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‘WE SHOULD TALK.’ OUT NOW ON STEAM, SWITCH, PS4 AND XBOX ONE

Short-Form Narrative Title Now Available for $6.99

July 16th, 2020 — Developer Insatiable Cycle and publisher Whitethorn Digital announce short-form narrative game We should talk. is available now for $6.99 on Nintendo Switch, PlayStation 4, and Xbox One; as well as on Steam for PC, Mac, and Linux platforms!

It’s not what you say — it’s how you say it. We should talk. is a game about relationships and the nuance of communication that will make you think carefully about the words you choose. 

Using a unique narrative choice mechanic, you’ll craft sentences in response to the in-game characters in We should talk. Through this careful choice of words, you’ll be able to express yourself as you discuss ongoing problems about life and romance with Sam, your in-game partner, over text messages, while also chatting with friends and strangers at your favorite local bar about what’s on your mind.

The combination of words you choose impacts the conversations you have, how genuinely you can connect with your partner, and whether your relationship can survive the night. It’s up to you how you respond — depending on how you communicate, you’ll see one of many possible endings.

To find out more, visit:https://www.weshouldtalkgame.com/
Twitter:@_weshouldtalk

©️2020 Sony Interactive Entertainment LLC. “PlayStation”, “PlayStation Family Mark”, and “PS4” are registered trademarks or trademarks of Sony Interactive Entertainment Inc. 

Nintendo Switch is a trademark of Nintendo.

About the Development Team
“We should talk” was created by Kat Aguiar, Nobonita Bhowmik, Francesca Carletto-Leon, Jordan Jones-Brewster, Carol Mertz, and Jack Schlesinger — six developers that met as MFA students at the NYU Game Center. The team came together with the goal of creating a game that challenges traditional transactional romance in games, and collaborated to push relationship-building games forward by expanding the realm of player choice. 

About Insatiable Cycle LLC
Insatiable Cycle LLC, founded by Carol Mertz, designs inclusive games to bring people closer together, teach them about themselves and each other, and inspire new ways to think, communicate, and play.

About Whitethorn Digital
We’re an indie game publisher focusing on pleasant, cozy games that can be played in pieces, that require no special skills or knowledge, and that anyone can pick up and play. We’re believers in accessibility, inclusion, and widening the audience that gets to play. We like to consider ourselves the defenders of easy games. Join in on the discussion via our Discord.  

PUBG MOBILE TEAMS UP WITH DIRECT RELIEF FOR COVID-19 GLOBAL EMERGENCY RESPONSE

Blockbuster mobile game PUBG MOBILE is launching social responsibility campaign “Play As One” with in-game challenge and community fundraiser to support the humanitarian aid organization Direct Relief on the COVID-19 global response project

LOS ANGELES – July 16, 2020 – PUBG MOBILE, the worldwide popular mobile game, has partnered with Direct Relief, the humanitarian aid organization, in responding to the COVID-19 pandemic by supplying medical aid to frontline healthcare workers. Starting today, the #PUBGMPlayAsOne campaign is launched with the PUBG MOBILE in-game challenge and community fundraiser for individual players to support and participate and directly in Direct Relief’s COVID-19 response.

Under the global pandemic situation, with the “play for good” initiative of bringing positive impact on society and helping more people, PUBG MOBILE is taking the social responsibility in a worldwide brand perspective and encouraging community members to contribute their own efforts, moreover, in gamer’s way. The campaign is calling out a slogan of “Play As One” to encourage the 600 million PUBG MOBILE players worldwide to team up and play for the same goal for one world, facing the global challenge together.

Starting with the official effort in game, PUBG MOBILE launches the in-game “Running Challenge For Donation” event from July 15 to 28 to engage all players for support. Players’ sprinting distance in-game will be added to the server milestone corresponding to a dollar donation by PUBG MOBILE. A server-wide milestone tracker starting with PUBG MOBILE’s official donation of $1 million USD, will be increasing incrementally as players running more distance in game. The final amount of donation is to be revealed once reaching the final server-wide milestones.

Besides an in-game event offering official donations, PUBG MOBILE and Direct Relief have developed the dedicated channel here for community members to support the fundraiser by making their voluntary donations. All donations will directly contribute to support Direct Relief’s emergency response to COVID-19 around the world.

Through the shared love of games, PUBG MOBILE enables the connection with players worldwide and supports the society in the gaming ways. Today’s #PUBGMPlayAsOne campaign is another meaningful effort following the previous #ChickenDinnerAtHome campaign launched during the earlier pandemic period, which encouraged all PUBG MOBILE players to safeguard their health by staying in the safe zone and enjoying chicken dinner at home. By supporting WHO’s global #PlayApartTogether movement among the games industry, PUBG MOBILE encourages all community members to show team spirit by continuing to enjoy the game in a fun and healthy way.

Players can now support the #PUBGMPlayAsOne campaign by playing in game and can donate directly to Direct Relief at www.directrelief.org/pubgmobile.

Join PUBG MOBILE and Direct Relief in the vital fight to protect the lives of healthcare workers on the frontline, and our friends and communities across the world.

About Direct Relief

Direct Relief is a humanitarian aid organization with a mission to improve the health and lives of people affected by poverty or emergencies — without regard to politics, religion or ability to pay. Direct Relief is responding to COVID-19 globally by providing personal protective equipment (PPE) for health workers; building a medication stockpile to assist with anticipated spike in ICU patients; and boosting support to safety-net facilities to address existing chronic gaps that are likely to grow.

Since January 2020, Direct Relief has rapidly deployed medical aid to support health workers during the COVID-19 pandemic.

For more detail on Direct Relief’s response around the world, click here.

ABOUT PUBG MOBILE

PUBG MOBILE is based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

For more information, please visit the official PUBG MOBILEaccounts on Facebook, Twitter and YouTube.

PUBG MOBILE is available to download for free on the App Store and Google Play

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SINoALICE Begins NieR:Automata Event Today, Celebrates 1,000,000 Players with New Content

TOKYO – July 16, 2020 –  Pokelabo Inc. (subsidiary of GREE) and Square Enix, Inc. welcome the tragic world of NieR:Automata to SINoALICE, the mobile fantasy battle RPG from the mind of Yoko Taro, today via updates through the App Store and Google Play. As an added bonus, a recent update brings new chapters to Act of Hatred as SINoALICE celebrates 1,000,0000 players just two weeks after its global release.

■ NieR Collaboration Event Period

Wednesday July 16, 2020 at 7:00 a.m. to Thursday August 6, 2020 at 5:59 a.m. (UTC)

Note: The event period is subject to change. Please check the in-game notice and official SINoALICE global social media accounts for further details.

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Log in during the collaboration to get 2B/Breaker
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By logging in during this event, players will receive the NieR:Automata collaboration character 2B/Breaker as a gift.

Note: This gift will appear in your present box after completing the tutorial.

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Collaboration Event: Memory of Dolls (Original Scenario by Yoko Taro)
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This collaboration event features an original scenario written by Yoko Taro with new voice recordings from Yui Ishikawa (2B) and Kaori Kawabuchi (Simone).

Also available in this event are collaboration nightmares such as Simone and a machine lifeform, as well as other collaboration items such as armor.

■Collaboration Event Period

Thursday July 16, 2020 at 7:00 a.m. to Thursday August 6, 2020 at 5:59 a.m. (UTC)

Note: The event period is subject to change. Please check the in-game notice and official SINoALICE global social media accounts for further details.

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NieR:Automata Collaboration Grimoire: The Puppets’ Feast Pt. 1
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Acquiring the SR weapon Type-4O Blade unlocks A2/Breaker. Acquiring the SR weapon No. 7’s Staff unlocks Emil/Cleric.

Each class comes with its own character story and each weapon with its own weapon story. Read the intertwining tales that connect the two. The collaboration characters and weapons appearing in this event are written exclusively by Yoko Taro.

■Collaboration Event Period

Thursday July 16, 2020 at 7:00 a.m. to Monday July 27, 2020 at 5:59 a.m. (UTC)

Note: The event period is subject to change. Please check the in-game notice and official SINoALICE global social media accounts for further details.

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New Chapters of “Act of Hatred” Available
The Little Mermaid makes her way to SINoALICE
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New chapters for Act of Hatred are available now. Adding to Yoko Taro’s cast of twisted fairy tales, the Little Mermaid weaves a new sorrowful story beyond the darkest ocean depths.

There will also be new chapters available for Snow White (VA: Reina Ueda) and Sleeping Beauty (VA: Kaede Hondo).

■ Act of Hatred, New Chapters Available

■ Update Details

・Snow White
Chapters 1-4 unlocked

・Sleeping Beauty
Chapters 1-3 unlocked

・Little Mermaid
Chapters 1-2 unlocked

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Little Mermaid/Minstrel Available
STEP Grimoire: Droplet of Misery Available
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The STEP Grimoire: Droplet of Misery, from which players can summon Little Mermaid/Minstrel, is now available. With every summon of this grimoire, adventurers progress to the next STEP, and are guaranteed an SR item on STEP 5.

■ Period (UTC)

Available Now until July 27, 2020 at 5:59

Summon the SR weapon, Violin of Misery, to unlock the Little Mermaid’s new class, Minstrel. Unlock new weapons to improve performance in battle.

Note: All classes have character stories that revolve around that character.

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About NieR:Automata
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NieR:Automata is an action RPG produced by Square Enix and developed by Platinum Games.

Yoko Taro, creative director and creator of SINoALICE’s original story, directed the title. Keiichi Okabe/MONACA, who also composes the music for SINoALICE, produced the title’s musical composition.

NieR:Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful mechanoids. Humanity has been driven from the Earth by mechanical beings from another world. In a final effort to take back the planet, the human resistance sends a force of android soldiers to destroy the invaders. Now, a war between machines and androids rages on… A war that could soon unveil a long-forgotten truth of the world.

NieR:Automata Game of the YoRHa Edition is available now on PlayStation(R)4 computer entertainment system and PC (STEAM).  The NieR:Automata: BECOME AS GODS Edition is available now for the Xbox One family of devices including the Xbox One X. 

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About SINoALICE
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A fantasy RPG presented by Pokelabo and Square Enix in the palm of your hand.

The story comes straight from the mind of Yoko Taro, known for his work on the NieR series and Drakengard. Music is produced by Keiichi Okabe/MONACA (NieR series, Drakengard 3). Original character design is done by the up-and-coming illustrator, Jino.

■ Global Release Official Sites

English: https://sinoalice.global
Korean: https://sinoalice.global/kr/
Thai: https://sinoalice.global/th/
German: https://sinoalice.global/de/
French: https://sinoalice.global/fr/
Spanish: https://sinoalice.global/es/  

■ Global Official Social Media Accounts

English
Facebook: https://www.facebook.com/sinoaliceglobal
Instagram: https://www.instagram.com/sinoaliceglobal/
Twitter: https://twitter.com/sinoaliceglobal

Korean
Naver Cafe:https://cafe.naver.com/sinoalice
Twitter:https://twitter.com/sinoalicekorea 

■ Creators

・ Original story/Creative director: Yoko Taro
・ Music: Keiichi Okabe
・ Original character design: Jino

■ Global Details
・ Title: SINoALICE
・ Release date: July 1, 2020
・ Supported OS: iOS, Android
・ Supported devices
Android:  Android 6.0 or later (RAM 2GB or greater)
iOS:  iOS 10.0 or later/iPhone 5S, iPad Air, iPad mini 2 or later, 6th generation iPod touch or later
Some devices not listed may not be supported.
・ Price Free to Play (Offers In-App Purchases)

Saber Interactive & Focus Home Interactive’s Original Hit Truck Game MudRunner Out Now on iOS & Android

Saber Interactive & Focus Home Interactive’s Original Hit Truck Game
MudRunner Out Now on iOS & Android

PARIS July 16, 2020 MudRunner, Saber Interactive and Focus Home Interactive’s multi-million selling off-road truck driving game, is now available for $5.99 on iOS and Android! With its trademark physics engine and challenging missions, MudRunner delivers the same realistic, immersive experience on mobile devices that made it a huge hit on PC and consoles.

MudRunner on mobile delivers hours upon hours of thrilling simulation gameplay, with more content still to come. Unleash the raw power of a variety of Soviet-era vehicles across 15 open-world maps as you haul cargo over treacherous terrain to fulfil your objectives. Overcome the elements, and don’t forget to use your trusty winch if you get stuck! For more information, visit www.MudRunner-theGame.com.

In related news, Snowrunner, MudRunner’s sequel which sold over a million copies in its opening weeks, dropped its first major Season Pass DLC featuring a new map, vehicles, missions and more on PlayStation®4, Xbox One and PC via the Epic Games Store yesterday.
Check it all out in the new trailer:

SKATER XL SOUNDTRACK ARTISTS REVEALED AS LAUNCH APPROACHES

Modest Mouse, Band of Horses, Getter and Interpol Round Out Soundtrack for July 28 release of the Skater XL – The Next Evolution in Skateboarding Games

Skater XL, the only skateboarding game that delivers unparalleled freedom of skateboarding expression, has revealed the list of artists that will be featured in the game at launch on July 28 for Xbox One, PlayStation 4, and PC. Each band has a distinctive sound that blends well with the game’s raw street vibe and physical control mechanics.
 
“We really wanted the soundtrack to reflect skateboarding culture, as well as pay homage to some of the artists that provided the soundtracks to some of the most influential skate videos of all time” says Easy Day Studios Marketing Director, Jeff Goforth. “Music is such a huge part of skate culture and by incorporating the artists that created the sound of some of our favorite video parts, and have a connection to skateboarding, it just made so much sense.”  

The list of contributing artists and tracks on the Skater XL soundtrack include: 

  • Modest Mouse: Exploring a jagged, lo-fi post-rock after forming in the mid-’90s, Modest Mouse became unlikely chart-toppers with a volatile mix of punk-inspired rawness and simmering atmosphere in the following decade. The band first broke through to the mainstream audience with the platinum-selling ‘Good News for People Who Love Bad News,’ their fourth full-length, in 2005. (Official Pandora Website)
  • Band of Horses: Emerging in 2004 with a blend of woodsy midtempo rock and reverb-laden vocals, Band of Horses gained an audience in their native Northwest before ‘Everything All the Time’ made them indie rock darlings. (Official Pandora Website)
  • Getter: Entrepreneur, Creative Director, Label Owner – just a few titles American music producer Tanner Petulla, professionally known as Getter, can claim. With the launch of his own clothing line Trippy Burger, the creation of his own creative hub “Shred Collective” – Getter has become a household name. (Official Facebook Page)
  • Interpol: Since their emergence in the early 2000s, Interpol have occupied a unique space within indie rock. They helped kick-start the post-punk revival that has endured. (Official Pandora Website)
  • Future Islands: Led by crooning frontman Samuel T. Herring, the members of Future Islands started out making electropop music together in 2003 while attending East Carolina University’s art program. Along with Herring, the initial members of the group were Adam Beeby, William Cashion, Gerrit Welmers, and Kymia Nawabi, and they played shows around campus as Art Lord & the Self-Portraits. (Official Pandora Website)
  • Animal Collective: Animal Collective is a group of four best friends who grew up playing and recording music together in Baltimore County Maryland. AC continues to make music after 15 years, 10 studio records and three live records, that combines a love of sonic free form electronic horror gospel hip hop soul pop madness. (Official Facebook Page)
  • Silversun Pickups: With their organic but richly atmospheric sound, Los Angeles alternative rock band Silversun Pickups helped put the über-hip Silver Lake scene on the map with their critical and commercial success in the 21st century. Debuting in 2005, they were indie radio favorites until their mainstream breakthrough, Swoon, arrived in 2009. (Official Pandora Website)
  • STARHEADBODY:  An open-ended musical collective, established and led by professional skateboarder, and Skater XL playable character, Evan Smith. Living by the motto “Everybody In,” each STARHEADBODY release features new collaborative artists, allowing Evan to capture audio snapshots of the many adventures that he finds himself in through experimental compositions and recording environments. (Official Bandcamp)
  • Built To Spill: Built to Spill were one of the most popular indie rock acts of the ’90s, finding the middle ground between postmodern, Pavement -style pop and the loose, spacious jamming of Neil Young. From the outset, the band was a vehicle for singer/songwriter/guitarist Doug Martsch, who — heavily inspired by Dinosaur Jr.’s J Mascis — helped keep alive the concept of the indie guitar hero. (Official Pandora Website)
  • Cende: Indie rock group Cende delivered a stirring brand of power pop. The trio began playing together in 2013 after discovering a shared appreciation for garage punk outfit the Marked Men. (Official Pandora Website)
  • Kratos Himself: Honoring the rituals of his home, and reflecting the tones, moods, and life cycles dependent on circadian procession, Kratos Himself binds his melancholic meditations to the patient, ancestral soundscapes of the forest and countryside. (Official Bandcamp)
  • The Shivas: The Shivas are a rock and roll band from Portland, Oregon formed in 2006. For The Shivas, the show has always been the thing. That thing being a bombastic, explosive and thoroughly communal live rock and roll experience where barriers between the performers and their audience seem to dissolve into the sweat and sound. (Official Facebook Page)
  • Westkust: The Swedish shoegaze/noise pop band Westkust build their songs out of wall-of-sound guitars, mix in strong, swirling melodies, and top it off with yearning vocals straight from the indie pop playbook. (Official Pandora Website) 

The official Skater XL track listing will be revealed at the launch of Skater XL on July 28.

Skater XL is the first skateboarding game to come to all major platforms in more than 10 years and offers complete physics-based gameplay with total freedom of control and expression. Play as skating icons Tiago Lemos, Evan Smith, Tom Asta or Brandon Westgate on your way to becoming a skateboarding pro or build your own character with unique characteristics and authentic gear from top skateboarding brands. Dive into the digital skate subculture with more than 60 real skate spots connected by block after block of plazas, schools, pools, buildings, car parks and corridors. With a huge modding community that has created thousands of maps, digital skate ezines, personal highlight reels, in-game brands, and tournaments, Skater XL celebrates the creativity and dedication of the skate community.

Skater XL will launch on July 28 digitally on PS4, Xbox One, and PC, and at brick and mortar retailers for PS4 and Xbox One. The Nintendo Switch will be released later this year. More announcements will be coming soon for Skater XL – be sure to follow the game on Instagram and Twitter, “Like” us on Facebook, and visit the official website, SkaterXL.com.  

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ABOUT EASY DAY STUDIOS
Founded in 2018 by Skater App creator and physicist Dain Hedgpeth, Jon West, former sponsored skateboarder turned game developer, and Jeff Goforth, industry veteran of 19 years and former head of skateboarding at DC Shoes, Easy Day Studios is the leader in action sports video game creation. Based in Long Beach, CA, Easy Day Studios is fully self funded and 100% committed to the shared vision of reviving and evolving skateboarding games into what every fan has been hoping for since the birth of the genre. With decades of experience, the team is comprised of video game development and skateboarding veterans. Since Early Access launch in December 2018 and the rapid growth of the Skater XL modding community, Easy Day has also hired two former modders and continues to work directly with this community.

GAMER GIRL IS A CHILLING FMV THRILLER WITH LIVESTREAM SIMULATION

FROM THE WRITER AND DIRECTOR OF THE BUNKER

Wales Interactive and FMV Future are delighted to reveal Gamer Girl — a new multi-branching FMV game, set in the world of online streaming. Gamer Girl is coming to PC, PS4, Xbox One and Nintendo Switch this September.

Adopt the role of moderator for up and coming streamer ‘Abicake99’, who’s back online after the mysterious disappearance of her friend Becky. Featuring multi-branched narrative and real-time chat simulation, your role as moderator is to control the stream, level up mod powers, guide Abi’s choices and uncover the threat she faces by an anonymous predator who hides in the stream’s chat.

Developed by FMV Future with the writer and director of The Bunker. Co-developed and Published by Wales Interactive, who brought you The Complex, Late Shift and Maid of Sker.

ENTIRELY IMPROVISED
Gamer Girl is the first live-action video game to have been entirely improvised by the cast, in a production style similar to The Blair Witch Project and Paranormal Activity. The actors would react to pre-scripted stream text as well as live chat that was written during film takes by the scriptwriter.

NEW GENRE
The first multi-branching FMV video game with a micro-management meta-game – where players constantly have to analyse and react to a constant stream of chat comments whilst texting Abi and helping her make the right choices.

MANAGEMENT META GAME
– Manage the user’s comments in the chat stream
– Choose to reward them for good behaviour & ban them for trolling
– Unlock more powerful moderator abilities as you progress
– Earn Candies, likes and subs to keep Abicake99’s mood positive
– Increase Abicake99’s viewers and subscribers to keep her career on track
– Make the channel a success to earn upgrades
– Warn, ban and reward comments in the chat stream
– If you fail Abi will kick you off the stream and it is GAME OVER

BRANCHING NARRATIVE:
– Gamer Girl has multiple story paths; hundreds of choices and permutations.
– Players help Abi choose which activities they think would further her streaming career or enhance her mood – workout sessions, gaming, cosplay, chill streams, IRL trips, board games, chibis drawing (ちび or チビ), etc.
– Make moral choices and accept the consequences they bring. Should you encourage drama to increase her ratings or take the safe path but risk losing viewers?
– Exchange messages with Abi and her friends. Will you help them, or do they have ulterior motives towards Abi?

CAST 
The game stars Alexandra Burton as Abi, and features David Wayman, Rebecca Calienda, and Sofia Maffei with cameos by real streamers including CyborgAngel.

ABOUT WALES INTERACTIVE
Wales Interactive are multi-award winning independent games developer and publisher, based in South Wales, UK. Their catalogue of titles include Maid of Sker, The Complex, Late Shift, The Bunker, The Shapeshifting Detective and Don’t Knock Twice. They are passionate about video games and their aim is to create original games that entertain the world as well as put Wales on the video games map.

ABOUT FMV FUTURE
Co-Founded in 2019 by BAFTA-winning Lionhead and Harry Potter Producer Simon Mathews, Film Producer Michael Richards and Creative Director Allan Plenderleith, writer and director of BAFTA-nominated The Bunker. The team have previously worked on franchises including: Sesame Street, Sim City, Nickelodeon and Fable. FMV Future make ground-breaking live action narrative FMV video games with unique gameplay pushing the capabilities of interactive movies to the next level. Gamer Girl is FMV Future’s debut title.

The Golden Age of Pirates Returns as 3DClouds Announce King of Seas

Multi-format release of new action role playing game scheduled for this autumn 

Milan, Italy – 16th July 2020: Unfold your sails, raise your anchor and prepare to set sail on a deadly adventure set in the golden age of pirates, as developer 3DClouds announce their new action role playing game, King of Seas

Scheduled for release in autumn 2020 for Windows PC, PlayStation 4, Xbox One and Nintendo Switch, King of Seas immerses you in a time of pirates, ferocious sea battles, hidden treasure and lost islands, all set in a stunning procedurally generated game world. Embark on an epic journey to avenge the death of your father, navigating through unknown waters and waging battle with other ships as you stake your claim to become the king of all pirates.  

King of Seas’ dynamic game world will react to your every action forcing you to evaluate your strategy at every turn and adapt to the new challenges facing you. Naval routes might change meaning you will need to look for new ways to conquer settlements or adverse weather conditions might require new, more dangerous routes to be navigated when heading to islands to trade goods or upgrade your ships. Engage with an intriguing cast of characters who may steer you towards hidden treasures or lead you into deadly traps as other pirates look to plunder your gold. One thing is for certain, there are adventures to be had and battles to fight as you shape your empire on the high seas. 

“We are thrilled that after a year of hard work, we are finally ready to unveil King of Seas, our most ambitious project to date.” Commented Francesco Bruschi, Founder and CEO of 3DClouds. “We have poured all our creative talent into creating this stunning pirate world and can’t wait to share more with you in the coming weeks.” 

As a sneak peek into the world of King of Seas, 3DClouds has released a teaser trailer giving you a glimpse of the stunning locations and destructive sea battles you will encounter when the game releases this autumn. 

View the King of Seas trailer on YouTube here

King of Seas will be available this autumn for Windows PC via Steam, PlayStation 4, Xbox One and Nintendo Switch. Fans can wishlist the PC version on the official King of Seas Steam page here. For all the latest information please visit the official website here or follow on social media Facebook, Twitter, Instagram, Discord and YouTube. 

About 3DClouds

3DClouds is a graphic studio creating multimedia productions in Computer Graphics and MultiService 3D. 

For some years 3DClouds has specialized in creating video games thanks to a team of veterans of the sector, with experience in Microsoft, Milestone and Ubisoft, and a team of young and enthusiastic talents.

3DClouds debut videogame All-Star Fruit Racing released in 2018 was a kart racer available on PC, PlayStation 4, Xbox One and Switch. The following year 2019 turned out to be a very big year for 3DClouds with three separate titles released. Xenon Racer our second game was released in the spring showcasing another example of design innovation within the racing videogames genre. In November “Race With Ryan” a second kart racing game was released which we developed for the most famous youtuber channel in the world, Ryan’s Toy Reviews. Closing out on a busy 2019 we also released CARRUMBLE, a completely new take on the brawler genre.

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It’s Hot as Buns in Here! New Desert World and Two New Bakers Announced Today For Bake ‘n Switch!

New ‘Serradurra’ Desert World Includes 3 New Buns and 50 Additional Maps, While New Bakers – Sage and Salt – Contribute new Special Abilities and Bring the Total to 6 Oven Aficionados, All Available at Launch

Kuala, Lumpur – July 16, 2020 — Streamline Games announced today that the Serradurra desert world, complete with 50 co-op levels and three new adoughrable Bun creatures, each with unique behaviors. Armadough, Fluff Fox, and Bunboa join the Bake ‘n Switch lineup for launch this Summer on PC and Nintendo Switch, with a Playstation launch around the corner. Additionally, two new Bakers – Sage and Salt – are thrown into the fray to merge, punch, and bake an army of frantically bouncing Buns before time runs out. Bake ‘n Switch is a fast-action party game for 2 to 4 players in local or online multiplayer that will test your reaction skills and your competitive edge!

Join Ginger, Rosemary, Thyme, and Parsley, along with newcomers Sage and Salt, to show these Buns who’s boss! And Baker abilities throw a little more spice into the mix! Harness Thyme’s fiery punches that bake on the spot, Ginger’s nifty dough-rising serums which double your Buns, Rosemary’s fast swinging rolling pin to whack-a-Dough, and Parsley’s distractive qualities when he unleashes a herd of kitties! Adding additional seasoning to the battle, Sage whips up a witchy brew that sucks in Mouldies and immediately bakes nearby Buns adding to your rising score, while Salt wields his crusty, grappling-hook to wrangle in runaway Doughs.

“We are very excited to finally share the expanse of the Bake ’n Switch world. We’ve hinted at it for some time, but now we’ve unleashed Serradurra, on top of Tropic Toaster, to add more Buns, more Bakers, and more interactive dynamic courts that bring new challenges and variety to the game,” said Stefan Baier, COO, developer Streamline Games. “Launching with 100 levels, 2 worlds, online co-op and pvp proves that our game can have a long shelf life, and keep players coming back for more.”

CLOSED BETA REGISTRATION FORM:
https://www.streamline-games.com/bns-closed-beta-registration

DEMO DOWNLOAD:
https://store.steampowered.com/app/1080410/Bake_n_Switch/

Social Media Links:  
Steam Store: http://bit.ly/bns-steam
Discord Community: http://bit.ly/bns-discord
Facebook: http://bit.ly/bns-fb
Twitter: https://bit.ly/2OrF70k
Official Website: http://bit.ly/bns-website
YouTube: http://bit.ly/bns-youtube

About Streamline Games
Streamline Games is a Malaysian-based independent, multi-platform game development studio focused on creating and supporting full-scale video game productions from indie to AAA. Built upon long-term co-development partnerships, past major clients include Square Enix and Sony. Bake ‘n Switch is Streamline Games’ upcoming self-published title launching on PC and console platforms. STREAMLINE GAMES is part of the Streamline Family of companies, which include STREAMLINE STUDIOS and ALL PIXELS.

About Streamline Media Group
Streamline Media Group is a global video game developer and game development services company. Working through its business divisions, Streamline Studios, All Pixels by Streamline, Streamline Games, Streamframe, and Day Zero, Streamline Media Group creates games, technology, and solutions that gamers love and drive the industry forward. For more information, please visit http://www.streamline-mediagroup.com

S.C.A.R Episode 1 Now Available on Early Access

Lock and Load with Savage Studios Nostalgic Themed Shooter

Athens, Greece – July 16th 2020. Independent developer Savage Studios today announced that episode one of its visceral first-person shooter S.C.A.R (Simulating Carnage And Rockets) is now available on PC for Steam Early Access.

S.C.A.R is a retro inspired shooter where the relentless hordes of demonic creatures have only one thing on their mind, your untimely demise. To avoid becoming a red stain on the wall, you’ll look to gain the advantage over your relentless foe armed with an assortment of ridiculously devastating weaponry in the form of shotguns, grenade launchers and death dealing rocket launchers.

S.C.A.R is a nostalgic throwback to the epic shooters of yesteryear, its fast paced and unforgiving nature means that you’ll need to stay frosty as you blast your way through the relentless hordes of demonic beasts.  

“We’re really excited to bring S.C.A.R’s first episode to Steam Early Access and get constructive feedback and player insights that we can add into the game for the next episodes. The game is heavily inspired by the retro shooters we’ve all come to know and love and we’re looking to put our own spin on that with S.C.A.R.” Said Giannis Kastritis, General Manager of Savage Studios.

For more details on S.C.A.R and its first single player, single episode –  head over to the games Steam page here

About Savage Studios

Savage Studios is an in-house (business unit of AVE), Indie Game Development team made up of videogamers who have the ultimate goal of creating games they would like to play themselves.

NEW NITRO-FUELED FPS ADDICTION “HELLBOUND” RELEASES ON STEAM AUGUST 4

A 90s FPS, 30 YEARS LATER
GOING TO HELL HAS NEVER FELT SO GOOD!

Buenos Aires, Argentina, July 15th, 2020 — Argentinian developers Saibot Studios, partnering with veteran developer and now also publisher Nimble Giant, will be releasing their head-pounding homage to 90s shooters, Hellbound, on Steam August 4th! After jumpstarting the project with a  successful  Kickstarter, and releasing popular demos to give players a taste of the bloodbath, the team is excited to finally release this gloriously brutal game!

The game will transport the player to Hell, a once sacred place that is now home to unspeakable evils, where carnage of their own design awaits them. “Hellbound: Survival Mode has been available on Steam for two years, and the response from old school shooter fans has been incredible! We’ve learned a lot since the demo’s release, and have fueled that into the creation of a full-fledged campaign that will test players’ mettle as they carve their way through demons as fast as they can! Speed is the name of the game in Hellbound,” says Tobias Rusjan from Saibot Studios.

Saibot Studios, known for their episodic horror-drenched Doorways games, is cranking the fear to 11 in Hellbound with the help of Nimble Giant, creators of the innovative arena shooter Quantum League, MMORPG Champions of Regnum and the sci-fi tactics game Master of Orion: Conquer the Stars. The teams are forging their combined knowledge together to create the ultimate tribute to first-person shooter classics such as DOOM and Quake.

“This is a milestone for everyone at Nimble Giant as Hellbound is the first project where we are acting as a publisher. Partnering up with Saibot Studios was a great fit as both companies share a passion for the genre, a true commitment to quality and the ambition to deliver great games made in LatAm.” – Said Andres Chilkowski CCO at Nimble Giant Entertainment.

Players will assume the role of Hellgore, a hulking brute that in his own words, is all about “blood, nukes, earthquakes, serious action, and most importantly, BIG F***ING GUNS!” And who better to represent this huge chunk of muscle than voice actor Artie Widgery?

To get a taste of the character’s power, and his journey through Hell, be sure to check out the new gameplay video here.
 
Key Features

  • FAST-PACED ACTION: Be consumed by the relentless gameplay that rips you through demon dominated levels!
  • WEAPON SELECTION: How you slaughter monsters is just as important as doing it. Can someone say Triple Shotgun?  
  • DEVASTATING POWERS: Pairing those weapons with boosts such as increased damage and speed ratchets up the action another notch!
  • MONSTROUS GRAPHICS: Hellbound delivers high-resolution gameplay without sacrificing the nostalgic feeling.
  • A CAVALCADE OF DEMONS: Enhancing the gameplay is demonic variety, pushing the player to tackle the game in different ways.
  • Kick a**es while listening to the soundtrack composed by the great David Levill, with invited artists Federico Ágreda “Zardonic” and Christian Fernando Perucchi.
  • 7 campaign levels, 4 survival arenas, 8 classes of enemies, 5 heavy weapons, 3 power-ups, and tons of secrets to discover!
     

Supporting Links
Hellbound Website
Hellbound Twitter
Hellbound Discord
Saibot Studios’ Twitter
Nimble Giant’s Website

About Saibot Studios
Saibot Studios is an independent studio comprised of native Argentines that collectively bring a tremendous amount of knowledge and experience to the project, whether that be game development, art, and design, or music composition. The horror crafted by their Doorways series of episodic games is married with the FPS action that the team grew up on in Hellbound.

About Nimble Giant Entertainment
Nimble Giant (formerly known as NGD Studios) brings nearly twenty years of experience in all corners of gaming to Hellbound. Founded in 2002, is one of the leading game development studios in Latin America. The studio’s first major release, Champions of Regnum was the first commercial MMORPG made in the region. The latest published title is Quantum League, an innovative arena shooter with time-travelling mechanics. More at www.nimblegiant.com