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Tripwire Interactive renews retail partnership with Koch Media for global distribution

Tripwire Interactive renews retail partnership with Koch Media for global distribution

Sydney, Australia, February 11, 2020 – Publisher and developer Tripwire Interactive is delighted to announce the renewed cooperation with Koch Media / Deep Silver, Inc. for their upcoming shARkPG Maneater, as well as Chivalry 2 – announced for PC back at E3 2019 as a 2020 release. More information will follow later. Koch Media / Deep Silver will handle all retail related publishing activities for the 2020 lineup across worldwide markets.

We are happy to renew the partnership with Tripwire Interactive for the upcoming release of Maneateras well as other additional projects”, says Koch Media CEO Dr. Klemens Kundratitz. “Our teams which already successfully launched Killing Floor 2 worldwide are striving to support the team at Tripwire Interactive with all of our distribution and marketing experience for their upcoming lineup.

John Gibson, CEO of Tripwire Interactive adds: “We are excited to be expanding our relationship with Deep Silver to bring the innovative title Maneater and additional titles to retail this year. Deep Silver’s depth of experience and broad reach at bringing great games to stores make them a great partner for our upcoming games.”

Maneater sends players on a journey of discovery through unknown seas. The innovative title was already in the spotlight of various game events in 2019. The Day One version of Maneater which features the special evolution bonus,can already be preordered in selected stores.

About Tripwire Interactive

Formed in 2005 as a humble independent developer founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 20 million units to date. The studio’s latest project, Maneater, breaks new ground in the popular action RPG genre and finds players taking on the role of a deadly shark with the uncanny ability to evolve as it feeds.

Since then, Tripwire Interactive has expanded its business and now turns its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. The publishing division aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative developed by Digital Lode, and Road Redemption developed by EQ Games and Pixel Dash Studios.

About Deep Silver

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, Warhorse Studios based in Prague, Czech Republic and Milestone s.r.l. in Milan, Italy. For more information please visit www.deepsilver.com

About Koch Media

Koch Media is a leading producer and distributor of digital entertainment products (games, films and software). The company’s own publishing activities, marketing and distribution extend throughout Europe, North America and Australia. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one publishing partner in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Codemasters, Kaspersky Labs, Konami, Koei Tecmo, Milestone, Sega, Square Enix, etc. in various European countries. With Headquarter in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic, Poland and the United States.

ICONIC GUNPLA FIGHTER “ZAKU AMAZING” AND TWO NEW MECHA COMING TO MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON

ICONIC GUNPLA FIGHTER “ZAKU AMAZING” AND TWO NEW MECHA COMING TO MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON

Emerging from the world of Gunpla models and onto videogame screens, the legendary ZAKU AMAZING fighter from Gundam Build Fighters will be launching into the battlefields of MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON, coming to the Americas on the PlayStation®4 computer entertainment system this year. To heighten the stakes of competitive mecha combat, the game will feature online battle modes as well as a two-player Split Screen mode and a LAN (local area network) Connection Battle mode, allowing for multiple means of battling friends and foes online and offline.

Originally crafted by the “Crimson Comet” himself, Seiho Academy student council president Tatsuya Yuuki, ZAKU AMAZING comes with powerful armaments including rocket launchers, a pair of handguns, shoulder shields, two Heat Nata blades and a long rifle—oh, AND a giant bazooka! Skilled Mobile Suit Gundam pilots can utilize ZAKU AMAZING in battle or foolishly face off against the mecha in 2-on-2 PVP combat. The fighter is a new addition to the fighting game, which was originally released exclusively for Japanese arcades in as MOBILE SUIT GUNDAM: EXTREME VS. In addition, two new Mobile Suit Gundam mecha will be joining the fight in MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON, which will include a total of 183 playable units from 36 different GUNDAM iterations, these two new entries will be revealed at a later date.

To celebrate this news, producers Akihito Chiba and Jin Okubo are sharing a new video offering details on their work bringing MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON to the Americas. 

Please note: The trailer video was originally slated to run as part of Taipei Game Show 2020, prior to its postponement.

Set in the globally iconic GUNDAM universe, MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON allows players to take 2-on-2 PVP combat to the next level with Mobile Suits spanning the entire breadth of the franchise’s history. In total, MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON features 183 playable units from 36 different GUNDAM iterations, each with unique abilities designed to match any fan’s personal playstyle. Players can choose between three different EX Burst Systems—Fighting Burst, Extend Burst and Shooting Burst—to coordinate with allies and lay waste to all that stand—or fly—in their way!

Bookbound Brigade Review

Bookbound Brigade

Developer: Digital Tales
Publisher: Intragames
Platforms: PlayStation 4SwitchWindows (Reviewed)
Release Date: 30 Jan 2020
Price: $19,99USD – Available Here

Overview

Bringing books to other forms of entertainment is a concept that will never grow old. Remember when that kid in Last Action Hero had a dream about Schwarzenegger playing Hamlet and mowing down everyone with submachine guns? Ok, they might have taken a whole lot of creative freedom with that, but it was a kick-ass scene. Or a unique reimagining of Peter Pan’s story in Steven Spielberg’s Hook? We also had some great video games taken from the past of most acclaimed books (and some bad and mediocre ones, but oh well). But what happens if the idea of famous books and their characters is taken literally and send you on a literal adventure?

Story

Well, that’s what Bookbound Brigade is trying to achieve. What if the protagonists of all books lost their memory? And not only that, but their worlds are now scrambled, all over the place and they are left with no way of knowing how to return home. Or so it seems. It becomes pretty evident that some evildoer is behind all this, so it’s up to you to untangle this mystery, fix the story for all the book heroes and perhaps get back home in one piece. There’s also more story to be found in little sidequests you do for the various book characters you save throughout the world, which only expands on the story in Bookbound Brigade.

Gameplay

Now, with a choice of colorful book characters such as King Arthur, Dracula, Robin Hood, Queen Victoria, Nikola Tesla and so on, one question remains – what would be the best characters to play as? Oh, it’s easy. All of them! You control the meaty construction of a couple of characters stacked on top of each other and that’s pretty much how you roll. While it sounds like something I just made up on the spot, I do have a couple of screenshots in the review to back me up on this. At the core of it, Bookbound Brigade is a simple Metroidvania game with lots of hidden areas to discover, collectibles to find, characters to upgrade and bosses to slay. What makes it unique are these sprinkles on top with meticulously crafted details in terms of level design, background design, and atmosphere that makes Bookbound Brigade stand out in the sea of other Metroidvanias. Evidence #1: level design. As you roll through the gigantic level(s), you might find a specific switch o a door that needs to be unlocked in order to proceed further. However, straying away from a direct path might reward you with a shortcut or a hidden upgrade chest for your characters. Speaking of characters, since you play as all of them, there is a shared HP bar for all but you’re rarely in danger of having it destroyed. That’s because even after some hours of play, I found the game surprisingly easy. Most enemies (with bosses being an exception) have one attack and your only task is to mash the attack button furiously and call it a day. Wooden crates (that you can stumble on every few seconds) are full of hearts and book pages anyway, so you can replenish that little health you might have lost in an instant.

Visuals

In our way to solving the mystery of book thieving, we will venture through the five thematic worlds, each with their unique level design. The library world acts as a hub, while the ancient, medieval, sea and victorian world is where you’ll spend most of your time. One notable mention goes to the impressive design for boss arenas and bosses. They’re often humongous, meticulously detailed and it often feels like a game in itself trying to figure out their attack pattern and weak spots. And this is something that I don’t usually notice but in the case of Bookbound Brigade, I absolutely must. The pause menu and the map menu are thematically designed so it feels like you’re listing the pages of a book. There are some tutorial guides, character bios and various lore about the world stuck in there. Cute.

Audio

One thing that took me by surprise in the game is audio design. Upon starting Bookbound Brigade, I was greeted with a fully voiced narration from some posh British dude that sounded like he was having too much fun playing that role. Not gonna lie, the first thing that reminded me of was that other narrator from Battleblock Theather. Unfortunately, he doesn’t appear to talk often, but it’s always a blast when he’s around. As for anything else in this section, it is as decent as it gets. The only time music gets more engaging is during boss fights and for the rest of the time, you won’t even notice it’s there.

Overall

As with any Metroidvania game, Bookbound Brigade comes with some dark and bright spots as well. Expect a lot of backtracking and dead ends. I feel like the more enemy variety would help the game immensely but luckily other areas of the game such as level design and visuals certainly elevate it above the rest. Bookbound Brigade is a game that you can’t play in short bursts. It sucks you in from start to finish and all the other games cease to exist until you’re finished with it. Just like a good book.

Capsule Computers review guidelines can be found here.

NETMARBLE’S CINEMATIC ADVENTURE MOBILE GAME

NETMARBLE’S CINEMATIC ADVENTURE MOBILE GAME

The popular mobile game ranked # 1 in the Japanese App Store is now with over 1 million
pre-registrations worldwide, and to launch on the 3rd of March

LOS ANGELES, CALIFORNIA – FEB. 6, 2020 – Today, the global mobile game company Netmarble Corp announced that The Seven Deadly Sins: Grand Cross, the cinematic adventure mobile roleplaying game (RPG) made in partnership with Kodansha Ltd., is officially launching on March 3, KST.

The Seven Deadly Sins: Grand Cross launched in Japan last year was a huge success in the Japanese App Store and Google Play. Since its pre-registration began on January 15 on the App Store and Google Play, The Seven Deadly Sins: Grand Cross has been earning huge expectations, exceeding the cumulative pre-registration of 1 million. Pre-registration will be available for rewards such as in-game character ‘Meliodas’, the main hero of The Seven Deadly Sins: Grand Cross, and his costume including outfit and weapon, until official release. Game currencies and an exclusive box with various in-game items will also be offered as pre-registration rewards at launch.

The Seven Deadly Sins: Grand Cross translates the storytelling and adventures of The Seven Deadly Sins, into a highly engaging and entertaining mobile gaming experience. The stunning, high-resolution 3D graphics and over 100 dramatic cutscenes, and the cast of the original Japanese voice actors reprising their characters bring the heroes of The Seven Deadly Sins to life. Players can select from a wide roster of heroes from the series to build their very own team and defeat enemies with a novel approach to card-based combat systems. There’s an emphasis on combining cards and characters for special moves and extensive interaction with the main The Seven Deadly Sins team with unique costumes including original outfits found only in this game, character dialogue, an affection system, cooking, and more.

For more information, please visit the game’s official website and Facebook.

Based on the manga “Nanatsu no Taizai” by Nakaba Suzuki originally serialized in the weekly SHONEN MAGAZINE published by Kodansha Ltd.
©Nakaba Suzuki,KODANSHA/The Seven Deadly Sins: Revival of the Commandments Project,MBS. All Rights Reserved. © Netmarble Corp. & Funnypaw Co., Ltd. All Rights Reserved.  

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About Netmarble Corporation

Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, the largest shareholder to Jam City, a leading casual social game developer and a major shareholder of BigHit Entertainment, a music production and artist management company, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

QUALIFIED TEAMS SET TO BEGIN THEIR ESPORTS JOURNEY – PUBG MOBILE CLUB OPEN 2020 SPRING SPLIT GROUP STAGE KICKS OFF TODAY

QUALIFIED TEAMS SET TO BEGIN THEIR ESPORTS JOURNEY – PUBG MOBILE CLUB OPEN 2020 SPRING SPLIT GROUP STAGE KICKS OFF TODAY

Thirty-two teams from various regions around the globe, which stood out among over 42,000 teams participating in the online qualifiers, will set off to compete in the world’s largest mobile esports tournament, featuring a total prize pool of $5 million USD

LOS ANGELES – Feb 6, 2020 – After more than 42,000 teams from all over the world registered and competed in the online qualifiers, the PUBG MOBILE Club Open 2020 (PMCO 2020) Spring Split kicks off today with the official next round. Group Stage matches are set to begin in India and South Asia, followed by additional matches in the other regions until early March.

This year, PMCO is covering more countries and regions, thus creating additional chances for new teams to start their esports path to stardom. The PMCO 2020 Group Stage schedule include:

  • India and South Asia: Friday, Feb 7 to Wednesday, Feb 12
  • Brazil and Latin America: Monday, Feb 10 to Saturday, Feb 15
  • Pakistan and Wild Card: Wednesday, Feb 19 to Friday, Feb 21 and Monday, Feb 24 to Wednesday, Feb 26
  • North America and Middle East & Africa: Tuesday, Feb 18 to Sunday, Feb 23
  • Russia | CIS, Germany, and Iraq: Tuesday, Mar 3 to Sunday, Mar 8
  • Europe, Turkey, and Saudi Arabia: Tuesday, Mar 17 to Sunday, Mar 22

PUBG MOBILE fans can follow all the action live via the official PUBG MOBILE esports YouTube channel here. For Southeast Asia, there will be PUBG MOBILE Pro Leagues (PMPL) coming from Friday, Feb. 14 onwards.

The PMCO is an entry gate which offers all players from amateur, semi-pro to professional levels a chance to start their esports path to stardom. The best teams coming out of the various PMCOs will have the opportunity to qualify for the PUBG MOBILE Pro Leagues (PMPL) and PUBG MOBILE World Leagues (PMWL), and even fight their way up to PUBG MOBILE World Championship (PMWC). Besides great honor, the all-year esports tournaments feature an unprecedented total prize pool of $5 million USD, which doubles the total prize money of last year’s program.

Get the latest updates and news via our PUBG MOBILE Esports YouTube channel and Facebook. Download PUBG MOBILE for free on the App Store and Google Play.

ABOUT PUBG MOBILE

PUBG MOBILE is based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to battle in a winner-takes-all showdown. Players must locate and scavenge their weapons, vehicles, and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

For more information, please visit the official PUBG MOBILEaccounts on Facebook, Twitter, and YouTube.

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RAW FURY REVEALS DANDARA: TRIALS OF FEAR EDITION

RAW FURY REVEALS DANDARA: TRIALS OF FEAR EDITION

Defy gravity, fear and oppression in the upcoming new major update for Long Hat House’s award-winning metroidvania platformer

STOCKHOLM Feb. 6, 2020 — Raw Fury and indie developer Long Hat House have announced Dandara: Trials of Fear Edition, a new major content update coming soon to celebrate the second anniversary of Dandara, the award-winning 2D metroidvania platformer.

Trials of Fear introduces a ton of new content, all of which will be free for owners of the game:

  • ENTER THE HIDDEN REALMS: Three new areas to explore, a big new boss, new powers for Dandara, new music tracks, a bonus “secret” ending, and tons of quality-of-life updates. Whew!
  • UNCOVER THE SALT: A whole new focus on story, fleshing out the lore of the world and inhabitants of Salt. Find new descriptions, dialogues, and cut-scenes for both new and existing characters and environments!

Dandara is a gripping game of action, immersion and exploration that scoffs at the laws of physics. Defy gravity with an innovative movement system, flinging across surfaces in all directions in a challenging test of speed, wits and reflexes. Discover the mysteries of a world crafted with beautiful pixel art and full of mystical creatures and secrets on a quest to restore freedom to all.

Dandara: Trials of Fear Edition is coming soon to Nintendo Switch, Xbox One, PlayStation®4, Windows PC, MacOS, Linux, iOS and Android. For more information, visit https://rawfury.com/portfolio/dandara.

About Raw Fury

Raw Fury is a passion project. We’re privately funded, fiercely independent, and all about doing what makes us and the people we work with happy. We do that by putting more emphasis on games and less on industry, building long-term partnerships with developers where both sides feel they are equals and in this together. Usually that leads to great friendships. And what’s wrong with that? Not a damn thing.

Sentient Tablet Boots Up Humanity’s Salvation in Ninja Parkour Adventure KUNAI, Now Available on Steam, Nintendo Switch

Sentient Tablet Boots Up Humanity’s Salvation in Ninja Parkour Adventure KUNAI, Now Available on Steam, Nintendo Switch

New Launch Trailer Introduces the Resistance, Debuts Upgradable Powers

PARIS (Feb. 6, 2020) – Publisher The Arcade Crew and developer TurtleBlaze today released KUNAI, a charismatic tablet-faced warrior’s fight to save humanity from an impending overwrite by a new mechanical age, on Steam and Nintendo Switch for $16.99.

Decking players out in minutes with a killer sword, dual grappling hook-esque short blades, and the most emotive operating system ever created, KUNAI keeps exploration snappy, fluid, and entertaining. A new trailer demonstrates how scrapping squads of enemies without ever touching the ground is as satisfying as grappling up to a new secret area

KUNAI’s journey pits players against the subservient AI hordes commanded by Lemonkus. Once a spirited, well-meaning inventor, Lemonkus’ aspirations for bettering the world have devolved into a ceaseless march for efficiency regardless of consequences. Players stand as the final chance for reverting humankind’s imminent demise before Lemonkus’ ultimate vision is made a reality.

KUNAI Features:

  • Relentless Agility: Grapple up walls, hop across enemies, and hover over hazards. KUNAI’s traversal between regions and foes is smooth, swift, and responsive.
  • Killer Weapons: Wreck havoc with a missile-deflecting sword, death-dodging kunai, and dual-wieldable machine guns. KUNAI’s formidable weapons grant a fighting chance in a world overrun by despair.
  • Overflowing Charm: Feel like >:[ after taking a hit, 😀 while swinging over hazards, and :3 when crouching to ambush the level below. KUNAI’s starring warrior wears all emotions on its slee- … er, screen.
  • Evolving Arsenal: Unlock powerful new abilities to ensure your tablet-powered onslaught is a state-of-the-art affair.
  • Colorful Visuals: A striking visual style gives each region an immediate identity, with palettes ranging from subdued to gorgeously rich and vivid.

For more on KUNAI, visit the game’s official website (https://kunaigame.com/), follow The Arcade Crew on Twitter (https://twitter.com/TheArcadeCrew), and check out the game’s Steam page (https://store.steampowered.com/app/1001800/KUNAI/).

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About TurtleBlaze
A lively Netherlands-based trio brought together in part by a shared quarter-life crisis, TurtleBlaze’s team draws guidance from the keystone gaming experiences which sparked and have since fueled its adoration of video games as a medium. To stay up to date on TurtleBlaze’s creations, please visit the studio’s official site (http://turtleblaze.com/) or follow them on Twitter (https://twitter.com/turtleblaze).

About the Arcade Crew
The Arcade Crew is based in Paris as a separate division of Dotemu. The boutique publisher is dedicated to producing and publishing awesome original games with a retro feel from small creative teams. The Crew is thrilled to discover and support new talents and create a real community around classic inspired titles. Get in touch with us at https://www.thearcadecrew.com/ and follow us on Twitter @thearcadecrew.

Crop Tops and Corpses: Murder By Numbers Takes You on a Mystery-laden 90s Trip on March 6th

Sleuthing its way onto Switch and PC next month, Preorders available starting Feb 20th

LONDON (February 6, 2020) – Pidgeon wooers and independent developer Mediatonic and beloved indie publisher The Irregular Corporation are proud to announce that their weird and wonderful detective puzzler Murder by Numbers will be launching in Japan and the West on Switch on March 5 and Steam on March 6.

A series of strange murders? Extreme levels of sass? Cargo pants and chunky highlights? Ed Fear (Hatoful Boyfriend, Swords of Ditto, Heavenstrike) has sharpened his pen to ensure they’re all included in this ultimate whodunnit. You can check out the paisley blazers and the pop tunes in this trailer right

Los Angeles, 1996. Things are finally taking off for TV detective Honor Mizrahi as her show starts to pull in sky-high ratings, but behind all the glitz and the glamour are several peculiar deaths – and Honor’s now found herself as the real-life prime suspect. Join Honor and SCOUT – Murder By Number’s resident emoji-robot genius – in interrogating a cast of quirky characters, solving pixel puzzles and gathering clues across a range of glamorous venues. It’ll be up to you to get to the bottom of this bizarre conspiracy… with some serious 90s flair.

Decode the mystery brought to life by zany characters designed by Hato Moa, the creative legend behind Hatoful Boyfriend. Travel back to the 90s with music composed by Masakazu Sugimori (Phoenix Wright: Ace Attorney, and Ghost Trick).

Murder by Numberswill be available on Steam and Switch for $14.99/12.49€/£11.99. It will be available for pre-order on Nintendo Switch beginning February 20 at a 10% discount, and to celebrate the release of the game it will also be discounted 10% for the first week of release from March 5-11. The Steam version will have a 10% discount for its launch week from March 6-12. 

https://www.mediatonicgames.com/game/murder-by-numbers

About The Irregular Corporation

Publishers of international games and sister company to developer Mediatonic. We have seen huge success in recent years through partnering with indie studios. Most recently, we have focused our portfolio on the Simulation/Management/Strategy/Tycoon genres, with titles such as the extremely popular PC Building Simulator Simulator and the upcoming titles Good Company, Balsa and Deadstick – Bush Flight Simulator, with more to come.

@IrregularCorp

www.theirregularcorporation.com

About MediatonicMediatonic is one of the UK’s largest independent developers with over 220 devs across London, Brighton and Madrid. Whether we’re making top-grossing mobile apps, barn-stormingly original multiplayer games, or deliciously crafted narrative adventures, every title we design shares our ambition to entertain millions of people around the world, in games that run for years.

SEASON 2 OF YAGER’S COMPETITIVE QUEST SHOOTER THE CYCLE IS HERE

SEASON 2 OF YAGER’S COMPETITIVE QUEST SHOOTER THE CYCLE IS HERE

Discover a thrilling new map, totally new season pass, ranked play and more!

BERLIN Feb. 6, 2020 – YAGER has kicked off the second season of the competitive quest shooter The Cycle! Season 2’s big showstopper is the new “Crescent Falls” map, a significantly more vertical and diverse arena with new surprises and challenges, four unique biomes, a town center with bars, and a giant spaceship! YAGER has also added ranked versions of all available game modes, plus a new lobby in space to hang out with other players and check out stats and contracts before each match.

In addition, Season 2 adds a completely new Fortuna Pass, The Cycle’s exclusive season pass, which players can grab in two ways for unique rewards:

  • The free pass features over 50 rewards like emotes, banners, skins, coatings, crafting resources and in-game currency.
  • The premium Gold pass is bursting with more than 125 exclusive goodies, including two new archetypes (the gunslinging Troublemaker and heavy armor Korolev Paladin), new vehicle types, customization for your drop pod, melee swords, emotes, banners, skins, coatings, crafting resources and in-game currency, as well as all 50+ rewards from the free pass on top.
  • There are also new and more varied challenges with which to level up your pass.

The Cycle is a match-based first-person multiplayer shooter with tons of action: complete jobs, defeat hostile lifeforms, gear up with new weapons and powers, out-score other prospectors, and make it off the planet alive before it kills you. The Cycle delivers a competitive multiplayer experience where everyone can survive, but how you stake your claim can make all the difference. Form squads with friends, make uneasy alliances with strangers, or go it alone — the choice is yours!

Season 2 of The Cycle is free to play now on Windows PC via the Epic Games Store, with new story missions coming soon. For more information, visit www.TheCycle.game.

About YAGER

YAGER is an independent developer of computer and video games based in Berlin, Germany. Founded in 1999 by five dedicated developers and artists, our focus is the creation of vivid and meaningful high-quality gaming experiences. Today, 20 years after its foundation, a strong, international team of game-loving developers is busy at work bringing YAGER’s vision of gaming to life as an independent self-publishing studio. www.yager.de

FOCUS HOME INTERACTIVE & PASSTECH GAMES’ CURSE OF THE DEAD GODS COMING TO STEAM EARLY ACCESS MARCH 3

FOCUS HOME INTERACTIVE & PASSTECH GAMES’ CURSE OF THE DEAD GODS COMING TO STEAM EARLY ACCESS MARCH 3

Claim your fortune before corruption conquers you in this new roguelike action game!

PARIS Feb. 6, 2020 Focus Home Interactive and developer Passtech Games have announced that Curse of the Dead Gods will release on March 3, 2020, via Steam Early Access. This roguelike action game delivers an adventure full of intense combat, challenging content, and a variety of weapons, relics, curses, traps, enemies and powerful bosses to master.

https://store.steampowered.com/app/1123770/Curse_of_the_Dead_Gods

Seek untold riches, divine powers, and eternal life — then rise to fight again when your greed leads to death. Delve deeper into accursed temples, seemingly-infinite labyrinths of bottomless pits, deadly traps, and malignant monsters and deities. Collect mystical relics and an arsenal of weapons to make yourself unstoppable, but beware the corruption building inside you with each step forward — these curses promise great power, but demand a high price…

“At the start of EA, players will have access to what can be considered as about a third of the final content in production,” said Sylvain Passot, CEO at Passtech Games. “However, since each game is different with a large share of randomness, there is a lot to discover in this first segment. Curse of the Dead Gods is a modular game with great replayability, and we believe that early access will make the most of it!”

Early access will kick off a new roadmap of frequent updates with rich content and improvements based on community feedback, including new temples to explore, each with their own unique look, traps and enemies, plus new game modes, mechanics, weapons, curses and relics.

Curse of the Dead Gods will be showcased at this year’s PAX East from February 27 to March 1 at the Focus Home Interactive booth (#29017).

About Focus Home Interactive

Focus Home Interactive is a French publisher based in Paris, France. Known for the quality, diversity and originality of its catalogue, Focus has published and distributed original titles (The Surge 2, GreedFall, A Plague Tale: Innocence, Vampyr, Farming Simulator, Call of Cthulhu, Insurgency: Sandstorm) that have become benchmark titles worldwide, available both in stores and by download across the world. Focus publishes games on all major platforms, consoles and PC. The publisher’s catalogue will get even richer in the coming months and years with eagerly awaited games such as SnowRunnerCurse of the Dead Gods and more.