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Satirical Point-and-Click Adventure Irony Curtain to Lift the Veil on Satire, Totalitarianism in 2019

Satirical Point-and-Click Adventure Irony Curtain to Lift the Veil on Satire, Totalitarianism in 2019

KATOWICE, POLAND — 25 July 2018 — Irony Curtain, the hilarious satirical point and click adventure set in a totalitarian communist country, tears down walls and arrives on Nintendo Switch, PlayStation 4, Xbox One and PC when Artifex Mundi releases their forthcoming title in 2019.

“Our glorious country of Matryoshka wishes to extend an invitation to the West, and allow them to witness the glory of communism first-hand. Visitors shall be the first outsiders to bask in the light of The Leader, who is the embodiment of all that is good and not the “demon, blood-drunk butcher, or godless dictator” non-believers would have you fear.

We welcome them to explore our beautiful country and political realm by solving puzzles and minigames to understand the depth of corruption surrounding the magnanimity of our fearless leader. This sponsored visit includes a meeting with our Minister of Propaganda Communication, Vlad. The Minister’s job is completely unnecessary, but our country has zero tolerance for unemployment because it shows the West that we are stronger than them.

While our guests aren’t busy submitting themselves to unnecessary strip-searches, they will try to finagle their way through tricky scenarios using creative combinations of items. Our gorgeous, colorful hand-drawn country ensures that foreign eyes will always bask in the glory of our people and natural splendor. It is our hope that these beautiful images draw their eyes away from our impoverished wealthy citizens so they do not try to steal our secrets.”

–       Department of Propaganda Communication

Irony Curtain will be available on Nintendo Switch, PlayStation 4, Xbox One, and PC 2019.

About Artifex Mundi
Artifex Mundi made a name for itself with hidden object games like Enigmatis and Nightmares from the Deep series. Now, over 150 creators strong, the team wants to show the gaming community their strength in creating worlds. Divided into smaller crews, each team is working on passion projects of their choosing.

To learn more about Artifex Mundi please visit the studio’s official website.

Dark Hand-Drawn 2D Action RPG Salt and Sanctuary Haunts Nintendo Switch™ August 2

Dark Hand-Drawn 2D Action RPG Salt and Sanctuary Haunts Nintendo Switch™ August 2

SEATTLE, Wash. – 26 JULY, 2018 – Salt and Sanctuary, Ska Studios’ brutal hand-drawn 2D Soulslike platformer with over 800,000 downloads, comes to Nintendo Switch August 2 with the help of porting specialist BlitWorks.

While sailing across a stormy sea to transport a princess and strike a truce between rival kingdoms, a calamitous encounter with a sinister abomination wrecks the player’s ship. Upon drifting onto the shore, the journey to broker peace dissolves into a struggle for survival on a treacherous island rife with undead.

Whether braving this alone or with a friend via local co-op, the customizable hero, known as the Saltborn, can only persevere by navigating this grim, forgotten bastion. Pressing on and cleaving through anyone or anything that rears its malformed head is the only way forward. Hidden platforming abilities including air-dashing and wall-jumping help the Saltborn find and eradicate more than twenty horrifying bosses all drawn in Ska Studios’ stylized signature art style.

Discovering the truth behind this cursed land necessitates both a keen eye and a bloodlust, but all manner of implements of death await adventurers. All character builds are worthy: a whip-wielding, crossbow-brandishing bandit and sorcerer wreathed in Fire and Sky magic have equal chances of survival. Sixteen weapon types and more than fifty sets of armor that both strengthen the Saltborn and visibly change their appearance can be upgraded with the right equipment. A massive skill tree provides further options for progression.

Battles play out in a tough-but-fair fashion. Every swing of the sword drains stamina, so calculated attacks often win out over desperate flails. Magic wielders have their own tribulations: all of the games’ spells align with either Fire or Sky elements and casting too much of one causes an imbalance that damages the Saltborn. Holy Prayers don’t have an element but offer defensive boosts. Each harrowing skirmish rewards patience.

Multiple endings and New Game+ provide ample reasons to play again. While playing as a different character build alone changes the gameplay entirely, optional challenge runs offer distinct new trials for players still hungering for battle after finishing the story. Modes like permadeath, no blocking, and no rolling alter playstyles and keep Salt and Sanctuary fresh long after the credits roll.

“The two of us wanted to create a Soulslike game that we wanted to play, and finding that so many others who wanted it too warmed our dark little hearts,” said Michelle and James Silva, co-creators at Ska Studios. “Bringing Salt and Sanctuary to the Nintendo Switch means more people who like dismal, satisfying games can play our very dismal, satisfying game.”

Salt and Sanctuary will be available digitally for $17.99 USD for Nintendo Switch on the Nintendo eShop in English, French, Italian, German, Spanish, Traditional and Simplified Chinese, Japanese, and Korean. Ska Studios is also excited to announce that Salt and Sanctuary: Drowned Tome Edition for Nintendo Switch will be coming to a retail store near you this holiday. More details will be announced soon.

To learn more, please visit the game’s official site, or follow Ska Studios on Twitter and Facebook.

About Ska Studios
Ska Studios is a wife-and-husband team ran by Michelle and James Silva (and their cats, Neko and Gato, who deserve just as much credit). The two of them enjoy making games as a hobby but it also happens to be their career. They wish to always focus on the game first, and if they make money on the side, it’s a welcome bonus.

To learn more about Ska Studios please visit the studio’s official website.

Salt and Sanctuary Coming to Switch on August 2nd

After selling 800,000 copies on PC, PlayStation 4, and PS Vita, Salt and Sanctuary is coming to Switch on August 2nd. Salt and Sanctuary will be released via Nintendo eShop for $17.99 USD. A retail edition is in the works for a holiday 2018 release.

Blitworks is handling the Salt and Sanctuary port. The team has a long resume of PC indie titles ported to consoles and mobile phones, such as Don’t StarveSpelunky, and Starbound.

Salt and Sanctuary is a hand drawn 2D action game offering a Dark Souls style challenge. The combat is chess in motion, requiring players to attack at just the right moments to make the hit count. Players will either need to manage stamina for physical attacks or the balance between Fire and Sky elements for magical abilities. Players will be able to discover over 600 pieces of equipment, items, and spells to augment a variety of character builds. For the truly masochistic, the game offers New Game+ with devious modifiers like permadeath and no blocking.

Arena of Cube Launching on Steam on July 26

Yuelong announced the first beta build of Arena of Cube will launch on Steam on July 26. The free to play game mixes a voxel-based sandbox with PVP action. The game will launch with three modes, with new variants coming out each month.

SkyWars is set on a map full of small islands. Players will duke it out battle royale style with no respawns and must rely on randomly generated items spread across the map. To get the best gear, players will have to risk combat and make their way to the resource rich main island.

BedWars is another free for all mode that allows respawning as long as the player’s bed is safe. To win, players will need to be the last one standing as they simultaneously assault other player bases while defending their own.

SnowWars is a twist on the classic King of the Hill rule set. Players earn points by nailing others with snowballs. The greatest tactical advantage is awarded to the player who can hold the hill, as they will have access to unlimited snowballs. The winner is the player with the most points at the end of the match.

Arena of Cube will be available for Windows only via SteamFollow Arena of Cube on Facebook and Twitter for the latest updates.

F1® 2018 ADDS EVEN GREATER DEPTH TO CAREER MODE

F1® 2018 ADDS EVEN GREATER DEPTH TO CAREER MODE

Latest Developer Diary Focuses on Research & Development Enhancements

Larkspur, Calif. – July 25, 2018 – Codemasters® has today released the second part in a series of developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, detailing how even greater depth has been added to the Career mode by expanding the player’s research and development options. The changes and additions to the system will now see each F1 team have its own unique technology tree with differing strengths and weaknesses.

The second of the four part series, which is available to watch now at www.youtube.com/formula1game, reveals that F1 2018’s Career will feature significant rule changes between seasons during the Career for the first time. Just like in the real sport, these rule changes can have a great effect on which teams compete for the championship so it is important to react to them as soon as possible.

“We already had an extensive R&D system in last year’s game but wanted to expand this for F1 2018 based both on feedback from our community and where we want to take the Career experience too,” commented Lee Mather, game director, F1 2018. “We have made significant changes to the in-game pricing structure, added ERS upgrades, given each of the Formula 1 Teams their own unique R&D tree, and added a fog of war around the development.

“Probably the most significant addition is the introduction of rule changes, meaning that each season you don’t know where the other teams are going to be performance wise. It makes every year unique and drives you to want to do season after season.” Lee continued. “The player will be notified by their engineer that a rule change could be taking place at the end of the year and they can choose to use R&D points to preserve upgraded items to protect areas that have already been developed. Doing so could see the player starting the following season in a stronger position. However, the other teams will also have to contend with the rules changes, meaning you take to the grid in Melbourne not knowing which teams are the fastest.”

F1 2018 features all the official teams, the drivers and all 21 circuits of the thrilling 2018 season, including Circuit Paul Ricard and the Hockenheimring. As well as the current season’s offerings the game includes 20 iconic cars from the history of the sport allowing you to drive the likes of James Hunt’s legendary 1976 championship winning McLaren M23D and Niki Lauda’s Ferrari 312 T2, both of which featured in the hit movie ‘Rush’ (2013). F1 2018 will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC on August 24.

Follow Codemasters F1 games blog (http://blog.codemasters.com/f1/) and social channels on Twitter (https://twitter.com/Formula1game) and Facebook (https://www.facebook.com/formula1game) for future updates.

# # #

About Codemasters
Codemasters (AIM:CDM) is an award winning British video game developer and publisher with over 30 years of heritage. The company specializes in high quality racing games including DiRT, GRID and the BAFTA award-winning official FORMULA 1 series of videogames.

For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

F1 2018 Game – an official product of the FIA FORMULA ONE WORLD CHAMPIONSHIP. © 2018 The Codemasters Software Company Limited (“Codemasters”). All rights reserved. “Codemasters”®, “EGO”® and the Codemasters logo are registered trade marks owned by Codemasters.

The F1 FORMULA 1 logo, F1 logo, FORMULA 1, FORMULA ONE, F1, FIA FORMULA ONE WORLD CHAMPIONSHIP, GRAND PRIX and related marks are trade marks of Formula One Licensing BV, a Formula 1 company. © 2018 Cover images Formula One World Championship Limited, a Formula 1 company. Licensed by Formula One World Championship Limited. The FIA and FIA AfRS logos are trade marks of Federation Internationale de l’Automobile. All rights reserved.

All other copyrights or trade marks are the property of their respective owners and are being used under license. Developed and published by Codemasters.

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com.

COCONUT ISLAND GAMES AND LIZARD KING OFFICIALLY RELEASE THE ROGUELIKE ACTION SHOOTER ENLIGHTENMENT ON WINDOWS PC

COCONUT ISLAND GAMES AND LIZARD KING OFFICIALLY RELEASE THE ROGUELIKE ACTION SHOOTER ENLIGHTENMENT ON WINDOWS PC

Survive the depths of the underworld in this post-apocalyptic top-down dungeon crawler

SHANGHAI July 25, 2018 – Independent video game company Coconut Island Games and developer Lizard King have officially launched the roguelike action shooter Enlightenment. The game is out now on Windows PC via Steam for $8.99, after a 25% off discount available for one week starting today.

A grisly top-down dungeon crawler, Enlightenment is set in a post-apocalyptic world devastated by the fall of an asteroid whose energies hold incredible powers. Venture deep into the Ark, a mysterious underground complex home to twisted inhabitants and deadly surprises around every corner.

Charge, roll, hack and shoot through a sprawling web of procedurally generated dungeons, surviving against a multitude of enemies in fast, challenging combat that demands quick reflexes and careful thinking. Arm yourself with a variety of new guns and items to help you stay alive and uncover the secrets that lay within the Ark’s darkest reaches.

Steam: https://store.steampowered.com/app/663300/Enlightenment/

For more information, visit https://coconutisland.games, and follow Coconut Island on Facebook, Twitter and YouTube.

About Coconut Island Games
Coconut Island is an independent game studio based in Shanghai, China. Founded in 2009, we’re committed to creating innovative games of all kinds that we love to play ourselves. Most of our members have worked for years at famous companies in the game industry like Konami and Autodesk. We released Naughty Kitties on Xbox One and One Tap Hero on PlayStation®Vita in China as one of the first Chinese developers making console games.

Our games have won many awards and nominations at events like IGF China and the Unity Awards. We also help organize China’s biggest indie games community conference, IndieACE, with our experience as one of the earliest Chinese indies.

About Lizard King
Founded in 2015, Lizard King is a seven-person studio based in a small, riverside town in China making indie games out of love. Our members are experienced across multiple art forms. Enlightenment is our first game.

ACHTUNG! CTHULHU TACTICS DELIVERS A LOVECRAFTIAN TWIST WORLD WAR II TURN-BASED STRATEGY IN Q4 2018

ACHTUNG! CTHULHU TACTICS DELIVERS A LOVECRAFTIAN TWIST WORLD WAR II TURN-BASED STRATEGY IN Q4 2018

Save the world from the Nazis, on PlayStation 4, Xbox One, PC, and Nintendo Switch.

London, United Kingdom – July 25th, 2018 – Ripstone Games are proud to announce that it’s teamed up with developer Auroch Digital to release the occult turn-based strategy game Achtung! Cthulhu Tactics in Q4 2018 on PlayStation 4, Xbox One, and PC. A Nintendo Switch release will follow later this year.

Based on the wildly successful tabletop RPG from Modiphius Entertainment, Achtung! Cthulhu Tactics is set in an alternate World War II where the Nazis have gained a considerable advantage by summoning Lovecraftian monsters that could enable them to destroy the allies. Players take control of Charlie Company, an elite band of allied forces, sent in to do the impossible: foil the Nazi plans and turn the tide of war.

“We loved Modiphius’ pulp mash-up of World War II Nazis and the Cthulhu Mythos. It’s an incredibly evocative and exciting alternative history which makes for a unique tabletop experience” said Nina Adams, Producer at Auroch Digital. “We’re taking that nigh-on faultless foundation and transporting it into the video game medium, via our favourite genre, the turn-based tactics game. With the genre experiencing something of a comeback in recent years, we feel Achtung! Cthulhu Tactics will not only deliver an incredibly compelling theme and world to play in but also offer innovative gameplay possibilities.”

Achtung! Cthulhu Tactics utilizes a mix of turn-based strategy and RPG mechanics as players embark on a globe-trotting campaign against the forces of evil. Each hero character features their own backstory, weapon specialisations, and combat abilities to give players an edge in the battlefield. Captain Eric “Badger” Harris is a British Intelligence operative who specializes in experimental weaponry and guerrilla warfare; Ariane Dubois is a French Resistance member who’s bonded with a demonic spirit creature that she can command on the battlefield; Corporal Akhee “The Eye” Singh wields a sentient amulet that can transform him into a whirling cloud of blades; and Sergeant Brandon Carter is a loud-mouthed American soldier with a medallion that imbues his signature Thompson submachine gun, with Mythos-fuelled bullets that can tear through the Nazi’s horrifying creations.
Beyond these four main heroes, Charlie Company is joined by the covert ops of Badger’s Commando Unit, and the Native American tribe The Keijn – or “Pathfinder Demon Hunters” as they’re often known.
In the world of Achtung! Cthulhu Tactics, all Allied forces fight better in the light. Step into the dark, however, and the forces of evil will grow ever more powerful.

Visit Achtung! Cthulhu Tactics webpage on the Ripstone website: https://ripstone.com/game/achtungcthulhutactics/

About Auroch Digital
Founded in 2010, Auroch Digital is a Bristol-based indie development studio that works both on original titles and work for hire projects, specializing in strategy games. Prior works have included Ogre, Last Days of Old Earth, and the Chainsaw Warrior series. It’s now working on the video game adaptation of UK Games Expo and Ennies winning tabletop strategy game Achtung! Cthulhu Tactics.

About Ripstone Games
Ripstone® is a global independent video games label founded in 2011 by game and film industry veterans. They fully fund the development, distribution and marketing of video games made by elite creative teams. They have financed and published 17 games across 45 SKUs, with global sales of over 10 million units.

Ripstone’s back catalogue includes Ironcast, Stick It To The Man, Pure Pool, Pure Hold’em and Chess Ultra. At their home in Liverpool, England they also have a world-class internal development team, whose credits include Plague Inc, Chess Ultra and The Spectrum Retreat.

The whole company focuses on providing a total, personal support service for developers, empowering them to make the very best PC and console games, ensuring gamers know about them, then rewarding the teams for success. They are particularly noted for their outstanding ability to nurture new and small developers. www.ripstone.com

Shining Resonance Refrain Review

Shining Resonance Refrain

Developer: Media Vision
Publisher: Sega
Platforms: PlayStation 4, PC, Xbox One (Reviewed), Switch
Release Date: Available Now
Price: $49.99 USD – Available Here $79.95 AUS – Available Here

Overview

It has been many years since the Shining series has left Japan. In fact the most recent releases from the franchise have been in the form of a PC fighting game and an anime adaptation for a game that was never localized. As such it came as a bit of a surprise to hear that Sega was bringing Shining Resonance Refrain, an enhanced version of a previous PlayStation 3 release, to the West. So with that being said, is this JRPG worth your time?

Story

Once the land of Alfheim high elves lived in harmony with dragons and made use of mystic Rune songs to communicate with them but a powerful evil force named Deus wished to rebuild the world. With some elves choosing to side with Deus and others wanting to keep the world as it was, war raged throughout the land and although the dragons and elves of the land managed to seal away Deus, the cost was immeasurable as the land of Alfheim was destroyed and nearly all of the dragons had perished.

With the elves leaving to the mainland, humans began to settle on the land of Alfheim and founded a new kingdom named Astoria where they began to thrive. That is until the Lombardian Empire turned their sights towards the now vibrant island, waging a war that was only held at a deadlock thanks to Astoria being assisted by elves from the mainland and special tools named Armonics, instruments capable of using special magics that were given to the people by the great Shining Dragon of legend.

It is here that we join a young princess knight named Sonia in a mission to rescue a young man named Yuma who is imprisoned by the Empire. While the task is a risky one it ends up being a true boon to the nation as Yuma (who serves as the main character) holds the soul of the Shining Dragon inside of him and is capable of transforming into the legendary creature should the need arise. While Yuma is hesitant to make use of his abilities, he quickly learns that he cannot sit by the sidelines and let the Empire destroy Astoria and vows to help protect the land.

It is interesting to note that right off the bat Shining Resonance Refrain recommends that players should try the original story first before playing the Refrain version, since the Refrain version contains a few extra tidbits of information and two characters that will almost immediately join your party even though they are enemies in the main game. That being said, there really are no downsides to actually playing this mode right away as not only will extra content be included but there is very little in the way of actual story spoilers with the addition of these two characters other than their party addition being rather odd.

Shining Resonance Refrain‘s core storyline really doesn’t try to be too innovative and tends to follow most of your standard JRPG elements and can even be a bit slow to develop at times but what helps make the story interesting happens to be how well the characters are actually handled. This is handled through a secondary mechanic that follows a character’s affection with Yuma since their personalities tend to be rather standard in the storyline. By talking with your party members when you are in the hub town and choosing correct dialogue choices you can raise and lower their affection levels and not only does this raise their combat abilities but it will also unlock new story elements for each of the individual characters.

All of the characters, both female and male, can be talked through at bonfires with special “Night Events” that will allow you to grow closer together and eventually you can even go on dates in the main city to unlock additional pieces of their storyline, fleshing out these characters to a rather satisfying degree. This is especially true in the case of the bonus characters included in the Refrain mode.

Gameplay

Like with many recent JRPGs, players will be mostly making use of only one city that serves as the hub to their adventure and this one happens to be named Marga. As you spend time in the city you can make use of various shops that will allow you to purchase new items, enhance your characters’ weaponry which in turn increases nearly all of their main stats, create usable items, and even gather some items through gathering points that are also found in the main world. Players will also be able to take on various side-quests from the townsfolk though don’t expect too much variety to be found here as many of them revolve around killing a certain type of enemy or gathering items.

Outside of town players will find that there is a very large world open to them where enemies can be found roaming the wilds and inside of dungeons. There is no option to perform an advanced attack on enemies, instead when you grow close enough to them combat will automatically begin and take place in real time in that location. Combat works with players controlling a specific character while the rest of your party follows orders that can be changed at any time.

As you fight players will be able to make use of standard attacks that deal decent damage as well as character specific “Break” attacks that have the chance of breaking through an opponent’s’ guard and leaving them in a “broken” state where they will be stunned and take increased damage. Characters can also make use of Force attacks that require the use of MP, though it is worth noting that any of the aforementioned attacks will require Action Points (AP) with a gauge below the character showing how many you have available.

This AP system does feel like it slows combat down a bit too much at times but thankfully between the combination of Force attacks, a wide array of skills to unlock and eventually choose from, and the ability for Yuma to transform into the Shining Dragon at the risk of going berserk, and you’ll find that there is plenty of depth to this combat system. This is especially true in regards to the B.A.N.D. system that allows your characters to perform a song together that will provide various buffs to the party depending on who is performing in the center.

Visuals & Audio

For the most part Shining Resonance Refrain isn’t the best looking JRPG in recent years, this is partially due to the fact that it is a remastered PlayStation 3 release, but that doesn’t mean the game is lacking in the art department. The standard environments outside of the main town are rather generic in nature and even most of the enemies tend to be your standard fare when it comes to an action RPG. Where the game does shine happens to be Tony Taka’s familiar hand with the character designs. All of the characters in this game are nicely represented and feature an impressive level of detail, so much that even with the bevy of DLC costumes available I found myself keeping their original outfits on as they simply looked the best.

Shining Resonance Refrain boats both an impressive Japanese dubbing as well as a well handled English voice track, giving players a satisfying option to choose between and swap whenever they wish. The background music is also rather impressive in nature as all of the standard music is pleasant on the ears and there is a rather large amount of vocal tracks included in the game thanks to the musical nature of some combat elements.

Overall

With plenty of charm and a great art style for its main characters, there is a lot to enjoy about this game despite its lackluster core storyline and a lot of it can be attributed to how nicely handled the characters as well as the decent combat system with enough unique elements to keep things feeling fresh. Shining Resonance Refrain may not be revolutionary to the genre but it does serve as a very satisfying JRPG that feels like it has came out at the perfect time.

Fire At Will: Space combat, mech battler War Tech Fighters launches today

Fire At Will: Space combat, mech battler War Tech Fighters launches today

Combine long-range firepower with close combat to save the galaxy!

London, UK, 25th July, 2018: Mech fans across the galaxy, rejoice: Drakkar Dev and Green Man Gaming are both excited to bring War Tech Fighters to full launch on Steam today.

War Tech Fighters challenges players to take on the deadliest weapons ever built – the War Techs. Reaching across the galaxy, players must fight to defend the rebel colonies of Hebos and Ares against the Zatros Empire – the malevolent force behind the War Techs, intent on spreading their malignant influence across the cosmos.

Bringing an end to their destructive advance is a case of taking on the War Techs – giant mechs that combine cold precision and state of the art technology – out amongst the stars, using a combination of close combat and long-range firefights to engage in massive, manic, and marvellous battles where only the most cunning and canny of pilots will survive.

“As anyone who experienced War Tech Fighters in Early Access will know, we’ve looked to bring together the best elements from Japanese Anime and Hollywood Blockbusters into one explosive package,” says Manlio Greco, CEO of Drakkar Dev.

“The sheer scale of the space battles, with players switching rapidly between ranged and close combat, is incredible to watch. Balancing between the two approaches creates incredible variety in gameplay, as does the amount of time gamers spend customising their mechs to represent their own inimitable style.”

War Tech Fighters features: –

  • Fully Equipped War Tech – Destroy your enemies in long-range combat with guns and missiles, or get up close and personal with swords and shields.
  • Dual camera view – play and fight in Third or First person.
  • Customization – Hundreds and thousands of combinations of mech parts, weapons, and colors to truly stand out on the battlefield.
  • Upgrades – Three base robot sets, each with specific bonuses, and over 180 upgradable robot parts, swords and shields
  • Research & Development – Research new upgrade projects to enhance your War Tech, and develop weapons ranging from missile launchers to antimatter cannons.
  • Level Up – Gain experience through combat to level up your War Tech pilot to gain improved attack and defence bonuses.
  • Unlockable Special Projects – Explore space and collect hidden project parts to gain access to new War Tech sets, new swords, new shields and research projects.
  • Intense Single Player Missions – Experience 33 missions of Captain Nathan Romanis’ battle across the galaxy.
  • Simulator Bridge – Train your War Tech by replaying missions, or take on special Challenges to gain experience and add-ons to improve your machine.
  • Survival Mode – Test yourself to the limit in three deadly infinite survival arenas, and walk away with special rewards. Compete with other players trying to reach for the top in a global leaderboard.

War Tech Fighters launches today for $14.99, £9.99, €14,99. Players can also benefit from a 50% discount during launch week.

Green Man Gaming: https://www.greenmangaming.com/games/war-tech-fighters/

Steam :https://store.steampowered.com/app/630030/War_Tech_Fighters/

About Green Man Gaming

Green Man Gaming is a global technology company at the heart of the video games industry.

Greenmangaming.com is an eCommerce store and community platform offering millions of gamers a single destination for all things gaming. With customers in 195 countries, the store stocks a wide catalogue of multi-platform digital games at the best prices and provides the latest game data tracking, reviews and discussions on its community.

Green Man Gaming Publishing works with independent development studios globally to market their own games and increase the visibility of games in a challenging marketplace. The industry expertise and knowledge of the publishing team provide developers with hands on and collaborative support that includes in-depth market analysis, integrated Marketing and PR campaigns, finishing finance options and global retail strategy.

Leveraging its patented technology, Green Man Gaming also partners with game publishers and leading hardware manufacturers to support their marketing initiatives. Announced at CES 2017, Green Man Gaming’s digital storefront is currently being made available on millions of Lenovo laptops worldwide through the Lenovo Entertainment Hub. Green Man Gaming has also partnered with Intel to build and manage their software distribution hub which offers digital games to hundreds of hardware partners as part of the Intel® Technology Provider Gold and Platinum Partners Program.

Green Man Gaming has been recognised by leading bodies in the video gaming, business and technology sectors with over 30 awards received since it was launched in 2010.

GTA Online: After Hours Out Now

Work your way up from an empty Los Santos venue to running the hottest spot in clubland as Gay Tony rides again in GTA Online: After Hours.

Get your venture off the ground with some help from the legendary Tony Prince: source a sound system, choose your décor and get busy booking superstar DJs to keep the club packed to the rafters all day and all night – and use it all as a front for the most concentrated network of criminal enterprises ever to hit San Andreas. From the mainframe in this sprawling underground warehouse your tech team can accrue high demand contraband from every other business you own – and all without you having to lift a finger.

Run missions to secure your club’s essentials – bar and security staff, equipment, and resident DJ – then promote your venue to boost your profile, and keep club profits rolling in. And while you’re there, you might as well have some fun: tear up the dance floor to earn awards with all-new dancing, sip some bubbles in the VIP area, pour shots for your friends from behind the bar – and keep an eye out for Los Santos celebrities to make an appearance at the most popular clubs from the likes of Jimmy Boston, Lacey Jonas and more.

Thanks to Tony’s dodgy fixer English Dave, renowned deep house titan Solomun has signed on as your first resident DJ, and some of the world’s best DJs will be swinging through town soon, looking for the right venue to bring their own unique mix of modern house and techno. Here’s a look at the lineup for the weeks ahead:

Your Nightclub Warehouse elevates your whole operation: every existing business you own can be managed here with the help of Technicians, from your Smugglers cargo Hangar to your Biker Business’ Meth Lab. If you want to expand your criminal network you can take advantage of this week’s discounted business properties and setup new businesses, then get your tech guys to accrue supply and tap into a brand new revenue stream while you stroll behind the booth to enjoy world class music and watch your club go off.

You’ll need a delivery fleet to move the cargo your Technicians collect. You can sell quickly in smaller transactions or accrue cargo from multiple businesses to sell in riskier, high volume transactions for greater profits and there are brand new vehicles to fit any job. Your Warehouse Garage includes a complimentary Vapid Speedo Custom, which your mechanic can customize with optional armor plating and a swivel-mounted machine gun. The Maibatsu Mule Custom and MTL Pounder Custom are larger vehicles to handle riskier deliveries, each with armor and weapons customizations to protect your goods and your neck.

The Nightclub Warehouse Garage comes stocked with the Vapid Speedo classic and space to grow your fleet including up to 3 floors of 10 car garages for personal vehicles.

A new kind of turf war has come to Los Santos and business owners with MCs and Organizations up to the task can take down spontaneous scores of up-for-grabs cargo in Freemode. Business Battles are a unique first-come-first-serve opportunity to take possession of a little extra product for your Nightclub Warehouse stockpile. Beware though, because every cutthroat and goon in the city can compete for the opportunity to take home the drops of cargo, weapons, or product. Keep yourself stocked with tools of the trade – from powerful weapons to armored vehicles – and stay ahead of your competition; incentives to cooperate are thin on the ground.

Log in through July 30th to unlock the exclusive Tony’s Fun House T-Shirt and relive your most ill-fated benders.

Get ready for a street side symphony as the screeching wheels of a customized Dinka Jester Classic compete with the shuddering roar of a Mammoth Patriot Stretch and the effortless purr of the Ocelot Swinger. Plus a trio of new functional delivery vehicles that can be transformed into fully weaponized juggernauts, the MTL Pounder Custom, Maibatsu Mule Custom and Vapid Speedo Custom. Then there’s the Festival Bus

Light up a midnight rager with a 20-foot neon skull and a bass-boosted Festival Bus.

The Ocelot Swinger, a true legend has finally hit the streets.

Choose from an assortment of liveries and other customizations for the Dinka Jester Classic.

If you reserved your spot on the Guest List by logging into GTA Online between June 25th and July 2nd, the rewards continue to roll in. Guest List members get a GTA$350,000 bonus cash on the house and ditch a bloodied flak jacket for the pristine Maisonette Los Santos Tee.

Then, get your business sales humming with an exclusive 40% discount on the Maibatsu Mule Custom & MTL Pounder Custom, and add brawn with an additional 40% off Armor Upgrades on both vehicles and your club’s included Vapid Speedo Custom.

Guest List members can also give a psychedelic skin to their Nightclub fleet with the exclusive Sessanta Nove Multi-Color and Pink & Green Camo Liveries, or celebrate a decadent decade in the English empire with the exclusive For Queen and Country Livery for the Ocelot Swinger.

Make sure you’ve linked your Rockstar Games Social Club account to your Facebook account, and get ready for the exclusive Facebook Gaming x Social Club: After Hours Live Stream Series with in-stream GTA$ rewards. The first stream in this special series will be kicking off this coming Friday July 27 at facebook.com/rockstargames with our Official After Hours Live Stream on fb.gg, Facebook’s new home for gaming videos. Hosted by Rockstar’s own lounge lizard Lazlow alongside the Rockstar Broadcast Team and special guest Facebook Gaming Creator all-star friends live from Rockstar NYC – we’ll be getting down on the dance floor, popping bottles of Blêuter’d, and pulling out all the stops to make Tony’s Fun House the hottest club in Los Santos. And for the party people joining us live in Facebook chat who have their Social Club account linked, we’ll be making it rain on the crowd with in-stream GTA$ rewards for lucky linked viewers to collect. The Facebook Gaming In-Stream Rewards Series will continue on with weekly streams through mid-August with select Facebook Gaming Creator friends on their channels. Stay tuned for more information to be announced later this week.

Grab hold of 25% off Select Properties, Businesses & Renovations through July 23rd and take the reins of a revolution in black market boogie by adding star enterprises to your criminal constellation.

Don’t leave it to the paparazzi to get a flattering angle. Before you sweat through that scanty attire busting all your best moves, get stamped at the door for the #AFTERHOURS Snapmatic Event. Submit a Snapmatic that best captures the intoxicating spirit of a night out on the town to be considered for the prize. We’re upping the winnings for those VIP Snapmatic photographers who make it into the chosen five – awarding more GTA$ than ever to help pay that bottle service tab. The top five submissions will earn GTA$5,000,000 to help ease the hangover.

Valid submissions must be tagged with #AFTERHOURS on the Rockstar Games Social Club and submitted before Monday, July 30th to be eligible for consideration. Please see the Official Rules and Privacy Policy for eligibility details.

For details on all GTA Online bonuses and discounts, check out the Social Club Events page and stay tuned for new additions to the club scene in the weeks ahead.