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MONGIL: STAR DIVE CONTINUES TO BUILD WORLDWIDE MOMENTUM AT BRAZIL GAME SHOW 2025

Netmarble highlights multi-platform gameplay as its global roadshow reaches South America

LOS ANGELES – OCTOBER 14, 2025 – Netmarble, a leading developer and publisher of high-quality games, announced that its upcoming monster-taming action RPG MONGIL: STAR DIVE continued its global roadshow with a successful showcase at Brazil Game Show 2025, following high-profile appearances at major European and Asian gaming events in recent months.

MONGIL: STAR DIVE first debuted at G-STAR 2024 in Busan before reaching international audiences at Summer Game Fest 2025, where a new global trailer was revealed. The title then made headlines at gamescom 2025 and IFA 2025 in Germany as part of its partnership with Samsung Electronics, delivering immersive hands-on demos on the Odyssey 3D glasses-free monitor and the Galaxy Z Fold7.

In September, Netmarble hosted its first dedicated booth at Tokyo Game Show 2025, where fans experienced a console build of MONGIL: STAR DIVE optimized for PlayStation®5 alongside the PC version. The addition of DualSense™ controller support and a console-specific HUD underscored Netmarble’s commitment to delivering a seamless multi-platform experience.

Most recently, the global tour arrived in São Paulo for Brazil Game Show 2025, the largest gaming convention in Latin America. Together with Samsung Electronics, Netmarble offered fans an immersive hands-on demo of MONGIL: STAR DIVE on par with the premium experience showcased in Germany and Japan. The highly popular booth drew in crowds, with players praising the game’s cinematic combat and Monsterling system, further reinforcing its international appeal as anticipation builds for launch.

MONGIL: STAR DIVE is now approaching the final stages of development, and the excitement we’ve seen from fans around the world has been truly inspiring,” said Jung Ho Lee, Game Publishing Director at Netmarble. “Our team is fully focused on delivering an impeccable  experience that lives up to this anticipation, and we encourage players everywhere to stay tuned for the latest news and updates as launch draws near.”

Netmarble also recently conducted a global closed beta test in select regions, introducing new story content, expanded Monsterling features, and fresh gameplay systems. Feedback from this test will be reflected in the final release, and the CBT program is expected to expand into additional countries in the near future.

Global pre-registration is underway on the official website, Epic Games Store, Google Play, and the App Store. Players who pre-register will receive the fan-favorite Francis (4-Star Grade) character, with additional milestone rewards including the exclusive Mollumander Monsterling unlocked as community participation grows.

As the sequel to the beloved Monster Taming (2013), MONGIL: STAR DIVE delivers Unreal Engine 5-powered visuals, dynamic tag-team combat, and a unique Monsterling system that allows players to capture, collect, and equip companions in battle. The title is scheduled to launch worldwide later this year.

For more information and the latest updates, follow the official MONGIL: STAR DIVE social media channels.

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

NASCAR 25 RACES ONTO PLAYSTATION 5 & XBOX SERIES X|S CONSOLES TODAY

iRacing and NASCAR go full throttle with the most immersive NASCAR video game experience yet, also coming to PC November 11

CHELMSFORD, Mass. Oct. 14, 2025 – iRacing Studios and NASCAR® are proud to announce that NASCAR 25, the foundation of their all-new console gaming franchise, is now available on PlayStation 5 and Xbox Series X|S. Suit up as your favorite NASCAR drivers and burn rubber on iconic speedways with a massive roster of stars like William Byron, Ryan Blaney, Chase Elliott, Joey Logano, Christopher Bell and more. Race to win in competitive online multiplayer and experience a robust Career Mode with guidance from the legendary Dale Earnhardt Jr. featuring all four premier NASCAR series – the NASCAR Cup Series, Xfinity Series, CRAFTSMAN Truck Series, and, appearing among the NASCAR series in a standalone title for the first time, the ARCA Menards Series.

“Fans have been asking for a true next-gen NASCAR console experience for years, and with NASCAR 25 we’re finally delivering it,” said Nick Rend, NASCAR Vice President, Interactive and Emerging Platforms. “This game is the result of our long-standing collaboration with iRacing — a partner that understands the DNA of our sport better than anyone. What makes this launch so special is that it’s not just a racing game; it’s the most authentic NASCAR experience ever brought to console, built alongside the people who live and breathe this sport for anyone who’s ever wanted to feel what it’s really like.”

NASCAR 25 is the first standalone NASCAR console title produced by iRacing, the developers behind the most authentic motorsport racing simulation in the world. iRacing has brought their decades of racing expertise – including developers who worked on fan-favorite NASCAR games like NASCAR Racing 2003, NASCAR: Dirt to Daytona, and the NASCAR Thunder series – to deliver the ultimate NASCAR video game experience.

NASCAR 25 is the result of an incredible team effort, and we’re so proud of what we’ve accomplished together. Our goal was to capture the authenticity, intensity, and passion that defines the sport, and I believe this game delivers that experience better than ever before,” said iRacing President Tony Gardner.

Players can purchase NASCAR 25’s Standard Edition ($59.99) today on PlayStation 5 and Xbox Series X|S. The Gold Edition ($79.99) features the full base game and the Season Pass, which includes a variety of in-game currency and bonuses, as well as three DLC packs offering over 230 paint schemes and fire suits. Standard Edition owners can grab the Season Pass separately for $24.99.

Race for glory in NASCAR 25, featuring all four premier NASCAR series – the NASCAR Cup Series, Xfinity Series, CRAFTSMAN Truck Series, and ARCA Menards Series – along with real drivers from each. All four series feature extensively in Career Mode, where you can customize your own driver and vehicles, manage contracts, money, facility, and staff, and make strategic choices on and off the track that play a pivotal role in your journey to becoming a NASCAR Cup Series champion. The four series are also playable in other gameplay modes, such as quick races, seasons, and online multiplayer for up to 40 players.

The PC version of NASCAR 25 releases on Steam on Nov. 11, 2025, and is available to wishlist now!

Get the latest news and updates from NASCAR 25 on the game’s official website (nascar25.com) and social media pages: X/Twitter, Facebook, Instagram, and YouTube. For more on NASCAR 25 and other iRacing products, visit www.iracing.com.

About iRacing

The world leader in the online racing simulation and gaming market, iRacing was founded in 2003 by Dave Kaemmer, co-founder of Papyrus Design Group, and John Henry, principal owner of the Boston Red Sox and Liverpool Football Club and co-owner of Roush Fenway Racing. iRacing has developed dozens of formal partnerships in the motorsport industry to help create the most authentic racing simulation in the world, including with NASCAR, INDYCAR, the FIA, Mercedes-AMG Petronas F1 Team, and numerous other car manufacturers, tracks, and racing series. Alongside its PC simulation, iRacing also produces the official console games of NASCAR (beginning in 2025) and the World of Outlaws, as well as the fantasy off-road racing game ExoCross. Learn more at www.iracing.com.

About NASCAR

The National Association for Stock Car Auto Racing (NASCAR) is the sanctioning body for the No. 1 form of motorsports in the United States and owner of 14 of the nation’s major motorsports entertainment facilities. NASCAR sanctions races in three national series (NASCAR Cup Series™, NASCAR Xfinity Series™, and NASCAR CRAFTSMAN Truck Series™), four international series (NASCAR Brasil Series, NASCAR Canada Series, NASCAR Mexico Series, NASCAR Whelen Euro Series), four regional series (ARCA Menards Series, ARCA Menards Series East & West and the NASCAR Whelen Modified Tour) and a local grassroots series (NASCAR Advance Auto Parts Weekly Series). The International Motor Sports Association™ (IMSA®) governs the IMSA WeatherTech SportsCar Championship™, the premier U.S. sports car series. NASCAR also owns Motor Racing Network, Racing Electronics, and ONE DAYTONA. Based in Daytona Beach, Florida, with offices in five cities across North America, NASCAR sanctions more than 1,200 races annually in 11 countries and more than 30 U.S. states.

The game is licensed through NASCAR Team Properties, which is a NASCAR industry managed organization created to promote efficiency and operational structure for the sport’s licensed merchandise business. NTP comprises NASCAR, NASCAR-owned tracks and participating teams in NASCAR’s national race series, and is operated under a Board of Directors representing those organizations.

Acclaim, Inc. Welcomes Entertainment Industry Innovator Tiago Correia to the Advisory Board to Help Shape the Future of the Iconic Publisher

Los Angeles, CA — Oct. 14, 2025 —  Acclaim, Inc., the legendary video game publisher known for shaping video game culture in the 1990s, is thrilled to announce the appointment of Tiago Teixeira Correia to its Advisory Board. A veteran executive with over 16 years of experience in the realms of media, entertainment, and technology, Tiago brings a wealth of knowledge and expertise to the revived brand, which relaunched with a bold new vision in March.

Correia is currently a Venture Partner at Griffin Gaming Partners, one of the world’s leading gaming-focused investment firms, an advisor at FOV Ventures, a frontier tech fund, and the managing director of TTC Ventures, his own investment and deal advisory firm focused in media and entertainment. Most recently, he served as CEO of Transcend, a private equity-backed transmedia studio based in London. With a master’s degree from London Business School, his career has spanned blue-chip companies including Amazon and CNN, and he has delivered projects for major clients such as Apple, Google, NBCUniversal, Sky, and Spotify.

Correia’s most public-facing role was at Warner Music Group, where he led the company’s early forays into gaming, AI, decentralization, digital self identity and virtual merchandising. He was an early pioneer in the UGC space where he executive produced projects with Roblox, Epic Games, and The Sandbox, and spearheaded strategic investments into innovative companies such as Dapper Labs, Overwolf, Anything World, and Move.ai, where he later served as VP of Growth.

Representative of his work across the transmedia landscape, Tiago has been inducted as a member of BAFTA, The Recording Academy, and the Royal Television Society.

Tiago Correia joins fellow advisory board members Russell Binder, Eric Vogel, Phil Toronto, Mark Caplan, and professional wrestler Jeff Jarrett in helping guide Acclaim’s future as it aims to honor the brand’s historic legacy while providing unforgettable new titles from a worldwide stable of passionate indie developers.

Commenting on his new role, Correia said:

“No matter who you were, if you were playing games in the 90s, you knew of Acclaim! Today, I’m joining Acclaim to bring back that distinctive vibe of the early gaming days. It warms me up to be part of this project that I know will show the utmost respect for the fans it still holds to this day. And I’ll be right here, helping bring my experience from across the media and entertainment landscape to make sure this brand soars again.”

“Tiago is an amazing addition to the already impressive advisory board at Acclaim,” said Alex Josef, CEO. “He brings a wealth of experience as well as some incredible industry connections that are already proving invaluable, and I couldn’t be more happy to have him joining the team.”

About Acclaim

Originally founded in 1987, Acclaim established itself over the years as a leading worldwide developer, publisher, and mass marketer, bringing beloved franchises such as Mortal Kombat, Turok, and NBA Jam to home consoles. Today, Acclaim carries forward the ideology on which it was founded with its unrelenting support of talented indie developers and its delivery of high-quality, premium indie games to a global audience of discerning gamers. Acclaim’s return is a testament to the strength and enduring appeal of its iconic brand.

The Elder Scrolls Online: Battle for the Writhing Wall One-Time Event Now Live

The Elder Scrolls Online: Battle for the Writhing Wall is now available for players across PC, Mac, Xbox and PlayStation consoles. Today, players can collectively be part of history as they team up to combat the Worm Cult in a word-changing, one-time event that will unlock a new explorable region and rewards. Watch the trailer below.

This year’s Seasons of the Worm Cult saga—a continuation of ESO’s original story—brought players to Solstice, where the Writhing Wall has prevented access to the eastern half of the island and the Worm Cult’s stronghold. The Battle for the Writhing Wall will require players to work together to gather supplies, assault the wall, and break through to defeat the Worm Cult.

In a first-ever for ESO, each of the game’s megaservers will progress through the event at their own pace, so the race is on to see which players will be the first to unlock the new region. You can follow each server’s progress on the ESO website.

The Battle for the Writhing Wall event has three unique phases, each unlocking additional challenges and rewards. Phase 1 and Phase 2 will prepare players to breach the wall by obtaining key items and defeating a range of enemies and World Bosses. All ESO players can help progress these phases, but only 2025 Content Pass owners can acquire quests on Solstice.

Phase 3 will see players invade the Writhing Fortress and unlock the new region. Unlike the other phases, which last a variable length of time depending on player successes and mobilisation, the third phase lasts one week from when the Writhing Fortress is first completed on a given server, bringing the event to a close after that period. This is the only chance for players to bring down the Writhing Wall for good (and to earn a unique Title)! Only 2025 Content Pass owners can complete this phase and access Eastern Solstice.

For more information on the Battle for the Writhing Wall one-time event, including its phases, quests, and rewards, read this announcement blog.

For more information head over to the Bethesda News site.

Skeleton Crew and Devolver Digital Announce Forestrike Release Date

Win the fight before it begins on November 17

Japan-based master developers Skeleton Crew and their apprentices Devolver Digital have meditated on the release date of Forestrike and decreed that the action-packed martial arts roguelite will launch on November 17 for PC and Nintendo Switch.

To mark the announcement, a new gameplay trailer offers a deeper look at Forestrike’s expansive world, its unique roguelite systems, and the mysterious story that awaits players. In addition, Forestrike’s updated Steam Next Fest demo now includes a third school of combat and new locations for players to sample ahead of the game’s launch.

Forestrike casts players as Yu, a monastic warrior on a quest to free the Emperor from the grasp of a ruthless Admiral. The odds are overwhelming—but Yu possesses a mystical technique known as Foresight.

With Foresight, players can preview and replay encounters endlessly, testing every possibility until they discover the perfect path to victory. Every opponent responds predictably to your actions, making each battle a strategic puzzle that rewards precision and mastery. Once you commit to the final version of the fight, success carries you forward, but failure ends your journey… for now.

Each run through Forestrike uncovers fragments of a wider story and introduces the five great masters, each offering a distinct martial arts school. By mastering different styles and combining techniques, players shape their own fighting philosophy. Between battles, you’ll recover at inns, acquire new gear, and rescue travelers to earn rare rewards—all while uncovering the true history of a land torn by war and ambition.

Forestrike launches November 17 on PC and Nintendo Switch. Watch the new gameplay trailer and wishlist the game now on Steam.

Huntsman Demo Live Now

London, UK (13/10/2025) – Ten Image Publishing and OnTheHouse Studio released the latest Huntsman demo as part of today’s Steam NextFest. The full game will be available on Steam in November, and the latest gameplay trailer is below. The game can be wishlisted here.

Upcoming survival horror spider-fest, Huntsman, has unleashed its Steam NextFest demo featuring the game’s opening levels, multiple spider types and an overwhelming sense of dread. Players can navigate their first day on the job as Atherton Lab’s newest security guard and experience the world’s unluckiest onboarding.

Navigate challenging locations, avoid intelligent giant spiders and begin to unravel the story of how Atherton Labs has become overrun as you battle to escape. More spider types and locations will be revealed in the lead up to November’s full launch.

The Huntsman demo is live now on Steam, and the full game will be available on Steam in November. The game can be wishlisted here.

For more information and news about Huntsman: Website: www.tenimagepublishing.com/huntsman

About Ten Image Publishing
Ten Image Publishing is focused on supporting the best up and coming horror and horror adjacent games in the aAA space, providing long term plans to create lasting brands.

About OnTheHouse Studios
OnTheHouse Studios is the work of solo developer, Jory House, a lifelong arachnophobe and avid horror fan, who is channeling that fear and knowledge into his first title, Huntsman, to create a truly terrifying experience. The studio is dedicated to creating challenging and immersive experiences for all players.

Lock, Slash, and Load: Rebel Engine Showcases Frenetic Combo Shooter at Steam Next Fest and Confirms Official Launch November 6, 2025

Los Angeles, CA – October 13th, 2025 – Argentinian indie developer Seven Leaf Clover, in partnership with Snail Games, is proud to reveal that its hyperkinetic first-person action adventure Rebel Engine will launch on Steam November 6th. You can get a taste of its automaton anarchy in the playable demo during Steam Next Fest running through October 20th at 10am PDT.

Rebel Engine fuses the stylish combat of a hack-n’-slash with the lightning speed and bombastic gunplay of a ’90s FPS into a wholly unique, fast-paced action extravaganza. Take control of Asimov, an old robot armed with a giant loading claw, a deadly arsenal of weapons and endless rage as he leads a rebellion against the Concrete megacorporation to liberate all robot-kind!

Beyond the story campaign, Rebel Engine hosts an Arena Mode where you fight against increasingly challenging hordes of enemies. Boost your score with intricate combos and combat prowess to ascend the ranks of the global leaderboard, and compete against your friends for the best highscore!

This Next Fest demo also debuts the collaboration between Seven Leaf Clover and hololive English Promise VTuber Hakos Baelz, who is a featured artist in an original in-game soundtrack for Rebel Engine. Her high-energy track sets the pace for the action during the game’s explosive boss fight.

“We’re big fans of action games and 90s boomer shooters, so we wanted to combine these into one ultra aggressive package of machine mayhem,” said Julián Uriel Bega, Game Producer at Seven Leaf Clover. “Rebel Engine lets you get creative combos, as you’re encouraged to never stop shooting and regularly switch up your melee and ranged weapons. You can try out its bionic bedlam in the Next Fest demo available through October 20th!”

Rebel Engine’s combat system features:

  • A dynamic weapon arsenal – each gun launches enemies in different directions, combine them to perform stylish combos!
  • Non-stop gun action – recover ammo by switching weapons and never stop shooting.
  • Multiple melee movesets – switch between your claw, kicks, sword, chainsaw and whip to mess up the opposition from up close.
  • Your enemy is your weapon – grab any enemy with your loading claw to use their own guns, and then throw them against each other with great force.
  • Combo-fueled finishers – long and flashy combos allow you to use powerful finishers, like giant lasers and burning plasma explosions!

About Wandering Wizard
Wandering Wizard is passionately committed to championing indie game developers. We provide a platform for fresh voices, revolutionary ideas, and daring experiments within the indie gaming realm. Embracing the inherent risks of indie game development, we partner with creators worldwide to enrich the global gaming community with inclusive, inspiring, and innovative gaming experiences. wanderingwizard.com

About Hololive English
Hololive English is a VTuber group that focuses on live streaming and content creation for the English-speaking viewer base. x.com/hololive_En

About Seven Leaf Clover 
Seven Leaf Clover is an independent team from Argentina committed to pushing the boundaries of game design. With rebellion as a core pillar, the studio creates intense and meaningful experiences that challenge industry standards, both thematically and mechanically. Their work delves into unconventional narratives and mechanics as a vehicle to question norms and forge new, uncharted paths in video games.

Typing Battle Royale Game Final Sentence, Fishing with Guns Sim Fish Hunters & More Headline Polden’s Steam Next Fest Line-Up!

Play five new demos from the publisher’s upcoming catalog, including the fantasy RTS Lessaria, medieval rodent tavern sim Restaurats and newly revealed My Wife Threw Out My Card Collection (So I Bought a Dump to Find Them All)

NICOSIA, Cyprus Oct. 13, 2025 – Polden Publishing has today launched five new and updated demos to kick off Steam Next Fest! This wild assortment includes updated demos for the fantasy RTS Lessaria (launching October 20) and medieval rodent tavern simulator Restaurats, plus a new demo for the action-packed co-op fishing game Fish Hunters and the very first demo for the typing battle royale game Final Sentence. It also features the debut demo from the latest title in the Polden lineup: the newly announced garbage-cleaning sim My Wife Threw Out My Card Collection (So I Bought a Dump to Find Them All).

Well what are you waiting for?! Go check out some new games!

Final Sentence

One mistake could be your last in the debut demo of Final Sentence, the unique experience which smashes typing games, horror and battle royales together! Type for your life in fast-paced multiplayer matches featuring up to 100 players, but don’t let the preshure (GAH) PRESSURE get to you!

Lessaria

The updated demo for Lessaria, the fantasy RTS with indirect controls inspired by the classic Majesty series, includes an endless survival mode to test how long you can last against hordes of enemies! Check out this unique gameplay experience, in which you can only request your heroes take actions by offering them rewards, before Lessaria officially releases on October 20!

My Wife Threw Out My Card Collection (So I Bought a Dump to Find Them All)

Polden is happy today to announce it is publishing developer Dos Ivánes’ bizarrely cozy garbage-cleaning simulator My Wife Threw Out My Card Collection (So I Bought a Dump to Find Them All)! The game’s very first demo, playable now on Steam, will give you a taste for the treasure hunting experience – dig, sort, collect ultra-rare streamer trading cards, and rescue birds from garbage heaps.

Restaurats

Restaurats, the tavern sim in which up to four players try their paws at running a medieval restaurant, has updated its Steam demo with the brand-new “Friendslop” mode that’s even faster and funnier, built specifically for co-op play. Serve tables, cook food, improve your restaurant, and become the best rat-ed chefs in the business!

Fish Hunters

Fish Hunters, the chaotic multiplayer game in which you fish WITH GUNS, is back with a new demo adding even more ridiculous idler gameplay mechanics onto the core FPS fishing experience. Play on your own or with friends and set up automated turrets to do the dirty work while you chill by the water. Your goal? Shoot one million fish!

About Polden

Polden Publishing is an indie game publisher dedicated to helping talented creators connect with their audience. We provide transparent, honest, and data-driven support, empowering developers to bring their unique visions to life. To find out more, visit polden.gg.

SABER INTERACTIVE’S DOCKED LOADS UP ITS FIRST DEMO FOR STEAM NEXT FEST TODAY

Punch in for your shift operating heavy-duty vehicles and restoring a busy cargo port to peak performance in this realistic management sim

FORT LAUDERDALE, Fla. Oct. 13, 2025 – Saber Interactive, the studio that brought you sim hits like SnowRunner and RoadCraft, is back for Steam Next Fest to bring you a totally new hands-on simulation experience with the first demo of Docked, the realistic port management game. After a massive hurricane strikes Port Wake, it’s up to you to lead the recovery and get daily operations running smoothly once more to save the family business!

Demo: Steam

Docked’s new Steam Next Fest demo kicks off at the height of the storm, and that means you’ll need to roll up your sleeves and get to work as you operate three unique industrial vehicles with realistic features! Unload dangerous cargo from a distressed vessel using the giant Ship-to-Shore Crane, move cargo to the storage yard with the Straddle Carrier, and handle hazardous freight and containers under pressure with the Reach Stacker.

Key Game Features

  • Port Wake Calls: From ship to crane to truck and beyond, every job is a vital piece of the business. Manage operations and vehicles, take on important contracts, and make high-priority cargo runs to fulfill your commitments. When wear and tear drags your equipment down, execute repairs under strict deadlines to keep the port growing.
  • Operate Powerful Machinery: Take command of a fleet of realistic machines, expertly engineered with the raw power and precise handling to fulfill your contracts, from colossal ship-to-shore cranes to sturdy, heavy-duty tractors and more. Tighten ropes, position materials, optimize weight distribution, navigate delicate cargo with little margin for error, and gain a firsthand understanding of what it means to work a dock.
  • Earn, Invest & Expand: Revitalize Port Wake one crane at a time. Every job you take earns cash to invest in new and more powerful machinery. Sign contracts to create new logistical chains and build up resources, purchase lots to store vehicles, upgrade fuel and power supplies, and conquer new milestones to save and expand the family business.

Play Docked’s Steam Next Fest demo now and wishlist the game today on Steam, PlayStation 5 and Xbox Series X|S! For more information, visit saber.games/docked.

About Saber Interactive

Saber Interactive is a worldwide publisher and developer consisting of 13 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, Turok: Origins, Clive Barker’s Hellraiser: Revival, World War Z, SnowRunner, Expeditions: A MudRunner Game, A Quiet Place: The Road Ahead, Bus Bound, Docked,and RoadCraft. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.

OF ASH AND STEEL,TINYBUILD’S IMMERSIVE OPEN-WORLD FANTASY RPG, RELEASES ON PC NOVEMBER 6

Play the new Steam Next Fest demo now, experience the beginning of your adventure on the isle of Grayshaft, and test yourself in the Arena Master Mode!

SEATTLE Oct. 13, 2025 — Ready yourself for an adventure like the classic games of yore! tinyBuild and indie developer Fire & Frost have announced today that Of Ash and Steel, the retro-inspired, open-world RPG that blends old-school spirit with modern design, will launch on Steam and GOG on Nov. 6, 2025. Play as Tristian, a cartographer thrust into the life of an adventurer, and fix what plagues the island of Grayshaft on a journey where quest markers are replaced by thoughtful exploration, discovery and decision-making.

Would-be adventurers can experience the beginning of the game before its November release with Of Ash and Steel’s new Steam Next Fest demo, available now. Step into the perilous lands of Grayshaft and discover the main storyline while tackling multiple side quests and encountering new places and people across the isle. Experiment with skill trees and professions as you shape your fortune from humble cartographer to mighty hero.

The Steam Next Fest demo also includes Of Ash and Steel’s Arena Master Mode, where the most seasoned players can put their skills to the test in fast-paced battles. Earn experience, gold, and fame, upgrade your weapons and armor, master new techniques, and prove yourself worthy to be the greatest gladiator on Grayshaft.

In Of Ash and Steel, you’ll learn to survive in an unforgiving realm, exploring the land, honing your combat prowess, and forging alliances. Train with different weapons and combat stances to unlock powerful abilities and become a force on the battlefield. Wield two-handed weapons like axes for colossal damage and sweeping strikes, agile weapons like the rapier for mobility and bleeding damage, or one-handed weapons like the mace for something in between.

Quests in Of Ash and Steelwon’t lead you by the hand! Rediscover the joy of exploration and let curiosity be your guide – the world promises rich rewards for those who dare to uncover its secrets. Craft valuable armor, weaponry, magical potions, and hearty meals, all in the pursuit of becoming a hero. Weapons you create often have lower requirements than ones scavenged in the world, allowing you to use more powerful tools earlier in the game.

Of Ash and Steel‘s free Steam Next Fest demo is available now on Steam! Try the game and wishlist it today ahead of its November 6 debut. Follow the development team on Twitter/X and join the Discord for the latest news and updates.

About Fire & Frost Studios

Fire & Frost is a game studio of enthusiasts with burning hearts and cool heads. Our mission is to create a bridge between old and new-school games with love and care for both. We are a small studio by choice, because it is important that each member of our team can contribute to development.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE, The King is Watching and more. Although headquartered in the Seattle area, USA, the company has established a strong global presence with studios across the US, Netherlands, and Eastern Europe. https://www.tinybuild.com