New difficulty settings, fingerprint scanning, story characters, and persistent upgrades expand the Area 51 security experience.
[August 27, 2026] — Security 51, the security checkpoint simulator set deep beneath Area 51, has received a major free update headlined by the long-requested Endless Mode, allowing agents to keep working through an unlimited number of shifts until their sanity or hunger runs out.
The update also introduces 3 new difficulty settings. Easy removes the shift timer for a more relaxed experience, Medium retains the original balance, and Hard gives experienced agents less time and harsher penalties. Tool upgrades now persist across repeat playthroughs, giving players more room to develop their security setup over time.
A new fingerprint scanner expands the inspection process on the third floor, challenging players to verify visitor identities and detect subtle anomalies. The update also adds new story characters – the mysterious mushroom cultists – alongside strange notes that may appear on the security desk with hints about the facility, its mechanics, and the choices ahead.
Security 51 puts players behind a security desk deep inside Area 51, where every visitor must be inspected before being allowed further into the facility. Check documents and clearances, scan personnel for anomalies, manage hunger and sanity, and decide who – or what – can be trusted.
The Endless Mode Update is available now as a free update for Security 51 on Steam.
About Alawar
Alawar is an independent video game developer and publisher founded in 1999. Specializing in midcore and casual games, the company extends its creative influence across PCs, video game consoles, and mobile devices. Alawar’s key titles include the Beholder series, Do Not Feed the Monkeys, Karate Survivor, Necrosmith, Wall World series, and an array of other releases.
Back in the Band adds Stephen Stills, Kim Pine and Knives Chau as playable fighters, while a free title update introduces a score-chasing Arcade Mode for up to four players
MONTREAL (August 27, 2026) – Tribute Games, in collaboration with Universal Products & Experiences and Scott Pilgrim creator Bryan Lee O’Malley, today released the first major content expansion for Scott Pilgrim EX, the brand-new original game that launched in March 2026. The new release arrives as two clearly separate offerings: Scott Pilgrim EX – Back in the Band, a paid DLC priced at $3.99 USD, and Coin-Op Chaos, a free title update available to every owner of the base game. Both are available now on PC, Xbox, PlayStation and Nintendo Switch.
The new content is divided into two complementary releases:
Scott Pilgrim EX – Back in the Band is a paid DLC for $3.99, adding three new playable characters: Stephen Stills, Kim Pine and Knives Chau, plus new assists, moves, combos and character palettes.
Coin-Op Chaos is a free title update complete with an all-new Arcade Mode with lives, credits, score chasing, local rankings, co-op play, cross-platform support and drop-in or drop-out multiplayer.
Watch the Scott Pilgrim EX – Back in the Band & Coin-Op Chaos Update Launch Trailer:
The band is finally back together. Alternate versions of Stephen Stills, Kim Pine and Knives Chau warp into the fight, completing the full band lineup in Scott Pilgrim EX. Each fan-favorite fighter arrives with a distinct combat style, original animations, character-specific abilities and new ways to build over-the-top combos across Toronto.
Three New Playable Characters
Stephen Stills: An aggressive rushdown frontman who keeps the pressure on with six string-fueled attacks. Whether he is smashing enemies with his guitar or blasting them away with ear-popping feedback, Stephen stays in opponents’ faces and orchestrates devastating beatdowns.
Kim Pine: A hard-hitting mix-up fighter who combines brutal drumstick strikes, stomping breakdowns and goth-cutie attitude. Kim lays down devastating rhythms with explosive drum solos and trades BPM for PPM: Punches Per Minute.
Knives Chau: A lightning-fast hit-and-run rogue specialist who overwhelms enemies with acrobatic attacks, shadow clone techniques and her emblematic battle scarf. Agile and elusive, Knives weaves through the battlefield while delivering precise punishment.
New Assist Characters
Joseph: The legendary producer behind the band cranks the volume to 11, dropping a towering wall of sound that sends sonic projectiles crashing through the battlefield.
Hollie: No-Account Video’s finest employee is done collecting late fees. Armed with her trusty remote, Hollie traps enemies in a relentless barrage of hits, giving players plenty of time to rewind the pain.
Mr. Chau: Knives’ fiercely protective father joins the fight. Channel his unwavering determination to summon shadow clone support, turning every attack into a devastating multi-hit assault.
COIN-OP CHAOS: FREE TITLE UPDATE
Available free to all Scott Pilgrim EX owners, Coin-Op Chaos introduces the Arcade Mode, a fast-paced new way to experience the entire game. Inspired by the golden age of arcade brawlers, the mode streamlines progression from stage to stage and adds lives, credits, score chasing and local rankings.
A Tour Through Toronto’s Greatest Hits: Battle through the main locations, bosses and encounters from across Scott Pilgrim EX while fighting toward the ultimate showdown to save Toronto and the band.
Chase High Scores: Rack up points, earn extra lives, beat the clock and climb the local rankings in a mode built around replayability, mastery and score chasing.
Co-op Chaos: Take on Arcade Mode solo or with up to four players through local co-op, online multiplayer and full cross-platform support. Friends, family and exes can jump in or out at any time without interrupting the action.
LAUNCH OFFER
To celebrate the release of both the DLC and the free title update, the base game is available at 20% off through Sept. 9 on PC and consoles, marking the first discount for Scott Pilgrim EX.
A BRAND-NEW SCOTT PILGRIM ADVENTURE, RELEASED IN MARCH 2026
Scott Pilgrim EX is a brand-new original game that launched in March 2026. It is not a remaster or re-release. The game sends Scott Pilgrim, Ramona Flowers and an all-star playable crew through a warped Toronto in an original story co-written by Bryan Lee O’Malley and Tribute Games. Players can unleash creative combos, wield wild weapons, customize fighters and take on the adventure through chaotic four-player co-op action with full cross-platform support.
About Tribute Games
Tribute Games is a Montreal-based developer and publisher known for crafting genre-defining, pixel-perfect action titles. With games including Teenage Mutant Ninja Turtles: Shredder’s Revenge, Scott Pilgrim EX, Mercenary Kings, Flinthook, Panzer Paladin and MARVEL Cosmic Invasion, Tribute blends nostalgic artistry with modern design to create unforgettable gameplay experiences that feel just like we remember them.
About Universal Products & Experiences
Universal Products & Experiences (UP&E) globally drives the expansion and elevation of NBCUniversal’s iconic collection of brands, intellectual properties, characters and stories based on the company’s extensive portfolio of properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. The division executes this through innovative physical and digital products, as well as engaging retail and product experiences across its expansive global theme park destinations, location-based venues, e-commerce product platforms and retailers around the world. Along with global brand strategy and creative, UP&E’s lines of business include Consumer Products and Games, along with Theme Parks Products & Retail. UP&E is a division of Universal Destinations & Experiences, part of NBCUniversal, a subsidiary of Comcast Corporation. More information is available at universalproductsexperiences.com.
About Scott Pilgrim
Scott Pilgrim is a genre-defying cult classic that has grown into a beloved multimedia universe. Created by Bryan Lee O’Malley as a six-volume graphic novel series published by Oni Press, the story combines romance, music and video game-inspired action in a uniquely heartfelt and irreverent way. Its popularity sparked the critically acclaimed film Scott Pilgrim vs. the World, directed by Edgar Wright, followed by a video game adaptation developed by Ubisoft. Most recently, the franchise was reimagined in the Netflix anime series Scott Pilgrim Takes Off, bringing new life to the characters with the original film cast returning. Across each medium, Scott Pilgrim continues to resonate with fans through its bold storytelling, unforgettable characters and unmistakable punchy style.
The action-racing series introduces the excitement of Jurassic World with a brand-new trailer premiered at the Xbox Gamescom Broadcast
COLOGNE, Germany – Aug. 27, 2026 – Buckle up and get ready to experience movie sets inspired by the iconic Jurassic World films from Universal Pictures and Amblin Entertainment. At today’s Xbox Gamescom Broadcast, Saber Interactive, in collaboration with Universal Products & Experiences, revealed that Jurassic World will be one of the blockbuster franchises featured in Stuntman: Hollywood, the new evolution of the classic stunt-racing series. This single-player action-racing game puts you in the driver’s seat for thrilling cinematic stunts inspired by fan-favorite Universal Pictures films and NBCUniversal television series like Fast & Furious, Back to the Future, Knight Rider, Miami Vice and more! The latest trailer offers a first look at Stuntman: Hollywood‘s Jurassic World adventure, featuring high-speed chases, spectacular stunts, and exciting encounters with iconic dinosaur special effects, set against one of cinema’s most recognizable and awe-inspiring backdrops.
Coming to PlayStation 5, Xbox Series X|S, and PC, Stuntman: Hollywood takes you behind the wheel as an up-and-coming stuntman to perform legendary stunts inspired by some of the world’s biggest blockbuster films and television series. Experience the power, precision and spectacle of a range of classic movie and television vehicles and live out your stuntman fantasy, tackling death-defying stunts, drifts, jaw-dropping ramps and more – all inspired by your favorite adventures from the screen!
KEY FEATURES
STEP INTO THE WORLD’S BIGGEST BLOCKBUSTERS:Stuntman: Hollywood puts you behind the wheel to pull off death-defying stunts—always in style! Take on iconic stunts inspired by fan-favorite Universal Pictures films and NBCUniversal TV shows like Jurassic World, Fast & Furious, Back to the Future, Knight Rider, Miami Vice, and Death Race.
BECOME A STUNT LEGEND: Chain together jumps, drifts, and near-misses as chaos unfolds around you, hitting every mark with precision. Rise through the ranks to become Hollywood’s most in-demand stunt performer, unlocking new challenges, vehicles, and increasingly ambitious set pieces as you prove your mastery behind the wheel. Chase perfection and cement your reputation as a true legend of the screen.
DRIVE THE ICONS: Get behind the wheel of legendary vehicles like K.I.T.T. from Knight Rider and the Time Machine from Back to the Future, alongside a roster of high-speed supercars, muscle cars, and agile motorcycles. Built for precision, speed, and spectacle, every vehicle is designed to push your mastery to the limit.
Stuntman: Hollywood is available to wishlist on PlayStation 5, Xbox Series X|S and PC via Steam. For the latest news and information about the game, visit saber.games/stuntmanhollywood, and follow along on Facebook, Instagram, X, and TikTok.
About Saber Interactive
Saber Interactive is a worldwide publisher and developer consisting of 15 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, Turok: Origins, Clive Barker’s Hellraiser: Revival, Road Kings, World War Z, A Quiet Place: The Road Ahead, SnowRunner, Expeditions: A MudRunner Game and RoadCraft. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The MasterChief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.
About Universal Products & Experiences
Universal Products & Experiences (UP&E) globally drives the expansion and elevation of NBCUniversal’s iconic collection of brands, intellectual properties, characters, and stories based on the company’s extensive portfolio of properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. The division executes this through innovative physical and digital products, as well as engaging retail and product experiences across our expansive global theme park destinations (for both owned and third-party IP), location-based venues, e-commerce product platforms, and retailers around the world. Along with global brand strategy and creative, UP&E’s lines of business include Consumer Products and Games, along with Theme Parks Products & Retail. UP&E is a division of Universal Destinations & Experiences, part of NBCUniversal, a subsidiary of Comcast Corporation. More information is available at universalproductsexperiences.com.
Owlcat shares the actors bringing Haymar, Epione, and others to life — with more to be announced soon
Nicosia, Cyprus (August 27th, 2026) — RPG powerhouse Owlcat Games has unveiled the first batch of talent voicing companions in the upcoming turn-based RPG Warhammer 40,000: Dark Heresy in a new trailer. The Imperium is brutal and unforgiving, and a talented cast was needed to fully realize a world where true justice is non-existent. The team at Owlcat delivers with the roster of Dark Heresy, welcoming Aaron Sinn as Haymar Devos, Jonathan Cox as Cogg, Brittany Chanel as Epione Spes, Stephen Spencer as Saro, Rhiannon Moushall as Ra’akhti, Chris Sharpes as Laarthyr Cairnareth, and Ian Russell as Servo-Ossuarium.
The introductory reveal for the cast of Dark Heresy announces a number of accomplished actors, both Owlcat veterans and newcomers, lending their talents to the upcoming CRPG: Emmy-nominated actor Aaron Sinn joins as Haymar Devos, native of the Imperium’s most infamous Death World Catachan and a former member of the Astra Militarum’s “Catachan Devils.” Notable for his roles in Sunny Side Down and Mouse: P.I. for Hire, Aaron brings over 15 years of experience to the world of Dark Heresy.
Jonathan Cox, known for his work on the previous Owlcat title Pathfinder: Wrath of the Righteous, voices Cogg. Jonathan’s portrayal of Cogg, an Ogryn with enhanced intelligence and fierce loyalty to the Imperium, showcases the character’s dogged determination.
Brittany Chanel (Psychology of Murder) brings her skills as Epione Spes, Officio Medicae who uses her cold, analytical mind to hunt down an elusive disease that has struck the sector capital of Scintilla.
Saro, the pyromantic psyker, is voiced by the talented Stephen Spencer, known for his work in titles like Lords of the Fallen. Though treated as an outcast by all other members of the Imperium, Saro carries his burden with his head held high and his gaze forever fixed upon the Exalted One.
Rhiannon Moushall, a fellow Owlcat veteran from her work in Warhammer 40,000: Rogue Trader, returns to the Warhammer universe as Ra’akhti, a Kroot scout. Declared an “Inedible” for transgressions against her tribe’s traditions, Ra’akhti is saved from a life of exile through a chance encounter with the player character, joining the acolyte’s retinue.
Chris Sharpes is another voice actor returning from his previous work on Rogue Trader as Pascal Haneumann, this time voicing Laarthyr Cairnareth, the Aeldari corsair. A Way Seeker and being of near unimaginable psychic power, Laarthyr’s true goals are steeped in mystery.
The final actor revealed in this first round is none other than Ian Russell, another fellow Owlcat veteran also known for his role as Rogue Trader’s probably most popular companion, Abelard Vesarian. This time Ian plays Servo-Ossuarium, the collection of servo skulls assigned to the player by The Inquisition to aid them in their task of rooting out heresy.
The initial Dark Heresy cast announcement already touts a stacked roster of talent, but the team at Owlcat still have more reveals planned. Be sure to keep an eye out to see who else was brought in to help bring the world of Dark Heresy to life.
Warhammer 40,000: Dark Heresy will launch on Windows PC via Steam, GOG, and Epic Games Store, and on consoles via PlayStation 5 and Xbox Series X|S.
About Owlcat Games Owlcat Games is a developer and publisher with a passion for RPGs and narrative-driven experiences. What began as a small team of games industry veterans with a love for tabletop roleplaying has evolved into a truly international studio. Headquartered in Cyprus with over 450 employees worldwide, Owlcat continues to grow, drawing talent from across the globe, and still finds time to roll dice together every week, in person and online.
Previous titles include the critically acclaimed Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.
About Games Workshop Games Workshop Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer Age of Sigmar and Warhammer 40,000 games, miniatures, novels and model kits through more than 550 of its own stores (branded Games Workshop or Warhammer), its own web store, and independent retail channels in more than 50 countries worldwide.
More information about Games Workshop and its other related brands and product ranges (including its publishing division ‘Black Library’ and its special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.
Venture to the Kingdom of Lumen, Embrace a Shadowy New Form, and Survive the Chaos of Both Light and Dark Realms
London, 27th August 2026 – PQube today launched Aggelos 2, the highly anticipated sequel to the acclaimed 2D action-platformer metroidvania, physically on PlayStation 5® and Nintendo Switch™, and digitally on Steam®, PlayStation®5, PlayStation®4, Nintendo Switch™, Xbox Series X|S, and Xbox One. To celebrate, a brand-new trailer was revealed, giving players a taste of what they can expect as they return to the Kingdom of Lumen, embrace a shadowy new form, and fight their way through interconnected Light and Dark realms.
Blending lightning-fast combat with precision platforming, Aggelos 2 invites players on an adventure across the Kingdom of Lumen, where the Gods face imminent defeat at the hands of the Army of Darkness. Taking on the role of an Aggelos to defeat the darkness, players will harness angelic powers that favour a slower, disciplined approach, while being able to switch to a shadowy new Demon form that is highly agile, aggressive and bristling with dark powers.
Navigating across the labyrinthine landscapes of interconnected Light and Dark realms, players will explore a map nearly twice the size of the original as they uncover hidden secrets and take on challenges that test both their combat skills and platforming precision. Throughout their journey, they will discover orbs and power-ups to grow their powers and unlock abilities that provide new ways to push deeper into the Kingdom, all while taking on the formidable bosses that stand in their way.
Players can begin their journey to the Kingdom of Lumen from today across all platforms! Those starting their adventure digitally on PC (via Steam®) or PlayStation® 5 will be able to secure 20% off on their purchase for two weeks from launch.
About Aggelos 2
Aggelos 2 is an explosive action-platformer where lightning-fast combat, precision platforming, and two opposing worlds collide. As an Aggelos, the highest order of angels, you are chosen by Balro to venture through the Kingdom of Lumen, domain of the supreme God of Light. But with Lumen under siege and the Gods facing imminent defeat at the hands of the Army of Darkness, you are forced to embrace a shadowy new form to survive the chaos of both light and dark realms.
While your angelic side favors a slower, disciplined approach, your demon form is highly agile, aggressive, and bristling with dark powers. Mastering the shift between both forms is key to survival, and only by balancing order and chaos can you hope to overcome formidable enemies, deadly obstacles, and challenging puzzles along your path.
Key Features
Parallel realms: Explore two massive interconnected maps, each with their own unique characteristics, enemies to fight, secrets to discover, and challenges to overcome.
Dual Combat System: Switch between Angel and Demon forms to change the world and your playstyle, from precise defenses to fast assaults, mastering timing, strategy, and reflexes.
Emerge victorious: Take on hordes of enemies and conquer 13 massive bosses across both realms. Steel yourself for memorable encounters that build on the original game’s signature battles.
Puzzles of Discovery: Solve challenges by mastering skills, memorising routes, manipulating mechanisms, avoiding traps, and interacting with the world to reveal secrets and new paths.
Grow your power: Collect orbs to unlock devastating special attacks, boost your strength and increase your survivability, adding a tactical layer to your progression.
Evolve to survive: Unlock new skills as you progress, from flight and wall grabs to dashes and powerful special attacks, offering up new ways to explore and reach previously inaccessible areas.
Stunning 16-bit Artwork: Striking pixel art and detailed sprites designed to complement smooth, fast-paced 2D gameplay.
About PQube PQube is a leading developer, publisher, and distributor of interactive entertainment, with a diverse international team passionate about publishing games they love. Partnering with developers globally, PQube delivers immersive, memorable gaming experiences to players across all major gaming platforms. Its rich, ever-expanding portfolio features established fan-favorites like Kitaria Fables, Potion Permit, Discounty, Adorable Adventures and Tormented Souls, alongside exciting new projects including Kusan: City of Wolves, Sniper Dan, They Are Here: Alien Abduction Horror, Aggelos 2, K-pop Idol Stories: Road to Debut, The Detectorist Guild and Spyder: Agent 8. Learn more at www.pqube.co.uk.
Half a decade in, this sandbox is just getting started.
LIMASSOL, CYPRUS, 27 August 2026 | Mobile publisher PlayDucky is thrilled to celebrate the 5th anniversary of Melon Sandbox, their hit ragdoll physics title. From a mobile ragdoll simulator to a massive, creator-driven ecosystem with over 150 million downloads globally, this anniversary marks half a decade of continuous updates that encourage the community to experiment, play, and dream big.
Pure Sandbox Chaos
Melon Sandbox began as an experience designed for pure creative freedom and interactive destruction. On this foundation, the development team has been able to build bigger. Now, Melon Sandbox features over a dozen maps, including the moon, acid pits, and lava pits. The roster of beloved characters–known in-game as Livings–expands beyond the original Melon to include robots, skeletons, and a variety of inspired sprites. The catalog of interactable items has grown, as well, and includes an array of weapons, mechanical devices, and programmable chips to fully play out any chaotic scenario.
Sharing Is Caring
The game’s Workshop debuted in 2023, adding expanded mod-sharing tools, in-game asset browsing, and custom item creation tools to encourage players to think outside the box and share their content with the world.
Players can monetize this content within the Workshop through User-Generated Content (UGC) integrations. In 2025 alone, players collectively earned over $1M USD for their original content. The platform continues to host over 55,000 creators and more than 92,000 original works, making Melon Sandbox one of the most significant UGC cash-out systems in mobile gaming.
More and More Ways to Play
Melon Sandbox is continuing to grow into 2026 and beyond. In addition to new maps, new items, and community events, this year introduced a powerful new tool to empower players to do more: the Lua Chip. Bridging the gap between visual logic and text-based game development, the Lua Chip allows creators to write and inject custom Lua scripts directly into their contraptions. Players now have full programmatic control over their creations, and PlayDucky is excited to see what they do with these mechanics as Melon Sandbox continues to grow.
What The Future Holds…
Melon Sandbox started as a simple place for fun physics experiments and has grown into a full game creation environment and launchpad for future game developers. PlayDucky’s mission to give players open-ended creative tools will continue beyond this fifth birthday into many more years of celebrating creativity, encouraging collaboration, and dreaming big.
AboutMelon Sandbox
Melon Sandbox is a thrilling sandbox game where players unleash creativity through brutal experiments with realistic ragdoll physics. Originally launched in 2022, the game encourages experimentation and creativity among its player base. Users can test unique interactions between objects–such as vehicles, weapons, explosives, and tools–to create chaos in an open world. A variety of maps are available to choose from–including cities, acid pits, lava, and underwater environments–each with unique physics and different items to choose from. In addition, Melon Sandbox’s Editor allows users to create their own gameplay experiences to share with fellow players. These creations may be uploaded and purchased via the in-game storefront.
Gameplay Features:
Experiment With Physics: Throw, smash, and test unique interactions between objects!
Massive Arsenal: Use firearms, melee weapons, explosives, and vehicles to tear through ragdolls!
Create Chaos: Stab, crush, burn, or vaporize with custom devices!
Control Your World: Use the Lua Chip to modify objects with code and dynamically alter your game!
Open-World Sandbox: Explore diverse maps and build your own playground of destruction!
Melon Sandbox is free to download. The latest update, including the Lua Chip, is available now on iOS, Android, and browser. Players can join the game’s official Discord to discuss the game, share modded content, and receive tips for their UGC experiences.
PlayDucky will be attending Gamescom (Aug 26 –Aug 30) in Cologne, Germany this year. Attendees are encouraged to visit the Cyprus Country Pavilion (Hall 03.2, Stand F-030G) to learn more aboutMelon Sandbox.
About PlayDucky
PlayDucky Game Publishing is a premier, global mobile game publisher focused on casual games. With years of experience in the industry, PlayDucky provides developers with essential support and resources, allowing them to thrive in an increasingly competitive market.
About Melon Sandbox
Launched in 2022, Melon Sandbox is a physics-based world where players use a massive toolkit of objects and vehicles to create emergent gameplay. Available on iOS, Android, and Browser, it has surpassed 150 million downloads and is becoming the go-to launchpad for the next generation of indie developers.
Pick up Tiny Roar’s cozy exploration-and-crafting adventure now on PC, PlayStation 5, Nintendo Switch 1 & 2, and Xbox Series X|S
[London, UK – 27 August 2026] – It’s time to take to the skies! Lou’s Lagoon is OUT NOW on PC, PlayStation 5, Nintendo Switch 1 and 2, and Xbox Series X|S.
Lou’s Lagoon is a cozy adventure that takes players and their trusty seaplane across the tropical Limbo archipelago in search of Uncle Lou, missing after a nasty storm has hit. Along their journey, players will meet Limbo’s colorful residents, rebuild their storm-hit communities, and uncover the mystery of Lou’s disappearance.
Check out the Lou’s Lagoon launch trailer:
To celebrate today’s launch, there is a 10% discount available across all platforms for a limited time!
Collector’s Edition Available Now From today, players can purchase the Collector’s Edition of Lou’s Lagoon on Steam that includes: a copy of Lou’s Lagoon, the game’s original soundtrack, ‘Explorer’s Journal’ digital artbook, and the recently revealed Deluxe Edition Pack.
To celebrate today’s launch, there is a 10% discount available across all platforms for a limited time!
Collector’s Lou’s Lagoon Features: Developed by Tiny Roar Studios and published by Megabit, Lou’s Lagoon champions curiosity and unhurried exploration in a world worth losing yourself in.
Explore the Limbo archipelago, home to vibrant communities and ancient secrets.
Pilot your very own seaplane, master ring challenges, and enjoy the freedom of open skies.
Harness the vacuum power of the Swirler! — a glorious multi-tool — to collect everything from scrap and native plants.
Personalize your seaplane with vibrant skins and custom configurations.
Full character customization. Make your avatar uniquely yours, from hairstyle to outfits and accessories.
Build your island base, decorate it, and make Lou’s Lagoon feel like home.
A mystery to unravel. Piece together clues, follow Lou’s trail, and uncover the truth behind his disappearance! Prepare for takeoff and purchase Lou’s Lagoon or the Lou’s Lagoon Deluxe Edition* on Steam, Nintendo Switch and Nintendo Switch 2, PlayStation 5, and Xbox today!
And be sure to follow the Lou’s Lagoon channels for more Lou’s Lagoon goodness.
* Deluxe Edition will arrive on Nintendo Switch and Nintendo Switch 2 after launch.
Available Now From today, players can purchase the Collector’s Edition of Lou’s Lagoon on Steam that includes: a copy of Lou’s Lagoon, the game’s original soundtrack, ‘Explorer’s Journal’ digital artbook, and the recently revealed Deluxe Edition Pack.
About Megabit Megabit is the publishing arm of Aonic, offering world class publishing services to support both Aonic’s first-party studios and a growing list of third-party developers. Megabit has set out on a fresh mission to publish original, creative and soulful games that offer something uniquely compelling to players.
Megabit’s upcoming slate of titles includes the likes of Hello Sunshine (from Red Thread Games), Lou’s Lagoon and Verdant (both from Tiny Roar Studios), and Pathfinder: Abomination Vaults (from BKOM Studios).
About Tiny Roar With a passion for gaming, Tiny Roar is dedicated to crafting unforgettable experiences. Established in 2015 in Hamburg, Germany, Tiny Roar strives every day to deliver fun, polished games across all platforms. Committed to fostering a supportive work environment, they approach game development as a collaboration with both players and partners on their quest to create memorable games that stand the test of time.
Take the battle to the Foot Clan with improved visuals and new playable characters, available to pre-order today!
MINNEAPOLIS – Aug. 27, 2026 – Cowabunga, dudes! TRAILMARK Games is excited to announce Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants – Ninja Edition, an expanded version of the arcade beat ’em up game coming exclusively to Nintendo Switch 2 digitally on September 4 and physically October 9. Experience enhanced performance and play as two new exclusive characters solo or in action-packed local co-op!
Ninja Edition lets you join the action as Master Splinter and Casey Jones for the first time! It also features increased resolution (1080p handheld, 4K docked), 60 FPS, faster loading times, HDR support and improved graphics quality including reflection effects, anti-aliasing, enhanced lighting and dynamic shadows.
Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants – Ninja Edition launches September 4 digitally and physically on October 9 on Nintendo Switch 2 and is available to pre-order today for $29.99 on the Nintendo eShop and at major retailers. This title is developed by Cradle Games and Raw Thrills and published by TRAILMARK Games.
About Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants
Join Leonardo, Raphael, Donatello and Michelangelo from the 2012 Nickelodeon series Teenage Mutant Ninja Turtles in this exciting arcade beat ’em up inspired by beloved hits like Teenage Mutant Ninja Turtles: Turtles in Time. Battle your way across Coney Island, Dimension X and more on a mission to defeat the Foot Clan and your arch-nemesis Shredder!
Key Features
Double the Mayhem:Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutantsfeatures six stages and 13 boss battles, including three stages and six boss battles not present in the original arcade release.
Play as the Four Turtles: Join Leo, Raph, Donnie and Mikey, voiced by the talents of the 2012 TMNT series (Seth Green, Sean Astin, Rob Paulsen, Greg Cipes) in your fight against the evil Foot Clan!
Unleash Turtle Power: Use special super attacks unique to each character to devastate waves of enemies and find tokens to summon mutant backup to help clear your foes.
Team Up in Local Co-op: Play with your friends in four-player local couch co-op.
About TRAILMARK Games
TRAILMARK Games is a small, focused team of industry veterans concentrated on building premium titles around globally recognized IP. We partner with passionate independent developers to create games that feel like authentic extensions of the worlds fans already love. We make games that stand alongside the worlds that inspired them; worthy of the fans, worthy of the franchises.
Sackbird Studios’ chaotic co-op comedy goes third-person and PvE, with the new version playable for the first time at gamescom
Baltimore, MD – August 27, 2026. The Hijinks High announced in June isn’t quite the same game Sackbird Studios is bringing to gamescom.
Following its debut reveal earlier this summer, the independent, employee-owned studio has transformed Hijinks High into a third-person co-op PvE comedy for up to six players, where the school itself is the enemy, players can choose how they want to play, and every school day can unfold differently depending on who’s in the room.
For the first time, players will be able to get their hands on Hijinks High at gamescom 2026 (located in the Indie Area, Hall 10.2, Stand F044g – E061g), experiencing a full co-op school day where groups will tackle class periods and their objectives, deal with the game’s infamous toilet economy, where everything you eat and drink eventually has consequences and where it ends up can be worth points, attempt to avoid getting caught and dragged away, and face an end-of-class finale that changes depending on who’s in the room.
“The game has changed dramatically since we announced it,” said Adam Hafez, CEO of Sackbird Studios. “Moving to third-person completely changed what Hijinks High could be. You’re not just doing something ridiculous anymore, you’re watching your friends do it. Then we pushed the game towards PvE, and the school itself became the thing you’re fighting against. That’s where it really started to click.”
Watch the new Highjinks High gameplay trailer here
THE SCHOOL DOESN’T WANT YOU HERE
Each session plays out as a complete school day. Class periods give players absurd objectives while faculty NPCs enforce the rules. Get caught, and you’ll earn strikes, rack up naughtiness, or attract the attention of the janitor, who will happily drag you to detention.
The final bell brings no relief. Every player must make a run for the bus while the faculty gives chase, turning the end of every school day into an all-out extraction.
But who you play now matters just as much as what you do.
Players choose their playstyle before the day begins, with the first alternative being the wheelchair student. This is a genuine gameplay choice, with unique traversal, objectives and moments rather than simply a cosmetic option.
Sackbird Studios has built the school around that philosophy, too. One of the studio’s original The Elder Scrolls Online world builders designed the entire school to be ADA compliant, including an elevator network ensuring wheelchair players can reach every part of the school required during a session.
The approach has already produced some memorable results. During the studio’s first external playtest, testers independently came up with an idea for a physics-class finale involving sacrificing the wheelchair student before they had even been shown that such a possibility existed. It subsequently became one of the group’s favourite moments.
“That playtest told us we were onto something,” said Hafez. “They came up with exactly the kind of terrible idea we’d hoped players would come up with. Then, when the organised session ended, they went off to Discord and kept playing on their own. That’s the loop we’re building Hijinks High around.”
WHO SHOWS UP CHANGES EVERYTHING
The player roster is effectively the game’s replay button. Objectives and class finales can change depending on who’s in the session, while session modifiers can further warp the rules of the next school day, including one that can assign the wheelchair to an unsuspecting friend.
The game now also features persistent progression and leaderboards, with players’ records following them between sessions.
Outside school, players begin and end their days in The Cul-de-Sac, a social hub neighbourhood where every player already has their own house. Player housing customisation, seasonal leaderboards, larger social lobbies and additional playstyles are all in development.
Key Features
Six-Player Co-op PvE: Team up with up to five friends and take on a school that absolutely does not want you there.
Third-Person Chaos: See your character, your friends and every physics-driven disaster unfold around you.
Choose How You Play: Different playstyles change traversal, objectives and how you experience the school day.
The Wheelchair Student: A fully realized alternative playstyle with unique traversal and objectives.
The School Is the Enemy: Faculty enforce the rules, the janitor hunts you down, and getting caught is part of the fun.
Classroom Chaos: Objectives and finales can change depending on who is playing.
Warp the Rules: Buy session modifiers and prepare for the unexpected.
Escape Before the Bell: Survive the school day and make a desperate run for the bus.
Persistent Progression: Your records follow you between sessions.
The Cul-de-Sac: A social neighborhood where every player has their own house.
Hijinks High is currently in development for PC via Steam and Epic Games Store, as well as consoles. Wishlist Hijinks High on Steam and Epic Games Store and get ready to find out what happens when six friends are given a school, a set of objectives, and absolutely no intention of behaving.
Founded in September 2025, Sackbird Studios is an independent, employee-owned game studio formed by veteran developers behind Elder Scrolls Online and the canceled Project Blackbird.
With internal funding and full creative control, the studio is focused on crafting bold, character-driven experiences without the usual compromises. Our mission is simple: to create unforgettable multiplayer experiences that surprise and thrill our players.
The cinematic third-person action thriller invites players into a double life as a DVD store owner by day and ruthless contract killer by night
August 27, 2026. AttritoM7 Productions and IZilla Games have announced that BLACKWOOD: Act 1 will launch on PC viaSteamon September 16, 2026, accompanied by a new release date trailer offering a closer look at the cinematic third-person action thriller.
Set in New York in 2012, BLACKWOOD follows an unassuming DVD store owner living a secret double life as a contract killer. While the store provides the façade of an ordinary existence, a second life awaits beyond its doors, drawing players into a dangerous criminal underworld where every contract brings new threats and buried secrets closer to the surface.
The release date announcement trailer provides a first look at what awaits when Act 1 launches, showcasing the game’s cinematic presentation, action and the two very different sides of its protagonist’s life.
Combining third-person action, responsive gunplay, grounded melee combat and brutal contextual takedowns with a cinematic narrative, BLACKWOOD gives players the freedom to approach encounters through a mixture of precision, movement and environmental interaction. Dives, rolls and slides allow players to move fluidly through combat, while contextual executions add a visceral edge to close-quarters encounters.
Away from the action, players return to the DVD store and apartment that form the protagonist’s everyday life. The store can be managed and customised, with players restocking shelves, organising inventory, setting prices and decorating their surroundings. These quieter activities provide a contrast to the increasingly dangerous world outside, while giving players a glimpse into the life the protagonist is trying to maintain.
As the story unfolds, the two sides of that life become increasingly difficult to separate. A cast of flawed characters, hidden secrets and criminal conspiracies draw the protagonist deeper into a world where his past and present begin to collide.
ACT 1 Arrives September 16
BLACKWOOD: Act 1 is the first chapter of a planned three-act story, but BLACKWOOD is not an Early Access title.
Launching September 16, Act 1 delivers four main story missions, alongside multiple side missions and additional content, offering more than six hours of gameplay.
The planned story structure consists of four main missions in Act 1, four in Act 2 and five in Act 3. These numbers refer to the main story missions only, with each Act also containing multiple side missions and additional content for players to discover.
Each Act is designed as a complete story arc that can stand on its own, while also advancing the overarching BLACKWOOD narrative. This gives each chapter its own beginning, development and conclusion while building towards the larger story across all three Acts.
Players purchasing BLACKWOOD will be purchasing the full game, with Acts 2 and 3 planned as free updates for existing owners. Act 2 is currently planned for March 2027, followed by Act 3 in September 2027, continuing the story and expanding the world as the remaining chapters are released.
Between the major Act releases, patches will introduce new side missions and other smaller pieces of content, giving players additional reasons to return to the game. As BLACKWOOD expands, each Act will also bring new additions where applicable, including collectibles, achievements, takedowns, weapons, enemy variations and other side content.
This structure allows players to begin their journey with BLACKWOOD in September while the development team continues to expand the complete experience, with new content arriving both alongside the major story Acts and between them.
BLACKWOODKey Features
Live a Dangerous Double Life – Manage a Brooklyn DVD store by day to earn clean money before stepping into the role of a professional assassin after dark.
Authentic 2012 New York – Journey through a richly crafted recreation of the city, where every location helps bring Anton Blackwood’s story to life.
Meaningful Progression & Customization – Upgrade weapons, acquire new equipment, manage resources, and tailor Anton’s abilities to suit your preferred playstyle.
Narrative-Driven Gameplay – Experience a mature story where every contract, conversation, and relationship helps shape Anton’s journey.
Seamless Cinematic Presentation – Blending gameplay and storytelling together with fluid transitions and an original soundtrack composed entirely in-house by AttritoM7 Productions.
BLACKWOOD: Act 1 launches September 16, 2026 on PC via Steam. Wishlist on Steam now.
About AttritoM7 Productions
AttritoM7 Productions is a game development and publishing company based in Bangladesh, specializing in the creation of original video game titles, including Agontuk and Zero Hour.
About IZilla Games
IZilla Games is an independent game publisher born from Infernozilla, a marketing agency that has helped more than 200 games reach the market. Built by gamers, for gamers, IZilla Games is dedicated to helping indie developers bring their games to players through a developer-friendly publishing model. Visit the IZilla Games website to learn more.