XSEED Games has announced that they are aiming to have Senran Kagura: Peach Ball released on the Nintendo Switch on July 9th in North America and accompanying this announcement came news that a PC version of the game is in the works and will be released sometime this summer.
When released the game will be available digitally on the Nintendo eShop for $39.99, while a $39.99 limited physical release with an exclusive new box illustration will contain previously unannounced bonus stickers featuring the girls in their animal form. At launch the Switch version of the game will also include the Accessories Galore set adding 30 bonus accessories for the girls for free.
Continuing with their series of clan trailers Paradox Interactive and developer Hardsuit Labs have released a new video for Vampire: The Masquerade – Bloodlines 2 with this one focusing on introducing the enigmatic Malkavian clan. Malkavians have been traditionally ostracized by the Seattle Kindred. While a few managed to claim territory in less desirable districts, very few have ever managed to rise to the levels of the other clans. Because of this, there is a persistent bias against the Malkavian clan that still exists into modern nights.
To be of the Clan is to understand things nobody else does; and to be
affected by that understanding. Among the clan, this shows itself in
psychosis, depression, compulsive disorders, or uncounted other mental
illnesses. This hasn’t kept the Clan of the Moon from finding a place in
Kindred society. Advisers, strategists, preachers, hunters and yes,
rulers; all Malkavians walk their very own path.
You can find the video below and keep an eye out for the game when it is released on PlayStation 4, Xbox One, and PC in Q1 2020.
It has been announced that Date A Live: Rio Reincarnation‘s Western release has been delayed from its previously set release window of June. Idea Factory International has revealed that the game will now be released on July 23rd in North America and July 26th in Europe for the PlayStation 4 with the PC release coming to Steam on July 23rd.
Date A Live: Rio Reincarnation offers eleven different characters to
choose from with over one hundred and fifty dating events with players
able to make choices that will affect their overall destiny with the
girls as they aim for each heroine’s true ending.
SKYBOUND GAMES AND BEAMDOG BRING CLASSIC DUNGEONS &
DRAGONS COMPUTER ROLE-PLAYING GAMES TO CONSOLES THIS FALL
Physical
and Digital Enhanced Editions of Baldur’s Gate, Baldur’s Gate: Siege
of Dragonspear, Baldur’s Gate ll, Planescape: Torment, Icewind
Dale, and Neverwinter Nights Coming to PlayStation®4, Xbox One and
Nintendo Switch
LOS ANGELES – May 31, 2019 – Skybound Games and
Beamdog announced today that enhanced editions of several classic Dungeons
& Dragons fantasy role-playing videogames – including Baldur’s Gate,
the Baldur’s Gate: Siege of Dragonspear expansion, Baldur’s Gate II,
Planescape: Torment, Icewind Dale and Neverwinter Nights –
will be available on consoles this fall and for the first time on both
PlayStation®4 and Nintendo Switch.
Physical editions of Neverwinter Nights:
Enhanced Edition will arrive at major retailers on Dec. 3, 2019, in North
America and Dec. 6 in other territories, while the other titles will arrive
earlier, on Sept. 24, 2019, in North America and Sept. 27 in other territories.
All physical editions will be released for the PlayStation®4 computer
entertainment system, Xbox One and Nintendo Switch™. Available for $49.99 each,
these special boxed editions include:
The
Baldur’s Gate: Enhanced Edition Pack: Celebrating the
series’ 20th anniversary, the original Baldur’s Gate:
Enhanced Edition and its sequel, Baldur’s Gate II: Enhanced Edition,
return with all DLC and restored quest content, as well as the Baldur’s
Gate: Siege of Dragonspear expansion, featuring new original content
developed by Beamdog to bridge the two games.
Planescape:
Torment: Enhanced Edition / Icewind Dale Enhanced Edition: Two
must-play games and all their DLC in one package – the chilling Icewind
Dale: Enhanced Edition, plus its expansions, and the enhanced edition
of 1999’s RPG of the Year, Planescape: Torment.
Neverwinter
Nights: Enhanced Edition: The 2002 Computer RPG of the
Year and all its DLC deliver 10 standalone D&D-based adventures
featuring co-op and online multiplayer.
Tailored for a natural gameplay experience on
consoles, these enhanced editions give longtime fans and newcomers alike the
opportunity to play these critically acclaimed adventures from a golden age of
RPGs in a whole new way. Beamdog has upgraded all of the above titles with
native support for high-resolution widescreen displays, controls optimized for
console controllers, new standalone content, new characters and classes, new
voice sets, expanded character creation options, improved multiplayer
functionality, redesigns of the UI and UX, bug fixes, balance changes and more.
For complete breakdowns of the content available with each title, visit: https://www.skybound.com/dnd-enhanced-editions
“It’s such a pleasure to celebrate the 20th
anniversary of one of the most legendary RPGs of all time, the original Baldur’s
Gate, as well as the iconic games it inspired, by bringing these special
enhanced editions to a new generation of players and platforms,” said Skybound
Games CEO Ian Howe.
“It’s been nearly two decades since Baldur’s
Gate was born from a D&D campaign between me and the game’s
co-creators,” said Trent Oster, Beamdog CEO. “The longevity of this series and
the games that followed has been both humbling and rewarding. Our team is
thrilled to continue that tradition by finally making this wealth of amazing
storytelling and gameplay available to everyone on modern consoles.”
Each game will also be available to purchase
for digital download individually upon release through the PlayStation®Store,
Xbox Games Store and Nintendo eShop.
About Skybound Games
Skybound Games is a division of Skybound
Entertainment that publishes videogames and tabletop games, focusing on unique
and exceptional independently developed IP. Skybound Games expanded into the
videogames space in 2018, led by CEO Ian Howe. The current slate of games
includes Slime Rancher by Monomi Park, Skullgirls by Lab Zero
Games, and Death’s Gambit with Adult Swim Games and White Rabbit.
Skybound Games also took ownership of Telltale’s The Walking Dead in
October 2018.
Tabletop games include The Grimm Forest
with James Hudson and Druid City Games, Pitchstorm with Ben Kepner, and Superfight
and Red Flags with Jack Dire.
Beamdog is a Canadian video games studio
located in Edmonton, Alberta. Founded by veteran game developers Trent Oster
and Cameron Tofer, Beamdog has grown into one of the largest game studios in
Alberta. Beamdog creates compelling game experiences for our fans, wherever
they choose to play. Since 2009, our team of artists, designers and developers
have crafted original content and engineered enhanced editions of classic
games. We’re best known for bringing beloved Dungeons & Dragons
role-playing games like Baldur’s Gate and Planescape: Torment
back to life on desktop and tablets. Visit our website, www.beamdog.com,
for more details.
Koei Tecmo and Gust have officially announced that the next game in the Atelier series will be called Atelier Ryza: The Queen of Eternal Darkness and Secret Hideout and they have released a few details and some images of the game which is set to be released in Japan sometime this fall for the PlayStation 4, Nintendo Switch, and PC.
The main character in this entry is named Reisalin Stout whose nickname is Ryza and while she may seem like an ordinary girl she is a bit reckless and can be a bit of a tomboy with a strong sense of justice who does not change her mind when she thinks she is in the right. A certain “encounter” will change her everyday life and set her on her journey where a new “creation” system that hasn’t appeared in previous Atelier games will be used.
Paradox Interactive to Join the Xbox Game Pass for PC
Titles from Global Publisher to Become Available via New Membership Program
STOCKHOLM – May 31, 2019 – Paradox Interactive, a publisher and developer of games for worldwide audiences, today announced their participation in Xbox Game Pass for PC, an upcoming monthly gaming membership program from Microsoft. Xbox Game Pass for PC will offer unlimited access to new releases and classic titles on PC for members, including a selection of games from Paradox Interactive.
Xbox Game Pass for PC will launch in select markets, with titles from Paradox Interactive included on day one.
For more information about Xbox Game Pass for PC, check out the announcement on Xbox Wire and watch the Xbox E3 2019 Briefing on Sunday, June 9 at 1pm PDT.
After trying a few different things it appears that Activision is going back to the old well as the company has announced that the next Call of Duty will be a reimagined version of Call of Duty: Modern Warfare that will be developed by Infinity Ward and be released on PlayStation 4, Xbox One, and PC on October 25th with the PlayStation 4 version getting first dibs on pieces of DLC.
Call of Duty: Modern Warfare will feature a unified narrative experience and progression across a heart racing, epic single-player story, an action-packed multiplayer playground, and new cooperative gameplay. Players will join a varied cast of international special forces and freedom fighters in gripping and heart-pounding missions through iconic European cities and volatile expanses of the Middle East. The game will feature cross-play support and eliminate the standard season pass in an effort to offer free maps and content to all players.
AtGames® Announces the Legends Ultimate Arcade Machine
Full-Size Arcade Machine Features Legendary Video Games, Cloud
Connectivity, and other Amazing Features
Los Angeles – May 31,
2019 – AtGames® Digital Media Inc., a leader in interactive entertainment
products today announced the Legends
Ultimate arcade machine.
Among the hundreds of
games that will appear on this full-size arcade unit is a large selection of
classic arcade and home video games from licensors like Atari, ColecoVision,
Data East, The Tetris Company, and more. Top game properties include Asteroids, BurgerTime, Centipede, Fighter’s History, Pong, and Tetris®,
to name just a few. These favorites can be enjoyed from the authentic
arcade-style control panel, which includes two joysticks, six action buttons
per player, a high-performance trackball, and two spinners.
Among the Legends Ultimate arcade’s
many exciting features are a modern user interface, intuitive and customizable
menu themes, network play, Internet connectivity, leaderboards, and cloud
gaming streaming. The included ArcadeNet™ connectivity features free DLC,
remote play, tournaments, subscription game library, and BYOG functionality,
where you can access PC game libraries. The Legends
Ultimate arcade is also expandable, with Bluetooth accessories,
cabinet art, light guns, and more, making it the ultimate entertainment
platform.
The Legends Ultimate arcade will
take limited pre-orders at your favorite retailers starting July 2019.
Additional product information will be announced during the Electronic
Entertainment Expo (E3) 2019 in June at the Los Angeles Convention Center.
About AtGames: AtGames Digital Media Inc. (http://www.atgames.net)
is a leader in innovative consumer-oriented interactive entertainment products.
The company leverages the latest technology to develop and publish its
best-selling classic videogame products for worldwide distribution. AtGames is
based in Los Angeles, with international offices in Taipei and Shenzhen.
Kerbal Space Program: Breaking Ground Expansion now Available for PC
New robotic parts, deployed science,
surface features, and more provide exciting ways to explore space
Private
Division and Squad today
announced that Kerbal Space
Program: Breaking GroundExpansionis now
available for PC. Kerbal Space Program: Breaking Ground Expansion,
the second expansion for the critically acclaimed space sim, is an engaging,
feature-rich content pack. This expansion increases the objective possibilities
once celestial bodies have been reached by adding more interesting scientific
endeavors and expanding the toolset.
With Kerbal Space Program:Breaking GroundExpansion players will have all new robotic parts that include hinges, rotors, pistons, and more in a variety of different sizes. These parts encourage the invention of deeply creative vehicles with further advanced functionality than ever before.
Deployed science is another major addition of this expansion,
which enhances the experiments and data-collection objectives that have gone
hand-in-hand with space exploration. Players will be able to utilize a storage
container in their craft that can hold various pieces of science equipment.
Upon reaching their destination, players can deploy equipment to monitor and
collect data through assorted methods and relay it back to Kerbin, the Kerbals’
home planet. One scientific instrument, the active seismometer, even tasks
players to deliberately crash contraptions into a celestial body to gather
seismic data!
Kerbal Space Program: Breaking Ground Expansion also
changes the experience players have when exploring celestial bodies. New
surface features are scattered across planets throughout the solar system and
can be scanned utilizing a new robotic arm attached to rovers. These surface
features include cryovolcanoes, meteors, craters, and many more mysterious
objects for players to investigate. Additionally, the expansionincludes
a new futuristic space suit for the Kerbals so they can travel space in style.
“We are always listening closely to the ever-expanding Kerbal
Space Program Community, and Breaking Ground addresses a
long-requested aspect of the game that we have been working hard to fulfill:
compelling reasons to explore and research planets,” said Nestor Gomez, Lead
Producer at Squad. “Players now have even more reasons to explore the celestial
bodies of the solar system.”
“The creativity of the KSP community is something that never
ceases to amaze us,” said Michael Cook, Executive Producer at Private Division.
“Kerbal Space Program: Breaking Ground Expansion is packed with
content that we believe will add countless hours of fresh gameplay, as well as
generate some incredible new craft designs from players. We can’t wait to see
what they come up with”.
About Kerbal Space Program
In Kerbal Space Program, players take charge of the
space program for the alien race known as the Kerbals, and have access to an
array of parts to assemble a fully functional spacecraft that flies (or
doesn’t) based on realistic aerodynamic and orbital physics. Launch your Kerbal
crew into orbit and beyond (while keeping them alive) to explore moons and
planets in the Kerbol solar system, constructing bases and space stations to
expand the reach of your expedition.
Kerbal Space Program features three gameplay modes. In
Science Mode, players can perform space experiments to unlock new technology
and advance the knowledge of Kerbalkind. In Career Mode, you can oversee every
aspect of the space program, including construction, strategy, funding,
upgrades, and more. In Sandbox, players can build any spacecraft that they can
think of, with all parts and technology in the game.
Kerbal Space Program: Breaking Ground Expansion is now
available on PC for $14.99 USD (MSRP). Kerbal Space Program is
rated E for Everyone by the ESRB. For more information on Kerbal Space
Program, subscribe on YouTube, follow us
on Twitter, become a
fan on Facebook, and visit
www.KerbalSpaceProgram.com.
Private Division is a publishing label of Take-Two Interactive
Software, Inc. (NASDAQ:TTWO).
About Squad
Based in Mexico City, Squad are the developers of the critically
acclaimed space simulation game, Kerbal Space Program. Comprised of an
international team of talented, passionate and ambitious individuals that love
videogames, space, and science, they have reinvented themselves into full-time
video game development.
About
Take-Two Interactive Software
Headquartered in New York City,
Take-Two Interactive Software, Inc. is a leading developer, publisher and
marketer of interactive entertainment for consumers around the globe. The
Company develops and publishes products principally through its wholly-owned
labels Rockstar Games and 2K, as well as its Private Division label and Social
Point, a leading developer of mobile games. Our products are designed for
console systems and personal computers, including smartphones and tablets, and
are delivered through physical retail, digital download, online platforms and
cloud streaming services. The Company’s common stock is publicly traded
on NASDAQ under the symbol TTWO. For more corporate and product
information please visit our website at http://www.take2games.com.
About Private Division
Private Division is a developer-focused publisher that empowers
independent studios to develop the games that they are passionate about
creating, while providing the support that they need to make their titles
critically and commercially successful on a global scale. The label publishes Kerbal
Space Program and will publish upcoming titles with renowned creative
talent at studios including The Outer Worlds from Obsidian
Entertainment, Ancestors: The Humankind Odyssey from Panache Digital
Games, an unannounced title from V1 Interactive, and more. Private Division is
headquartered in New York City with offices in Seattle, Las Vegas, and Munich.
For more information, please visit www.privatedivision.com.
All trademarks and copyrights contained herein
are the property of their respective holders.
We believe the player should be at the center of their gaming experience
and be able to harness the unique benefits of the devices they choose to play
on.
Nowhere is that belief more important than on the PC. As the creators of
Windows, we have a unique responsibility to ensure we’re investing in
experiences that benefit players everywhere, while respecting the PC
community’s preference for an open, highly customisable platform.
We’ve not always lived up to our aspiration of keeping gamers at the
center of everything we do when it comes to the experience they’ve had on
Windows.
Today I’d like to share three steps we are taking to contribute to the
thriving PC gaming ecosystem:
Introducing Xbox Game Pass Designed for PC Players
Two years ago, we launched Xbox Game Pass on Xbox One, and since then
we’ve seen how valuable a curated library of high-quality games can be for
players and game developers alike. It offers a great way to discover and play
your next favorite game. We researched whether a similar opportunity exists for
PC players and PC game developers, and we believe that it does. We also
considered the importance of bringing something new and additive to the PC
gaming ecosystem, and we believe that we can. So, we designed a service
specifically for the needs of PC gamers and PC game developers. It’s called
Xbox Game Pass, just like the original, but it’s a new experience that we are
building together with the PC community.
Xbox Game Pass for PC will give players unlimited access to a curated
library of over 100 high-quality PC games on Windows 10, from well-known PC
game developers and publishers such as Bethesda, Deep Silver, Devolver Digital,
Paradox Interactive, SEGA, and more. And just as we committed on the console,
it is our intent to include new games from Xbox Game Studios in Xbox Game Pass
for PC the same day as their global release, including titles from newly
acquired studios like Obsidian and inXile. We’re working with over 75
developers and publishers to bring PC content to the service and we’ll ensure
the library remains curated and full of great PC titles across a variety of
genres, with new games added every month.
Xbox Game Pass for PC members will also receive discounts in the
Microsoft Store on Windows of up to 20% on games currently in the library
and up to 10% off related game DLC and add-ons.
We look forward to sharing more at E3, including the great games coming
to the library, as well as more details on when and how you’ll experience the
new Xbox Game Pass service for PC gamers.
More Choice in Where to Buy Xbox Game Studios Titles
Enabling gamers to play together, through cross-platform play and
cross-network play across Windows 10 PCs and console, is vitally important.
Building communities across all of those players, regardless of the store or
platform they’ve chosen (console or PC), is also vitally important because it
helps bring players together, allows games to find their largest audience and
allows gaming to deliver its true potential of uniting people around the power
of play.
With that in mind, our intent is to make our Xbox Game Studios PC games
available in multiple stores, including our own Microsoft Store on Windows, at
their launch. We believe you should have choice in where you buy your PC games.
In March, we announced that Halo: The Master Chief Collection
will come to PC later this year, launching on Steam in addition to the
Microsoft Store on Windows. We will continue to add to the more than 20 Xbox
Game Studios titles on Steam, starting with Gears 5 and all Age of
Empires I, II & III: Definitive Editions. We know millions of PC gamers
trust Steam as a great source to buy PC games and we’ve heard the feedback that
PC gamers would like choice. We also know that there are other stores on PC,
and we are working to enable more choice in which store you can find our Xbox
Game Studios titles in the future.
We want to bring players together to create a shared player community
regardless of where they play, so it’s our intent that new Xbox Game Studios
titles include features such as voice and text chat, LFG, friends lists and
cross-play across PC and console. On Windows 10 you’ll find this functionality
in the Xbox Game
Bar, which we’ll
continue to evolve and expand.
Supporting Win32 Games on Windows 10
We want creators to be inspired to bring their best content to Windows
10, and we want Windows 10 to be the place where gamers come to discover their
next favorite PC game. We recognise that Win32 is the app format that game
developers love to use and gamers love to play, so we are excited to share that
we will be enabling full support for native Win32 games to the Microsoft Store
on Windows. This will unlock more options for developers and gamers alike,
allowing for the customisation and control they’ve come to expect from the open
Windows gaming ecosystem.
When I think about the role we play as a company to support and evolve
gaming on Windows, it’s critical that we make decisions that reinforce the open
nature of the PC, focusing on how best to unite players on all devices around
the games they love. That philosophy will guide us as we introduce new ways to
discover and play games on Windows.
These are just a few of our steps in a journey to contribute to gaming
on Windows 10. We know that PC gamers want to see games, so I hope you’ll join
us at our annual Xbox E3 2019 Briefing on Sunday, June 9 to hear more,
including the amazing lineup of new games and offers coming to PC players.