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Kingston Launches Dual Portable SSD Storage Solution

Australia –December 9, 2025–Kingston Technology, a world leader in memory and technology solutions, today announced it releases its first cable-free solid-state drive for those in need of an affordable and reliable, portable solution for data back-up and transfers.

With the sleek look of a traditional flash drive in a compact, durable metal casing, the Dual Portable SSD can easily transfer files between USB Type-A and USB-C®1 devices such as laptops, desktops, mobile devices and more with USB 3.2 Gen 2 speeds up to 1,050MB/s read and 950MB/s write2. To improve productivity and enhance your workflow, this all-in-one storage and transfer solution boasts capacities up to 2TB for large files, high-res photos and 4K videos.

More and more consumers are looking to take their data into their own hands,” said Kingston. “Now with the convenience of Kingston’s Dual Portable SSD, users can do just that and easily transfer, share or backup their important files across a variety of USB-A and USB-C devices.

Dual Portable SSD is available in capacities3 512GB, 1TB, and 2TB and is backed by a limited five-year warranty5, free technical support, and legendary Kingston reliability.

For more information visit kingston.com.

About Kingston Technology

From big data to IoT devices, including laptops, PCs, and wearable technology, Kingston Technology is dedicated to delivering top-tier product solutions, service, and support. Trusted by leading PC manufacturers and global cloud providers, we value our long-term partnerships that help us evolve and innovate. We ensure every solution meets the highest standards by prioritizing quality and customer care. At every step, we listen, learn, and engage with our customers and partners to deliver solutions that make a lasting impact. To learn more about Kingston Technology and our “Built on Commitment” vision, visit Kingston.com.

Kingston and the Kingston logo are registered trademarks of Kingston Technology Corporation.

IronKey is a registered trademark of Kingston Digital, Inc. Kingston FURY and the Kingston FURY logo are trademarks of Kingston Technology Corporation. All rights reserved. All trademarks are the property of their respective owners.

The iconic board game King of Tokyo is coming to video game platforms in 2026

Experience the excitement of the beloved board game with friends, now on your screens!

Sydney, Australia – December 9, 2025 – Rule the board and reign over Tokyo!

The legendary board game King of Tokyo, created by renowned game designer Richard Garfield, the mastermind behind the iconic Magic: The Gathering, is making its video game debut in Autumn 2026, published by Microids on Nintendo Switch, PlayStation 5, Xbox Series X|S, and Steam.

A physical edition will also be available for PlayStation 5 and Nintendo Switch.

Pre-order the game now!

King of Tokyo, the acclaimed board game published by Iello, one of the leading names in the tabletop industry, has sold over one million copies worldwide. Now, the epic battle between gigantic monsters enters a whole new era with this explosive video game adaptation!

Who will reign supreme in Tokyo? Get ready to roll the dice, strike hard, and take over the city like never before! Step into the role of one of the most fearsome giant monsters and fight to become the King of Tokyo! With a unique blend of strategy, luck, and tactics, this dynamic dice game throws you into epic battles at the heart of a ruined city.

About King of Tokyo

Play as a gigantic Monster wreaking havoc in your path! Roll the dice and create the best combinations to heal, attack, purchase cards, or earn Victory Points. Adapt your strategy to seize the title of King of Tokyo at just the right moment and strike all your opponents at once.

The first player to reach 20 Victory Points wins the game… or be the last one standing to claim victory!

Features

  • Solo and Local Multiplayer Modes – Face off against AI opponents in customisable matches tailored to all difficulty levels or challenge up to 5 friends in intense battles. Earn Victory Points or bring your opponents’ life points to zero to claim victory.
  • Legendary Monsters – Play as one of six iconic monsters: Gigazaur, Cyber Kitty, Alienoid, King, Mecha Dragon, or Space Penguin, and dominate Tokyo!
  • Power Cards – Gather energy during the game to purchase power cards, allowing you to shift strategies and expand your winning opportunities. With this intricate card system, no two games are ever the same.
  • Dynamic Graphics and Sound Effects – Dive into a fully immersive experience with spectacular monster animations.

King of Tokyo will be available Autumn 2026 on Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC. Pre-orders are now available.

About Microids

Microids is a French video game publisher founded in 1985 that has established itself as a key player in the international industry. Its publishing strategy is built around two main pillars: adventure games and titles aimed at core gamers. By collaborating with renowned studios and creators, Microids delivers immersive experiences based on popular licenses, allowing players to embark on new adventures alongside iconic characters.

About IELLO

Founded in 2004 in Nancy, France, by Cédric Barbé and Patrice Boulet, IELLO is now a globally recognised publisher and distributor of board games. Originally starting as a mail-order seller of collectible cards, the company transitioned into wholesale distribution.

In 2008, IELLO expanded its activities to include co-publishing board games, focusing on translating and adapting games to French culture. This naturally led to the creation of its own publishing division in 2009.

Driven by a commitment to offering a rich and innovative catalogue, IELLO continues to expand its localisation and distribution of flagship titles, strengthening its historical activity and forging strong partnerships with publishers both in France and abroad.

Cygames Appointed Main Sponsor of G1 American Oaks at Santa Anita Park

Race To Be Held as the American Oaks Presented by Cygames

TOKYO — Dec. 8, 2025 — Video game publisher and developer Cygames, Inc. (HQ: Shibuya, Tokyo; President: Koichi Watanabe, hereinafter referred to as “Cygames”) has formed a partnership with Los Angeles Turf Club, a division of 1/ST that operates as Santa Anita Park, becoming the main sponsor of the American Oaks (G1), to be held this year at Santa Anita Park on Friday, Dec. 26. As part of the sponsorship agreement, the race will be officially named the American Oaks presented by Cygames (G1).

The American Oaks: A Prestigious G1 Race Watched Around the World

In the $300,000 American Oaks, three-year-old fillies run 1 ¼ miles on Santa Anita Park’s iconic turf course. The race was inaugurated as an international competition in 2002 with the name American Oaks Invitational Stakes and gained recognition as an international G1 race two years later. Today, it is watched closely both in the United States and around the world.

The 2025 American Oaks will carry the Cygames name in conjunction with the partnership. In addition, the Cygames logo will be featured on the race program, jumbotron, and saddle cloths.

Nate Newby, General Manager, Santa Anita Park said, “The American Oaks is a coveted race that blends North American and international racing excellence, and we are thrilled to be partnering with Cygames to present the 2025 running on opening day of Santa Anita Park’s historic Classic Meet. The partnership with Cygames reflects Santa Anita’s commitment to expanding our racing content on a global scale to deliver unforgettable sports and entertainment experiences.”

Koichi Watanabe, President of Cygames added, “The opportunity to sponsor the American Oaks, a G1 race watched by fans the world over, comes as a great delight to us. Here at Cygames, we are currently striving to bring our content to a global audience, and this sponsorship will provide the perfect chance to show the world our vision to be the best in entertainment. By building a global presence, we hope to make what contributions we can to the advancement of entertainment and racing culture.”

About Cygames

Tokyo-based Cygames, Inc. is renowned for the development and management of numerous mobile and console game titles including Umamusume: Pretty Derby and Granblue Fantasy: Relink, as well as their various ventures into the animation and comics industries. The company’s vision of being the best in entertainment is reflected in their constant efforts to bring original and exciting experiences to all who enjoy their content.

Grab your board and descend into the Underworld in Skate Story, available now on PC, PS5, and Switch 2

Sam Eng and Devolver Digital are stoked to announce that Skate Story, a skateboarding game like no other, is available now on PC, PlayStation 5, and Nintendo Switch 2.

You are a demon made of glass and pain and The Devil has given you a skateboard with a simple deal: skate to the Moon and swallow it and you shall be freed.

Ollie, kickflip, and grind your way through the ash and smoke of the Underworld as you take on a seemingly impossible quest. Learn to master your weight and motion to conquer the weeping concrete. Savour the ritualistic beauty as you set your feet to pop a perfect kickflip.

FEATURES

  • A surreal story-driven skating game. Skate through psychedelic streets and bizarre landscapes full of waxed ledges, unholy gaps, and tortured demons
  • Push your way through precarious paths, enjoy freeform skate spots, and take on skate-based boss fights as you embark on your quest to eat the Moon
  • Make your skateboard your own by customising it with gnarly stickers, new wheels, new trucks, and stylish decks
  • Learn and perfect a full set of authentic tricks and stances including flips, ollies, grinds, powerslides, reverts, spins, fakies, and nollies
  • Cruise through the Underworld to a dark, dreamy soundtrack by enigmatic New York artist Blood Cultures, and additional tracks by John Fio

Skate Story is available today on PC, PlayStation 5, and Nintendo Switch 2.

Drop into skatestory.com for more information.

Free Update for The Precinct Introduces K-9  Companion and Key Improvements

Leamington Spa, UK – December 8, 2025 – UK games publisher Kwalee and independent game studio Fallen Tree Games have announced a new update for The Precinct, their neon-noir police action sandbox game. The update is available for free on PC (via Steam and the Epic Games Store), PlayStation 5, and Xbox Series X|S. 

The latest update for The Precinct lets officers deploy a fully trained working dog from the precinct kennels. The four-legged partner can be washed, fed, and customized there before heading out on patrol. Players can choose between different breeds and equip their dog with various harnesses and collars. The dog will obey a range of commands, including subduing dangerous attackers, pursuing fleeing suspects, and sniffing out concealed narcotics. The update also introduces several quality of life improvements and bug fixes.

The K-9 update is the second major update since The Precinct’s release after the previous update added exciting new features like access to a tow truck, and improved vehicle customization.

About The Precinct 

You are Officer Nick Cordell Jr. As a rookie beat cop fresh out of the Academy, you’re on the front line of defence for Averno’s citizens. Dive into a world of thrilling car chases, sandbox crimes, and a healthy dose of 1980s noir as you protect the populace and solve the mystery of your father’s murder in the line of duty.

Take to the Streets 

A love letter to classic cop movies, The Precinct combines police sim with action sandbox spectacle. Patrol the streets and respond to callouts to fight criminals petty and powerful. Choose your own tactics in thrilling chases and shootouts. Feel the shifting power struggles of Averno’s gangs in a living city full of sandbox crimes, from parking infractions to bank heists, street racing to drug deals.

Hot Pursuit 

Speed through the city in intense car and helicopter chases and pursue your mark through twisting alleyways before bringing them to justice. There’s no need to be a lone wolf: You’ve got Averno’s Finest backing you up, with an in-depth support system that allows you to call in squad cars, roadblocks, spike strips, and more. 

A Sleepless City 

Explore the ever-shifting criminal underbelly of Averno City. Deal with yuppies, bums, street vendors and furious taxi drivers from the Projects to the Financial District. Chase perps through neon-lit alleys, rain-soaked streets, and grand, decaying parklands, all subject to a day/night cycle and dynamic weather. This is the 1980s East Coast in all its neon-noir glory. 

Key Features

  • Explore a vibrant, living city by foot, squad car and helicopter
  • Respond to sandbox crimes ranging from parking violations to gang shootouts
  • Engage in intense vehicle chases through destructible environments
  • Go it alone or call in backup with an in-depth support system
  • Investigate the gangs who rule the city and the dark conspiracies keeping them in control
  • Day/night cycle with dynamic weather

About Kwalee

Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK. The company has built a growing catalogue of PC and console titles, including Wildmender, ROBOBEAT, Voidwrought, In Sink, Hordes of Hunger, The Precinct, and Town to City alongside upcoming releases such as Don’t Stop Girlypop!, Hark the Ghoul, Call of the Elder Gods, Grime II, Ground Zero, Retro Space, Lost Hellden, BPM Bitcrushed, Shift at Midnight, Welcome to Elderfield, Lily’s World XD, Rune Dice, Luna Abyss and Modulus. 

Founded by games industry icon and Codemasters co-founder David Darling CBE, Kwalee is supported by a global team of games experts, with studios in the UK, India, and remote locations worldwide. The company is actively seeking high-quality games to publish across all platforms and welcomes developers to get in touch.

Officially recognised as ‘Best Publisher’ at the TIGA Awards 2022, Kwalee is also a committed industry advocate—serving as an ambassador for the non-profit organisation Women in Games and regularly supporting charities such as Safe In Our World, GamesAid, and SpecialEffect.

About Fallen Tree Games

Fallen Tree Games is a renowned indie game development studio with a rich history of creating immersive and innovative gaming experiences. Founded in 2012, the studio was born out of the shared passion and vision of industry veterans Joe Moulding and Lewis Boadle. With a diverse portfolio of releases ranging from mobile puzzle series ‘Quell’ to epic open-world sandbox ‘American Fugitive’, the team is fully remote. Throughout their journey, Fallen Tree Games has consistently demonstrated their commitment to quality, creativity, and memorable player experiences. Their games have garnered numerous awards and nominations, earning them a loyal fanbase worldwide.

Golf 5 MAX Revealed for PC, Hits Hole-in-One with Arcade Golf Gauntlets in Q2 2026

Madrid, SPAIN — Dec. 8th, 2025 — Golf 5 MAXthe retro-meets-modern arcade golf game and spinoff of the Golf5 VR simulator series developed by AAA Game Studios, approaches the first tee on PC via Steam in Q2 2026.

Ready to claim a spot on golf’s Mount Rushmore? Drive, chip, and putt a path to glory while the world watches every shot…no pressure! Make the crowd roar on live TV with an ‘80s retro sports broadcast backdrop. Aim for the flag with precision thanks to the realism of Golf5’s physics engine, complemented by gameplay that takes inspiration from classic arcade golf games of yesteryear.

Experience the high-octane thrills of Arcade Mode’s “Birdie or bust” course rules, where only the greatest golfers can persevere to the 18th hole. Birdies keep hope alive by boosting the point total, while points get deducted with each punishing par — bogeys or worse might end the round on the spot, returning players to the first tee to try once more. 

Golf purists can establish a handicap in Classic Mode for traditional 18-hole golf gameplay. Select from eight rivals with different attributes, improve after every round with RPG-style career progression, and apply skill points across multiple skillsets to craft the perfect golfer.

Boost Power for legendary long-drive distance, Technique mastery for sharper fades and draws, Consistency to slow down the shot meter, Focus for additional attempts at pre-shot controls, and Putting to improve green-reading abilities. Grip it and rip it with official Callaway golf clubs like the Mavrik set, and unlock the Epic set by lowering your handicap.

During Early Access, split the fairways of three iconic courses, Prepare for prickly situations when navigating the cactus-covered canyons of the Golden Dunes. Go island-hopping with every tee shot at Tropical Paradise. A slice or a hook can spell disaster as serene, tree-lined fairways of Forest Parkland become inescapable mazes, where golf balls are forever lost to its infinite branches. 

Hit the links solo, play head-to-head, or organize a fearless foursome with 4-player multiplayer with options including Stroke Play, Match Play, Scrambles, and 2 vs. 2 Four-Ball format. Compete for International eGolf Federation ranking in official online tournaments.

“We wanted to bring the fun of old-school arcade golf to the next generation,” said Antonio Marín, CEO and co-founder of AAA Game Studios. “Just like golf in the real world, you can feel the tension. There is an ever-present risk-reward analysis during every moment, and we can’t wait for golf fans to take a first look at it during Steam Next Fest in the coming weeks.”

Golf 5 MAX is now in development for PC via Steam Early Access with language options in English, Spanish, French, German, Chinese, Korean, and Japanese. To keep up with the latest information, visit the official AAA Game Studios website, and follow Golf 5 Max on XTikTok, and Instagram.

About AAA Game Studios

AAA Game Studios is a team of twenty five members who are equal parts game developers and golf aficionados, specializing in the creation of golf gaming experiences. Their most recent title, Golf5 eClub, is the second-most downloaded golf game on Meta Quest and also available on both Steam VR and Pico.

tinyBuild’s Fan-Favorite, Post-Apocalyptic, Cozy Survival Sim I Am Future Comes to PlayStation 5, Xbox Series X|S & Nintendo Switch on January 8

A flooded dystopia won’t stop you from fishing, farming, exploring, and managing an adorable group of robots!

SEATTLE Dec. 8, 2025 – Indie game publisher tinyBuild and developer Mandragora are proud to announce that their beloved, cozy, single-player, post-apocalyptic survival simulator I Am Future is finally coming to consoles! Already a hit on Steam with over 1,900 user reviews and a “Very Positive” rating, I Am Future will be available for PlayStation 5, Xbox Series X|S, and Nintendo Switch on Jan. 8, 2026, for $19.99. Console players will soon have the opportunity to build their own rooftop camp and relax in the aftermath of a catastrophic flood. Farming, fishing, exploring, crafting, cooking – what remains of the world is your oyster in I Am Future!

Console players will be able to enjoy all the content that was added to I Am Future throughout its journey on PC, from the initial debut in Steam Early Access in 2023 to the 1.0 launch in late 2024. Theseinclude a robust Story Mode, expanded base-building options, a complex weather system, relationship-building with other survivors, and much more. If games like Stardew Valley, Dave the Diver, and Coral Island are up your alley, you’ll feel right at home in I Am Future!

Mandragora and tinyBuild will be revealing the next game from the I Am Future team tomorrow at the Wholesome Snack: The Game Awards Edition 2025 showcase, premiering December 9 at 3PM ET/12PM PT on Twitch and YouTube

Key Features

  • Build the Cozy Rooftop Base of Your Dreams: Starting from scratch on an abandoned rooftop, you’ll build, decorate and expand the coziest camp ever! Unlock new buildings and furniture, set up electrical grids, and neatly organize your new life. 
  • Relax in the Post-Apocalypse: You are the last survivor on Earth, fresh from the sweet, long cryogenic sleep. It’s finally time to chill out and stop worrying about your job and inflation! Relax, build, wander around – the world is literally yours! 
  • Tend to Your Beautiful Farm: Nature is healing! Set up a farm, grow fruit, vegetables, and trees, and take care of your crops! 
  • Scavenge for Old-World Relics and Craft Gadgets: Find ancient artifacts from a bygone era, like kettles, TVs, and microwaves, then take them apart with a satisfying dismantling system to gather resources for your next crafting project! 
  • Hire a Team of Cute Robot Minions: Automate chores around the camp with the help of cute robots! Build a team of AI assistants, issue commands, and manage their workload. And when they’re done – let them chill in a charging bath! 
  • Explore a Mysterious World: Send out scouting drones on expeditions across the sunken megapolis. Discover new locations, bring something valuable back to base, and uncover the mystery behind the end of the world step by step. 
  • Make New Wonderful Friends: The fact that you’re the last human on Earth doesn’t mean you can’t still make new friends! Meet quirky robot inhabitants of this new world, like Earl the Fridge or Bombshell Barbara, and grow your bond with them. 
  • Protect Your Base From Pesky Pests: Your camp needs love and protection. Keep pesky mutant pests from destroying the crops or the electrical grid!

I Am Future is available now on Steam and Steam Deck. Wishlist it today on PlayStation 5, Xbox Series X|S, and Nintendo Switch, and prepare for a relaxing post-apocalypse!

About Mandragora

Mandragora is a small but passionate indie studio with a remote-first team distributed all across the world. The team has been exploring and experimenting with different genres, gameplay mechanics and creative ideas since 2014 – with a goal to create engaging and meaningful games. Mandragora’s titles include I Am Future and Skyhill.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE, The King is Watching and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, and Eastern Europe. https://www.tinybuild.com

Infiltrate the World of the Ultra-Wealthy in Better Than Us, the Next Game From the BAFTA-nominated Makers of Vampire Therapist

Steal from the mega-rich, give to yourself

Berlin, Germany — December 8, 2025 | Little Bat Games, the award-winning studio behind Vampire Therapist, is proud to announce Better Than Us, a social stealth narrative game that pits players against the world’s most nefarious people — those rich enough to make mere billionaires seem quaint.

Set in the year 2200, Better Than Us depicts a (not entirely absurd) future directly inspired by humanity’s past and present. The wealthiest people in centuries have created floating cities to insulate themselves from a worldwide climate apocalypse of their own creation, not to own mansions and sports cars, but to buy moral authority itself. And surprise, surprise: extreme wealth doesn’t afford anyone a greater sense of morality.

Watch the Better Than Us Announcement Trailer here:

They might have stolen our future, but in Better Than Us the spoils of past plundering and pillaging can be stolen from them. Players will take on the role of a master thief and manipulator (and her rodent pal), infiltrating exclusive parties thrown by the ultra-wealthy in their floating fortresses. Rather than stealth or violence, players will use charm and deception to develop key relationships with a cast of bizarre characters corrupted by their own wealth. They’ll need to remember which lies were told to which people, weaving an ever-growing web of deceit that even an all-powerful oligarchy will struggle to see through. 

Better Than Us continues critical hit Vampire Therapist’s tradition of top-tier voice acting, with a cast led by Sarah Grayson (Hades 2, Gone Home) and Cyrus Nemati (Hades 2, Vampire Therapist). Developed in consultation with leading historians from Oxford University, UC Davis, and the University of Florida, the game promises to honestly depict the consequences of extreme wealth concentration in a tongue-in-cheek way.

“Looking to the past is a helpful way of examining modern issues. Not only is the historical record inspiring, but dead people are less able to sue small game studios,” said Cyrus Nemati, creative director at Little Bat Games. 

Better Than Us is coming to PC and Mac in 2026. The game can be wishlisted on Steam. Vampire Therapist is discounted this week as part of Steam’s “Choices Matter” sale.

About Little Bat Games

Little Bat Games is an indie games studio funded in partnership with Medienboard Berlin-Brandenburg. Helmed by Vampire Therapist creator and Hades voice actor Cyrus Nemati, Little Bat Games aims to create titles with rich stories, engaging characters, and innovative mechanics that will resonate with players long after they have finished playing. This is all underpinned by a dedication to sustainable studio practices.

Esports Manager 2026 Debuts First Demo During Steam Sports Fest

Featuring Real Teams, Real Players, and Real Esports Drama

KRAKOW, Poland – December 8, 2025 – Esports Manager 2026, the ultimate behind-the-scenes esports management sim developed by Neurona Games in partnership with indie.io, drops its first-ever demo as part of the Steam Sports Fest today, packed with real organizations, personalities, and the chaos of running a top-tier team.

Step into the office of a real-life esports manager and the high-pressure world behind a modern competitive gaming season. Manage real-life orgs like EternalFire, Copenhagen Wolves, M80, and GamerLegion, and interact with well-known community figures, including @neLendirekt, @BanKsEsports, @PiNGCasts, @teddcs_, @bit1, @TravCS, @Ne0Kai, @ale_apoka, and more.

The Esports Manager 2026 debut demo provides an authentic look into the esports scene, complete with egos, negotiation tactics, hype, and heartbreak. Players can explore approximately 70% of the game’s systems, navigating an entire in-game month of scouting, contract talks, roster shakeups, and team building as they shape their organization’s identity. Patch up a frustrated talent in one conversation, balance sponsor payments, and contemplate blowing the entire transfer budget on a superstar, all in one day’s work. 

The semi-3D match engine brings tournament days to life with evolving tactical interactions, map picks, weapon choices, utility usage, and player form, letting every decision ripple across the server. 

Take advantage of Esports Manager 2026’s interconnected systems to craft the most prestigious team possible. Craft long-term strategies with the Tactic Creator, build a brand from scratch, and manage the full financial ecosystem of an esports organization, from income and expenses to sponsorship deals that can save or sink the season. Early tournaments and qualifier rounds out the experience, testing whether players’ preparation, mindset, and roster decisions can survive real competitive pressure.

“Our goal is to capture what really happens behind the scenes in esports: the pressure, strategy, conversations, and the tough calls that define a season,” said Andril Chupyr, CEO at Neurona Games. “The demo gives players a genuine taste of that experience, and we can’t wait to see the organizations they build–or blow up.”

Esports Manager 2026’s demo is available now on PC via Steam. For more information, join the game’s official Discord server, and wishlist the game on Steam.

About indie.io

indie.io is home to over 100 of the world’s best independent video games and developers. Our platform was built to provide independent developers with the resources, services, and management tools needed for success. Through collaboration and passion, we strive to cultivate a diverse and vibrant gaming landscape that resonates with players and creators alike!

About Neurona Games

Founded in 2019 by the dynamic duo of Andrii Chupyr and Bohdan Buiak, fueled by their shared passion for gaming and a commitment to innovation, the entrepreneurial team set out to redefine the gaming landscape. From its humble beginnings, Neurona Games has rapidly evolved into a powerhouse of creativity and technological prowess.

Kitten Space Agency Mission Reaches $100K USD in Two Weeks of Free Pre-Alpha Launch

Community support accelerates as RocketWerkz’s newest spaceflight project charts a new path for game developmentAUCKLAND, New Zealand – Dec. 8, 2025 – RocketWerkz, the independent studio behind ICARUS and Stationeers (together played by more than two million players), announced today that the free pre-alpha launch of Kitten Space Agency (KSA) has surpassed $100K USD in community contributions within just 14 days of release. The milestone signals strong early momentum for the project’s contribution-led development model and rising interest in the studio’s next major simulation title.

Kitten Space Agency is a spaceflight game that turns real aerospace concepts into something players can learn, test, and explore. Built in Auckland, New Zealand by RocketWerkz, the project aims to inspire future explorers while giving players deep control over engineering, mission planning, and flight execution.

KSA is powered by RocketWerkz’s new BRUTAL development framework, designed to enable moddability, high performance, and long-term scalability. Players can download and play the current pre-alpha for free through Ahwoo and directly contribute to the game’s development.

A Community-Driven Launch That’s Gaining Speed

Powered by a contribution-based model facilitated through Ahwoo, the KSA mission has quickly gathered a dedicated supporter base:

• 3,200 individual contributors with an average contribution of $31.25 USD
• 42,000 Discord members, a 20 percent increase (7,000) since launch
• More than 43,000 Ahwoo user accounts created since the pre-alpha announcement

The project is led by DayZ and ICARUS creator Dean Hall, joined by Felipe Falanghe (HarvestR), original creator of Kerbal Space Program, and Stefan Moluf, former SpaceX flight software engineer.

The mission also includes veteran contributors from the Kerbal Space Program community such as Blackrack, Linx, and Daishi. Jamie Leighton (JPLRepo) also joins the mission, having risen from a well-known community mod creator to a Lead Developer on Kerbal Space Program, bringing deep franchise experience to the project.

This combination of game industry veterans, aerospace professionals, and influential modders ensures the project stays grounded in technical credibility while remaining accessible and community-shaped.

A Transparent Model That Resonates

KSA represents a deliberate shift from traditional release cycles. Rather than gating content behind a purchase, RocketWerkz and Ahwoo are testing an open model where players can:

• Download and play the game for free in its current form
• Contribute directly to development
• Join the mission, help with testing, and influence long-term direction

The model is further reinforced by a rapid update cadence, often with daily builds, giving players immediate visibility into progress and improvements. The early response suggests strong alignment between this approach and the expectations of today’s simulation communities.

The support for Kitten Space Agency has been incredibly encouraging. We set out to try a more open way of building games and it’s clear people want to be part of that mission. Contributions through Ahwoo help us keep developing the project, but so does playing our other games like Stationeers or Icarus which help fund the work behind Kitten Space Agency. However people choose to support us, we’re grateful. It all helps us keep pushing this mission forward.

Dean Hall, CEO, RocketWerkz

Join The Mission

Aspiring space explorers can join the KSA community on Discord and take part in shaping the project as it grows.Kitten Space Agency’s live pre-alpha build is available for free on Ahwoo. Support the mission by joining the developers on DiscordReddit, and Ahwoo. Follow the team on XInstagramTikTokTwitch, and YouTube.

About Kitten Space Agency

Kitten Space Agency is a rocket launch and spaceflight game built by RocketWerkz in Auckland, New Zealand. The project is currently in pre-alpha and available for free at ahwoo.com. Players can support development through contributions that directly fund ongoing updates and new features.

About RocketWerkz

RocketWerkz is an independent game studio founded by Dean Hall, known for Icarus and Stationeers with more than two million units sold combined. Based in Auckland, the studio focuses on ambitious simulation projects that combine technical credibility with community collaboration.

About Ahwoo

Ahwoo is the platform that delivers Kitten Space Agency and enables its contribution model. Designed to support projects that don’t fit traditional storefronts, Ahwoo provides a simple, transparent way for players to contribute directly to the work of game developers.

For more information, visit the official website