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Monster Boy and the Cursed Kingdom Review

Monster Boy and the Cursed Kingdom

Developer: Game Atelier
Publisher: FDG Entertainment
Platform: PlayStation 4, Switch, Xbox One, Windows (Reviewed)
Release Date: 4 December 2018 (Consoles) / 25 July 2019 (PC)
Price: $29.99 US / $44.90 AUD – Available Here

Video Review

Overview

Monster Boy and the Cursed Kingdom is the spiritual successor to the Wonder Boy franchise. Developed in collaboration with Wonder Boy creator Ryuichi Nishizawa, players take on the role of Jin, a young warrior transformed into an animal along with the rest of the kingdom. He must now stop his drunken uncle’s rampage by collecting the five animal orbs.

Story

The game’s plot is lighthearted and a little silly. Players won’t find a deep or thoughtful story, but the plot is well suited for a retro inspired platformer. Dialogue tends to be very direct as conversations are short. The writing doesn’t wow the audience, but it does a good job keeping the plot and the game moving.

Gameplay

Monster Boy and the Cursed Kingdom is a platforming adventure. For those new the Wonder Boy franchise, the new game plays very much like a Legend of Zelda title mixed with Metroidvania gameplay. It is a solid mixture of high-speed platforming, puzzles, and combat.

Jin can switch between six forms, each with a special ability. Each form is varied enough to distinguish itself and find utility at some point in the game. In addition, Jin can equip a variety of upgradable items that will give him a variety of buffs and abilities like double jumps. The equipment system is very good. The item sets have some niche uses for specific areas, but the game usually allows players to pick a set that fits with their playstyle and run with it. The economy is a bit frustrating at times. Grabbing coins requires a bit of manual work without the right piece of equipment. Coins drop a bit too slow and are affected by physics, so they can be a bit of a chase at times. Consider the high price of equipment and the low drop rate for coins, I found consumable items were usually a waste of money, especially for lower skill players like myself.

The level design is very good for the most part. The areas have an enjoyable mix of activities. Each area tends to emphasize one creature form, then sprinkles some mechanics for the other forms to keep things lively. The bosses are well designed, often integrating some new mechanic introduced in the level with a traditional Metroidvania boss battle. There are some sections of the game that clearly pale in comparison. A few puzzles just aren’t very logical or obvious. There’s the odd jump that might be a few pixels off that makes landing very difficult. The worst is certain areas like the Lost Temple having long sections with few checkpoints that punish players with poor timing. I knew I was in for a bad time in the Lost Temple’s chameleon encounter when the developer essentially threw in a free second chance potion in the previous room.

The difficulty level in Monster Boy and the Cursed Kingdom is well balanced. While I enjoy Metroidvania games, I’m admittedly terrible at them. Monster Boy always put up a good challenge. I really like how the game takes some mercy on the player during boss fights. After dying around ten times, extra health spawns throughout the fight.

The controls are solid. The game is best played with a controller. Thumb sticks work well enough, but there are a few puzzles that require a bit more finesse from a D-pad. For PC gamers refusing to give in and buy a controller, Monster Boy does support keyboard and mouse. It works well enough as the game allows players use almost every button on the keyboard for binds. The only issue is the Windows cursor will be a constant companion on the screen. Hopefully the developers will be able to hide the cursor in game in an upcoming patch.

Visuals

Monster Boy and the Cursed Kingdom is a bright and vibrant game. The world is cartoony, stylistically inspired by Japanese anime. The hand drawn sprites look great, giving the game a slight retro feel while still looking very modern.

The PC port is good. The graphics aren’t particularly taxing, so the barebone graphic quality settings are to be expected. I applaud the fact the developers did spend the time to support uncapped framerates and ultrawide monitors.

Audio

The audio experience in Monster Boy and the Cursed Kingdom is solid. While the game does not have any voice acting, the sound effects are enjoyable. The soundtrack is bright and a lot of fun. It mixes traditional video game scores with a few jazz-infused tracks. It’s upbeat and matches the game’s colourful presentation well.

Overall

Monster Boy and the Cursed Kingdom is a wonderful modern reimagination of the Wonder Boy franchise. The story and graphics are filled with nods to the franchise’s long history. The audio and visual presentation is warm and eye catching. While there are a few hiccups, Monster Boy and the Cursed Kingdom offers a solid Metroidvania experience with excellent boss fights and varied gameplay that keeps players on their toes.

Capsule Computers review guidelines can be found here.

Kingston Announces Availability of DDR4-3200 Registered DIMMs for AMD EPYC 2nd Gen AMD EPYC Processor

Kingston Announces Availability of DDR4-3200 Registered DIMMs for AMD EPYC 2nd Gen AMD EPYC Processor

Taipei, Taiwan – August 8, 2019 – Kingston Technology, a world leader in memory products and technology solutions, today announced its 32GB, 16GB and 8GB Server Premier 3200MT/s DDR4 Registered DIMMs are available now to fully unleash the power of the new 2nd Gen AMD EPYC Processor (aka “Rome”).

Kingston’s Server Premier modules are specifically engineered to take full advantage of AMD’s latest eight-channel server microarchitecture. At 3200MT/s — the next-generation memory frequency supported in the latest AMD EPYC processor family — each DIMM provides peak bandwidth of 25.6GB/s. When grouped for multi-channel performance, this provides a significant boost in performance for today’s memory intensive server applications.

For over three decades, Kingston has been the memory brand that customers choose to power their data centers. Server Premier memory features a locked BOM (Bill of Materials) to ensure a consistent brand and revision of DRAM and undergoes rigorous, dynamic burn-in testing designed to root out early-life failures at the factory before being shipped out. A key component of the production test process is that Kingston simulates customer workloads on the very same motherboards that are found in their data centers.

      Server Premier features include:

·         Locked Bill of Materials (BOM)

·         Part Change Notifications (PCN) of 45-90 days

·         Server platform validation

·         Leading server motherboard manufacturer qualification

·         DDR4 speeds from 2400 – 3200MT/s

·         Lifetime warranty

·         Industry-leading service and support

“Our latest 3200MT/s memory modules have been thoroughly tested and are ready to be deployed in servers using ‘Rome,’ the new 2nd Gen AMD EPYC processor,” said Kingston. “OEMs and the world’s leading data centers trust and standardize on Kingston and our Server Premier memory solutions. We work closely together with our customers and partners giving unprecedented technical guidance and access so they can maximize the memory performance in their data centers.”

            The following modules are available now:

KSM32RD4/32MEI 32GB DDR4-3200 ECC Registered DIMM CL22 2Rx4 1.2V (Micron E w/IDT)
KSM32RS4/16MEI 16GB DDR4-3200 ECC Registered DIMM CL22 1Rx4 1.2V (Micron E w/IDT)
KSM32RD8/16MEI 16GB DDR4-3200 ECC Registered DIMM CL22 2Rx8 1.2V (Micron E w/IDT)
KSM32RS8/8MEI 8GB DDR4-3200 ECC Registered DIMM CL22 1Rx8 1.2V (Micron E w/IDT)

            For more information visit https://kings.tn/31nGOjK

Kingston can be found on:

Facebook: http://www.facebook.com/KingstonBlogFansClub.en

YouTube: http://www.youtube.com/user/KingstonAPAC

About Kingston Technology

Kingston Technology is a world leader in memory products and technology solutions. Through its global network of subsidiaries, affiliates and manufacturing facilities, Kingston designs, manufactures, tests and distributes DRAM, Flash and Embedded memory solutions as well as peripheral products via its HyperX gaming brand. Kingston has sales offices and representatives worldwide including in the United States, Canada, China, Europe, Eastern Europe, India, Latin America, Russia and Taiwan. For more information, please visit www.kingston.com.

MARVEL’S AVENGERS AND FINAL FANTASY VII REMAKE LEAD SQUARE ENIX’S GAMESCOM 2019 LINE-UP

MARVEL’S AVENGERS AND FINAL FANTASY VII REMAKE LEAD SQUARE ENIX’S GAMESCOM 2019 LINE-UP

SYDNEY, 8th August 2019Square Enix Ltd., today announced its massive line-up of games and activities making their way to gamescom in Cologne, Germany later this month. From the 20th – 24th August in Hall 9, visitors can dive in and enjoy playable demos for Marvel’s Avengers and FINAL FANTASY® VII REMAKE, the critically acclaimed FINAL FANTASY® XIV Online, Trials of Mana™, as well as a playable demo for KINGDOM HEARTS III as seen in the release of the game earlier this year.

In a worldwide first, fans at Gamescom 2019 will play a hands-on demo for MARVEL’S AVENGERS! Gamers at the Square Enix booth will battle as Captain America, Iron Man, the Hulk, Black Widow, and Thor experiencing the preliminary incident of this original Avengers story, launching on the 15th May 2020 simultaneously for the PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X, Stadia, and PC.

For the first time in Europe, visitors will experience the highly anticipated FINAL FANTASY VII REMAKE, with a hands-on demo showcasing the reimagining of the iconic original game that re-defined the RPG genre. Across 72 stations, show attendees will get their first look at the game before its release for the PlayStation®4 system on 3rd March 2020.

Trials of Mana, the latest title in the revered Mana series and full remake of the RPG classic, will make its global debut at the show with a brand-new playable demo. Entirely rebuilt and revamped with action-RPG battle, levelling and skill systems as well as modern 3D graphics, attendees can check out an early section of the game, playing as just some of the memorable characters that the full game will offer when it launches in early 2020.

Critically-acclaimed MMORPG FINAL FANTASY XIV Online returns to gamescom, with a booth powered by Acer® latest Predator™ gaming hardware to maximise everyone’s gaming experience. Intense challenges, great prizes and an exclusive programme of stage shows with the makers of the game including Producer and Director Naoki Yoshida, and Main Scenario Writer and World Lore Creator Banri Oda will be taking place throughout the week, all culminating in a big cosplay competition on Friday 23rd August. Finally, the largest FINAL FANTASY XIV Online Fan Gathering to ever take place in Germany is set to shake Cologne on the evening of Friday 23rd August.

The SQUARE ENIX booth will also offer a sneak peek at merchandise prototypes for the upcoming FINAL FANTASY VII REMAKE, as well as an open demo space for visitors to try out the latest SQUARE ENIX PRODUCTS board games.

Life is Strange™ 2: Episode 4 ‘Faith’ debuts at gamescom 2019. Experience the trailer for the riveting next chapter in the Diaz brothers’ journey towards a new life in Mexico, as the story reaches its most thrilling and complex entry yet. The second season of the award-winning franchise from SQUARE ENIX External Studios and the Life is Strange team at DONTNOD Entertainment, continues on August 22nd, 2019.

Title Information (Alphabetical order)

FINAL FANTASY VII REMAKE

Platform: PlayStation®4 system

Developer: Square Enix

Available: 3 March 2020

FINAL FANTASY VII REMAKE is a reimagining of the iconic original game that re-defined the RPG genre, diving deeper into the world and its characters than ever before. The first game in this project will be set in the eclectic city of Midgar and presents a fully standalone gaming experience, providing a great starting point to the series that dives deeper into the events occurring in Midgar than the original game. Along with unforgettable characters and a powerful story, FINAL FANTASY VII REMAKE features a hybrid battle system that merges real-time action with strategic, command-based combat. For more information, visit: https://ffvii-remake.square-enix-games.com/en-gb

FINAL FANTASY XIV Online

Platform: PlayStation®4 system, Windows PC, Mac

Developer: Square Enix

Available: Now

With more than 16 million players globally, FINAL FANTASY XIV Online continues to deliver on the promise of bringing the best of the FINAL FANTASY experience to the online realm. Take part in the next chapter of the critically-acclaimed saga with the new legendary expansion pack—SHADOWBRINGERS! A free trial is available at http://www.ffxiv-freetrial.com.

KINGDOM HEARTS III

Platform: Xbox One and PlayStation®4 system

Developer: Square Enix

Available: Now

Having surpassed 5 million shipments and digital sales following its launch earlier this year, the critically acclaimed action-RPG KINGDOM HEARTS III returns to gamescomwith playable demos of worlds inspired by Walt Disney Animation Studios’ Hercules and Disney and Pixar’s Toy Story. In KINGDOM HEARTS III, players join forces with Sora, Donald Duck and Goofy for the adventure of a lifetime traveling across beloved Disney and Pixar worlds based on Toy Story, Frozen, Tangled, Big Hero 6 and more. For more information, visit: http://www.kingdomhearts.com/

MARVEL’S AVENGERS

Platform: PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X, Stadia, and PC

Developer: Crystal Dynamics® in collaboration with Eidos-Montréal™, Crystal Northwest™, and Nixxes Software

Available: 15th May 2020

Marvel’s Avengers is a story-driven, 3rd-person Action-Adventure game. Reassemble and rebuild your Avengers roster in the cinematic single-player campaign, then battle solo or online alongside friends in new missions around the globe. Customize Earth’s Mightiest Heroes and then harness their unique powers to defend the world from escalating threats for years to come.

Play the Beta first on PS4. Pre-Order for Beta Access at www.playavengers.com

Trials of Mana

Platform: Nintendo Switch™ system, PlayStation®4 system, STEAM

Developer: Square Enix

Available: Early 2020

Trials of Mana is a full high-definition remake of the third entry in the Mana series, previously released in Japan in 1995 as Seiken Densetsu 3. Trials of Mana tells the story of six heroes in their battle to defeat monsters of destruction trying to take over the world whilst the power of Mana has been weakened. Players can choose between six main characters and supporting allies, the story will play out in different ways depending on the combination of the main character and allies in the party.

Related Links

Official Facebook: www.facebook.com/squareenix    

Official Twitter: @squareenix   

Official Instagram: @squareenix  

YouTube: https://www.youtube.com/UKSquareEnix

About Square Enix Ltd.

Square Enix Ltd. Develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. Also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 144 million units worldwide; DRAGON QUEST®, which has sold over 78 million units worldwide; TOMB RAIDER®, which has sold over 74 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. Is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. Can be found at https://square-enix-games.com.

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Pixel Game Maker MV1.0Launches in Q4 2019

Pixel Game Maker MV1.0Launches in Q4 2019

Available at PAX West 

Tokyo, Japan – 7 August 2019 – Pixel Game Maker MV, the intuitive yet fully-featured 2D game engine from Playism and Kadokawa Corporation, and sister software to RPG Maker which sold more than 2,000,000 copies worldwide, will craft adventures on PC and exit Steam Early Access in Q4 2019. 

Alongside the launch out of Early Access with version 1.0 of Pixel Game Maker MV will come with an array of UI improvements, Steam Workshop support, a free demo version, and more updates addressing issues raised by Early Access users.

The engine’s accessibility allows first-time developers and seasoned creators alike to construct deep games from scratch, without any programming experience. Native engine features include a built-in physics engine, particle effects, support for up to four-person local multiplayer, and the ability to install and create add-ons using JavaScript.

Pixel Game Maker MV comes with more than 15 sample games, each with assets licensed for distribution in users’ games including some created by Takumi Naramura, lead designer for the La-Mulana franchise. Artists can also import their own graphics to create everything from adventure, shooter, and racing games. The options are endless – the only limitation is the imagination.

“Many of the most amazing ideas for games spring from the minds of people who play games the most, but don’t have the technical skills needed to bring their visions to life,” said Shunji Mizutani, founder, Playism. “With Pixel Game Maker MV anyone can become a developer without learning how to code.”

Pixel Game Maker MV is available via Steam Early Access (Windows only) for $84.99 USD/€71.99 and supports Japanese, English and Simplified Chinese. Upon 1.0’s launch, the price will be set at $99.99 USD/€84.99.

Pixel Game Maker MV will be available for hands-on demos at PAX West 2019, taking place Aug. 20 – Sept. 2 in Seattle at the Washington State Convention Center. Orangeblood, Outrider Mako and DEEER Simulator will also exhibit in Playism’s booth, 6016 on floor six.

For more information, please visit the Pixel Game Maker MV official website, Facebook page and follow @PixelGameMaker on Twitter.

About Playism

Known for bringing popular indie games from Japan including Touhou Luna Nights, La-Mulana 2 and One Way Heroics, Playism was created with the global indie community in mind. The company focuses on helping developers every step of the way, from localization to distribution of their games.

To learn more, visit the Playism official website, Facebook page and follow @PlayismEN on Twitter.

About Kadokawa Corporation

The core Pixel Game Maker MV team at Kadokawa Corporation consists of veterans who have been making consumer games for more than 20 years, many of whom have worked on the popular RPG Maker series with more than 2,000,000 units sold. Based out of Tokyo, the company’s mission is to create brand new stories.

WAVE, MARVEL’S NEWEST FILIPINA SUPER HERO, JOINS THE BATTLE IN MARVEL FUTURE FIGHT UPDATE

WAVE, MARVEL’S NEWEST FILIPINA SUPER HERO, JOINS THE BATTLE IN MARVEL FUTURE FIGHT UPDATE

Celebrating MARVEL’s 80th Anniversary, MARVEL Future Fight Brings Modern and Classic

Super Heroes, New Uniforms, Giant Boss Raids, and Improvements for Agents to Enjoy!

LOS ANGELES (Aug. 7, 2019) – Netmarble Corp. is delighted to announce that Wave, Marvel’s newest Filipina Super Hero introduced in Marvel’s War of the Realms: New Agents of Atlas earlier this year, will be making her debut today in the popular Super Hero mobile game MARVEL Future Fight. As part of this announcement, Netmarble has also added the Classic version of Namor and the Modern version of Silver Surfer to the roster of Super Heroes. A handful of uniforms for Agents to obtain, an all-new Raid Boss, and other enhancements are also included in today’s update.

The Fantastic Four – Mister Fantastic, Invisible Woman, Human Torch, and The Thing will receive brand new ‘Future Foundation’ uniforms. Active Agents can now go up against the Devourer of Worlds, Galactus, in the all-new Giant Boss Raid introduced in today’s update. Other improvements to Boss Raids include being able to invite players to these missions and a Master Mold type change from ‘Universal’ to ‘Combat’, ‘Speed’, and ‘Blast’, with the Master Mold type or Boss changing every few days.

Other additions and improvements made to MARVEL FUTURE FIGHT include:

  • Tier 3 character upgrades and new Ultimate Skills are available for the Super Hero Namor.
  • Namor, Silver Surfer, and Wave’s ‘Realize Potential’ feature is now unlocked.
  • Agents can now amplify their Type Enhancement Kit to achieve higher ranks. In addition, when Agents enhance Types, they will only use the Type Enhancement Kit and Gold.
  • Active Agents can now earn rewards by viewing the Facebook Live Streams for MARVEL Future Fight.

MARVEL Future Fight celebrated its four-year anniversary with over 100 million players across the world. The game is currently available worldwide in the App Store® and Google Play™.

For more information, please visit http://marvelfuturefight.netmarble.com.

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About Netmarble Corporation

Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, and the largest shareholder to Jam City, a leading casual social game developer, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com.

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media.

For more information visit marvel.com. © 2019 MARVEL

App Store is a trademark of Apple Inc., registered in the US and other countries. App Store is a service mark of Apple Inc. Google Play is a trademark of Google Inc.

Shenmue III Pre-Order Bonus DLC and Steelbook Unveiled

Shenmue III Pre-Order Bonus DLC and Steelbook Unveiled

Pre-Order and Purchase Shenmue III to Receive Unique Items*

(*At Participating Retailers)

Larkspur, Calif. – Aug. 07, 2019 – Deep Silver has revealed all of the awesome in-game items and bonuses players will receive when they pre-order and purchase Shenmue III, the highly anticipated sequel to the beloved franchise from YS Net. These available at retail pre-order items will aid Ryo as he continues the search for his father’s killer. Shenmue III is releasing Nov. 19, 2019 on PlayStation 4 and PC.

Shenmue III will include all the following in-game items when you pre-order and purchase at participating retailers*:

  • Snake Power: Threebottles of ‘Snake Power’ elixir to replenish energy during battle
  • Playing Tokens: 5,000 playing tokens for the in-game gambling area
  • “Blazing Kick” Advanced Training Scroll: Unlocks the advanced ability of the “Blazing Kick” to better challenge Ryo’s foes
  • Toy Capsule: Set of 24 tickets to exchange for in-game capsule toys

In addition to the items listed above, Amazon, Best Buy, Gamestop and EB Games will each offer bonus pre-order items for Shenmue III. Check out full details below to see the items offered to players who reserve their copy today.

Gamestop (US) / EB Games (Canada)

Dragon/Phoenix Mirror Medallion: This exquisitely-crafted physical item is inspired by the iconic Dragon and Phoenix mirrors of the Shenmue series.

Best Buy

Limited Edition Steelbook: This illustrated Steelbook case captures the beauty and elegance of the Shenmue series and features portraits of Shenmue III heroes Ryo and Shenhua.

Amazon

Kenpogi Training Wear DLC: Original training gear based on actual Chinese Kung Fu wear.

Players can secure their retail item of choice by reserving their copy today using the following links:

*at participating retailers in the US, Canada, and Latin America. DLC codes printed on receipt or delivered via email by retailer. Steelbook & Dragon/Phoenix Mirror Medallion quantities limited, while supplies last. Pick up at time of purchase

You can learn more about Shenmue III by visiting the game’s official website (https://shenmue3.deepsilver.com/us.html).

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About Shenmue III

Shenmue changed the face of video games. The series, considered to be the father of free-roaming, open-world RPGs, returns to the fore this year with the release of Shenmue III.
Shenmue III resumes the epic storyline started by master storyteller Yu Suzuki more than 20 years ago. Suzuki, a pioneer of open-world games and immersive experiences, is set to add a bold new chapter to the sweeping tale of young martial artist Ryo Hazuki.
Soon, players will be able to resume Hazuki’s breathtaking journey.

About Deep Silver

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

See What Makes GreedFall a True RPG with Massive New Gameplay Overview Trailer

See What Makes GreedFall a True RPG with Massive New Gameplay Overview Trailer

GreedFall, the much-anticipated RPG from developer Spiders, is all about forging your destiny on the mysterious and uncharted island of Teer Fradee. Now Focus Home Interactive invites you to discover the many features that make GreedFall a worthy RPG with player choice at heart in its new gameplay overview trailer:

When it comes to carving your own path, creating your character with a unique set of starting skills, attributes and talents is just the beginning. Whether you choose to specialize or be a jack of all trades, GreedFall’s deep crafting system lets you customize the look and stats of your gear to suit your playstyle.

Tackle combat in GreedFall in your own way: overwhelm foes with heavy weapons, use your sword to parry and riposte with expert flair, or dominate the battlefield with traps and magic. The game’s optional tactical pause menu allows you to choose your next moves strategically. Your party members will follow you into battle, but remember they’re people with their own hopes, goals and motives. Say or do the wrong thing and their loyalty to you could waver, or even turn entirely.

Your decisions will shape the future of the new world and old, and GreedFall gives you the freedom to make them. Use your diplomatic talents to influence the powerful elite, don the armor of an enemy faction to infiltrate their ranks, and decide the fates of many across a variety of far-reaching quests.

GreedFall lands on Sept. 10, 2019, on PlayStation®4, Xbox One and Windows PC. The game is available to pre-order now digitally and at major retailers through www.GreedFall.com/shop.

Those Who Remain Closing in on PC & Console

Those Who Remain Closing in on PC & Console

Wired Productions Shines a Light Through the Darkness to Unveil Psychological Horror Game, Set to Premier at Gamescom 2019 as Part of Publisher’s Burgeoning Line-UpWatford, UKAugust 7, 2019 –– Award-winning publisher, Wired Productions and upcoming independent studio Camel 101, shine a light through the darkness to unveil new partnership to bring the hotly-anticipated psychological horror, Those Who Remain, to the PlayStation®4 computer entertainment system, the Xbox One family of devices (including the Xbox One X), Nintendo Switch™ and Steam® for Windows PC.

Some mistakes should never happen, not when your life is so complete… and yet they do. Those Who Remain sees prospective players take control of Edward on his journey through darkness into Dormont – a once sleepy town, now plagued by secrets and mysterious disappearances – as he desperately attempts to come back to the light and put his life back on track.

Those Who Remain will have you on the edge of your seat,” said Leo Zullo, managing director, Wired Productions. “The game is packed full of atmosphere and is sure to take your imagination to another dimension. We’re delighted to be welcoming the title and the team to the Wired family – and to Gamescom.”

“We couldn’t be more excited about partnering up with Wired Productions as they’re partners who are as truly passionate about games as we are,” said Ricardo Cesteiro, co-founder, Camel 101. “They are experienced with this genre and will help share our vision for the game with a global audience, which we’re beyond thrilled about.”

Those Who Remain will arrive soon for PlayStation®4, Xbox One & Windows PC, and is available to wishlist now on Steam. Media and influencers will be able to go hands on with Those Who Remain at Gamescom, by appointment, at the Wired Productions booth, c-050, in Business Hall 2.2, alongside the portfolio of other Wired Production titles on showcase.

For more information, visit http://www.thosewhoremain.com or follow the game now to receive future updates on Facebook https://www.facebook.com/camel101/ or Twitter https://twitter.com/MrCamel101.

About Wired Productions

Wired Productions is an award-winning video games publisher based in Watford, UK. Wired has produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, notable launches to date include Close to the Sun, GRIP: Combat Racing, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood and The Town of Light.

For more information, or to join the Wired community, please visit:

wired.gg | facebook.com/WiredPro | twitter.com/Wiredp | youtube.com/wiredproductionsltd | discord.gg/wiredp | instagram.com/wired_productions_games

About Camel 101

Camel 101 is an independent and self-funded game development studio, focused on creating fun and entertaining games. Bolstered by a team who have wide ranging development and creative experience, the team have worked on a wide range of projects ranging from casual games, to strategic and tactical wargames, and horror adventures.

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Date A Live: Rio Reincarnation Review

Date A Live: Rio Reincarnation

Developer: Compile Heart, Sting
Publisher: Idea Factory International
Platforms: PlayStation 4 (Reviewed), PC
Release Date: Available Now
Price: $49.99 USD – Available Here $89.95 AUD – Available Here

Overview

Most people in the West probably first heard of Date A Live back when the anime premiered in 2013 but this highly popular light novel series actually began two years prior to that in 2011. Despite its popularity the light novel material never has been released in the West although all three seasons of the anime have now been licensed and released over the last few years. Now though fans of this franchise have their first opportunity to access some supplemental material featuring their favorite cast of characters as not one, but three visual novels for the franchise have been released in English thanks to Date A Live: Rio Reincarnation being released by Idea Factory International.

Story

Mysterious phenomenon eventually dubbed “Space quakes” once devastated various parts of the world and caused the deaths of millions of people. Over the years these incidents continued to occur on a smaller scale though the world has adapted with shelters and warning systems that can detect a potential space quake. Only when Shido Itsuka ends up venturing out to find his sister during one of these events does he learn the truth behind these events. They are caused by mysterious girls called “Spirits” appearing in the world. Possessing incredible powers that can devastate the land, Shido learns that he possesses the ability to seal the Spirits’ powers by kissing them when they happen to like him enough. As such his series of dates with the Spirits, starting with a girl named Tohka, begin with the help of the Ratatoskr organization led by his younger sister Kotori to save the world and the girls from being targeted by outside forces.

Now it is worth noting that if you’ve already seen the anime, this is all very familiar to you and Date A Live: Rio Reincarnation mostly expects that to be the case. Even here I would highly recommend that potential players at least watch the initial season of the anime before trying to dive into the game as not only will this fill in additional details that only are given a simple explanation but also help build up your attachment to these characters since they are often the best part of the series. It is possible to simply go into this game with no prior knowledge but be prepared for only brief explanations of most prior events.

Before we go further though, it is worth noting that this game is actually three visual novels in one with players having the option of playing Date A Live: Rinne Utopia, Date A Live: Arusu Install, and Rio Reincarnation itself. All three of these games are meant to be played in a certain order, though that order doesn’t quite follow the way they are listed on the menu so players should be wary of that. If you do wish to jump straight into Rio Reincarnation there is an option to watch a synopsis that explains the various events that started the series as well as what happened in the previous two games. 

Since all three of these games feature separate storylines that take place over the course of many hours, we won’t go too in-depth with them here as to avoid spoiling events. Rinne Utopia is the first game in the series and features the addition of Rinne, a girl that suddenly appears as Shido’s best friend since childhood. It doesn’t take long before this odd event begins to shift reality and challenge Shido and the rest of the Spirits. It is worth noting that Rinne Utopia is slotted in-between the events of the first season of the anime and the second. This means that many Spirits will not be in the game instead players will find Tohka, Yoshino, Kurumi, Kotori, the human Origami, and the new Rinne as the primary cast here.

Arusu Install marks the second game players should play to keep the game’s story paced properly. This visual novel follows the events that see Shido entering a virtual world where he meets a mysterious AI named Aritsu as well as her twin only to have Shido and the rest of the cast end up becoming stuck within the game until they show the AI the real meaning of love. This entry takes place after the second anime season allowing the addition of the Yamai twins and Miku to the core cast and despite being a bit more off the wall, this entry happens to be perhaps one of the most entertaining of the three games. As for the third game, it is worth noting that even Rio Reincarnation doesn’t approach the third season of the anime so players should be prepared to not see certain other characters appear here.

Perhaps the biggest praise that one can give Date A Live: Rio Reincarnation is that all three of the visual novels found in this release feel right at home in the larger narrative of the core series. Not only do they manage to feel like they could easily slot themselves in as side-stories between the anime seasons but they replicate the characters and the feel of the source material perfectly. This means that fans of the series will have no problem finding themselves right at home in these visual novels and seeing their favorite characters in at least two, mostly three, new stories. It also helps that considering these are visual novels, players will have numerous endings that they can choose to aim for as they make their way through the game. Various decisions made on who to spend your time with when given free time outside of the core plot and what dialogue options picked when available will push players towards certain endings for each character making the replay value for these novels incredibly high and the option to skip previously read text does speed things up a bit for those who want to see everything available.

Gameplay

For the most part players won’t find too much gameplay variation between the three visual novels found in Date A Live: Rio Reincarnation as they all basically play the same way. Players will spend the majority of their time reading through the story segments and then, when given free time, making decisions on who to visit and spend time with. These free time events make up the real variation in the game as players are given a certain amount of time in each segment. This time can be spent talking to a couple of side-characters that don’t affect your available time and then the actual plot characters that are the Spirits, Origami, and other plot relevant members of the cast.

Being familiar with the series is another boon here as fans of the series will immediately be able to tell who is a side-character while newer fans may end up choosing too quickly and missing out on a bit of extra dialogue. Thankfully each visual novel has their own set of saves as well as quick saves so players can create multiple files to avoid potentially making a wrong decision. As mentioned before, player choice will play a role in directing them towards a number of different endings so be prepared for quite a bit of extra reading and replaying to see everything these novels have to offer.

It is interesting to note that Date A Live: Rio Reincarnation also offers a little extra bonus in the form of a digital art book for all three visual novels as well as drama CDs for each one as well. Unfortunately it appears that the drama CDs were not subtitled so unless you understand Japanese, these are mostly a way to hear your favorite characters talk through some additional events in the background. It is also worth noting that, considering this game offers three visual novels, players should be ready to spend their time reading for hours on end. Thankfully the localization is mostly without issue outside of a few small spelling and grammar errors here and there.

Visuals & Audio

Considering the amount of time players will spend looking at the various character portraits in Date A Live: Rio Reincarnation it is a great thing that they are both animated and presented in great detail here. Every character, including most side characters, will have a portrait that will animate and move slightly while speaking and there are numerous CGs for each of the three visual novels found in this release with each one offering a great amount of detail and solid level of fanservice, though it is worth noting that this PlayStation 4 version is slightly altered in a few places with a few of the aforementioned artbook pages also removed entirely.

As for the audio, players will be pleased to hear that all of the original voice actresses and actors from the Japanese anime have returned to reprise their roles here. In fact, every bit of spoken dialogue is voiced which is quite a lot considering the numerous routes in each visual novel though oddly enough the only character that isn’t voiced most of the time is Shido as he is instead kept silent outside of some introduction segments. Whether this was to help keep players feeling like they were playing the game rather than controlling Shido or something else, it feels like a bit of an odd choice.

Overall

After waiting for so many years, few could have expected that the Date A Live visual novels would make their way to the West but now with Date A Live: Rio Reincarnation offering three releases in one, fans can rejoice as their localization is handled splendidly here. Sure the fact that all three play in a similar manner can be a bit of a let down and every so often there will be some lengthy story focused segments that don’t require player input but this does little to hurt the fact that those who enjoy this franchise will find plenty to love in this release as they sink countless hours reading through each story and trying to obtain the best ending for each of their favorite characters.

Capsule Computers review guidelines can be found here.

Story of Seasons: Friends of Mineral Town Focuses on Ann, Kai, and More in new Screenshots

Last week Marvelous revealed some new screenshots for Story of Seasons: Friends of Mineral Town focusing on one of the bachelorettes and bachelors in the game and this time around they are introducing another pair of romanceable characters. The girl introduced this time is Ann, a lively and cheerful girl that helps out her father by working at his inn making her great at housework and a fan of tasty food. The boy happens to be named Kai, a city boy that also happens to be a cheerful and easy to get along with person that runs a shop in town during the summer.

Also shown off are some of the Heart Level events players will trigger when they grow closer to the various characters in the game by giving them gifts they like and speaking with them daily. Of course this relationship can then develop into a marriage, children, and more. You can check out the screenshots below and keep an eye out for the game sometime in the future as XSEED Games has already confirmed plans to localize the game after its Japanese release in October.