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MY HERO ONE’S JUSTICE OFFICIALLY SET TO “DETROIT SMASH” ONTO PLAYSTATION 4, XBOX ONE, STEAM, AND NINTENDO SWITCH IN OCTOBER 2018

MY HERO ONE’S JUSTICE OFFICIALLY SET TO “DETROIT SMASH” ONTO PLAYSTATION 4, XBOX ONE, STEAM, AND NINTENDO SWITCH IN OCTOBER 2018

MY HERO ONE’S JUSTICE, the 3D arena fighting game based on the popular Weekly Shonen Jump® manga and anime franchise, will launch in the Americas this October for the PlayStation®4 computer entertainment system, Xbox One, PC via STEAM®, and Nintendo Switch™.

MY HERO ONE’S JUSTICE enables players to form three-person squads made up of their favorite U.A. High students, such as Izuku MidoriyaKatsuki Bakugo, and Tsuyu Asui. Squads can also include Pro Heroes, such as All Might and Eraserhead, and villains, such as StainDabi, and Himiko Toga, all fighting for their ideals in over-the-top three-dimensional, environment-destroying battles. Each squad consists of one primary fighter and up to two sidekicks, mirroring how Pro Hero teams are often structured in the anime.

During combat, fighters can call upon their sidekicks, as well as utilize their signature Quirks (the defining superpower of every hero and villain), to land explosive combination attacks to turn the tides of battle or finish off an opponent. As each character’s Quirk and support attack is unique, and can be executed on the ground, in the air, or even on buildings, MY HERO ONE’S JUSTICE affords players the opportunity to “GO BEYOND” like only the MY HERO universe can.

MY HERO ONE’S JUSTICE enables players to live the anime and gives them the chance to play through character-defining moments from the anime and from game-exclusive original scenarios in Story Mode. After clearing the story from the hero’s point-of-view, players unlock Villain Mode, where they will be able to play through the story from the villain’s perspective. By completing these missions, players can unlock items for their characters, making them even more powerful. Players can choose to play online and battle other players to hone their skills and become a worldwide hero.

STARBREEZE, SKYBOUND ENTERTAINMENT AND 505 GAMES REVEAL NOVEMBER 2018 RELEASE FOR OVERKILL’S THE WALKING DEAD

STARBREEZE, SKYBOUND ENTERTAINMENT AND 505 GAMES REVEAL NOVEMBER 2018 RELEASE FOR OVERKILL’S THE WALKING DEAD

Pre-orders Available Now for Launch on Nov. 6 in the Americas and Nov. 8 Globally on PlayStation®4, Xbox One and Windows PC

See the Upcoming Co-op Shooter in Action for the First Time in Debut Gameplay Trailer

STOCKHOLMJune 12, 2018 – Starbreeze, Skybound Entertainment and 505 Games have released the first official gameplay trailer for OVERKILL’s The Walking Dead, the upcoming cooperative multiplayer FPS from developer OVERKILL – A Starbreeze Studio. The video also reveals the game is expected to launch on the PlayStation®4 computer entertainment system, Xbox One and Windows PC on Nov. 6 in North and South America and Nov. 8 for the rest of the world, including Europe.

OVERKILL’s The Walking Dead is available to pre-order now as a digital title on all platforms and as a physical boxed product for consoles only at most major retailers for $59.99. A steel book deluxe edition of OVERKILL’s The Walking Dead, featuring the base game, the “Night Raid Character Pack” DLC, a variety of cosmetic skins, a digital art book and more, is also available to pre-order for $79.99. Players who pre-order either version will receive an assortment of in-game cosmetic skins as a bonus. As an homage to its comic book heritage, the physical steel book deluxe edition will also feature four collector cards illustrated by comic book artist Dan Panosian.

OVERKILL’s The Walking Dead’s PC-exclusive closed beta will begin later this year. Closed beta access will be available for PC pre-orders only. Players who pre-order the standard edition of OVERKILL’s The Walking Dead will receive a single invitation to the closed beta, while those who pre-order the game’s deluxe edition will receive four closed beta invites to share with friends.

Inspired by Robert Kirkman’s original graphic novels, OVERKILL’s The Walking Dead is a four-player co-op multiplayer shooter in which players must band together on a variety of missions and raids to find survivors, secure supplies and stay alive. Use stealth to evade enemies tactically, or dismember walkers limb from limb with brute force and firepower. Each of the game’s four playable characters has their own special abilities, skill trees, squad roles, play styles and background stories.

Starbreeze released cinematic character trailers for each of the game’s main heroes, giving players a closer look at them before and after the world changed. The complete series is available now:

For more information, visit https://www.overkillsthewalkingdead.com, and follow the game on Facebook, Twitter, YouTube and Instagram with #OTWD.

About Starbreeze

Starbreeze is an independent creator, publisher and distributor of high-quality entertainment products. With studios in Stockholm, Paris, Los Angeles, Barcelona and Brussels, the company creates games and other virtual reality entertainment products, based on proprietary design and licensed content. Starbreeze is behind the hit IP PAYDAY: The Heist®, PAYDAY 2®, and upcoming survival co-op FPS OVERKILL’s The Walking Dead. Under its publishing initiative, Starbreeze has together with Canadian studio Behaviour Digital successfully launched the horror thriller Dead by Daylight.

Starbreeze has set out to develop truly immersive virtual reality experiences, by integrating software and hardware in its StarVR® head mounted display, which is produced together with Acer.

For more information, please visit starbreeze.com and overkillsoftware.com.

About Skybound Entertainment

Founded in 2010, Skybound Entertainment is a multiplatform entertainment company that houses projects ranging from television, film, emerging platforms, comics, interactive gaming, live events, and more. In 2016, the company expanded to Vancouver with the opening of their Skybound North office, working to expand Skybound’s footprint into the animation and children’s space with top Canadian talent.

Skybound Entertainment is responsible for such television hits including The Walking Dead, Fear the Walking Dead, Outcast, and the new docu-series Robert Kirkman’s Secret History of Comics. Moving into new platforms, Skybound produced the first-ever narrative VR series, Gone, for Samsung’s Milk VR platform and in 2018 will produce VR horror series Lies Within. The Skybound Interactive slate includes partnerships with gaming companies Telltale, Starbreeze, Skydance, Scopely, and more. Skybound recently acquired a first-look television deal with Amazon Studios, and has an existing first-look feature deal with Universal.

Projects in the pipeline include the film adaptation of Robert Kirkman’s second-longest running comic series Invincible, the animated television adaptation of children’s property My Singing Monsters, and more.

About 505 Games

505 Games is a global video game publisher focused on offering a broad selection of titles for players of all ages and levels. The company publishes and distributes premium and free-to-play games on leading console, PC and handheld platforms as well as for mobile devices and social networks.

Publishing highlights in premium games include Last Day of June, PAYDAY 2, Terraria, Portal Knights, Assetto Corsa, ABZÛ, Virginia, Laser League, Brothers – A Tale of Two Sons and How to Survive. Free-to-play publishing highlights include Battle Islands, Gems of War and Hawken. Distribution highlights include Stardew Valley, Dead by Daylight and Inside/Limbo. Upcoming titles include Indivisible (from the development team behind Skullgirls), Underworld Ascendant (from Warren Spector and Paul Neurath), and Koji Igarashi’s next project, Bloodstained: Ritual of the Night.

505 Games has offices in California, United Kingdom, France, Germany, Italy, Spain and China. It works with a network of distribution and sub-licensing partners in all other markets.  For more information on 505 Games and its products please visit www.505games.com.

GUNNER CLASS TO LAUNCH JUNE 26 FOR TERA ON CONSOLES

GUNNER CLASS TO LAUNCH JUNE 26 FOR TERA ON CONSOLES

Explosive Promotional Discounts and Events to Celebrate Upcoming Gunner Class Begin Today

En Masse Entertainment announced today that the most explosive character for TERA – the Gunner class – will be launching June 26 on Xbox One and PlayStation®4. Best described as a highly-mobile “artillery cannon,” the Gunner class can mow down mobs of enemies with her massive Arcannon.

In celebration of the upcoming Gunner class release, En Masse has announced a special 33% off discount for TERA Founder’s Packs on Xbox One starting today through June 18.

Following the sale, these Founder’s Packs will retire from the PlayStation and Xbox Store in favor of several new DLC packs. Launching today, these new DLC packs contain flying mounts that allow players to explore the world of TERA like never before—from the sky! For more details on the in-game items available in these TERA DLC packs, please visit tera.enmasse.com.

If you’re a hot shot, spell GUNNER in-game to score a costume and weapon skin for your character!

TERA fans excited for the new Gunner class can unlock some items for their Gunner as part of a special pre-launch event. Starting today, TERA players can participate by completing specific in-game objectives that can earn them a different letter to spell “G-U-N-N-E-R.” Once completed, TERA players will be rewarded with a Golden Will Suit costume and an Arcannon of Mettle weapon skin! More details on the TERA Pre-Gunner Reward Box in-game event can be found at tera.enmasse.com.

The Gunner is a fast-moving, ranged class that excels at high-DPS output and is built for clearing out mobs with powerful area-of-effect attacks. But they’re not just a one-shot class… in addition to being at home as a ranged fighter, the Gunner boasts heavy armor and impressive close quarter combat skills that make them a deadly threat no matter the foe. Add in a bit of girl power and the ability to summon specialized constructs, and you’ve got “True Action Combat” on steroids.

For more information on the Gunner, including class overviews and details on an exciting pre-launch event, please visit the official site tera.enmasse.com and follow the game on Facebook, Twitter and YouTube.

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ABOUT EN MASSE ENTERTAINMENT
Based in Seattle, Washington, En Masse Entertainment embodies the evolution of modern game publishing. The company’s mission is to publish great games and provide great service. Beginning with its inaugural title, TERA, and continuing with Alliance of Valiant Arms, Kritika Online and Closers, En Masse Entertainment has built a track record of excellence and innovation. The team at En Masse includes experts in online technology, live service, branding, community, and player support, allowing them to thrive as a publisher in the digital era. For more information, visit enmasse.com.

My Arcade® To Launch Classic BANDAI NAMCO Titles On Two Unique New Portable Devices

My Arcade® To Launch Classic BANDAI NAMCO Titles On Two Unique New Portable Devices

Namco Museum Mini Player and PAC-MAN™ Pocket Player will be Featured at E3

LOS ANGELES, CA – June 12, 2018 – MY ARCADE,  US Based Retro Gaming specialist, and BANDAI NAMCO Entertainment Inc., have joined forces and are set to announce two new gaming devices filled with Classic NAMCO games at this year’s E3. The new machines further expand the line of products borne out of the partnership, which already includes a set of Micro Player Arcades featuring classic titles such as PAC-MAN™, GALAGA™, and DIG DUG™.

The NAMCO Museum Mini Player will be packed with 20 classic titles and features a large vertical-oriented screen for authentic arcade gameplay. It also features dual front facing speakers for optimal sound, a detachable joystick, and back-lit marquee and coin trap. All of the titles included on the device are the original arcade versions of the games, unless there was no original arcade version available. The Namco Museum Mini Player™ is slated to release Holiday 2018.

The PAC-MAN Pocket Player is a brand new 16-bit handheld console designed by My Arcade that is compact, portable, ergonomically designed, and boasts a full color screen. The Pocket Player™ will include three classic PAC-MAN titles, including original arcade favorite PAC-MAN, along with PAC-PANIC™ and PAC-MANIA™. The Pocket Player will be available starting July 2018 at retailers such as Walmart and Amazon.

“BANDAI NAMCO Entertainment is synonymous with classic gaming, and has developed a huge library of classic games, loved by all” said Crystal Dugan, My Arcade’s Marketing Manager “We are so honored to work with them and so excited to share these titles with a new generation of gamers, in our own unique way.”

Note all designs are subject to change due to production approval.

The NAMCO Museum Mini Player and the PAC-MAN Pocket Player will be on the E3 show floor at My Arcade’s booth #5422, alongside a pantheon of other retro wares.

For more information on My Arcade® and its wide array of retro gaming products, check out myarcadegaming.com and facebook.com/MyArcadeRetro and follow on Twitter @MyArcadeRetro.

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About My Arcade®

My Arcade® is a retro focused gaming accessories manufacturer that offers an exciting array of portable handhelds, Mini Arcades, Plug N’ Play gaming devices, and unique accessories that are designed to be reminiscent of all-time classic handhelds and traditional arcade cabinets. My Arcade has been developing and selling Plug N’ Play and portable gaming devices for well over a decade and brings vast experience in this genre with millions of units sold. My Arcade®’s founders are dedicated to providing the latest in design, performance and quality to meet the needs of its valued customers. For more information on My Arcade® or to pre-order items, please visit MyArcadeGaming.com.

About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com, www.facebook.com/BandaiNamcoUS or https://www.twitter.com/BandaiNamcoUS.

E3 2018 | PlayStation Media Showcase News Summary

Sony Interactive Entertainment Australia is pleased to share a summary of the key news from the E3 2018 PlayStation Media Showcase, held in Los Angeles earlier today.

The showcase opened with the world premiere of The Last of Us Part II gameplay, with over 10 minutes of video for fans to feast their eyes on as part of a gripping and intimate trailer.

A stunning first look at gameplay was showcased for epic, open-world samurai adventure, Ghost of Tsushima and a jaw dropping Resident Evil 2 remake was announced for PS4, with a 25th January, 2019, release date confirmed.

An extraordinary new trailer for Death Stranding was debuted, revealing more about protagonist Sam, introducing two heroines (played by Lindsay Wagner and Lea Seydoux) and giving fans the chance to discover new mysteries.

PlayStation Plus* members were given an extra special treat in celebration of the upcoming release of Call of Duty: Black Ops 4.  Available now, all PS Plus members are able to download Call of Duty: Black Ops 3 free for PS4, until July 11th.  On top of this, it was announced that all PS4 players who pre-order Black Ops 4 on PS Store will receive access “Back in Black” maps, immediately playable for Black Ops 3.

Closing out the showcase was a striking new trailer for the massive upcoming PlayStation 4 exclusive, Marvel’s Spider-Man, where many of the Super Villains he has put away over his eight years are released simultaneously. Spidey is seen taking on Rhino, Scorpion, Vulture, Electro and Mister Negative.

A number of other announcements and content drops were made at the showcase including:

Please visit the PlayStation Australia E3 2018 playlist on YouTube for available video content supporting today’s Media Showcase.

Additionally, to keep up to date with the latest PlayStation news from E3 2018, follow PlayStation Australia on FacebookTwitterYouTube and Instagram.

LIVE THE EPIC JOURNEY OF A LEGENDARY GREEK HERO IN ASSASSIN’S CREED® ODYSSEY

LIVE THE EPIC JOURNEY OF A LEGENDARY GREEK HERO IN ASSASSIN’S CREED® ODYSSEY

SYDNEY, AUSTRALIA — June 12, 2018 — Ubisoft has announced a new installment of the Assassin’s Creed® franchise, Assassin’s Creed® Odyssey. The game will be released worldwide on October 5, 2018, on the Xbox One family of devices including the Xbox One X, PlayStation®4 computer entertainment system and Windows PC. In addition, Assassin’s Creed® Odyssey has been enhanced with additional features for Xbox One X and PS4™Pro systems.

For the last three years, the team at Ubisoft Quebec* has been creating an exciting new chapter for the Assassin’s Creed® franchise. In Assassin’s Creed® Odyssey, the action takes place in Ancient Greece, a world rich with myths and legend, in fifth century BC during the Peloponnesian War between Sparta and Athens. Playing as Alexios or Kassandra, a mercenary of Spartan blood sentenced to death by their family, players will embark on an epic journey from a young outcast to a legendary hero and uncover the truth about their mysterious lineage.

Assassin’s Creed® Odyssey is an ambitious action role-playing game that places choice at the centre of the experience. An all-new interactive dialogue system empowers players to forge their own path and impact the game’s world, characters and story to shape the future of Greece. Players will customise weapons and gear, master and equip new special abilities, and charge into massive battles between Sparta and Athens, pitting hundreds of soldiers against each other. The return of open-world naval combat allows players to seamlessly explore the open seas, customise their ship and recruit their own crew with unique perks. With the entire country of Greece to discover, from pristine beaches to vibrant cities, from the heights of snowy mountain peaks to the depths of the Aegean Sea, players will encounter Ancient Greece’s famous figures and myths as they live their own odyssey.

Additionally, Ubisoft announced the Digital Deluxe, Gold and Ultimate Editions** as well as the Physical Gold Edition of Assassin’s Creed Odyssey:

  • In the Digital Deluxe Edition, gamers will receive the base game and the Deluxe Pack containing gear packs, naval pack and XP and Drachma boosts.
  • The Physical Gold Edition will include the base game and the Season Pass.
  • The Digital Gold Edition will include the base game, Season Pass, and allow players to access the game three days early starting October 2nd.
  • The Digital Ultimate Edition will include the base game, the Season Pass and the deluxe Pack  and allows players to get the game up to 3-days early starting October 2nd***.

Fans who pre-order Assassin’s Creed® Odyssey will receive The Blind King, an additional mission in which a mysterious traveller proves to be much more than he appears once his past is revealed.

For more information on Assassin’s Creed®, please visit: assassinscreed.com

*Associate studios are Ubisoft Montreal, Ubisoft Singapore, Ubisoft Bucharest Ubisoft Chengdu, Ubisoft Montpellier, Ubisoft Kiev, Ubisoft Shanghai, Ubisoft Pune, with additional help from external partners Sperasoft and Technicolor.

**Final content and release dates subject to change. Some features may not be available at launch. Content may be available for purchase and/or as giveaway(s) separately at Ubisoft’s sole discretion at any time.

***See conditions at https://support.ubi.com/Faqs/000035561

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.

UBISOFT PARTNERS WITH HITRECORD TO CO-CREATE IN-GAME ASSETS

UBISOFT PARTNERS WITH HITRECORD TO CO-CREATE IN-GAME ASSETS

Ubisoft Invites Artists to Participate in Making the Epic World of Beyond Good and Evil 2

SYDNEY, AUSTRALIA – June 12, 2018 – Ubisoft has announced a first-of-its-kind partnership with HITRECORD, the LA-based creative collaborative platform founded by Joseph Gordon-Levitt. Joseph Gordon-Levitt and Beyond Good and Evil 2 senior producer Guillaume Brunier appeared together on stage during Ubisoft’s E3 2018 Conference to invite artists of every type and skill to participate in the Space Monkey Program and collaborate on content such as poster designs, radio ads and original music that will appear in the game.

“Right from the start, we knew we wanted to involve our community in unprecedented ways,” said Michel Ancel, creative director of Beyond Good and Evil 2. “HITRECORD is the perfect partner to collaborate with to create this expansive world by bringing our passionate communities together and bring it to life.”

“It’s been great working with the folks over at Ubisoft and the Beyond Good and Evil team,” said HITRECORD founder and director, Joseph Gordon-Levitt. “HITRECORD’s all about collaboration, working with other artists, and building on other people’s ideas. The universe of Beyond Good and Evil is so rich and diverse – it’s a perfect fit for community collaboration – I can’t wait to see what we all make together!”

Artists of all skill levels interested in collaborating will need to head to the HITRECORD website to get involved – hitrecord.org/bgegame – and from there, and it’s easy to link their Space Monkey Program account. Participants will be able upload original artwork, music and more, or build content contributed by other users. Creative briefings and regular reviews from key members of the Beyond Good & Evil 2 development team will guide the process and the community artists, who will work with others on the platform to develop and produce the finished content. Contributors to assets included in the game will be credited and paid for their contributions.

The Beyond Good and Evil 2 and HITRECORD creative teams will be reviewing contributions along the way and providing feedback and direction to the community.

For more information on HITRECORD, visit http://hitrecord.org.

The release date and platforms for Beyond Good and Evil 2 will be shared at a later date. For more information about BG&E2, please visit http://bgegame.com.

Hardcore fans of the Beyond Good & Evil series can celebrate their excitement for this next chapter in the highly-acclaimed saga by purchasing the limited edition 72.8cm Knox Legendary figurine exclusively on the Ubisoft Store. This figurine is limited to 500 units worldwide and is available now. Visit the Ubisoft Store for more details: store.ubi.com


About HITRECORD

HITRECORD is an online production company that makes art collaboratively with over half a million artists of all kinds. Under the direction of founder Joseph Gordon-Levitt, hitrecord.org provides a platform for anyone with an internet connection to participate in the creative process. HITRECORD has published books, released records, gone on tour, screened short films at Sundance and TIFF, launched international campaigns with global brands, and produced 2 seasons of their Emmy winning Television show, “HITRECORD on TV”. When HITRECORD productions earn a profit the contributing artists are fairly paid. To join and learn more, visit hitrecord.org.

About Beyond Good and Evil 2

Developed by Ubisoft Montpellier, Beyond Good and Evil 2 puts players in System 3, a solar system that is at the center of interstellar colonization and trade in the Milky Way in the 24th century. While private enterprises exploit hybrid slaves for domination over resources, System 3 colonists struggle to survive and give meaning to their existence by weaving together the diverse heritages of Old Earth. So begins a new era of space piracy.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017-18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit http://www.ubisoft.com.

© 2017 Ubisoft Entertainment. All Rights Reserved. Beyond Good & Evil, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

UBISOFT ’S TOM CLANCY’S THE DIVISION® 2 ACTIVATES AGENTS IN A COLLAPSING WASHINGTON D.C.

UBISOFT ’S TOM CLANCY’S THE DIVISION® 2 ACTIVATES AGENTS IN A COLLAPSING WASHINGTON D.C.

Includes full year of free story-driven missions, map expansions and new game features

SYDNEY, AUSTRALIA — June 12, 2018 — Ubisoft has announced a new chapter in one of the most critically acclaimed and best-selling franchises, Tom Clancy’s The Division® 2. Developed on an updated version of the Snowdrop Engine, the game will be released worldwide on March 15, 2019, on the Xbox One family of devices including the Xbox One X, PlayStation®4 computer entertainment system and Windows PC. Players can register for beta access now for a chance to play at http://thedivisiongame.com/beta.

Set seven months after a deadly virus was released in New York City, The Division 2 raises the stakes for players by launching them into a fractured and collapsing Washington D.C. – built as a one-to-one recreation of the city. In the wake of the virus, storms, flooding and subsequent chaos have radically transformed the city. From flooded urban areas to ravaged historic sites and landmarks, players will plunge into a dynamic open world with a wide variety of environments and biomes. As veteran Division agents, players are the last hope against the complete fall of society as enemy factions vie for control of the city. If Washington DC is lost, the entire nation falls.

Led by Massive Entertainment in collaboration with seven other studios around the world*, Tom Clancy’s The Division 2 is the next evolution in the open-world online shooter RPG genre that the first game helped establish. Developed with an endgame-first mentality that emphasises each player’s strategic freedom, Tom Clancy’s The Division 2 builds on more than two years of listening to and learnings from The Division community to deliver an even richer and deeper experience.

On Day One, Tom Clancy’s The Division 2’s main campaign will organically flow into a robust endgame complete with new challenges and narrative twists, creating a cohesive and meaningful experience for all types of players. Once players reach Level 30, they will be able to choose among different Specialisations, such as demolitionist, sharpshooter or survivalist. Specialization is a flexible and versatile character progression system that offers players a new class of skills, mods, unique talents and tools such as the brand new signature weapons for new opportunities to grow their character and fine-tune their load-out the way they want. Additionally, a complete range of PvP experiences, scalable World Tiers and a fully redesigned and rebalanced Dark Zone experience will all be live on Day One. Tom Clancy’s The Division 2 will also introduce a franchise first: eight-player Raids, which will test the teamwork of the most experienced agents.

Grounded in a long-term commitment to the live platform, Tom Clancy’s The Division 2 will continue to offer regular new content well beyond Day One. Post-launch content will provide new challenges and fresh gaming innovations. On top of that, players will have access to a full year of free story-driven missions, map expansions and new game features. Additionally, an optional premium pass giving players access to one year of exclusive and premium extra content will be available, with more details to be revealed at a later date.

*Associate studios are Ubisoft Reflections, Red Storm Entertainment, Ubisoft Annecy, Ubisoft Leamington, Ubisoft Shanghai, Ubisoft Bucharest and Ubisoft Sofia

For more information on Tom Clancy’s The Division 2, please visit: Tomclancy-thedivision.ubisoft.com

For the latest news on Tom Clancy’s The Division 2 and all of Ubisoft’s games, visit the Ubisoft News: news.ubisoft.com

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, The Division logo, the Soldier Icon, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

About Massive Entertainment

Massive has gone from a once small but renowned studio to a major producer of AAA blockbuster games within the Ubisoft family. Always looking to excel, the passionate and creative team at Massive brought the record breaking new IP Tom Clancy’s The Division® to players around the world in 2016. The game quickly became the fastest selling game in Ubisoft history. With a solid background in creating strong technical franchises such as Ground Control and World in Conflict, the studio previously collaborated with Ubisoft Montreal on Assassin’s Creed® Revelations and played a major role on Far Cry®3. Massive is also responsible for the development of the Uplay PC platform and the studio will be leading the development of a new game based on James Cameron’s Avatar film series, powered by the studio’s proprietary game engine Snowdrop. Recently, Massive also announced they are working on Tom Clancy’s The Division 2www.massive.se

BLAST OFF WITH STARLINK: BATTLE FOR ATLAS™ ON OCTOBER 16

BLAST OFF WITH STARLINK: BATTLE FOR ATLAS™ ON OCTOBER 16

The Starlink Initiative Teams Up with Ace Pilot and Star Fox Leader Fox McCloud in Free Exclusive Nintendo Switch® Add-On

SYDNEY, AUSTRALIA – June 12, 2018 – Ubisoft has announced that Starlink: Battle for Atlas™, an all-new action-adventure game developed by Ubisoft Toronto, will be available for Nintendo Switch®, PlayStation®4 computer entertainment system and the Xbox One family of devices including the Xbox One X on October 16, 2018. This open world space saga featuring modular toy technology empowers players to assemble and customise real-world physical starships. Each modular component and pilot attached to the starship appears instantly in-game and players can experiment with different pilot abilities, weapons and ships to unleash devastating combos upon their enemies. The Starlink: Battle for Atlas Retail Starter Pack includes the game, one starship, one pilot, a variety of weapons, the Starlink controller mount and a poster for the suggested retail price of $119.95 AUD. Pre-orders for the Starter Pack begin today.

The Starlink diverse cast of characters will team up with ace pilot and leader of the Star Fox team, Fox McCloud, and his iconic Arwing ship in free exclusive add-on content for the Nintendo Switch. Players can play through the entire campaign as Fox McCloud and embark on exclusive missions in Atlas featuring other friends from the Star Fox universe.

“We are excited to give players a deeper look at Starlink: Battle for Atlas, the first all-new property from Ubisoft Toronto,” said Laurent Malville, Creative Director at Ubisoft Toronto. “Starlink is a project born from the passion of our collective team, and the opportunity to work directly with Nintendo to bring Star Fox to our universe is a dream come true. We believe the Atlas open star system is a perfect playground for Fox to explore and hope players will too.”

The modular toys and dynamic combat mechanics in Starlink: Battle for Atlas let players explore multiple ways to achieve objectives and approach any obstacle or enemy, driven by their own imagination and creativity. Alongside the innovative new way to play, Starlink: Battle for Atlas offers open-world gameplay, spanning a full star system that players can explore with total freedom. Built from the ground up in the Snowdrop engine, the game allows seamless travel through and around the exotic alien worlds of the Atlas Star System, teeming with life and unique challenges across seven different planets. Players’ actions and choices will impact their journey and no two player experiences will be alike. Enemies will react and fight back intelligently – taking over the star system if the player does nothing to stop them. The fate of Atlas rests in your hands.

All versions of the Starlink: Battle for Atlas Starter Pack include the game, the Starlink controller mount and a poster. Additionally, on PlayStation® 4 system and Xbox One the Starter Pack includes:

  • Zenith Starship – includes modular hull and two Armour wings
  • Mason Rana Pilot
  • Shredder Weapon
  • Flamethrower Weapon
  • Frost Barrage Weapon

The Nintendo Switch Starter Pack includes:

  • Arwing Starship – includes modular hull and two Arwing wings, with hyper cannon weapons and charge shot built in
  • Fox McCloud Pilot
  • Mason Rana Pilot
  • Flamethrower Weapon
  • Frost Barrage Weapon
  • Digital versions of Zenith Starship and Shredder weapon
  • Exclusive Star Fox mission content

The team at Ubisoft Toronto collaborated closely with Virtuos on the Nintendo Switch version of Starlink: Battle for Atlas. The partnership allowed Ubisoft to push the Nintendo Switch version to new heights, and fully support handheld, tabletop and docked play.

Players will be able to build their collection, and all pieces are compatible*. At launch, Starlink: Battle for Atlas will have additional ships, weapons and pilots available for purchase at the following suggested retail prices:

  • Starship Pack (including one starship with modular hull and two wings, one pilot and one weapon): $49.95 AUD
  • Weapon Pack (including two weapons): $19.95 AUD
  • Pilot Pack (including one pilot): $12.95 AUD

For more information about Starlink: Battle for Atlas, please visit: www.starlinkgame.com

For the latest on all of Ubisoft’s games, please visit news.ubisoft.com.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

*The Arwing Starship and Fox McCloud Pilot will only be compatible with the Nintendo Switch version of the game.

© 2018 Ubisoft Entertainment. All Rights Reserved. The Starlink: Battle for Atlas logo, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Nintendo Switch is a trademark of Nintendo.

UBISOFT WELCOMES PIRATES TO THE LUSH HUNTING GROUNDS OF SKULL & BONESTM

UBISOFT WELCOMES PIRATES TO THE LUSH HUNTING GROUNDS OF SKULL & BONESTM

Register for the Beta to Be the First to Play

SYDNEY, AUSTRALIA — June 12, 2018 —Ubisoft has showcased Hunting Grounds, the new PvPvE (player-versus player-versus-environment) content for Skull & Bones, its upcoming online naval game set within the vast Indian Ocean. Skull & Bones will be releasing in 2019 on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC.

Hunting Grounds transports players into a shared PvPvE world where they can sail alone or as part of a pirate gang while looting lucrative trade routes, encountering powerful empires and battling brutal pirate rivals, all while surviving the treacherous ocean itself. Hunting Grounds will be available alongside the Disputed Waters multiplayer mode, which was unveiled last year at E3, and Deadly Encounters. In the Disputed Waters PvP (player-versus-player) mode, players form two teams of five as they fight over riches, sink their opponents and ultimately escape from the clutches of fierce pirate hunters.

https://www.youtube.com/watch?v=f3HOgCH8guc&feature=youtu.be

Throughout their adventure, players will acquire unique and deadly warships each of which is designed to fit a specific combat role based on unique playstyles. These ships can be outfitted with new weapons and crewmembers giving limitless freedom to gameplay. In addition to mastering their arsenal, players must also learn to read and utilise the wind to navigate the sea and position themselves to deliver crushing blows to enemy ships. Skull & Bones will also feature a rich cosmetics system that will allow players to customise their captain avatars, figurehead, sails, helm, emblems, colours and more to design their ideal pirate ships.

Players looking to prove their mettle against their fellow pirates can register now at skullandbonesgame.com/register to join the beta prior to launch.  Registered players will have a chance to play the game prior to release and provide feedback that will help the dev team create the most immersive pirate experience.

Developed by Ubisoft Singapore,* Skull & Bones transports players into the Golden Age of Piracy where they will set sail within a massive, open Indian Ocean full of treasures ripe for the taking. Throughout their adventure to become the most notorious pirate of the high seas, players will acquire a variety of warships, each with their own strengths and distinctive weapons, capable of sinking anyone in their way. In order to survive this ruthless environment, players will need to master sailing and naval combat while building powerful alliances no one can take down.

For more information about Skull & Bones, please visit skullandbonesgame.com and follow us on Facebook at facebook.com/skullandbonesgame and on Twitter at twitter.com/skullandbonesgame.

For the latest on Skull & Bones and other Ubisoft games, please visit news.ubisoft.com.

*Associated Ubisoft Studios include Blue Byte, Chengdu, Philippines and Sofia

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017-18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. The Skull & Bones logo, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.