Digital Sun, 11 bit studios and Merge Games announced Moonlighter is set to launch on PC, PlayStation 4, and Xbox One on May 29th. The game is set to cost $19.99 USD at digital retailers. A physical standard edition and Signature Edition will be available soon. The Signature Edition will contain the game, a squishy jelly monster figure, and a double sided medallion.
Moonlighter is an action RPG with rogue-lite elements. The game is set in Rynoka, a commercial town built to provide much needed services to adventurers who visit the magical gates at the nearby archaeological site. Players play Will, a young shopkeeper Rynoka and part time adventurer dreaming of becoming a hero.
Players will need to keep their store stocked with goods by stepping into the gates themselves in search of equipment to sell. Every gate leads to a unique world that will require strategic use of the right weapons, abilities, and equipment.
Passtech Games (Space Run Galaxy) released their new action strategy game Masters of Anima today. The game stars Otto, an apprentice of Anima capable of summoning and controlling the magical Guardians of Anima. Otto is on the classic quest to rescue his beloved fiancee Ana from the evil Zahr and his golems.
Masters of Anima is inspired by the likes of Pikman and Overlord, with players capable of summoning and controlling up to 100 Guardians at once. The game features plenty of new powers and abilities for both Otto and the many types of guardians that inhabit Anima.
Masters of Anima is available now for PlayStation 4, Switch, Xbox One, and Windows via Steam. The game costs $19.99 US.
The official Chrono TriggerPC port was met with a wall of negative feedback on Steam after Square Enix opted to port the mobile version of the game, instead of the original SNES version. Fans quickly lashed out against the Steam port, quickly dropping the Steam reviews to Mostly Negative status within the first few days. While the reviews have improved out in the past month, Chrono Trigger fans have continued to criticize the controls designed for touchscreens, the graphical issues, and the poor UI.
Square Enix is now making good on their promise to address the complaints with the first of many patches. A new “Original” graphics mode is now available for the game that is closer to the game’s original SNES look. Additionally, the game’s font, dialogue boxes, and start up sequence have been replaced to better match the SNES version.
Future patches are in the works to address other issues, including improving the UI for controller and keyboard/mouse use and increasing the cut scene resolution.
CALL OF DUTY: WWII ‘THE WAR MACHINE’ DLC PACK ROLLS OUT TODAY
Call of Duty: WWII DLC Season Continues with Three Exciting New Multiplayer Maps, an All-New War Mode Mission, and Nazi Zombies saga update ‘The Shadowed Throne’
April 11, 2018 – Starting today, players can join the war effort to combat the large-scale escalation of Axis power as Call of Duty®: WWII– The War Machine is available now, first on PlayStation®4. Packed with new multiplayer content, The War Machine DLC offering is the second expansion pack for Call of Duty: WWII, the No. 1 top-selling console video game of 2017 in North America. With today’s release, players can further the battle as they globetrot across Egypt, France, Germany, and Sicily on three new Multiplayer maps, take on an all-new War Mode multiplayer mission, and survive the undead in the newest Nazi Zombies saga chapter, The Shadowed Throne.
Egypt – Call of Duty: WWII heads to North Africa for the first time in this all-new Multiplayer map. Fight in and around the ancient pyramids at Giza, and battle for an interior temple flanked by tight tunnels adorned with ancient calligraphy. Every playstyle can succeed in this varied and dynamic new map.
Dunkirk – Face off on the beach and boardwalk of the French seaside city of Dunkirk. This map features a large, open and dangerous beach area flanked by tight building interiors. Sniping can be effective here, though aggressive running and gunning can also pay off, making every engagement unique in this historic battleground.
V-2 – This small, fast-paced map set in a rocket development and test site located in rural Germany features a launch tower in the centre that provides a focal point and an opportunity to grab an elevated sightline on unsuspecting opponents. Explosive action is guaranteed here, in more ways than one.
Operation Husky – Join the Allies in the invasion of Sicily, one of the major blows against the Axis War Machine. Under the cover of darkness, gather and transmit intel on sensitive enemy ports and then – for the first time in Call of Duty: WWII Multiplayer – take to the skies in a fighter plane to protect bomber squadrons on their way to destroy the targets.
The War Machine DLC pack also features the co-operative Nazi Zombies saga update, The Shadowed Throne. Following Doktor Straub’s trail after narrowly escaping the zombie-infested island, the crew travels to a destroyed Berlin, Germany. Doktor Straub’s monstrous army is hellbent on purging his city of the Allied invaders. Players will join Marie, Drostan, Olivia, and Jefferson on their descent into madness in a city warped with terror, blood and war, as Nazi Zombies step out from the shadows of history.
Call of Duty: WWII – The War Machine DLC pack is available now, first on PlayStation®4 for a suggested retail price of AUD$19.95 / NZD$22.95. The War Machine DLC Pack is also included in Call of Duty: WWII DLC Season Pass*, featuring all four DLC Packs planned for the year, as part of the discounted bundle offered at a suggested retail price of AUD$64.95 / NZD$69.95 – a discount of $15 off the individual purchase of all four DLC Map Packs (discount based on four individual DLC Map Packs at a suggested retail price of $20 each). Season Pass content is available first on PlayStation®4.
*Season Pass purchasers receive 2018 Call of Duty: WWII Season Pass content. Season Pass content is not final, is subject to change, and may not include all downloadable content available for the game. Season Pass content may not be available in all countries, and pricing and release dates may vary by platform. Season Pass content should be downloaded from the in-game store only; do not purchase separately, or you will be charged again. Season Pass content may be sold separately.
Call of Duty: WWII is rated R18+ for high impact violence, online interactivity and is available for PlayStation®4, Xbox One, and Steam. The title is published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), and developed by Sledgehammer Games with additional development support from Raven Software. For the latest intel, check out: www.callofduty.com, www.youtube.com/callofduty or follow @CallofDuty and @SHGames on Twitter, Instagram and Facebook.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.
Super Daryl Deluxe Starts Class Today on Nintendo Switch, PlayStation 4, PC
ROCHESTER, N.Y. – 11 April, 2018 – Super Daryl Deluxe, the RPGvania with a brawler-style combat system and hand-drawn comic aesthetic from Dan & Gary Games, awkwardly introduces itself today on Nintendo Switch, PlayStation 4 and PC.
Welcome to Water Falls High School (WFHS), a prestigious and perfectly normal multidimensional educational institute, where classes are alternate worlds based on their subjects. Distill essences in giant beakers in Science or have a very weird encounter with a very drunk and naked Julius Caesar in History.
Daryl Whitelaw, WFHS’s newest student, still has a lot to learn if he wants to survive and more importantly, make friends. Students keep disappearing. The mysterious new principal sits sealed away in his office. Classrooms are on lockdown and rumors fly about the return of the little thing that almost destroyed the world 40 years ago.
Saving the day might be a stretch for someone who thinks a mullet is a fashionable haircut, but Daryl and his poor fashion sense are the last hope for the students of WFHS. Granted he’s pretty useless on his own, but with a mysterious self-help book Daryl can mix, customize, and upgrade more than 45 powers to unleash on foes.
Unfortunately for Daryl, there’s no page advising against mouth-breathing. Luckily, he can complete side quests for his classmates to try and make up for his lack of cool. Climbing the ladder of teenage judgement sucks, but if Daryl manages to get somewhere he can unlock sweet new passive abilities and other rewards.
“All I can do is look at this game and think ‘Oh no what have I done?’” said Gary Porter, Gary of Dan & Gary Games. “Our playtesters said they really like Super Daryl Deluxe, but maybe they were just trying to be nice.”
Super Daryl Deluxe is available in English for $19.99 USD and €19.99.
For more information, please visit Dan & Gary Games’ official website or follow them on Twitter and Facebook.
About Dan & Gary Games
Dan & Gary Games is an artist-programmer duo making their first trek through the wild world of game development with Super Daryl Deluxe. The game, which allows players to construct their own combat system and save the world from a vile high school administration, has allowed the two to explore and invent their own unique brand of storytelling through award-winning visuals and fluid, immersive gameplay.
To learn more about Dan & Gary Games please visit their official website.
Available on the PlayStation®4, Xbox One and Windows PC
WALNUT CREEK, Calif. (April 10, 2018) — Humanity must survive! Save the population from colossal giants in the new action adventure game, Extinction, available today from Iron Galaxy and Modus Games.
Play as Avil, one of the last remaining Sentinels and the only warrior equipped with the skills to take down the fearsome Ravenii. These 150-foot-tall bloodthirsty monsters were previously only spoken of in fables, but today they return with a vengeance.
“When we first brainstormed the idea behind Extinction, we thought wouldn’t it be cool to scale these giant monsters and use actual, real-time combat skills to cut them down,” said Derek Neal, Executive Producer at Modus Games. “With the help of the amazing team at Iron Galaxy, we’re so excited to finally have players put those skills to test.”
“From the very beginning, Extinction was a game about two things: strategy and combat,” said Kraig Kujawa, Game Director at Iron Galaxy. “Every situation you encounter is going to force you to think strategically – do I battle my way through a horde of minions to save this group of civilians or do I scale up this tower to jump on the back of the ogre who’s destroying the city?”
Featuring a single-player campaign with dynamic side missions, players will be able to master ultra-flexible melee combat and gravity-defying traversal mechanics throughout the world of Dolorum.
Other features include:
Skill-Based Combat. Travel horizontally and vertically, perform wall runs, and use your whip as a vault to execute devastating air assaults. Master dynamic combat manoeuvres to effectively traverse the giant beasts and expose their weak points, progressing along different skill trees to develop a path best suited to your playstyle.
Interactive Environment. Move freely around a fully destructible environment and use objects throughout the world to your strategic advantage.
Innumerable Battle Scenarios. Every battlefield is different from the last, ensuring a unique combat situation each time you play.
Skirmish Mode. Create unique battlegrounds and challenge players online to compete for the top score.
Extinction Mode. Fight off a continuous horde of assailants as wave after wave of ogres and their minions attack without relent.
Extinction launches today on the PlayStation®4 computer entertainment system, Xbox One and Windows PC, digitally and in stores. Its first DLC titled “Jackal Invasion” drops in May and is available to purchase separately or as part of the “Days of Dolorum” Season Pass.
About Iron Galaxy
Located in Chicago and Orlando and founded in 2008, Iron Galaxy is a leading independent video game development studio that focuses on tech outsourcing, porting and developing quality games. The company’s most notable products include Killer Instinct, Wreckateer, Divekick and Videoball. For more information, please visit www.irongalaxystudios.com.
About Modus Games
Modus is a premier global publisher of video games across all major physical and digital entertainment platforms. The label prides itself on collaborating with talented developers around the world to bring innovative games to the masses.
Game Info
Name: Extinction
Publisher: Modus Games
Developer: Iron Galaxy
Street Date: April 10th, 2018
Price: £54.99 / €59.99 Standard – £64.99 / €69.99 Deluxe
Platforms: PlayStation®4 / Xbox One / PC (Windows)
Category: Action
PEGI 16 / USK 16
Black Desert Online becomes more Magical with the Addition of Fairies
Amsterdam, The Netherlands – 10th of April, 2018/ Pearl Abyss and Kakao Games have announced today that Black Desert Online players can soon enjoy the long-awaited fairy system which will go live tomorrow after this week’s maintenance.
Fairies are peaceful creatures that enjoy the flowers under the grace of Queen Theiah. One day, a golden rift broke open in the fairy world. Unable to resist its own curiosity, Laila bravely embarked on an adventure and tumbled into the world of Black Desert. Players can seek Laila fairies as a companion in their journey by completing a recurring quest. Each can learn different skills that benefit their characters and makes life in Black Desert Online more pleasurable.
To give more character and personality, Melissa Hutchison was chosen to cover Laila’s in-game voice. The talented voice actress is known amongst many gamers for her work on Telltale’s The Walking Dead series where she has voiced the main character, Clementine. She also delivered the voice work for League of Legends’ champion Ashe. She can be heard in a new trailer that highlights the new content.
Laila exists in 4 different tiers, where the tier indicates the maximum level of which the fairy can grow towards. At every 10 levels, Laila will be able to obtain a random skill. All fairies automatically learn and equip the Luck +1 skill which increases the chance of obtaining rare items.
Her skills can help in numerous ways, the most obvious being a lantern function to help players navigate dark places. Other skills include auto purified water consumption which is ideal for desert survival, underwater breathing, instant resurrection without penalties, and last but not least, auto potion consumption when HP is low.
Adventurers can grow and level their Laila by feeding her equipment such as Rocaba and Grunil or the item Sweet Honey Wine, which is a craftable item in Black Desert Online. The level cap for the highest tier fairy is 40.
For more information on Black Desert Online and access to the 7-day trial please visit blackdesertonline.com
About Black Desert Online
Black Desert Online is an open world action MMORPG with cutting-edge visuals and skill-based combat that redefines how we see the genre. Black Desert Online has the most fully developed character customization system of any game that is currently on the market. This feature allows users to break out of the norm and make unique characters that truly represent each and every player. Its intuitive controls, beautifully designed world and extensive lore will excite both newcomers and veterans of MMO games and action RPGs in general. The game has been successfully launched in over 150 countries, is available in 12 languages and has over 8.5 million registered users. The mobile and console version are scheduled to launch globally in 2018.
About Kakao Games
Kakao Games is a leading online games publisher. Founded in 2015, Kakao Games is currently focused on publishing the critically acclaimed MMORPG Black Desert Online in North American and European markets. For more information on Black Desert Online please visit blackdesertonline.com
Death Road To Canada Launches April 25th on Nintendo Switch, PlayStation 4 and Xbox One
Escape the zombie apocalypse in the critically acclaimed, absurdist roguelike
London, United Kingdom – April 10th, 2018 – Independent publisher, UKIYO Publishing, in partnership with Rocketcat Games and Madgarden, are proud to announce that the randomly generated, zombie-filled road-trip. Death Road To Canada will launch on Nintendo Switch, PlayStation 4 and Xbox One on April 25th. Players will be able to take the highly esteemed, cadaverous journey from Florida to Ontario, soaking up its immaculately gruesome pixel-art take on the undead apocalypse.
Death Road To Canada tasks players with surviving its brutal, hyper-violent combat with over-the-top, looted weaponry. Scavenging the derelict environment, tough, sometimes hilarious decisions will have to be made along the way, either alone or in its two-player local co-op mode. Death Road To Canada will be available for $14.99, €14.99, £11.99 with a 20% launch discount during its first two weeks of sale.
“We’re thrilled to announce the console release date for Death Road To Canada,” said Kepa Auwae, Co-Founder of Rocketcat Games. “We’ve been hard at work on the ports and we can’t wait for players to try and outrun our hordes of pixelated zombie. As far as we know, this is the first time console players have been tasked with escaping to Canada.”
Tipped off that Canada might just be free from the threat of zombies, the long, winding Death Road is all that stands between the player and their goal. Players will explore iconic sites such as Y’all-Mart and the Muscle! Bomb!! Gym!!!, meeting and recruiting a host of strange and bizarre companions along the way. Unusually for randomly generated roguelikes, Death Road To Canada features a heavy emphasis on narrative, its Interactive Fiction events making or breaking friendships, all the while adding character-driven drama to the blood and guts chaos of combat.
SAM FISHER FROM TOM CLANCY’S SPLINTER CELL® JOINS THE GHOSTS FOR A SPECIAL MISSION IN TOM CLANCY’S GHOST RECON® WILDLANDS
Tom Clancy’s Ghost Recon® Wildlands Celebrates Year 2 with a Free Weekend on all Platforms Starting April 12
SYDNEY, Australia — April 10, 2018 — Ubisoft has announced that Tom Clancy’s Ghost Recon® Wildlands will introduce a free special Tom Clancy’s Splinter Cell®–themed mission featuring the legendary Sam Fisher voiced my Michael Ironside as part of Special Operation I, the first major update of the second year of post-launch content for the game. Players will be able to team up with Sam in this special crossover event for free starting tomorrow, April 11, on Xbox One, PlayStation 4 and Windows PC. Additionally, players will have full access to Tom Clancy’s Ghost Recon® Wildlands during the upcoming free weekend taking place from April 12 until April 15, 2018. The free weekend will be available on all platforms and will give newcomers the opportunity to try out everything including Ghost War PvP mode, Predator mission and Special Operation I.
From April 10, a wealth of exclusive Tom Clancy’s Splinter Cell® content will be introduced to the Tom Clancy’s Ghost Recon® Wildlands main game and Ghost War PvP mode, including a new PvE mission, exclusive customisation items and a new Ghost War PvP class. Players* will be able to play alongside Sam Fisher, the iconic character from the critically acclaimed Tom Clancy’s Splinter Cell® espionage series, and help him complete his new high-risk infiltration mission in fictionalised future Bolivia. This new special challenge is playable solo or with up to four players in co-op and is one of the most difficult missions the Ghosts have ever faced. The nighttime stealth mission will require players to use all the tools at their disposal to succeed.
“We are all super excited to bring such an iconic character as Sam Fisher into Tom Clancy’s Ghost Recon Wildlands,” said Nouredine Abboud, senior producer, Ubisoft. “Teaming up with Sam Fisher will require the Ghosts’ stealth, cleverness and tactics…we can’t wait to see the reactions of our players as they face this new challenge!”
Upon completing the mission, players will be rewarded with exclusive items such as Sam’s iconic sonar goggles with a new night-vision filter and more. Even though the mission will forever be available in-game, these rewards will only be available until the Special Challenge ends on May 16. In addition to the rewards for completing the challenge, players can further customise and arm their Ghosts with the Splinter Cell Gear Pack, which includes new customisation items and weapons such as the Karambit Knife; an exclusive close-combat blade inspired by Splinter Cell® Blacklist®, or the fully customisable SC 4000 prototype Splinter Cell assault rifle.
Special Operation 1 will also bring the Echelon, a new assault class available in all PvP modes that will expand the Ghost War roster to 18 unique classes. The Echelon is a part of Sam Fisher’s Fourth Echelon team, and therefore has access to high-tech equipment as well as the Sonar Pulse ability that allows him to see enemies behind walls at short range and gain tactical advantage over the opposing team. Ghost War players will be able to get early-access to the new class by using their Prestige points or with the Year 2 Pass.
For more information about Special Operation I or free weekend, please visit: ghostrecon.com/freeweekend
Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Wildlands is a military shooter entirely playable in up to four-player co-op or single-player from beginning to end. Players have total freedom to accomplish their missions how they want and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in hot at dawn or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission. Tom Clancy’s Ghost Recon Wildlands Ghost War allows players to live the ultimate co-op experience in 4v4 modes. Featuring a growing roster of classes, maps and PvP modes, Ghost War focuses on teamwork, strategy and tense tactical engagements.
For the latest on all Ubisoft games, please visit news.ubisoft.com.
*Xbox Live Gold and PlayStation Plus subscriptions required to play during the free weekend
**In collaboration with Ubisoft Annecy, Bucharest, Montpellier, Milan, Belgrade and Reflections studios.
About Tom Clancy’s Ghost Recon Wildlands
Launched in 2001 with critical acclaim from fans of the Tom Clancy’s world, the Ghost Recon franchise has since convinced 25 million players thanks to breakthrough releases and has become the best-selling Tom Clancy’s brand on the last generation of consoles and PC. Tom Clancy’s Ghost Recon Wildlands brings the franchise to the next level with an episode designed from the ground up for a new generation, featuring a massive and visually stunning open world, playable for the first time online in four-player co-op.
Tom Clancy’s Ghost Recon Wildlands is a work of fiction. Like similar Tom Clancy’s games from Ubisoft, the game takes place in a modern universe inspired by reality, but the characters, locations and stories are created solely for entertainment purposes. One of the reasons Bolivia was chosen as the background of this game was due to its magnificent landscapes and rich culture. While the game’s premise imagines a different reality than the one that exists in Bolivia today, we do hope that the in-game world comes close to representing the country’s beautiful topography, and that players enjoy exploring the diverse and open landscapes it moved us to create. Any resemblance to actual events or any real persons, living or dead, is purely coincidental.
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016–17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoft.com.
Extinction is an action game featuring skill-based combat, destructible environments, and massive ogres. Known as the Ravenii, the ogres are staging a relentless assault on the cities. To save the human race, players will need to rescue civilians, battle countless beasts, and scale the ogres to strike them at their most vulnerable spots.
Story
Extinction stars Avil, one of the last Sentinels. The Sentinels have long faded into myth as the heroes who defended humanity from the Ravenii hordes. Now, the return of the Ravenii has brought Avil and his partner Xandra out of the shadows as humanity’s last hope.
The story of Extinction is an enjoyable tale, with plenty of meat considering the game’s action heavy premise. Without spoiling much, the game’s twists and turns were unexpected. It added a pleasant touch of maturity to the game. The main dialogue is well written, but the comments that are triggered based on certain gameplay actions need a lot more variety. Since there are only a few comments for things like deaths or kills, players will often hear the same line at least twice in most levels.
Gameplay
Extinction is a hack and slash action game with strong aerial mechanics. The movement system feels very tight. It has a generous skill floor that is easy enough to learn. The game also has a decent ceiling that will reward players who can master the movement system with high speed traversals around the map. The only hitch with the game’s movement system is the Ravenii themselves, as it’s quite easy to get stuck in an armpit or any body part that causes an overhang, like a chin.
Combat is a bit of a mixed bag. The basic attack is generally useless. The Ravenii are only affected by rune strikes and taking out Jackals with Rune Strikes is always faster and more efficient. This turns Extinction’s combat into a one note affair. Extinction is obviously at its best when players are pit against the towering Ravenii. The general tactic for dealing with Ravenii is the same no matter what: knock out the leg armour, cut off a leg to slow the advance, and hack off its head as soon as the Rune Strike meter is full. The Ravenii wear different types of armour, each with its own weak points that need to be targeted. The early armours are easy enough. Later armours, however, require a mix of taunting Ravenii and dodging the incoming blows before the armour can be destroyed, making for an exhilarating challenge.
The combat so far may sound really boring, but Extinction’s strength is that its sum is greater than its parts. The extinction meter is what ties the entire combat experience together. With every civilian death and destroyed building, the extinction meter ticks down. If it hits zero, it’s game over. While the Jackals can whittle down the occasional percent or two with the death of a civilian, the Ravenii are truly terrifying. Capable of knocking off chunks of the extinction meter with every swing of the club or stomp of the foot, the panicked battle to control multiple rampaging Ravenii while saving enough civilians to build up a full Rune Strike meter is some of the most exciting and tense moments Extinction has to offer.
The game does offer some progression. A variety of skills available for purchase, ranging from stat boosts to new movement abilities. While a few like health, Rune Strike meter bonuses, and faster civilian rescues are absolutely crucial, most are quality of life enhancements.
Extinction offers a campaign mode and a variety of side missions. The campaign mode is a mix of handmade levels and randomly generated missions. The handmade levels are by far more entertaining. The random levels offer a pre-set main objective, while the bonus objective and map are randomly generated. The difficulty of the randomly generated levels is often up to chance. Bonus objectives range from trivial requirements like killing a certain number of jackals to mechanically impossible, like dismembering 2 Ravenii on a map that will only spawn one. On the other hand, the handmade levels offer three bonus medals with more interesting level designs like parkour-based levels. Side missions range from the daily challenge to the endless extinction mode that will test the player’s endurance. These side missions aren’t much different from the main randomly generated missions in practice.
A high mobility game like Extinction will live and die by its controls, and Extinction does not disappoint. The controls are simple, but responsive. Since basic attacks pale in comparison to Rune Strikes, memorizing the basic attack combos are not necessary, freeing players to focus on mastering movement skills. Targeting Rune Strikes will temporarily slow time and gravity, giving players time to adjust their aim or contemplate their next move. The dodge window is quite generous. Jackals provide plenty of time between initially telegraphing their attack and actually doing damage. The Ravenii are a little more challenging, as their sheer size make them hard to dodge.
The PC port quality is decent. Extinction handles controllers and mouse and keyboard combos well. The game seamlessly swaps between key prompts for the last used input device. The game features the bare minimum visual options, but ran well on my test system.
Visuals
Extinction’s visual design is very good. Important gameplay mechanics are immediately noticeable, usually with a splash of blue. The in-game art style is on the cartoony side, but still extremely violent. The game definitely channels a little Kill Bill with all the dismemberments and decapitations. The cut-scenes use a traditional western animation style similar to the Saturday morning cartoons many people grew up watching. The style softens the often gory nature of the cutscenes.
Audio
The audio experience is solid. The soundtrack and sound effects are enjoyable. The voice acting is a little shy of an AAA title, but the actors do a respectable job.
Overall
Extinction features tense gameplay combined with a responsive movement system. The writers have crafted an enjoyable tale, and the audio/visual presentation is excellent. It’s a shame that the game is bogged down too many randomly generated campaign missions that result in repetitive gameplay.
Capsule Computers review guidelines can be found here.