Sometimes being too popular isn’t a good thing, especially when a more niche game manages to catch on when a publisher wasn’t expecting it. Such is the case with AI: The Somnium Files as Spike Chunsoft has announced that the physical PlayStation 4 and Nintendo Switch versions of the game will now be releasing a week later on September 24th due to the “increased demand and manufacturing delays.”
The digital versions of AI: The Somnium Files will still be releasing on September 17th for both consoles as well as PC though it is worth noting that the physical release of the game in Europe is still set for September 20th.
Last week it was announced that Warriors Orochi 4 Ultimate would be heading to the West and now Koei Tecmo and Omega Force have announced another new playable character that will be joining the already massive roster. The new addition to the roster, alongside the previously announced Gaia and Joan of Arc, is Ninja Gaiden’s Ryu Hayabusa.
Warriors Orochi 4 Ultimate features new storyline paths and even a new ending as it uncovers why Zeus formed his anti-Odin coalition and the true purpose of Loki. Throughout the new narrative and side stories, gamers will discover a host of fantastical new magic abilities and Sacred Treasures to light up every level as history’s greatest warriors take on swarm after swarm of fearless enemies. Warriors Orochi 4 Ultimate is currently set to be released in the West in February 2020 for the PlayStation 4, Xbox One, Nintendo Switch, and PC.
Koei Tecmo and Gust have released a new trailer for Atelier Ryza: Ever Darkness & the Secret Hideout showcasing how the combat system in the game is a bit different this time around. As you’ll see in the video below the game features a faster paced battle system that will allow players to use Action Orders to activate their party members’ attacks and use special attacks to deal massive damage, a few of which are highlighted.
The Single Player Version of the Previously Released Multiplayer Game ‘I am Not a Monster’ Will Fully Release on Sept 19th.
I am not a Monster, a title developed by Cheerdealers under the publisher Alawar Premium is set to release their highly anticipated single-player called ‘First Contact’ on September 19th. The new single-player will be a free update for those who own the original multiplayer game, and if new players decide to jump-in this coming “free weekend” going on tomorrow September 6th until the 9th on steam, they’ll luckily get the new single-player update upon release.
Upon full release, the new single-player campaign edition will feature 8 playable characters (you will play all 8 during the game on different levels), 40 unique levels, and approximately 10 hours of gameplay.
“Captain Laser, a famous hero of space battles, is once again invaded by vicious monsters… he fights them off, protecting all the passengers and starship crew. There’s something different about this battle, though; it just doesn’t feel the same to him; there is more than meets the eye… As the narrative continues, he will soon learn the true nature of these monsters, thus revealing hidden secrets about the other passengers.” – Stanislav Stepchenko, Producer, Cheerdealers
There’s Still Time for Current Owners to Grab the Current Beta:
The beta is still currently live now leading up to the Sept 19th, 2019 full release. All current owners of the original ‘I am Not a Monster’ (multiplayer) can access the beta via Steam. Press members and other influencers are free to play and review the beta as long as they mention the version of the game they are playing.
The owners of the multiplayer version can choose to play the beta when launching the game. Those who don’t own ‘I am not a Monster,’ can get the First Contact beta by subscribing to the newsletter at https://iamnotamonster.com/
What to expect in the current closed beta:
6 levels
7 characters
Turn-based battles
Introduction to the plot
Survey after the beta
Follow us socially and online for continued updates:
Alawar Premium is a Midcore Gaming Division of Alawar Entertainment
Founded in 1999, we specialize in the development, publishing, and distribution of casual games, reaching players all over the world. The company has published over 350 casual games, including leading downloadable and mobile brands like Farm Frenzy and The Treasures of Montezuma, on more than 15 platforms. In addition to game development and publishing, Alawar manages the worldwide digital content distribution, including distributing its games through its own websites and partners. For more information, visit: www.alawar.com and to learn more about Alawar Premium and their growing portfolio of games, visit here: https://company.alawar.com/en/
Long-awaited skateboarding game will be
available for $19.99 on Sept. 17 via Steam Early Access
MONTREAL – Sept. 6, 2019 – creā-ture Studios has released new extended gameplay footage of the upcoming skateboarding game Session. The new video showcases the free flowing nature of the game at the Brooklyn Banks with a sample “line,” several tricks strung together in quick succession. Additionally, several professional skateboarders have recently revealed their involvement with Session, including the likes of Donovan Strain, Dane Burman and Ribs Man.
Session will be available for Windows PC via Steam
Early Access for $19.99 on Sept. 17, 2019. The Xbox One version will follow
later in October on Xbox Game Preview. The final game is expected to officially
launch in early 2020.
Inspired by the golden era of skateboarding, Session lets players
experience what skateboarding is really like — an incredible culture where
there are no goals other than expressing your creativity and achieving success
through hard work, perseverance and a bit of madness. The PC early access
version of Session
will include true stance-stick controls: each “stick” controls one foot to
replicate real skating while highlighting the difficulty of “switch” tricks.
The skateable environment is a 1:1 scale of New York focused on lower
Manhattan, featuring the legendary Brooklyn Banks and surrounding Financial
District.
For more information on Session, be sure to follow
creā-ture on Twitter,
Instagram
and Facebook.
About
creā-ture Studios
Here at creā-ture Studios, located in the
surroundings of Montreal, Canada, we try to do things differently — not
because we have to, but simply because making games doesn’t seem to be what it
used to. Formed by guys who got sucked into the AAA industry for probably too
long, we strive at getting back to what video games are to us. More than a
product, a creā-tion, the achievement of an art form envisioned into something
fun and interactive! Our goal is to bring high-quality, detail-oriented,
entertaining, creative and original games to niche markets and to serve them
the best we can with an inspiring mindset, creating games that will meet the
needs, quality standards and requirements of the people who play them. At the
end of the day, it needs to be legit and fun. For more information, visit http://www.crea-turestudios.com.
TRUE TERROR FOLLOWS YOU EVERYWHERE ON NINTENDO’S FLEXIBLE SYSTEM
Catania, Sicily, September 6, 2019 — Darril Arts and Stormind Games are proud to announce that the critically-acclaimed Remothered: Tormented Fathers will provoke anxiety again now that it is available on the Nintendo eShop. This gripping and tensed survival horror experience has garnered much praise since its initial release and is now one of the few games in the genre to grace the Switch’s library. Nintendo Switch layers can finally get their hands on the perfect psychological horror adventure today on the eShop for 29.99 USD/EUR.
Remothered: Tormented Fathers puts you in the role of Rosemary Reed, who is looking into the disappearance of a young woman named Celeste. As Rosemary searches Celeste’s childhood home her investigation comes to a halt when Richard, Celeste’s adoptive father, refuses to cooperate. Rosemary does not relent and returns to the home after dark to continue her investigation but finds herself trapped and stalked by its twisted inhabitants.
Remothered sticks to classic, tense survival horror gameplay with modern polish. Your protagonist never becomes a monster-slaying machine, you will always have to carefully weigh your options between stealth, combat, and escape. Rich, psychological terror will grip you at every turn driven by the deep plot and sound design that has won its creators over 11 awards since its release. (GOTY 2018 – Rely on Horror, Best Indie Game 2018 – Eurogamer, Best Italian Game 2018 – Italian Video Game Awards)
Remothered: Tormented Fathers Key features
Many ways to survive – Misguide your stalkers with the endless combinations of game dynamics: stealth, action, strategy, hide & run. Use your skills to block them in another area of the house. Attack your enemy and make your items more powerful by spiking them. Carefully study the behaviour of your stalker and his path. Don’t get too close to your enemy, and when they are getting close to you, if possible hide.
Psychological plot – Characters in the story are everyday people who turn into scary monsters.
Movie-like cutscenes – Thanks to his impressive direction, Chris Darril created a story rich of complex life-like characters.
Audio clues – Use the 3D audio sound effects to understand when your stalkers are getting closer.
No health bars – Your body is the only way to understand how you are doing.
Realistic puzzles – Environments and characters have been conceived to be realistic and believable.
Real-time loading – Explore the mansion without worrying about empty moments or boring loading times.
About Darril Arts Darril Arts is a digital arts entertainment company focused on stories designed with the aim of enriching the game and animation industry supply by offering a range of multimedia products that can be fully classified as seventh and eighth art.
About Stormind Games Stormind Games is the Marketing-First Italian video game development studio specialized in premium story-driven titles for PC and consoles. Since their foundation, in 2016, they can count on their own in-house development department, made up of experienced 3D artists, developers, and designers who all had the chance to previously prove their skills in the production of CGI movies and video games.
GreedFall Releases Next Week –
Watch the Epic Launch Trailer!
GreedFall is just four days away from release! The sprawling fantasy RPG, developed by Spiders Studio in partnership with Focus Home Interactive, sets sail on September 10 on PlayStation®4, Xbox One and Windows PC, but you can watch its new launch trailer right now to get ready for the adventure.
The mysterious island of Teer Fradee looms on
the horizon, a beacon of hope for your troubled homeland. Uneasy relationships
simmer between the island’s many factions, both settler and native, and their
fates depend on your decisions as a hero, explorer and diplomat.
Freedom lies at the heart of GreedFall, from deciding
which companions to take with you on your quest based on their personalities
and skills to customizing every aspect of your gear to look and play the way
you want. With the world teetering on a precipice, how will you tip the scales
of destiny?
GreedFall
launches
on Sept. 10, 2019, on PlayStation®4, Xbox One, and Windows PC. Pre-orders are
live now on all platforms at http://greedfall.com/shop.
No update to Picroma’s Cube Worldhas been released since the game exploded onto the indie gaming scene in 2013. Wollay, the one man dev behind Picroma, rarely posted updates on Twitter. Although Wollay provided some screenshots and video footage of his progress, the lack of updates to the alpha for paid backers made many to believe Cube World was vapourware.
We finally had the greatest sign of life on Friday, as Picroma announced Cube World’s impending release on Steam. Details are extremely scant right now. Wollay has confirmed that anyone who paid to get access to the alpha will get Steam keys when the game is released. Currently, the tentative release date is in late September or October.
The store page has a simple description of what the Steam release will bring to Cube World. A total lack of Steam Early Access branding implies that it will be a full featured 1.0 release on Steam. No price has been announced as of yet, but it is safe to assume Cube World will cost a lot more than it’s original $15 USD price.
After ROCKFISH Games announced its new open-world space shooter EVERSPACE™ 2 for PC and consoles at Gamescom: Opening Night Live, the independent German developer announced today the postponement of the Kickstarter campaign to October 02, 2019. Early Access of EVERSPACE™2 on Steam is currently planned for the end of 2020, with the full version for PC, PlayStation® 4 and Xbox One scheduled for release in the second half of 2021.
“At Gamescom and Pax West, over 1500 space game fans played the EVERSPACE™ 2 demo and were all enthusiastic about it. That’s why we decided to exhibit at the Tokyo Game Show at the German Pavilion at short notice, too,” says Michael Schade, CEO of ROCKFISH Games. “We will then incorporate the feedback into the finalization of the reward tiers and stretch goals of the Kickstarter campaign. In addition, we want to polish the demo a bit more and add graphic options to support a wide range of gaming PCs, so that our backers can get into exciting space battles later this year.” The story of EVERSPACE™ 2 will continue after the events of its successful predecessor. The game will offer not only even more immersive gameplay, but also a visually impressive open-world gaming experience. The Kickstarter campaign is now scheduled from 02 October to 04 November 2019. The demo version of EVERSPACE™ 2 for eligible backers will be available via Steam shortly after the campaign has ended.
If you have any questions or are interested in a first playable demo version for previews, please contact us.
About ROCKFISH Games GmbH ROCKFISH Games is an independent games studio based in Hamburg, Germany which specializes in high-quality 3D action games for PC and console, based on Unreal Engine 4. It was founded by mobile games veterans Michael Schade and Christian Lohr, who have been joint entrepreneurs in the 3D graphics space for over 25 years. As founders and managers of Fishlabs Entertainment, they spearheaded 3D mobile gaming for almost a decade before they took on a new adventure with ROCKFISH Games. Meanwhile, the team consists of 18 full-time employees, mostly coming from the dev team of the wildly popular original Galaxy on Fire mobile games series.
LOG INTO DIGIMON
STORY CYBER SLEUTH: COMPLETE EDITION AND START YOUR DIGI-ADVENTURES!
Digimon Story Cyber Sleuth: Complete Edition brings everything fans loved
about Digimon Story: Cyber Sleuth and Digimon Story: Cyber Sleuth –
Hacker’s Memory together in one game, giving fans the full Cyber Sleuth experience
on both PC and Switch on October 18th, 2019!
In Digimon Story: Cyber Sleuth, a bizarre encounter with a
mysterious being causes you to turn into a half digital being that phases
between the physical and digital world. Explore the real world and the virtual
world as you gain allies, collect & train Digimon, and try to secure your
physical body back!
In Digimon Story: Cyber Sleuth – Hacker’s Memory, players
take the role as Keisuke, who has had his Eden account stolen. Keisuke is
framed of a crime he did not commit and must prove his innocence by tracking
down the culprit who stole his identity. Jump in and explore both the real and
virtual world to figure out who is really behind this crime!
To check out the story trailer for Digimon Story Cyber Sleuth: Complete Edition, below: