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Murderous Pursuits Open Beta Starting April 20th

Blazing Griffin announced they will be running an open beta weekend for Murderous Pursuits. The beta kicks off on Steam at 7 PM Eastern Time on Friday, April 20th and will run until 12 AM on Sunday, April 22nd. It does not appear Blazing Griffin will be letting gamers pre-load the beta. Accompanying the announcement is a brand new dev diary.

Murderous Pursuits is the spiritual successor to the classic stealth game The Ship. Players have been invited to an exclusive party on the airship of Mr. X to participate in a deadly game. Players will need to blend into the AI crowds as they stalk their prey and attempt to kill them. But beware, the hunter is also the hunted.

Murderous Pursuits is set to launch on Steam on April 26th for $19.99 USD. A digital deluxe edition with a digital art book, exclusive skins, and more will also be available for $29.99 USD.

https://www.youtube.com/watch?v=6bmQjoYkPD4

CALL OF DUTY® ALEXA SKILL LAUNCHES TODAY FOR CALL OF DUTY: WWII

CALL OF DUTY® ALEXA SKILL LAUNCHES TODAY FOR CALL OF DUTY: WWII

The Alexa Skill Features a Personal Call of Duty Coach Including Real-Time Recommendations Powered by AI and Machine Learning, Robust Community Features, Match Summaries and Updates for In-Game Achievements.

April 19, 2018 – Starting today Call of Duty®: WWII players will have an additional ally on their side with the Call of Duty Alexa Skill. Created by Activision and available today in Beta, the Call of Duty Alexa Skill features an array of support options, including personalised player recommendations, updates on in-game achievements and the ability to stay connected with and compare your play with friends.  Did you just play a match of Call of Duty: WWII and want to know how you did, as well as how to improve your chances next time?  Ask Alexa how to improve your skills, and you’ll get a personalised recommendation ready for your next match. Want to know if your friends are online and playing Call of Duty: WWII?  Just ask Alexa.  The skill supports all platforms of Call of Duty: WWII and is available free of charge, on any Alexa-enabled device via the Alexa companion app.

The Call of Duty Alexa Skill employs AI and machine learning to create personalised recommendations, including specific loadouts, play styles, maps, modes, perks and divisions for each player. Using cluster analysis, the machine learning model analyses more than 20 factors, including accuracy, movement, engagement distance, K/D, shots, score per minute, time played and relationships to other players to make personalised recommendations for each player. The Skill then employs natural language generation to create personalised responses to 2,500 questions about the game and an individual’s performance. Using a soldier-like voice, the Skill can deliver 250,000 distinct responses that incorporate real-time statistics, status and recommendations from the game.

“The Call of Duty Alexa Skill gives every player a personal Call of Duty coach for the first time, using AI and machine learning to analyse how you play and providing tips on how to improve your gameplay based on your individual strengths, weaknesses and play style,” said Tim Ellis, Chief Marketing Officer of Activision. “We know that people play more Call of Duty as their skills improve and the more often they play with their friends. The Call of Duty Alexa Skill is designed to help players improve their Call of Duty skills, connect more easily with their friends and get to the fun faster in Call of Duty: WWII.”

The Call of Duty Alexa Skill can be used during a match, in between matches or away from the game. It serves to not only answer questions about Call of Duty: WWII matches, but also to provide insights with personalised responses, automated insights and real-time play analysis regarding Call of Duty’s blockbuster most recent release. The Skill also provides players with a complete onboarding experience for Call of Duty: WWII, providing key background details and mission objectives, as well analysis on how to improve their skills. Gamers can also use the Skill to find out who from their friend group is also playing Call of Duty: WWII, or simply hear how they stack up against their friends.

There are 15 categories of features available in the Call of Duty Alexa Skill for Call of Duty: WWII, including:

  • Personalised recommendations to improve your skills
  • Match summaries, and highlights of your recent gameplay
  • Social features, including whether friends are currently playing, and comparing your stats and achievements to theirs
  • Contract and order status, both during and after a match, so that you see how close you are to completing the contract and earning a reward
  • Latest in-game news, including events and game updates
  • Game and features descriptions

The Call of Duty Alexa Skill was developed by Activision for the Call of Duty franchise, starting with Call of Duty: WWII. It is being launched in English for the US, UK, Canada, Australia and New Zealand, with plans to expand to French and German in the coming months. For more information on the Call of Duty Alexa Skill Beta, please visit www.callofduty.com/alexa. 

Call of Duty: WWII is developed by Sledgehammer Games with additional development support from Raven Software.  The game is rated R18+ for high impact violence and online interactivity. The title is published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI). For the latest intel on Call of Duty; WWII visit: www.callofduty.com, www.youtube.com/callofduty or follow @CallofDuty and @SHGames on Twitter, Instagram and Facebook. 

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about Call of Duty: WWII and the Call of Duty Alexa Skill, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

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© 2018 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, and CALL OF DUTY WWII are trademarks of Activision Publishing, Inc.
“PlayStation” is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc.

When Gaming Meets Good — I, Hope for Xbox One Is Available Now

When Gaming Meets Good — I, Hope for Xbox One Is Available Now

All Proceeds From the Game Sales on Xbox One Will Go Directly to GameChanger Charity

Portland, Oregon, April 18, 2018 – Video game developer, Kenny Roy, has generously donated I, Hope, a 3D adventure game designed to empower children fighting cancer, entirely to GameChanger Charity to help in their mission of supporting children and families dealing with life-threatening illnesses. Available today on Xbox One, Microsoft has agreed to direct 100% of all revenue from game sales directly to GameChanger Charity making it the first entirely charitable game on the platform.

I, Hope is an amazing example of a game that is expanding the content that we have on the platform while also providing such support (both mentally and financially) for those who are dealing with such a difficult disease,” said Katie Stone Perez, Senior Program Manager at ID@Xbox.

I, Hope is a 3D adventure game designed to help children with cancer and other life threatening illnesses. The player assumes the role of Hope, a young girl whose island home is destroyed by the evil monster Cancer. Hope must travel to five islands to acquire the artifacts of Knowledge, Strength, Courage, and Support to fight Cancer. I, Hope provides gamers with an experience that will stay with them long after putting down the controller by conveying the message that we all have the power to overcome cancer and make our mark on the world.

I, Hope features original music by GameChanger Charity co-founder, Taylor Carol. In his own battle with cancer, he recognized video games as a source of comfort during his multi-year stay at medical institutions. After beating cancer, he founded the charity with his father, Jim Carol.

“Games like I, Hope allow kids who are stuck in a room by themselves to play in virtual playgrounds with other kids,” said Taylor Carol, co-founder GameChanger Charity.

The journey to create a game designed to help children cope with the disease and treatment of cancer began when Kenny Roy met with GameChanger Charity at the Game Developers Conference in 2016. Since then, Kenny has received partner support from several industry heavyweights including Microsoft Research, Unity, Twitch, Razer, and ++Good Games to make the game a reality. At last year’s Game Developers Conference, I, Hope won the “Gaming for Everyone” award during the Independent Games Festival (IGF). Earlier this month, the Entertainment Software Association showcased I, Hope as part of a discussion with Congressman Pete Sessions to highlight the positive impacts gaming can provide.

I, Hope’s encouraging message and gameplay is designed to support the emotional and mental well-being of children that are in the fight for their lives. It is the powerful story of how one disease can impact an entire village. Together, hopeful and strong, we have the power to overcome cancer.

“After years of developing I, Hope it means so much to get it in the hands of gamers who will receive this powerful message. I hope my game will help kids that are struggling in hospitals around the world,” said Kenny Roy, creator of I, Hope.

I, Hope is available on Xbox One; all proceeds go directly to supporting GameChanger Charity’s mission.

About ++ Good Games

++Good (Double Plus Good) Games celebrates and champions the best games, the best developers, and the greatest experiences this industry has to offer. Through our publishing capabilities, podcasts, events, social activations and more, we share exceptional industry projects that feed our long-time love affair with video games. For more information, visit http://doubleplusgoodgames.com.

About GameChanger Charity

GameChanger Charity leverages technology and innovation to ease the pain and suffering of children facing life-threatening illnesses. The non-profit organization  has helped tens of thousands of children and families and raised millions of dollars in support of this mission. For more information visit https://gamechangercharity.org/our-story/our-mission.

About Kenny Roy

Kenny Roy was an animator and VFX studio owner for almost 18 years before he turned his sights on game development. He is self-taught in both fields. Looking towards the future, Kenny sees games as both the best fundraising tools and medium for delivering a charity’s message. Follow Kenny Roy on Twitter or check out https://www.kennyroy.com.

Metalhead Software Schedules Opening Day May 1st For Super Mega Baseball 2

Metalhead Software Schedules Opening Day May 1st For Super Mega Baseball 2

Highly Anticipated Baseball Game to Release on Xbox One, PlayStation®4 and PC

Victoria, British Columbia – April 18, 2018 The critically acclaimed Super Mega Baseball series is back with gorgeous new visuals, deep team and league customization, and long-awaited online multiplayer modes as Metalhead Software today announces Super Mega Baseball 2 is launching May 1st on Xbox One, PlayStation®4 and PC via Steam for $29.99 USD. Metalhead will release three DLC packs with additional cosmetic customization content on launch day as an optional way for fans to show added support.

Rookie or baseball purist, SMB2 packs a mode for everyone. Compete in ranked Pennant Race mode (1v1), dominate friends in arranged matches (1v1, 2v1, 2v2), or take on the AI (solo, local co-op, online co-op) – all kept fair by Ego, the genre’s most flexible difficulty system. Get a rundown of Super Mega Baseball 2’s gameplay mechanics in this brand new reveal video chock-full of in-game footage.

“With Super Mega Baseball 2 we’ve put together a more sophisticated baseball simulation for the baseball purists, but we’ve also been careful to maintain the pick-up-and-play nature that made the original as accessible as it was,” said Metalhead Co-Founder Scott Drader. “Community feedback massively influenced our design choices for the sequel and we’ll be listening carefully to the community again this time when we’re considering further changes and additional content.”

Super Mega Baseball’s initial iteration earned an 85 Metacritic score and “Sports Game of the Year” honors. Building on the core features of the original, the sequel includes:

  • Overhauled presentation including 8 stadiums built from the ground up, more realistically scaled character models, and new, more athletic player animations
  • Comprehensive customization of leagues, team logos and uniforms, and player gear
  • New competitive and co-operative online modes, utilizing dedicated servers
  • Cross-platform play between PC and Xbox One, and between PC and PS4
  • Refined baseball simulation with visceral physics and realistic play outcomes
  • Enhanced image quality on Xbox One X and PS4 Pro

The latest reveal video packs 7 minutes of core gameplay footage and includes a deep explanation of improvements to the game’s baseball simulation and on-field mechanics: bit.ly/SMB2Mechanics

 

About Metalhead Software

Metalhead Software is an independent game studio afloat off the Canadian West Coast. Formed in 2009, its debut title, Super Mega Baseball, was praised by both critics and fans.

All other trademarks are property of their respective owners.

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Ocean Legend Sets Sail for Mobile Devices

Ocean Legend Sets Sail for Mobile Devices

New MMORPG now available to download for iOS and Android

HONG KONG – April 18, 2018 – Are your sea legs ready? Ocean Legend, a new MMORPG from Oasis Games, has launched today on the Apple store and Google Play. Take to the high seas with your fellow buccaneers as you encounter realistic sailing scenarios, 15th century naval battles, trading, and more!

Ocean Legend is available to download now for iOS and Android devices.

About Ocean Legend

In this swashbuckling MMORPG, players take part in the growing naval empires of 15th and 16th century Europe. Choose between four different characters and five separate countries for your own oceanic adventure in the Age of Exploration! In single player mode, join Columbus and his shipmates on their third expedition, battle against pirates, then set out on your own to make a name for yourself as commander of your own fleet. As you travel to new worlds, what will you uncover?

Players can explore the world via Cards of Discovery, which can be acquired after completing a variety of fun side quests. There are six Cards of Discovery categories: History, Theology, Architecture, Art, Biology, and Geography. Each discovery opens up a new world of knowledge for players, and an opportunity to travel more and face new challenges, like difficult weather conditions, real navigation, and even other players in multi-player mode.

Ocean Legend‘s realism doesn’t just include the challenges and triumphs of exploring the high seas-it also delves into the complex and fascinating history of trade between nations. Barter for goods, invest your earnings, and see if you can strike oceanic gold!

For more information about Ocean Legend, please visit its Facebook or download it now from the App Store or Google Play.

About NetEase, Inc.

NetEase, Inc. (NASDAQ: NTES) is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops and operates some of China’s most popular PC-client and mobile games, advertising services, e-mail services and e-commerce platforms. In partnership with Blizzard Entertainment, Mojang AB (a Microsoft subsidiary) and other global game developers, NetEase also operates some of the most popular international online games in China. For more information, please visit:

http://ir.netease.com/

About Oasis Games

Oasis Games Limited was established in November 2011 in Hong Kong, and was acquired by Chinese listed company Zeus Entertainment (002354) in 2016 as an independent subsidiary. They have branches throughout Europe, South America and the Middle East, and their games have been translated into 16 different languages and published in more than 70 countries.  For more information, visit: oasgames.com

Warhammer: Vermintide 2 Review

Warhammer: Vermintide 2

Developer: Fatshark
Publisher: Fatshark
Platform: PlayStation 4, Xbox One, Windows (Reviewed)
Release Date: 8 March 2018 (PC) / 2018 (Consoles)
Price: $29.99 USD – Available Here

Video Review

Overview

Warhammer: Vermintide 2 is back with its four-player melee co-op gameplay. Fatshark has expanded the gameplay, with three new careers for each of game’s five heroes. Of course, the Skaven horde are tougher than ever, thanks to their new Chaos allies.

Story

Warhammer: Vermintide 2 is set shortly after the events of the first game. After breaking out from captivity, the five heroes of Ubersreik find themselves reunited as the Svaken look to open the Skittergate. The gate will allow the combined forces of the Chaos and the Skaven to overwhelm the border city of Helmgart.

Storytelling in Warhammer: Vermintide 2 is understandably challenging because the game is a multiplayer title. The overall story serves as a good backdrop to all the Skaven killing, but it is not the main event by any means. It is possible to play the game in chronological sequence, but Fatshark incentivize players to utilize the Quick Play option with loot bonuses, making it difficult to enjoy the story in a coherent sequence.

Warhammer: Vermintide 2 is a dialogue heavy. The four heroes are constantly speaking to each other in game. The dialogue serves as both entertainment and a subtle method of providing tips for the players. There’s plenty of dialogue to go around, though some of the really generic lines will be heard several times each round. The characters are generally likeable, for the exception of the wood elf Kerillian. Patronizing, mysterious, and a touch arrogant; she’s a character that players will love or love to hate.

Gameplay

Warhammer: Vermintide 2 is a first-person game that combines bone crushing melee combat with a touch of FPS and RPG mechanics. The melee system is very simple to learn as the Recruit difficulty can be conquered with only the two basic attacks and the odd block. To survive the game’s higher difficulties, players will need to master the outer ranges of their weapons and the timing for dodging and parrying. For extra variety, the game offers a wide range of melee weapons, each with their own traits, attack range, and strike patterns. Augmenting the melee weapons are ranged weapons with extremely limited ammunition. Ranged weapons are designed to take down enemies with special abilities, bosses, or help give players a bit of breathing room in the face of a horde. While there are a few career paths that lean heavily on ranged weapons, all characters will fall back on melee combat at some point.

The game offers five heroes, each with three different career paths that has its own talent tree and abilities. Each hero levels up independently and unlocks a talent option every five levels to a cap of 25. The new career path system is a fantastic addition to the series. The first career path will be familiar to Warhammer: Vermintide players. The two new career paths provide a completely new playstyle without the hassle of leveling up a new character, as the paths often unlock a few new weapon types unavailable to other careers.

Level design is excellent. The levels are linear in nature, but there are plenty of side areas and puzzles to discover for bonus loot. While the item and enemy spawns are random, the game has a good variety of set pieces to experience, ranging from epic boss battles and tense holdouts.

Warhammer: Vermintide 2’s most addictive quality is its gameplay. The Left 4 Dead series proved that a co-op game with four players completely dependent on each other works. Vermintide 2’s builds on that winning formula by challenging players to figure out how to build a successful team, whether its on the fly at easier difficulties in Quick Match or with plenty of planning at later difficulties. Additionally, the melee gameplay creates a constant feeling of terror that can’t be matched with a range-focused game. The close quarter gives enemies a better chance of being able to hit a player, forcing players to rely on both accuracy and defensive skills. Melee combat also develops an incredible sense of tension and is even more punishing to characters who decide to wander off their own.

Warhammer: Vermintide 2’s progression system gives the game a little extra replayability. The item treadmill works well, providing an incentive to play more and offering options for players to min/max their characters. The crafting system is rather basic, mostly focused on offering players a way to upgrade current weapons or turn unused gear into another chance at the item lottery for an item they will actually use. As loot boxes with gear only drops at the successful completion of a mission, players can take on randomly generated Heroic Deed missions that add devious modifiers to the game in exchange for an extra box or two of loot at the end.  My only criticism is that the stats system is a bit vague. Since there is no easy way to see your own base stats, the exact effect items have on a character tend to be unclear.

Warhammer: Vermintide 2 offers easy to learn controls that will be familiar to anyone who has played an FPS. The controls are extremely responsive. The combat’s emphasis on timing and accuracy means the game only needs a small number of keybindings, keeping things nice and simple.

Fatshark still needs to work on polishing Warhammer: Vermintide 2 to a mirror shine. The game’s balance is work in progress, as some career paths and weapon types are woefully underpowered. As of the 1.0.6 patch, there are still random bugs that pop up. I found most bugs were rather benign, ranging from odd graphical glitches to the same audio line being repeated four to five times in a row. More troublesome bugs pop up from time to time, such as bots getting stuck in an area or special enemies dragging players behind inaccessible doors.

Visuals

Warhammer: Vermintide 2 looks great. The game has a dark and gritty atmosphere that pairs well with the violent up close and personal melee mechanics. Fatshark’s artists does a great job with colour, relying heavily on earth tones then using splashes of crimson red and acid green to draw attention to important things. My only issue with the game is the lighting balance. Even with the gamma set correctly, the dark areas can be difficult to see, while the bright areas are almost blinding.

Audio

The audio experience is excellent. Warhammer: Vermintide 2 uses sound as part of the gameplay mechanics, using directional sound effects as warnings for nearby special enemies and to create anxiety and tension. Players unable to hear cues for whatever reason aren’t left out either, as the heroes will verbally warn each other of nearby special enemies, which will show up as part of the game’s subtitles. The voice acting is good, though it falls short of an AAA title performance due to its exaggerated acting. The soundtrack is does a great job of creating the right mood, from the creepy quiet moments to the frantic battles against a horde.

Overall

Most will say that Warhammer Vermintide 2 fills the void for impatient gamers waiting for Left 4 Dead 3. But I think that sells Vermintide 2 a little short. While the storytelling is a little disjointed and the game could use some polish, Warhammer: Vermintide 2 offers tense gameplay that rewards co-operation, player skill, and a touch of strategy. Its melee combat is simple to learn but offers a high skill ceiling that will challenge veteran gamers. Combined with its high replay value and affordable price, it’s easy to recommend Warhammer: Vermintide 2.

Capsule Computers review guidelines can be found here.

DARK SOULSTM: REMASTERED FOR NINTENDO SWITCHTM POSTPONED TO THIS WINTER (AUSTRALIA AND NEW ZEALAND SEASON)

DARK SOULSTM: REMASTERED FOR NINTENDO SWITCHTM POSTPONED TO THIS WINTER (AUSTRALIA AND NEW ZEALAND SEASON)

Solaire of Astora amiibo™ has also been pushed back

BANDAI NAMCO Entertainment Europe previously announced the release date of DARK SOULS™: REMASTERED for all platforms to be on May 25th, 2018. The release date for the Nintendo Switch™ version has now been pushed back to this winter (Australian and New Zealand season – summer in European Season). Additionally, Solaire of Astora amiibo has also been postponed to the same timeframe. The Nintendo Switch™ version of DARK SOULS: REMASTERED allows players to play it anytime and anywhere.

DARK SOULS: REMASTERED will be available on May 25th, 2018 for the PlayStation®4 system, Xbox One, and STEAM® for PC. For more information regarding DARK SOULS: REMASTERED and other titles from BANDAI NAMCO Entertainment Europe please visit: https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/darksouls, or https://www.facebook.com/BandaiNamcoEU.   Join the conversation on Twitter at: https://www.twitter.com/BandaiNamcoEU .

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About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu

NARUTO SHIPPUDEN: ULTIMATE NINJA BLAZING CELEBRATES 15 MILLION DOWNLOADS WORLDWIDE WITH PLAYER REWARDS AND SPECIAL EVENT

NARUTO SHIPPUDEN: ULTIMATE NINJA BLAZING CELEBRATES 15 MILLION DOWNLOADS WORLDWIDE WITH PLAYER REWARDS AND SPECIAL EVENT

Attention all shinobi! Today, BANDAI NAMCO Entertainment Inc. is commemorating the 15 million download milestone of the hit mobile game, NARUTO SHIPPUDEN: Ultimate Ninja Blazing with a limited-time event, in-game bonus content and much more. The mobile game is available to download for free on the App Store for iOS and Google Play for Android devices.

Starting from today, players will have the opportunity to take part in the following limited-time content:

15 Million Login Bonus

-Event Period4/17 at 1:00am5/1 at 7:59am PT (4/17 at 17:005/1 at 23:59 JST)

All players who login during the promotional period will be able to get up to 15 Ninja Pearls and other handy in-game gifts

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15 Million Download Comeback Login Bonus

-Event Period: 4/17 at 1:00am5/15 at 7:59am PT (4/17 at 17:005/15 at 23:59 JST)

Players who haven’t logged in to the game for 30 days will be able to receive up to 60 Ninja Pearls by logging in during this period

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“Impact! Burning Rage of the Crimson Dragon”

-Event Period: 4/17 at 11:00am4/30 at 9:00am PT (4/18 at 3:005/1 at 1:00 JST)

Players will have a chance to obtain Might Guy as a playable character by first defeating him in battle. Also, players will be able to get 6★Might Guy by joining SS rank impact missions that will be starting from 4/25 3:00 to 5/1 1:00 (JST)

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Blazing Festival Moon featuring Madara Uchiha

-Event Period: 4/17 at 1:00am4/30 at 9:00am PT  (4/17 at 17:005/1 at 1:00 JST)

The long awaited Madara Uchiha will finally be joining the Blazing Festival Moon. Experience the Endless Moonlight from the power of the six paths!

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15 Million Download Facebook Campaign

-Event Period: 4/17 at 1:00am5/1 at 7:59am PT (4/17 at 17:005/1 at 23:59 JST)

A special Facebook Campaign is now underway at the official Facebook page in order to celebrate the 15 million download. Players will be able to get 15 Ninja Pearl, 15,000 Granny cat points, Trial coins and Clash coins. More information can be found at the official Facebook page

In NARUTO SHIPPUDEN: Ultimate Ninja Blazing, players will complete missions through epic turn-based battles, choosing from an impressive roster of characters from the NARUTO universe, with storylines adopted from the beloved anime series.

※Please be aware that the contents and schedule may be changed without prior notice.
※More detailed information can be found in-game.

©2002 MASASHI KISHIMOTO/2007 SHIPPUDEN All Rights Reserved.
©GREE, Inc.
©BANDAI NAMCO Entertainment Inc.

CITADEL: FORGED WITH FIRE LAUNCHES DAILY QUESTS

CITADEL: FORGED WITH FIRE LAUNCHES DAILY QUESTS

A New Level of Adventure and Untold Fortune Awaits

Blue Isle Studios announced today a new update to the magical world of Citadel: Forged With Fire. The update features three main quest givers, one in each starter town, each providing a daily quest, that gives valuable rewards upon completion. On top of this, “Max Level”  Players will have their own quest givers stationed outside boss shrines. Citadel: Forged With Fire is currently in Early Access on Steam for $24.99.

Citadel: Forged With Fire gives players complete freedom to determine their own destiny as they become an infamous hunter of the wizards, tame mighty beasts, forge alliances with their fellow players to create an imposing House of Conjurers, or visit uncharted territories to unravel their rich and intriguing history.
A quest giver awaiting your arrival to give you a daily quest

Citadel: Forged With Fire Quest System Update Features:

  • Three Main Quest Givers: One quest giver is stationed in each starter town to send players on unique and challenging adventures.
  • Daily Quests: Each of the three main quest givers will provide a new quest each day for those who dare to accept the challenge.
  • Valuable Rewards: Quest completion will give players precious crafting resources and big experience boosts.
  • Max level quest givers: A set of three “Max Level” quest givers are located outside of each of the boss shrines

Daily Quests Offer a Variety of Challenges and Rewards
Citadel: Forged With Fire is available now on Steam Early Access for $24.99 and is in development for PlayStation®4 computer entertainment system and Xbox One, the all-in-one game and entertainment system for Microsoft.

For more information on Citadel: Forged With Fire please visit, www.citadelgame.com, follow @PlayCitadel on Twitter, and ‘Like’ the game on Facebook.

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TERA RELEASES RUINOUS MANOR UPDATE WITH NEW MAX LEVEL DUNGEON FOR PLAYSTATION®4 AND XBOX ONE

TERA RELEASES RUINOUS MANOR UPDATE WITH NEW MAX LEVEL DUNGEON FOR PLAYSTATION®4 AND XBOX ONE

Smash-Hit Action MMO Delivers New Content Two Weeks After Launch

En Masse Entertainment has announced that the first DLC update for TERA on PlayStation®4 and Xbox One is now available. The Ruinous Manor update will truly test the most hardcore TERA veterans featuring a new max level dungeon and precious treasures including rare set items, unique magic imbuing dyads, and high-level crafting materials.

These top-tier rewards are only earned after hard-fought battles, and brave warriors will face off against three Big Ass Monsters (BAMs) bosses in the Ruinous Manor: the deadly claws of Atrocitas, the powerful kick attacks of Malgarios, and Lacheilith, a true nightmare armed with a piercing tail scythe, life-draining soul spheres, and triple lasers. Be sure to bring powerful allies and lots of luck!

Skilled warriors with the courage and power to fight through the Ruinous Manor will find GG loot rewards, including Cleansing Brooches that remove debuffs, dyad niveot structures (used to create powerful dyad niveot crystals), and Lacheilith’s Treasure Chest, which can contain powerful materials required to craft end-game Ambush gear.

TERA delivers tremendous MMO gameplay depth combined with intuitive and precise controls perfect for gamepads. TERA’s customized console controls incorporate a streamlined interface, intelligent button mapping and new gameplay systems. The fast-paced combat, skill-based aiming and positioning, and furious combos make for a visceral experience that works perfectly on consoles. With a character type to match nearly every play style and innumerable customization options, TERA gives every kind of player a character, story, and experience that is truly their own. Players can quest alone, bring their friends, make new allies and take on challenges as large as the world of TERA and the BAMs that live in it.

TERA is available across the Xbox One family of devices and the PlayStation®4 and is free to play. For more information on TERA, please visit the official site tera.enmasse.com and follow the game on Facebook, Twitter and YouTube.

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