The Ninja Saviors – Return of the WarriorsOut Now Australia & New Zealand
Stuttgart, Germany, – ININ Games, publishing label of United Games GmbH, is pleased to announce The Ninja Saviors – Return of the Warriors, Taito’s iconic and classic sequel to the arcade hit, is released. This highly anticipated game will excite fans of the genre and pull in a whole new generation of gamers. Released on Sony PlayStation 4 and Nintendo Switch.
To the uninitiated, The Ninja Saviors –
Return of the Warriors is a side-scrolling arcade brawler
featuring a strong cast of five playable characters and a plethora of
individual moves, with two completely new faces joining the team. For
even more gripping immersion fans can experience the eagerly awaited, and
superb, two-player co-op mode and an online ranking system so that you can
measure yourself against fighters from all over the world. In a total of 8
levels, players will brawl their way through waves of enemy hordes, either
alone or in pairs.
Players assume the role of one of the five
android ninjas to take on the tyrant Banglar and his henchmen with a variety of
individual moves in a dystopian future.
A completely uncut and mesmerizing experience
is presented and options to change the colour of hit effects are just a few of
the surprises in store supplemented by new enemies previously not seen on the
original Western Super Nintendo version. Importantly the original developers,
TENGO PROJECT, have improved the audio-visuals in every respect, making an
already outstanding game even better!
The 6-minute trailer below gives an insight into some of the new features and characters that are presented in The Ninja Saviors – Return of the Warriors.
The North America version on
both Sony Playstation 4 and Nintendo Switch is due in October
The Eyes of Ara reveal Brain-teasing Puzzles
Oct. 15 on Nintendo Switch™
Full touch screen and Joy-Con™ motion
control support bring mysterious castle to life
MELBOURNE, Australia – 6
Sept. 2019 – The Eyes of Ara, the award-winning puzzle adventure set in a
mysterious castle, will share its secrets with Nintendo Switch on Oct. 15,
2019.
On Nintendo Switch, The Eyes of Ara’s secrets come to life like never before with dedicated touch screen and Joy-Con support. On the go, piece puzzles together with the ease of a finger or stylus. When docked, guide the Joy-Con to precisely point at puzzle objects using the inbuilt gyroscope. These intuitive control options make exploring the richly detailed environments as empowering as it is rewarding.
After years of silence,
a strange radio transmission erupts from a centuries-old, long-abandoned
castle. As the technician hired to investigate the call, enter the perplexing
citadel, navigate massive, detailed environments, and solve complex puzzles to
uncover the truth behind the mysterious signal.
A labyrinth of secret
suites and intricate mysteries in a fantastical setting await. In each of the
castle’s beautifully crafted areas, find helpful clues and objects, using or
combining them in inventive ways to venture deeper. Lost keepsakes and other
secrets off the beaten path tell the captivating story of those who came
before.
“Community and critical
support for The Eyes of Ara have made it possible to bring this
enchanting castle and all its tantalizing mysteries to Nintendo Switch, where
exclusive control options make the game more accessible than ever,” said Ben
Droste, lead developer, 100 Stones Interactive. “When Switch owners enter this
castle, they’ll find a perplexing world full of secrets that rewards deep
thinking with even deeper mysteries.”
The Eyes of Ara is now available for pre-order via the Nintendo eShop with a limited-time 15% pre-order discount andwill release for Nintendo Switch on Oct. 15, 2019 for $14.99 USD. It is
currently available on PC, Mac, iOS, and Android. On Switch, The Eyes of Ara
will support English, French, German, Russian, Italian, Spanish, Japanese,
Korean, Brazilian Portuguese and Simplified Chinese languages.
100 Stones Interactive
is a one-man game development studio out of Australia founded by former Sega
senior environment designer Ben Droste in 2015. The Melbourne-based studio
crafts beautiful, high-quality games that leave a lasting impression on the
player, seeking to bring new and wonderful experiences to gamers all around the
world.
On September 5th, Sin Slayers, a pixel-art RPG in the setting of dark fantasy, was released on Steam, GOG and Humble Store for $14.99(launch discount – 15%). The game combines JRPG and Roguelite elements. Players can manage their squad of heroes, fight in turn-based battles, balance their sin level and explore a huge randomly generated world.
In April 2019, the demo version of Sin Slayers was released. It was downloaded more than 100,000 times and received positive feedback from both players and the press.
Sin Slayers is a dark RPG set in a treacherous underworld. The player will need to create, equip and lead a team of heroes, each with their own pros and cons that you must incorporate into your strategy. To escape your doom, you must slay the seven Sin Lords. Fight in JRPG-inspired turn-based combat and explore a roguelike world, thanks to randomly generated maps and encounters, and the varying difficulty of every playthrough.
“For the first time we presented the final version of the game at PAX West 2019 and got an incredible feedback from the players. It’s nice to see how players enjoy the project, go through the locations, fight monsters and want to spend more time in the game than they can at the show.” –Vadim Rybkin, Chief Marketing Officer.
Key
features:
10 playable characters, each with their unique abilities, skills and weaknesses
Classic turn-based JRPG combat system
Roguelite mixed with Dungeon Crawler elements
Randomly generated levels ensure that players will find new secrets, monsters and events on each playthrough
Lots of additional quests and tasks from NPC’s
A dark fantasy atmosphere inspired by Castlevania, Diablo and the Dark Souls series
Sin system affects the difficulty of each playthrough
A wide variety of skills to learn, armor to craft, and artifacts to discover
7 main locations with unique enemies and gameplay features
Platforms: The game will be released on September 5th, 2019 on Steam, GOG and the Humble Store. On release Sin Slayers will support Windows, Mac OS X, and Linux.
About the developers:
Sin Slayers is developed by goonswarm studio. Each team member has their own unique experience in game development.
Farm Like Never Before! Farming Simulator 20 Comes to Nintendo
Switch onDec. 3, 2019
PARIS
— Sept. 5, 2019 — GIANTS
Software and Focus Home Interactive have announced as part of this week’s
Nintendo Direct that Farming
Simulator 20 will launch on Dec. 3, 2019, on Nintendo Switch.
If you missed the big reveal, you can check it out in the replay
from the Nintendo Direct.
New screenshots show off the vehicles and
horse-riding mechanics coming to Farming
Simulator 20 after their debut in Farming Simulator 19. In addition, Farming Simulator 20 will
include products from John Deere, the largest agriculture machinery company in
the world. There’s also new machinery and crops with cotton and oats, tending
to livestock of pigs, cows, and sheep, as well as a whole new North American
environment to explore and develop as you like.
With over 100 faithfully reproduced farming
vehicles and tools, Farming
Simulator 20 will deliver hours of farming fun at home or on the go
when it launches on December 3 on Nintendo Switch.
About
Focus Home Interactive
Focus Home Interactive is a French publisher
based in Paris, France. Known for the quality, diversity and originality of its
catalogue, Focus has published and distributed original titles (A Plague Tale: Innocence, Vampyr, Farming Simulator, Call of Cthulhu, Insurgency: Sandstorm)
that have become benchmark titles worldwide, available both in store and for
download across the world. Focus publishes games on all major platforms,
consoles and PC. The publisher’s catalogue will get even richer in the coming
months and years with eagerly awaited games such as The Surge 2, SnowRunner, GreedFall and many more.
CLOSED BETA REGISTRATION NOW OPEN FOR
DAEDALIC ENTERTAINMENT’S TEAM-FOCUSED RTS A YEAR OF RAIN
Second playable faction showcased in the Undead
Champs Tournament, which is running now until the grand finale on September 28
HAMBURG,
Germany — Sept. 5, 2019 — Publisher
and developer Daedalic Entertainment has announced that registration is now
open for the upcoming PC closed beta of the highly anticipated, team-focused
real-time strategy game A
Year Of Rain. Players who want to get firsthand experience
before the game officially launches later this year can apply for beta access
at https://beta.ayearofrain.com.
Daedalic recently revealed A Year Of Rain’s second
playable faction — the Restless Regiment. An army of bloodthirsty, unliving
warlords, soldiers, beasts and souls under the mindless obedience or zealous
devotion of Lady Llorona, the Restless Regiment is a force to be reckoned with
in battle, fueled by a singular purpose and torment.
To give fans a first impression of this new
faction, Daedalic has set up the Undead Champs Tournament. Four teams, among
them RTS players from TKA E-Sports and Berliner eSports Club e.V., are fighting
for top standing before the grand finale on September 28 at 19:00 CEST. Matches
take place every week and are streamed live on Twitch at www.twitch.tv/wardiii,
with the first VODs available to view now. More information about the
tournament and videos of every match are now available at www.ayearofrain.com/en/news/undead-champs-2019.html.
A Year
Of Rain combines classic real-time
strategy elements with a strong focus on teamplay and hero units. The game’s
co-op campaigns and online and offline modes are designed with a team of two
players in mind. The classic 2v2 skirmish mode is being developed for
competitive matches from the very start. Meanwhile, the “Against All Odds“ mode
is an innovation in the genre, where two lone heroes face two entire armies.
To keep track of the latest news about A Year of Rain, please
visit:
A Year
Of Rain is a team RTS uniting
classical elements like base building and expansive story campaigns with strong
hero focus and team-oriented gameplay. Apart from the co-op campaigns for the
three factions, A Year Of
Rain features additional 2v2 modes like “Skirmish” and “Against all
Odds.”
A Year
Of Rain is being developed by
Daedalic Entertainment internally and will enter early access for PC in 2019.
About
Daedalic Entertainment
Daedalic Entertainment publishes and develops
high-quality games for all platforms. The company has a diverse line-up of
high-quality titles, including classic adventures, RPGs, and strategy and
multiplayer games. With more than 80 employees, Daedalic is currently
developing a new line-up of innovative games across consoles, PC and mobile
platforms.
Among the AAA titles in production at the
studio are the team-RTS A Year
of Rain (PC), as well as The
Lord of the Rings – Gollum (multiplatform). A Yearof Rain combines classical
elements like base-building and a comprehensive story campaign with
hero-focused and team-oriented gameplay. The
Lord of the Rings – Gollum is an action-adventure that tells the
story of Gollum from a perspective never witnessed before in any storytelling
media, all the while staying faithful to the legendary books of J.R.R. Tolkien.
Based in Hamburg, Germany, Daedalic is one of
Europe’s most acclaimed publishers and developers. With a total of 32 awards in
the German Developers Award (including multiple accolades for “Studio of the
Year”) and 12 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun,
Ken Follett’s The Pillars of
the Earth, The
Long Journey Home, and State
of Mind, Daedalic is a record holder for the two most prestigious
games awards in Germany.
Krakow, Poland – September 5, 2019. All In! Games and Happy Corruption are happy to announce that Space Cows premiered today. Grab a weaponized plunger and fight mootants in zero gravity on PC and Nintendo Switch!
About Space Cows
Space Cows is a cheesy twin-stick shooter featuring
weaponized toilet plunger and intense combat. Shoot, dash and wobble in slow
moo-tion to save cows and lay vengeance upon an evil cow-poration. You play as
a cow farmer, Best Regards, who recently had his favorite cow stolen and
transported to a mootant-infested space station. Fly naked in zero gravity,
armed only with a laser-scoped plunger and driven by a thirst for revenge!
Key Features
·
Be the plunger assassin.
Take on dangerous mootants, mini-bosses and a final mega-boss. It’s moosacre
time!
·
Wibble-wobble in zero
gravity. Use twin-stick controls to master fun and responsive zero-gravity
physics.
·
The milk must flow! Collect
the milk bubbles, but be careful: the space station is full of environmental
hazards.
·
Master the mini-games. Save
cows. Rack up crazy scores and keep the milk flowing!
Buy on Steam: – https://store.steampowered.com/app/933160/Space_Cows/
Buy on Nintendo eShop: https://www.nintendo.com/games/detail/space-cows-switch/
About Happy Corruption
Happy Corruption is a studio based out of Warsaw,
Poland, with a mission to create unique games that are strange and wildly fun.
About All in! Games
All in! Games is a new video game publishing and production company based in Krakow, Poland. Founded in 2018, the team has raised 10M EUR for production and marketing and already signed 16 games including the Paradise Lost (PolyAmorous), Fort Triumph (CookieByte), Daymare: 1998 (Invader Studios, Destructive Creations), Space Cows (Happy Corruption), Metamorphosis (Ovid Works), and Space Company Simulator (INTERMARUM).
Throughout the 90s we saw the side scrolling brawler explode as a genre as nearly every franchise wanted a piece of the arcade fueled pie, whether it was an X-Men game, Simpsons, and many more the beat-’em ups flocked to arcades and still live on as fond memories since most of these games have moved on from the genre. That isn’t to say that it has been forgotten however and the Kunio-kun series, best known as River City in the West, was there at the beginning and has returned with a new spin-off focusing on the girls this time around in the form of River City Girls. After taking a few years off and now developed by WayForward, is River City Girls a beat-em up that scratches that classic arcade itch?
Story
Misako and Kyoko aren’t really having a great day as the pair spend their time sleeping through a lesson in detention, which is odd because Kyoko doesn’t even attend that school. Things get worse however when the pair receive a text message that shows their boyfriends, Kunio and Riki (the standard heroes of the River City games) being kidnapped. Not ones to be held down by things like rules, gangs of other rebellious students, and especially the teachers, the pair bust out of detention and hit the streets to track down their boyfriends.
WayForward has crafted an excellent and humorous tale that sees this pair of girls traveling through numerous areas in the city all while brawling against enemies ranging from standard school thugs, corrupt cops, and even masked wrestlers though there are some even stranger enemies that appear as well. The two girls, even while playing solo, make various remarks about the things they see throughout the story as the game progresses and interact with numerous characters that are both new to the franchise as well as some old returning faces. These familiar faces are great callbacks to past games in the Kunio-kun series and even a couple of guest characters are here as well.
This creates a fun and entertaining storyline that holds together rather well partly due to how humorous and charming the cast of characters are, though be prepared for a rather sudden feeling ending that doesn’t feel like it works the best.
Gameplay
While at its heart River City Girls is a side-scrolling brawler, it is actually a bit of a blend of that plus some light RPG mechanics and adventure as well. This is primarily due to the fact that while players will still need to travel through various screens to progress, any previous level in the game can be revisited at any time and progress is generally only halted behind a boss battle before allowing players to progress to the next section of the city. This includes allowing various shortcuts to be opened up between areas and the ability to use a bus stop to travel to other locales in a form of fast travel.
At its heart however this brawler still sticks true to its roots as both Kyoko and Misako boast a strong arsenal of moves that grow the longer the player keeps going through the game. In fact, thanks to both characters having their own fighting style players will have a blast playing through the game as either fighter and being able to swap any time you load into the game again is a nice touch, though character levels are independent from one another. Initially both characters start with a fairly limited set of moves and move a bit on the slower side but as they defeat enemies they gain experience as well as money. Leveling up provides a stat boost and can unlock additional moves right off the bat while other moves can then be learned from dojos scattered around the city.
Along those lines, it does mean that players can grind a little bit to either help make their fighter stronger or to pick up a piece of equipment they might find useful. This is where the aforementioned adventure style comes in a bit as there are numerous side-quests that the girls can accept that reward them with a bit of cash and experience when completed and simply retreading old areas respawns enemies so the more the player puts into River City Girls the more they end up getting back as the true combo potential for these fighters, including their special moves, really start to shine once a few of these moves are learned. Combat is also fleshed out a bit more by being able to pick up various weapons and use them until they break and occasionally enemies will beg for mercy. In this case that foe can then be recruited as a temporary ally that can be called in to perform a special attack until their health runs out.
Purchasing moves at these dojos requires money, which can also be used to purchase various bits of equipment ranging from different types of underwear that boost various weapon abilities or make-up to deal extra damage to certain foes, to pepper spray that earns the player additional rewards, and more as well as food that can either be used at the store for an immediate heal or carried in an inventory that grows larger as the girls level up.
It is worth noting that getting beaten down allows players to continue but does cost them some money, so investing some into carrying a few healing items around is a nice touch, especially against some tougher bosses. Speaking of bosses, players will encounter a wide array of unique enemies here and while we won’t get into any of their exact details to keep things a surprise, every fight has a unique mechanic built into it aside from simply punching/kicking the foe in the face.
Although the combat can feel fluid with some blows really packing a punch, especially when smashing enemies into a locked screen and causing it to vibrate, River City Girls can be a bit rough at times as it can be difficult to properly gauge a jump at times when there is the threat of fall damage and the game has a real habit for swapping maps during combat. This is due to the fact that the standard light attack button is the same as the button used to both pick up items as well as transition to the next stage. This means that if you happen to be brawling against enemies that either rush the girls when they enter the screen or near an exit, fighting with standard attacks will almost always throw you into another stage and reset any damage done to the foes. This is an annoyance that can be avoided by relying on heavy attacks or special moves when unlocked but the use of a seperate button would have been preferred here. It is also worth noting that while there is a New Game Plus mode once the game is completed that offers some fun bonuses, there is no actual side content outside of the core game, not even a gallery of cutscenes or a way to re-listen to the soundtrack, which is disappointing simply due to how high quality both of these are.
Visuals & Audio
River City Girls features a great blend of pixel art and anime/manga styled artwork. Standard gameplay sees the girls exploring through a variety of gorgeously detailed areas of the city, all of which have their own unique feeling, battling against a solid variety of enemies. Each environment is filled with various NPCs and the bosses are quite unique both in design and their aforementioned fights. The design of every in-game character is quite detailed though there does seem to be a bit of an issue with their models vanishing a bit when certain grab moves are performed on them. It is also interesting to note that even though many enemy types feature alternate color schemes, the aforementioned mercy recruitment system often contains a few extra tidbits of information regarding some of the palette swaps.
When looking to purchase items Kyoko and Misako will encounter a wide-variety of eclectic shop owners all featuring unique background art and designs while the actual story segments are told through beautiful anime cut-scenes. All of this is accompanied by some very solid voice acting featuring a great voice cast and an absolutely amazing soundtrack. Generally a brawler could get away with standard background music but River City Girls goes that extra mile by not only featuring some great pieces of standard background music but also a large collection of tunes that feature full vocals, allowing players to beat down enemies to a great collection of music.
Overall
River City Girls puts a new spin on the Kunio-kun series of brawlers and delivers an amazing example of what the brawler genre is capable of when given plenty of love and given enough room to deliver solid humor alongside its great cast of characters. The story may falter a bit at the end and the screen transitioning can be an issue but River City Girls’ solid combat makes the game an absolute blast when played with a friend and just as great solo.
Capsule Computers review guidelines can be found here.
Rovio Introduces Sugar Blast! A Fresh (and
Fruity and Chocolatey) Slice of Tap-to-Match Gameplay
Sugar Blast launches globally today, bringing
approachable gameplay and a whimsical theme full of delicious sweets to app
stores all over the world
ESPOO,
Finland – Sept. 5, 2019 –
Today Rovio introduces Sugar
Blast, a deliciously fun and casual tap-to-match game with a
sweet coating. Previously in soft launch, the game now brings its delightful
puzzle gameplay to app stores (iOS/Android)
around the world.
Sugar
Blast is all about super simple and
satisfying gameplay, combined with eye-popping (and mouth-watering) graphics
and adorable characters. Headlining this confectionary-filled bonanza are Maple
and her cute jellybean companions, guiding players through thousands of levels.
At the heart of Sugar Blast
is a popular gameplay style that’s derived from another of Rovio’s recent
releases, Angry Birds Dream
Blast (released January 2019). Encouraged by the success of Dream Blast’s unique and
instantly accessible gameplay,
Sugar Blast riffs on the Dream
Blast format and amps it up with a fresh visual theme.
“The mission with Sugar
Blast was to create a compelling visual theme that introduces our
proven gameplay to an even wider audience,” says Alex Pelletier-Normand, Rovio
Head of Games. “As a result, the team has done a fantastic job creating a cute
and vibrant world that fits perfectly with the game’s satisfying and
stress-free feel. I’m pleased to say we now have two games in our portfolio
which, while leveraging the same novel core gameplay, co-exist happily through
their appeal to different audiences.”
Sugar
Blast is available now as a free
download in the App
Store and Google
Play.
TOKYO, 5 September 2019 – SEGA today announced that Fist of the North Star LEGENDS ReVIVE has now made its debut in global markets on iOS and Android.
Developed under the supervision of Tetsuo Hara, Fist of the North Star LEGENDS ReVIVE aims to be the ultimate way to re-experience the story of Fist of the North Star. It recreates the story of the original best-selling manga in painstaking detail right from the very first chapter. Old-school fans and newcomers to the series can experience the dramatic story like never before through 3D pre-rendered and comic-like cut-scenes.
Designed as an action RPG, the story takes place in an era when Hokuto Shinken’s most deadly martial art was believed to be lost. By gathering the fragments of stone monuments, all characters, including Kenshiro, Raoh and many more become playable. Players will be able to create their own dream team.
The pre-registration that started in June has exceeded 700,000 pre-registrants! As a reward, all users will receive the character “Rei” as well as many other useful items.
About “Fist of the North Star”: Fist of the North Star is a classic Japanese manga published in Weekly Shonen Jump. The Fist of the North Star manga series, written by Buronson and illustrated by Tetsuo Hara, was originally serialized from 1983 to 1988 in a total of 27 manga volumes, and went on to become one of the best-selling manga series in history, spawn numerous anime adaptations, a live-action motion picture, collectible merchandise, and much more.
KOEI TECMO ANNOUNCES A MAGICAL NEW GAME BASED ON THE ICONIC MANGA AND
ANIME SERIES, ‘FAIRY TAIL’
Join the Eccentric Fairy Tail Guild
On Nintendo Switch, PlayStation 4, and PC via STEAM Next Year!
Hertfordshire, 5th
September 2019 – Today,
KOEI TECMO Europe is excited to reveal FAIRY TAIL, a brand-new magical
JRPG in development by GUST Studios, based on Hiro Mashima’s best-selling
Japanese manga of the same name. This enchanting new title marks the first
‘FAIRY TAIL’ game to launch on home console in the West, allowing series fans
and newcomers alike to join in and experience the beloved narrative that has
captivated people from around the globe for over a decade.
Demons, dark wizards, dragons, and cats. You’ll find it all as you start your journey in the land of Fiore and play through the adventures of Natsu Dragneel and Lucy Heartfilia as well as other eccentric members of the FAIRY TAIL mage guild on a fun-filled and thrilling quest. GUST Studios is creating the game under the supervision of author Hiro Mashima, promising a faithful recreation for the FAIRY TAIL world and its unusual inhabitants, including everything from magic to its iconic characters.
While more information about the game’s release will be revealed next week at Tokyo Game Show 2019, KOEI TECMO released a thrilling new trailer showcasing the fiery and intense magical battles players can experience when they join the FAIRY TAIL guild. FAIRY TAIL will be available in 2020 on Nintendo Switch™, PlayStation®4 computer entertainment system, and Windows PC via Steam®.
KOEI TECMO EUROPE LTD. is a
publisher of interactive entertainment software for current generation
consoles, handhelds and digital download content based in Letchworth,
Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO
HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known
for their signature ‘one versus thousands’ Warriors series, the fan-favourite
Ninja Gaiden and fighting entertainment title Dead or Alive. Through
collaboration with strong existing franchises, such as A.O.T. Wings of Freedom
(Attack on Titan), has brought fan-favourite shows to life in video game form.
The company’s desire for innovation and diversity has seen the creation of the
critically acclaimed dark-samurai action title Nioh, which takes on new and
unique gameplay styles. The company’s acquisition of GUST, developer of a
variety of heart-warming titles, has seen their flagship Atelier series span
generations of consoles and fans alike. More information about KOEI TECMO
EUROPE LTD and its products can be found at www.koeitecmoeurope.com