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Cozy Cafe Sim ‘Tailside’ Launches into Early Access on PC

Serve furry, friendly customers in laidback debut

Lithuania (January 21, 2025) – Opening day has finally arrived as developer Coffee Beans Dev launches cozy cafe sim Tailside into Early Access on Windows PC via Steam, with a full launch planned for 2027! Serve freshly baked goods and cups of coffee to friendly and furry customers as you create the perfect chill out spot! 

Watch the Tailside launch trailer:

Sit back, relax, and fulfill your cafe management dreams in Tailside. Customize your cafe, bedroom, and terrace with a range of decor including the comfiest chairs, succulents, and plushies before opening the doors to take orders from creatures from across the forest!

Play without pressure as you roast and grind beans, create beautiful latte art and level up your coffee-making skills. Progress is laidback and with every in-game day, you’ll get closer to unlocking new brewing abilities and additional, decorative items with hundreds of signs, seats, and much more to eventually choose from.

Along the way, you’ll also meet more villagers and get to know a little more about the adorable animal customers who stop by each day. Follow their stories as the daily newspaper brings you closer to your paw pals.

Tailside even lets you add your own furry faces! With mod support, you can import custom characters and turn them into cafe visitors, bringing yourself and your real-life furry friends into the game. 

These features are just the start of the Tailside journey as, on the Steam page, Coffee Beans Dev has already shared a roadmap of updates as the game progresses to 1.0 in 2027. Planned features include a full greenhouse system, a flower shop to grow and sell plants, and the ability to visit other players’ cafes! 

Key Features of Tailside

  • Progress Without Pressure: This is a wholesome sim, not a tycoon title and the gameplay is designed to be stress-free. Those who prefer to play without levels and objectives can also enjoy the Sandbox mode, which is more decor-focused. 
  • That’s That Me Espresso: Brew coffees made with different flavors, and strengths, create latte art, and unlock even more coffee varieties as you progress through levels! 
  • Fully Customizable: Design multiple areas in your cafe, with a bedroom and a terrace, as you choose from hundreds of decor items. Import custom characters for even more personalization! 

Tailside: Cozy Cafe Sim is out now on Windows PC via Steam for $9.89 USD, £8.36 GBP, and €9,71 EUR with a 10% launch discount. The game is also “Playable” on Steam Deck. 

About Coffee Beans Dev

Solo developer Coffee Beans Dev began working in game development in 2024, using 15 years of experience as a digital artist to make cozy and wholesome indie games. The developer’s goal is to make games that can be enjoyed during your coffee break so it’s only right that their debut is cafe sim, Tailside, launching in 2026. 

SNOOPY & THE GREAT MYSTERY CLUB COMES TO NINTENDO SWITCH 2 MARCH 17

MINNEAPOLIS JANUARY 21, 2026 – Put on your detective cap and grab your magnifying glass –  Snoopy & The Great Mystery Club is coming to Nintendo Switch 2 on March 17! Play as Snoopy, using your wits to explore, solve clever puzzles and uncover hidden mysteries around town with help from the lovable Peanuts gang. Swap between different Snoopy personas, play a huge variety of mini-games, and experience a hilarious journey of teamwork and friendship!

The Standard Edition of Snoopy & The Great Mystery Club will be available digitally on Switch 2. The Switch 2 Deluxe Edition will be available digitally and physically, featuring an exclusive Joe Cool outfit for Snoopy, two additional Red Baron mini-games, two additional Peanuts soapbox racing mini-games, and 75 full-color comics available to read in-game. Deluxe Edition in-game content can also be purchased separately with the “Joe Cool Fun Pack.”

About Snoopy & The Great Mystery Club

Whether you’re investigating missing kites or seeking the mysterious Lake Ness Monster, Snoopy & The Great Mystery Club is filled with brain-teasing challenges and unexpected surprises. Build a team of four with characters like Charlie Brown, Peppermint Patty, Lucy, Marcie, Schroeder, Franklin, and others—each bringing their own special skills to the case. Lighthearted, witty, and full of classic Peanuts charm, this feel-good action-puzzle adventure is perfect for players of all ages!

KEY FEATURES

  • PLAY AS SNOOPY:Take charge of the Great Mystery Club alongside the Peanuts gang, using their quirky strengths to help you solve puzzles.
  • EXPLORE ICONIC LOCATIONS:Visit the school, the iconic music hall, Charlie Brown’s house, the baseball field, the Kite-Eating Tree, and more on your hunt for the truth!
  • SNOOPY’S ON THE CASE:Switch between Snoopy’s personas—Detective, Beagle Scout, Fierce Pirate, and more—to solve puzzles with clever tools like a leaf blower, super-sleuth’s magnifying glass, a trusty metal detector, and others.
  • MYSTERY CLUB MINI-GAMES:Have a blast with baseball, football, crafting, memory tests, object hunts, piano playing, and Snoopy soapbox racing—and take flight in the legendary Sopwith Camel to chase down the Red Baron!
  • A STORY PACKED WITH HEART & HUMOR:Enjoy humorous and delightful encounters in an emotional story that celebrates the power of friendship, teamwork, and staying true to who you are.

Snoopy & The Great Mystery Club is developed by Cradle Games and published by GameMill Entertainment.

About Peanuts

The characters of Peanuts and related intellectual property are owned by Peanuts Worldwide, which is 41% owned by WildBrain Ltd., 39% owned by Sony Music Entertainment (Japan) Inc., and 20% owned by the family of Charles M. Schulz, who first introduced the world to Peanuts in 1950, when the comic strip debuted in seven newspapers. Since then, Charlie Brown, Snoopy and the rest of the Peanuts gang have made an indelible mark on popular culture. In addition to enjoying beloved Peanuts shows and specials on Apple TV, fans of all ages celebrate the Peanuts brand worldwide through thousands of consumer products, as well as amusement park attractions, cultural events, social media, and comic strips available in all formats, from traditional to digital. In 2018, Peanuts partnered with NASA on a multi-year Space Act Agreement designed to inspire a passion for space exploration and STEM among the next generation of students.

About GameMill Entertainment

GameMill Entertainment, located in Minneapolis, Minnesota, is a third-party publisher of console and mobile games for passionate fans around the world. Development platforms include PC, Nintendo Switch, Microsoft consoles including the Xbox Series X|S and Xbox One, Sony consoles including the PlayStation®5 and PlayStation®4, and mobile devices. With development across the globe, GameMill is a source of entertaining and fun games for all ages.

Push the Boundaries of Science in Stretchy Platformer “Gooey” Today on PC and Mac

AUSTRALIA — Jan. 21, 2025 — Gooey, the sticky precision platformer with a stretchy lab-grown hero from developer Turbo Pixel Studios (Reflex Arena), slingshots across chasms and past hazards to PC and Mac via Steam today.

Sure, scientists can create incredible new technology and push the boundaries of reality, but sometimes they don’t want to do that. Sometimes they want to make cool little green goo guys! Put Gooey, the result of such rogue research, to the test in more than 50 agility courses, stretching and flexing his platforming prowess.

Careen past electric barriers, across bottomless pits, and through high-speed tubes to the beacon at the end of each level. Master the laws of physics to traverse each level, stringing together satisfying combos to swing smoothly from platform to platform in scientific style. Go for goold and collect the L, A, and B letters in each level for extra bragging rights.

Conduct even more scientific experiments by creating, playing, and sharing custom levels made in the built-in Level Editor with full Steam Workshop support. Craft mettle-testing combo gauntlets, chill obstacle course playgrounds, or downright devious speedrunning challenges to put the “go” in Gooey. Enjoy endless community creativity at your stretchy fingertips!

“IT’S ALIVE! We’re proud to finally unleash our little green guy upon the world,” said Ben Darling, Turbo Pixel Studios co-founder. “Gooey is a manifestation of our love of classic arcade platformers, refined into a quality 2.5D experience! We’re looking forward to everyone’s custom-created levels and the absurd challenges they’ll bring.”

Gooey is now available on PC and Mac via Steam for $11.99 USD with a 10% off introductory discount. For more information, visit the official Gooey website.

About Turbo Pixel Studios

Turbo Pixel Studios is a two-man independent game development studio founded and operated by veteran game developers Phil Brown and Ben Darling. After more than 20 years of game development experience on licensed IPs like Scooby-Doo and Shrek and on titles like Star Wars: The Force Unleashed (PS2/Wii), Phil and Ben formed Turbo Pixel Studios as their passion project. Their first title Reflex Arena combined modern FPS gameplay and speed with the precision and freedom of a ‘90s shooter, and amassed more than 65,000 players. Now, Gooey serves as a celebration of the freedom they feel when working on original IP.

Occult Horror Deckbuilder The Killing Stone Launches February 18 on Steam for PC

Beat the Devil at his own game from the studio behind The Blackout Club and The Magic Circle

Tiburon, CA – January 21, 2026 – Question, the independent game development studio behind The Blackout Club and The Magic Circle, announces that its upcoming horror deckbuilder, The Killing Stone, launches on Steam for PC on February 18, 2026. A demo of the game is currently available to download for free on Steam.

The Killing Stone Release Date Announcement Trailer

The Killing Stone invites players to use their wits to save a cursed family from their dark inheritance by beating a series of demons – and the Devil himself. The game features a unique first-person perspective centered around a game within the game – a battle for souls. This card battler showcases beautiful 3D art, game board figurines with dazzling effects, haunting audio, and an original narrative set in the 17th century in a remote region of the Arctic circle.

Key Features:

  • A Living, Tactile Card Battler. A ceremonial game board centered around the Fanghella, the Killing Stone, featuring a collection of magical creature figurines, spells, and incantations that allow for a variety of clever tactics.
  • Strategic Reserve System with Meaningful Choices. A novel Reserve mechanic lets players stack units and buff incantations above the battle line for later deployment. Creature placement, spellcasting, and bargaining add powerful banes and boons to your deck affecting your chances of success.
  • Occult Horror Narrative. Play as the Maven and uncover the haunting truth behind Mariken Svangård’s death (and life) as you engage family members and animal familiars in search of clues.
  • Navigate Ritual Contracts. To save the family, you must win their souls through ritual combat with various demons. Every contract is signed in blood, then the bargaining begins. Forge, swap, negotiate, and battle through a series of rituals, the outcome of which are permanent banes (or boons) carried to your final reckoning.
  • Dual-Language Storytelling with Acclaimed Voice Talent. The full narrative can be experienced in either authentic 17th Century English or modern prose, with customizable text and voiceover options. Featuring voice performances by Emma Gregory (Baldur’s Gate 3) and Liam O’Brien of Critical Role.

The Killing Stone will be available on Steam for PC on February 18, 2026. A free demo is currently available to download. For more information, or to wishlist the game, visit The Killing Stone Steam page, or follow Question on BlueskyInstagram, and X.

About Question

Question is a small independent studio team known for their original titles The Magic Circle and The Blackout Club. Their design philosophy is to give players agency to tell their own stories through the interactive medium. The team is led by Jordan Thomas and Stephen Alexander, best known for their lead roles on the BioShock series at Irrational and 2K Marin.

For more information on Question, visit https://www.questiongames.com/

BURN RUBBER ON GLOWING TOKYO STREETS IN  ‘MOTO RUSH REBORN’; DEMO OUT NOW ON STEAM!  

Unleash Demonic Power and Inhuman Speed Across Six Explosive Levels in the Game’s New Demo

Kraków, Poland, 21 January 2026 | Experienced indie developer Baltoro Games is excited to announce that the high-speed demo for their upcoming action-arcade runner, Moto Rush Reborn, is out now on Steam! Race against time through obstacle-filled levels to overcome demonic possession. Ride through Tokyo’s glowing neon streets and weave through traffic at speeds up to 299 km/h. The full game will be available on Steam, Xbox Series X | S, and Switch.

DOMINATE THE STREETS OF NEO-TOKYO  

After totaling your bike in a race, you stumble upon a demon-possessed engine in a junkyard that offers speeds and power you can’t refuse. Take on the shining streets of Neo-Tokyo and hit uniquely challenging tracks, each offering its own variety of obstacles. Immerse yourself in an intense world of motorcycle racing to clear levels at breakneck speeds and avoid hitting innocent commuters. Battle for freedom from possession and overcome the darkness!

POP WHEELIES AND SLICE THROUGH TRAFFIC 

Pop wheelies to boost your speed as you weave and duck through dense traffic. React to rapidly changing track environments by sliding across asphalt and narrowly avoiding barriers. Keep the adrenaline pumping as you launch yourself off ramps over the congested neon-lined streets of Tokyo. The constantly evolving obstacles, paired with the collectables and skill objectives in each level, offer a replayable experience that will have you returning to see the track differently with each new run. 

Collect Demonic Symbols during your ride to unlock beautifully hand-drawn manga pages that reveal your unfolding story.

Each level contains three skill objectives:

  • Record Time: Finishing the level as fast as possible
  • Zero Demolition: Avoid colliding with high-speed traffic
  • Near Misses: Drive close enough to kiss cars without colliding

LEVELS DRIPPING WITH STYLE  

Explore unique and challenging handcrafted levels that immerse you in a vibrant, futuristic Tokyo. Each zone offers its own distinct aesthetic and its own set of challenges. Drift through power plants, duck into collapsing tunnels, and break through windows as you shred around a neon-drenched shopping mall. The challenges offered in each level escalate as you progress, pushing your skills to the edge. Hidden demonic symbols are easy to spot early on, but harder to find as you advance. Master the toughest paths to claim them all and keep the adrenaline pumping. 

DEMO OUT NOW

Hit the streets of Neo-Tokyo and take on the first 6 of Moto Rush Reborn’s 45 levels. The demo offers around 20 minutes of gameplay, with extra time unlocked as you collect demonic symbols and uncover the dark story behind your bike’s possession through hand-drawn manga pages. Dodge brutal obstacles and conquer 3 skill-based objectives in every level to achieve full mission completion.

DEMO FEATURES:

  • Drift through 6 neon-drenched, vibrant levels filled with dynamic obstacles, tight traffic lanes, ramps, and high-risk shortcuts  
  • Hit max speeds up to 299 km/h as you slide on asphalt, launch off ramps, and pop wheelies to boost acceleration on your demonically overpowered bike
  • Demonic Symbols can be unlocked by completing the three skill objectives—Speed, Zero Demolition, and Near Misses—as well as by finding hidden Symbols within each level.
  • Uncover the captivating truth of your demonic possession through visually stunning hand-drawn manga pages 

The demo for Moto Rush Reborn is out now on Steam!  The full game will be available on Steam, Xbox Series X | S, and Switch. Wishlist to be the first to hear updates and join the Discord to stay in-the-know about all thingsMoto Rush Reborn

About Baltoro Games

Born from the vibrant world of mobile gaming, Baltoro Games is finding its footing in the expansive console realm. Established in 2008, Baltoro is all about channeling raw passion for games into every project.

Answer the Call of War in Annulus

The dark fantasy tactical RPG launches a limited Steam Playtest from January 23 – 30

January 22nd, 2026 – Annulus, a dark fantasy turn-based tactical RPG inspired by medieval warfare, has announced an upcoming Steam Playtest, running from January 23 to January 30, 2026 (PT). Developed by NIRVANA, the game is inviting players to enlist as Vanguard Testers, offering early hands-on access and an opportunity to help shape the future of the project.Set on the war-torn continent of Noviseth, Annulus places players in the role of a mercenary captain forging their own company amid endless conflict.

Recruit and develop a diverse roster of warriors, craft weapons and inscriptions, and make difficult moral and strategic decisions that ripple across both the battlefield and the narrative. Survival, glory, and ambition collide as players challenge not only rival factions but the very rules that bind fate.

Key Features:

  • Dark Fantasy Tactical RPG: A grim, grounded medieval world infused with dark fantasy themes and a serious, mature tone.
  • Evolving Mercenaries: Units grow and transform over time, unlocking new forms, abilities, and tactical roles based on player choices.
  • Deep Tactical Customisation: Flexible combinations of classes, weapons, inscriptions, and unit traits enable diverse strategic builds.
  • Interactive Battlefields: Terrain, weather, environmental effects, and day/night cycles dynamically impact combat outcomes.
  • Branching Narrative & Exploration: Player decisions shape storylines, events, and exploration paths across a multi-route narrative.
  • Meticulously Crafted Visuals & Audio: Atmospheric environments, dynamic weather, and detailed lighting and shadow bring each battlefield to life.

As a thank-you for participating, all Vanguard Testers will receive an exclusive in-game reward pack upon the game’s official release.

Steam Playtest Details

Platform: Steam
Test Period: January 23 – 30, 2026 (PT)
Access: Limited, with progress wipe after the test
How to Join: Request access via the Steam Playtest page
https://store.steampowered.com/app/2445840/_/

Players are encouraged to join the official Discord server to report bugs, share feedback, and engage directly with the development team during the playtest: https://discord.com/invite/HWR7ktBnEQ

The war is about to awaken. The Annulus is turning once more.

ABOUT NIRVANA

Annulus is developed by NIRVANA, a passionate and experienced game development team dedicated to strategy and hardcore game design. The studio focuses on blending distinctive dark aesthetics with expansive world-building, supported by strong technical foundations that deeply integrate dynamic environments with tactical gameplay systems.

Focused on delivering top-tier game quality with genuine passion, the team continuously refines its work to bring high-quality gaming experiences to players worldwide, balancing depth, challenge, and long-term enjoyment.

ATMOSPHERIC METROIDVANIA BEING AND BECOMING REVEALS 2026 RELEASE WINDOW & NEW STEAM PLAYTEST, OUT NOW!

Dive into a world of stunningly nostalgic pixel art, storytelling, combat and exploration!

NICOSIA, Cyprus Jan. 20, 2025 –The collective dream calls to you! Publisher CRITICAL REFLEX (Mouthwashing, No, I’m not a human) and developer Ichthys have released a new open playtest on Steam today for the atmospheric, pixel-art metroidvania Being and Becoming, alongside the reveal the game will officially launch in 2026! Play through the game’s intro, explore multiple locations, learn to use several types of weapons and abilities, meet different NPCs, and fight two epic bosses and a wide variety of enemies.

You are a would-be martyr, rescued from a watery grave and plunged into the Collective Dream: defy the prophecy of The Word, defeat the corrupted, gain new weapons and abilities from those who came before, and save the Dream by breaking the other dreamers free of the tyranny of The Word. Don’t let beauty dull your vigilance: the deeper you descend, the more treacherous the world becomes.

Key Features

  • Discover Echoes of the Past: Follow in the footsteps of the divers who came before you and take what they no longer need. Find new weapons and abilities to help you explore the Collective Dream.
  • Expand Your Arsenal: Assemble an array of weapons wielded by noble spirits ensnared within the torment of The Word. Weave intricate combinations of attacks to annihilate your foes
  • Explore an Interconnected World: Venture across a vast, interconnected world which unfolds with unique visual style and mechanics.
  • Gorgeous Pixel-Art Aesthetic: From picturesque to grotesque, each location has its own ambience and feel, decorated with detailed handcrafted backdrops. Each boss has a distinctive personality, emphasized not only by the story, but with dozens of unique animations and environmental interactions.
  • Fully Voiced-Over Characters & Atmospheric OST: A diverse cast of charming and terrifying voice-acted characters and bosses. The soundtrack is filled with dynamic and atmospheric tracks that are both shaped by and directly shape gameplay.

Play the Being and Becoming playtest now on Steam and wishlist the game today! To dive deeper into all things CRITICAL REFLEX, visit www.criticalreflex.com.

D&D inspired visual novel Tavern Talk Stories: Dreamwalker gets new demo Steam Next Fest!

Once upon a time you find yourself as the owner of a little seaside tavern…and get to work!

Tavern Talk Stories: Dreamwalker (Steam page), will be coming to Kickstarter on January 27th, with the campaign running until March 3rd. Ahead of the campaign going live next week, the team will be releasing an all new updated public demo, as well as an exclusive extended demo for press and influencers. The extended demo offers 2~3 hours of playtime, the entirety of act 1, new characters, quests and a full overhaul of the drink mixing mechanic; now offering more challenge, variety and player choice! 

Taking place 36 years before Tavern Talk, you step into the role of a tavern owner to experience an all new story and cast of characters. Meet adventurers and alter their fates by mixing them magical drinks; gather rumours and turn them into quests; all in an attempt to stop dreams from twisting into nightmares.

About Tavern Talk Stories: Dreamwalker
You find yourself in a little, bleary portside town… and get to work! Welcome Tavernkeep, to the Drowsy Dragon, a cosy seaside tavern that you call home.

Your speciality lies in mixing magic fate-altering drinks for your patrons – be it mean mercenaries, savvy sailors or ambitious adventurers. You can also turn the rumours you hear at work into quests for your patrons! 

Features:

  • The Drowsy Dragon is home to a colourful cast of characters inspired by TTRPGs. Get to know their unique personalities, and help decide where their story goes.
  • A new story within Asteria, set 36 years before the events of Tavern Talk
  • Serve a menu of magical, fate altering drinks to your patrons, but choose carefully, as there’s more than one solution!
  • Gather rumours from the tavern-goers and use them to create quests for your adventurous guests.
  • Have fun with a refinement of the drink mixing and quest making mechanics to have a dash of a challenge.
  • Discover 3 unique endings as you attempt to stop dreams from twisting into nightmares!
  • Immersive reading experience of at least 8 hours on your first play-through. 

About Gentle Troll

Gentle Troll Entertainment GmbH is a game studio that was founded in 2014. They have shipped more than 20 educational games of various genres that were developed for PC, web, and mobile in collaboration with high-profile industry clients. After launchingTavern Talk in 2024 to positive reception (rated 80 on metacritic and over 1.600k reviews!), the team are now focusing on their next game – Tavern Talk Stories: Dreamwalker.

DEATH STRANDING DIRECTOR’S CUT Now Available On Xbox Game Pass Across PC and Console

The Critically Acclaimed Game Is Free To Access To All Xbox Game Pass Ultimate and Premium Subscribers 

January 21, 2026 – KOJIMA PRODUCTIONS and 505 Games are proud to announce that DEATH STRANDING DIRECTORS CUT, the definitive version of Hideo Kojima’s Genre-Defying Epic, is now available for Xbox Game Pass across PC and console, only for subscribers on the Xbox Game Pass Premium and Ultimate tiers. 

In DEATH STRANDING DIRECTOR’S CUT, take on the role of Sam Bridges as he embarks on a mission to deliver hope to humanity by connecting the last survivors of a decimated America. Guide Sam and reconnect a fractured society after a cataclysmic event known as the ‘Death Stranding’ opens the veil between the worlds of the living and the dead, leading to grotesque creatures from the afterlife roaming the fallen world.  

DEATH STRANDING DIRECTOR’S CUT is the definitive experience which also introduces a new ‘Ruined Factory’ location, a treacherous underground compound packed with fresh dangers. Sam also now has a wealth of new delivery assists, from cargo catapults and ramps, to a stabiliser which features thrusters that assist with cargo weight shifts and reduce the impact of landing when jumping from high areas. Melee combat has been amped up with the addition of more moves including a drop kick, whilst the new Maser Gun can stun enemies and short-circuit vehicles temporarily with electricity. Finding the perfect weapon loadout is now achievable thanks to the new firing range location, whilst the new Racetrack enables players to race and compete in time-attack competitions against other players who are connected online. Protagonist Sam Bridges can even ride Buddy Bots to traverse the wastelands with greater ease. 

The ground-breaking experience from legendary game creator Hideo Kojima, DEATH STRANDING DIRECTOR’S CUT also features the acting and voice talents led by a star-studded cast including Norman Reedus as Sam Bridges, Mads Mikkelsen, Léa Seydoux, Margaret Qualley, and Lindsay Wagner.  

The Xbox version of DEATH STRANDING DIRECTOR’S CUT has also recently received an update to optimise the game for handhelds, so owners of the ASUS ROG Xbox Ally devices will also be able to play the game on the go! 

Purchase DEATH STRANDING DIRECTORS CUT through the Xbox Games Store

For more information on Xbox Game Pass, please click here. 

About 505 Games

505 Games, a Digital Bros’ subsidiary, is a global publisher focused on offering a broad selection of video games for players of all ages and skill levels. The company publishes and distributes premium and free-to-play games on console and PC platforms as well as mobile devices. Publishing highlights include DEATH STRANDING (PC), Control, Assetto Corsa Competizione, Ghostrunner, Gems of War, Journey to the Savage Planet, Bloodstained: Ritual of the Night, and Brothers: A Tale of Two Sons. 505 Games has offices in the United States, United Kingdom, France, Germany, Italy, Spain, Australia, China and Japan. For more information on 505 Games and its products please visit 505games.com.

About HIDEO KOJIMA / KOJIMA PRODUCTIONS Hideo Kojima is a world-renowned game creator and auteur known for pushing the boundaries of the video game medium. Widely considered the father of the stealth genre, he is also credited with innovating both story-telling and cinematic presentation in video games at large. On December 16th, 2015, Hideo Kojima established his own studio called KOJIMA PRODUCTIONS, under the banner of “From Sapiens to Ludens”. The studio will be celebrating its 8-Year Anniversary this year. On November 8th, 2019, the studio released its first title, DEATH STRANDING, starring Norman Reedus, Mads Mikkelsen, and Léa Seydoux, for PlayStation® 4. Since its release, DEATH STRANDING has launched on PC and received numerous game awards and achieved worldwide acclaim. In 2020, Hideo Kojima received the BAFTA Fellowship, the highest accolade bestowed by BAFTA upon an individual in recognition of exceptional contribution to film, games or television. On December 7th, 2023, in partnership with XBOX GAME STUDIOS, the studio officially announced OD, an experience that will explore the concept of testing your fear threshold – while blurring the boundaries of gaming and film.

EXPERIENCE THE EMOTIONAL CONCLUSION OF THE MAX AND CHLOE SAGA IN LIFE IS STRANGE: REUNION

The Latest Game in the Acclaimed LIFE IS STRANGE Series Launches on March 26, 2026

SYDNEY (Jan. 21, 2026) – Since the original LIFE IS STRANGE nearly 11 years ago, iconic characters Max Caulfield and Chloe Price have been through a literal whirlwind of friendship, love, heartbreak and loss. Now, in a once-thought-impossible return, the two will finally reunite in the upcoming full-length adventure, LIFE IS STRANGE: REUNION, which SQUARE ENIX announced today during a livestream. Developed by Deck Nine Games, LIFE IS STRANGE: REUNION will launch on March 26, 2026, for PlayStation®5, Xbox Series X|S and PC via Steam® and Microsoft Store on Windows.

For those who missed it, the LIFE IS STRANGE: REUNION announcement livestream can be viewed here: Life is Strange: Reunion Reveal Livestream

In LIFE IS STRANGE: REUNION, players will once again visit Caledon University, where Max Caulfield works as a photography teacher. Returning from a weekend away, Max finds her beloved Caledon ablaze, as a raging inferno destroys the hallowed grounds and ends the lives of Max’s friends, students and faculty alike. Max only escapes the devastation due to her Rewind power – returning from the original LIFE IS STRANGE – a supernatural ability that lets her reverse time.

Jumping back in time through a selfie, Max now has just three days to work out how the fire began. Can she make the most of her second chance to prevent this fiery disaster?

That’s when Chloe Price arrives at Caledon, much to Max’s surprise: a shocking repercussion of Max’s merging of the timelines at the end of LIFE IS STRANGE: DOUBLE EXPOSURE. Haunted by nightmares of a past she never lived, and with her grip on reality unravelling, Chloe needs Max’s help.

For the very first time in the series, players can play as both Max and Chloe in the same game, alternating between their different perspectives as the story unfolds.

Players will use Max’s Rewind power to undo and redo decisions, change the course of conversations and manipulate the environment to solve four-dimensional puzzles, and use Chloe’s Backtalk ability, quick wits, and take-no-prisoners attitude to sway key suspects – and go where Max can’t.

This game builds on all the character-led, grounded storytelling for which the LIFE IS STRANGE series is known, with meaningful choices that affect the outcome of a dramatic and surprising narrative – all culminating in an epic climax that serves as a finale to the Max and Chloe saga.

About Deck Nine Games

Deck Nine is an independent game developer dedicated to forging stores and gameplay into transformative entertainment experiences. Based in Westminster, Colorado, Deck Nine is best known for its work on the recent games in the award-winning Life is Strange series, published by Square Enix. This includes Life is Strange: True Colors, Life is Strange: Before the Storm, and Life is Strange: Remastered Collection. Deck Nine’s talented team of developers have won awards for their work in films, TV, and videogames. For more information on Deck Nine, visit www.DeckNineGames.com.

About Square Enix, Inc.
Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including FINAL FANTASY, which has sold over 207 million units worldwide; DRAGON QUEST®, which has sold over 95 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
 
More information on Square Enix, Inc. can be found at https://square-enix-games.com

© SQUARE ENIX

“PlayStation” and “PS5” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
The POLAROID trademarks and product designs belong to Polaroid, used under license.

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