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GOOD SHEPHERD ENTERTAINMENT AND SUPERSCARYSNAKES’ BLACK FUTURE ‘88 COMING TO NINTENDO SWITCH AND STEAM NOVEMBER 21

Get revenge before the world gets you in this new synth-punk roguelike action shooter

OAKLAND, Calif., and AMSTERDAMOct. 30, 2019 – Good Shepherd Entertainment and independent developer SuperScarySnakes have announced that Black Future ‘88, the 2D synth-punk roguelike action shooter that is constantly evolving to try to kill you, will launch digitally on Nintendo Switch and Windows PC via Steam on Nov. 21, 2019. A special physical release of Black Future ’88 on Nintendo Switch will be available in retail stores in 2020.

Set in a grim alternate history where it’s always 1988, Black Future ‘88 puts players on a non-stop dungeon-crawling ascent against homicidal robots, cutthroats, bosses and more to exact revenge on the man who destroyed the world. As one of the last remaining survivors of a nuclear cataclysm, you’ll climb a procedurally generated tower through a merciless onslaught of fire, lasers and steel.

The only way to kill your mark before your heart explodes is strategically combining dozens of unique guns, buffs and curses. Choose from several characters with a huge arsenal of weapons and powers as you shoot, slash and dash through anything standing between you and the top of the world.

Survive this nightmarish neon-lit retro dystopia alone or with a friend in two-player local co-op, then measure your mettle against other players by taking on special daily challenges to scale the global leaderboard. Black Future ’88 will also fully support Steam’s new Remote Play Together feature at launch, letting PC players join a friend’s game online.

For more information, visit www.BlackFuture88.com, and follow Good Shepherd Entertainment and SuperScarySnakes on Twitter @GoodShepherdEnt and @SuperScarySnake.

About Good Shepherd Entertainment

Good Shepherd Entertainment is a Netherlands-based game publisher founded by industry experts focused primarily on the business of producing and publishing independent video games. Good Shepherd has built a global business based on its publishing concept that pairs talented developers with creative content, writers, musicians and IP powerhouses. Good Shepherd’s innovative funding model provides opportunities for individual investors to participate in the $130B video game industry by investing directly with the publisher on select projects. Good Shepherd Entertainment works in partnership with some of the industry’s most notable names, including Devolver Digital, Croteam and Perfect World, all successful industry leaders in independent game development and publishing. www.GoodShepherd.games

About SuperScarySnakes

SUPERSCARYSNAKES is a mostly one-man studio based in Oakland, California, established with the focus of making over-the-top action games with incredible soundtracks.

SPIRITWISH DELIVERS SIMULTANEOUS MULTI-CHARACTER GAMEPLAY FOR GLOBAL LAUNCH

SPIRITWISH DELIVERS SIMULTANEOUS MULTI-CHARACTER GAMEPLAY FOR GLOBAL LAUNCH

Nexon’s new fantasy-adventure game now available worldwide on iOS and Android

Seoul – Oct. 29, 2019 – An impressive roster of enchanted characters arrives in the beautiful and lively world of Spiritwish, the all-new multi-character massive multiplayer online role-playing game (MMORPG) from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Beginning today, mobile players around the globe can download and play Spiritwish for free on the App Store and Google Play.

In Spiritwish, players are invited to command a tight-knit squad of heroes as they follow in the footsteps of the Three Gods for control of the ancient relics that protect their civilization. Spiritwish boasts an unprecedented roster of features to seamlessly deliver a unique MMORPG experience to mobile players. Details include:

  • Multi-character Playability – Players can take control of three heroes at the same time to deal triple the damage and build a cohesive team. Each character wields unique powers, allowing players to develop intricate combat strategies;
  • Online AccessSpiritwish allows players from around the world to team up and use special abilities to explore a vast world full of daunting co-op raids;
  • Exciting Daily Dungeons – Every day, original missions await players for the chance to unlock incredible rewards. The Onkalo Dungeon invites players to team up for a nine-character challenge;
  • One-handed ModeSpiritwish offers an easy-to-use function that allows single-handed chat and gameplay for gamers on the go.

Many ages ago, the Three Gods established a lasting era of peace across their beautiful kingdom by overseeing their powerful ancient artifacts. When war erupted between the two factions ‘Pohjola’ and ‘Kaleva’ for control of the relics, the kingdom fell into disarray. Now, a fresh band of adventurers must eradicate the wretched monsters who have risen within the kingdom as a result of the skirmish.

To celebrate today’s global launch, players can participate in several special Spiritwish events to unlock valuable in-game rewards such as character acquisition and enhancing. More details about the launch events can be found on the official Spiritwish Facebook page here.

Spiritwish is the latest project from the developers at NEON Studio, best known for their work on Ragnarok, Granado, Espada and Tree of Savior.

Spiritwish is now available on iOS and Android. Additional information for members of the press:

Check out the official Facebook page here

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

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CALL OF DUTY: MODERN WARFARE DELIVERS BLOCKBUSTER OPENING WEEKEND, OVER $600 MILLION SELL-THROUGH IN FIRST THREE DAYS

Top-Selling New Premium Game Release of 2019 Biggest Selling Digital Opening in Activision History

Set PS4 Record with Highest Digital Sales in First Three Days

Sold More Units in First Three Days Than Any Other Call of Duty Three Day Opening In This Console Generation

Biggest Call of Duty PC Launch Ever

SANTA MONICA, Calif. – October 30, 2019 – Activision’s Call of Duty®: Modern Warfare® had more than $600 million in sell-through worldwide in its first three days of release. The title has sold more units in its first three days than any other Call of Duty® game sold in its first three days in this console generation, and is the top-selling new premium game release of 2019. Modern Warfare also established a new record as the #1 top-selling digital opening in Activision history. With its blockbuster launch, in its first three days of release, Call of Duty: Modern Warfare more than doubled the box office opening of Joker. 

Modern Warfare set new records on the PlayStation Network for the highest digital pre-orders and highest three-day digital sales ever on PlayStation 4. Modern Warfare also has become the #1 top-selling Call of Duty PC launch ever, as opening weekend PC sales on Blizzard Battle.net® were significantly up over last year.

Call of Duty is once again thetop selling new premium game of the year, proving the enduring nature of the franchise across console, PC, mobile, and esports,” said Bobby Kotick, Activision Blizzard’s Chief Executive Officer. “In its first three days of release, Call of Duty: Modern Warfare more than doubled the box office opening of Joker.”

“Through the first three days, Modern Warfare has more total players and total hours played than any Call of Duty opening release in the last six years. More importantly, our players are having a great time playing,” said Rob Kostich, president, Activision. “Congratulations to Infinity Ward and all our teams involved on an incredible game and its spectacular launch. We also want to thank the community for your incredible support. The launch of Modern Warfare is only the start. There’s much more to come.”

Sell-through sales figures include Call of Duty: Modern Warfare retail and digital unit sales and revenues, including sales of the Defender DLC pack, for the opening three-days following initial launch.  Sales figures based on retail customer sell-through information and Activision data and estimates.  Reported movie sales according to publicly available data.  Total players and total hours played based on Activision data.  Top selling new premium release of the year based on Activision data and internal estimates, and excludes free-to-play games.

Activision’s new thriller unites the massive Call of Duty community to play together through crossplay and cross progression support, and to enjoy a load of new post-release content coming free for all players on all platforms. Call of Duty: Modern Warfare features a new engine delivering an immersive and photo-realistic experience across the entire game. 

Call of Duty: Modern Warfare is available now on PlayStation 4, Xbox One, and PC. The title features a fully-optimized PC version, developed in partnership with Beenox, which will be available exclusively on Blizzard Battle.net®, Blizzard Entertainment’s online gaming platform. Call of Duty: Modern Warfare is published by Activision, a wholly-owned subsidiary of Activision Blizzard (NASDAQ: ATVI) with development led by award-winning developer Infinity Ward, and additional development support from Beenox, High-Moon Studios, Raven Software and Sledgehammer Games.

About Activision

Headquartered in Santa Monica, California, Activision is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the expected availability and features of content for Call of Duty: Modern Warfare, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

© 2019 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY and MODERN WARFARE are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners.

CALL OF DUTY LEAGUE™ INAUGURAL SEASON LAUNCHES JANUARY 24, 2020

CALL OF DUTY LEAGUE™ INAUGURAL SEASON LAUNCHES JANUARY 24, 2020; MINNESOTA RØKKR TO HOST THE NEW LEAGUE’S FIRST EVENT

Call of Duty League Launch Weekend will feature All 12 Pro Teams Competing Teams Compete in Call of Duty®: Modern Warfare® from Publisher Activision

SANTA MONICA, Calif.—Oct. 29, 2019—Today, Activision Blizzard Esports announces the inaugural season of the Call of Duty League™ will begin with the Call of Duty League Launch Weekend at the Minneapolis Armory from January 24-26, 2020, in Minneapolis, Minnesota.

The event will be hosted by Minnesota Røkkr – the Call of Duty League team operated by WISE Ventures Esports, under ownership of the Wilf Family (owners of the Minnesota Vikings), and investor Gary Vaynerchuk – will feature all 12 professional Call of Duty League teams competing across three days. The opening weekend of the regular season will feature additional fan and player experiences to celebrate the launch of Activision Blizzard Esports’ highly anticipated new city-based league.

The Call of Duty League follows a home-vs-away format with 5-versus-5 professional match play, with 12 teams in Atlanta, Chicago, Dallas, Florida, London, Los Angeles (2), Minnesota, New York, Paris, Seattle, and Toronto. Throughout the season, each team will host “Home Series” weekends in their market, with multiple pro teams competing at each event.

“We are thrilled with the continued growth of the Call of Duty esports footprint as an international, city-based league with 12 teams in 4 countries, all of which deliver epically entertaining competition to millions of fans around the world,” said Bobby Kotick, CEO of Activision Blizzard. “Building on our city-based model’s success in esports first established by the Overwatch League, we are excited to unite the historic passion for the Call of Duty franchise with city-based fandom to create a league to rival the very best leagues in traditional sports in recognizing, celebrating and rewarding our players.”

Launch Weekend will also feature the season’s first Call of Duty Challengers™ Open, where amateur players from around the world can compete as teams in an open bracket tournament format. Beginning in November, Call of Duty Challengers competitors will begin battling via online ladders and tournaments for their share of an overall dedicated prize pool of more than $1 million during the 2020 season. Challengers team passes for Launch Weekend will go on sale in early December.

“We are thrilled to debut the Call of Duty League in Minnesota in partnership with the Wilf Family and everyone at WISE Ventures,” said Johanna Faries, Commissioner of the Call of Duty League. “Bringing together all 12 pro teams and the amateur community together for this special moment will usher in a new era for Call of Duty esports.”

“It is an honor to host the inaugural weekend of the Call of Duty League and welcome our ownership partners, players, and most importantly, our fans,” said Jonathan Wilf, President and Ownership Partner of WISE Ventures Esports. “We have been craving an esports event of this caliber in Minneapolis-St. Paul. With the success this community has in hosting world class events, we are excited to put on an incredible fan experience to launch the Call of Duty League.”

For more information on the new Call of Duty League, including first details on spectator passes to the Call of Duty League Launch Weekend, sign up for updates at callofdutyleague.com.

About Call of Duty League

Call of Duty League™ is the official esports league of the Call of Duty® franchise, from publisher Activision. The inaugural season of Call of Duty League includes 12 teams from four countries and spotlights the best Call of Duty esports players from around the world. Call of Duty League launches in 2020, and will feature fresh ways for pro players, amateurs, and fans to come together around one of the world’s most beloved games.

About Activision Blizzard Esports

Activision Blizzard Esports (ABE) is responsible for the development, operation, and commercialization of Activision Blizzard’s professional gaming properties including the Overwatch League™, the Call of Duty® League™, Call of Duty Challengers™, Hearthstone® Masters, the StarCraft® II World Championship Series, and the World of Warcraft® Arena World Championship and Mythic Dungeon International, among others. ABE also operates Tespa, the leader in collegiate esports. It is ABE’s vision to be the most innovative, scalable, and valuable developer of global competitive entertainment. 

About Activision

Headquartered in Santa Monica, California, Activision is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.

About WISE Ventures Esports & WISE Ventures

WISE Ventures Esports is based in Eagan, Minnesota and operates the Minnesota Røkkr Call of Duty Team. WISE Ventures is an investment fund based in Manhattan focused on early and growth stage investment opportunities that leverage our strategic value. Led by an ownership group with deep sports & entertainment and real estate experience, WISE is able to assess, champion, and add value to next-gen companies in those industries. The organization is built on the foundation of an innovative and visionary culture coupled with a committed team of talented people. WISE Ventures brings unmatched value to its companies through its deep industry networks and world-class management experience.

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 ©2019 Activision Publishing, Inc. CALL OF DUTY, MODERN WARFARE, CALL OF DUTY LEAGUE and the CALL OF DUTY LEAGUE logo are trademarks of Activision Publishing, Inc. OVERWATCH LEAGUE, HEARTHSTONE, STARCRAFT and WORLD OF WARCRAFT are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries. All other trademarks and trade names are the properties of their respective owners.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Blizzard’s expectations, plans, intentions or strategies regarding the future, including statements about ticket availability and the dates, features and locations and the features of the Call of Duty League, Call of Duty Challengers, and Call of Duty League Launch Weekend, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Blizzard’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

SEASON 2 OF WORLD WAR Z BEGINS WITH TODAY’S FREE “KILL IT WITH FIRE” UPDATE, FEATURING TWO NEW PvE MISSIONS

World War Z’s New Season Pass Bundles the Hit Co-op Shooter’s Current and Upcoming Premium DLC, Including a New PvE Episode

MAPLEWOOD, N.J.Oct. 29, 2019 – Saber Interactive, in partnership with Focus Home Interactive, has released the “Kill It With Fire” update for World War Z, the best-selling, action-packed, co-op shooter inspired by Paramount Pictures’ blockbuster film.

Kicking off World War Z’s second season of free content, the “Kill It With Fire” update features two challenging new PvE missions: “Dead in the Water,” in which your survivors must execute a new escape plan after being stranded on New York’s Hudson River, and “Resurrection,” which will take your team deep into the dark tunnels below Moscow. The patch also includes a new flamethrower weapon, Halloween trinket, and the ability to prestige rank for special rewards.

Saber has also introduced the World War Z Season Pass — available now on Xbox One, as well as PlayStation®4 in the SIEA region— bundling together all of Season 1 and 2’s current and upcoming premium DLC for one low price at $29.99 (over 50% off the cost of all items purchased separately). The World War Z Season Pass includes:

  • The previously released Lobo and Biohazard DLC packs, available now.
  • A new set-piece episode and location featuring three PvE missions (expected spring 2020).
  • Several new weapon and character packs throughout the coming months.

A version of the Season Pass is coming soon to PlayStation®4 in the SIEE region. New free content additions, including the highly anticipated Horde Mode Z, PvE crossplay support, and a special zombie type, are also expected to arrive later this year.

Powered by Saber’s dynamic Swarm Engine™, World War Z challenges players with hundreds of fast-moving, bloodthirsty zombies at a time, able to move and strike as one collective herd, as well as break off as individual attackers. Choose from six distinct classes and an arsenal of deadly weapons, explosives, turrets and traps. Outlive the dead through intense four-player co-op campaign missions around the world, including New York, Jerusalem, Moscow and Tokyo, and battle both zombies and real human opponents in competitive, team-based Players vs. Players vs. Zombies (PvPvZ) multiplayer.

World War Z is out now digitally and at major retailers on PlayStation®4 and Xbox One, plus Windows PC via the Epic Games Store. For more information, visit http://wwzgame.com, and follow the game on Facebook at www.facebook.com/WWZGame, Twitter @WWZTheGame, and Instagram @WWZGame.

About Saber Interactive

Based in the U.S., Russia and Spain, Saber Interactive is an independent developer whose credits include the 2019 hit World War Z, Quake Champions, Halo: Combat Evolved Anniversary, Halo: The Master Chief Collection and others. Saber’s NBA Playgrounds is one of the best-selling digital console titles of 2017. The company has multiple development studios across the world making great games and bringing fun interactive experiences to life.

About Focus Home Interactive

Focus Home Interactive is a French publisher based in Paris, France. Known for the quality, diversity and originality of its catalogue, Focus has published and distributed original titles (The Surge 2, GreedFall, A Plague Tale: Innocence, Vampyr, Farming Simulator, Call of Cthulhu, Insurgency: Sandstorm) that have become benchmark titles worldwide, available both in store and for download across the world. Focus publishes games on all major platforms, consoles and PC. The publisher’s catalogue will get even richer in the coming months and years with eagerly awaited games such as SnowRunner and many more.

About Paramount Pictures Corporation

Paramount Pictures Corporation (PPC), a global producer and distributor of filmed entertainment, is a unit of Viacom (NASDAQ: VIAB, VIA), a leading content company with prominent and respected film, television and digital entertainment brands. Paramount controls a collection of some of the most powerful brands in filmed entertainment, including Paramount Pictures, Paramount Animation, Paramount Television, Paramount Players, MTV Films, and Nickelodeon Movies. PPC operations also include Paramount Home Media Distribution, Paramount Pictures International, Paramount Licensing Inc., and Paramount Studio Group.

TM & © 2019 Paramount Pictures. All Rights Reserved.

ATELIER RYZA: EVER DARKNESS & THE SECRET HIDEOUT AVAILABLE THIS FRIDAY

Join the Mischievous Ryza, Lent, and Tao on a Magical Journey of Self-Discovery and Adventure!

Hertfordshire, 29th October 2019 – KOEI TECMO Europe and GUST Studios are set to launch Atelier Ryza: Ever Darkness & the Secret Hideout on Friday, 1st November 2019, across Europe for the Nintendo Switch™, PlayStation®4 computer entertainment system, and Windows PC via Steam®. The latest entry in the fan-favourite Atelier series begins an all-new storyline arc, while bringing a beautiful new visual style, and introducing exciting new battle mechanics to the franchise.

Atelier Ryza: Ever Darkness & the Secret Hideout follows teenage tomboy Ryza and her band of mischievous friends, Lent and Tao, who yearn for adventure and excitement far away from their mundane village life. As the group explores a forbidden island in search of adventure, they encounter a wandering alchemist, Empel, and his warrior partner, Lila, who change their lives forever. The duo agrees to teach Ryza the enchanting ways of alchemy, preparing her for a harrowing quest to save her hometown from a mysterious and deadly darkness lurking beneath the surface.

Throughout Atelier Ryza: Ever Darkness & the Secret Hideout, players will utilise completely revamped synthesis and battle systems – collecting and synthesising raw materials into powerful items for battle, before fighting the lurking monsters which roam the many lands they will venture through. The new synthesis interface clearly displays the required materials and effects that can be added to the final item at a glance, using a ‘Linkage Synthesis’ system to easily display item placement. Newcomers to alchemy will be warmly welcomed with easy to understand synthesis, whilst series veterans will be able to take full advantage of the system via strategic item placement. The fresh ‘Real-Time Tactical Battle’ system allows battles to progress even while character actions are being chosen, offering fast-paced and exciting battle situations.

Adding to the fun between exploration and battle, Ryza and her friends will be able to visit their own secret hideout as their new base of operations. For the first time in the series players will be able to fully customise their hideout to reflect their unique style, with changes also offering the ability to raise certain stats  in the field and during battle. While at their hideout, Alchemists are able to perform a unique type of synthesis – using special bottles – which combine with other items to create an abundance of new gathering locations full of raw materials. Depending on which items are used in the process, the environment can drastically change!

Atelier Ryza: Ever Darkness & the Secret Hideout is available to purchase this Friday from GAME and independent retailers through Centresoft. Purchasing any version of the game before the 12th November 2019 will grant access to the early purchase bonus ‘Summer Adventure’ costume for Ryza.

To learn more about Atelier Ryza: Ever Darkness & the Secret Hideout, or to purchase the game, be sure to check out our official websitehttps://www.koeitecmoeurope.com, Like us on www.facebook.com/ateliergames, and Follow us on Twitter @koeitecmoeurope.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

Atelier Ryza: Ever Darkness & the Secret Hideout ©KOEI TECMO GAMES CO., LTD. All rights reserved. Atelier Ryza: Ever Darkness & the Secret Hideout and GUST are trademarks or registered trademarks of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

“PS” Family logo, “PlayStation” and “PS4” logo are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

© 2019 Nintendo

© Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.

Get Close to the Sun Now as Game Launches Worldwide Today

Wired Productions and Storm in a Teacup’s Haunting High-Seas Horror Adventure, Inspired by Brilliant Inventor Nikola Tesla, Sets Sail for PS4, Xbox One and Switch

Watford, UK – October 29, 2019 –– Award-winning global publisher, Wired Productions and leading Italian game studio, Storm in a Teacup, are today pleased to announce first-person horror adventure, Close to the Sun, is now available across all major console formats: PlayStation®4, Xbox One, and Nintendo Switch™ for $29.99 in North America, £24.99 in the UK, and €29.99 in most European countries*. The Collector’s Edition sails in at $104, £79.99, and €92.50 and is only available to the first 1,000 fans via the Wired Store.

Check out the new monster-filled console launch trailer here

Grounded in an alternative 19th Century where famed inventor and futurist Nikola Tesla was able to fulfil his shocking potential, Close to the Sun – which uses the raw power of the Unreal® Engine 4 – sees players step onto the Helios – a colossal vessel built for scientific research, steeped in horror and mystery. As the heroine, Rose, players find themselves walking the massive area looking for their lost sister on the majestic yet mysterious ship created by Tesla. Where is Ada and what happened? Grand halls stand empty. The stench of rotting flesh lingers in the air. Silence. A single word is painted across the entrance… QUARANTINE!

We’re obviously delighted to be able to finally bring Close to the Sun to our console fanbase,” said Leo Zullo, Managing Director at Wired Productions. “The horror elements of the narrative and exploratory nature of the gameplay, alongside the totally emersion that only a first-person adventure can bring, lend themselves perfectly to the PS4, Xbox One and Switch. As such we can’t wait to unmoor the game across digital and retail to players around the world.”

Carlo Ivo Alimo Bianchi, CEO & Founder, Storm in a Teacup, added: “Close to the Sun has been a labour of love for the past few years, so the team is thrilled to be able to convey all the passion and knowledge that went into the creation of the PC version to console owners throughout the world.”

Published by Wired Productions and developed by Storm in a Teacup, the game is also available on PC via Steam, in addition to its PS4, Xbox One and Switch launch today. Close to the Sun is rated “T for Teen” by the ESRB.

To purchase the Collector’s Edition, visit http://wiredproductions.com/close-to-the-sun-collectors. For more information, visit http://www.closetothesungame.com/ or follow the game now to receive future updates on Facebook https://www.facebook.com/closetothesungame.

*Regional pricing may vary.

ABOUT WIRED PRODUCTIONS

Wired Productions is an award-winning video games publisher based in Watford, UK. Founded in 2008 and shortlisted by MCV for Indie Publisher of the Year in both 2018 and 2019, Wired has produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, the company has made notable launches to date including Deliver Us The Moon, Close to the Sun, GRIP: Combat Racing, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood, Shaq Fu: A Legend Reborn and The Town of Light. #GETWired reflects the active and ever-growing number of fans and consumers who support us.

For more information, or to join the Wired community, please visit:

wired.gg | facebook.com/WiredPro | twitter.com/Wiredp | youtube.com/wiredproductionsltd | discord.gg/wiredp | instagram.com/wired_productions_games

ABOUT STORM IN A TEACUP

Storm in a Teacup was created by industry veteran Carlo Ivo Alimo Bianchi in 2013, to develop only the finest experiences in video game industry. With a unique art style and a skilled international team, STC has published three titles in two years, available on Xbox One/PS4, PC Steam and also experimented in VR. Its mission is to tell you stories. To create experiences; to make videogames that propagates the best of “Made in Italy” across the world.

Follow us on Facebook https://www.facebook.com/stcware/ Twitter https://twitter.com/stcware

Close to the Sun uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. and “Unreal® Engine, Copyright 1998 – 2019, Epic Games, Inc. All rights reserved.

GWENT arrives on iOS! Download now from the Apple App Store!

GWENT: The Witcher Card Game from CD PROJEKT RED, creators of The Witcher series of games and upcoming Cyberpunk 2077, is now available for iOS. Gamers can download the title free from the Apple App Store.

Download GWENT for iOS

In GWENT, gamers clash with their friends in fast-paced duels that combine bluffing, on-the-fly decision making and careful deck construction. The game is played over a best-of-three series of rounds, as players unleash their hand by slinging spells and diverse units with special abilities, and use clever tricks to deceive their opponents.

iPhone and iPad versions of The Witcher Card Game combine the full feature set of the PC release with controls reimagined for the touch interface. Progress and purchases are shared between iOS and PC via the user’s GOG account and iOS players can battle opponents across all other supported platforms.

To celebrate GWENT’s launch on iOS, all gamers who log in to this version of the game before November 5th, 11:59 AM CET can claim a free Welcome Pack from the in-game store. Opening the pack will yield an Ultimate Premium Keg with 5 animated cards from across GWENT’s entire card pool, as well as a Mirror Shard granting entry to the Arena Mode.

GWENT is currently available for iOS, PC, PlayStation 4 and Xbox One. CD PROJEKT RED is currently working on the Android version of the game, scheduled for release in Q1 2020. For more information on The Witcher Card Game, visit www.playgwent.com.

About GWENT: The Witcher Card Game

In GWENT: The Witcher Card Game, gamers clash with their friends in fast-paced duels that combine bluffing, on-the-fly decision making and careful deck construction. The game is played over a best-of-three series of rounds, as players unleash their hand by slinging spells and diverse units with special abilities, and use clever tricks to deceive their opponents.

About CD PROJEKT RED

CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for personal computers and video game consoles. The studio’s flagship titles include The Witcher series of games, Thronebreaker: The Witcher Tales, GWENT: The Witcher Card Game and the upcoming futuristic AAA role-playing game — Cyberpunk 2077. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

Introduce Yourself to Sci-Fi Exploration Adventure “Everreach: Project Eden” in New Trailer

Today, developer Elder Games and publisher Headup released a new trailer for Everreach: Project Eden, their sci-fi action RPG that has you exploring the newly discovered world of Eden as you prepare it for humanity’s arrival. In the new trailer, you’ll be introduced to the game’s backstory and lush visuals:

Along with today’s new trailer, the team is pleased to announce the game will be released in December 2019.

Everreach: Project Eden is a fast-paced, story-driven action-RPG set on the visually stunning planet Eden. In Everreach, you play as Nora Harwood, a member of the Everreach Corporation’s Security Division who is on a mission to clear the planet for colonization and investigate recent unusual happenings on the planet’s surface.

Explore a vast alien world and descend into its depths to discover the ancient secrets of a long-forgotten civilization. Packed with engaging ground combat, high-speed vehicular warfare, and a compelling level and skill system, Everreach immerses you in its intriguing story and diversified gameplay.

Features:

  • Over 80 upgrades available to let you customize your skills and gear 
  • Engage in fierce battles, deploy forcefields or use the environment against your foes
  • Hop onto your hoverbike to engage in high-speed vehicular warfare
  • Immerse yourself in eight hours of story — crafted by Michelle Clough a writer and former narrative QA for the Mass Effect trilogy
  • Explore Eden’s beautiful vistas designed by Mai-Anh Tran, a film artist who worked on movies such as WarCraft and Star Trek: Beyond

About Headup

Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices and PC, and was awarded as “Best Publisher” at the German Developers Awards in 2012, 2013 and 2017. With over 80 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at www.headupgames.com.

About Elder Games

Founded in 2007, Elder Games is an independent game development team. From 2007 to 2016, Elder Games had mostly been a “one-man army”. During that time, developer Ede Tarsoly collaborated with external freelancers to realize his projects.​

Since the end of 2016, Elder Games has a core team of five people and works with over a dozen external freelancers. Our current projects are Everreach: Project Eden and SHARD. For more information check out www.eldgames.com.

Riot Games join IGEA

Sydney, Australia: 29 October, 2019 – The Interactive Games & Entertainment Association (IGEA) has today announced that Riot Games has joined the association, just as its incredibly popular debut title, League of Legends has celebrated its 10th birthday.

Riot Games has successfully developed and published League of Legends which has gone on to be the most-played PC game in the world, as well as a key driver of esports both globally and locally.  With further games titles recently announced, Riot joins other globally successful publishing and development companies in supporting IGEA’s efforts to advocate and lobby on behalf of the digital games industry in Australia and New Zealand.

According to Ron Curry, CEO of IGEA, “By formalising our relationship with Riot Games, we are well prepared to deal with issues affecting, and poised to affect, our industry.  With an increased focus on esports in particular from media, regulators, government and educators, Riot Games will  join forces with our current members to help guide us in providing further information to policy makers and consumers about this incredibly popular past time and the proactive work publishers are undertaking in this area.

“In representing the many areas of the games ecosystem in Australia and New Zealand, IGEA’s expanding membership provides the industry with both a diverse and unified voice to engage with the many stakeholders we currently work with to promote and represent the video games industry.  Together we are stronger.”

Daniel Ringland, General Manager of Riot Games says, “The video games industry is evolving just as fast in Australia as it is anywhere and we’re excited to join our industry peers at the IGEA to help shape policy and direction of the industry as a whole”

IGEA is looking forward to further expansion of its membership base in 2019 and into 2020 and welcomes any inquiries on membership or policy concerns for the local industry.  Please reach out to on twitter at: @igea.

About IGEA

IGEA is the industry association representing the business and public policy interests of Australian and New Zealand companies in the computer and video games industry. IGEA’s members publish, develop, market and/or distribute interactive games and entertainment content and related hardware including mobile and handheld games. For more information, please visit www.igea.net

About Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports. 

As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Legends of Runeterra, League of Legends: Wild Rift, Teamfight Tactics, and multiple work-in-progress titles, while exploring the world of Runeterra through multimedia projects across music, comic books, and more.

Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 2,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.”

For more information, visit: https://www.riotgames.com/en