A new trailer came out for Paramount Pictures new reboot of the horror classic Pet Sematary which goes over the basic plot background for the film.The original Pet Sematary film adaption was released in 1989 and first brought Stephen King’s original creepy tale of a cursed graveyard bringing the dead buried there back to evil second life to the silver screen.
This new film, directed by Kevin Kölsch and Dennis Widmyer, stars Jason Clarke, Amy Steimetz and John Lithgow. It’s out now in cinemas in Australia and you can find a featurette released earlier on the film here.
You can find the new trailer below if you’d like to brush up on the premise before going to check out the film!
Join The Battle For D.C with “Tidal Basin”, The First Post-Launch
Content Update
First Raid Begins on April 25th
SYDNEY, AUSTRALIA — April 5, 2019 — “Tidal Basin”, the first post-launch update for Tom Clancy’s The Division® 2 is available today on the Xbox One family of devices including the Xbox One X, PlayStation®4 computer entertainment system and Windows PC. “Tidal Basin” is part of “Invasion: Battle for D.C.”, the first free post-launch update that includes upcoming releases of “Operation Dark Hours”, the first 8-player raid in the history of The Division, and a brand new Specialization.
As part of the endgame and post-launch first philosophy of Tom Clancy’s
The Division 2, ”Invasion: Battle for D.C.” brings new challenges and content:
Players face a new challenge in encountering
Tidal Basin, a new stronghold held
by the Black Tusk Faction. Tidal Basin is now home to some of the most
powerful enemies in the game, and they’re not going down easy.
After completing the
Tidal Basin Stronghold, players will be able to advance to World Tier 5
and unlock the possibility to obtain gear scores 450-500.
“Invasion: Battle for D.C.” introduces a new
Heroic difficulty setting making for some of the most challenging gameplay
yet.
Upon reaching World
Tier 5, weekly invasions will be introduced with the Black Tusk taking
control over selected main missions and strongholds in the city. These activities are harder to complete but more rewarding in loot
and gear.
Players can now enjoy
two new exotic weapons Pestilence and Nemesis as well as three new gear
sets: True Patriot, Hardwired and Ongoing Directive.
As part of the update,
all players will also have access a new PVP map called Fort McNair
The Invasion Apparel
Event, which will allow agents to collect outfits inspired by the enemy
factions, as well as new masks and weapon skins.
Operation
Dark Hours is the toughest of all challenges: an 8- player raid that will test the teamwork of the most experienced agents, coming
April 25th.
Coming in a later update, Agents will have the chance
to unlock a brand new Specialization
While “Invasion: Battle for D.C.” is the first
batch of free content brought to players as part of the Year 1 post launch
updates, Agents can look forward to the following content later this year:
Episode 1, D.C. Outskirts:
Expeditions,releasing
in Summer 2019,will take players to the surrounding areas of
Washington to fight for the liberation of the city in two additional main
missions, a new game mode to investigate the fate of a lost convoy,
encountering unexpected threats along the way;
Episode 2: Pentagon: The
Last Castle, releasing in Fall 2019, will
have additional main missions, with players storming the Pentagon to
unveil the secrets that hide beneath one of America’s most iconic
locations;
Episode
3, releasing in Winter 2019 will
close the first chapter of The Division 2 story and pave the way for more
content to come.
Led
by Massive Entertainment in collaboration with seven other studios around the
world*, Tom Clancy’s The Division 2 is the next evolution in the open-world
online shooter RPG genre that the first game helped establish. Set seven months
after a deadly virus was released in New York City, Tom Clancy’s The Division 2
brings players into a fractured and collapsing Washington D.C. The world is on
the brink, its people living through the biggest crisis ever faced in human
history. As veteran Division agents, players are the last hope against the
complete fall of society as enemy factions vie for control of the city. If
Washington D.C. is lost, the entire nation falls. Building upon more than two
years of listening to and learnings from The Division community, Tom Clancy’s
The Division 2 will offer a substantial campaign that organically flows into a
robust endgame, to create a cohesive and meaningful experience for all types of
players, helping players emphasize their freedom to make strategic choices and
hone their own approach.
For more information on Tom
Clancy’s The Division 2, please visit: tomclancy-thedivision.ubisoft.com.
For the latest news on Tom Clancy’s The Division 2 and all of Ubisoft’s games,
visit Ubisoft News: news.ubisoft.com.
*Associate studios are Ubisoft Reflections, Red Storm Entertainment, Ubisoft
Annecy, Ubisoft Leamington, Ubisoft Shanghai, Ubisoft Bucharest and Ubisoft
Sofia
About Ubisoft
Ubisoft is a leading creator, publisher and
distributor of interactive entertainment and services, with a rich portfolio of
world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s
video game series, Rayman, Far Cry and Watch Dogs. The teams throughout
Ubisoft’s worldwide network of studios and business offices are committed to delivering
original and memorable gaming experiences across all popular platforms,
including consoles, mobile phones, tablets and PCs. For the 2017-18 fiscal year
Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.
I had first heard of Heat years ago, when I still had a keen passion for performance, from an acting teacher who raved about the performances and editing of the film. He was a pretty good teacher and I remembered the recommendation to this day, so when I saw that the film would be in this season’s In the House line-up, I was eager at the prospect to finally see it screened properly up on the big screen.
To kick off the screening, the movie nerds, Ryan and Draz, went over some of the film’s trivia before the film started. What particularly caught my attention was the fact that Mann practiced a particularly severe attention to detail with regards to the actor’s performances to the point where Pacino lost focus during a take and delivered a line with ridiculous emphasis… which ultimately became the take which made it into the finished version.
Story
The film opens on a heist on an armoured car on the grimy streets of LA. The robbers made up of Neil McCauley (Robert De Niro), Chris Shiherlis (Val Kilmer), Michael Cheritto (Tom Sizemore), Trejo (Danny Trejo), and Waingro (Kevin Gage) pull off the heist largely in accordance with their precise plan but things go sideways and three guards get killed. Detective Vincent Hanna (Al Pacino) gets put on to the case investigating the armoured car robbery and is able to trace the likely culprits to McCauley and his crew. When McCauley crew catch sight of the police tracking their moves as they plan for their next big heist, they need to weigh up their chances of getting away with the loot while the police breathe down their neck. Will crooks make it away scot-free or will the boys in blue of the LAPD be able to catch them red-handed?
I very much enjoyed this film’s script and the great thought that was placed into crafting our protagonists. Most of the ensemble cast get at least one or two smart or witty lines to say and pull out great performances to match the dialogue. The film does take it’s time and with an almost three-hour runtime, you probably wouldn’t be surprised to hear that. There’s a lot of character development and story arcs which happen for a lot of the side characters beyond our two protagonists and this can drag a bit. Overall, the film is fairly focused on our two protagonists, Neil and Vincent.
Pacino’s Vincent is a bundle of nerves moulded together into the shape of a man who chases criminals at the cost of everything else in his life. From Pacino’s little outbursts of neuroticism give the character a sense of barely controlled emotion. Vincent is a man whose job as a homicide detective have given him a lot of trauma which he refuses to process through. This unpredictable behaviour gives his character an interesting screen presence which holds your attention while also giving a plausibility to the less rational decisions he makes as a character but help facilitate some of the film’s best narrative moments. It was no easy task to contrive a reason for Pacino and De Niro’s characters to be onscreen at the same time for a scene but thanks to some foundational character work, the film was able to have one.
De Niro’s Neil is a smooth operator who similarly showcases occasional emotional outbursts. Whereas Vincent is all nerves, De Niro is a foil in that even his moments of emotion are subdued and demure. He goes from exhibiting murderous intent and action to subdued performative innocence in the span of seconds in a single scene. His breadth of emotion throughout the film might be limited but we see his anger and desperation in full (if perhaps muted) display through his actions and the performance of De Niro. It makes a great countenance to Pacino’s performance and the two of them cut a striking performance when the film places them together in the frame.
One aspect that definitely isn’t comfortable in today’s context with it’s presentation of violence towards women. It’s somewhat egregious to see women characters whose main purpose and character arcs appear to revolve around violence being directed at them. This isn’t to say that there aren’t men whose sole presence in the film is to have violence done to them but it’s particular for the women characters considering how none of the lead characters are women… It may not bother you but it’s certainly an aspect of the film which I don’t consider has aged as well in the decades since its release. I was able to enjoy the film regardless but it bears mentioning in case it might affect you.
Visuals
To say that this film indulges its director does not encapsulate the degree to which the film moves at to it’s beat. Shots and sequences go for exactly the duration the film desires with the same action occurring from multiple angles to reinforce its impact. A reason that the film takes great patience with its shots is also to properly build tension at an extremely measured pace. The action unfolds at a fast enough tempo to keep you engaged in what’s onscreen, even if it’s just Val Kilmer jumping in and out of cover to fire at the cops or an actually slow (but deadly) game of cat and mouse. The film knows how to keep you tense and on the edge of your with it’s editing. In addition to this, the cinematography showcasing the night-time beauty of LA gave some of the sequences an almost dreamlike feel as well as being quite aesthetically pleasant.
Audio
The film has a fairly standard orchestral score and pop music soundtrack fitting the era and tone of the film. Where the film’s sound design gets interesting is with its soundscape which heightens the volume of all its sound effects, especially in the big set piece scenes. When the Movie Nerds were talking about how the production team filled the streets of LA to create the soundscape, this is where we get the full sense of film’s potential as it disorients your senses with sound. I would liken this overwhelming sound to the effect of listening to heavy metal for the first time at full volume. The effect of this is to set you on edge during the extended action sequences and even when the action slows down on screen visually; especially with the film’s ultimate climax. I loved this aspect of the sound design but it behoves me give everyone with concerns about over-stimulation that this might be a bit confronting…
Conclusion
Overall, I very much enjoyed my time with this film; it’s easy to see why this film is such a classic of the heist genre and why it was essential to see it in a cinema. The story features some very strong screenwriting alongside some excellent performances from it’s two leads. The film’s direction features strong editing to compliment the build-up and release of tension to make every scene tense. The film’s audioscape overwhelms you to compliment the tension you’re already feeling and make the action so much more impactful. This film is a tour-de-force of how to edit an action movie and is a must see for any and all who have an interest in crafting interesting visual and audio experiences. I have no problem recommending this film to any and all who are interested in spite of the caveats I’ve mentioned earlier.
Kudos to In the House for giving us a chance to see this film on the big screen!
For other films which In The House is screening, feel free to check out their schedule here.
Capsule Computers review guidelines can be found here.
Acclaimed Adventure Game Silence Out Now on Nintendo
Switch
Daedalic Entertainment brings its beloved and
beautiful adventure to Nintendo’s home console
Hamburg, Germany, 3rd April, 2019 – Daedalic Entertainment is delighted to announce that the fan-favourite adventure game Silence is out now on Nintendo Switch.
Silence is a beautifully animated adventure about
16-year-old Noah and his little sister Renie, who are cast from the real-world
during an air raid and flung into a magical realm stuck between life and death.
This conflicted dimension, full of colourful characters, twisted monsters and
sights that push the boundaries of reality, is stuck in a state of war against
dark creatures haunting towns and cities, with only a small band of rebels
standing in the way of utter anarchy.
“Silence is one of the most popular adventure games we’ve
ever created, so bringing it to the Nintendo Switch was a no-brainer for us,”
explained Daedalic CEO Carsten Fichtelmann. “We’re excited for the Switch’s
substantial adventure-game-loving audience to finally get to experience
Silence’s enchanting mix of colour and personality.”
Featuring an emotionally gripping story, imaginative
puzzles, beautiful visuals blending 2D and 3D art design, compelling characters
and hours of fully voiced dialogue, Silence is part sequel, part spin-off of
the classic adventure The Whispered World, which was also developed and
published by Daedalic Entertainment.
To find out more about Silence, please visit Daedalic’s
official website.
The making of Chocobo’s Mystery Dungeon EVERY BUDDY!
Go behind the scenes of the colorful FINAL FANTASY-themed dungeon
crawler
The next video in our ongoing series of developer
featurettes is here, This one focuses on the making of the adorable Chocobo’s
Mystery Dungeon EVERY BUDDY! – out now for Nintendo Switch and PlayStation 4.
Inside Chocobo’s Mystery Dungeon EVERY BUDDY! takes a look at the secrets and anecdotes from the game’s development process. It also features exclusive interviews with Shinji Hashimoto (Executive Producer) and Toshiyuki Itahana (Character Design).
Chocobo’s Mystery Dungeon EVERY BUDDY! is a reworking
of 2007’s FINAL FANTASY Fables: Chocobo’s Dungeon, that adds new mechanics and
features that change the game dramatically.
The Square Enix Blog team’s been playing it almost
non-stop since launch – to call it addicting would be an understatement!
Plus it also features a killer soundtrack, with
remixed tracks from FINAL FANTASY VII, FINAL FANTASY VIII, FINAL FANTASY IX and
more!
Mayhem
is Coming September 13, 2019 with
Worldwide Launch of Borderlands® 3
New
story! New Vault Hunters! New bad guys! New planets! MORE GUNZZZ!
Pre-order
the next game in the award-winning series from Gearbox Software and 2K today.
Worldwide Gameplay Reveal Event livestream coming May 1.
Sydney, Australia April 3, 2019– Gearbox Software and 2K today
announced that Borderlands®
3, the next installment in the critically acclaimed shooter-looter
series, will launch worldwide on PlayStation 4, Xbox One and Windows PC on the
Epic Games store September 13, 2019.
Borderlands 3 is a hilarious, story-driven, non-stop galactic thrill-ride, filled with colorful characters, epic enemies and boss fights, and literally billions of guns. In an all-new gameplay trailer released today, Gearbox and 2K show off the game’s unique brand of explosive, irreverent mayhem.
“For the past several years, the team
at Gearbox Software has been devoting every ounce of our passion, creativity
and love into making Borderlands 3 the biggest, baddest and most
ambitious Borderlands adventure we’ve ever made,” said Gearbox
Software President and CEO Randy Pitchford. “Borderlands 3 is
being crafted not only as a love letter to fans of the series, but also as an
ideal entry point for new players to jump-in alone or cooperatively, on or
off-line, in the latest and greatest installment of the definitive
best-in-class benchmark shooter-looter.”
The franchise, which combines the
exhilarating action of a first-person shooter with the rich progression and
loot systems of a role-playing game, has sold-in more than 41 million units
worldwide to date. The most popular title in the series – Borderlands 2
– still draws in more than one million unique monthly users more than six years
after the game’s initial release in 2012. (For more information, please see the
Borderlands franchise fact sheet.
“Borderlands is
one of the most recognized and celebrated franchises in gaming,” said 2K
President David Ismailer. “We’re proud of the work and dedication of our
partners at Gearbox, who are making a game that will not only reignite the
millions of existing Borderlands fans but welcome a new
generation of players into this beloved universe.”
A Mayhem-Fueled Thrill Ride:
Blast through new worlds and enemies
as one of four brand new Vault Hunters – the ultimate treasure-seeking badasses
of the Borderlands, each with deep skill trees, abilities, and customization.
Play solo or join with friends to
take on insane enemies, collect bazillions of guns and loads of loot,
and save your home from the most ruthless cult leaders in the galaxy – the
Calypso Twins.
For more details on the story, characters, gear, and everything else you’ll find in Borderlands 3, tune in on May 1 for the extended Gameplay Reveal Event livestream.
PC
Gaming on Steroids in Collaboration with AMD and the Epic Games store:
Developed from the ground up with
AMD, Borderlands 3 will take full advantage of the most powerful PC
hardware available, and is optimized for top performance and incredible gaming
experiences on AMD Radeon™ graphics cards and Ryzen™ CPUs.
At launch on September 13, Borderlands
3 will be available for PC exclusively through the Epic Games store. Borderlands
3will be available on additional PC digital storefronts in
April 2020.
“The PC gaming community has been an
important part of the success of the Borderlands series, and we
are excited to be partnering with Epic who recognize its worldwide popularity
and share in our commitment to bring Borderlands 3 to this
rapidly expanding audience,” said Ismailer. “Our mission, in addition to
delivering the most engaging and captivating entertainment experiences, is to
embrace new distribution platforms that will contribute to our effort to grow
the audience for Borderlands 3.”
You Want Loot? You Got It
With multiple editions chalk full of
digital bonus content and physical goodies, you can pick the loot-splosion
that’s right for you – and pre-orders are live now*!
*Please note there may be regional
differences in content and availability – check local retailers for information
Borderlands
3 Standard Edition
The Borderlands
3 Standard Edition includes the base game.
The Borderlands
3 Super Deluxe Edition includes all the bonus digital content and pre-order
bonus of the Deluxe Edition PLUS the Borderlands 3 Season Pass,
which includes:
Four (4)
campaign DLC packs featuring new stories, missions and challenges;
Butt Stallion
weapon skin, weapon trinket, and grenade mod.
Celebrate
the return of the original shooter-looter with the Diamond Loot Chest
Collector’s Edition, a swag-splosion of collectibles digistructed
straight from the worlds of Borderlands 3.
This
edition includes the full game, season pass, and all bonus digital content and
pre-order bonus of the Super Deluxe Edition, plus:
Diamond Loot
Chest Replica: Featuring a functional
retractable lid, this chest is perfect for storing your real-world loot;
Borderlands 3 character figurines (x10): Make room on
your shelf for the whole crew, including the four new Vault Hunters, the
fanatical Calypso Twins, and some of your favorite characters from the
Borderlands universe! (Approximately 3” tall.);
Sanctuary 3
snap model: Construct your very own
Sanctuary 3 model ship and display it proudly on its included stand;
Vault Key
keychains (x4): Because you never know when you
might stumble across an unopened Vault;
Cloth galaxy
map: Discover new worlds beyond Pandora with Typhon DeLeon’s map of the
Borderlands;
Character art
lithographs (x5): Unique character prints starring
the new Vault Hunters and fanatical Calypso Twins;
Borderlands 3 Steelbook case: A gorgeous metal case for any
collector’s shelf.
The Year of Borderlands has
Officially Begun:
To celebrate the announcement of Borderlands
3, the Borderlands: Game of the Year Edition launches
today on PlayStation 4, Xbox One, and Windows PC. Borderlands: Game of
the Year Editionis the brand new definitive version of the original
game, boasting ultra HD remastered graphics, significant quality-of-life
content updates, and all add-on content included.
Additionally, Gearbox and 2K also
released an Ultra HD Texture Pack that increases the visual fidelity of Borderlands:The Handsome Collection on consoles, and provides a visual
upgrade for Borderlands 2, Borderlands: The Pre-Sequel, and all
the game add-ons for both titles on PC.
To keep up with all thingsBorderlands,
please visit www.borderlands.com, become a fan on Facebook, subscribe on YouTube, follow Borderlands on Twitter and Instagram, and join the conversation using the hashtag
#Borderlands.
2K is a publishing
label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
All trademarks and copyrights contained herein are the
property of their respective holders.
About Borderlands
From the minds at
Gearbox Software, Borderlands is the critically acclaimed shooter-looter
franchise that started it all, combining intense first-person shooter gameplay
with extensive role-playing progression in an exhilarating and irreverent
four-player cooperative experience. Each iteration of the series features
new player characters (known as Vault Hunters) with customizable skills, as
well as diverse, imaginative environments filled with unique missions and
enemies. Borderlands also boasts literally bazillions of guns, grenades, and
loot thanks to its sophisticated weapon generation system—aside from unique
Legendary items, no two weapons are exactly alike!
About Take-Two
Interactive Software
Headquartered in New York City, Take-Two
Interactive Software, Inc. is a leading developer, publisher and marketer of
interactive entertainment for consumers around the globe. The Company develops
and publishes products principally through its wholly-owned labels Rockstar
Games and 2K, as well as its Private Division label and Social Point, a leading
developer of mobile games. Our products are designed for console systems and
personal computers, including smartphones and tablets, and are delivered
through physical retail, digital download, online platforms and cloud streaming
services. The Company’s common stock is publicly traded on NASDAQ under the
symbol TTWO. For more corporate and product information please visit our
website at http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive
entertainment globally for console systems, handheld gaming systems and
personal computers, including smartphones and tablets, which are delivered
through physical retail, digital download, online platforms and cloud streaming
services. 2K publishes titles in today’s most popular gaming genres, including
shooters, action, role-playing, strategy, sports, casual, and family
entertainment. The 2K label has some of the most talented development studios
in the world today, including Visual Concepts, Firaxis Games, Hangar 13, Cat
Daddy Games and newly formed, to-be-named studio in Silicon Valley. 2K’s stable
of high quality titles includes the critically acclaimed BioShock®,
Borderlands™, Mafia and XCOM® franchises; the beloved Sid Meier’s Civilization
series; Evolve™ and Battleborn®; the popular WWE® 2K franchise
and NBA® 2K, the highest rated* annual sports title of this console
generation.
Gearbox Software is an award-winning, independent
developer of interactive entertainment based in Frisco, Texas. It was founded
in 1999 by game industry veterans, and its first release was Half-Life:
Opposing Force. Since then, the company has become widely known for successful
game franchises including Brothers in Arms, Borderlands, and Battleborn, as
well as acquired properties Duke Nukem and Homeworld. For more information,
visit http://www.gearboxsoftware.com.
The statements contained herein which are not
historical facts are considered forward-looking statements under federal securities
laws and may be identified by words such as “anticipates,”
“believes,” “estimates,” “expects,”
“intends,” “plans,” “potential,”
“predicts,” “projects,” “seeks,” “should,”
“will,” or words of similar meaning and include, but are not limited
to, statements regarding the outlook for the Company’s future business and
financial performance. Such forward-looking statements are based on the current
beliefs of our management as well as assumptions made by and information
currently available to them, which are subject to inherent uncertainties, risks
and changes in circumstances that are difficult to predict. Actual outcomes and
results may vary materially from these forward-looking statements based on a
variety of risks and uncertainties including: our dependence on key management
and product development personnel, our dependence on our Grand Theft Auto
products and our ability to develop other hit titles, the timely release and
significant market acceptance of our games, the ability to maintain acceptable
pricing levels on our games, and risks associated with international
operations. Other important factors and information are contained in the
Company’s most recent Annual Report on Form 10-K, including the risks
summarized in the section entitled “Risk Factors,” the Company’s most
recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings
with the SEC, which can be accessed at www.take2games.com.
All forward-looking statements are qualified by these cautionary statements and
apply only as of the date they are made. The Company undertakes no obligation
to update any forward-looking statement, whether as a result of new
information, future events or otherwise.
Multiplayer Survival RPG CryoFall Lands on Steam Early
Access Today
Build, hunt, farm, craft, cooperate, trade,
and survive online on a harsh alien world in Daedalic Entertainment and
AtomicTorch Studio’s new game
HAMBURG, Germany: April 3, 2019 –CryoFall, the multiplayer survival RPG from publisher Daedalic Entertainment and developer AtomicTorch Studio, is now available for Windows PC via Steam Early Access. This unique multiplayer sci-fi experience challenges players to survive on a harsh, alien planet with a variety of official and community servers hosting persistent worlds for up to 200 players each.
CryoFall
delivers a complex survival
experience with unlimited opportunities for players to make their own mark on
their world. Discover new ways of farming, hunting, cooking, crafting, mining,
building and
trading, with multiple specializations available per character. The challenges
of staying alive push players to choose between working collaboratively with
each other to build a functional new society in an effort to learn the secrets
of this hostile alien world, or succumb to the most basic of urges and try to
take what others have worked so hard to build.
But exploration is also critical. Ensuring
the survival of your newfound society rests not only on you and your fellow players,
but on the strange new world around you: a dangerous landscape full of hidden
labs to unearth and exotic alien lifeforms to harvest and fight.
Features:
Complex crafting and
industrial system, including oil refining and lithium extraction.
Various stages of
technological progress (primitive, industrial, modern, post-modern,
sci-fi).
Farming with complex
crop growth simulation, fertilizers, etc., and diverse cooking
options.
Wide
range of player interactions and roles with specialization options
emphasizing meaningful interactions, rather than just combat.
Fully functional economy
simulation with coin minting, trading and automated vending machines
managed by players.
Carefully handcrafted
maps and locations (plus map editor).
Storyline elements
discovered through exploration.
Diverse environments
with several biomes (temperate, desert, tropical, boreal, wasteland,
etc.).
In-house developed
Renkei Engine™, allowing hundreds of players on the same server.
Complex character
simulation with several dozens of status effects (e.g., bleeding,
poisoning, radiation, etc.).
Extensive modding
capabilities, including real-time code editing.
To stay up to date with CryoFall’s latest
developments, please visit http://cryofall.com/.
About
Daedalic Entertainment
Daedalic Entertainment publishes and develops
high-quality games for all platforms. The company has a diverse line-up and
offers a variety of high-quality titles, from classic adventures to strategy
games, multiplayer games and RPGs. Since May 2014, Daedalic is part of the
Bastei Lübbe group of companies.
Based in Hamburg, Germany, Daedalic is one of
Europe’s most acclaimed publishers and developers. With a total of 32 awards in
the German Developers Award (including multiple accolades for “Studio of the
Year”) and 11 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun,
Ken Follett’s The Pillars of
the Earth, The
Long Journey Home, and
State
of Mind, Daedalic is record holder for the two most prestigious
games awards in Germany.
With more than 80 employees, Daedalic is
currently developing a new line-up of innovative games across consoles, PC and
mobile platforms.
About
AtomicTorch Studio
Founded in 2013, AtomicTorch Studio is an
independent game development company based in Singapore. Their goal is to
develop innovative, fun and accessible games that fuse gameplay and visuals
from classic old-school titles with modern technologies and novel ideas. CryoFall marks the third
and most ambitious game by the studio.
Award-Winning
Noir Puzzler Bear With Me to Receive New Episode,
Complete Collection on Console and PC
Bear With Me:
The Lost Robots to Arrive Alongside The Complete Collection on July 9th
Walnut Creek,
Calif. – April 2, 2019 – Indie publisher Modus Games and developer Exordium Games are excited to
announce Bear With Me: The Lost Robots, a new prologue to the
successful, award-winning Bear With Me series, is set to arrive on PlayStationÒ4, Nintendo Switch, Xbox One and Steam July 9,
2019. The game will also see a mobile release this year.
View the Bear With Me: The Lost Robots announcement trailer here.
Point-and-click
adventure fans who previously missed Bear With Me’s episodic series will
also have a chance to pick up Bear With Me: The Complete Collection,
bundling episodes 1-4 for newcomers to the franchise, via console, PC and
mobile digital storefronts for $14.99. Bear With Me: The Complete Collection
will also contain, on Steam only, a digital artbook containing development
visuals and concepts, as well as the full original soundtrack for the series.
Bear With Me:
The Lost Robotsjoins
Flint, the brother whose mysterious disappearance is key to Bear With Me’s
central episodes, for a journey where he encounters new and memorable
characters and unveils locales distinct from the rest of the series. The events of Lost
Robots lead into the episodes 1-3 and will shed light on the series as a
whole. The new prequel episode will be available
for $4.99.
Bear With Me’s central installments see leading
detectives Amber and Ted E. Bear exchanging sharp banter while searching for
clues, solving environmental puzzles, and cross-examining potential suspects in
their investigation into Flint’s vanishing. The aspiring duo face more than
just a mystery and witty comebacks, however; rumors swirl about a mysterious
‘man in red’ responsible for an outbreak of recent fires, and Amber will face
surreal, grim dangers during her brave attempt to reunite with Flint.
About Exordium
Games
Exordium Games is a Croatian-based studio which has been championing original
independent games since its 2014 formation. For more information on the team’s
library of titles and releases to come, please visit the studio’s official site
(https://exordiumgames.com/).
About Modus
Games
Modus is a premier global publisher of video games across all major physical
and digital entertainment platforms. The label prides itself on collaborating
with talented developers around the world to bring innovative games to the
masses. For more information, please visit www.modusgames.com.
EA CEO Andrew Wilson shared some difficult news today, announcing major organizational changes at EA that will result in the loss of 350 jobs. Currently, EA employs approximately 9000 people in the company. Wilson did not provide details on which positions will be affected, but revealed organizational changes are coming to marketing, publishing, and operations. Wilson also announced EA will be downsizing their presence in Russia and Japan, including shuttering the EA Japan studio.
The news follows a difficult third quarter for EA, with big titles like Battlefield V and FIFA 19 failing to meet sales goals. While Apex Legends became a surprise hit since the release of the third quarter report, EA’s outlook for the fourth quarter were pessimistic at the time of the report’s publishing.
IGNITE THE REVOLUTION IN ASSASSIN’S CREED® III REMASTERED, AVAILABLE NOW
Relive the Beauty
and the Brutality of 18th– Century America
Sydney, Australia — April 1, 2019 —, Ubisoft has announced that Assassin’s Creed® III Remastered, including Assassin’s Creed® Liberation Remastered, is now available on the PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X, and Windows PC. Additionally, all solo DLCs from the original game will be included: Benedict Arnold Missions, Hidden Secrets and Tyranny of King Washington.
Developed by Ubisoft Barcelona, Assassin’s Creed® III Remastered features single-player content in 4K
and HDR on PlayStation®4 Pro, Xbox One X and Windows PC. The vision was to bring this
classic game to match the quality of the current Assassin’s Creed games by
taking advantage of newer technology. With increased model improvements and
Physically-Based Rendering (PBR), Assassin’s Creed III Remastered displays more
visually accurate images using real world light and material properties that
make the world feel more alive.
Experience the Assassin’s Creed universe on the eve of the American
Revolution and play as Connor, the warrior son of a Native American mother and
British father. As the bloody revolution draws near, your clan is threatened by
a powerful group seeking to crush the American Revolution and control the
thirteen colonies. After the devastation of your village, you pledge your life
to preserve freedom. Unleash your deadly skills in a decades-long quest that
will take you from the chaotic city streets to blood-soaked battlefields in the
hostile American wilderness and beyond. Explore colonial Boston, New York, the
frontier and various epic naval missions, meeting legendary American heroes as
you conspire to annihilate all those who threaten Liberty.
Assassin’s Creed III Remastered
includes Assassin’s Creed Liberation Remastered, which tells the unforgettable
journey that takes Aveline from the crowded streets of New Orleans to
voodoo-haunted swamps and ancient Mayan ruins. Assassin’s Creed III Remastered
will be available on the Nintendo Switch™ system starting May 21.
For
more information on Assassin’s Creed, please visit: assassinscreed.com.
For
the latest on Assassin’s Creed III Remastered and other Ubisoft games, visit news.ubisoft.com.
ABOUT
UBISOFT
Ubisoft is a leading creator, publisher and
distributor of interactive entertainment and services, with a rich portfolio of
world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s
video game series, Rayman, Far Cry and Watch Dogs. The teams throughout
Ubisoft’s worldwide network of studios and business offices are committed to delivering
original and memorable gaming experiences across all popular platforms,
including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year
Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.