The kickstarted RPG Monster Sanctuary will be arriving on Steam Early Access later this month on August 28th and publisher Team17 and developer Moi Rai Games revealed that it will be priced at $17.99 at release. Monster Sanctuary features three on three turn based combat set in a ‘metroidvania’-like world ripe for exploration and discovery, and many dozens of monsters to tame and collect along the way, Monster Sanctuary challenges players to become the ultimate creature keeper and uncover the truth behind a mystery that threatens the harmony between humans and monsters.
Monster Sanctuary sees players harness the powers of each of the monsters they manage to collect, unlocking unique skills trees that enable the party to explore and traverse the variety of environments they discover. The game’s deeply tactical combat relies on different configurations of monster combinations for success, while the promise of undiscovered secrets and rare monster eggs means rewards will be unlocked as the story-drive adventure progresses.
SYDNEY, 9th August 2019 – The past comes back to haunt Rico in the all-new Danger Rising DLC for JUST CAUSE 4, releasing August 29th, 2019, on XBOX ONE®, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and Windows PC.
Armed
with a new prototype Hoverboard, Rico vows to take down the Agency after
learning of their plans to eliminate him. Tom Sheldon joins Rico on his mission
and the pair begin by investigating a large submarine, which has surfaced
ominously off the coast of Solis. Could Rico be out of his depth against The
Agency?
The
odds are mounting and the hunter is about to become the hunted…
JUST
CAUSE 4 changes
forever with the arrival of Danger Rising and the all-new Hoverboard. Speed
across the surface of the ocean, grind along rails and kickflip over exploding
helicopters. Discover the evolution to JUST CAUSE 4’s already
best-in-class suite of traversal options and leave awesome destruction in your
wake as you take the fight to Rico’s old employers with more speed and style
than ever, across new missions that that will test all of Rico’s skills &
abilities.
The
Agency is back, and brings the full force of their advanced tech and highly
trained Agents to bear in their hunt for Rico and Sheldon. Agents grapple
across the terrain, just like Rico, and attack from all angles, wielding
hard-hitting weaponry unlike anything seen in JUST CAUSE 4 before.
Danger
Rising adds 8 new missions, the game-changing Hoverboard, and multiple exciting
new weapons & vehicles to the crazy JUST CAUSE 4 sandbox world.
Blast enemies with the ultra-powerful Sequoia 370 Mag-Slug, bend the laws of
gravity with the Stormalong Em Zero magnesis rifle, or deploy your very own
remote controlled drone with the Yellowstone Auto Sniper Rifle.
Danger Rising gives players an amazing package of
awesome new tools of destruction you can employ in any mission, or in the
open-world sandbox of JUST CAUSE 4, for explosive new action packed
moments of glorious mayhem.
“Danger
Rising is the third DLC pack in the ‘Dare Devils, Demons and Danger’ Expansion
Pass, and it brings a great new story, tough enemies that can grapple, just
like Rico, and a new element that we are really excited about, the Hoverboard.”
said Victoria Setian, Senior Producer at Avalanche Studios. “This is a true
game changer. JUST CAUSE 4 already had some of the best traversal
mechanics around, but the Hoverboard ties everything together and gives players
the smoothest, most dynamic movement system in any action game!”
Subdivision Infinity DX Touches Down Today for
Consoles, PC
Sci-Fi Shooter Now Available on Nintendo Switch,
PlayStation 4, Xbox One, and Steam
SYDNEY – 9 Aug., 2019 –Subdivision
Infinity DX, the
immersive, pulse-pounding sci-fi 3D space shooter from developerMistfly Games and publisherBlowfish Studios, comes in for landing today on Nintendo Switch,
PlayStation 4, Xbox One, and Windows PC.
Jump into the cockpit of an intergalactic star fighter and blast off toward the fringes of space. The adventure is set into motion when Sgt. Jed Riddle is contracted to investigate a mining facility that has ceased all communications with the colonies, inexplicably going dark. Riddle’s mission quickly goes awry, leading to a shootout and prompting further inquiry into a band of deadly mercenaries willing to risk it all for a mysterious substance called Element-122.
The campaign stretches
across more than 40 missions where pilots can take on everything from dogfights
against drones and other fighters to massive battles with hulking capital
ships. Regardless of the situation, combat in Subdivision Infinity DX is
exhilarating and lightning-fast, paying homage to classic sci-fi shooters but
with modern inspiration from stylish space sims.
Outside the main
storyline, explorers can travel around the distant reaches of the galaxy to
hunt bounties and mine asteroids for rare materials. The profits can then be
used in trade at the nearest space port to kit out Riddle’s ship or even add
powerful new vessels to his collection.
“Subdivision Infinity
DX is a bold step for the next generation of deep-space shooters,” said Ben
Lee, founder, Blowfish Studios. “The team at Mistfly grew up devouring
everything the genre has to offer. From arcade classics to contemporary titles,
they have put that knowledge to great use, creating something special we’re
proud to share with console and PC players today.”
Subdivision Infinity DX is out now in English for $14.99 / €12.99 / £11.99 / $19.99 AUD via the Nintendo Switch eShop,
PlayStation Store, Microsoft Store, and Steam. An update with support for
French, German, Spanish, Portuguese, and Russian is also planned for release
soon.
Mistfly Games is a
Moscow-based game developer featuring veterans of the Russian game development
scene. Subdivision Infinity is their debut title.
About Blowfish Studios
Blowfish Studios is an
award-winning independent game developer and publisher based in Sydney,
Australia. We strive to release original multi-platform games, while also
collaborating with developers from around the world. As developers first, we
bring a wealth of knowledge and expertise to any partnership. Our team provides
development services to get the game release ready, porting to all major
platforms, platform approval, marketing and promotion to the world.
The
faster and lighter version of the blockbuster hit offers 490 MB download size
and supports more mobile devices with less than 2GB RAM
LOS ANGELES –
Aug. 8, 2019 – Developed by Tencent Games and PUBG Corp., a
lighter and faster variant of PUBG MOBILE called PUBG
MOBILE LITE has officially launched today. The new version of the hit
battle royale game is available to download and play on the Google Play Store
in several regions of Southeast Asia, South Asia, North Africa and South America. PUBG MOBILE LITE has
received positive response from audiences since the launch, boasting
outstanding performance.
After the swift
rise in popularity of the blockbuster PUBG MOBILE, the developers
have designed PUBG MOBILE LITE to be compatible with a wider
range of devices. With the core idea of being able to play anytime, anywhere
and on any device, the developers have launched this version optimized for more
smartphone devices with a lower RAM, to offer an uncompromised gameplay
experience to all its fans around the world. PUBG MOBILE LITE
will be available in more regions of Europe, North and Central America soon.
Built with
Unreal Engine 4, this version of PUBG MOBILE is compatible with
even more devices and optimized for devices with less RAM without compromising
the gameplay experience that has attracted millions of fans around the world. PUBG
MOBILE LITE features a smaller map made for 60 players, delivering
faster-paced games that last 10 minutes while keeping the traditional PUBG
MOBILE style of play. With an installation pack of just 490 MB and
built for devices having less than 2 GB RAM, PUBG MOBILE LITE is
set to run smoothly for all players. New players joining in will be eligible
for various rewards, in the form of new gears and vehicles.
Key features on PUBG
MOBILE LITE:
Enhanced
Aim Assist: An all-new auxiliary aim assist makes aiming
simpler while playing in weak network environments. The intensity differs
between the crawling and standing positions, simplifying the control while
preserving the unique PUBG MOBILE experience;
Upgrade
to Winner Pass: The Winner Pass replaces the Royale Pass and
will have much faster achievement unlocks and span a month, with fantastic
rewards on offer;
Bullet
Trail Adjustment:PUBG MOBILE LITE will feature
increased bullet speed and no bullet drop effect, for a clearer shot which
is specially made to account for weak network environments;
Weapon
Recoil Suppression: The adherence mechanism also suppresses the
weapon recoil to a certain amount, which facilitates game-control and
makes for a better experience in weak networks. Different guns have
different gun pressure effects, highlighting the different experience of
each weapon;
Extended
Time to Kill: The update will also appropriately increase the
‘Time to Kill’ which would enhance players survivability during firefights
and encouraging aggressive play;
Location
Display: The map will expose a shooter within the
mini-map’s range, providing simplified battle info extraction and
increased battle speed;
Heal
while Moving: Players will now be able to heal themselves in
all stances, except when they are prone. This is particularly useful in
high latency conditions where movement actions might inhibit the healing
mechanic in game. This will help speed up the game pace and increase
survivability;
Building
Areas/Supplies optimization: Building density and loot
frequency has been increased to expedite the looting process and enhance
the battle progression;
Map
Quality Optimization: The game will also feature optimized map quality
and the parachute loading screen;
RPG
and New Firearm integration: With PUBG MOBILE LITE,
players will now get to experience a new weapon in select game modes only,
allowing a chance to form new attack and defense tactics.
About PUBG
MOBILE LITE
PUBG MOBILE LITE
is developed by Tencent Games and PUBG Corp. following
the success of PUBG MOBILE and is based on PLAYERUNKNOWN’S
BATTLEGROUNDS, the original PC, Xbox One and PlayStation 4
gaming phenomenon that took the world of interactive entertainment by storm in
2017. Up to 60 players parachute
onto a remote island to do battle in a winner-takes-all showdown. Players must
locate and scavenge their own weapons, vehicles and supplies, and defeat every
player in a visually and tactically rich battleground that forces players into
a shrinking play zone.
For more
information, please visit the official PUBG MOBILEaccounts
on Facebook, Twitter and YouTube.
PUBG MOBILE CLUB OPEN 2019 SPRING
SPLITS TOURNAMENT CAPTURES 247 MILLION TOTAL VIEWS AS REGISTRATION FOR FALL
SPLITS OPENS TODAY
World’s largest mobile esports competition concludes with China’s TOP
ESPORTS team defeating rivals from around the globe to win in the Spring Splits
Global Finals
LOS ANGELES –
Aug. 8, 2019 – From July 26 to 28, millions of community members tuned into the
PUBG MOBILE Club Open 2019 Global Finals in Berlin, Germany to
witness the largest competition ever in mobile esports. The three-day event
showcased global rivalries, with China’s Top Esports team winning the grand
prize of $180,000 USD, along with limited BAPE x PUBG MOBILE champion
outfits and coveted bragging rights as the best in the world.
Leading global
technology company, Vivo, was the official title sponsor of the PMCO 2019,
providing NEX smartphones to empower players’ conquest at the competition with
an ultra-smooth gaming experience.
The PUBG MOBILE Club Open 2019 Spring Splits
Global Finals marked the culmination of more than three months of rigorous
qualification tournaments around the globe. Over 35,000 teams from 10 regions
duked it out for the opportunity to represent their respective countries, and
finally the top 16 teams stood out to be in the finals. The official livestream
and channel earned 247 million views during the Spring Splits tournament, with
27.4 million watch hours in total, excluding platforms in China. The Global Finals peaked with more than 112 million
views online, with many enjoying glasses-off 3D AR effects and a 360-Degree
immersive viewing experience provided by Spidercam onsite in Berlin.
In addition to
the official competition, PUBG MOBILE teamed up with social media
influencers, musicians and professional athletes including NBA superstar
Giannis Antetokounmpo for a special PUBG MOBILE celebrity show
match unprecedented in mobile esports. World-renowned superstar producer and DJ
Alan Walker also dropped in to debut his new collaboration song with PUBG
MOBILE “Live Fast,” along with an exclusive live performance.
PUBG MOBILE Club
Open 2019 showcases the best Professional/Semi-Professional players in the
world. Fighting for the lion’s share of $1.3 million USD, crews from 10 regions
across the globe will battle their way through the upcoming Fall Splits, which
will open for sign-ups on Thursday, Aug. 8.
For registration
of Fall Splits and more information about PUBG MOBILE Club Open
2019clickhere. Check out the teaser video of PMCO 2019 Fall Splits here.
PUBG MOBILE is
based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the
world of interactive entertainment by storm in 2017. Up to 100 players
parachute onto a remote island to battle in a winner-takes-all showdown.
Players must locate and scavenge their own weapons, vehicles and supplies, and defeat
every player in a visually and tactically rich battleground that forces players
into a shrinking play zone.
For more
information, please visit the official PUBG MOBILEaccounts
on Facebook, Twitter and YouTube.
Vivo
is a leading global technology company committed to creating trendsetting smart
mobile products and services. Vivo is devoted to forming a vibrant mobile
internet ecosystem, and currently owns and operates an extensive network of
research operations, with R&D centers in San Diego, Shenzhen, Nanjing,
Beijing, Hangzhou and Taipei. These centers focus on the development of
cutting-edge consumer technologies including 5G, AI, mobile photography and
next-generation smartphone design.
Vivo
has also set up 5 production bases around the world across China, South Asia
and Southeast Asia. Vivo has over two hundred million users enjoying its mobile
products and services around the world. Vivo features offline retail stores in
over 1,000 cities worldwide.
Gamedec is an adaptive,
cyberpunk RPG game from Anshar Studios. This brand new project is based around
a private detective who solves crimes committed in virtual game worlds. The
title will debut in 2020.
FOR IMMEDIATE RELEASE – August 8th, Katowice, Poland. It’s Warsaw City in the 22nd century, and thanks to the existence of virtual worlds, “reality” is a relative concept, and “life” and “death” have many meanings. New worlds, however, give rise to new problems. Desire, jealousy, greed, and lust for power are ever present. Many things have changed, but human nature is not one of them. That’s why society in the 22nd century needs Gamedecs – detectives who handle frauds, crimes, and conspiracies committed in virtual worlds. Child slavery in F2P games, the suicide of a professional player – cases like that are what they deal with on a daily basis. In the new Anshar Studios game, the player becomes one of these detectives.
A special, early version of the game will be premiered at Gamescom, while at PAX West in Seattle, a game demo will be made available to guests of the event. And if you’re heading to Cologne and would like to check out a hands-off demo at Gamescom, you’ll be able to meet the developers in the Business Area, Hall 4.1, Booth A-071G (Indie Games Poland). However, advance bookings are required, so please use our booking app available under the following link: https://events.pr-outreach.com/ to save your slot. Pick up a game, click “Book a meeting”, type your e-mail address and follow further instructions on the screen. A confirmation e-mail with all the details will be sent your way, once your done.
In Gamedec, decisions are important, and the game world constantly adapts to them and to the hero, who changes as the story progresses. The consequences of choices made, like in “real” life, can be immediate, long-term, or hidden – the latter most often surfacing at unexpected moments. Regardless of the decisions made, however, the game always remains neutral towards them. It’s up to the player to evaluate them, bearing in mind the saying “you are the sum of your choices.”
The studio’s new game returns to the foundations of the RPG genre by adding Deduction, Codex, and Aspects mechanics to allow for complex discussions, as the players create or expose networks of intrigues and conspiracies, while discovering unusual relationships between virtual worlds. Gamedec’s paper-based RPG mechanics give players the freedom to approach things from multiple perspectives, rather than finding a single solution – the choice is ultimately theirs.
Gamedec is currently under development. The game is planned to be released in 2020.
More information about the game can be found on the game’s official website.
About Anshar Studios
Anshar Studios is a game development studio employing over 70 skilled
professionals and game enthusiasts from the video game industry. Our employees
have over 10 years of experience in major video game development fields:
design, art, programming, and production coordination. Anshar Studios has also
expanded the scope of its activities, offering services to many reputable
companies in the video game industry. We have collaborated with, among others,
Larian Studios, Bloober Team, Artifex Mundi, The Farm 51, Seebo, and Playway.
In 2017, Anshar Studios successfully released a VR space exploration game
called Detached and mobile games: The Path of Kara and Kate Malone: Hidden
Object Detective. http://ansharstudios.com/
NEW
FANTASY RPG SERIES ‘QUEEN’S WISH: THE CONQUEROR’ COMING SEPTEMBER 11, 2019
ON PC AND MAC
August 8th, 2019 – Spiderweb Software, Inc.,
makers of fine indie adventures for 25 years, announces the release date
for Queen’s Wish: The Conqueror, our all-new fantasy
role-playing epic for Windows, Mac, and iOS. The Windows and Macintosh
versions will be available on Steam, GOG.com, itch.io, and other PC
storefronts on September 11, 2019. Queen’s Wish: The Conqueror had
a successful Kickstarter, and our backers will receive their game on schedule.
You are royalty of the mighty empire of Haven! Your mother the
Queen rules, while you enjoy a life of sheltered luxury. Then, one morning, you
wake up to find yourself banished to your Empire’s lost colony. You mother has
declared your childhood at an end. Your mission? Prove yourself by reconquering
Haven’s rebellious vassals, or don’t bother to come home.
At last, you have been given wealth, magic, soldiers. The Queen
thinks you will submit and join the family business. Now that you have freedom
and power, you might have other ideas …
Explore an enormous outdoors and a multitude of towns and
dungeons. Fight clever, carefully designed turn-based battles. Meet three
different fierce nations and deal with them with bribery, diplomacy, or (if you
choose) violence. Build new forts and customize them, choosing among upgrades
that give your adventurers powerful bonuses.
To win the Queen’s favor, you must rebuild your lost colony.
Will you be a diplomat or a warrior of Empire? Obedient or rebellious child? It
will be up to you. But beware … Whatever path you try to take, the
temptations to turn away from it will be cunning and constant.
The Windows and Mac edition of Queen’s Wish: The
Conqueror is planned for launch on September 11th, 2019 on Steam
and other PC storefronts. The iOS version will release on Apple’s App Store
shortly after.
Spiderweb Software, Inc., a tiny indie game company based in
Seattle, WA founded in 1994, is fanatically dedicated to creating fun, exciting
fantasy role-playing games for Windows, Macintosh, and iOS. Past titles include
the award-winning Exile, Geneforge, Avernum, and Avadon series. Learn more
at www.spiderwebsoftware.com. Interested
in an interview or Q&A with Spiderweb Software founder Jeff Vogel? Please
reach out via one of the following contact methods:
MYSTICAL HEROES AWAKEN TO FULL
POWER LEVELS IN LYN: THE LIGHTBRINGER SEASON TWO UPDATE
Story-driven role-playing game
earns character upgrades, new events and more in latest update for iOS and
Android
Seoul –
Aug. 8, 2019 – In
late July, the massive Season Two update added fresh enchantment to the hit
story-driven role-playing game (RPG) LYN: The Lightbringer) from NEXON
Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a
worldwide leader in free-to-play online and mobile games. Today, the epic
second season continues on the App
Store and Google Play.
LYN: The
Lightbringer’s enchanted
world stems from the creative mind of Lineage 2’s Jeong Juno in
collaboration with the publishers at Nexon. Released earlier this year, LYN:
The Lightbringer boasts an intriguing and collectable cast of 3D-rendered
models inspired by Jeong’s hand-drawn artwork.
In the
second installation of the game’slargest content update since launch, LYN:
The Lightbringer earns a myriad of new features, including:
Hero Awakening – Players can now unleash the true power of their earned heroes by
awakening them, after obtaining full upgrade enhance;
Bold New Characters – The beloved heroes Jean and Leora from LYN: The Lightbringer’s
original story return in their true awoken forms to deal even more
damage;
Altar of Advent – Players can now participate in the Altar of Advent event and
collect hero coins to unlock ‘Sophia’ and other exclusive items;
Additional Content – Two new Hot Summer themes, Reina and Lilith have been added, as
well as 28 fresh treasure items;
Check-in Event – To celebrate today’s overhaul of fresh content, players are
invited to participate in a daily check-in even until Wednesday, Sept. 4
to earn legendary heroes and equipment.
The latest LYN:
The Lightbringer content update is available now to download for free on
the App Store and Google Play. Additional information for members of the press:
Check out the official Facebook page here Visit the official LYN: The Lightbringer website here
About NEXON Co. Ltd. NEXON Co., Ltd. (“Nexon”) (3659.TO) is a
worldwide leader in free-to-play online and mobile games. Founded in Korea in
1994, Nexon developed one of the world’s first graphics-based massively
multiplayer online games. Nexon also pioneered the concept of microtransactions
and the free-to-play business model, setting a new standard in which play is
free, and users have the option to purchase in-game items to enhance their
experience. Nexon currently services nearly 100 titles in more than 190 countries. The
Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo
Stock Exchange.
ALL ABOARD! CO-OP RAILROAD BUILDER UNRAILED! STEAMS INTO EARLY
ACCESS FOR WINDOWS PC ON SEPTEMBER 9
Daedalic Entertainment and Indoor Astronaut
announce new closed beta, running August through Sept. 9
HAMBURG,
Germany – August 8, 2019 –
Publisher Daedalic Entertainment and Swiss indie game studio Indoor Astronaut
are delighted to announce the railroad-building game Unrailed! will go live
via Steam
Early Access on Sept. 9, 2019. Procedurally generated landscapes, weird
inhabitants and hostile terrain: Unrailed!
is all about getting an unstoppable train safely to the station through a
variety of maps featuring local and online co-op as well as competitive online
multiplayer.
Take a look at the fun multiplayer action of Unrailed! in the new release date announcement trailer:
Players can also join the new Unrailed! closed beta,
from today until launch on Sept. 9. Details for how to get into closed beta are
available on the Unrailed! Discord:
https://discord.gg/f5mBuWv
Unrailed! demands coordination and communication. Plan ahead,
decide on your roles, and don’t stand in each other’s way, because this train
simply will not stop for anything! Make room for tracks by cutting down
obstacles from your path, gather resources to build the best possible route
between environmental hazards, upgrade your train with new wagons, and fend off
weird creatures trying to interfere. For an even greater challenge, keep your
train on the tracks for as long as possible across multiple difficulty settings
in Endless mode, where just one misstep can end your long journey. Or take on
PvP mode, in which two teams of two players each compete against one another to
bring their train to the station first.
Daedalic Entertainment publishes and develops
high-quality games for all platforms. The company has a diverse line-up of
high-quality titles, including classic adventures, RPGs, and strategy and
multiplayer games. With more than 80 employees, Daedalic is currently
developing a new line-up of innovative games across consoles, PC and mobile
platforms.
Among the AAA titles in production at the
studio are the team-RTS A
Year of Rain (PC), as well as The
Lord of the Rings – Gollum (multiplatform). A Yearof Rain combines classical
elements like base-building and a comprehensive story campaign with
hero-focused and team-oriented gameplay. The
Lord of the Rings – Gollum is an action-adventure that tells the
story of Gollum from a perspective never witnessed before in any storytelling
media, all the while staying faithful to the legendary books of J.R.R. Tolkien.
Based in Hamburg, Germany, Daedalic is one of
Europe’s most acclaimed publishers and developers. With a total of 32 awards in
the German Developers Award (including multiple accolades for “Studio of the
Year”) and 11 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun,
Ken Follett’s The Pillars of
the Earth, The
Long Journey Home and State
of Mind, Daedalic is a record holder for the two most prestigious
games awards in Germany.
About Indoor
Astronaut
Indoor Astronaut is a young team of developers
from Switzerland made up of ETH Zürich graduates. The cooperative multiplayer
title Unrailed!
is the indie studio’s first game.
Trine 4: The Nightmare Prince Arrives October 8, New Gameplay Trailer Reveals Gorgeous New Footage
Multi-million
selling fantasy franchise struts thrilling action sequences and epically lush
environments in all-new trailer
Walnut Creek, Calif. – August 8, 2019 – Today, fantasy masters at Frozenbyte and publisher Modus Games announced a release date of October 8 for highly anticipated Trine 4: The Nightmare Princeand Trine: Ultimate Collection. To mark the announcement, they have also released a gorgeous new gameplay trailer for Trine 4. Both Trine 4 and Trine: Ultimate Collection will arrive on PlayStation 4, Xbox One, Nintendo Switch and PC on October 8th for $29.99 and $49.99 respectively.
Playfully showcasing the four-player co-op feature for
the first time, the new trailer gives fans a glimpse at new skills and
multiplayer action in the upcoming fourth installment of the beloved franchise.
With an all-new combat system, Trine 4: The Nightmare Prince will have
players vanquishing fantastical new enemies and solving new physics-based
puzzles, and promises to give fans the biggest and
best Trine yet as the title boasts more gameplay than Trine 1, 2, and 3.
Alongside the series’ new installment,
Modus will release Trine: Ultimate Collection, the
best way to experience the entire Trine series for new and existing fans alike.
Packed with bonus content at retail, the bundle will include Trine Enchanted
Edition, Trine 2: Complete Story, Trine 3: The
Artifacts of Power, and Trine 4: The Nightmare Princeand will be available on PS4, Xbox One, Nintendo Switch and PC both physically and digitally. Preorder information is below, including details
on how to grab a pre-order bonus for both Trine 4: The Nightmare Prince
and Trine:Ultimate Collection.
Trine: Ultimate Collection at retail will include:
Trine 1-4
Trine Series Original Soundtrack (download code)
Trine 4 Digital Art Book (download code)
Collector’s Reversible Cover Sheet
Physical Trine 4 World Map
Consumers who buy Trine 4 at retail will receive:
Trine 4: The Nightmare Prince
Physical Trine 4 World Map
Pre-order bonus:
Trine 4 Cloth Poster: pre-orders of Trine 4: The Nightmare Prince or Trine: Ultimate Collection at select retailers will receive a cloth promotional
poster for Trine 4: The Nightmare Prince.
Toby’s Dream DLC Level: all pre-orders of Trine 4: The Nightmare Prince
and Trine: Ultimate Collection will get a bonus in-game level, Toby’s
Dream, at launch. Toby the dog, as previously seen in Nine Parchments,
has his own adventure in Heatherwood Hall with the Three Heroes! Follow the
pawsteps of Toby and help him find all the treats hidden in the castle and its
gardens.
Trine 4 is supported by the Creative Europe Programme
– MEDIA of the European Union.
# # #
About Modus Games
Modus
Games is one of the fastest-growing video game publishers in the world. The
label prides itself on providing AAA publishing services to talented
independent developers across the globe. For more information, visit www.modusgames.com.
AboutFrozenbyte
Frozenbyte is an independent game developer
with a focus on game quality. All Frozenbyte games are self-funded and based
on self-owned IP, and the company maintains a creative, feel-good development
culture. Frozenbyte’s original IP titles include the
critically acclaimed Shadowgrounds and Trine series. For more information, visit http://frozenbyte.com.