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Seth Rollins to Grace the Cover of WWE 2K18

Seth Rollins will be able to add WWE cover Superstar to his impressive resume as 2K has announced he will grace the cover of WWE 2K18. It’s been a meteoric rise for Rollins, who started his career in 2010 and won his first championship in 2012. Since then, Rollins has earned championship after championship, including defeating Triple H at WrestleMania 33. With his motto “be like no one,” Rollins has let nothing stand in his way, and has earned his nickname “The Kingslayer” the hard way. In honour of Rollins, the theme of WWE 2K18’s marketing campaign will also be “be like no one.”

Seth Rollins provided the following statement:

As the WWE 2K18 cover Superstar and franchise ambassador, it is my incredible honor and mission to ensure this game will truly BE LIKE NO ONE – a calling card perfect for everything I stand for – as it sets forth on its own unique path. Following in the footsteps of other WWE 2K cover Superstars – Dwayne “The Rock” Johnson, John Cena, Stone Cold Steve Austin and Brock Lesnar – I now carry the torch and proudly represent a new generation of WWE Superstars. I am the future, and the future can’t be stopped.

WWE 2K18 is scheduled to launch on PlayStation 4 and Xbox One on October 17, 2017. 2K has announced that they will be releasing a Deluxe Edition containing the game, the Season Pass, unannounced pre-order bonuses, and a special four day early access period to the game starting October 13th. Additionally, a Collector’s Edition will be available exclusively at EB Games Australia and New Zealand containing the Deluxe Edition content and unannounced Collector’s Edition content. The reveal for the unannounced content will be made in the coming months.

https://youtu.be/ijUfh5NAY0M

MAXIMUM GAMES ANNOUNCES DEAD ALLIANCE MULTIPLAYER OPEN BETA, JULY 27-31 ON PLAYSTATION®4, XBOX ONE, AND PC

MAXIMUM GAMES ANNOUNCES DEAD ALLIANCE MULTIPLAYER OPEN BETA, JULY 27-31 ON PLAYSTATION®4, XBOX ONE, AND PC

Developers Psyop Games and IllFonic Break Down How to Seize the Dead in New E3 Trailer

Sydney, 20th June 2017 – Leading video game publisher Maximum Games has revealed it will host a free multiplayer open beta for the upcoming team-based shooter Dead Alliance on the PlayStation®4 computer entertainment system, Xbox One, and PC from July 27-31. Players will face off against opponents and turn zombies into man-eating allies across three multiplayer maps and an assortment of game modes.

Maximum Games has also released a new trailer for Dead Alliance out of E3 featuring developers from Psyop Games and IllFonic. This in-depth video dives into the FPS’s post-apocalyptic setting, in which teams of players from warring military factions battle for survival and control of humanity’s last resources after a zombie plague ravages the world. Dead Alliance encourages players to rethink the way they play competitive shooters; zombies are more than just the enemy – they are weapons that can be used tactically against your opponents with the help of zombie-controlling zMods. In the hands of savvy players, zombies can be manipulated to swarm or flank foes, block paths, flush out campers, create walls of dead flesh to obscure enemy vision, and more.

The game features a variety of single-player and 4v4 multiplayer modes, including Team Deathmatch, Free for All, King of the Hill, Capture and Hold, and Solo Survival mode. There’s also Attrition mode, a fun spin on the traditional MOBA where players fight through lanes of enemies in a zombie jungle to capture the opposing team’s base.

Dead Alliance is expected to officially launch on the PlayStation®4 system, Xbox One, and PC on August 29.

For the latest updates as open beta nears, visit www.deadalliance.com, and follow the game on Facebook and @DeadAllianceMG on Twitter.

About Maximum Games

Maximum Games ranks as a top 15 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognised with numerous awards such as “Fastest Growing Tech Company” by American Business Awards, and has made the Inc. 5000 list of Fastest Growing Private Companies for the past two years. Maximum Games has offices in both the US and UK, and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at www.maximumgames.com.

About IllFonic

IllFonic is an independent video game studio committed to delivering AAA games digitally to consoles and PC at an affordable price. IllFonic utilizes many avenues in pop culture to cross-brand its products in film, television, sports, music and clothing. With a studio in downtown Denver, Colorado, IllFonic has built a team of artists, developers, producers and musicians that believe providing fun gameplay means conveying the highest level of visual awe, an immersive environment and a sick soundtrack. Visit www.illfonic.com.

About Psyop Games

Psyop Games is a new independent game development studio launched by media and arts pioneers Psyop. Based in Los Angeles, Psyop Games is led by industry veterans hell-bent on making incredible gaming experiences for a core audience. Visit www.psyop.com/games.

BE LIKE NO ONE: 2K Announces Seth Rollins™ as the WWE® 2K18 Cover Superstar

BE LIKE NO ONE: 2K Announces Seth Rollins™ as the WWE® 2K18 Cover Superstar 

New Early Access initiative invites players to purchase the WWE 2K18 Deluxe Edition or WWE 2K18 Collector’s Edition and receive the game before its worldwide release date 

Sydney, Australia – June 20, 2017 – Be like no one. These four simple words likely generate several reactions, but for WWE Superstar Seth Rollins™, they are a master class in describing his unmatched work ethic, disruptive mindset and definitive WWE career.

Since joining WWE in 2010, Rollins has done things on his own terms. Like many claim but never accomplish, he was destined to be different, blaze his own trail and take no prisoners along the way, even if it meant disrespecting history. The first move on Rollins’ chess board: become the inaugural NXT® Champion in 2012 and put everyone on high alert. The second move: make his WWE main roster debut at Survivor Series® later that year, align with WWE Superstars Roman Reigns™ and Dean Ambrose™ to form The Shield™ and rally against authority. As the pieces continued moving, the accolades followed: two-time WWE Champion, United States Champion, WWE Tag Team Champion and “Mr. Money in the Bank®,” to name a few. And now, “The Kingslayer” stands tall after a definitive checkmate: defeating Triple H® on WWE’s grandest stage at WrestleMania® 33.

For every calculated action and result, there is no question Rollins will prevail by any means necessary, and in doing so, embody everything it means to be like no one.

In celebration of his in-ring accomplishments and bold individuality, 2K today announced Seth Rollins as the cover Superstar for WWE® 2K18, the forthcoming release in the flagship WWE video game franchise. In addition, Rollins will personify WWE 2K18’s worldwide marketing campaign – BE LIKE NO ONE – which invites players to explore Rollins’ identity, as well as those of several other WWE Superstars, while learning more about the game. WWE 2K18 is currently scheduled for worldwide release on October 17, 2017 for the PlayStation®4 computer entertainment system and Xbox One.

“As the WWE 2K18 cover Superstar and franchise ambassador, it is my incredible honor and mission to ensure this game will truly BE LIKE NO ONE – a calling card perfect for everything I stand for – as it sets forth on its own unique path,” said Seth Rollins. “Following in the footsteps of other WWE 2K cover Superstars – Dwayne “The Rock®” Johnson, John Cena®, Stone Cold Steve Austin® and Brock Lesnar® – I now carry the torch and proudly represent a new generation of WWE Superstars. I am the future, and the future can’t be stopped.”

“Each year, the WWE 2K franchise emerges with a unique identity, impeccable authenticity, an incredible roster and the freedom for players to customize and control the virtual WWE world through its extensive offerings,” said Chris Snyder, Vice President of Marketing at 2K. “In determining who truly epitomizes BE LIKE NO ONE and represents WWE 2K18 to the fullest extent, there was one obvious answer: Seth ‘Freakin’ Rollins.”

In addition today, 2K announced details surrounding WWE 2K18 premium product offerings and their scheduled release dates:

About the WWE 2K18 Deluxe Edition

Players who purchase the WWE 2K18 Deluxe Edition, available in both physical and digital varieties, at participating retailers will receive Early Access to their game copies and in-game bonuses beginning four days early on Friday, October 13, 2017 for PS4™ system and Xbox One. The WWE 2K18 Deluxe Edition includes the following items:

  • Copy of WWE 2K18 video game with Deluxe Edition packaging;
  • Access to Season Pass content (details announced this winter);
  • Access to WWE 2K18 pre-order bonus digital content (details announced this winter);
  • Additional WWE 2K18 Collector’s Edition digital content (details announced this winter).

About the WWE 2K18 Collector’s Edition

Players who purchase the WWE 2K18 Collector’s Edition, exclusively at EB Games Australia and New Zealand, will also receive Early Access to their game copies and in-game bonuses beginning four days early on Friday, October 13, 2017 for PS4™ system and Xbox One. Details of the WWE 2K18 Collector’s Edition, as well as the ability to pre-order this version of the game, will be available later this Winter.

Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K18 is not yet rated in Australia and New Zealand. WWE 2K18 is scheduled for worldwide release on October 17, 2017 for the PS4™ system and Xbox One. For more information on WWE 2K18 and 2K, visit wwe.2k.com, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtags #WWE2K18 and #BLN1 or subscribe on YouTube.
2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). All trademarks and copyrights contained herein are the property of their respective holders.

About WWE

WWE, a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The Company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE programming reaches more than 650 million homes worldwide in 20 languages. WWE Network, the first-ever 24/7 over-the-top premium network that includes all live pay-per-views, scheduled programming and a massive video-on-demand library, is now available in almost all international markets other than the People’s Republic of China and embargoed countries. The Company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mexico City, Mumbai, Shanghai, Singapore, Dubai, Munich and Tokyo.

Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.

Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.

Forward-Looking Statements: This press release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include, without limitation, risks relating to: WWE Network (including the risk that we are unable to attract, retain and renew subscribers); major distribution agreements; our need to continue to develop creative and entertaining programs and events; the possibility of a decline in the popularity of our brand of sports entertainment; the continued importance of key performers and the services of Vincent K. McMahon; possible adverse changes in the regulatory atmosphere and related private sector initiatives; the highly competitive, rapidly changing and increasingly fragmented nature of the markets in which we operate and greater financial resources or marketplace presence of many of our competitors; uncertainties associated with international markets; our difficulty or inability to promote and conduct our live events and/or other businesses if we do not comply with applicable regulations; our dependence on our intellectual property rights, our need to protect those rights, and the risks of our infringement of others’ intellectual property rights; the complexity of our rights agreements across distribution mechanisms and geographical areas; potential substantial liability in the event of accidents or injuries occurring during our physically demanding events including, without limitation, claims relating to CTE; large public events as well as travel to and from such events; our feature film business; our expansion into new or complementary businesses and/or strategic investments; our computer systems and online operations; privacy norms and regulations; a possible decline in general economic conditions and disruption in financial markets; our accounts receivable; our indebtedness; litigation; our potential failure to meet market expectations for our financial performance, which could adversely affect our stock; Vincent K. McMahon exercises control over our affairs, and his interests may conflict with the holders of our Class A common stock; a substantial number of shares are eligible for sale by the McMahons and the sale, or the perception of possible sales, of those shares could lower our stock price; and the relatively small public “float” of our Class A common stock. In addition, our dividend is dependent on a number of factors, including, among other things, our liquidity and historical and projected cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends (including under our revolving credit facility), general economic and competitive conditions and such other factors as our Board of Directors may consider relevant. Forward-looking statements made by the Company speak only as of the date made and are subject to change without any obligation on the part of the Company to update or revise them. Undue reliance should not be placed on these statements. For more information about risks and uncertainties associated with the Company’s business, please refer to the “Management’s Discussion and Analysis of Financial Condition and Results of Operations” and “Risk Factors” sections of the Company’s SEC filings, including, but not limited to, our annual report on Form 10-K and quarterly reports on Form 10-Q.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve™, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2k.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

MAXIMUM GAMES ANNOUNCES DEAD ALLIANCE MULTIPLAYER OPEN BETA, JULY 27-31 ON PLAYSTATION®4, XBOX ONE AND WINDOWS PC

MAXIMUM GAMES ANNOUNCES DEAD ALLIANCE MULTIPLAYER OPEN BETA, JULY 27-31 ON PLAYSTATION®4, XBOX ONE AND WINDOWS PC

Developers Psyop Games and IllFonic Break Down How to Seize the Dead in New E3 Trailer

WALNUT CREEK, Calif.June 19, 2017 – Leading video game publisher Maximum Games has revealed it will host a free multiplayer open beta for the upcoming team-based shooter Dead Alliance on the PlayStation®4 computer entertainment system, Xbox One and Windows PC from July 27-31. Players will face off against opponents and turn zombies into man-eating allies across three multiplayer maps and an assortment of game modes.

Maximum Games has also released a new trailer for Dead Alliance out of E3 featuring developers from Psyop Games and IllFonic. This in-depth video dives into the FPS’s post-apocalyptic setting, in which teams of players from warring military factions battle for survival and control of humanity’s last resources after a zombie plague ravages the world. Dead Alliance encourages players to rethink the way they play competitive shooters; zombies are more than just the enemy – they are weapons that can be used tactically against your opponents with the help of zombie-controlling zMods. In the hands of savvy players, zombies can be manipulated to swarm or flank foes, block paths, flush out campers, create walls of dead flesh to obscure enemy vision, and more.

The game features a variety of single-player and 4v4 multiplayer modes, including Team Deathmatch, Free for All, King of the Hill, Capture and Hold, and Solo Survival mode. There’s also Attrition mode, a fun spin on the traditional MOBA where players fight through lanes of enemies in a zombie jungle to capture the opposing team’s base.

Dead Alliance is expected to officially launch on the PlayStation®4 system, Xbox One and Windows PC on Aug. 29. The Day One Edition of the game, available to preorder now at major retailers, contains three bonus early-access loadouts featuring unique multiplayer weapons and perks. Digital preorders for all platforms will be available soon.

For the latest updates as open beta nears, visit www.DeadAlliance.com, and follow the game on Facebook and @DeadAllianceMG on Twitter.

About Maximum Games

Maximum Games ranks as a top 15 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognized with numerous awards such as “Fastest Growing Tech Company” by American Business Awards, and has made the Inc. 5000 list of Fastest Growing Private Companies for the past two years. Maximum Games has offices in both the US and UK, and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at www.MaximumGames.com.

About IllFonic

IllFonic is an independent video game studio committed to delivering AAA games digitally to consoles and PC at an affordable price. IllFonic utilizes many avenues in pop culture to cross-brand its products in film, television, sports, music and clothing. With a studio in downtown Denver, Colorado, IllFonic has built a team of artists, developers, producers and musicians that believe providing fun gameplay means conveying the highest level of visual awe, an immersive environment and a sick soundtrack. www.illfonic.com

About Psyop Games

Psyop Games is a new independent game development studio launched by media and arts pioneers Psyop. Based in Los Angeles, Psyop Games is led by industry veterans hell-bent on making incredible gaming experiences for a core audience. www.psyop.com/games

Warhammer 40,000: Dawn of War III: Annihilation Update arrives with new modes, free content on June 21st

Warhammer 40,000: Dawn of War III: Annihilation Update arrives with new modes, free content on June 21st

Dawn of War III players will soon be challenged to wipe their foes clean off the map as the game’s Annihilation Mode arrives in Australia on June 21st. The new mode will offer a classic take on RTS multiplayer, bolstered with the arrival of buildable turrets, a new map, and free skin pack.

New Modes – Annihilation

Annihilation is great for those looking for a classic multiplayer feel, but is also a perfect playground for squaring off against the AI. The game isn’t over until one team has lost all of their core structures, giving you lots of chances to rebuild for the comeback.

Annihilation with Defences will give you a head start in base protection. Faction-specific turrets will defend your base from predetermined locations, buying you time to build up your army. In Annihilation Classic, you don’t start with turrets but you can still build them if you’ve taken one of the new doctrines.

New Doctrines – Buildable Turrets

Speaking of turrets, three new doctrines – one per faction – will be added and unlocked for all players. Pick this as one of your three doctrines before a match, and you can build defensive turrets wherever you need coverage. Better yet, these doctrines will be available across all multiplayer modes and maps, not just Annihilation.

New Skins – Engines of Annihilation

House Raven – Imperial Knight Paladin: Close allies of the Techpriests of Mars, the Imperial Knights of House Raven stand against the enemies of Man, bringing devastation to challengers. Exalted – Ranged Wraithknight: Shining in specially designed wraithbone, the Exalted Wraithknight is a glorious agent of the Craftworld. Deathskulls – Gorkanaut: Deathskulls are the premier looters and scavengers among the Orks. This Gorkanaut is the ultimate junkyard manifestation of their love for destruction.

New Map – Mortis Vale

All existing multiplayer maps have been retrofitted to play host to Annihilation showdowns, but we’re also releasing Mortis Vale – a fresh battleground designed to shine in this new mode. Its gothic atmosphere sets the tone for war, and its open design allows for strategic assaults. Mortis Vale will be available for both 2v2 and 3v3 matches across all modes.

To learn more about Dawn of War III, and to keep up with future updates, be sure to head to DawnOfWar.com, and follow Dawn of War on Twitter, Facebook, and YouTube.

The Salt Factory Machinima Re-imagines Overwatch as a Turn Based RPG

Video game comedy channel The Salt Factory released an awesome bit of machinima that re-imagines Blizzard’s hit FPS Overwatch as a Final Fantasy style turn based RPG. The video is well put together and deserves a watch!

The film kicks off with the “player” booting up the game to check out Overwatch’s latest event, conveniently runnig only on April Fool’s day. Seems like no small detail was missed, as the mode is complete with various save games, loading screens, and mini-maps, items important to different characters in the franchise. With a little wandering around on the map Route 66, a McCree, Reinhardt, Mercy, and Bastion encounter a strangely tough Roadhog. Players are treated to a lengthy combat sequence based on the Active Time Battle system first introduced in Final Fantasy IV, followed by the traditional XP and loot screen.

START YOUR WINTER WITH FUTURISTIC FIGHTING ANYTIME, ANYWHERE, AND WITH ANYONE IN ARMS, OUT NOW FOR NINTENDO SWITCH

START YOUR WINTER WITH FUTURISTIC FIGHTING ANYTIME, ANYWHERE, AND WITH ANYONE IN ARMS, OUT NOW FOR NINTENDO SWITCH

Up to four friends can play with a colourful range of unique combatants, and face off against each other both locally and online

19th June, 2017 – Start off the winter with ARMS, Nintendo’s unique new fighting game that’s available now on Nintendo Switch. In the futuristic world of ARMS, certain people have the ability to extend their limbs, leading to fun and frantic battles as combatants aim to become the best fighters around and be crowned the champion of the ARMS League. Whether the Nintendo Switch is used in handheld mode, tabletop mode, or in TV mode, up to four players can challenge each other using a range of unique and colourful combatants in both local and online play*.

Since being revealed back in January, this fast-paced game starring fighters with extendable Arms has gained a strong following, with fans worldwide already debating their favourite characters and actively participating in the recent Global Testpunch demos to get a taste of what the game has to offer. ARMS has also received acclaim with critics, joining a strong line-up of Nintendo Switch titles heading into the winter, including Snipperclips – Cut it out, together!The Legend of Zelda: Breath of the Wild, and Mario Kart 8 Deluxe:

Playable with the Joy-Con available for Nintendo Switch, including the new Neon Yellow Joy-Con set available separately in stores from today, as well as the Nintendo Switch Pro Controller**, ARMS is easy to pick up and play with intuitive and engaging controls, while full of depth for more dedicated fighters to delve into. Before each battle, players can choose between one of ten fighters, all of whom have big personalities, bigger arms, and a range of unique special abilities to help fulfil their goal of becoming the Grand Prix champion.

By using the motion controls of the Joy-Con, players can throw a punch with a flick forward, move around the stage by tilting the controllers in the desired direction, or even execute powerful throws by moving both hands forward at the same time. For more tactical play, fighters can select two different Arms, each of which come with their own specialities and strategies to master.

In addition to one-on-one fighting matches that can be played either locally or online***, ARMS has multiple modes that allow up to four friends to play against each other anytime, anywhere. In Team Fight mode, two players are tethered together, and must team up to battle another team of two fighters. Meanwhile, V-Ball requires players to knock an explosive ball into the opponent’s court in a mode reminiscent of volleyball, and Hoops challenges opponents with shooting each other into a basketball net, or even dunk them for extra satisfaction. Several more modes are also available, and many of them can be played online.

ARMS will also receive continuous support after launch, allowing players to receive more fighters, stages, and unique Arms at no additional cost.

Start your winter with futuristic fighting anytime, anywhere, and with anyone in ARMS, out now for Nintendo Switch.

 

Additional Links:

Nintendo Australia website: http://www.nintendo.com.au/
Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ
Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ
Nintendo AU on YouTube: http://www.youtube.com/nintendoau

Valkyria Chronicles tanks now available across all World of Tanks platforms

Valkyria Chronicles tanks now available across all World of Tanks platforms

June 19, 2017 — Premium Valkyria Chronicles’ tanks Edelweiss and Nameless are now available on World of Tanks PC and a week away from coming on to World of Tanks console, on June 23.

Following a successful collaboration with SEGA last year, tank commanders can now experience the Valkyrie Chronicles tanks across all three platforms, with a special crew and voice pack created specifically for World of Tanks PC and World of Tanks console. For World of Tanks Blitz players, there will a brand new Lupus tank.

Wargaming APAC General Manager, Jungwon Hahn, says to celebrate the partnership, a Valkyria tournament was held across Asia-Pacific.

“We saw 640 players from across the region battling it out, with ‘GFTW is Relaxing’ from Taiwan taking out the top prize of the Valkyria Tank – EdelWeiss.

“The 5 v 5 tournament saw players competing across two match days and win prizes from 100 – 1000 gold, alongside the coveted grand prize of EdelWeiss,” said Jungwon.

For more information on the Valkyria Chronicles tanks, visit:

www.wotvalkyria.asia

###

About World of Tanks

World of Tanks is a team-based massively multiplayer online action game dedicated to armored warfare of the mid-20th century. Throw yourself into the epic tank battles of World War II with other steel cowboys all over the world. Your arsenal includes over 500 armored vehicles from the United States, Germany, the Soviet Union, France, Great Britain, Japan, China, Sweden and Czechoslovakia carefully detailed with historical accuracy.

About Wargaming

Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped over 15 titles. Currently, Wargaming is focused on its team-based MMO war series dedicated to the mid-20th century warfare that includes the armored World of Tanks, the flight combat World of Warplanes, and the naval World of Warships. The three intertwined titles form a common gaming universe integrated within the portal www.wargaming.net.

As part of its multiplatform line-up, the company has introduced World of Tanks on Xbox and World of Tanks Blitz on mobile platforms, Windows 10 PCs and Mac OS X. Launched in 2014 and 2015, World of Tanks on Xbox introduced epic tank-on-tank battles to console gamers and offers the first cross-platform gaming experience between Xbox 360 and Xbox One. In 2016, Wargaming released World of Tanks for PlayStation®4, continuing its console campaign.

Official website:

Pathfinder Adventures is Now Available on Steam

Now, this one is sure to be a treat for all tabletop and card games aficionados. Following their announcement earlier in June, Obsidian Entertainment has teamed up with Asmodee Digital and brought this acclaimed card RPG to PC. Pathfinder Adventures has been a familiar name for a while on smartphones and tablets. As of yesterday, it is also available on Steam in two editions.

Standard Edition comes with all six of the Adventure Decks, 11 of the iconic Pathfinder characters and additional uncommon and rare cards. On the other hand, Obsidian edition includes all of that plus ally cards with characters from Pillars of Eternity franchise. There’s also a chunk of extra gold, runes and charms thrown in for a good measure. And last but not the least, you will also get access to 11 alternate characters sets and the upcoming Rise of the Goblins scenario as soon as it is available.

Regardless of what edition you decide to pick up, make sure to also grab the DLC containing over 40 Legendary and 60 epic rarity Treasure cards and 3 Legendary Edge dice for a super low price of being absolutely free (can’t get any cheaper than that, honestly).

Two New Character Classes Coming to Osiris: New Dawn

Fenix Fire Entertainment and Reverb Triple XP announced that they will be releasing a free content update for their space survival sandbox Osiris: New Dawn called “Character Class” on June 22. The update’s main feature is the addition of two new character classes. The Marine is a heavy weapon specialist that excels at close combat. The engineer appears to be a high mobility class based on the listed class skills of mechatronics, aerodynamics, and propulsion systems. In addition to the two new classes, a new skill tree and first person perspectives for the GAV and Spaceship vehicles are also being added to the game.

Osiris: New Dawn is currently in Steam Early Access for Windows. The game is set in the year 2046 where humans have sent a second colonization team to Gliese 581. Named Osiris, the expedition was tasked with finding habitable planets to start a colony on when they crash landed. The expedition are now forced to start their colony on this new planet, filled with hostile alien life and unpredictable weather.