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Warhammer Age of Sigmar: Deathmaster gameplay world premiere showcases savage assassin Vihneek in all-new standalone stealth-action platformer

– Embody a terrifying unseen threat in the first-ever single player game to let you play as the Skaven ratmen and discover their world from the inside –

PARIS – August 26th, 2026 – Publisher Dotemu (Absolum, MARVEL Cosmic Invasion) with developer Old Skull Games today revealed the first gameplay from Warhammer Age of Sigmar: Deathmaster, an all-new single player stealth-action platformer offering a self-contained, refreshing new take on the globally beloved Warhammer Age of Sigmar franchise. Inspired by the legacy of the greatest 2D action platformer and stealth-enriched indie classics, Warhammer Age of Sigmar: Deathmaster’s dark, gritty quest for bloodshed will launch on PC and consoles in 2027. 

Escape
Descend into the fractured depths of the Gnaw and the paranoid underworld of the Skaven.

Navigate shifting tunnels, hostile clans, and environments shaped by corruption and warpstone instability. Each clan territory brings its own rules, threats, and behavioural patterns. 

Learn. Observe. Exploit openings. Kill unseen, or die unnoticed.

Kill
Feel the precision, speed, and deadly efficiency of an Eshin assassin with simple, intuitive controls inspired by masters of the 2D stealth-action platform genre.

Use heightened senses and devious strategies based on the Skaven’s unique nature to eliminate your prey.

Ascend
Stand out from the swarm and rise through the ranks by honing your skills and upgrading your gear. Gather precious warpstone to unlock deadly abilities and secret tools that unveil new, unpredictable ways to hunt your prey.

Experiment with unique gameplay strategies shaped by Skaven instincts & cunning to dominate your enemies.
Only one in a thousand ratmen will achieve greatness. Make sure it’s you.

Become a Deathmaster
Complete deadly contracts on behalf of your Eshin Clan to climb the hierarchy. The more you kill, the closer you get to becoming the most feared and respected assassin: the ultimate Deathmaster.  And if it happens to please the Great Horned Rat, all the better…

But in a deeply conniving faction, every rise comes with consequences and no ascent is ever without a price. 

Get the drop on all Warhammer Age of Sigmar: Deathmaster updates by following @Dotemu and @OldSkullGames on X.

About Dotemu
Dotemu is a French publisher and developer specializing in revitalizing legendary pop culture franchises across video games, TV and cinema by releasing original PC and console games that feel like a dream come true to play. Dotemu crafts entertainment with heart in collaboration with passionate creative partners for fans around the world, both through games that revitalize a beloved IP and titles set in original universes that modernize the classic fun of all-time favorites.

Dotemu has published and developed a number of global top-sellers including the award-winning games Teenage Mutant Ninja Turtles: Shredder’s Revenge, Streets of Rage 4, and NINJA GAIDEN: Ragebound, as well as the new, innovative breakout hit IP Absolum. Dotemu’s development and publishing work also supported the release of the acclaimed Battlestar Galactica: Scattered Hopes, Starship Troopers: Ultimate Bug War!, Metal Slug Tactics, Windjammers 1 and 2, Pharaoh: A New Era, Wonder Boy: The Dragon’s Trap and more.

Dotemu is currently working on Warhammer Age of Sigmar: Deathmaster, Theos: Cities of Myth and unannounced projects planned for 2026 and beyond.

About Old Skull Games
Founded in 2012, Old Skull Games is an independent team of 60 developers crafting high-quality games for PC, consoles, and mobile platforms. From original titles to trusted collaborations on renowned IPs, the studio creates experiences designed to be played, shared, and remembered. Driven by a strong gameplay-first philosophy, Old Skull Games believes games — whether solo or multiplayer — can create lasting emotions and meaningful connections between players.

About Games Workshop
Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniatures, novels, and model kits through more than 570 of its own stores (branded Games Workshop® or Warhammer®), the www.warhammer.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’ and our special resin miniatures studio ‘Forge World’) can be found at www.warhammer.com.

Warhammer Age of Sigmar: Deathmaster © Copyright Games Workshop Limited 2026. Warhammer Age of Sigmar, the Warhammer Age of Sigmar logo, GW, Games Workshop, Warhammer, Warhammer Age of Sigmar, Stormcast Eternals, Warhammer, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license. 

Dotemu and its logos are trademarks or registered trademarks of Dotemu. All other trademarks, logos and copyrights are the property of their respective owners. All rights reserved.

tinyBuild’s Graveyard Keeper 2 Launches September 22, Pre-order Today on PC & Consoles

Cultivate the creepiest form of capitalism and create the most grotesque graveyard that townsfolk will beg to be buried in!

COLOGNE, GermanyAug. 26, 2026 –Zombies are at the gates — what an exciting business opportunity! The most accurately inaccurate medieval graveyard simulator, Graveyard Keeper 2, arose from the dirt during the Future Games Show at gamescom 2026 showcase today with a brand-new trailer revealing the official launch date for the sequel to the original management classic Graveyard Keeper. Lead your very own undead army into battle and protect the realm from the inevitable zombie apocalypse in Graveyard Keeper 2, coming to PC, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, Nintendo Switch and Nintendo Switch 2 on September 22! Players who pre-order now will receive exclusive bonuses at launch!

Pre-order now on Steam, PlayStation, Xbox and Nintendo Switch

Sow the seeds of discord as you lay corpses to rest in your personal graveyard, just long enough for them to rise again as your undead minions. Gather and collect decayed materials like hearts, bones, brains, and skin to create your perfect zombie army and automate all the dirty work for you. Farm food, take care of your livestock, and exterminate the undead to become the most productive keeper and revitalize your quaint medieval town.

Key Features

  • CORPSE BURYING YOU KNOW & LOVE: All the graveyard keeping, grotesque characters and twisted humor you love is back! Manage your graveyard, craft, upgrade abilities, complete engaging storylines, fish, trade, customize your character and so much more!
  • A TOWN TO DIE FOR: Explore a massive town overrun by the undead, helping the townsfolk rebuild while earning some revenue along the way. Explore tons of varied locations and travel between areas with the convenient city map.
  • MANAGE. GRIND. AUTOMATE: Build and manage your own medieval graveyard. Harvest flora, and human remains to build extraordinary machinery, automate production, and expand your graveyard for pure profit.

Graveyard Keeper 2 will launch on Steam, Epic Games Store, GOG, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch and Nintendo Switch 2 on September 22. Pre-order now for $24.99 USD on Steam, PlayStation, Xbox and Nintendo Switch to unlock special bonus items like an exclusive outfit for your character and your very own sauna outside your house!

About Lazy Bear Games

Lazy Bear Games is an independent game studio from Lithuania, returning with Graveyard Keeper 2, the sequel to the original, unhinged classic! The studio is known for its legendary humor and art style across various franchises, like Punch Club, Swag and Sorcery, Bandle Tale: A League of Legends Story and, of course, Graveyard Keeper.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE, The King is Watching and more. Although headquartered in the Seattle area, USA, the company has established a strong global presence with studios across the US, the Netherlands, and Eastern Europe. https://www.tinybuild.com

No Rest. No Peace. Guns of Eschaton reveals new trailer confirming 2026 launch

Upcoming FPS Souls-like from Eschatology Entertainment, with art direction by Half-Life 2 and Dishonored Art Director Viktor Antonov, launches on PC, PlayStation 5, and Xbox Series X|S this year.

Cyprus – August 26, 2026 – Publisher 4Divinity and developer Eschatology Entertainment have today revealed a new trailer for Guns of Eschaton at gamescom, offering a fresh look at the hardcore FPS Souls-like, while confirming the game will launch for PC, PlayStation 5, and Xbox Series X|S in 2026. Shaped by the artistic vision of Half-Life 2 and Dishonored Art Director Viktor Antonov, Guns of Eschaton is being created by an international team of veteran developers as a distinctive new take on the FPS and Souls-like genres. 

Built as a unique new experience rather than simply a combination of familiar mechanics, Guns of Eschaton brings together the precision and immediacy of first-person shooters with the deliberate combat, exploration, progression, and buildcrafting of Souls-like games — all within an original apocalyptic Western universe.

Witness this new world before it ends in the new trailer below:

In Guns of Eschaton, every bullet counts — including the ones you don’t fire. Players must study whatever is trying to kill them, while never knowing quite enough to make the journey feel safe. Old-fashioned guns may replace swords, and a demonic train may replace a dragon, but the philosophy remains: understanding your opponent is just as important as mastering your own arsenal.

A deep progression and buildcrafting system gives players the freedom to develop their own approach to the apocalypse. Firearms, different ammunition types, occult abilities, talismans, armor, consumables, and active and passive skills can be combined into highly individual builds, creating different solutions to the challenges of the world. There is no single way to become a legendary gunslinger.

The apocalypse doesn’t have to be faced alone. Guns of Eschaton was designed as a solo-first experience, with co-op offering a different way to experience the journey and adding another layer of replayability. Playing together brings a new rhythm to the game, introducing different strategies and tactics for shared survival. The challenge and the story remain, but sharing the journey changes the experience.

A World Built to Be Discovered

The distinctive visual identity of Guns of Eschaton was shaped by acclaimed worldbuilder and Art Director Viktor Antonov, whose work helped define the worlds of Half-Life 2 and Dishonored, among other celebrated titles. Working alongside Eschatology Entertainment’s international team of experienced developers and artists, Antonov established a visual language in which architecture, environments, characters, narrative, and game design are closely connected.

The result is a handcrafted world that takes the familiar imagery of the 19th-century American frontier and transforms it through occult horror, mythology, religion, history, and the supernatural. It is a Wild West players may recognize from films, books, and popular culture — but one now burning in the flames of the apocalypse.

Rather than simply providing a backdrop for combat, the world itself is part of the experience. Exploration, environmental storytelling, encounters, and player decisions gradually reveal what happened to this frontier — and what role the player has in its fate.

No Rest. No Peace. Guns of Eschaton launches for PC, PlayStation 5, and Xbox Series X|S in 2026.

Key Features

  • Every bullet counts: Face off in deliberate, high-stakes gunfights where preparation matters as much as aim. Study enemies through the Codex to uncover weaknesses, master precise timings and calculated parries, and wield mystic abilities granted by the occult.
  • Build your legendary gunslinger: Create a playstyle of your own through deep character progression and flexible buildcrafting. Experiment with a vast arsenal of firearms, ammunition types, occult powers, talismans, armor, and consumables. Combine active and passive abilities, discover powerful synergies, and learn deadly tricks from legendary gunslingers.
  • FPS gunplay meets Souls-like combat: Familiar principles from two established genres are rebuilt around one combat philosophy. Precision shooting, weapon mastery, enemy knowledge, resource management, timing, and buildcrafting come together to create an FPS where simply pulling the trigger is rarely the whole answer.
  • Explore an occult apocalyptic West: Journey from East to West through an original world shaped by Viktor Antonov’s distinctive art direction. 19th-century frontier Americana collides with occult horror, mythology, religion, and the supernatural as the Old West burns in the apocalypse.
  • Find your own way through the end times: Weapons, abilities, equipment, builds, exploration, and player choices allow different players to approach the world and its challenges in very different ways.
  • Ride alone or together: Experience the complete journey solo or alongside an ally in co-op, with full progression allowing players to tackle the challenges of the dying world. Alone, it is a personal test of mastery. Together, it becomes a different experience built around coordination and shared survival.

Find out more at: https://www.4divinity.com/gunsofeschaton 

###

About Eschatology Entertainment

Eschatology Entertainment is a PC and console game development studio with a fully remote team of 75 professionals across 8 countries.

Founded by experienced game industry veterans, Eschatology Entertainment is dedicated to creating a new generation of immersive, hardcore gameplay experiences that combine distinctive worlds, deep mechanics, and meaningful player choice.

Backed by leading games industry investors GEM Capital, The Games Fund, and KRAFTON, Eschatology Entertainment combines world-class creative talent with the support of some of the industry’s most respected strategic partners.

The studio’s debut title, Guns of Eschaton, is the first Souls-like FPS set in an apocalyptic Western, delivering a challenging and atmospheric experience where every encounter, every decision, and every shot matters.

About 4Divinity

4Divinity Pte. Ltd., the publishing arm of GCL Global Holdings Ltd. (Nasdaq: GCL) is dedicated to developing and publishing premium interactive entertainment that reflects authentic creativity and story-telling. By combining regional insight with international reach, 4Divinity champions original intellectual properties and sustainable growth, forging strategic partnerships to expand its global presence to shape the future of interactive entertainment. It aims to deliver impactful experiences that inspire, entertain, and endure. 

Learn more at https://www.4divinity.com/  

Dotemu announces Dungeons & Dragons: Long Rest Tavern – build and manage a quest-fueling tavern haven for heroes, launching 2027 on PC

– Every legend needs a long rest. –

PARIS – August 26th, 2026 – Publisher Dotemu (Absolum, MARVEL Cosmic Invasion) and developer Homo Ludens today announced Dungeons & Dragons: Long Rest Tavern, an all-new, standalone management sim set within the global fantasy universe phenomenon. Even legends need a long rest, so step into the underestimated but crucial role of innkeeper, build a cozy, ale-stocked abode for adventurers, and help the land’s mightiest heroes prepare for their next great quest. Prepare patrons for their next adventure when Dungeons & Dragons: Long Rest Tavern launches next year on PC.

Dungeons & Dragons: Long Rest Tavern embraces the spirit of the beloved franchise, empowering you to create your own story as you open your doors to the most fearless heroes on the Dalelands, a wild, ancient and fertile part of the continent of Faerûn. Don’t risk your life slaying the dragon – feed the fools who try and quietly profit from their spoils. Grow a humble roadside rest stop into a bustling, must-visit inn as you encounter a cast of vibrant, memorable characters boasting strong personalities, unique expertise and personal interests.

Your tavern is more than just a respite for your guests; it’s where they’ll find their next quest. Thoughtfully lead heroes from behind the bar, assigning challenges for them to take on based on their party composition. Your decisions influence how their quests will end.

Cook, brew and experiment with exotic and ethically sourced ingredients to discover bold new flavors. As you develop your tavern, you’ll continue to unlock an eclectic, inspired menu of offerings to help heroes recover from each outing. Mastering complex recipes is key to attracting and accommodating an array of patrons spanning many species and classes, making any adventurer feel welcome to pull up a barstool. As your tavern grows, you’ll also encounter a rival innkeeper eager to push you into reaching your full potential. Keep your wares stocked, your menu rich in variety and your wits about you – you never know when the next rush of customers will bury you in orders for a hot meal and a cold pint.

Earn coin by tending to the whims of weary travelers, keeping your coffers stocked and ready to fund upgrades or expansions as your business grows. Rich customization options enable you to make your tavern your own. Add artifacts or mementos honoring those who helped fund your thriving getaway, shaping a home away from home for the land’s bravest warriors. Cleverly optimize your layout and create a unique decor, building an inviting getaway where the Dalelands’ heroes can put down their weapons and pick up a tankard.

Order your next round of updates by visiting the official website and following @Dotemu on X.

About Dotemu

Dotemu is a French publisher and developer specializing in revitalizing legendary pop culture franchises across video games, TV and cinema by releasing original PC and console games that feel like a dream come true to play. Dotemu crafts entertainment with heart in collaboration with passionate creative partners for fans around the world, both through games that revitalize a beloved IP and titles set in original universes that modernize the classic fun of all-time favorites.

Dotemu has published and developed a number of global top-sellers including the award-winning games Teenage Mutant Ninja Turtles: Shredder’s Revenge, Streets of Rage 4, and NINJA GAIDEN: Ragebound, as well as the new, innovative breakout hit IP Absolum. Dotemu’s development and publishing work also supported the release of the acclaimed Battlestar Galactica: Scattered Hopes, Starship Troopers: Ultimate Bug War!, Metal Slug Tactics, Windjammers 1 and 2, Pharaoh: A New Era, Wonder Boy: The Dragon’s Trap and more.

Dotemu is currently working on Warhammer Age of Sigmar: Deathmaster, Theos: Cities of Myth and unannounced projects planned for 2026 and beyond.

About Homo Ludens

Homo Ludens is an independent video game studio from Paris, founded on the principle of respecting everyone in the industry, whether they are players or professionals. Homo Ludens is committed to creating immersive and engaging experiences, and aims to make their games nice places to spend time in. In 2023, the studio released Blooming Business: Casino, a relaxing tycoon simulation game set in retro Las Venas with a narrative twist.

About Hasbro

Hasbro is a leading games, IP and toy company whose mission is to create joy and community through the magic of play. With 165 years of expertise, Hasbro delivers groundbreaking play experiences and reaches more than 1 billion fans annually around the world, through physical and digital games, video games, toys, licensed consumer products, location-based entertainment, film, TV and more.   

Through its franchise-first approach, Hasbro unlocks value from both new and legacy IP, including Magic: The Gathering, Dungeons & Dragons, Monopoly, Hasbro Games, Nerf, Transformers, Play-Doh and Peppa Pig, as well as premier partner brands. Powered by its portfolio of thousands of iconic marks and a diversified network of partners and subsidiary studios, Hasbro brings fans together wherever they are, from tabletop to screen.  

For more than a decade, Hasbro has been consistently recognized for its corporate citizenship, including being named one of the 100 Best Corporate Citizens by 3BL Media, a 2026 JUST Capital Industry Leader, a Brand that Matters by Fast Company, and one of the 50 Most Community-Minded Companies in the U.S. by the Civic 50 for fourteen consecutive years. For more information, visit https://corporate.hasbro.com or follow Hasbro on LinkedIn.    

About Wizards of the Coast

Wizards of the Coast develops and publishes legendary games that inspire creativity, forge friendships and build communities of global fans. A division of Hasbro, a leading games, IP and toy company (NASDAQ: HAS), Wizards delivers premium experiences for gamers across tabletop, video games, and digital platforms based on both new and time-honored brands, including its best-known franchises Magic: The Gathering and Dungeons & Dragons, and from Hasbro’s unparalleled portfolio of thousands of iconic marks.  

Wizards’ diverse studio network includes first-party developers Archetype Entertainment, Invoke Studios, and Skeleton Key as well as co-venture and license partners. Headquartered in Renton, Washington, Wizards fosters world-class talent to create unforgettable play experiences on all platforms. To learn more about Wizards, visit https://company.wizards.com or follow Wizards of the Coast on LinkedIn.

Discover the Magic of Spellbaking in Rise of the Spellbaker

Save the realm of Khemia from the Rot in this charming, hand-crafted, fairy-tale inspired Action-Adventure, coming to PC and consoles 2027

Bracknell, UK – August 26th, 2026 – Publisher Kalypso Media and Realmforge Studios, acclaimed developers of the Dungeons series, have today announced their new title Rise of the Spellbaker, set in a world full of magic, fairy tales, and the delightful smells of freshly baked goods.

Coming to PC, Xbox Series X|S, Xbox on PC, and PlayStation®5 in 2027, Rise of the Spellbaker follows a Witch who finds herself the sole survivor of an unknown plague. With only her loyal cat familiar by her side, she must set forth into the corrupted land and fight back the insatiable Rot by awakening the powerful magic of spellbaking from forgotten recipes.

In a time when the world was still wild and full of magic, the Witch lived a calm and peaceful life in harmony with all creatures and humans. Until one pristine autumn day, when the Witches of Khemia gathered to celebrate their annual Harvest Festival, since the fateful events of that day, an unnamed rot has swept through the land, and its architect remains a dreadful mystery.

Now, Khemia has been transformed from a home that was once light, sweet and colourful into a dark, fetid, and dismal place infested with dangerous creatures such as the Skullopod and Big Mouth, all overshadowed by an unfathomable presence looming in the background.

To reclaim Khemia from the Rot and defeat the evil mastermind pulling the strings, the Witch must rediscover and develop her forgotten magic talent: spellbaking. Discover new recipes, gather ingredients, and knead them into powerful pastries such as the Crescent Wave or Shortcrust Grenade to roast your enemies.

On her journey, she’ll team up with a band of unlikely alliles including Hermann, the talking sourdough, the floury little Biscies, and her loyal Cat Familiar, all of whom will help her face the challenges ahead. Whilst back in the village, players can furnish and decorate the Witch’s house and turn the village back into a safe haven to return to during their adventures.

For those looking to face the Rot together, the coven allows players to gather with up to five other surviving witches in multiplayer and divide the tasks between the group and work together to defeat the Rot.

Rise of the Spellbaker is scheduled for release in 2027 on PC, Xbox Series X|S, Xbox on PC, and PlayStation®5.

Rise of the Spellbaker Features: 

  • The Rise of the Spellbaker: Guide the Witch on her journey to save Khemia from a grim and all-consuming plague in this hand-crafted Action-Adventure drawing you into a powerful story in a world full of magic, fairy tales and smells from freshly baked goods.
  • The Rot: Experience a world being devoured by a plague covering the land and choking (almost) every living creature, turning a home that once was light, sweet and colourful into a dark, fetid and dismal place infested with dangerous creatures like the Skullopod or the Big Mouth, all overshadowed by an unfathomable presence looming in the background.
  • The Witch: Rediscover and develop your forgotten magic talent – spellbaking – to reclaim your world from the Rot and the evil mastermind pulling the strings. Discover new recipes, gather ingredients and knead them into powerful pastries like the Crescent Wave or the Shortcrust Grenade to roast your enemies.
  • The Companions: Along the way, you’ll discover that this new world hides more than meets the eye. Fortunately, you are not alone: Hermann, the talking sourdough, the floury little Biscies, and your loyal cat familiar will help you face the challenges ahead.
  • The Village: Furnish and decorate the witch’s house and turn your village back into a safe haven you can return to during your adventures. Feed Hermann to spur his memory and thus gain more knowledge about recipes and discover his connection to your home – and, perhaps, the keys to defeating the plague.
  • The Coven: In Multiplayer, gather with up to five other surviving witches to divide the tasks between your group and work together to defeat the Rot.

About the Kalypso Media Group GmbH  

Kalypso Media Group GmbH is an independent publisher, developer, and marketer of interactive entertainment software with a team of over 200 at 10 locations across Germany, England, France, Japan, and the USA. The Kalypso Media Group includes Kasedo Games, the digital label of Kalypso Media Group, Bulwark Studios along with four development studios: Realmforge Studios (Dungeons series), Gaming Minds Studios in Gütersloh and Paderborn (Railway Empire, Port Royale, Tropico 7) and Claymore Game Studios (Commandos: Origins).

Specializing in the development of strategy and simulation games for a global audience on multi-platforms, Kalypso Media Group’s IP portfolio includes full rights to the Tropico series, Commandos, Port Royale, Dungeons, Sudden Strike, and Railway Empire, among others. Kalypso Media’s most recent releases are Commandos: Origins, Disciples: Domination, and Sudden Strike 5. Recent releases from Kasedo Games include Warhammer 40000: Mechanicus II and Life Below. Find out more at www.kalypsomedia.com. Kalypso Media Group offers a wide range of merch products and clothing in the newly opened Kalypso Media merch store. The products available include Kalypso Media’s best-known franchises, including Commandos, Railway Empire, Dungeons, and Tropico. More at merch.kalypsomedia.com. 

The Expanse: Osiris Reborn Showcases Mid-Game Ganymede Mission at gamescom

New trailer and b-roll featuring an infiltration mission gone wrong, a new acquaintance, and a treacherous encounter with a hybrid

Nicosia, Cyprus (August 26, 2026) — Today, Owlcat Games revealed two new videos from the highly anticipated upcoming narrative-action RPG The Expanse: Osiris Reborn. Debuted during the Find Your Next Game Show at gamescom, the videos show detailed gameplay from a mid-game mission set on the moon Ganymede, where players have to infiltrate a secret base to recover stolen data. Though the mission starts off smoothly, it doesn’t take long for everything to go horribly, catastrophically wrong. 

Watch the dramatic new trailer and check out the b-roll for more details:

The trailer showcases the mission on Ganymede, highlighting different aspects of The Expanse: Osiris Reborn: from its cinematic storytelling, to the thrilling action combat, to its exploration and deep dialogue system. The Captain and their sibling J must infiltrate a secret Protogen base to get back their data stolen on Pinkwater station, with their whole team coming together to aid with tech and provide moral support.

At first everything seems to be going according to plan — players explore the base undercover, meet Protogen employees, and try to talk their way into the storage area to retrieve the stolen data. However, things take a turn when an unexpected third party shows up and a bioengineered menace is let loose in the base, forcing the siblings to improvise as they desperately fight their way to make it out alive.

The Expanse: Osiris Reborn will launch on PC via Steam, Epic Games Store, and GOG, and on console via Xbox Series X|S and PlayStation 5 in spring 2027.

Stay up to date with The Expanse: Osiris Reborn by visiting the official website.

About Owlcat Games
Owlcat Games is a developer and publisher with a passion for RPGs and narrative-driven experiences. What began as a small team of games industry veterans with a love for tabletop roleplaying has evolved into a truly international studio. Headquartered in Cyprus with over 600 employees worldwide, Owlcat continues to grow, drawing talent from across the globe — and still finds time to roll dice together every week, in person and online.

Previous titles include the critically acclaimed Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.

About Alcon Interactive Group
Founded in 2016 by Scott Parish and Dan Offner, the Alcon Interactive Group (AIG) is a publisher of original video games such as Blade Runner: Revelations and the award-winning indie game In My Shadow. AIG also develops video games based on Alcon’s original properties such as The Expanse: A Telltale Story, Blade Runner: Enhanced Edition and the Emmy nominated Blade Runner 2049: Memory Lab.

The Expanse: Osiris Reborn ©2025 developed and published by Owlcat GamesLtd. The Expanse is a trademark of Alcon Television Group, LLC. The Expanse: Osiris Reborn and all associated logos, illustrations, images, names, locations, characters, and story elements are trademarks and/or copyrights owned by Owlcat Games Ltd and Alcon Interactive Group, LLC. All trademarks are the property of their respective owners. All rights reserved.

Vaewolf Unleashes a New Breed of Hack and Slash Power Fantasy

Half-werewolf. Half-vampire. All vengeance. The hunt begins on Windows PC, Nintendo Switch 2, PlayStation 5 and Xbox Series X|S in early 2027

The North, England – August 26, 2026 – Revenge has a new form.  

Revealed today at Gamescom during the Find Your Next Game (FYNG) Showcase, Vaewolf is a bold hack and slash power fantasy that transforms players from a young elf survivor into an unstoppable supernatural predator. Play as the Vaewolf, a legendary hybrid of werewolf and vampire, harnessing devastating powers, awakening deadly new abilities, and hunting down the Viking clan responsible for the slaughter of your family. 

Coming to Windows PC, Nintendo Switch 2, PlayStation 5 and Xbox Series X|S in 2027, Vaewolf will also support Xbox Play Anywhere, allowing players to play across the Xbox ecosystem on console and PC at no extra cost. 

Watch the announcement trailer for Vaewolf here: 

Developed by BAFTA and EMMY Award shortlisted studio Milky Tea and published by Megabit, Vaewolf is built around relentless combat, fluid shapeshifting, and a ceaseless quest for revenge.  
 
Become the Vaewolf 
 
Harness the legendary powers of the Vaewolf and its deadly incarnations, each offering a unique approach to combat. Strike with ruthless precision using your elven bow, before unleashing the werewolf’s raw fury, or the vampire’s sinister dark magic to dominate the battlefield, utilising your powers of fluid shapeshifting. 
 
The Untamed English North 

Journey through a striking reimagining of the ancient English north and traverse hand-drawn environments of the Lake District; from the windswept mountains and lakes of Cumbria to the forbidding caverns and ruins of the Underground. 

Vaewolf’s graphic novel-infused style utilises heavy shadows, clean lines and Norse themes to produce a stunning backdrop that feels familiar, yet stylishly unique. Prepare to unleash your vengeance on Windows PC, Nintendo Switch 2, PlayStation 5 and Xbox Series X|S when Vaewolf launches in 2027. Wishlist now. 

For more information join the Megabit Discord: discord.gg/megabit 

About Megabit 

Megabit is the publishing arm of Aonic, offering world class publishing services to support both Aonic’s first-party studios and a growing list of third-party developers. Megabit has set out on a fresh mission to publish original, creative and soulful games that offer something uniquely compelling to players. 

Megabit’s upcoming slate of titles includes the likes of Hello Sunshine (from Red Thread Games), Lou’s Lagoon and Verdant (both from Tiny Roar Studios), and Pathfinder: Abomination Vaults (from BKOM Studios). 

About Milky Tea 

Milky Tea is no ordinary UK video game development studio. It all started in 2005 with a brainstorm over a cup of tea by two designer-artists who had some big ideas and lots of determination. Today they are a highly skilled team of dreamers, creative thinkers, engineers, and artists who design, develop, and publish our own video game IPs. Their debut game published under the Megabit label was Grit & Valor – 1949. 

Gun Fu action game SPINE comes to PC and consoles in  Summer 2027

Developer Nekki reveals new SPINE trailer and announces release window for PC, PlayStation 5 and Xbox Series X|S

Limassol, Cyprus – 26 August 2026 – Today on the Future Games Show, developer and publisher Nekki revealed new key art and a new gameplay trailer for their cinematic Gun Fu action game SPINE and announced SPINE will launch for PC, PlayStation 5 and Xbox Series X|S in summer 2027.

Watch the SPINE Release Window Announcement Trailer here:

SPINE is a single-player cinematic action game where close-quarters gunfights meet Gun Fu combat. Play as Redline, a rebellious street artist equipped with Spine – a sentient combat implant with a mind of its own – and fight through a cyberpunk city ruled by an autocratic AI regime.

SPINE’s new trailer offers a first look at Judge – Tensor City’s supreme leader – along with Tensor’s Children, Edda Kopp and Malady, equipped with Spines of their own. The new trailer also showcases SPINE’s directional attacks, parry and dodge system, environmental attacks and a number of the game’s bosses, as well as a variety of new environments, from tangled underground laboratories to the vast cliffs of the City’s Greenhouse, and a fight atop a high-speed train.

About SPINE:

In Tensor City – a technocratic megacity built by an AI so humanity could survive the ecological collapse of the world outside — your value is a number. The Social Rating decides who eats, who works, and who gets thrown away, splitting the city between the gleaming New City above and the rotting Old City below. Redline, a rebel street artist, scrapes by in the slums,  until a mafia heist goes wrong and costs her everything – including her brother.

Step into a stunning cyberpunk world with rebellious street artist Redline and her sentient combat implant Spine as they defy the autocratic AI regime in search of Redline’s captured brother.

SPINE features Freeflow Gun Fu combat, with camerawork and combat choreography by action movie stunt specialists. It is powered by Unreal Engine 5 and Nekki’s original animation engine, Cascadeur, making players the star of their own action movie where no two fights are the same.

SPINE features:

  • Movie-Like Experience – SPINE puts players inside the action with a dynamic combat camera that makes every fight feel like a movie, without ever stealing control from players.
  • Innovative Combat – A thrilling fusion of cinematic gunplay and Freeflow Gun Fu beat ’em up. Dive into the chaos of SPINE‘s combat, where every move is a dance between gunfire and raw, close-quarter bullet mayhem. It’s not just a game; it’s an artistic canvas for your own style of destruction.
  • Unrivaled Atmosphere – Dive into an action-packed narrative set against the backdrop of a captivating cyberpunk world. Explore the contrast between the gleaming, utopian facades and the gritty, decaying alleyways, as each location becomes a stage for adrenaline-fueled gunfights.
  • Gripping Narrative – Embark on a gritty journey into the near-future with Redline, a rebellious street artist, and her AI companion, Spine — a combat implant with a mind of its own. Together, they stand against an oppressive AI regime, and every fight they have sends ripples through the streets they navigate, changing the lives of the people they meet.

SPINE is coming to Steam, PlayStation 5, Xbox Series X|S. Keep up to date with SPINE on the official website.

For those interested in the game’s universe, Nekki publishes a webtoon comic “SPINE: Bullet Dancers” that lets fans dive into the world of SPINE before the game is released.

About Nekki
Headquartered in Limassol, Cyprus, Nekki is a leading developer and publisher in the gaming industry, known for creating high-quality action games and the proprietary animation software Cascadeur. With global downloads exceeding one billion, Nekki’s portfolio includes famous titles including Shadow Fight and Vector. Nekki is also developing and publishing SPINE – a cinematic cyberpunk gun fu action game for PC and consoles. For more information, please visit nekki.com.

Greak 2: Alliance of the Storms Announced for PC and Consoles. 

Navegante’s enchanting co-op sequel to the award winning Greak: Memories of Azur sees players join siblings Greak and Adara once again as they fight for survival.

Cologne, Germany, Wednesday 26th August, 2026 – Navegante and team17 have today revealed co-op metroidvania Greak 2: Alliance of the Storms, the stunning hand-drawn sequel to multi-award winning Greak: Memories of Azur. Coming in 2027 to PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch, Greak 2: Alliance of Storms sees players join siblings Greak and Adara once again as they navigate a hostile new land and are stranded in different realities. 

Escaping their homeland, Greak and Adara arrive in the unexplored land of Synoraz. But when a ruthless sorcerer splits them into parallel dimensions, the siblings must work together to complete their mission and find their way back to the Courines. With danger lurking across realities, they must harness their synergetic abilities, explore interconnected worlds, and overcome magic-infused, straw-made creatures.

Your Next Adventure Awaits

Finding themselves in different dimensions, Greak and Adara are able to traverse different paths, interact with different objects, and fight different enemies from one another – with each player taking control of a sibling as they work together using either online or local co-op. Players can also take to the adventure solo – swapping seamlessly between each character as they venture deeper into the lands on Synoraz. 

Ana Fernandez, Studio Manager, Navegante, said: “We are so excited to be back with the sequel to Greak: Memories of Azur. The community’s love and support for the first time was beyond our wildest dreams, and we’re happy to share that thanks to the incredible feedback, Greak 2: Alliance of the Storms will be playable co-op!”

Harley Homewood, General Manager, team17, said: “We’re thrilled to be partnering once again with the talented team at Navegante. Greak was such an enchanting title, and with the sequel providing the much desired co-op element, we’re looking forward to bringing fans, old and new, into this wonderful, hand-crafted world.”

Greak 2: Alliance of the Storms Key Features:

  • Adventure Together, or Go Solo: Play your way in local or online co-op, or experience the adventure solo by seamlessly switching between Greak and Adara. 
  • Play in Parallel Dimensions: Traverse these mysterious lands, where Greak and Adara are split in parallel dimensions. Each sibling experiences a different reality, with unique paths, objects, and enemies that only they can interact with.
  • Unique Synergetic Abilities: Discover powerful new abilities and master the siblings’ synergetic powers to overcome obstacles, uncover hidden paths, and explore every corner of the hand-drawn world of Synoraz.
  • Master Cooperative Puzzles: Two siblings, one solution. Combine Greak and Adara’s unique abilities to solve intricate puzzles that can only be overcome through teamwork.
  • Forge an Unbreakable Alliance: The legendary Storm Eagles are on the brink of extinction. Earn Jerido’s trust, rescue the last Storm Egg, and stand against the ruthless Ilikun before this ancient species is lost forever

About Navegante

Navegante is an independent video game studio based in Mexico with collaborators in other countries from Latin America. With focus on creating fun, unique, and artistic experiences for the players, their multi award-winning debut title Greak: Memories of Azur is focused on providing a high-quality experience using traditional hand-drawn animation.

About team17  
Founded in 1990, team17 is part of everplay group plc, and a passionate and creative developer and publisher dedicated to its pioneering independent partners and games. Team17 has an extensive portfolio of over 150 titles that players around the world love for a lifetime, including DREDGE, Date Everything!, and Overcooked!, together with multi-award-winning and award-nominated in-house brands such as Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise.

HERE’S NEGAN! THE WALKING DEAD’S BIGGEST BAD GUY ANNOUNCED AS PLAYABLE CHARACTER IN THE WALKING DEAD: STREETS OF SURVIVAL

Worshipped by some. Feared by many. The legendary Savior is ready to obey your commands this fall on PC and consoles

Watch the side-scrolling beat ’em up’s new gameplay trailer, revealed at the Future Games Show gamescom 2026 Showcase

MINNEAPOLISAug. 26, 2026 – Today at the Future Games Show gamescom 2026 Showcase, TRAILMARK Games and AMC Global Media announced that Negan, the ruthless leader of the Saviors, will be a playable character in The Walking Dead: Streets of Survival, the new beat ’em up set in the gripping world of AMC’s The Walking Dead. Armed with Lucille, his infamous barbed wire-wrapped baseball bat, Negan is coming to deliver brutal swings and killer combos against his enemies on PC via Steam, PlayStation 5, Xbox Series X|S, Nintendo Switch and Nintendo Switch 2 on September 18. Pre-order now!

Inspired by the All-Out War storyline from AMC’s The Walking Dead, The Walking Dead: Streets of Survival delivers an action-packed, no-holds-barred, single-player campaign pitting Rick and his allies against the merciless Saviors and the relentless hordes of the undead. Play as iconic survivors like Rick Grimes, Daryl Dixon, Michonne – or the vicious Negan – as you battle foes living and dead across classic environments like the Sanctuary, Hilltop, Alexandria and more, featuring devastating combos and finishers, dynamic set pieces, retro pixel-art visuals, and intense, story-driven moments.

 KEY FEATURES

  • Hard-Hitting Beat-’em-up Combat: Survive the apocalypse with responsive and satisfying fighting gameplay. Use brutal melee combos, crowd-clearing ranged attacks, or a mix of the two in fast-paced brawls.
  • Face Overwhelming Walker Swarms & Ruthless Enemies: Battle through creeping armies of the undead and dangerous gangs of Saviors that force you to fight for every inch of ground and adapt as new threats emerge.
  • Fight Iconic Bosses: Take on powerful, fan-favorite walkers like Winslow, the Well Walker, and more while throwing down against Negan, Simon, and the Saviors in intense, multi-phase boss battles that test your skill, strategy, and killer instincts.
  • Replayable Arcade Challenge: Master each character’s moveset and tackle multiple difficulty levels in an experience built for repeat runs and escalating challenges. Or jump in with an optional Easy Mode for casual play.

Pre-orders for both the Standard and Deluxe Editions of The Walking Dead: Streets of Survival are available now on PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 and, as of today, Steam! Players who pre-order either edition of the game will receive the bonus Golden Survival Pack, featuring seven golden weapon skins, at launch on September 18.

Fight the dead today with The Walking Dead: Streets of Survival’s free demo on Steam! For more information and the latest game updates, visit trailmarkgames.com.

ABOUT AMC GLOBAL MEDIA

AMC Global Media (Nasdaq: AMCX) is home to many of the greatest stories and characters in TV and film and the premier destination for passionate and engaged fan communities around the world. The Company creates and curates celebrated series and films across distinct brands and makes them available to audiences everywhere. Its portfolio includes targeted streaming services AMC+, Acorn TV, Shudder, Sundance Now, ALLBLK, HIDIVE and All Reality; cable networks AMC, BBC AMERICA (which includes U.S. distribution and sales responsibilities for BBC News), IFC, SundanceTV and We TV; and film distribution label Independent Film Company. The Company also operates AMC Studios, its in-house studio, production and distribution operation behind acclaimed and fan-favorite original franchises including The Walking Dead Universe and the Anne Rice Immortal Universe. AMC Global Media is headquartered in the United States, with international operations in Iberia, Latin America, Central Europe, the U.K., Australia and New Zealand.

ABOUT TRAILMARK GAMES

TRAILMARK Games is a small, focused team of industry veterans concentrated on building premium titles around globally recognized IP. We partner with passionate independent developers to create games that feel like authentic extensions of the worlds fans already love. We make games that stand alongside the worlds that inspired them; worthy of the fans, worthy of the franchises.