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STRATEGY IS BETTER TOGETHER: TINY METAL 2 OPENS CO-OP PLAYTEST APRIL 2 ON STEAM

Up to 4 players can jump into the fray with large-scale land, air and sea battles with single-player and local co-op

TOKYO March 25, 2026 – AREA 35 announced today that TINY METAL 2, the next entry in the hit tactical wargame series, is hosting a limited, month-long Playtest from April 2-29 on Steam – and you’re invited! This Playtest will be fans’ first chance to jump back into the TINY METAL franchise since 2019’s FULL METAL RUMBLE. Make your presence known on the battlefield with explosive, strategic action, and give feedback to help shape the balance, pacing and overall systems of TINY METAL 2. Spaces are limited so register now on Steam!

April’s Playtest features single-player and local co-op multiplayer action, expanding the theater of war across dynamic battlefields where each decision can affect the battle’s outcome. Try all-new factions in combination with classic, returning factions, and lead mixed-unit loadouts into war, utilizing dynamic, new combat mechanics like Focus Fire, which lets multiple allied units combine attacks into one devastating, simultaneous assault.

Team up with friends in the Playtest to engage in large-scale battles for up to four players across maps designed for combat on land, in the air and, for the first time in the series, on the high seas. Unleash fleets of massive battleships, agile destroyers, stealthy submarines and more to turn the tide of war in high-powered naval battles. Millions of combinations are possible – What kind of military force will you create?

Find out for yourself at AREA 35’s PAX EAST booth (#Booth 15043) and play TINY METAL 2 for the first time in North America, alongside the charming character driven music-rhythm game Felicity’s Door for Apple Arcade. Also making its debut at PAX EAST is AREA 35’s exciting new multiplayer arcade game, codenamed PROJECT BLITZ.

TINY METAL 2 will release in spring 2027. To learn more about TINY METAL 2, visit the game’s website.

About AREA 35

AREA 35 Inc. is a company that plans and develops original games for PC, consoles, and mobile devices. In 2017, AREA35 Inc. signed a publishing contract with Sony Music and released the strategy simulation game TINY METAL, which became a hit with over 100,000 copies sold worldwide. Beyond game development, the company also engages in localization, concept art production, and enterprise business development – all operating within a global team structure.

SEASON 6 OF TEST DRIVE UNLIMITED SOLAR CROWN IS NOW AVAILABLE FOR ALL PLAYERS

Lesquin, 25 March 2026 – KT Racing and NACON are pleased to announce today the launch of Season 6 of Test Drive Unlimited Solar Crown. This free update, available to all players, adds new content such as Detective missions, clothing stores on Ibiza, a revamped topography of Hong Kong Island, new vehicles, a collaboration with Michelin, as well as numerous technical and network improvements.

Season 6 of Test Drive Unlimited Solar Crown introduces a new game mode, Detective, in which players must tail a designated target by following them discreetly without being detected, while meeting specific conditions (weather, traffic density, road conditions). Chosen by the community during the Year 2 developer diary, this mode introduces investigation missions that will be rolled out between Season 6 and its mid-season update.

This season also brings a complete topographical overhaul of Hong Kong Island to make it even closer to reality: more detailed areas, in-depth work on buildings (shapes and colors), a greater diversity of green spaces, as well as new billboards, traffic lights, and intersections.

Iconic from the first two Test Drive Unlimited games, clothing stores are making a big comeback. New fashion-dedicated buildings are appearing in Ibiza, allowing players to further customize their avatar. Seven new vehicles are being introduced, including the Pagani Huayra Roadster, marking the brand’s return to the franchise and kicking off a series of its models to come in Test Drive Unlimited Solar Crown. To celebrate the arrival of the new Season, the globally renowned French brand Michelin is joining the game with a live event, a Michelin x Mercedes-Benz pack available in the online store, as well as numerous Michelin-licensed clothing items for player avatars.

With Season 6, players can expect many technical and network improvements, such as fixes related to session and group stability. The development team continues to work on many features that will be available in future seasons.

To prepare for cross-region and crossplay features for TDUSC’s future, the studio is currently focusing on rewriting the server code. The teams are also preparing the Official Racing Center features for Season 7, which will make it easier for players to race in ranked and unranked modes. Housing will arrive in Season 8 and will include new features related to the game’s social aspect and more.

Season 6 Features:

  • Introduction of Detective missions, requiring players to discreetly tail their target across Hong Kong Island and Ibiza.
  • Topographical overhaul of Hong Kong Island, reworked with more detail, including new billboards, traffic lights, and intersections.
  • New clothing stores on Ibiza, allowing players to purchase new cosmetic items for their avatars using in-game currency.
  • New prestige cars, including the Pagani Huayra Roadster, Mercedes-Benz SLS AMG Black Series, Lamborghini Temerario, Pininfarina B95, Bentley Continental GTC Speed Edition 12, Alpine A110 R Ultime, and the Dodge Viper SRT Coupe ‘Vaughn Racing Kit’ (coming mid-season).
  • Partnership with Michelin, offering new cosmetic items for both cars and player avatars.
  • A new Solar Pass, featuring free and premium content to unlock new cars, cosmetics, and accessories.

Find more information about Season 6 in the dedicated Solar Club Letter:

https://steamcommunity.com/games/1249970/announcements/detail/515237983885984922?snr=2___

Test Drive Unlimited Solar Crown (or TDUSC) is a massively open online racing game (M.O.O.R) set on Hong Kong Island and Ibiza city, recreated on a scale of 1/1. A true racing, lifestyle and social experience, players can personalize an avatar in their image, become a member of a clan, explore more than 600km of roads, or even participate in the numerous competitions available in-game, at the wheel of more than 100 racing cars.

Test Drive Unlimited Solar Crown is available on PlayStation®5, Xbox Series X|S, PC (Steam) and nacongaming.com.

The game is also available for PlayStation® Plus Extra and Premium subscribers.

Visit the official website: www.testdriveunlimited.com 

About NACON

A company within the BIGBEN group, NACON was created in 2019 to optimize its expertise and leverage synergies in the video game market. Comprising 16 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world’s gaming community.

About Kylotonn

Created in 2006, Kylotonn is one the most important French video game development studios, also known under KT Racing label. Specialized in motorsports and official developer of the WRC FIA World Rally Championship series and Isle of Man Tourist Trophy, the company is internationally recognized for its know-how and for the passion of its teams. With more than 170 employees as of today in Paris and Lyon, Kylotonn has developed more than 30 titles distributed by major publishers. Kylotonn has forged itself a strong technological expertise thanks to the real-time 3D engine KT Engine that the company owns. At the forefront of the video game industry, this technology is also used within R&D partnerships on autonomous vehicle projects in the automotive industry. Since 2018, NACON, one of Europe’s leading video game publishers, holds a 100% stake in the company. Kylotonn is member of the French National Developers Federation (Syndicat National du Jeu Vidéo) and Capital Games. The company is supported by BPI, IFCIC and the Ministry of Higher Education, Research and Innovation.

RAVEN2 EXPANDS ITS DARK FANTASY WORLD WITH THE INTRODUCTION OF THE “WALTHEN EMPIRE”

Players Can Receive Up to 110 Summon Chances in Celebration of Walthen Update

LOS ANGELES MARCH 25, 2026 – Netmarble, a leading developer and publisher of high-quality games, announced a major update for its brutal dark fantasy MMORPG RAVEN2. Players can experience the new “Walthen Empire” region along with a series of in-game events. 

Once a dominant power of the western continent, the Walthen Empire has fallen into ruin through twisted faith. A new chapter of battle begins for the Special Corps at the heart of the decaying empire. The Walthen Empire is composed of four areas – Rinevita, Sigrund, Erenpard, and Ratzbet – featuring a total of 14 Hunting Grounds. Players who have cleared the previous region, Lungard, can immediately engage with the new content upon entry. 

A new field boss “Vargas the Burning Hatred” has been introduced as part of the update. Players who defeat the new boss can obtain various rewards, including the exclusive Heavenstone “Giant Smash.” 

To celebrate the update, multiple in-game events will run until April 22. The [Walthen] Imperial Gift 14-Day Check-In Event allows players to obtain up to 110 Summon Scrolls, while the [Walthen] Empire Summon Mission Event offers generous rewards such as a Radiant Rare Heavenstone Chest for clearing given missions. Other Walthen-themed events are currently underway, granting “Remnant of Light.” This can be exchanged for rewards including Heroic Heavenstone Abrasive, Radiant Rare Heavenstone Chest, Heroic Crafting Blueprint, and more. In addition, this update introduces a new growth feature called “Weapon Resonance.” 

RAVEN2 introduced its limited-time boost server “BURNING” In a recent February update that is designed to accelerate character progression. Players can obtain powerful growth rewards while leveling, including Heroic Holy Garment, Familiar, and Equipment, along with special BURNING level reward chests. Upon reaching Level 60, players are granted a Legendary Holy Garment, enhanced EXP, Gold, and stat bonuses to further support fast-paced advancement before players transfer to existing servers after the boost period.

An official sequel to Raven (EvilBane: The Iron King), RAVEN2 is a blockbuster MMORPG set in a dark fantasy realm reimagined with unrivaled graphics. As a member of the Special Corps, players will onboard on a journey to investigate dangerous and bizarre incidents under royal order, and engage in a large-scale, cruel war.

For more information about RAVEN2, stay tuned to the game’s official forumYouTube channel and Facebook . Players can also visit the official website to find out more about the game. 

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

CTHULHU: THE COSMIC ABYSS REVEALS NEW GAMEPLAY TRAILER AHEAD OF APRIL 16TH LAUNCH

A deeper look at core mechanics and the mounting dread and cosmic horror awaiting players beneath the surface

Lesquin, France, March 25, 2026 – With less than a month to go before the release of Cthulhu: The Cosmic Abyss, NACON and the studio Big Bad Wolf today unveiled a new gameplay trailer detailing various game mechanics. Through his investigation, Noah and his AI companion, KEY, are confronted with unspeakable and untold horrors. Discover more about this narrative investigation game before its release on April 16th on PlayStation®5, Xbox Series X|S, and PC.

In this new trailer, KEY, Noah’s AI assistant, introduces the oppressive universe in which Noah, an investigator specializing in occult cases, operates. He reaches the gates of the mythical sunken city of R’lyeh, where the most terrifying of the Great Old Ones is trapped, following a major discovery by the mining company Ocean-I, whose expedition is now missing…

To uncover the truths hidden in this city, the player must use their wits and leverage KEY’s abilities.

The trailer highlights several mechanics:

  • Clue Analysis: Analyze or handle an object to find clues and advance the investigation. Each analysis teaches the player more about an object’s composition and unlocks new frequencies for the sonar, allowing them to track other elements of similar composition.
  • Energy: Analysis consumes energy. The player will need to use this resource carefully; if they run out and analyze objects, it will increase their corruption gauge. To recover energy, strange organic resources scattered here and there must be collected.
  • The Vault: This database gathers all discovered clues and documents. It is an essential tool for solving puzzles by linking clues together to progress in the investigation.
  • The Sonar: This multitasking tool allows progress in the dark by revealing hidden passages. The sonar can track discovered frequencies to find new clues by following  certain leads. It also allows the player to reveal the invisible.
  • Artifacts and Upgrades: Discover strange artifacts that allow you to upgrade some of your investigation tools with the help of KEY. But beware, these upgrades are vulnerable: they can be corrupted and destroyed by the player’s choices.
  • Corruption Gauge: Every action or decision can increase the corruption level, gradually driving Noah into madness. This gauge will impact the course and conclusion of the investigation.

Cthulhu: The Cosmic Abyss is a narrative investigation game inspired by the universe of Lovecraft. In this frightening first-person thriller, the player embodies Noah, an agent of the Ancile, an office specializing in occult affairs, investigating the mysterious disappearance of miners in the heart of the Pacific Ocean. His research will plunge him into the depths of the immense labyrinthine prison of R’lyeh, an ancient sunken city where Cthulhu is held captive. The player and their AI companion, KEY, will have to solve complex puzzles, make choices that will influence his destiny, and try to resist the corruption of the mind caused by the influence of Cthulhu.

Pre-orders on PlayStation®5 and Xbox Series X|S are now open!

Cthulhu: The Cosmic Abyss will be available on PlayStation®5, Xbox Series X|S, PC, and on nacongaming.com on April 16, 2026.

Find more information on the game’s Steam page.

About NACON
A company within the BIGBEN group, NACON was created in 2019 to optimize its expertise and leverage synergies in the video game market. Comprising 16 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world’s gaming community. This unified center of excellence strengthens NACON’s position in the market and creates unique opportunities for innovation and competitive advantages.

About Big Bad Wolf
Big Bad Wolf is a video game development studio based in Bordeaux. Founded in 2014 by industry veterans, they specialize in narrative-driven investigative role-playing games. The studio is best known for its titles The Council and Vampire: The Masquerade – Swansong.

SHUEISHA GAMES heads to PAX East with ATMOSFAR and Schrodinger’s Call

Tokyo, Japan – March 25, 2026 – SHUEISHA GAMES, the Tokyo-based video games publisher born from the renowned Japanese manga publisher SHUEISHA, today announced that it’s heading to PAX East later this week with playable demos of two upcoming titles: skyborne exploration adventure ATMOSFAR and end-of-the-world telephone adventure Schrödinger’s Call.

Playable at PAX East tomorrow at Booth 18055, attendees are invited to step into the worlds of each game with a look at the latest playable demos of both exciting titles.

ATMOSFAR // Steam Early Access, 2026
Embark on a sky-high odyssey across a mysterious alien planet in a 1-4 player skyborne adventure. Uncover the fate of humanity’s final outpost as you survive and explore a thrilling world of floating islands and soaring beasts. Brave the skies on your own, or assemble a squadron of friends as you scavenge scrap, engineer and upgrade flying vessels, chart unfamiliar skies, and take the first steps in building your interstellar outpost on an unknown alien world.

Schrödinger’s Call // PC, 2026
When the world is coming to an end, who would you want to speak to one last time? Schrödinger’s Call is a novel-like adventure that lets you experience the pain and salvation of human connection, as if you were turning the pages of a picture book. In a world devoid of human life, you awaken as Mary; the last ear to listen, and the last voice to speak. In a desperate attempt to seek comfort, forsaken souls trapped between life and death will search for your guidance over numerous calls, and only you can help them.

About Shueisha Games
Shueisha Games, founded in February 2022 and headquartered in Tokyo, is an enthusiastic and experienced team responsible for the planning, development, and sales of many titles for consoles, PCs, and smartphones.

Salvation Denied Announcement – Build Big, Fall Hard

March 25, 2026, Nicosia, Cyprus – Publisher Digital Vortex Entertainment (part of Utmost Games) and indie developer Firevolt are proud to announce Salvation Denied, a chaotic co-op building sim for 1–4 players where a crew of small, yellow, mischievous construction robots attempts to build massive structures with heavy machinery and absurd tools.

A time-limited open playtest is now available on Steam for one week, with the full game release launching Fall 2026 on PC via Steam and in 2027 on PS5 and Xbox Series X.

In Salvation Denied, players work under contract for a mysterious and fanatical client. On a hostile planet filled with extreme environments, a crew of construction robots is tasked with assembling massive experimental structures, though only their obsessive employer seems to know what’s coming next.

At the core of the game is a fully physics-driven building system. Every block has real weight and affects the stability of the entire construction. One rushed decision or a poorly placed support is all it takes to turn a promising build into a spectacular collapse.

Designed for 1-4 players, the game shines in cooperative play. Players scramble across unstable constructions, hurl building parts into place, throw up temporary supports, and desperately try to save the whole thing at the last second. Coordination is key, but plans rarely survive contact with reality.

With proximity voice chat, players hear each other based on distance, which makes teamwork even more chaotic and immersive, especially when someone is shouting instructions from the top of a collapsing tower.

To manage the chaos, players use a collection of unusual construction gadgets, including Gravity Gun, Foam Gun, and Jetpacks. These tools allow teams to move materials, stabilize parts of the structure, or quickly reposition themselves when things start falling apart.

Large machines take the mayhem further. Players can operate construction equipment ranging from the Gravity Tank, capable of shifting entire sections of the build, to more destructive options like Fatboy, a bulldozer-shredder hybrid and a construction 3D printer that recycles unwanted parts into useful ones and occasionally tears the structure apart by accident.

Sudden disasters act as real stress tests for every construction. Meteor Showers, Acid Rains, and other environmental hazards force players to improvise quickly if they want their structure to survive.

“We wanted a game about creative building with friends, but with real physics that constantly keeps players on edge,” said Ajven Pabiarzhyn, the game’s Creative Director. “The best moments happen when the structure starts to wobble and nobody knows if it’s about to collapse or somehow survive.”

“We’re excited to welcome Salvation Denied to the Digital Vortex Entertainment portfolio. It’s a bold, fun, and deeply team-driven game, and we can’t wait for players to experience it in the playtest,” said Alex Izotov, CEO of Digital Vortex Entertainment.

A limited one-week open playtest for Salvation Denied is now live on Steam! Jump in, see what you can build, and find out exactly how long it holds together.

About Digital Vortex Entertainment

Digital Vortex Entertainment is an independent publisher founded by experienced game industry professionals who have contributed to titles such as Atomic Heart, Lost Ark, and PUBG: Battlegrounds. The company supports distinctive projects across genres and platforms. Digital Vortex Entertainment is part of Utmost Games, founded by Vladimir Nikolsky, former CEO of MY.GAMES.

About Firevolt 

FIREVOLT is an indie team focused on cooperative game experiences that are easy to pick up and meant to be played together. The team is hard at work on two projects – RC car puzzle-adventure WheelMates and the chaotic co-op construction sandbox Salvation Denied.

PROJECT MOTOR RACING UPDATE 2.0 OVERHAULS THE SIMULATION

Publisher GIANTS Software and developer Straight4 Studios today released Update 2.0 for Project Motor Racing, the largest update to the simulation since launch. It introduces sweeping improvements across every layer of the game, aimed at refining the driving experience, rebuilding the user interface, strengthening online racing systems, and revitalising long-term career mode progression.

Built with community feedback and assistance, Update 2.0 marks a major milestone for Project Motor Racing. The Japanese GT500 Pack will follow in its slipstream as the first official DLC.

Update 2.0 Highlights

  • Reworked User Interface: A fully redesigned UI makes navigation faster and clearer across race weekends, car selection, and championship progression. New contextual tooltips also help players better understand vehicle setup and force feedback adjustments.
  • Revamped Driving Physics: Handling, tyre behaviour, and electronic driver aids have been refined across multiple car classes, delivering more progressive grip behaviour, improved braking stability, and clearer feedback through both wheels and controllers.
  • Robust Online Racing: Online systems have been upgraded with improved anti-cheat protection, better session management, and the introduction of a License Points system designed to encourage cleaner racing in ranked multiplayer events. Ranked racing will now also feature all car classes (including DLC) beginning April 1.
  • Engaging Career Mode: Career has been refined to provide clearer progression and a stronger sense of long-term motorsport development. Update 2.0 introduces improved event presentation, updated race messaging, new sponsor integrations including real-world motorsport brands, podium ceremonies, trophies, and more.
  • Visual Improvements and Technical Stability: Update 2.0 also brings a range of improvements to visuals, performance, and technical stability. Lighting and graphical fidelity have been enhanced. Under the hood, significant improvements have been made to stability and performance, helping ensure a smoother and more consistent experience during races.

Renewed Focus on the Future

“While the launch had its challenges, we were stepping in more actively from the publishing side to help realize the game’s full potential” comments Boris Stefan, CSO at GIANTS Software. “We remain confident in the project and are launching a limited-time promotion starting today, offering up to 50% off to invite more racing fans to experience Project Motor Racing on their own in its Version 2.0.”

Kevin Boland, CDO at Straight4 Studios: “Following the mixed reception to Project Motor Racing’s launch last November, the team at Straight4 Studios has been working closely with the wider sim racing community to improve the experience, patch by patch. Those months of feedback, testing, and iteration now culminate in Update 2.0 that represents a line in the sand for us – the moment where we solidify the base experience and begin working on the future.”

The Japanese GT500 Pack makes Project Motor Racing the first simulation to ever feature five modern SUPER GT GT500 machines alongside four iconic JGTC-era cars, including icons such as the Nissan Skyline GT-R (R34) JGTC, and Nissan Fairlady Z (Z33) JGTC, plus a Japanese circuit.

Project Motor Racing is available for PC, PlayStation® 5, and Xbox Series X|S, with the Update 2.0 patch being rolled out today. The Japanese GT500 Pack will be released on March 31st on digital channels. A Year 1 Season Pass is available and includes the Japanese GT500 Pack and more content to be released in 2026 – fans save up to 30% compared to buying all content separately.

About GIANTS Software
GIANTS Software is a globally operating game developer and publisher headquartered in Zürich, Switzerland. Established in 2004, the company is known for creating the popular Farming Simulator franchise. With international teams, including offices in Erlangen (Germany) and Brno (Czech Republic), GIANTS Software develops and publishes simulation experiences worldwide. Beyond Farming Simulator, it is strengthening its position in the genre with Project Motor Racing and a global network of partners and industry ties.

About Straight4 Studios
Straight4 Studios features many of the key talents that have shaped SimRacing’s heritage for over two decades. With over 20 years’ worth of remote work experience and working from three continents, Straight4 Studios’ veteran staff have earned dozens of industry awards. Merging the passion for motorsport and values derived from the SimRacing community with the precision of a new, AI-driven physics engine and cutting-edge graphics, Straight4 Studios is hard at work developing the next generation of AAA-racing simulation.

© 2025 Published by GIANTS Software GmbH and developed by Straight4 Studios. Project Motor Racing, GIANTS Software and their logos are trademarks or registered trademarks of GIANTS Software GmbH and/or Straight4 Studios. All manufacturers, names, brands and associated imagery are trademarks and logos and property of their respective owners. © 2026 Sony Interactive Entertainment LLC. “PlayStation Family Mark“, “PlayStation“, “PS5“ and “PS5 logo“ are registered trademarks or trademarks of Sony Interactive Entertainment Inc. All rights reserved. All other names, trademarks and logos are property of their respective owners.

AURORA and World of Warcraft Unite on New Song “A Place To Call Home”

Blizzard Entertainment today released “A Place To Call Home,” a new original song featuring acclaimed Fontana recording artist AURORA, created in collaboration with the Blizzard music team. The track serves as an emotional centrepiece for World of Warcraft: Midnight, capturing themes of belonging, resilience, and the search for home within Azeroth.

Performed by AURORA and co-written by Brendon Williams, AURORA, and Laura Intravia, the track blends AURORA’s signature enchanting vocal style with cinematic, fantasy‑driven production that complements the narrative scale and legacy of World of Warcraft.

The music video brings these themes to life through sweeping visual storytelling that bridges AURORA’s artistic universe with the rich, iconic landscapes of Azeroth. Together, the song and video stand at the centre of this picturesque journey that also serves as a narrative extension of the World of Warcraft universe, inviting longtime players and new audiences alike to reconnect with what “home” means to them.

“A Place To Call Home” is available now on all major digital streaming platforms. The music video is available on the World of Warcraft YouTube channel and blog post here.


About AURORA
 
Over the past ten years, Norwegian art-pop artist AURORA has carved out a singular space in global music with her ethereal voice, fierce vulnerability, and visionary aesthetic. She first captivated audiences in 2015 with her debut EP Running With the Wolves, followed by critically acclaimed albums including All My Demons Greeting Me as a Friend (2016), Infections of a Different Kind (2018), A Different Kind of Human (2019), and The Gods We Can Touch (2022). Her music, both delicate and defiant, has earned her over 2.6 billion streams, a dedicated global fanbase, and praise for her haunting performances. In support of her latest album What Happened to the Heart? AURORA has toured over 50 countries, selling nearly 300,000 tickets worldwide; her most ambitious and far-reaching campaign to date. Known for her otherworldly stage presence and outspoken activism, she remains a creative force redefining what pop can be: poetic, political, and profoundly human. 

About World of Warcraft 
World of Warcraft® is Blizzard Entertainment’s genre-defining massively multiplayer online role-playing game set in the iconic Warcraft universe, a living, ever‑evolving world experienced by hundreds of millions of players across its 30‑year history. Since its launch in 2004, World of Warcraft has invited players from around the globe to step into Azeroth — a realm of rich storytelling, adventure, and community — where they forge alliances, battle formidable foes, shape their own legends, and find home. 

‘Interlocked: Puzzle Islands’ Untangles Three-Dimensional Burr Puzzles Today

Assemble tactile puzzles solved by 25 million players expanded into a cozy virtual landscape

DALLAS — March 24, 2026 — Interlocked: Puzzle Islands, a VR-expanded edition of the relaxing puzzler that has teased more than 25 million brains, from developer Puzzle Dev and publisher Armor Games Studios, solves intricate burr puzzles on Meta Quest today, as revealed during the VR Games Showcase.

Submerge into the virtual frontier and explore the colorfully whimsical world of Puzzle Islands. Settle into a cozy atmosphere while resolving clever burr puzzles in a world completely redesigned from flat into boundless VR.

Manipulate, pull, and twist apart pieces to solve over 30 satisfying three-dimensional puzzles. Lock pieces into place with simple hand gestures, and ingenuously assemble solutions through the lens of VR. Puzzle Islands is developed and designed by puzzle professionals, and includes 13 new challenge sets for those who want to add a layer of engaging complexity. Find a peculiar egg, and witness as it hatches into an adorable birdy companion! Together, decipher puzzles to a blissfully serene soundtrack and grow into distinguished puzzle experts. Uncover the secrets of Puzzle Islands through mini story arcs, and behold as life returns to the world via a captivating perspective.

“Following the success of Interlocked and the way it’s touched 25 million players, diving into VR felt like the natural next step,” said Ido Tal, AKA Puzzle Dev. “Puzzle Islands expands on the original in a beautiful way, melding thoughtful puzzles with a cozy environment for a relaxing, thought provoking adventure. ”

Interlocked: Puzzle Islands is available now on Meta Quest for $11.99 USD with English language support. For more information, follow Armor Games Studios on Twitter/X, and visit the game’s official website and publisher website.

About Puzzle Dev SL

Co-founder of ‘We Create Stuff’ Ido Tal, also known as ‘Puzzle Dev’, escapes the indie horror landscape to express his love of burr puzzles. Interlocked: Puzzle Islands is the VR expansion of his former Flash and mobile game project Interlocked.

About Armor Games Studios

From its roots as a popular portal for online gaming, Armor Games Studios is a publisher that aims to work directly with and help foster talented indie developers to create unique and engaging games of all types for all platforms. For more information, visit www.armorgamesstudios.com.

RoadCraft’s “Reclaim Expansion” Is Out Now on PC, PlayStation 5 & Xbox Series X|S

RoadCraft’s second major DLC expands the physics sandbox even further with new regions, powerful vehicles, and exciting gameplay options for players to discover

PARIS March 24, 2026 – Focus Entertainment and Saber Interactive are excited to announce the launch of RoadCraft’s second major DLC: the “Reclaim Expansion!” Marking a second year full of updates, this expansion brings exciting new content to RoadCraft,including two new maps and seven vehicles, as well as brand-new demolition and salvage gameplay. RoadCraft’s “Reclaim Expansion” is available today for $14.99 on PlayStation 5, Xbox Series X|S, and PC via Steam and the Epic Games Store.

New Regions to Rebuild from the Ground Up!

The “Reclaim Expansion” adds two brand-new maps to RoadCraft. From storm-ravaged Central Europe to drought-stricken North Africa, these new maps introduce vital challenges to take on:

  • Autumn Collapse: Help this new forest-filled region recover from violent storms by clearing routes, stabilizing infrastructure, assessing buildings, and demolishing unsafe structures to reclaim valuable materials.
  • Summer Drought: An ongoing drought has rendered infrastructure unsuitable for the harsh environment, and players must secure access to water, rebuild critical facilities, and dismantle obsolete structures to prepare the region for long-term survival under extreme conditions.

New Vehicles to Help Manage New Gameplay Possibilities

The “Reclaim Expansion” introduces seven new vehicles to further harness and expand RoadCraft’s next-gen, physics-driven sandbox, including the 5111Б Dragline Demolisher, a heavy demolition vehicle ready to dismantle abandoned or unsafe buildings and recover salvageable resources, and the Torque G-175, a massive tree crusher designed to clear dense forests to create new paths for forestry-based missions. Players will also receive a new Scout vehicle, SAR vehicle, Heavy Cargo variant, and Heavy Sand Dumper, as well as the Hollander M7, a new cable layer for restoring power in damaged areas.

Today’s new expansion introduces a major feature that allows players to explore new demolition and salvage gameplay options solo or in co-op. Demolition is a strategic choice that allows materials to be salvaged and reused elsewhere, bringing a new sense of autonomy to RoadCraft’s gameplay. You can now rebuild your own way as decisions directly reshape the environment, influencing future missions.

Celebrate RoadCraft’s First Anniversary with the New 1‑Year Anniversary Edition

This edition is available now for $59.99 and includes the base game, the “Rebuild Expansion,” the “Timberworks Pack” DLC, as well as the brand‑new “Reclaim Expansion.” It also grants day‑one access to the Invictus Type A, a unique high‑performance scout vehicle. A new themed vehicle pack for industrial, resource, and off‑road missions will also be added soon, expanding the game even further.

RoadCraft’s “Reclaim Expansion” is available now on PlayStation 5, Xbox Series X|S, and PC via Steam and the Epic Games Store. For more information, visit the official Focus Store page.Create your Focus Together account today to receive exclusive rewards and join the community and development of RoadCraft.