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NEW MISCREATED 1.0 FEATURES TRAILER SHOWCASES WEAPONS, WEATHER SYSTEM, SELF HOSTED SERVERS AND MORE!

NEW MISCREATED 1.0 FEATURES TRAILER SHOWCASES WEAPONS, WEATHER SYSTEM, SELF HOSTED SERVERS AND MORE!

Entrada Interactive released a new trailer today for Miscreated that highlights all the amazing features to come in the version 1.0 launch next Tuesday, December 18 on Steam. Miscreated 1.0 launch will feature over 20 new ranged and melee weapons, over 100 new skins, player hosted servers, deadly ground attacks, underground bunkers, new weather patterns, exhaustive temperature system, new unique map areas, new base building parts, farming system, interactive world, enhanced survival mechanics, supply power to houses, complete map, immersive audio, new AI, extended consumable system, 100’s of bug fixes and so much more!

Miscreated 1.0 will be available on Steam next Tuesday, December 18 for $19.99 (a 20% discount). Media interested in reviewing Miscreated should contact Danitra Alomia ([email protected]) to request an early review code.

Miscreated is an online multiplayer hardcore survival game set in a post-apocalyptic open world. After The Final War, humanity was brought to its knees and the remaining survivors cling to the decimated and unforgiving world ravaged by a mutated plague that was “Miscreated” as part of the fallout. Players must find a way to survive as horrific mutants, hostile animals, other desperate survivors and even the elements seek to destroy them.

For the latest updates on Miscreated follow us on Twitter, like us on Facebook, subscribe to us on YouTube, visit the website at www.miscreatedgame.com, and watch us survive on Twitch.TV.

Mutant Year Zero: Road to Eden Review

Mutant Year Zero: Road to Eden

Developer: The Bearded Ladies
Publisher: Funcom
Platform:PlayStation 4, Xbox One, Windows (Reviewed)
Release Date: 4 December 2018
Price: $34.99 USD – Available Here

Video Review

Overview

Mutant Year Zero: Road to Eden is a video game based on the Swedish tabletop role-playing series Mutant. The new game mixes turn based strategy with real time stealth and exploration gameplay. Mutant Year Zero: Road to Eden follows the story of Bormin and Dux, two mutant stalkers on an epic adventure to save their home from a death cult.

Story

Bormin, an anthropomorphized boar, and Dux, his mutant duck companion, are stalkers on the Ark; one of the last bastions of humanity in post-apocalyptic Sweden. As mutants, Bormin and Dux are one of the few citizens of the Ark that can survive exploring the irradiated wastelands that surround the Ark and are tasked to salvage much needed supplies to keep the community running.

Mutant Year Zero: Road to Eden pays tribute to its tabletop heritage by having a solid story. The plot is simple yet engaging. The writers really shine when it comes to building a believable post-apocalyptic world where the survivors are piecing together our modern lives like archaeologists of the future. The conversations between characters as they observe and debate their surroundings are some of the best writing in the game.

Gameplay

Mutant Year Zero: Road to Eden seeks to replicate the tabletop RPG experience by offering a mix of turn based combat and real time exploration with some stealth elements. Exploration provides invaluable currency and equipment but can be a bit of a drag due to the slow movement speeds. I think bumping the speed up by ten to twenty percent while the flashlight is on would be a huge help.

The game’s stealth mechanics are basic and at times frustrating. Stealth is necessary in the game as nearby enemies swarm towards gunfire and there are often too many enemies to handle all at once. Each enemy has a hearing range and a circle representing their line of sight. The game does not take actual line of sight in consideration. If a player is standing near a wall that should block line of sight but is within the circle, the enemy will detect the player. Therefore, the game’s built in hiding mechanic is the only thing that works reliably. Repositioning hidden characters can be impossible at times as standing too close to the edge of an enemy’s detection range will cause the ring to slowly expand. For all the stealth system’s quirks, slowly setting up an ambush and taking out enemies who dare wander away from the pack is incredibly satisfying.

The combat is turn based and will be instantly familiar to XCOM fans. Good strategy is heavily emphasized in the game starting from planning the ambush to the actual combat itself as players need to position characters behind cover, consider enemy locations, prioritize high risk enemies, and use skills and equipment carefully. I like gunfire drawing nearby enemies into combat, but I would have like to see a clear area of effect where enemies can no longer hear gunfire.

Mutant Year Zero: Road to Eden is a punishing game. There are three difficulty levels that change how often player skills can be used, how much damage is taken, and how much health is recovered between fights. The difficulty is toughest in the early game when players lack the skills to crowd control enemies or recover health by consuming enemies. Even at the lowest difficulty levels, I found myself reloading saves often when ambushes did not go as planned as enemies would quickly overwhelm my small party. Additionally, resources for buying upgrades and new equipment is finite, so players will be forced to prioritize their purchases even if they do all the optional side areas.

The skill system is a bit limited as each character can only equip one minor mutation, major mutation, and passive mutation at a time. Especially when playing at higher difficulties, players will often have to change skills every couple of fights to rotate cooldown and optimize the party for the specific encounter. Mutant Year Zero: Road to Eden is a bit of a short game, so the talent trees are also a little limited. I am unsure if the system is specifically constrained because of the original Mutant tabletop rules or if this was a decision specifically for Mutant Year Zero: Road to Eden.

The controls are usable, but there are some issues for specific users. The mouse and keyboard controls are generally excellent if you are willing to use the default layout. The rebinding of keys is limited as many keys are locked. For example, the R key is not listed as being used, but it is not possible to rebind it to a movement key. The controller layout is decent, though only the combat menu is optimized for a controller. Character and main menus have the joysticks emulating a mouse instead of jumping from menu entry to menu entry.

Visuals

Mutant Year Zero: Road to Eden offers a great post-apocalyptic art style. The armour and equipment look like they have been pieced together with scavenged items. Buildings look like they are on the verge of being reclaimed by nature. On the technical side, the game looks excellent, save for a slight issue with severe texture popping when initially loading into the level.

Audio

The audio experience in Mutant Year Zero: Road to Eden is good. The music is an excellent accompaniment to the game. The sound effects are decent, though a few footstep effects sound wrong as they are way too loud to be realistic. The voice acting is top notch, though I wish there were two to three more combat lines for each character as the current offerings is a bit repetitive.

Overall

For all its issues, Mutant Year Zero: Road to Eden is a solid first step in the rebirth of the Mutant franchise. The world and the story are fantastic. Combat is fulfilling, especially at later levels. The audio and visual presentation is very good. Mutant Year Zero: Road to Eden is highly recommended for fans of XCOM who need something to fill the time until XCOM 3 is announced.

Capsule Computers review guidelines can be found here.

SABER INTERACTIVE UNLEASHES NEW CLASS GAMEPLAY TRAILER FOR WORLD WAR Z

SABER INTERACTIVE UNLEASHES NEW CLASS GAMEPLAY TRAILER FOR WORLD WAR Z

Outlive the Dead in Four-player Co-op with Six Playable Classes, All Loaded for Action

MAPLEWOOD, N.J. – Dec. 12, 2018 – Saber Interactive has released a new gameplay trailer for World War Z, the upcoming four-player co-op multiplayer game inspired by Paramount Pictures’ blockbuster action film. This newest look at one of gaming’s most anticipated third-person shooters breaks down the game’s main classes, each bringing a unique playstyle and balance of firepower and abilities to the carnage.

https://www.youtube.com/watch?v=TKFP3pzoeuk&feature=youtu.be

Each of World War Z’s six playable classes comes loaded with several unique perks, but here’s a taste of what’s in store for the undead hordes when you play:

  • Gunslinger For those who skip the questions and shoot first, the Gunslinger is loaded with an arsenal of weapon damage and ammo-boosting perks to mow down the dead.
  • Hellraiser Enough explosives can solve any problem! Hellraisers come armed with C4 and other tools for effective crowd control.
  • Slasher – For warriors with a sense of elegance, the best way to kill is with your trusty blade. Slashers have perks that increase melee damage and effectiveness while their armed tasers deliver electrifying results.
  • Medic Sometimes the best way to fight the undead is keeping your teammates from becoming one of them. Armed with a Stim Pistol, Medics can heal fellow survivors from a distance and help keep the chaos under control.
  • Fixer When versatility in any situation is the highest priority, the Fixer is there for you, starting out with an explosive ammo case and several teammate ammo-restoring perks.
  • Exterminator Fire is the answer! Armed with Molotov cocktails and increased fire damage, the Exterminator just wants to watch the undead burn.

World War Z takes players on a zombie-packed journey of unique survivor stories all around the world, including New York, Moscow, Jerusalem and more. Powered by Saber’s dynamic Swarm Engine™, the game unleashes hundreds of fast-moving, bloodthirsty zombies at a time on players for a heart-pounding action experience. Work together with your teammates, using deadly weapons, explosives, turrets, traps and barricades to dismember and demolish the undead menace, then level up and customize your heroes to survive even more difficult challenges.

World War Z is expected to launch in 2019 on the PlayStation®4 computer entertainment system, Xbox One and Windows PC. For more information, visit www.WWZGame.com, and follow the game on Facebook at www.facebook.com/WWZGame, Twitter @WWZTheGame and Instagram @WWZGame.

About Saber Interactive
Based in the U.S., Russia, and Spain, Saber Interactive is an independent developer whose credits include Quake Champions, Halo: Combat Evolved Anniversary, Halo: The Master Chief Collection and others. Saber’s NBA Playgrounds is one of the best-selling digital console titles of 2017. The company has multiple development studios across the world making great games and bringing fun interactive experiences to life.

About Paramount Pictures Corporation
Paramount Pictures Corporation (PPC), a global producer and distributor of filmed entertainment, is a unit of Viacom (NASDAQ: VIAB, VIA), a leading content company with prominent and respected film, television and digital entertainment brands. Paramount controls a collection of some of the most powerful brands in filmed entertainment, including Paramount Pictures, Paramount Animation, Paramount Television, Paramount Players, MTV Films, and Nickelodeon Movies. PPC operations also include Paramount Home Media Distribution, Paramount Pictures International, Paramount Licensing Inc., and Paramount Studio Group.

TM & ©2018 Paramount Pictures. All Rights Reserved.

THE CREW® 2 FROM UBISOFT OFFERS FREE WEEKEND DECEMBER 13–17

THE CREW® 2 FROM UBISOFT OFFERS FREE WEEKEND DECEMBER 13–17

Up to 67 percent off until December 20

SAN FRANCISCO — December 12, 2018 Today, Ubisoft announced that The Crew® 2 will be available to play for free starting tomorrow, December 13 to December 17 on PlayStation®4 computer entertainment system and the Xbox One family of devices, including Xbox One X, and Windows PC. Players will have access to the full game – including the newest addition, the Demolition Derby discipline and PvP mode – plus hundreds of challenges and the freedom to explore the entire US on land, sea and in the air behind the wheel of their dream vehicles, solo or in four-player co-op.

Players who want to continue their journey in the US open world of The Crew 2 will not only keep their game progression but also enjoy a discount of up to 67 percent off The Crew 2 Standard, Deluxe and Gold Editions and 30 percent off of the season pass on all digital stores from December 13 to December 20. Additionally, players who participate in The Crew 2 free weekend from December 13 to December 17 will receive one free exclusive vehicle on December 17 according to their platform.

  • Xbox One: BMW Z4 GT3 2011
  • PlayStation®4: Maserati Gran Turismo S 2009 – Touring Car Edition
  • PC: Ford GT 2005 – Touring Car Edition

The Crew 2 is already available for preload on Uplay PC.

More information on the free weekend can be found here: thecrewgame.com/freeweekend.

Developed by Ubisoft Ivory Tower,* a studio based in Lyon, France, The Crew 2 lets players experience the thrill of the American motorsports spirit inside a fully redesigned USA. The game’s playground pushes physical boundaries to let driving and open world fans test their skills in nonstop competition and exploration. From coast to coast, drivers can explore America and compete to become the greatest motorsports champion by collecting a wide variety of exotic cars, bikes, boats and planes, and dominating the motorsports scene on land, on the water and in the air. They can find challenges and inspiration among four different motorsports families: street racing, off-road, pro-racing and freestyle, and will be given a broad set of options among a wide selection of vehicle types.

For the latest news on The Crew and all of Ubisoft’s games, please visit blog.ubi.com.

For more information about The Crew 2, please visit thecrewgame.com and please follow us on Facebook at facebook.com/thecrewgame.uk and on Twitter at twitter.com/TheCrewGame or #TheCrew2.

*Associate studios include Ubisoft Bucharest, Ubisoft Paris, Ubisoft Shanghai and Massive, a Ubisoft studio.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. The Crew logo, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. All other trademarks are the property of their respective owners.

Dark Devotion’s Tension-Building Design Detailed in New Gameplay-Focused Video

Dark Devotion’s Tension-Building Design Detailed in New Gameplay-Focused Video

Fiendish Action RPG’s Core Mechanics Explored in Developer Diary Ahead of Q1 2019 Release

PARIS – Dec. 12, 2018 – Publisher The Arcade Crew and developer Hibernian Workshop today shared an expansive overview of the combat, progression and exploration-minded design informing Dark Devotion, the upcoming action RPG set to test players’ sparring skills and determination in early 2019.

The clip shares insight direct from Hibernian Workshop on the engrossing sense of discovery rippling through Dark Devotion’s ominous temple, and the developer’s focus on balancing an omnipresent impression of danger with a vital allure of the unknown. The game is designed to inspire a relentless feeling of uncertainty which still encourages risk taking in the hopes of finding new gear or resources which may better odds for survival.

The video also offers glimpses at the brutal boss encounters players will face while searching Dark Devotion’s grim chambers. These battles serve as pivotal tests for whether players have aptly mastered cautionary, agile movement by dodging traps lining the game’s environments as well as the reflex-testing combat they’ll engage in with more modest horrors.

Dark Devotion’s macabre pixelated world is teeming with subjects eager to prove themselves to an unquestioned God, where no magnitude of suffering is too great a sacrifice. Enveloped in a foreboding atmosphere informed by H.P. Lovecraft and Edgar Allen Poe, the game dares players to endure a sense of dread and looming death to find the gear and tenacity required to prove their faith’s strength has no equal.

Faithful subjects dedicated to all things Dark Devotion should visit (https://www.darkdevotion.fr/) and add the game to their Steam wishlist (https://store.steampowered.com/app/718590/Dark_Devotion/).

# # #

About Hibernian Workshop
Hibernian Workshop is an indie game studio based in France. For more information please hit up https://www.darkdevotion.fr/ or follow us on Twitter @HibernianWS.

About the Arcade Crew
The Arcade Crew is based in Paris as a separate division of Dotemu. The boutique publisher is dedicated to producing and publishing awesome original games with a retro feel from small creative teams. The Crew is thrilled to discover and support new talents and create a real community around classic inspired titles. Get in touch with us at https://www.thearcadecrew.com/ and follow us on Twitter @thearcadecrew.

NEW SEASON OF CALL OF DUTY: BLACK OPS 4 CONTENT BEGINS TODAY  WITH OPERATION ABSOLUTE ZERO

NEW SEASON OF CALL OF DUTY: BLACK OPS 4 CONTENT BEGINS TODAY  WITH OPERATION ABSOLUTE ZERO

Available First on PlayStation®4, First Post-Launch Release Delivers Free New Content Drop Across Multiplayer, Blackout and Zombies Modes, Includes Massive Addition of Personalisation Items, Gear and Map Updates 

Limited-Time December Event Also Brings Additional Holiday-Themed Items

Black Ops Pass Owners Gain Access to Two New Multiplayer Maps, New Blackout Character Reaper and New Zombies Experience “Dead of the Night” Starring Kiefer Sutherland, Helena Bonham Carter, Charles Dance and Brian Blessed

Dec. 12, 2018 – The new community celebration and seasonal event for Call of DutyÒ: Black Ops 4 begins now on PlayStation®4, with other platforms to follow. Titled Operation Absolute Zero, the content drop delivers new content and game updates across all modes, including a new Specialist, new Blackout map location and vehicle, a special holiday-themed event, personalisation items and accessories, new gear and much more.

Operation Absolute Zero is a giant community celebration and the next wave in our commitment to make Black Ops 4 the most supported game in our studio’s history,” said Dan Bunting, Co-Studio Head, Treyarch. “We’re bringing a ton of new content for the entire community to enjoy with Operation Absolute Zero, and we’re also delivering updates to the game across the board that are directly inspired by community feedback that we’ve received since the game’s launch.”

“For Blackout, we knew that regular post-launch updates would be essential to keep the game world alive and evolving,” said Mark Gordon, Co-Studio Head, Treyarch. “Since the start of the beta in September, we have continuously used a combination of in-game telemetry and player feedback to help balance the gameplay experience and maintain the fun. In Operation Absolute Zero, we are making some changes to Blackout that we know fans will enjoy, including a brand new destination, and the map’s first new vehicle, which is an armoured ground vehicle with a turret machine gun. We are excited to go on this journey with our community – this is all just the beginning.”

Operation Absolute Zero includes an exhaustive list of free, new content, including:

  • New Specialist – Players can reprogram the flow of combat with Zero, a new Specialist available in both Multiplayer and Blackout modes. Zero can disrupt and distract enemies with powerful hacking, altering the flow of battle.
  • New Black Market GearOperation Absolute Zero brings a brand-new Assault Rifle and fast-firing SMG to the Black Market which players can unlock by playing through Contraband Tiers. Plus, fans can collect new tactical outfits, personalisation accessories, new characters to use in Blackout, and special gift-wrapped melee weapons – all in time for the holidays.
  • New Blackout Location and UpdatesHijacked is the newest destination in Blackout, inspired by the intense classic multiplayer map from Call of DutyÒ: Black Ops II. Fans can loot the luxury yacht to gear up for a firefight and battle opponents on their way to the final circle. Also, players can hop into a new armoured vehicle called the ARAV once they’re back on dry land and eliminate enemies with its turret-mounted machine gun.
  • New Festive Holiday Event – After Operation Absolute Zero arrives, the holidays will come to Blackout with special event tiers of seasonal items to unlock, thematic map decorations, and even throwable snowballs in Blackout that allow players to mount a festive assault on their enemies.
  • New Zombies Features – Daily Callings provide new gameplay challenges that reward Zombies players with bonus XP and Nebulium Plasma upon completion, the Black Ops Authenticity Stamp system gives players the ability to verify and share the results of their game online with a personalised code generated at the end of each match, along with Daily Tier Skips for Zombies, which allow players to earn Black Market Tier progression bonuses by playing Zombies each day.

In addition to the Operation Absolute Zero free content, owners of the Black Ops Pass gain access to their first drop of content, available first on PlayStation®4:

  • New Multiplayer Map, Elevation – A medium-sized map set in a cliffside town in the mountains of Nepal, Elevation features winding streets that snake around vertical positions where players will battle it out through close-quarter interiors and tight alleyways.
  • New Multiplayer Map, Madagascar – A larger map set on a rural plateau in Madagascar, the town sits atop a hill where a medical-relief convoy that has been ambushed, and it is surrounded by flanking routes with diverse, natural environments and powerful cover for players trying to dominate the hill.
  • New Zombies Experience, Dead of the Night – This all-new undead experience is set in 1912 and drops players into a lavish estate owned by the famed relic-hunter Alistair Rhodes, where they’ll step into the role of a new set of characters. As the unlikely crew of heroes bands together, they’ll equip all-new weapons to fight the mysterious force that has taken over the party. Players will also take on a variety of Zombies, including new enemies such as vampires and werewolves, and much more, to survive the nightmarish evening. Dead of the Night stars an iconic cast of actors who lend their voice and likeness to the game: Madame Mirela (Helena Bonham Carter), Gideon Jones (Kiefer Sutherland), “The Brigadier” (Brian Blessed) and the Butler, Godfrey (Charles Dance).
  • New Blackout Character, Reaper – Owners of the Black Ops Pass get instant access to the cyborg mercenary Reaper, a fan-favourite Specialist character from Black Ops III, now coming to Blackout.

The Black Ops Pass* is included in the Digital Deluxe Edition, the Digital Deluxe Enhanced Edition, the Pro Edition, and the Mystery Box Edition of Call of Duty: Black Ops 4, and can also be purchased standalone digitally or at participating retailers.

Call of Duty: Black Ops 4 is published by Activision and developed by Treyarch with additional development support from Raven Software and PC development with Beenox. For the latest intel check out: www.callofduty.comwww.youtube.com/callofduty and follow @CallofDuty and @Treyarch on Twitter, Instagram and Facebook.  The game is rated MA15+ for Mature (Strong supernatural themes and bloody violence, online interactivity).

*Black Ops Pass (BOP) content is not final, is subject to change, and may not include all downloadable content available for the game.  BOP content may not be available in all countries, and pricing and release dates may vary by platform. BOP content should be downloaded from the in-game store only; do not purchase separately, or you will be charged again.  BOP content may be sold separately.

About Treyarch
Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible. It is an approach that has helped to make the studio behind the Call of Duty®: Black Ops series of games an industry-leading developer. Call of Duty: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time, according to NPD and GfK Chart-Track; Call of Duty®: Black Ops II set world-wide launch day records; and Call of Duty®: Black Ops III held the biggest entertainment opening weekend of 2015, and was the #1 console game globally for the calendar year. Call of Duty: Black Ops 4 is the studio’s most recent  release. Additionally, Treyarch is the birthplace of Call of Duty’s Zombies. Treyarch is wholly owned by Activision.

About Activision
Headquartered in Santa Monica, California, Activision is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the expected availability, features, functionality, events and content for Operation Absolute Zero and the Black Ops Pass, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

ACTIVISION, CALL OF DUTY, and CALL OF DUTY BLACK OPS are trademarks of Activision Publishing, Inc.  All other trademarks and trade names are the properties of their respective owners.

Salt and Sanctuary’s Physical Edition Launches Today on Nintendo Switch

Salt and Sanctuary’s Physical Edition Launches Today on Nintendo Switch

SEATTLE, WA – Dec. 11, 2018 – Salt and Sanctuary, Ska Studios’ brutal hand-drawn 2D Soulslike platformer with over 900,000 downloads, is now available in stores throughout North America as the Drowned Tome Edition, a special physical package for Nintendo Switch published by Leadman Games.

Salt and Sanctuary: Drowned Tome includes a Nintendo Switch game cartridge, a full manual, a double-sided poster featuring the Sodden Knight on one side and a hand-drawn world map of the island on the other, and a download code for the Salt and Sanctuary original soundtrack, all for $29.99.

Following a devastating encounter with an eldritch beast, a single survivor from a condemned ship crew washes ashore. An elderly figure greets them as they wake, referring to this lonesome soul as the Saltborn. Realizing that this is just the beginning of their nightmare, the Saltborn begins the seemingly-impossible task of escaping an island teeming with hellish beasts and vengeful undead.

Weather the storm alone or with a friend via local co-op: Salt and Sanctuary pits its hero, or heroes, against more than twenty cruel and horrifying bosses. Always tough, but never unfair, characters can slay the island’s unsettling abominations however they see fit. Create a character with choosing from a vast pool of weapons, armor, spells, prayers and a massive skill tree that expands upon progression.

After uncovering the haunting past of the land, the Saltborn can return to the island for further punishment. Customize characters to challenge death again and again, as New Game+ breathes new life into weary heroes and every build changes the gameplay entirely. For those interested in a more brutal experience, modes like no blocking, no rolling, and permadeath continue to satisfy the desire for an unforgiving Soulslike experience.

“After so much support and enthusiasm for Salt and Sanctuary, it feels great to be able to bring fans this special physical edition on Switch,” said Michelle and James Silva, co-creators at Ska Studios. “We welcome you to our cursed realm with open arms. And claws. Very, very sharp claws.”

Salt and Sanctuary: The Drowned Tome Edition, published by Leadman Games, is now available for $29.99 via both brick-and-mortar and online retail stores in English, French, Italian, German, Spanish, Traditional and Simplified Chinese, Japanese, and Korean.

To learn more, please visit the game’s official site, or follow Ska Studios on Twitter and Facebook.

About Ska Studios
Ska Studios is a wife-and-husband team ran by Michelle and James Silva (and their cats, Neko and Gato, who deserve just as much credit). The two of them enjoy making games as a hobby but it also happens to be their career. They wish to always focus on the game first, and if they make money on the side, it’s a welcome bonus. Their other games include The Dishwasher: Vampire Smile, Charlie Murder, and I MAED A GAM3 W1TH Z0MBIES 1N IT!!!.

To learn more about Ska Studios please visit the studio’s official website.

About Leadman Games
Leadman Games is a new indie games publisher founded by Dan Adelman, who has worked on indie hits Axiom Verge, Chasm, and Mages of Mystralia. Prior to going indie himself, he started and ran the indie games business at Nintendo of America for 9 years after helping launch the original Xbox Live Arcade at Microsoft. Salt and Sanctuary: Drowned Tome Edition is Leadman Games’ debut retail title with more in the works.

To learn more about Leadman Games please visit its official website.

Atlas’ Steam Early Access Debut Delayed to December 19th

Wannabe pirates will have to wait a little longer for the upcoming survival MMO Atlas. Grapeshot Games announced they will be delaying the Steam Early Access release of Atlas until December 19th. In their announcement on Steam, Grapeshot Games indicated they wanted the extra six days to do a little more last minute testing to ensure a playable game upon launch.

Atlas is developed by ARK: Survival Evolved veterans Jeremy Stieglitz and Jesse Rapczak. The game offers a 45,000 square kilometre world for players to explore in their own custom built ships. Servers will support up to 40,000 players each, with both PVP and PVE servers planned.

An Xbox One Game Preview release is still scheduled for 2019.

Sir Wilfred Laurier to Lead Canada as Prime Minister in Civilization VI: Gathering Storm

2K and Firaxis Games are still slowly announcing the leaders for the upcoming expansion Sid Meier’s Civilization VI: Gathering Storm. Sir Wilfred Laurier will be the Prime Minister of Canada. Canada will have the ever reliable Mountie as its unique unit and the Ice Hockey Rink as the unique building.

As a nod to Canada’s reputation as a peace keeper, Laurier’s Four Faces of Peace ability will prevent Canada from declaring surprise wars and other countries declaring surprise on Canada. In honour of Canada’s vast northern territory, Laurier will also be able to construct farms on Tundras, allowing players to more efficiently utilize terrain.

Sid Meier’s Civilization VI: Gathering Storm is set to launch on February 14, 2019 for Windows PC.

More Gameplay Styles Revealed in New Left Alive Trailer

Square Enix released a brand new gameplay trailer for their upcoming third person shooter Left Alive. The video focuses on the multiple strategies players can use to survive the invasion of Novo Slava. Players can make a stealthy approach to make the most of the element of surprise or use a variety of weapons to carve a bloody path to their destination.

Additionally, the trailer shows off the game’s interaction system. The choices players make will have real consequences for the citizens of Novo Slava, as putting yourself at risk to rescue a civilian facing a death squad may yield rewards at a later time.

Left Alive follows the story of Mikhail, Olga, and Leonid, three survivors from three different backgrounds. Novo Slava is brought to its knees in the midst of an invasion, and the three survivors will have to rely on whatever they can scrounge to make it out alive. Set in the Front Mission universe, Left Alive is scheduled to launch on PlayStation 4 and PC via Steam on March 5, 2019.