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KARTRIDER RUSH+ SEASON TWO RACES IN WITH CELESTIAL SWORD THEME

KARTRIDER RUSH+ SEASON TWO RACES IN WITH CELESTIAL SWORD THEME

Smash hit mobile racing game receives new vehicles, game modes and more in massive content update for free on iOS and Android

SEOUL – July 17, 2020 – All engines are go for Season Two of the latest mobile kart-racing obsession, KartRider Rush+. Beginning today, speed addicts and racing gamers can burn rubber in an overhaul of new content for the multiplayer game from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Players around the world on Android and iOS can download the latest KartRider Rush+ update for free through the official link here.

Today’s Season Two “Celestial Sword” update delivers a garage packed with sleek rides, all geared to lap the competition in KartRider Rush+’s action-packed gameplay. The new “Terra Blade” vehicle allows players to pose and gallop in the air. Additional karts including the “Golden Roadhog” and legendary “Justice” karts can also be unlocked and customized for the race track.

In addition to the all-new karts, KartRider Rush+ Season Two boasts multiple new features, such as:

  • New Mini-Game Flag Battle – In this added arcade mode, players must locate the flag on the track and deliver it to the opposing team’s camp to earn points
  • Unique Characters – Lunaris and Solaris, students of the legendary Moonlight gate keeper, arrive to duke it out in kart-racing combat
  • Fresh Accessories – Players can unlock new interior accessories such as “Bladeboard School ” to further decorate their My Room setups
  • Rewarding Quests – From now until Thursday, July 30, players who complete a new in-game quest can collect Terra Coins to unlock the rare Terra Blade. Similarly, when players gather “Brush Shards,” they can exchange them for a “Solaris” code until Sunday, July 26.

KartRider Rush+ is the latest IP-based development from the smash hit KartRider online game, which has grown in popularity since it was introduced to Korea-based players in 2012. KartRider Rush+ promises the fun-filled legacy of the KartRider brand, with revamped 3D cartoon graphics and a sense of control optimized for mobile devices. The game also implements KartRider’s original core components, such as Kartbody, Track, Game Mode and driving techniques, while introducing new mobile-only modes such as Ranked Mode and Relay Race.

Stay on the look-out for more information about KartRider Rush+ leading up to launch. Additional information for members of the press:

  • Visit the official Facebook community here

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

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Crytek’s New Trailer Showcases the Tech Powering Crysis Remastered on Nintendo Switch, Available July 23

Crytek’s New Trailer Showcases the Tech Powering Crysis Remastered on Nintendo Switch, Available July 23

FRANKFURT, Germany July 17, 2020 – Crytek, in partnership with Saber Interactive, the team that brought The Witcher 3: Wild Hunt to Nintendo Switch last year, has released a new trailer that dives into the technology used to bring the sci-fi classic Crysis Remastered to life on Switch.

Take a look at the game’s signature groundbreaking visuals, destructible open sandbox world, and adaptive gameplay on a brand-new platform. Vegetation bending, upgraded textures, depth of field and motion blur, enhanced dynamic lighting, global illumination (SVOGI), gyro aiming, and even sharks (…sharks?) are all packed into Crytek’s debut game on Switch.

Crysis Remastered is coming to Nintendo Switch on July 23, 2020. Pre-order it now for $29.99 on the Nintendo eShop!

About Crysis Remastered

With its 2007 release, Crysis set the industry standard for first-person shooters with stunning visuals, highly evolved gameplay, and an enormous sandbox world. Crysis Remastered adds new graphic features, high-quality textures, and CRYENGINE’s native hardware- and API-agnostic ray tracing solution – on PC, Xbox One X and PlayStation 4 Pro – to update the game for a new generation of hardware.

What begins as a simple rescue mission becomes the battleground of a new war as alien invaders swarm over the game’s island setting. Armed with a powerful Nanosuit, players must use adaptive tactics to survive and conquer. Crysis Remastered will launch in the future on PC, Xbox One and PlayStation®4.

About Crytek

Crytek is an independent video game developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine) and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.

For more information, visit www.crytek.com and www.cryengine.com.

Kandagawa Jet Girls Races onto PlayStation®4 and Windows PC on August 25; Available For Retail Pre-Purchase

XSEED Games Delivers Pulse-Pounding Aquatic Racing from the Creators of SENRAN KAGURA to Help Fans Beat the Heat this Summer

Torrance, Calif. – July 17, 2020 – XSEED Games, the independent-minded publishing brand of Marvelous USA, Inc., today announced that Kandagawa Jet Girls, the adrenaline-fueled jet racing game from the creators of SENRAN KAGURA, will launch on August 25 for PlayStation®4 computer entertainment system and Windows PC exclusively via Steam. The title is currently available for retail pre-purchase through the XSEED Games Store and participating retailers as a day one “Racing Hearts” limited edition for $59.99, and will be available digitally as a standalone purchase on the PlayStation®Store and Steam for Windows PC for $49.99 at launch. A digital deluxe version will also be available on the PlayStation Store and Steam for $59.99.

The water is cool, the jet machines are warmed up, and the crowd is ready to go wild! Seven teams vie to become racing queens of the waterways of Tokyo, dazzling the crowds along the way with aerial stunts, precision shooting, and photo-finishes. Each team has their own backstories and motivations for racing, some for fame, some for honor, but all to win the coveted Kandagawa Cup.

Adding to the fray against these seven teams, Kandagawa Jet Girls will launch with some of the stunning shinobi from SENRAN KAGURA, who bring their experience with water guns and ninja training to the races. Sisters Ryōbi and Ryōna, representing the Hebijo Clandestine Girls’ Academy, are included in the core roster of characters when the title releases in North America as a special gift to fans. Separately, Asuka and Yumi, leaders of the Gessen Girls’ Academy and Hanzō National Academy respectively, will join the lineup of characters as premium DLC after the title launches. Other DLC teams from the SENRAN KAGURA series include Ikaruga and Yomi, Homura and Hikage, and Murasaki and Mirai. The four teams will be sold separately and as a SENRAN KAGURA Character Pass for $29.99. The retail “Racing Hearts” edition will include the base game, two-disc soundtrack CD with 54 tracks, and a 5.5” x 7.3” softcover 64pg art book, all housed in a special box with exclusive art designed by Hanaharu Naruko. Find out more about Kandagawa Jet Girls and the “Racing Hearts” edition at its newly launched website: www.kandagawajetgirls.com.

The digital deluxe edition on PlayStation Store includes the base game, the full soundtrack with 54 tracks, a set of 14 avatars consisting of all the racers, and an exclusive theme. The digital deluxe edition on Steam includes the base game, the full soundtrack, and the Maid Bikini (Lemon Yellow) and Bunny Costume (Carrot Orange) character outfits. The Maid Bikini and Bunny Costume will also be sold separately for $2.99 each.

About Kandagawa Jet Girls

Jet racing is the sport of the future and the waterways of Tokyo host some of the most daring and skilled young athletes on their high-speed jet machines. Drivers, also known as ‘Jetters,’ pair up with a ‘Shooter’ armed with water weapons to blast away the competition. They must wow spectators if they want to win, building up their boost meter with spectacular aerial stunts while dodging obstacles and evading enemy attacks. Each team can be customized with various outfits, and players can get under the hood to tweak their jet machines’ parts to improve its capabilities and tweak its handling.

Pick from the seven two-girl teams, discovering each of their hopes and motivations for racing as you play through 64 episodes of lighthearted racing drama in single-player stories. Players can switch up the roles of Jetters and Shooters on each team throughout the story mode, and can pair up any two characters from any team to create their own dream team in free mode. The title features online multiplayer with support for up to four players.

Developed by Honey∞Parade Games and to be published for the PS4™ system in North America and globally on Windows PC exclusively via Steam by XSEED Games, Kandagawa Jet Girls will be released on August 25, 2020. The title is available for pre-purchase with a physical “Racing Hearts” limited edition for the PS4™ system with a MSRP of $59.99 at the XSEED Games Store and participating retailers. The standalone game will be available digitally on the PlayStation®Store and Steam for $49.99, while the digital deluxe will be available for $59.99. This title has been rated “T for Teen” by the ESRB. The PC version is not rated by the ESRB.

More information about the game can be found at the newly launched product website. Fans can follow XSEED Games on Facebook, Twitter, Instagram, Twitch, get in depth info from their localization blog, and join the discussion on their Discord server at: http://discord.gg/XSEEDGames.

About XSEED Games

XSEED Games is the independent-minded publishing brand of Marvelous USA, Inc., a wholly owned subsidiary of Marvelous Inc., which is a publicly traded company listed in the First Section of the Tokyo Stock Exchange. Formed in 2004 and located in Torrance, California, XSEED Games publishes interactive entertainment content for PC and consoles from the Marvelous portfolio as well as from a wide variety of third-party partners. Whether it’s Marvelous properties such as STORY OF SEASONS (Bokujo Monogatari), SENRAN KAGURA, and Rune Factory, or third-party titles such as the Corpse Party and AKIBA’S TRIP series or the recently released Granblue Fantasy: Versus, XSEED Games has grown its reputation among gamers with its critically acclaimed localizations and commitment to fans, remaining ever dedicated to its “indie spirit, player-first” approach. 

©2020 Marvelous Inc./HONEY PARADE GAMES Inc. ©2019 KJG PARTNERS

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Paradox Interactive Acquires Finland-based Iceflake Studios

Developer of Surviving the Aftermath Now Operating as Paradox’s Ninth Internal Studio

STOCKHOLM and TAMPERE, Finland – July 17, 2020 – Paradox Interactive, a publisher and developer of games worth acquiring, today announced the acquisition of Iceflake Studios, a developer located in Tampere, Finland. This brings the total number of studios owned and operated by Paradox Interactive to nine, with locations in six countries.

Iceflake Studios was founded in 2007 and has developed games for PCs, consoles and for all current VR and mobile platforms. The studio is currently developing Surviving the Aftermath with Paradox, a survival management-strategy game now available in early access on PC and Xbox.

“When we started our discussion with Paradox, we knew that we had a very like-minded approach. Our collaboration with Surviving the Aftermath has been excellent and showed how similar our approach to development is. So when Paradox suggested that we could become part of the family, we were thrilled,” said Lasse Liljedahl, Co-Founder and Studio Manager at Iceflake. “It did not hurt that we were fans of Paradox games ourselves, to begin with! This new step helps us to focus on our dream of becoming one of the best developers in the game genres we love so much.”

“The collaborative efforts we’ve shared thus far with Iceflake have given us all the confidence that this is a natural fit,” said Charlotta Nilsson, COO at Paradox Interactive. “Surviving the Aftermath fits the Paradox portfolio perfectly, and Iceflake has shown themselves to be the kind of partner who can help us create more titles in our core genres. Turning this relationship into a long-term partnership is an easy decision, and we’re eager to share more great games with our audience in the years to come.”

Iceflake Studios joins the rapidly growing family of studios at Paradox Interactive, which also includes Paradox Development Studio in Stockholm; Paradox Arctic in Umeå, Sweden; the Paradox development team in Malmö, Sweden; Paradox Tectonic in Berkeley, California; Triumph Studios in Delft, The Netherlands; Harebrained Schemes in Seattle; Paradox Tinto in Barcelona, and Playrion Game Studio in Paris.

Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.

The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox is the owner of the World of Darkness IPs and is publishing Vampire: The Masquerade – Bloodlines 2. Today, over four million people play a Paradox game each month, and the number of registered Paradox users is over twelve million.

Paradox’s head offices are located in Stockholm, Sweden. Our development studios are located in Stockholm, Malmö and Umeå, Sweden, in Delft, The Netherlands, in Seattle, Washington, and in Berkeley, California. We share a passion for gaming and gamers, and our goal is to provide deep and challenging games with hours of gameplay and endless variety to our ever-growing community.

For more information, please visit our forums and follow us on Facebook, Twitter and Instagram.

Comet sighted!

ACTIVATE SUPERPOWERS IN STREET POWER SOCCER STREET POWER MODE TRAILER

Introducing Street Power Stars Daniel Capellaro and Issy Hitman

PARIS, FRANCE – July 17, 2020 – SFL Interactive and Maximum Games have revealed a new gameplay trailer showcasing the street power mode from their upcoming arcade sports game, Street Power Soccer (North America) or Street Power Football (worldwide). Each player is equipped with unique superpowers that enhance performance for tricks and scoring in the mode. As each player’s power gauge is filled, they can activate their superpowers. Street power mode is littered with consumables that appear randomly throughout playgrounds and become mobilized when players hit them.

In the new Street Power Soccer trailer, watch as players activate air jump (put your player airborne with a super volley kick), worm hole (create super-fast passing to teleport the ball to your teammate) or shield (prevent your opponents from stealing the ball from you for a short period of time).

Street Power Soccer features a premier roster of freestyle, panna, and street soccer global ambassadors. Some of street soccer’s most talented athletes will join the previously announced lively roster of: Sean Garnier, Liv Cooke, Melody Donchet, Andrew Henderson, Raquel Benetti, Daniel Got Hits, JaviFreestyle, Soufiane Bencok, Aguska Mnich, Michal Rycaj, Yoanna Dallier, Andreas Freestyle, Yo Katsuyama, Kazane Flower Boy Shimazaki, CrisFreestyle, Peter Karasek, Laura Biondo, Boyka Ortiz, Anas Boukami, Ahmed Rakaba, Kristoffer Liicht, and Easyman.

  • From Australia:
    • Introducing “D10” Daniel Capellaro — street legend, footballer and coach who specializes in technical skills
  • Here from the Netherlands:
    • We meet street legend and creator of the AKKA 3000 tricks, Issy Hitman

Street Power Soccer combines creative style with high-energy action for an over-the-top soccer and arcade videogame experience. Street Power Soccer features six distinct game modes, tons of customizable options to style your team to your liking, pumped up music, stages and ambassadors from around the world and more.

Street Power Soccer and Street Power Football are coming August 25 to PS4, Xbox One, Nintendo Switch and Steam. Pre-order Street Power Soccer digitally and retail stores today. Media interested in a first look and preview of Street Power Soccer can email Danitra Alomia ([email protected]). Stay up to date with all Street Power Soccer news on the website, watch on YouTube, follow on Twitter, Instagram, TikTok and “Like” us on Facebook.

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ABOUT GAMAJUN GAMES
Gamajun Games is an independent game developer based in Brno, Czech Republic. Established in 1999 Gamajun Games is a team comprised of talented and experienced developers with world class art talent and a strong creative vision, an innovative development hub with a focus on high-quality games. www.gamajun-games.com

ABOUT SFL INTERACTIVE
SFL interactive is an indie French publisher created in 2018 in Paris and founded by industry veteran Michael Sportouch and French leading business angels and VC’s. SFL interactive is dedicated to creating unique and fun gameplay experiences with the objective to appeal to a global audience, www.streetpowergame.com.

ABOUT MAXIMUM GAMES
Maximum Games is a top 20 full-service publisher and curator of quality games across all major platforms and global markets. The company is dedicated to its never-ending pursuit to bring unique gameplay experiences to consumers worldwide through strategic partnerships and a hands-on approach to publishing, marketing and distribution. For more information, visit www.maximumgames.com.    

Deliver Us The Moon Collector’s Edition Landing on The Wired Store in 2020

Ultimate Fan Bundle Available to Pre-Order Now

Watford, UK – Friday, July 17, 2020 –Leading publisher, Wired Productions today announced the launch into orbit of a special Collector’s Edition of acclaimed sci-fi thriller, Deliver Us The Moon by KeokeN Interactive.

Limited to just 2,000 units, this must-own Collector’s Edition will have individually numbered certificates of authenticity and is available for pre-order now via the Wired Store. The Collector’s Edition will arrive for fans this fall for an SRP of $99.99 / £79.99 / €99.99 / for PlayStation 4 and Xbox One.

Included in the Deliver Us The Moon Collector’s Edition:

  • A Deluxe Edition copy of the game (PS4 or Xbox One)
  • The Award-Winning Original Soundtrack on 12” double vinyl
  • Exclusive and limited Moonman ‘The Blackout’ Comic book
  • A stellar hardback Deliver Us The Moon Artbook
  • Detailed real-life Moon Map Poster
  • ASE-shaped USB containing exclusive developer bonus content and more
  • Space-tastic game Art Prints
  • Numbered Certificate of Authenticity
  • Mind-bending lenticular sleeve
  • Authentic WSA patch to become part of the team
  • A bonus Deliver Us The Moon Steam key

Leo Zullo, Managing Director of Wired Productions, commented, “We started producing our own limited collector editions in 2017, and each release has celebrated incredible games and developers. Our fans look forward to what we’re working on and we get just as excited creating these Collector’s Editions. We might not be able to launch a rocket into the sky (believe me, this was part of our plans before Covid!), but we can offer an out of this world Collector’s Edition and our message to fans it simple: Be quick and secure yours now!

Powered by Unreal® Engine 4, Deliver Us The Moonis set in an apocalyptic near future, where the Earth’s resources have been depleted and humanity looks to the stars. In this thrilling do-or-die adventure, players will experience zero gravity, explore barren deserts, huge space stations and abandoned settlements on the Moon’s surface.

Fans will also be able to sample the physical delights of the Deluxe Edition, which includes the spine-chilling digital original soundtrack and a digital artbook, starting August 14th at all good retailers worldwide and via the Wired Store.

Published by Wired Productions and developed by KeokeN Interactive, Deliver Us The Moon is rated T for Teen by the ESRB. For a list of retailers selling the physical Deluxe Edition, please visit www.deliverusthemoon.com.

For more information, visit https://www.deliverusthemoon.com/ or follow the game now to receive future updates on Facebook https://www.facebook.com/deliverusthemoon or Twitter https://twitter.com/deliverthemoon.

ABOUT WIRED PRODUCTIONS

Wired Productions is an award-winning video games publisher based in Watford, UK. Wired has produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, notable launches to date include Close to the Sun, GRIP: Combat Racing, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood and The Town of Light. #GETWired reflects the active and ever-growing number of fans and consumers who support us.

For more information, or to join the Wired community, please visit:

wired.gg | facebook.com/WiredPro | twitter.com/Wiredp | youtube.com/wiredproductionsltd | discord.gg/wiredp | instagram.com/wired_productions_games

ABOUT KEOKEN INTERACTIVE

KeokeN Interactive is a young Dutch Indie game development studio, founded by Koen Deetman, Paul Deetman and Johan Terink in 2013. Envisioning the games industry as a platform to go beyond traditional gaming and create immersive experiences, KeokeN Interactive aim to develop rich and believable worlds that will make you forget your surroundings and push the boundaries of your reality.

Deliver Us The Moon uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. and “Unreal® Engine, Copyright 1998 – 2019, Epic Games, Inc. All rights reserved.

“PS” Family logo, “PlayStation” and “PS4” logo are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, Xbox, Xbox One, Xbox One X, Xbox Live, the Xbox logos, and/or other Microsoft products referenced herein are either trademarks or registered trademarks of Microsoft Corporation.

Deadly Premonition 2: A Blessing In Disguise Review

Deadly Premonition 2: A Blessing In Disguise

Developer: Toybox Inc
Publisher: Rising Star Games
Platform: Switch
Release Date: 10 July 2020
Price:  $49.99 USD/ $69.95 AUD – Available Here

Overview

Ten years ago, working at a Gamestop, I remember seeing a game hit our shelves that featured a stock image on the cover, with a wonky looking premise. Being a budget title, I gave it a go and ended up finding one of the most enjoyable titles I had ever played. That game was Deadly Premonition. While the game certainly had flaws, it delivered such a quirky, warm atmosphere with layered characters throughout for an unforgettable experience. Fast forward to today and we are lucky enough to get a sequel. Deadly Premonition 2: A Blessing in Disguise is an attempt to continue the story for the first, without hopefully damaging the integrity of the original game. Does it accomplish its mission? Let’s find out.

Story

The story of A Blessing in Disguise takes place nearly 15 years after the events after the original trek through Greenvale. I would go into current details, but those would be spoilers. What I can say is most of this title is indeed a look into Agent York’s case before that madness, as more of a telling – rather than a present experience.

The player encounters new characters such as a spunky little girl and a bowling widow as York attempts to solve yet another murder case while the killer remains active. While the first title was a bit over the top in terms of a fantasy-horror narrative, Deadly Premonition 2 takes that and escalates it by ten, providing one of the most charming and bizarre set of stories that still manage to fit in this quirky setting. I think my biggest worry with this sequel is that the first title was going to be a one-off and this was more of a quick attempt to show some fan service from SWERY. Thankfully, there is just as much of that atmosphere, personality, and overall oddness that makes this game hard for me to dislike, as the dialogue sequences are very enjoyable, providing depth to an already layered narrative.

Gameplay

This is the part that will make or break most players. Deadly Premonition 2 runs at a low framerate when you are not doing anything of importance a good portion of the time, and that can make actions like shooting and trying to escape enemies feel a bit cumbersome. It is so odd how I get a bit miffed when other titles do this, but because it just feels like part of the scenery here – I can and will make an exception as I really was never bothered by slowdown. The game is not broken, it is just a bit rough, just like the first. Maybe that kind of adds the madness of the narrative, but I am keen to say it isn’t really a takeaway.

Your main goals are completed in an open world setting, where players must rely on the game’s clock to complete these missions, with plenty of silly side quests and other findings smothered throughout. That clock in the last game was more for side missions as the NPCs all followed routine in Greenvale. Here, they still do, but now more story missions utilize it, so one may need to sleep or do something to pass time before being able to move forward. This is my only complaint with this sequel. I feel like some missions don’t do a good enough job at telling the player what times to show up, and let me tell you that clock is slow and while activities such as smoking and sleeping can pass time, having to get sleeping bags and cigarettes for York constantly while trying to knock out several quests at once can be tedious before fast travel eventually gets unlocked.

Enemies and battles generally feel the same as the first title, coming out more so at night to keep the player on a day schedule of sorts (unless you are in a driven story for said enemies). The mini-games such as bowling and skipping stones are a delight as well, and provide a fantastic incentive to level up York’s weapons and stats with the game’s own little crafting system. Hygiene and satisfying hunger are a bit more of a requirement here as well, so it is always a good idea to explore for food and so on while traversing this lovely little town.

The little things are really what makes this sequel feel special. We all remember that cars were hard to control in the first title, and now we have a skateboard that seems much more fluid to control due to the lack of size. It also matches the same color as your Joycon which is a wild feature. There are so many little references and surprises for players to find just like that, and it is great to see SWERY take feedback from the first title and build a bit of a sarcastic undertone with the sequel by highlighting those very shortcomings.

Visuals

The visuals within Deadly Premonition 2 are really not too different from the first. Sure, you are not going to have something like The Last of Us II here, but you will get a better looking game than the first. The palette in the first game was a lot darker and kind of muddy, and visuals feel brighter overall here. Animations can get clunky due to that low frame-rate that plagues certain sections. While it isn’t crippling, it can be a bit humorous to see animals that seem to have three animations as a whole try to chase you or watch York run with too many enemies on the screen. It’s a mixed bag here, but nothing too hard to overcome.

Audio

The audio is magnificent. The soundtrack, voice acting, all of it. Everything ties in so well to this twisted little world that absolutely enhances its own personality. There is a lot more variation with music this time around, and York’s conversations with himself are sure to keep long treks across the landscape entertaining. There is repeated dialogue at times and I guess that can be a bit cumbersome to listen to, but again that is one thing that ties into the flawed Universe that almost makes us feel more at home.

Overall

They say lightning doesn’t strike twice. Maybe the first Deadly Premonition was an accident, or maybe it was just good enough for that cult following to remember. For that, I can say it can all be debunked. I think Deadly Premonition 2 displays SWERY’s capability to develop. There were so many times I had to stop and admire some kind of bizarre finding or listen closely to an intensely awkward sequence. Video games are a form of entertainment and to myself, this sequel delivers that entertainment non-stop, by deciding when narrative needs to control the experience or when the gameplay should overtake it. Deadly Premonition 2: A Blessing in Disguise is a success as it manages to keep that odd yet intriguing universe, expand upon it just a bit, and keep the player looking out of the corner of their eyes for that next thing that will give them a smile. I think gaming needs more titles that take these kinds of risks, but for now, York and friends and least have another tally to keep fans satisfied yet again for a generation.

Capsule Computers review guidelines can be found here.

HUNTING SIMULATOR 2 NOW AVAILABLE FOR PC

Lesquin, France, July 16, 2020 – NACON today celebrates the release of Hunting Simulator 2 on PC. After a release on PS4™ and Xbox One consoles on June 25th, this brand-new hunting simulation game developed by Neopica is now accessible to PC gamers on steam!

Click here to watch Hunting Simulator 2’s launch trailer:

Hunting Simulator is available now on PS4™, Xbox One and PC via Steam. A Nintendo Switch™ version will be released at a later date.

Hunting Simulator’s 2 official website: https://hunting-simulator.com/
Visit NACON’s official website: https://www.nacongaming.com/

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In Hunting Simulator 2, you explore bigger, more varied and more spectacular natural environments thanks to completely redesigned graphics and sound effects. The game provides many hours of challenges and immersion among the flora and fauna of some of the most beautiful areas of Europe and the United States. There are over 33 animal species to find in Hunting Simulator 2. The artificial intelligence for each species has had significant work put in to recreate their unique and realistic behaviors.

Via an all-new interface, hunters can also choose every piece of their gear from over 75 weapons and accessories, as well as 90 official clothing items faithfully recreated from the sport’s top specialist brands: Browning, Winchester, Verney Carron, Bushnell, Kryptek and many more.

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About Nacon
NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 8 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 20 years of expertise at the service of players. This new unified business unit strengthens NACON’s position in the market, enables it to innovate by creating new unique competitive advantages and achieve its ambition to become one of the world’s leading players in gaming. https://corporate.nacongaming.com/

About Neopica
Neopica produces games from original ideas as well as games from existing game designs and licenses (movies, comics, cartoons). The company has the capability to handle ports and localization of software to any platform or territory. Over the years, Neopica’s core team have successfully developed more than 60 titles, from very small to large scale games, for retail and online. The company’s talented international team brings an enormous amount of experience to the table. For more information about Neopica: http://www.neopica.com/

WILDCARD CROWNED SIX MASTERS 2020 CHAMPIONS & ADVANCE TO SIX AUGUST 2020 MAJOR

Okami LFO & Pittsburgh Knights will also advance to compete for Global Points

Sydney, AUSTRALIA – July 17 – Today, Ubisoft announced that Wildcard have become the Six Masters 2020 Champions, taking home $15,000 AUD in prize money.

Okami LFO and Pittsburgh Knights battled it out in the Lower Bracket Final on Sunday July 5th, with Okami LFO triumphing 2-0, which advanced them to the Bo5 Grand Final. Going in with a one map advantage, Wildcard were too dominant over Okami LFO, winning both matches back to back, and claiming the title of Six Masters 2020 champions.

The end of the Six Masters 2020 signifies the official transition to the Oceanic Nationals, the premier Rainbow Six Siege league of the Oceanic region.  

Pittsburgh Knights, Okami LFO and Wildcard all automatically advance to the Six August 2020 Major – Oceanic online event between August 3-9. The 2nd and 3rd ranked teams, Okami LFO and Pittsburgh Knights respectively, will compete in a Bo3 match, with the winner of that match to face the top-ranking team in Oceania, Wildcard, in a Bo5 Finals.

The Six August 2020 Major will have a separate $30,000 USD prize pool and will be split as follows:

  • 1st place: $15,000 USD (~$21,000 AUD)
  • 2nd place: $9,000 (~$13,500 AUD)
  • 3rd place: $6,000 (~$8500 AUD)

As the regional leagues and the Six Majors are part of the journey towards a qualification to the Six Invitational, the revamp of the Six August 2020 Major has also led to adjustments to the way points for the Global Standings will be distributed during Stage 1. In order to maintain a point distribution that acknowledges online performances in Regional leagues, Global Points will be distributed for APAC as follow:

Stage 1 – Asia-Pacific Top 8

1stNorth Division 1st510
2ndNorth Division 2nd390
3rdOceania 1st330
4thSouth Asia 1st275
5thNorth Division 3rd225
6thNorth Division 4th180
7thNorth Division 5th140
8thNorth Division 6th115

All games will also be livestreamed on official Rainbow6 channels below:

For more information about the Six Masters 2020, the Oceanic Nationals and all Rainbow Six esports please visit the official website and follow us at twitter.com/rainbow6anz.

To discuss sponsorship opportunities for the Oceanic Nationals please contact us.

About Tom Clancy’s Rainbow Six Siege

Alongside a thriving professional esports scene and a community of over 55 million registered players, Tom Clancy’s Rainbow Six Siege puts players in the middle of a fast-paced, ever-evolving multiplayer experience grounded in the selection of unique Operators. Using the right mix of tactics and destruction, Rainbow Six teams engage their enemies in sieges, where both sides have exclusive skills and gadgets at their disposal. Defenders prepare by transforming the environments around them into modern strongholds, while attackers use recon drones to gain intel for carefully planning their assault. With access to dozens of Operators inspired by real world counter-intelligence agents from around the globe, players can choose exactly how they want to approach each challenge they encounter. Through the constant addition of new Operators and maps that add to the depth of both strategy and combat, the unpredictability of each round of Rainbow Six Siege sets a new bar for intensity and competition in gaming.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018-19 fiscal year Ubisoft generated Net Bookings of €2,029 million. To learn more, please visit www.ubisoft.com.

© 2020 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries

NEW TRAILER FOR ASSASSIN’S CREED VALHALLA GIVES FANS A HINT OF EIVOR’S FATE

SYDNEY, Australia – JULY 17, 2020 – Today, Ubisoft released a new trailer for Assassin’s Creed Valhalla that gives fans a new look into who Eivor is and what can be seen in their future.

Driven from Norway by wars and dwindling resources, Eivor is a Norse Viking raider who gathers their clan to sail to England in search of a new home.  Facing strong resistance in England, Eivor is forced to confront not only enemies in battle, but also internal conflicts. in the fight to save their clan and attain glory, Eivor may stand to lose everything.

Additionally, starting tomorrow, July 17. fans will be able to listen to a seven-song EP taken from the official soundtrack, featuring original compositions from Jesper Kyd and Sarah Schachner, as well as an original song by Einar Selvik, available to listen to on Spotify and purchase on iTunes.

With development led by Ubisoft Montreal,* Assassin’s Creed Valhalla follows the epic saga of Eivor, a fierce Viking raider raised on tales of battle and glory. Offering a captivating Viking experience, the game brings players to a beautiful and mysterious open world set against the brutal backdrop of England’s Dark Ages. Players can take advantage of new features, including raids, growing their settlements and building their power in a quest to earn a place among the gods in Valhalla. Assassin’s Creed Valhalla will release worldwide on November 17, 2020. on Xbox One, PlayStation®4, the Epic Games Store and Ubisoft Store on Windows PC, as well as on UPLAY+**, Ubisoft’s subscription service and Stadia. Assassin’s Creed Valhalla will release on Xbox Series X and PlayStation®5 upon the launch of the consoles.

For more information about Assassin’s Creed Valhalla, please visit: www.assassinscreed.com.
For more information about the release of the seven-EP taken from the official soundtrack of the game, please visit: https://smarturl.it/ACV-EP.

*Associate Ubisoft studios are Sofia, Singapore, Montpellier, Barcelona, Kyiv, Bordeaux, Shanghai, Chengdu, Philippines, Quebec, Bucharest, and Pune. Additional help provided by external partner Sperasoft.

**AU$19.95 per month. Cancel anytime. The Gold and Ultimate Editions will be available as part of a UPLAY+ subscription. More information at uplayplus.com.

About Assassin’s Creed

Since it first launched in 2007, the Assassin’s Creed series has sold more than 140 million games worldwide. The franchise is now established as one of the best-selling series in video game history. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into numerous other entertainment media.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2019–20 fiscal year, Ubisoft generated net bookings of €1,534 million. To learn more, please visit: www.ubisoftgroup.com.

© 2020 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries. Stadia, the Stadia beacon, and related marks and logos are trademarks of Google LLC.