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HOUSEMARQUE REVEALS RELEASE DATE FOR ARCADE-STYLE TWIN-STICK SHOOTER, NEX MACHINA, LANDING JUNE 20

HOUSEMARQUE REVEALS RELEASE DATE FOR ARCADE-STYLE TWIN-STICK SHOOTER, NEX MACHINA, LANDING JUNE 20

Local co-op play also announced, with the first footage revealed in a brand-new trailer

HELSINKI, Finland May 19, 2017 – Housemarque Games, the studio behind the hit titles Resogun, Alienation and Matterfall, has revealed that the upcoming arcade shooter, Nex Machina, will launch on June 20 for the PlayStation®4 computer entertainment system and Steam for Windows PC. Working in collaboration with Eugene Jarvis, legendary creator of Robotron 2048 and Smash TV, the game is a tribute to the arcade classics of the 1980s.

In Nex Machina, humans have become deeply dependent on technology, while around them, machines have reached consciousness and surpassed human intelligence ten-fold. The machines turn on their creators and make it their mission to eradicate human life. Nex Machina features explosive classic arcade gameplay, while making full use of today’s technology to complement highly developed twin-stick play.

Additionally, today Housemarque announced local co-op play for the game. Staying true to the old-school arcade halls, local co-op will be included at Nex Machina’s launch, allowing players to compete against one another or work side by side to achieve victory.

Nex Machina will arrive on June 20 for PlayStation 4 and Steam for Windows PC. For more information, please visit http://www.housemarque.com/games/nexmachina/, as well as Housemarque’s social media channels on Facebook, Twitter, YouTube and Twitch.

About Housemarque Games

Headquartered in Helsinki, Finland, Housemarque is a digital games developer working on console, mobile and PC. Our passion is designing engaging game experiences full of rewarding, memorable moments.

BANDAI NAMCO ENTERTAINMENT AMERICA INC. RELEASES CHROMA SQUAD

BANDAI NAMCO ENTERTAINMENT AMERICA INC. RELEASES CHROMA SQUAD

Players Can Direct Their Own TV Show and Create Their Ideal Superheroes in this Zany Homage to Saban’s Power Rangers

SANTA CLARA, Calif., (May 19, 2017) — BANDAI NAMCO Entertainment America Inc., the premier anime videogame publisher, today announced that it has launched Chroma Squad in the Americas for the PlayStation®4 computer entertainment system and Xbox One. A mobile version of Chroma Squad is also available for download now on the Apple App Store and Google Play.

Inspired by the iconic Power Rangers, Chroma Squad is a tactical RPG developed by Brazilian indie developer, Behold Studios, which features classic sprite-based graphics and presents its story in the humor-filled Tokusatsu style, made famous in classic live-action Japanese sci-fi films and TV shows. The game enables players to take control of a team of five stunt actors who decide to quit their day jobs to live out their dreams of being Power Rangers. Players will have the chance to run their own TV production studios, customize and equip their teams, and direct them through turn-based battles to create their own TV shows.

Chroma Squad is rated T for Teen by the ESRB and is available for purchase digitally on the PlayStation™ Network or Xbox Games Store today in the Americas at a MSRP of $14.99.   

Players looking to experience the game on iOS and Android platforms will find it available for download at

https://itunes.apple.com/us/app/chroma-squad/id1208253299?ls=1&mt=8
https://play.google.com/store/apps/details?id=com.bandainamcoent.google.chromasquad

About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS

BANDAI NAMCO Entertainment logo is a trademark of BANDAI NAMCO.
Published and distributed by BANDAI NAMCO Entertainment America Inc.

BUNGIE AND ACTIVISION UNVEIL DESTINY 2 GAMEPLAY WITH NEW, ACTION-PACKED, CHARACTER-DRIVEN STORY AND A BREADTH OF ACTIVITES IN A LIVE BROADCAST

BUNGIE AND ACTIVISION UNVEIL DESTINY 2 GAMEPLAY WITH NEW, ACTION-PACKED, CHARACTER-DRIVEN STORY AND A BREADTH OF ACTIVITES IN A LIVE BROADCAST     

Blizzard Entertainment to Host Destiny 2 on PC via Battle.net® Destiny 2 Gives Players New Ways to Connect and Play with Others Through “Guided Games” Feature

May 19, 2017 – Bungie and Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), debuted Destiny 2’s gameplay for the first time to a global, livestreamed audience in a hands-on event at Jet Center in Hawthorne, California.  Destiny 2 is the sequel to the internationally acclaimed Destiny, a first-person action game that takes the player on an epic journey to defend humanity from annihilation. The live broadcast showcased a variety of the activities, opening on a dramatic campaign mission that sets up the premise of the game to answer how you recover when your home is destroyed and your powers are taken away.  The broadcast went on to detail the game’s social and cooperative activities, including the all-new “Guided Games” feature while highlighting multiple brand-new destinations.  In September, Destiny 2 will be available on PlayStation®4 systems with additional, timed exclusive* content, and Xbox One (PlayStation®Plus or Xbox Live Gold subscription, respectively, required for significant features).  Additionally, Destiny 2 will be available on PC at retail and as the first third-party game to be offered digitally via Battle.net®, Blizzard Entertainment’s online gaming service.

The broadcast was streamed globally in four languages and emphasised that the game will offer a fresh start to all players with no previous knowledge or background needed.  Destiny 2’s story allows the player to enjoy a heroic, cinematic journey, either solo or with friends.  A key announcement during the livestream was about a new feature called, “Guided Games,” that makes it easy for all players to experience the most challenging and rewarding activities the game has to offer. This new feature allows solo players to find and play with other players to enjoy Destiny 2 and earn new in-game rewards like weapons, and armour.  Also available for attendees was “Countdown,” an all-new competitive multiplayer mode as well as a three-player cooperative activity on a new map called, “Inverted Spire.”

In the story of Destiny 2, the last safe city on Earth has fallen and lay in ruins, occupied by a powerful new enemy and his elite army, the Red Legion. Every player creates their own character called a “Guardian,” humanity’s chosen protectors. As a Guardian in Destiny 2, players must master new abilities and weapons to reunite the city’s forces, stand together and fight back to reclaim their home.

Destiny established a blockbuster, new franchise and a massive global community of amazingly passionate fans. And today, we are giving people their first look at the gameplay of Destiny 2,” said Eric Hirshberg, CEO of Activision. “Destiny 2 has a great story, an iconic new villain, awesome characters you want to go on an epic adventure with, and of course, tons of the amazing gameplay that Destiny is known for. We, along with our partners at Bungie, have listened carefully to our community, and have added thoughtful innovations that make the game, and all of its content, more accessible to more types of players than ever before.”

Bungie CEO, Pete Parsons, said, “This is a defining moment for our studio, and we couldn’t have done it without the continued support of our partners in Activision, Sony and now Blizzard.”  He added, “We have an amazing community of players who have been with us on this journey, but with the sequel, the team are paying close attention to welcoming new and returning Guardians to the universe with something for every type of gamer, including gameplay for solo, cooperative and competitive players with new places to explore and adventures to conquer.”

“As Destiny fans, we were excited to learn that the sequel was coming to PC,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re pleased to support Destiny 2 as the first non-Blizzard game on our platform, and we look forward to joining fellow Guardians in their fight against the Red Legion.”

Destiny 2 is currently CTC by the Australian Classification Board and will be available at a suggested retail price of $99.95 AUD RRP. The product line-up will also feature the Destiny 2 – Game + Expansion Pass Bundle at $139.95 AUD RRP, the Destiny 2 – Digital Deluxe Edition featuring premium digital content at $149.95 AUD RRP, the Limited Edition at $149.95 AUD RRP, and the Collector’s Edition, featuring a fully-wearable Destiny 2 – Frontier Bag, Expansion Pass, premium digital content and a Cabal-themed Collector’s Box for $349.95 AUD RRP.

For more game information, visit www.DestinyTheGame.com and follow the official Destiny social channels on Facebook and @DestinyTheGame on Instagram and Twitter. The community can interact directly with the developers at www.Bungie.net, Facebook, @Bungie on Twitter, and www.Twitch.tv/Bungie on Twitch.

About Bungie

Bungie is an independent, employee-owned game development studio dedicated to creating hopeful worlds that inspire passionate player communities. For more than two-and-a-half decades that purpose has led to the creation of some of the industry’s most celebrated gaming franchises, including Marathon, Myth, Halo, and Destiny. Today, Bungie is focused on developing the next highly-anticipated release in the Destiny universe, Destiny 2.

About Blizzard Entertainment, Inc.

Best known for blockbuster hits including World of Warcraft®, Hearthstone®, Overwatch®, the Warcraft®, StarCraft®, and Diablo® franchises, and the multi-franchise Heroes of the Storm®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes twenty-one #1 games and multiple Game of the Year awards. The company’s online gaming service is one of the largest in the world, with millions of active players.

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company.  More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.
###

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the expected pricing, gameplay, features and functionality, of Destiny 2 are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

The Aussies are Joining the Battle in Day of Infamy

New World Interactive announced that the Australian Army and their iconic slouch hats and Owen guns are joining the Commonwealth faction in the World War II FPS Day of Infamy. The Aussies are represented by the 2/17th Battalion and are joined by The Black Watch (Commonwealth), 761st Tank Battalion “Black Panthers” (US Army), and 272nd Volksgrenadier Division (Germany). A new industrial themed map called Rhineland is also part of the update.

The Aussie update is also bringing plenty of new cosmetic items. A new batch of melee weapons are being added to the game along with veteran skins and cloth wraps for certain weapons. Players can unlock the skins by reaching a certain number of kills with the weapon. Additionally, hardcore players will be pleased to find that four new ranks have been added along with the Tour system that lets players reset their ranks in exchange for 15 unit items and a million experience points.

The Aussie update is out now. To celebrate, Day of Infamy will be 25% for two weeks. Additionally, those who buy the game on Chrono.gg will get a free copy of Insurgency.

Endless Space 2 4X Video Series Wraps up with “eXterminate”

Amplitude Studios released the final video of the 4X series that explain the four main pillars of 4X gameplay mechanics in Endless Space 2. 4X stands for eXplore, eXpand, eXploit, and eXterminate. The final video in the series is “Exterminate,” which highlights Endless Space 2’s diplomacy, combat, hero, and ship design mechanics. Battles in Endless Space 2 features epic real time combat that hinge on the choices commanders make ahead of the battle.

Endless Space 2 is currently in Steam Early Access. Players will lead their fledgling civilization into space to glory in Endless Space 2. The game features eight playable factions and is set in a universe where an ancient civilizations has left behind powerful technologies that could change the balance of power. The game is set to launch on May 19 for Mac and Windows.

https://youtu.be/X38hE0S8u6A

New Raiders of the Broken Planet Dev Diary Highlights the Antagonist Role

MercurySteam has released a brand new dev diary for their upcoming asymmetrical shooter Raiders of the Broken Planet today. The new video focuses on the role of the antagonist who can join a game to try to derail the four raiders. Since the antagonist lacks the same potential levels of cooperation as the four raiders, the antagonist has the benefit of choosing their class last, allowing them to pick one that can play to the weaknesses of the enemy team. The antagonist has a wide variety of tactics available to them, whether it means putting constant pressure on the enemy team to wear out the players or sabotaging their objectives.

While the antagonist plays alone, the gameplay does not feel lonely. The antagonist has an entire army of AI supporting them. An intelligent, adaptable human mixed with hordes of AI provide a rewarding challenge for the raiders.

MercurySteam accompanied the announcement with a brand new web comic introducing Lycus Dion, the legendary gun slinger. The comic can be found at the official blog.

https://youtu.be/jCdlqMbUHXI

Toukiden 2 Review

Toukiden 2

Developer: Omega Force
Publisher: Koei Tecmo
Platforms: PS Vita, PlayStation 4 (Reviewed), PC
Release Date: Available Now
Price: $59.99 USD – Available Here $89.95 AUD – Available Here

Overview

When the original Toukiden was released it was quite obvious what the influences for the game were and Koei Tecmo’s Omega Force managed to put a unique enough spin on that influential formula that when an enhanced version, Toukiden: Kiwami, was released it seemed like they had managed to nail down a comfortable setting that players could enjoy. Now a couple years later a sequel has been released with a handful of changes, but the question is, does Toukiden 2 hold up with these modifications?

Story

The battle between the Slayers and the Oni covering the land continues and players are immediately thrust into this battle by defending the Yokohama port from these Oni. With the Slayers being pushed to the brink the player character manages to find themselves transported to a strange forest and only with the help of a strange mechanical partner and a highly intelligent woman do they manage to survive.

Unfortunately for the player character, the battle at Yokohama was a losing one and ten years have passed since that turn in the battle and now the Oni have destroyed large portions of the world during “The Awakening.” Although the professor and her mechanical partner are more than willing to help the player travel to the nearby Mahoroba village it doesn’t take long to realize that the player is suffering from amnesia that has left them with no knowledge of the events before the battle took place.

As a warrior out of time and place, there is a strange curse being influenced by the Oni, who are capable of such a feat, that means that the player may end up being transported through time once again and the only way to avoid this fate is to join with the battle against the Oni once again while trying to recover your memories while also strengthening your connection to the current time frame by forming bonds with the various characters that the player is introduced to throughout the story, while also dealing with the power struggle between the two factions that control Mahoroba village, the Samurai and the Town Guards.

Toukiden 2’s storyline is something of a mixed bag as the core story does trip itself up more than a few times and often can feel rather generic but the cast of characters that you end up spending time with are a delightfully interesting bunch that you’ll be happy to learn more about while slaying the Oni in this now open world title.

Gameplay

One of the first things you’ll end up noticing in Toukiden 2 is the fact that the game has changed from being one where players are sent off into stages into one that features an open world where they can walk right out of the fairly sizable base that is Mahoroba village into the field and encounter Oni without any real break in the action. The main village is even more expansive than before as players will find a shrine, laboratory, and more to explore though many of the residents are simply there as filler.

Fans of the series will immediately feel right at home when it comes to the battle system in Toukiden 2 as the company knew that they already had managed to develop a satisfying system though they also have added a number of new mechanics as well. Players will find that there are now new weapon types such as the chain whip and sword and shield to use alongside all of the previous returning weapon types to take down the various Oni that roam the open world.

As you travel the field you’ll often have three party members with you and their combat AI is quite intelligent with players given some small control over them by giving them certain directives such as focusing on attack, aid, and more. Alongside the aforementioned weapon availability players will find that the Mitama, that are all figures taken from Japanese history as well as legend, have returned and can be equipped to provide various bonuses and skills with new bonuses now being available depending on how long certain ones are equipped and even whether certain historical figures might have actually interacted with one another.

Combat remains as fluid as before and the Oni you battle against have been expanded as well. While there are still smaller Oni to fight against as well as the large Oni that require team work and purification rituals that are needed to prevent limbs from regenerating to take down, there are now medium Oni as well that serve as a much needed in-between in difficulty and help make certain encounters feel a bit more varied. It is worth noting that one element that helps make Toukiden 2‘s combat system so fluid is not only the refined combat styles that vary with every weapon type but also the new Demon Hand.

This Demon Hand serves as something of a grappling hook as players can target various elements in the world and pull themselves to it but in combat it becomes a different thing entirely. Players can target and often immediately eliminate smaller Oni by smashing them and when certain meters are filled up, it is even possible to completely rip off a limb from a large Oni without even having to worry about performing the aforementioned purification ceremony to prevent it from regenerating. Battling these large creatures was always a delight but with this new feature players will not only have a new tool added into their arsenal but a speedier way to move around in combat.

Although combat is a major highlight and thankfully the player character moves at a brisk pace in the open world, Toukiden 2 is unfortunately a bit lacking in actual open world content. While there are plenty of side-quests to accept, these almost always simply involve gathering items, slaying certain Oni, or destroying miasma spewing elements and while there are fun elements such as messing with the machine that can gather resources for you or raising Tenko, much of this feels like busy work and while these various customization options do extend the various options available to the player, they feel rather lackluster.

Visuals & Audio

Despite having an open world infrastructure with very little load times in certain areas of the game, Toukiden 2 is unfortunately not a great looking game when it comes to the world you’ll be traveling through. Many of the textures are rather bland looking and while there are a number of areas that can be impressive looking the majority of the areas will look disappointing. Thankfully the character designs and the looks of the Oni you’ll be battling against. The variety of armor that players will be able to equip and the distinct combat styles for each of the weapon types are a major delight and the artwork for the Mitama and other character illustrations is truly wonderful.

It is worth noting that Koei Tecmo has chosen to release this game in the West with only the Japanese voice track accompanied by English subtitles. This is a fairly fitting choice as there is a heavy Japanese aesthetic to the game’s overall design and the translation is handled well, though there are some minor areas that aren’t given subtitles such as party dialogue in the open world where things end up a bit disappointing. The soundtrack for the title is quite good as players will be able to enjoy a collection of tracks that range from soft music while exploring towns to more intense tunes while fighting the Oni.

Overall

Toukiden 2 takes the already intriguing world that was found in the original games and opens it up in an exciting manner that is a bit lacking in extra material. Though the storyline may not always be at its best, the characters shine and whenever you enter battle against the Oni you’ll enjoy a highly refined combat system that is faster and more varied than before. There is still a grind and plenty of customization options that can often feel like busy work but with such refined combat mechanics even these repetitive acts can be delightful, something that can be rare to find in a series’ first open world entry.

WINDJAMMERS ONLINE CLOSED BETA IS COMING SOON ON PS4

WINDJAMMERS ONLINE CLOSED BETA IS COMING SOON ON PS4

Subscribe now to have a chance to discover the online mode

PARIS – May 18th, 2017 – DotEmu, developer and publisher specializing in modern releases of beloved retro games, is thrilled to announce the opening of the online closed beta of Windjammers from June 8th – 12th 2017 (included) on PlayStation4® only. Subscribe today to try your luck at challenging the best gamers online.

Closed Beta Announcement Video:

Windjammers Announcement Video:

Initially launched on arcade cabinet and NEOGEO, Windjammers is the mix of a sports game and fighting game where challengers face each other on a field and throw a Frisbee® at the opponent’s goal zone to score points. The player with the most points wins. Discover in exclusivity, through this beta, the new online ranking mode giving the chance to gamers of all over the world to compete against each other. This closed beta will help us test the online mode and the matchmaking system.

Subscribe now on http://www.flyingpowerdisc.com/ and get a chance to win a code for the beta. You have until June 5th to subscribe.

This beta will only be playable in North and South America, Middle East and Europe.

Prepare yourself and be ready, because during this online beta, you may end up facing the WWE Superstar Xavier Woods and Host of UpUpDownDown, absolute fan of the license, or Keikun, the present Windjammers World Champion; two masters who recently met and showed us their windjamming skills for our greatest joy.

For more on Windjammers, follow the official Twitter feed (https://twitter.com/Windjammers) or check out the Facebook page (https://www.facebook.com/Windjammers/).

Experience the Life of a Pilot!

Experience the Life of a Pilot!

Flight Sim World® Now Available in Steam Early Access

CHATHAM, Kent May 18, 2017 Flight Sim World®, developed by specialist simulation developer and publisher Dovetail Games, has now been released into Steam’s Early Access program.

Take control of your exquisitely modeled aircraft from take-off to landing through a variety of dramatic weather conditions. Either fly with friends in multiplayer mode, or fly solo from over 24,000 airports worldwide.

If you are new to flight simulation, learn the basics while working towards obtaining your in-sim qualifications in our true-to-life flight lessons. For those who demand more of a challenge, a series of complex missions will push your skills to their limit.

As part of Flight Sim World’s release into Steam’s Early Access program, regular updates will be delivered over the coming months – including a weather system upgrade, flight planner expansions, and enhanced multiplayer functionality. Additionally, the Flight Sim World team will be collating and acting on player feedback for the complete duration of the early access period.

“The flight sim community is a fountain of experience and expertise and early access is our way of drawing upon that knowledge to make Flight Sim World the best it can be,” said executive producer Stephen Hood. “With this release, we are forging a brighter and more vibrant future for flight simulation.”

Flight Sim World is now available to purchase on Steam for $24.99 / £19.99 / €24.99.

About Dovetail Games

Dovetail Games was launched in 2013. Previously trading as RailSimulator.com Ltd, the business launched in 2009, initially producing and marketing the PC game Train Simulator. Today, Dovetail Games is responsible for developing train, flight and fishing simulation games for PC and leading consoles. www.dovetailgames.com.

Dekaron: Action Update 19 – Part 1 is Available Now

Dekaron: Action Update 19 – Part 1 is Available Now

Vertigo Games released the long-awaited Action Update 19 – Part 1 for Dekaron, the extreme action RPG. Dekaron is a renowned classic MMORPG with fast-paced brutal PvP and a sprawling world map full of quests to complete and dungeons to conquer.

Set in Trieste, a land of fallen gods, demons, and legendary heroes, Dekaron chronicles the struggle between the last powerful remnants of humanity and the dark forces of the Abyss. A player can choose one of 11 character classes, each with their own unique gear and abilities, and become Trieste’s greatest champion.

Featuring nearly 10 years of playable content, Dekaron is a cornerstone of the MMORPG community that continues to grow with the help of its dedicated community. Eagerly awaited by fans for over a year, Part 1 of the massive ACT19 update to Dekaron includes new systems, enemies, weapons, quests and much more.

Key features of the game:

– Delve into the depths of the Forgotten Underground Temple and face room after room of new deadly fast-respawning monsters in a new level 185 dungeon;
– Collect resources and learn either weapon, armor or alchemy crafting mastery to forge epic items;
– Create ultra-powerful gear and take on Dekaron’s world in style;
– Experience revitalized PvP with rebalanced character classes;
– New character titles show off the game’s achievements to the world: complete specific quests and challenges to collect them all;
– Added costume closet system frees up inventory space and allows hotkey swapping between favorite outfits;
– Growth area improvements and expanded chat system.

Pricing and availability

Dekaron is a free game. It is available on the Windows platform.

Links

Dekaron official website: https://www.papayaplay.com/dekaron.do
Dekaron ACT19 event site: http://update.dekarononline.com/action19

About companies

Founded in 2006, Vertigo Games is a game development company specializing in deep and competitive online first-person shooter games. Vertigo Games’ first FPS title, BlackShot, is a military-concept, fast-paced, competitive FPS set in a dystopian capitalist future. Initially launched Korea in 2008, BlackShot is now enjoyed by players in Singapore, Malaysia and 42 European regions.

Founded in 2016, Papaya Play is the unified web launch portal of Vertigo Games America, Inc. Through Papaya Play, Vertigo Games provides quality service for users of its currently supported titles, BlackShot and Dekaron. The Papaya Play team is comprised of experienced publishers and talented individuals who strive daily to maintain a standard of excellence. Moving forward, Papaya Play will continue to expand and provide exceptional gaming experiences to the online marketplace and beyond.

Papaya Play website: http://papayaplay.com/