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Where Simulation Meets Freedom – Free Roam Revealed for Assetto Corsa EVO 

See Eifel, the home of the iconic Nürburgring, recreated in unprecedented detail in a new Keynote video from KUNOS Simulazioni. Sample this new mode at the Sim Racing Expo (16th – 18th October)

Milan, 7th October, 2026 – KUNOS Simulazioni and 505 Games have released a new video keynote that reveals the highly anticipated Free Roam feature for their in development racing simulator, Assetto Corsa EVO.

Free Roam is a new feature in Assetto Corsa EVO which includes a 1:1 scale recreation of specific districts in the diverse Eifel region in Germany. Home to the legendary Nürburgring and its immensely challenging and historic 12.9-mile (20.8 km) Nordschleife. This entirely new open world features roads, villages, landmarks and more located around this iconic circuit – all of which have been recreated with exceptional attention to detail, in the highest fidelity.

Beginning with an initial playable area around the Nürburgring – at launch – the first area will include the Nordschleife, the surrounding villages and the road connecting them, with the Free Roam experience set to expand to additional representative areas of the Eifel over time.

The new keynote video narrated by the studio goes into more details here:

Free Roam can be enjoyed both in single-player and in multiplayer with drivers able to explore this iconic location together and play dedicated game modes. 

Kunos Simulazioni’s team has spent an immense effort in building Eifel’s separate villages, garages, hotels, restaurants, meeting places, and other local landmarks.

Changeable weather conditions, day and night cycle and variable AI traffic based on local trends also feature. All roads have their real-world length and width and all corners, hairpins, junctions, bridges and elevation changes match their real-life counterparts offering a sense of realism that is unprecedented in the driving video game space.

Assetto Corsa EVO already simulates the exciting, raw competitive nature of track-based motorsport across a range of disciplines, vehicles and locations, but with Free Roam players have the freedom to explore at their own pace, take part in optional in world events like Time Attack challenges, and enjoy the purity of driving in an environment with unmatched fidelity and realism.

“Producing the Free Roam for Assetto Corsa EVO has been one of the most intense challenges we’ve faced at Kunos — and also a real privilege. I’ve had the chance to witness its growth from the very beginning, through all the iterations, changes and improvements we’ve made to our technology to push its visual quality further and overcome some of its limitations” commented Marco Massarutto, co-founder and Executive Manager of KUNOS Simulazioni. ”At the same time, we’ve been able to create something that, in many ways, goes far beyond what you would expect from the size of the studio that worked on it. After such a long development behind closed doors, we really can’t wait to finally let the community play it, explore it and experience it. Our biggest hope is that they will get the same sense of satisfaction and excitement from it that we’ve had as developers while bringing it to life”. 

Free Roam will make its playable debut at Sim Racing Expo (October 16th – 18th) in Frankfurt (Germany), with Marco taking to the main stage on Friday, October 16th at 3pm BST / 4pm CEST to introduce the new mode. Additionally members of the general public will be able to sample Free Roam at multiple dedicated stations on the showfloor. 

Assetto Corsa Rally will also be featured at the Sim Racing Expo, and hosts the finals of the Esports Global Rally Tour Europe Shootout. Held in partnership with the FIA (Fédération Internationale de l’Automobile), the competition challenges the world’s top Assetto Corsa Rally drivers to compete against each other to win a spot in the global grand finals to be held later this year.

KUNOS Simulazioni continues to deliver substantial updates to their Early Access racing game, Assetto Corsa EVO, and Free Roam is the latest ambitious addition. This experience is designed to cater to all car and racing enthusiasts, regardless of ability or time constraints, with the studio seeking to build the ultimate driving simulation that upholds the legacy of the Assetto Corsa franchise. 

For more information about Assetto Corsa EVO and to stay up to date on future plans, please visit the official Assetto Corsa website www.assettocorsa.gg, follow the hashtags #wearesimracing, #WhereSimulationMeetsFreedom and stay tuned across Assetto Corsa social channels.. To learn more about publisher 505 Games and its products, visit www.505games.com

ABOUT ASSETTO CORSA EVO
Developed by KUNOS Simulazioni and published by 505 Games, Assetto Corsa EVO redefines realism in racing simulations, building on the legacy of one of the most beloved multi-platform driving games ever created. Featuring dedicated VR support, community creation tools, a growing roster of real world tracks and dozens of road and track vehicles, this Early Access racer continues to evolve with every new update.

About 505 GAMES
505 Games, a Digital Bros’ subsidiary, is a global publisher focused on offering a broad selection of video games for players of all ages and skill levels.The company publishes and distributes premium and free-to-play games on console and PC platforms as well as mobile devices. Publishing highlights include DEATH STRANDING (PC), Control, Assetto Corsa Competizione, Ghostrunner, Gems of War, Journey to the Savage Planet, Bloodstained: Ritual of the Night, and Brothers: A Tale of Two Sons. 505 Games has offices in the United States, United Kingdom, Italy, Australia, China and Japan.

Trash Goblin devs unveil new game with the mining & cooking adventure Gobble Inn

Back it on Kickstarter from October 29th!

London, England – October 7th, 2026 – “Best Small Studio” indie game developer and creator of Trash Goblin, Spilt Milk Studios, have just launched the Kickstarter page for their next game Gobble Inn, a cosy run-based game where you dig in a mine for ingredients to make sure hungry  goblins, lizardfolk and more are well fed. The campaign opens for pledges on October 29th, when you’ll be able to chip in and help make Gobble Inn a reality!

Starring Trash Goblin’s fan-favourite cantankerous goblin superstar Aunty Val, you’ll have to dig through the mines of the capricious & ever-changing Chasm to gather food using curséd trinkets, then share your bounty at the Gobble Inn!

Dig deep as you seek delicious and rare foodstuffs with a range of unlockable tools. Explore wild biomes filled with a variety of block types, stuffing each descent with new challenges and surprises. Then take the spoils of your dig back to the surface and tinker with your bounty to discover new recipes for meals, feed hungry customers, and raise the reputation of your inn!

In Gobble Inn, every run is tactile, unpredictable and moreish. Each expedition into its seemingly endless hand-crafted caves is stuffed with a smorgasbord of blocks to break, goodies to find, and secrets to uncover!

“Trash Goblin would not have been possible without our community backing us on Kickstarter in 2024, and our backers were instrumental in supporting us through its development from a wish and a dream, to an Early Access game, to a 1.0 release that’s since received a host of massive free updates – and recently its first premium expansion,” said Andrew Smith, Creative Director at Spilt Milk Studios. “Gobble Inn is similarly starting from humble beginnings, but we think it captures the positive spirit and cheerful, cosy tone of Trash Goblin, while offering a wholly new experience in a different, more action-packed genre. Yet it’s still a non-violent game full of lovable characters, enchanting stories, and addictive gameplay, set in a whimsical world! In other words, it’s still a Spilt Milk game through and through!”

About Spilt Milk Studios
Spilt Milk Studios is a multi-award-winning independent game developer. We’re focused on delighting players with wholesome games made with a twist, and are dedicated to fostering a diverse community who values curiosity and empathy. We’re making games for a global audience, and are driven by an inexorable moral imperative around how we build our company and the kinds of games we want to make. These pillars guide us as we grow, nurturing people, processes & talent so that we leave the world a better place than how we found it. It’s literally the least we can do.

Historically Authentic Tank MMO Steel Aces Locks and Loads for October 30th Launch on Steam and Own Platform

Command history’s greatest armour as skill-based tank warfare storms onto Steam in full force

Munich, Germany – October 7th, 2026 – Independent developer Armative Studios today announced that Steel Aces, the free-to-play tank MMO focused on skill-based, historically authentic armoured warfare, will launch in full on Steam on October 30th, 2026. The news follows a successful Open Play Weekend held from September 25th to 28th, giving players an early look at the game ahead of its full release.

During the Open Play Weekend, players took to the battlefield getting the full Steel Aces experience, with every core feature unlocked and no monetisation enabled. Everything players earned during the event was kept and that progress will carry forward into the October 36th launch.

“Having so many players take Steel Aces into battle during the Open Play Weekend gave us exactly the insight and data we needed,” said Michael Schmotz, CEO at Armative Studios. “It was great to see players enjoying the game, and our focus now is on making the experience as smooth and polished as possible ahead of the launch. The feedback we received is helping us identify where we can make those improvements and ensure Steel Aces is in the best possible shape for release”.

About Steel Aces

Steel Aces puts skill over spending, with fair tank-on-tank combat where tactics and player ability decide the outcome of each battle. There are no player-controlled artillery or aircraft, keeping the focus firmly on direct ground combat. With no premium ammunition, pay-to-win mechanics or unfair RNG, players can rely on their own decisions rather than paid advantages or random outcomes. At launch, Steel Aces features a genuine ballistics simulation and component-based damage system, where shots can damage individual parts rather than simply depleting a health bar and shot placement matters far more than in similar games.

Built around more than 100 years of armoured warfare, Steel Aces launches with a roster of over 150 historically authentic vehicles, spanning from the Interwar Period and World War II through to the early Cold War. Developed in collaboration with military museums and partners with hands-on tank experience, the game focuses on realistic line-of-sight combat, where positioning, vehicle knowledge and decisive action are key. Players progress through the game’s ranks, unlocking new vehicles as their skills develop.

Key Features:

  • No Pay to Win – Every vehicle is earned through play. Monetisation is cosmetic-only, keeping battles decided by skill, not spending
  • Pure Line-of-Sight Combat – No artillery, no aircraft – just tanks, terrain and tactics
  • Genuine Ballistics Simulation – A component-based damage system means shot placement and vehicle knowledge matter more than in comparable tank games
  • 100+ Years of Armoured History – Over 150 historically authentic vehicles spanning the Interwar Period, World War II, and the early Cold War
  • Museum-Informed Authenticity – Developed in partnership with military museums and hands-on tank experts
  • Rank-Based Progression – 19 ranks and fair, skill-matched battles for new and veteran commanders alike

About Armative Studios
Steel Aces is proudly developed in Germany by a team of just three developers with a background in engineering, automotive and games. This gives a new perspective on a long-established franchise with a commitment to authenticity, technical excellence, and innovative gameplay. We are committed to “the tank game that never was”, with fair gameplay and monetisation aimed at long-term sustainability rather than short-term profits and gambling mechanics. 

Punk Rock at its Core – Stupid Never Dies Producer Hiroyuki Kobayashi Discusses the Musical Journey

Math time! Punk + Love = Funky. This equation is central to how Stupid Never Dies, the upcoming pop-punk saturated action RPG got its signature style. In a new video shared by publisher SEGA and developer GPTRACK50, producer Hiroyuki Kobayashi takes us on the musical journey that shaped the tone of Davy’s wild adventure.

Watch the Stupid Never Dies Deep Bite #3: Sound video:

GPTRACK 50 knew very early on that music would play a central role in bringing the tone of Stupid Never Dies to life. Rather than adding music to the final game after development concluded, the team started with Davy’s theme song first and used the inspiration from that to shape the game. As Davy’s adventure starts with the classic “boy-meets-girl scenario”, the team knew right away that the pop-punk songs they loved in their youth would be the perfect genre to capture the unabashed joy of young love. From there, the team delved into the different characters and enemies that Davy would face along the way, asking themselves “if they made music, what would they make?”. To match the diversity of the game, the team expanded genres, blending everything – from metal, to rock, to electronic music, even traditional Japanese instrumentation and motifs – to create what they like to call “Neo Pop Punk”.

Music is also the backbone to the flow of the game, with songs that dynamically shift between tense exploration, high energy battles, and calmer rest spots while Davy explores KOM’s domain, to chill, Low-Fi Beats to Get Battle-Ready to in Davy’s Mall home base. Sound is deeply rooted in the player’s experience of the game: if the gameplay changes and evolves, the music changes and evolves alongside. The musical journey that GPTRACK50 takes players through is a key part of Stupid Never Dies’ funky style.

Get an early peek at the soundtrack by watching the official music videos:

Opening Theme: Stupid Never Dies | Ending Theme: Restless, Reckless, Never Die, Fearless

Want to check out Stupid Never Dies for yourself? Play the Stupid Never Dies: First Bite demo now on Steam and PlayStation 5!

About Stupid Never Dies

Developed by GPTRACK50, Stupid Never Dies delivers a single-player 3D action RPG experience unlike anything you’ve played before.

Set in a monster-ruled otherworldly dungeon, Stupid Never Dies puts you in control of Davy, a timid zombie living at the very bottom of monster society. Defeat enemies, level up, and collect strange items to grow stronger on your quest to bring Julia, a frozen human girl, back to life. Steal enemy abilities, customize your undead body with bizarre upgrades, and experience fast-paced combat packed with innovation.

Want to learn more?

Check out the Deep Bite #1: Action and Deep #2: Game Cycle videos. 

Key Features of Stupid Never Dies:

  • Fight Like a Zombie: The best defense is a good offence, according to Davy. Relentlessly attack enemies with reckless abandon – zombies don’t need to dodge if they can’t feel a punch! And with a flexible enemy targeting system, Davy can fight the hoards of enemies coming at him from every direction freely without being tied to a single target, keeping KOM’s army on their toes.
  • Blazing Fast Growth: What if you could play a 30+ hour ARPG but reach max level in just 30 minutes? Drawing inspiration from aspects of roguelike mechanics, every dungeon dive starts with Davy at level 1 but enemies defeated across previous dives increase growth rate – and XP gain – exponentially, resulting in a faster, more intense experience.
  • Eat Your Enemies: A zombie’s most famous attack is his chomp. With “Style Eat”, Davy not only repairs any damage his deathly body has taken, but absorbs the powers of whatever enemy he eats – werewolves, harpies, vampires, and more. With over 11 styles to devour, Davy can become the ultimate monster-munching machine!
  • (Body) Hack the Planet: Collect powerful Over Technology from each dive and visit Acelino’s shop to hack Davy’s body, modifying his arms, legs and head to unlock devastating powers.
  • Stupidity Beyond Belief: Interdimensional toilets, a robot vacuum cleaner you can ride, a bizarre cast of loveable characters, and a love story for the ages – there’s never a dull moment in Stupid Never Dies!

Pre-order Stupid Never Dies on PlayStation and on Steam.

Stupid Never Dies will be available for PC via Steam and PlayStation 5 on October 21, 2026, followed by a Japan release on October 22. The game will be available for purchase as a Standard Edition for $49.99 USD, or as part of the Stupid Never Dies: Glorious Idiot Edition for $59.99 USD. A demo for Stupid Never Dies is now available on Steam and PlayStation.

The game will be available in English, with English, French, German, Italian, Spanish, Japanese, Korean, Russian, Polish, Latin American Spanish, Brazilian Portuguese, Traditional Chinese, and Simplified Chinese as supported subtitle languages.

If you’re interested in requesting a key for a review or guide once they are available, simply request one by clicking the “Key Request” link at the top of this email. And if you have any questions, feel free to reply to this email – we’d be happy to help!

About GPTRACK50

GPTRACK50 Inc. was established in Osaka, Japan, in October 2022 by President Hiroyuki Kobayashi with the mission of creating new entertainment IPs, primarily through the development of consumer video games for a global audience. The company aims to expand its original IPs beyond games, exploring cross-media opportunities such as live-action films, animation, and more.

The major past works of our staff include the Devil May Cry series, the DRAGON’S DOGMA series, the Resident Evil series, and more.

About SEGA CORPORATION

SEGA CORPORATION is headquartered in Tokyo, Japan, and is a worldwide leader in interactive entertainment. The company develops, publishes, and distributes a variety of games for consoles, PCs, and wireless devices as well as character products, and various other products. Moreover, SEGA distributes a range of gaming content developed by its domestic and overseas studios worldwide via its global publishing bases. SEGA is leveraging its own IP to accelerate the development and commercialization of its IP not only in games but also in various other media, thereby dramatically increasing the value of its IP. SEGA is positioning transmedia as an important strategy for providing new content to users around the world. https://www.sega.co.jp

Amphibious Town-Builder Croakwood Showcases New Trailer That is Un-frog-ettable

Watch a tiny frog settlement leap into life as a thriving woodland town!

[October 7, 2026] – Life on the lilypad absolutely can be all that it’s croaked up to be. Just look at the new trailer for Croakwood and you’ll see! A tiny group of frogs can turn their simple outpost into a thriving town that’ll make anyone green with envy. All it takes is a little bit of hard work and a bulging eye for decoration and the amphibious inhabitants of the Croakwood Forest are living the dream.

In the relaxed town-building game of Croakwood, you’ll need to manage your frogs as they begin their life in the wild woods. The frogs are there to gather resources, craft supplies, and explore the ancient forest full of secrets. Help create and grow their settlement deeper into the Croakwood Forest! From cozy cottages to entire sprawling neighborhoods, the design and planning is up to you.

About Croakwood:

  • Create a Town Worth Croaking About: Turn the wild woods into a thriving frog settlement with a flexible piece-based building system full of customization options.
  • Watch Your Frog Locals Leap to Life: Croakwood’s tiny amphibian townsfolk each play a role in your growing settlement. Watch frogs gather resources, craft supplies, explore the town, and go about their daily routines as your cozy woodland community springs to life.
  • Explore a Forest Full of Secrets: Beyond your town lies a lush ancient forest filled with hidden secrets, new areas to discover, and opportunities for your settlement to grow. Explore the wilderness, unlock new areas, and guide your frog community deeper into the Croakwood.

Wishlist Croakwood now on Steam so you don’t miss your ride to the forest. And be sure to hop on over to the Discord to stay up to date on all the froggy news ahead of the game’s launch.

About Texel Raptor

Texel Raptor is a creative collaboration between Glad Raptor Games from Canada and Kalimari Games from Germany.

We are a small and international team, scattered across the globe and located in Canada, Germany, Estonia, and the United States.

We enjoy creating fun and whimsical experiences that have a unique spin. All aspects of our games are lovingly made with human minds, hearts, and hands; without any Generative AI involvement.

After the success of Parkitect we’re currently working on our second game, Croakwood.

For more information, visit https://texelraptor.com 

Marked for Mayhem Announces First Public Playtest Coming This November

Players can get their first experience of this unique 4-player multiplayer action dungeon runner

[October 7, 2026] – Following its world premiere at the PC Gaming Show Tokyo Direct, Bladework Games is ready to briefly open the doors to Marked for Mayhem. Operators won’t have to wait much longer to battle for bragging rights, as the competitive multiplayer dungeon runner will host its first public playtest from November 6–8. 

In Marked for Mayhem, the mission is shared, but the glory isn’t. Operators work together to battle across shattered dimensions filled with fast-paced combat and chaotic challenges, but only one can come out on top. Sabotage rivals, earn medals, and steal the show with iconic weaponry. Shape your build on the fly with new abilities and modifiers. Adapt to what you find, experiment with different combinations, and make every run another chance to cause mayhem.

Key Features of Marked For Mayhem:

  • Let the Chaos Commence: Enter the ultimate interdimensional combat tournament, where every combat round and chaotic challenge  is another chance to earn medals and climb the leaderboard.
  • Build for Mayhem: Master an array of unique and iconic weaponry, then shape your build on the fly with abilities and modifiers. Adapt to what you find, experiment with new combinations, and make every run your own.
  • Friends, Foes, First Place: Jump into the competition and find out which of your friends has what it takes to finish at the top. Or jump into matchmaking and take on the world.
  • Steal the Spotlight: Turn a rival’s lead into your opportunity with Disruptors. Unleash them on enemies or aim them at other Operators to steal points and send the leaderboard into chaos.
  • The Show Goes On: Launch is just the beginning. Bladework Games will continue building and expanding Marked for Mayhem’s online multiplayer experience alongside the community, with new enemies to fight, biomes to explore, weapons to master, Disruptors to unleash, and plenty more still to come.

Wishlist Marked for Mayhem on Steam and Epic Games Store, then join the official Discord community for your chance to take part in the playtest. Interact with fellow Operators while you’re there! And be sure to follow social channels for the latest news.

About Bladework Games

Bladework Games is an independent game studio striving to create a game that doesn’t just stand out, but defines its own genre. We can’t help it, we want it all: something new, something fun, something that stands out in a sea of same. We know we’re not the only ones searching for something fresh, something worth getting lost in.

Every game we make will be a gamble, and we wouldn’t have it any other way. If you’re looking for the familiar, you’ll find plenty of that elsewhere. But if you’re looking for something bold, something different, something that risks it for the biscuit, you’re in the right place.

To us, games should surprise, challenge, and delight…like stumbling upon a song you never saw coming but can’t stop playing. Our goal is simple: deliver unique, replayable, and approachable multiplayer experiences that leave a lasting mark until we become the very villain we once set out to defeat. Easy, see you at the finish line… or somewhere in the wreckage.

Sci-fi Survival Adventure ATMOSFAR Launches into Early Access on October 29th 

Interstellar aerial adventure counts down to lift off

Tokyo, Japan – October 7, 2026 – Take off for an interstellar adventure set among the skies of a remote alien planet in ATMOSFAR, a sky-high sci-fi survival adventure launching into Early Access on Steam and Epic Games Store on October 29th.

ATMOSFAR – Official Early Access Release Date Trailer:

Uncover the fate of humanity’s furthest outpost in an aerial odyssey set high among the clouds of Tycos. Pilot a fleet of flying vessels and master intuitive physics-based flight mechanics in a survival adventure that combines aerial exploration with resource management, mobile base-building, and ground-based expeditions. 

Soar across the horizons of a distant alien world, discovering uncharted islands as a solo adventurer or navigating the planet with friends in 2-4 player online co-op. Deploy a mobile camp with the Utility Wasp, airlift heavy scrap with the Hauler Wasp, and soar the skies at speed with the Fighter Wasp. 

Discover new lands, expand your camp, and scavenge resources to survive. Take command of the Cloud Cruiser, your colossal, fully customisable airbase, and discover new technologies to soar into unexplored territory. Explore and survive diverse biomes across Tycos, encountering extraterrestrial flora and fauna, and enduring turbulent thunderstorms, ferocious jetstreams, and extreme weather phenomena.

“We’re so excited for players to discover the world of ATMOSFAR this October,” said Olof Kindblad, Head of Studio at Apog Labs. “We have huge ambitions for ATMOSFAR to become a survival adventure that stands proudly alongside other greats in the genre, and our Early Access launch on October 29th marks an astronomical step in our journey towards 1.0. Whether taking off as a solo adventurer or squadding up with players in online co-op, we can’t wait for players to take flight among the clouds of Tycos later this month.”

Add ATMOSFAR to your Steam Wishlist today and prepare for take off on October 29th.

About Apog Labs
Apog Labs is a growing indie studio situated in Malmö, Sweden, and are the developers of ATMOSFAR, a sky-high odyssey. The studio previously developed Airport CEO, the world’s biggest airport tycoon game.

About Shueisha Games
Shueisha Games, founded in February 2022 and headquartered in Tokyo, is an enthusiastic and experienced team responsible for the planning, development, and sales of many titles for consoles, PCs, and smartphones.

SURVIVE ‘TIL DAWN! BRINGS MUTANT-MULCHING TOWER DEFENCE MAYHEM TO PC IN 2027

Strategy veterans Black Lab Games put their own spin on action tower defence with fast-paced combat, dark humour, and plenty of scrap

Perth, Western Australia – October 7, 2026 – Long-running Perth game studio Black Lab Games, the developer behind Warhammer 40,000: Battlesector and Battlestar Galactica Deadlock, today announced Survive ‘Til Dawn!, a darkly humorous action tower defence game launching in 2027 on Steam.

Known for creating deep strategy games with action-packed presentation, Black Lab Games is bringing that experience to a new kind of challenge with Survive ‘Til Dawn!. Combining tower defence strategy with fast-paced third-person combat, players will scavenge a wonderfully wrecked wasteland for scrap, turn it into increasingly ridiculous death machines, and personally deal with anything that makes it through their defences.

Get your first look at the world of Survive ‘Til Dawn!, from the fight for humanity’s survival to its action-packed blend of tower defence and third-person combat:

The world’s cooked, mutants are everywhere, and humanity’s last hope is the Aegis, an anti-alien-spore machine that needs to recharge each night. Unfortunately, its nightly recharge cycle also leaves it vulnerable to hordes of mutants that would very much like to tear it apart.

Armed with a wrench, a boomstick, and whatever junk they can get their hands on, players will need to build and position their defences before the mutants arrive. Roadside scrap can be transformed into spinning spike traps, electric shock towers, volatile flame vents, gas-powered turrets, and plenty of other creations that would struggle to pass a health and safety inspection.

Every wave gets meaner, uglier, and more determined to destroy the Aegis. When the traps are no longer enough, players can jump directly into the fight, upgrade their weapons, and personally deal with whatever survives their carefully constructed defences.

Players can take on the apocalypse alone or bring a friend along in online co-op, working together to gather resources, build defences, and hold the line until sunrise.

Survive ‘Til Dawn! features a campaign that takes players on a journey through the wasteland, battling mutant lizards, feral nightmares, and plenty of other creatures along the way. For those looking to see how long they can last, “Mutant Rush” mode offers escalating waves of mutant mayhem with new upgrades drafted between rounds as players fight towards their inevitable demise.

For players who would rather skip the mutant splatter, the game’s over-the-top gore can also be replaced with balloon animals and silly noises, making the apocalypse a little more family-friendly.

Key Features:

  • Build Beautiful Death Traps – Turn collected scrap and parts into spinning spike traps, electric shock towers, flame vents, gas-powered turrets, and other mutant-mulching machines.
  • Strategy Meets Third-Person Action – Plan your defences, manage your resources, and then jump directly into the fight when the hordes arrive.
  • Survive ‘Til Sunrise –  Protect the Aegis during its nightly recharge cycle as increasingly dangerous waves put your strategy and firepower to the test.
  • Bring a Buddy –  Face the mutant hordes solo or team up with a friend in online co-op.
  • Tour the End of the World – Fight your way across a wonderfully wrecked wasteland in a campaign filled with bizarre environments and even stranger mutants.
  • Take on Mutant Rush –  Battle escalating waves of mutants and draft new upgrades between rounds to see just how long you can survive.
  • Gore… or Not –  Enjoy the mutant splatter or swap the blood and guts for balloon animals and silly noises.
  • The Apocalypse is Fun as Hell – Dark humour, colourful characters, and an ’80s B-movie attitude keep the end of the world from getting too serious.

Survive ‘Til Dawn! is currently in development at Black Lab Games and is expected to launch in 2027 on Steam. Players can wishlist the game now.

About Black Lab Games

Black Lab Games is an independent game development studio based in Perth, Western Australia, specialising in deep strategy games with action-packed presentation. The studio is best known for Warhammer 40,000: Battlesector and Battlestar Galactica Deadlock, and is now bringing its strategy expertise to its latest original title, Survive ‘Til Dawn!.

Unleash the Power of the Brush in Disney Epic Mickey: Rebrushed – Available NOW for Nintendo Switch 2

Sydney, Australia – October 7th, 2026: Epic Mickey is back, and this time, the stakes are truly epic! Disney Epic Mickey: Rebrushed, the highly anticipated remake of the beloved classic, developed by Purple Lamp in collaboration with Disney Games and published by THQ Nordic, is now available on Nintendo® Switch 2! On Nintendo Switch 2, the adventure shines brighter than ever with: Higher resolution visuals, improved framerate, mouse-style controls using the Joy Con 2 controller and includes the Costume Pack DLC.

Mickey Mouse’s adventure with magic ink has gone awry, and he soon finds himself pulled into the dangerous world of Wasteland, a realm where forgotten Disney characters reside. In Disney Epic Mickey: Rebrushed, players will step into Mickey Mouse’s shoes and take control of his magical brush to restore the world around him or use paint and thinner to reshape the environment and uncover hidden secrets.

Disney Epic Mickey: Rebrushed brings the classic 2010 game back and for the first time ever, is available to modern consoles with enhanced visuals and graphics. New gameplay features include dash, ground pound and sprint allowing fans of the original and newcomers alike more ways to navigate Wasteland and combat enemies. Along with the magic paint brush, players can explore the unpredictable world of Wasteland, with levels inspired by classic Disney stories, and meet familiar faces along the way.

Get the game: https://epicmickey.thqnordic.com/ 

Disney Epic Mickey: Rebrushed is out today for Nintendo® Switch 2 at an SRP of AU$ 59.95.

Additionally, the game is already available for Nintendo Switch 1, PS4™, PS5™, Xbox One, Xbox Series X|S and PC.

Follow @thqnordic for all Disney Epic Mickey: Rebrushed news and updates.   

Disney Epic Mickey: Rebrushed Features:

  • On Nintendo Switch 2, the adventure shines brighter than ever with: Higher resolution visuals, improved framerate, mouse-style controls using the Joy Con 2 controller and includes the Costume Pack DLC
  • Explore a reimagined Wasteland, full of Disney’s timeless characters and stories.
  • Wield the magic brush: Paint to create, thinner to alter. Every choice shapes your story.
  • Meet Oswald the Lucky Rabbit, Disney’s original star, in a rich, narrative-driven world.
  • Enjoy advanced gameplay with new abilities and enhanced visuals in a classic setting.
  • Mickey Mouse has new moves such as dash, ground pound and sprinting.
  • High replayability with multiple endings based on your unique playstyle and decisions.

© Disney

About THQ Nordic

Founded in 2011, THQ Nordic is a global video game publisher and developer. Based in Vienna (Austria), and with subsidiaries all around the globe, THQ Nordic brands include Darksiders, MX vs. ATV, Destroy All Humans, Wreckfest, Titan Quest, Biomutant, Gothic, ELEX, Kingdoms of Amalur and many more. THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them, and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.

BATTLEFIELD 6 SEASON 5 GAMEPLAY TRAILER – WELCOME TO LAS VEGAS

Battlefield Studios today released a new gameplay trailer for Battlefield 6 and Battlefield REDSEC Season 5, as the battle arrives in Nevada. This is a first look at the game’s biggest season yet, which kicks off on October 13, and will include three new maps, new weapons, a new way to experience Battle Royale (Rapid Royale), an exciting event, and even more.

WATCH THE SEASON 5 GAMEPLAY TRAILER

Visit us on Battlefield.com. Join the official Battlefield community channels over at discord.gg/Battlefield. Follow us on @Battlefield to stay informed on the latest updates, and @BattlefieldCom for the rollout of live updates.

About Battlefield
Battlefield is a storied franchise renowned for uncompromising combat gameplay, and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.