This December, three new mansion properties are about to transform the Los Santos real estate market, and Prix Luxury Real Estate is seeking help from players to advance their plans.
In three new missions, players will prep job sites, procure construction materials, motivate contractors, and more – earning a GTA$2M discount on all upcoming mansion listings. Plus, more lucrative bonuses await those who join Prix Luxury’s VIP Program, from a free Übermacht Revolter (Sports) with the Sessanta Nove Monogram livery to a Santo Capra clothing collection, and many more.
More details from this week’s update include:
Three New Listings Missions, paying out 2X GTA$ and RP
New Prix Luxury VIP Program:
Completing all three New Listings missions by December 7 will award players a GTA$1M bonus, the black Rockstar Games Varsity Crew Neck, and a GTA$2M discount on all Prix Luxury Real Estate listings arriving in December
Those who play between November 13 and December 7 will claim a free Übermacht Revolter (Sports) with the Sessanta Nove Monogram livery and receive the Santo Capra Cap, Black Santo Capra Ornate Tee, Black Santo Capra Ornate Mini Dress (Ladies Only), Black Santo Capra Coin Pool Sliders
3X GTA$ and RP on Associate and Bodyguard Salaries
2X GTA$ and RP on New Listings, all VIP Work and Challenges, Vehicle Cargo Sell Missions, Special Vehicle Work, a new Community Combat Series, and Random Transform Races
New Cel Shaded livery for the Übermacht Sentinel GTS (Sports) available in Vehicle Workshops or pre-wrapped at the Luxury Autos showroom
Weekly Challenge: Complete three VIP Work and Challenges to receive the LS Smoking Jacket and GTA$100,000
Luxury Autos Showroom: The Übermacht Sentinel GTS (Sports) with the new Cel Shaded livery and Übermacht Revolter (Sports) with the limited-time Sessanta Nove Monogram livery
Premium Test Ride: The Benefactor Stirling GT (Sports Classic)
LS Car Meet Prize Ride: Place Top 2 in the LS Car Meet Series to win the Annis RE-7B (Super)
Test Rides: The Enus Cognoscenti (Sedan), Enus Super Diamond (Sedan), and Vulcar Warrener (Sedan)
Lucky Wheel Vehicle: The Declasse Tahoma Coupe (Muscle)
Executive Discounts: A freeLombank West Executive Office, plus 50% off all other Executive Offices, their Upgrades, Modifications, and Garage expansions
Vehicle Discounts: 50% off the Imponte Nightshade (Muscle), Benefactor Schafter LWB (Sedan and Armored Sedan), Benefactor Schafter V12 (Sedan and Armored Sedan), Enus Cognoscenti 55 (Sedan and Armored Sedan), Enus Cognoscenti 55 (Sedan), Gallivanter Baller LE (Armored) (SUV), plus 30% off the Lampadati Corsita (Sports), Karin Hotring Everon (Sports), Pfister Growler (Sports), Buckingham Vestra (Plane), Pegassi Monroe (Sports Classic), Dinka Marquis (Boat), Maxwell Asbo (Compact), and Declasse Tampa (Muscle)
Gun Van Discounts: 50% off the Compact EMP Launcher and 40% off the Tactical SMG (for GTA+ Members)
No PS Plus or Game Pass Essential required to play GTA Online on PS5 or Xbox Series X|S this week
GTA+ Benefits: GTA Online for PlayStation 5 and Xbox Series X|S is now included in the GTA+ Games Library, free Enus Paragon S wrapped in the 76 Camo livery, new Chameleon Paints, extra payouts on the New Listings missions, and much more
Please see the Rockstar Games Newswire for more info.
Sydney, Australia – November 14th, 2025 – Milestone unveils RIDE 6, the most ambitious and complete chapter of its acclaimed motorcycle franchise. Pushing the boundaries of realism, freedom and adrenaline on two wheels, the game will be available on PlayStation®5, Xbox Series X|S, and PC via Steam and Epic Games Store on February 12, 2026, with Early Access available from February 9, 2026.
The all-new RIDE Fest career mode stands as the beating heart of RIDE 6. Designed as a touring festival based on a free progression system, players will step into the shoes of a real rider and have the chance to become the number one by racing against 10 two-wheel legends. The in-game presence of real-world riders, including Casey Stoner, Troy Bayliss and Guy Martin, marks a historic novelty for the series and a true tribute to the spirit of competition.
With more than 340 motorcycles* from 21 manufacturers* across 7 categories, RIDE 6 offers the most diverse garage in the series’ history. The addition of Bagger and Maxi Enduro bikes opens up brand-new riding experiences, expanding challenges and variety. From iconic motorsport locations to fictional layouts, players will race across 45 tracks* set around the world. From world-class circuits to road races and challenging kart tracks, fans will test their skills across a wide range of terrains and, for the first time in the franchise, off-road races make their debut, inviting riders to conquer dirt and gravel.
Developed with Unreal Engine 5, RIDE 6 will deliver greater details, more lifelike bike sounds and breathtaking visuals, further enhancing the renowned realism of the franchise. Importantly, for the first time, the game will feature a new dual-physics system designed to welcome every kind of player. The Pro experience delivers the highest level of simulation for those seeking maximum realism, with a range of customisable assists that adapt to everyone’s skills, while the Arcade experience provides a smoother introduction for newcomers, making this the most approachable instalment to date.
And for those eager to improve their skills, the Riding School is back and completely renewed with plenty of challenges and dedicated rewards. Once ready, players can show what they’ve learned both globally, with full cross-play multiplayer, and locally, racing with their friends in split-screen**. Finally, customisation remains a pillar of the game: advanced editorsfor bikes, helmets, and suits will allow everyone to express their style on the track, while the Race Creator** lets fans craft their own experience.
About Milestone
Founded in Milan in 1996, Milestone is one of the leading and longest-established racing game developers and publishers in the world. The +300 people team is responsible for hit series like MotoGP™, Monster Energy Supercross – The Official Videogame, the acclaimed Hot Wheels Unleashed™, as well as its own IP, RIDE. For more information, please visit https://milestone.it/
Unleash More Than 180 Fighters from Across the DRAGON BALL Universe and Use Joy-Con Control in Combat as the Legendary Budokai Tenkaichi Series Comes to Nintendo
Bandai Namco Entertainment Europe today announced that the hit game DRAGON BALL: Sparking! ZERO is now available on Nintendo Switch and Nintendo Switch 2. Developed by Spike Chunsoft, the studio behind the original DRAGON BALL Z: BUDOKAI TENKAICHI, the game brings back the legendary anime brawler series and features more than 180 characters and faithful recreations of epic battles from the anime. DRAGON BALL: Sparking! ZERO is available now in Standard, Deluxe, and Ultimate Editions for Nintendo Switch systems.
Check out the DRAGON BALL: Sparking! ZERO Nintendo Switch and Nintendo Switch 2 launch trailer here:
DRAGON BALL: Sparking! ZERO offers new genre-defining features including lightning-paced combat and large destructible environments. Players will experience action-packed gameplay featuring nostalgic single-player episode battles, expansive customization, and thrilling online multiplayer modes. Each character’s unique Ki abilities and signature destructive powers are showcased, bringing the anime’s explosive energy to life across every arena. The Nintendo Switch and Nintendo Switch 2 versions feature local and online multiplayer and support for motion controls, allowing players to unleash their favourite hero’s attacks using the Joy-Con controllers.
Featuring the largest roster in Dragon Ball game history, DRAGON BALL: Sparking! ZERO includes over 180 fighters from Dragon Ball Z, Dragon Ball Super, Dragon Ball GT, and select Dragon Ball movies – all available in the base game. Each character comes equipped with their own abilities, transformations, and techniques, giving players the chance to explore various matchups and strategies.
DRAGON BALL: Sparking! ZERO is also available for PlayStation 5, Xbox Series X|S, and PC.
For more information on DRAGON BALL: Sparking! ZERO and other titles from Bandai Namco Entertainment Europe please visit: https://www.bandainamcoent.eu.
###
About Bandai Namco Entertainment Europe S.A.S.
Bandai Namco Entertainment Europe is a leading global publisher, developer, and distributor of entertainment content for platforms including, but not limited to, all major video game consoles and PC.
Producing intellectual property for a global audience, Bandai Namco Entertainment Europe is building its reputation with franchises such as LITTLE NIGHTMARES™, and production capabilities of two studios, Reflector Entertainment and Limbic Entertainment.
Based in Lyon, France, Bandai Namco Entertainment Europe is known for bringing many of the entertainment industry’s top franchises such as PAC-MAN™, GUNDAM™, TEKKEN™, ACE COMBAT™, DARK SOULS™, and ELDEN RING™ to EMEA and ANZ markets.
Rebel Wolves have been hard at work on The Blood of Dawnwalker,the upcoming dark fantasy RPG set in the 14th-century fictional location of Vale Sangora, a forgotten corner of the Carpathian Mountains. In it, players take on the role of Coen, a man turned into a Dawnwalker: human by day, vampire by night, and will have to use this power to rescue his family, captured by the vampiric feudal lords who have taken over Vale Sangora.
Revealed to the public for the first time, this new video showcases game improvements prompted by community feedback, such as changes to the flow of fights and the camera placement, improved mechanics and features, and more.
The new footage, narrated by Rebel Wolves writer Ariana Siarkiewicz, follows Coen on an investigation around Svartrau Cathedral, showcasing dynamic fights against humans and monsters, with details of some of the in-game lore. Watch the gameplay footage below.
The Blood of Dawnwalker is being developed by Rebel Wolves on Unreal Engine 5 and published by Bandai Namco Entertainment. The game will be available on PC, PlayStation 5 and Xbox Series X|S. More details can be found on the official website: dawnwalkergame.com. To stay updated on upcoming news from the Rebel Wolves pack.
LOS ANGELES – NOVEMBER 13, 2025 – Netmarble, a leading developer and publisher of high-quality games, has released a new update for its collectible RPG Seven Knights Re:BIRTH. To celebrate the half-year anniversary of the game’s service launch in Korea, players can now enjoy a major update packed with fresh content and various events that offer generous rewards such as 4★ Legendary Ring Selection Boxes and Seven Knights Selectors.
[Revolutionary Commander] Elysia is a newly added Legendary Universal hero and the eighth princess of Terra Kingdom. She organized the Luminous Revolutionaries to prepare a rebellion to save Terra Kingdom. Her passive skill “Leader of the Revolution” decreases all enemies’ Defense and removes debuffs inflicted on her allies. It also grants her a Barrier, as well as a Damage Immunity when her HP is 50% or lower.
Players can enjoy increased chances to obtain Elysia through the Elysia Rate Up Summon Event. The Elysia Power-Up Event also offers generous rewards, including Quality Darkness Particles, Rate Up Hero Summon Vouchers, a Brilliant Skill Enhancement Stone, and more. A new story event titled “Girl Leading a Revolution” is now live and will be available through November 27 that gives players the opportunity to earn valuable in-game items such as a Legendary Hero Summon Voucher I.
Additional updates include the arrival of four new Legendary Pets (Windy, Merparrow, Yu, and Karam) along with brand-new costumes for Teo, Yeonhee, and Kyle. The newly introduced Pet Wish Summon feature allows players to select their desired pet and increase their chances of acquiring it using a Wish Summon Voucher. This update also expands the Pet Potential and Pet Bond systems for further pet enhancement.
The update also brings a set of special “The 0.5th Anniversary 7K Festival” events to celebrate the game’s half-year milestone in Korea:
0.5th Anniversary 7K Festival – Expedition of the Ring: Complete given missions to earn various rewards, including 4★ Legendary Ring Selection Boxes.
0.5th Anniversary 7K Festival Check-In: Log in for seven days to receive a Seven Knights Selector each day.
0.5th Anniversary Celebration Summon: Players can add fewer heroes to their wish list to increase chances of acquiring them.
0.5th Anniversary 7K Festival Special Missions: Clear missions to earn Mission Points and receive generous rewards including a 0.5th Anniversary Celebration Summon Voucher and Pet Summon Voucher.
0.5th Anniversary 7K Festival Arena Missions: Participate in the Arena and receive rewards based on the number of matches played.
For more information on the 0.5th Anniversary 7K Festival, please visit the official forum.
Seven Knights Re:BIRTH inherits the key elements of the original Seven Knights, Netmarble’s flagship IP that has surpassed 100 million cumulative downloads,including its story, characters, combat systems, and core mechanics while enhancing the gameplay experience with modern gameplay features and the latest trends.
More details on Seven Knights Re:BIRTH are available on the official website and forum. Fans can also stay up-to-date with the latest information on the game by following official social channels on Facebook and YouTube.
About Netmarble Corporation
Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, Raven2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.
Publisher Hosts Sales on Nintendo eShop Ending Nov. 20 and Steam Ending Nov. 27
TORRANCE, Calif. — Nov. 13, 2025 — Marvelous USA today announced the release of a pair of free updates for their recently launched entries in the popular Rune Factory and STORY OF SEASONS series, Rune Factory: Guardians of Azuma and STORY OF SEASONS: Grand Bazaar, and the beginning of a celebratory digital sale on PC via Steam and the Nintendo eShop. Active now, most of the Marvelous USA and XSEED Games lineup are included in the sale, with discounts of 20% or more on the entire STORY OF SEASONS franchise, including Grand Bazaar, and 35% or more on the Rune Factory franchise, including Guardians of Azuma. Head to the respective Steam and eShop sale pages for more details on discounts.
Available to download today for free on PC, Nintendo Switch™, and Nintendo Switch™ 2, Rune Factory: Guardian of Azuma‘s collaboration DLC, the “STORY OF SEASONS Bundle,” introduces a stable of feathered and furry friends from STORY OF SEASONS: Grand Bazaar. Players can accept new quests in their villages to add the cow, chicken, sheep, and alpaca from Zephyr Town to their farms, along with additional buildings and decorations. It’s a great time to return to the lands of Azuma to say hello to old friends and explore once again.
Also available today is the latest volume of Happy Bingo, a minigame rewarding players with in-game items and cosmetics, which comes as part of a free update for STORY OF SEASONS: Grand Bazaar on PC, Nintendo Switch™, and Nintendo Switch™ 2. Three new cards filled with activities will reward players with ocean-fresh cosmetics including Sushi Chef Cap, Sushi Chef Apron, Sushi Glider (Tuna), and Sushi Glider (Shrimp). *Please note that the “STORY OF SEASONS Bundle” DLC is available to download and play in Rune Factory: Guardians of Azuma, and is not available to download and play in STORY OF SEASONS: Grand Bazaar.
The Rune Factory: Guardians of Azuma physical edition for Nintendo Switch™ 2 is available for an MSRP of $69.99. Physical editions for Nintendo Switch™ are also available with the standard edition for an MSRP of $59.99, and the “Earth Dancer Edition,” for an MSRP of $99.99, through participating retailers and via the Marvelous USA Online Store.
Developed by Marvelous and published in the Americas by Marvelous USA, Rune Factory: Guardians of Azuma was released globally on the Nintendo Switch™ 2, Nintendo Switch™, and Windows PC via Steam on June 5, 2025. The title is published in Japan by Marvelous Inc. and in Europe by Marvelous Europe. More information can be found on the official website,https://na.runefactory.com/azuma/, and onX @RuneFactory. This title has been rated “T for Teen” by theESRB.
Information about Marvelous USA’s products can be found atwww.marvelous-usa.com. Fans can also check out the latest videos from the Marvelous family of titles onYouTube and get updates by following onFacebook,X,Instagram, andBluesky.
STORY OF SEASONS: Grand Bazaar is available through the Marvelous USA Online Store on Nintendo Switch™ and Nintendo Switch™ 2 in a standard physical edition for an MSRP of $49.99/$59.99, and a physical Premium Edition for an MSRP of $69.99/$79.99.
Developed by Marvelous and published in the Americas by Marvelous USA, STORY OF SEASONS: Grand Bazaarlaunched for the Nintendo Switch™ 2, Nintendo Switch™, and Windows PC via Steam on Aug. 27, 2025. The title is published in Asia by Marvelous Inc. and in Europe by Marvelous Europe. This title is rated “E for Everyone” by theESRB.
Marvelous USA, Inc., is a wholly owned subsidiary of Marvelous Inc., which is a publicly traded company listed in the Prime Market of the Tokyo Stock Exchange. Headquartered in Torrance, California, Marvelous USA publishes PC and console titles from its parent company including the renowned STORY OF SEASONS, Rune Factory, and DAEMON X MACHINA series. Additionally, Marvelous USA provides operations and marketing support for the organization’s growing arcade business unit in the West.
Precise VR golf experience adds new game modes on Meta Quest, SteamVR, and Pico
MADRID — Nov. 13, 2025 —Golf 5, the gorgeous, physics-driven VR golf game developed by AAA Game Studios, swings into stunning visual remasters and new gameplay modes in the Playoff Edition update on Meta Quest, SteamVR, and Pico 4 today.
Step onto the newly remastered Golden Dunes, Forest Parkland, or Tropical Paradise, as well as seven real-life tracks, for 9- and 18-hole matches. Tee off at Royal County Down, take in the historic sights of St. Andrews Old Course, or recreate pivotal moments at the many courses of The Open, all unlockable through play or via the in-game store.
Playoff Edition adds all-new ways to play with friends online:
Fourball Mode, where 2-vs.-2 dueling duos only count the best team member’s score
Flash 3 Holes Mode for bite-sized servings of competition on the links
Scramble Mode, where the best swing of four players determines the next shot
Head to the driving range and putting green to work on short and long game, and test skills across all shot types in Golf 5’s WIPP (Wood, Iron, Pitch, Putt) Mode. Looking for some lighthearted competition? Roll putts through wacky obstacles in Minigolf Mode.
Reach new heights in the online rankings to earn Callaway clubsets. Pick a swing that feels natural with added left and right-hand swing support for either controller, additional golf controller attachment settings, and bug fixes to improve game stability. Relax between rounds in the new, elegant, country club-like main menu.
“The accuracy of Golf 5 to real-life golf is a point of pride at AAA, from its recreations of famous courses to the accuracy of the High Precision Control Physics engine,“ said Antonio Marín, CEO and co-founder of AAA Game Studios. “There’s a ton of new content for both casual first-timers learning the ropes of golf, and there’s enough depth to satisfy aficionados looking to set new course records. We invite both groups to step onto the course!”
Golf 5 eClub’sPlayoff Edition update is now available on SteamVR, Meta Quest, and Pico 4 with English, Spanish, French, German, Chinese, Korean, and Japanese language support.
For more information, cart over to the official website, follow the official Twitter and Instagram pages, search the hashtags #Golf5 and #VirtualGolf on social media, and meet the competition on the official Discord server.
About AAA Game Studios
AAA Game Studios is a team of twenty-five members who are equal parts game developers and golf aficionados, specializing in the creation of golf gaming experiences. Their most recent title, Golf5 eClub, is the second-most downloaded golf game on Meta Quest and also available on both Steam VR and Pico.
Gateshead, United Kingdom – November 13th, 2025 – Coatsink are delighted to unveil their next title, Men In Black: Most Wanted, with a debut teaser trailer. Coming to Meta Quest 2 and Meta Quest 3 on December 5th, Most Wanted will see players step into the iconic franchise and take on the role of a neuralyzed agent to investigate a hostile alien race that’s established itself across the US.
Based on the Sony Pictures hit film franchise that earned almost $2 billion at the global box office, Men In Black: Most Wanted will allow players to become agents. As they head out into the field to investigate – from motels, to black markets, to airbases, players will make use of a variety of gadgets and solve environmental puzzles to thwart an invasion of Earth. They will use the neuralyzer to wipe the memories of civilians and wield iconic weapons from the MIB franchise in combat sections when they find themselves confronted by hostile aliens.
To aid players in their investigations, they will have magnet gloves that allow them to manipulate objects from a distance, the Scout Bug to get access to otherwise unreachable areas and the Omni Scanner which scans valuable data and intel.
“We are really excited to announce Men In Black: Most Wanted to the world,” said Eddie Beardsmore, Coatsink COO. “At Coatsink, we are no stranger to working on iconic franchises, having previously created the Jurassic World: Aftermath series and Transformers: Battlegrounds. Adding Men In Black to that list is a great honour and we’ve worked really hard to capture iconic elements from the series in an experience that blends infiltration, investigation and combat.”
“We’re thrilled to team up with Coatsink to bring Men in Black: Most Wanted to life in VR,” said Lance Sloane, SVP of Virtual Reality at Sony Pictures Entertainment. “Once again, the team has delivered exceptional work with an iconic franchise, and we’re proud to continue pushing the boundaries of immersive storytelling alongside our friends at Meta.”
About Coatsink Coatsink has developed & published fantastic titles for console, PC and VR, including great games like Jurassic World: Aftermath, REPLACED, Cake Bash, PHOGS!, The Last Hero of Nostalgaia, and Worldless. Coatsink have built a reputation on exciting and innovative titles, and a wicked sense of humour! Formed in 2009, it has grown into a diverse and versatile development studio and indie publisher, now part of the Thunderful Group.
Tactical RPGs have seen something of a resurgence in recent years, but this mostly was thanks to HD re-releases of classics and a couple of well-known franchises continuing this unique take on the genre. On the flip side, there has been very little in the way of experimentation for bigger titles broaching the genre, leaving things wide open for indie developers, especially those aiming to harken back to some of the classics.
This led to Sword & Axe LLC making their first attempt at a tactical RPG with Dark Deity back in 2021 and now have spent the last four years refining their art, quite literally, to present an upgraded sequel with improved spritework, writing, and more with Dark Deity 2. The question is, does this indie game offer just enough of that old-school feeling to scratch the TRPG itch?
Story
Over twenty years have passed since the Empyrean War (the first game), and the previous leader Irving, is now the Grandmaster of the Order of Eternals, a peacekeeping group in the land of Verroa meant to keep themselves neutral in an effort to protect the land from outliers and unknown threats. He has assigned his three “children” Gwyn, Riordan, and the adopted Arthur, to lead their own unit to investigate a new magical artifact located in a nearby country. While there however it isn’t long before the trio, joined by a bevy of brand new faces that make up their allies including a freshly recruited “adept” from the country, find themselves mixed up in the turmoil of a war boiling over as the town they find themselves staying in is raised to the ground by empire forces. To make matters worse, even the magical elements holding the world together start going haywire and it is up to our small but ever-growing group of heroes to stand up and save the world.
It is worth noting that while Dark Deity 2 is a sequel, it does not really require players to have played the original game since such a large time skip has happened between games and unfortunately there really isn’t a whole lot used from the original games for fans to actually enjoy as callbacks. Irving and a few other returning characters spend barely any time on screen or in the actual grand storyline while the only returning combat character is the now fully grown Alden, serving as something of an advisor to Irving’s three children. One thing that is quite interesting is the fact that, throughout the story, players will need to make specific decisions that can lock them into specific story routes, wiping entire characters from the story in surprisingly solid faction, ensuring players have to replay the title at least a little to see how things might unfold a bit differently, however little it actually does, through the decent enough storyline that plays out once things finally start rolling and make the bigger reveals.
Thankfully, the actual characters themselves are well-written and have strong personalities throughout the story with Gwyn struggling to find her footing as the de facto leader, Arthur trying to find his place in the world, and the goofy Riordan doing what he can to keep everyone together. It is a bit unfortunate that a lot of characters tend to get ushered to the side after they are introduced though. While there are a colorful crew of characters that join the player’s army throughout the story, usually each one given a few chapters worth of storyline, once that is done they are unfortunately shifted off to the sidelines where, unless they happen to be a player favorite, they’ll stay.
This is due to both map’s having deployment limits and the lack of a more… interesting bond system. While units can still fight near one another and raise their bond level with certain characters, there is no romance system of any kind in the game, meaning players can’t play match maker at all with their favorites. Instead, raising bond levels tends to reward either items or money with every other level having a unique interaction between the characters that is sadly unvoiced as well. This does give players something of a unique look at some of the cast that aren’t expanded upon as much as they should be, but it feels lacking in the end.
Gameplay
At its core Dark Deity 2 is designed as an old-school tactical RPG but players have been given a wide-range of options right out of the gate on how they want to customize their approach to the game’s difficulty. Rather than featuring no difficulty options at all, the title offers four versions ranging from easy to so hard that if even a single ally unit falls in battle it results in a game over and even then these difficulties can be modified further. Players can randomize the types of enemies they’ll face off against, randomize ally recruitment, boost enemy strength or ally stat growth, boost money earned and XP earned, and more. These tweaks can all make the game quite broken, one way or another, but are a welcome option for those who want to take and vary things up and give players a chance to experiment, including the entire option of turning off turn limits.
As players enter into a chapter they’ll watch the story play out before beginning a battle where they’ll have some limited selection of where and what units to use in the fight. As mentioned before, every battle has a turn limit of sorts (unless players turn it off) as well as a failure state which generally involves Gwyn or another main character falling in battle. The player can make all of their units move during their phase, attacking and positioning themselves as they wish, before the enemy’s entire team gets the same option. As many would expect with this type of tactical RPG, units not slain by an attack will counter-attack if possible, potentially putting players at risk if they don’t finish off a foe. This also happens to be where “skills” can come into play.
Every battle each unit has a certain amount of mana available to use skills and these can involve healing, buffing allies or debuffing enemies, and directly attacking a foe without fear of retaliation, making it a surefire way to deal damage and finish off a foe that may have special buffs unique to the stage. Should a player lose a unit in combat, they will not die but will be unavailable for the rest of the fight and suffer stat decreases for a fight or two afterwards if not left to rest. It is worth noting that sometimes players will battle with “allied” units on their side and unfortunately the ally AI is rather dumb. These units can often charge headlong into an enemy army and die the next turn, step into trapped locations, or standby and do nothing whatsoever, making them unreliable despite pitching most of these battles as having them play competently.
While the combat itself can be fairly straightforward, the real details involve actually building up the player’s army. While stat gains per level up are randomized, unit customization is extensive to the point that players can not only change a unit’s weapon fitting their class, but even equip two runes to each weapon that offer unique bonuses of their own. On top of this, players can even craft rings using gems obtained throughout battle or buying them from traders and equipping them on units. These rings can have minor effects or be incredibly ridiculous depending on how players make use of them, especially since standard attacks derive different stats from skills.
Alongside this as a character reaches certain level points they will be able to upgrade to a stronger class. Players cannot change the base-class of a unit but at tier 2 they can access four different classes to choose from, each with their own unique properties and attacks. Some are simply stronger versions of the base-class while others drastically alter the way a character might play. To take things further, once players reach the level of tier 3 they can once again advance to an even higher class that is even more varied. There is some overlap at this point but the amount of detail and option here is extensive, especially since players can choose to revert to another class (at the cost of upgrade material) if they don’t like their choices.
Audio & Visuals
Dark Deity 2 makes excellent work of pixel art for its in-game sprites and the environments that the characters will battle in. These battlegrounds are widely varied and have a decent layout, keeping players interested with new threats coming around almost every chapter. Combat animations are also extensive, though it does seem like some skill attack animations have issues playing like they should. When not shown as sprites, the characters are displayed in high quality visual novel style portraits that are impressive looking, albeit lacking a bit in variation for their expressions. Even the menus are displayed with a retro feel to them, even if they are a bit annoying to navigate. It is also worth noting that every map goes slightly off-screen for an unknown reason.
It is rather impressive to say that all of the game’s story dialogue is voiced in English, with the voice work itself being something of a mixed bag. Nonetheless, considering this is an indie effort, having so many unique voices for characters, including side-characters that can vanish entirely from the story is an impressive offering. What is unfortunate, as mentioned before, is the complete lack of voice work for the bond dialogues, making them feel even more like afterthoughts. As far as the soundtrack goes, the game features an impressive array of background music that works well with the game’s stylings.
Overall
Dark Deity 2 makes clear improvements over the original, offering extensive unit customization and difficulty levels to give players as hard of a challenge or simple breeze as they wish. With retro-style pixel graphics that look impressive in motion, strong core gameplay, and a solid enough storyline, albeit one that doesn’t take advantage of its potential, this indie TRPG is one certainly worth checking out, especially for those looking to scratch that retro itch.
Capsule Computers review guidelines can be found here.
Change the balance of battle with “Gems” and “Turning Points”!
Hertfordshire, 13th November 2025 – Today, KOEI TECMO Europe and developer Kou Shibusawa have revealed further information about the renowned the ROMANCE OF THE THREE KINGDOMS series’ 40th anniversary commemorative title, ROMANCE OF THE THREE KINGDOMS 8 REMAKE: Destiny and Strategy Expansion Pack Bundle. Details about two brand-new features, “Gems” and “Turning Points”, which allows players to change the tide of battle in previously unprecedented ways, have been unveiled. The bundle is scheduled to release 29th January 2026 on Windows PC via Steam®.
Players will gain the ability to increase abilities or obtain new commands by unlocking “Gems”, allowing their officer to progress in unique ways. The types of Gems vary according to status. New Gems can be unlocked alongside changes in status, broadening the scope of players’ abilities. Status-related Gems such as Liaise, which allow governors to deepen relationships among subordinates, or Foresight, which allow tacticians to command officers to “act” a second time, will allow fans to enhance their personal ROMANCE OF THE THREE KINGDOMS experience.
Additionally, the new “Turning Points” feature will enable players to completely upheave the battlefield by increasing the probability of Opportunities arising, in response to time passing, or in reaction to the movement of other forces. Battle situations may shift dramatically when Turning Points are activated, such as Decisive Battles, where several units from different cities march into battle simultaneously. When specific conditions are fulfilled, a Chance that triggers a particular Turning Point will be activated, allowing for a more upgraded tactical experience. Nevertheless, it may not always be possible to predict which Turning Point will be triggered, meaning that players will have to demonstrate skill when choosing which Turning Point to aim for and prepare countermeasures accordingly.
Players who purchase a digital edition of ROMANCE OF THE THREE KINGDOMS 8 REMAKE: Destiny and Strategy Expansion Pack Bundle up to the first two weeks after release will receive the “Loyal Han Retainer Ma Teng” scenario as an early purchase bonus. Those who digitally pre-order the game will also receive the “Guan Yu Advances” scenario as a pre-order bonus.
ROMANCE OF THE THREE KINGDOMS 8 REMAKE: Destiny and Strategy Expansion Pack Bundle is currently in development and is scheduled to release digitally on 29th January 2026 on Windows PC via Steam®. The game will include Japanese and Chinese voices with English texts only.
ABOUT ROMANCE OF THE THREE KINGDOMS 8 REMAKE
Released in 2023, ROMANCE OF THE THREE KINGDOMS 8 REMAKE is the first major remake in the ROMANCE OF THE THREE KINGDOMS series and offered all-new graphical and game system upgrades to help reawaken the title as the newest addition to KOEI TECMO’s long revered franchise. Among the new additions, the number of playable officers was increased and introduced new officers and forces, allowing players to discover new events and relationships between officers for an even more authentic experience. The “All Periods Scenarios” feature was also updated to offer over 55 scenarios, making it the largest number of scenarios available in the series history. Combats in ROMANCE OF THE THREE KINGDOMS 8 REMAKE remained turn-based, just like the original title, while featuring a completely restructured system, the result of Kou Shibusawa’s 20 years of know how since the release of Romance of the Three Kingdoms VIII to offer an easy-to-play yet highly tactical combat experience.
ABOUT KOEI TECMO EUROPE LTD.
KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite NINJA GAIDEN and fighting entertainment title DEAD OR ALIVE. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com