boom: Fire & Ice: Comedy, action, adventure and plenty of platforming awaits in the latest chapter of the Sonic Boom universe when Sonic Boom: Fire & Ice speeds it way into stores in Australia and New Zealand on 1st October.
- Third-party titles: The acclaimed attorney returns in Phoenix Wright: Ace Attorney – Spirit of Justice, coming to Nintendo eShop on 9th September in Australia and New Zealand. In summer, RPG fans will have two adventures to relish in the forms of Shin Megami Tensei IV: Apocalypse published by ATLUS, and 7th Dragon III Code: VFD, published by SEGA.
- Indie games on Nintendo eShop: Each week in September will see a new Nindie title hit Nintendo eShop, with each available at a 10% discount during its first week on sale. The games and their release dates in Australia and New Zealand are:
o Axiom Verge (Wii U): 2nd September
o Jotun: Valhalla Edition (Wii U): 9th September
o Severed (Wii U): 23rd September (Nintendo 3DS version launches at a later date)
o Azure Striker Gunvolt 2 (Nintendo 3DS): 30th September
o Noitu Love: Devolution (Nintendo 3DS + Wii U): September
A selection of low resolution assets are attached. For a full selection, please visit the below FTP.
Additional links:
Nintendo Direct website: http://www.nintendo.com.au/nintendodirect
Nintendo Australia website: http://www.nintendo.com.au
Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ
Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ
Nintendo AU on YouTube: http://www.youtube.com/nintendoau



For unknown reasons, Hatsune Miku and her friends have lost their ability to broadcast their music to their fans and without their fans, they can no longer sing and generate power. As such they need the player’s help to bring their music to the world once again and unlock “Clouds” by completing performances. Each cloud has a little story snippet presented as a visual novel that only lasts probably for a few minutes per cloud and generally doesn’t reveal or develop much but does add a little something extra that otherwise has been completely lacking.
The real difference in this title comes in the way everything progresses. You see, unlike previous entries in the series where songs can be unlocked by completing other songs and, while doing so, the already completed songs can be played on the hardest difficulties, Hatsune Miku: Project Diva X instead limits this unlocking nature. Until players clear every single cloud in the game and unlock the songs available they are only able to play on Easy or Normal difficulty and that means that veterans will likely find the game extremely easy and a bit of a grind to start with unless they switch to free play mode and find themselves with more freedom of choice but also a lack of progression.
Speaking of unlocking Modules, players will now find that costumes come at a much easier but far more random rate in this game. Rather than purchasing them using in-game currency, if the player can clear the Chance Time mode, rather than triggering an on-stage special effect they will now trigger a costume change that will award the player with a random Module that will then be unlocked for use from then on. The problem here is that players do have a chance of obtaining repeat modules while also unlocking costumes they might not actually need for a given set of songs.
These medley songs make for some of the best performances in the game and thankfully players are given a way they can craft their own as, once you manage to reach a certain point in the game, you can create Festivals of three songs of your choice featuring complete freedom for character and costume choice as well, though only a few stages are available for this mode. It is worth noting that the Concert Editor that allows players to create your own performances is still available for the game but needs to be downloaded as a free piece of DLC.
The actual performances still very impressive looking and feature a wide variety of stages and dance moves but unfortunately almost every performance is designed to be a stage performance meaning that there are no longer any music video style sequences that were found in previous entries though it is worth noting that more than a few of these performances are still quite extravagant looking. That being said, the company has continued their translations of every song’s lyrics which is a perfect addition for fans.
The only problem is, that if he doesn’t find a true love by the end of the day, the arrow’s effects will wear off and with it his entire life’s supply of potential love, meaning he will be forever alone and shunned even by animals. With only a day to try and find love, and thanks to the convenient return of a childhood friend as well as her elder sister beginning tos peak with Houdai again, there are already two potential love interests in sight.
If players opt to simply rush through the game they will find that Gal*Gun: Double Peace’s basic story mode can be completed fairly quickly but that is partially the design for this title. I say this because this title implements the visual novel style of route unlocking by making it so players can, at least at the start, only pursue certain endings (even these endings have variations depending on dialogue choices and affection levels) and then once they have managed to clear these endings can opt for a different route. These multiple routes help extend an already highly replayable title that players will want to run through more than once simply to try and get better scores or unlock items by adding additional storyline options and new content that is specific to certain routes.
To do this players must make use of their “pheromone” shot that is provided to them by Ekoro and provide any girl confessing to them with euphoria and cause them to fall to the ground in satisfaction. The girls take on various methods of confessing their love such as handing love letters, shouting out kanji that can be shot out of the air, grabbing and hugging you, or simply kissing the player while other girls who are infected by the demon Kurona will take a bit more violent approach and often stomp on the player in a dominatrix fashion.
As you make your way through a stage players will fill up a meter that allows them to trigger “Doki-Doki Mode” where up to three girls can be targeted at a time and brought into a separate mini-game. In this mode players must target (or on the Vita use the touch screen) various weak points on girls while the camera spins around them slowly in order to fill up a meter and give them a “climax” finish before a certain amount of time passes. While a great mode for the more perverted aspect of the game, this is also very useful at times as successfully clearing this mode detonates a euphoria explosion that subdues every girl on the screen and can help the player out of a tight spot.
It is worth noting that while multiple difficulties are available, those looking for a bit of challenge to go with their light-hearted fan-service heavy fun will want to play on the harder option as the standard difficulty is fairly easy. Along those lines players can purchase various upgrades in-between stages from a school shop where they can buff various stats that allow them to make certain dialogue choices, increase their health or amount of damage dealt by shots, purchase items that allow them to avoid or diminish damage from certain attacks, or even add more camera angles to the Doki-Doki mode.
Of course the various moaning when girls are struck with ecstasy shots or when the camera pans around in Doki-Doki mode might be a bit much for some but those looking forward to the fan-service will be right at home. The actual dialogue in the game is handled with well-translated English subtitles paired with the Japanese voice acting but it is a bit unfortunate that there isn’t more variety when it comes to the game’s soundtrack that quickly becomes repetitive and environments as most of the areas in the game are sparsely detailed and generic for a school setting.