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Prepare for Hardspace: Shipbreaker Early Access launch on June 16 with the Gameplay Overview Trailer!

Blackbird Interactive and Focus Home Interactive are excited to bring Hardspace: Shipbreaker, a brand new IP for this space sandbox salvaging game, to PC via Steam Early Access in less than a month, on June 16. With the new Gameplay Overview trailer, future players will learn everything they need to know about the hard life of a shipbreaker for Lynx Corporation, cutting up and salvaging derelict spaceships in orbit above Earth.

Expand and upgrade your arsenal of high-tech salvaging tools in a sci-fi sandbox

From the tools at your disposal, their best use-cases, to how to make the most money from every ship you’re sent to cut apart, learn everything there is to know to be a successful spaceship salvager. Hidden dangers, valuable logs, and the deep history of this brand-new, realistic sci-fi universe are concealed inside every vessel. As you become an experienced cutter, you’ll upgrade your gear and skills on the path to paying off your debt and making a home out in the solar system. Of course, every mistake costs you, so you’ll need to be at your best even in a fully upgraded rig.

Hardspace: Shipbreaker comes to Steam Early Access June 16, and will be available on PS4 and Xbox One at a later date. You can wishlist the game now on Steam.

The Game:

Welcome to LYNX, the galaxy’s leading ship-salvaging corporation!

Across your career, you’ll have the privilege of paying your debt to us by purchasing salvaging rights to increasingly large and valuable ships. Cut them open and extract as much value as possible!

You are equipped with the latest in LYNX tech. Slice through material at any angle with your cutter. Carve entry points, cut off profitable materials or slice scrap metal into a million pieces as you ponder a lonely existence… the possibilities are endless! Be cautious – dying is extremely unprofitable.

We strongly advise upgrading your tools, helmet and suit to take on more lucrative contracts – all you need to worry about is how you’ll pay for it!

As of today, your debt amounts to:
$999,999,999

Good luck on the job, cutter!

Hardspace: Shipbreaker will release in Early Access on Steam on June 16, 2020.

Key Features:

Experience daily life as a blue-collar spaceship salvager, working to pay off your debt
Cut and destroy at will within a next-generation physics simulation
Upgrade tools and unlock new perks to take on harder contracts.
Join the community within an ever-evolving galaxy as new ships, campaign acts, mod support and more arrive throughout Early Access.

About Blackbird Interactive

Blackbird Interactive is an independent Vancouver-based studio formed of game development veterans, with multiple titles in development. In 2016 Blackbird released the critically acclaimed RTS Homeworld: Deserts of Kharak, which Gamespot called “a real-time strategy masterpiece”. In 2018 the company released the free educational Mars base simulation Project Eagle, in association with NASA and the Jet Propulsion Laboratory. They are currently hard at work on the recently announced Homeworld 3, as well as a number of other titles. Blackbird’s new project in partnership with Focus Home Interactive is the product of a dedicated and passionate team who have been working hard to create an innovative game based on a brand new IP.
More information on the website: www.blackbirdinteractive.com

About Focus Home Interactive

Focus Home Interactive is a French publisher based in Paris, France. Known for the quality, diversity and originality of its catalogue, Focus has published and distributed original titles (A Plague Tale: Innocence, Vampyr, Farming Simulator, Call of Cthulhu, Insurgency: Sandstorm, MudRunner, GreedFall, The Surge 2, SnowRunner…) that have become benchmark titles worldwide, available both in store and for download across the world. Focus publishes games on all major platforms, consoles and PC. The publisher’s catalogue will get even richer the coming months and years with eagerly awaited games such as Curse of the Dead Gods, Hardspace: Shipbreaker, Othercide and many more.
More information on the website: www.focus-home.com

My Arcade Announces Commemorative PAC-MAN™ 40th Anniversary Edition Micro Player™

Dressed in gold accents and featuring an Arcade version of the classic game in a table-top form factor

LOS ANGELES – May 27, 2020 – My Arcade, the leading manufacturer of licensed retro gaming collectables, today announced the PAC-MAN™ 40th Anniversary Edition Micro Player. Created in partnership with BANDAI NAMCO Entertainment Inc., this gold-clad version of My Arcade’s popular Micro Player line features lenticular “moving” labels on the cabinet sides and an arcade version of the classic PAC-MAN. The PAC-MAN™ 40th Anniversary Edition Micro Player will be available later this summer for MSRP $39.99.

Dripping with classic 80s style, the PAC-MAN™ 40th Anniversary Edition Micro Player is the perfect collectible to celebrate 40 years in one of gaming history’s most iconic moments. It is ideal as a gift for old school gamers looking to relive the arcade age or those that want to meet PAC-MAN™ for the first time. Standing at just over six inches tall, this collectable arcade cabinet can be comfortably placed on a desk or put on display in an entertainment centre.

“We are extremely happy to partner with our friends at Bandai Namco to celebrate 40 years of PAC-MAN,” said Amir Navid, SVP of Product Development and Creative Director of My Arcade. “We ‘re commemorating this special occasion with a beautiful, unique collectable that is as fun to look at as it is to play, and we hope fans of the franchise enjoy it.”

PAC-MAN™ 40th Anniversary Edition Micro Player features:

  • Full color screen
  • Arcade version of PAC-MAN™ adapted for Micro Player
  • Glowing coin trap
  • Removable joystick – Play in your preferred way, either with or without the joystick
  • Lenticular labels that animate the classic arcade cabinet graphics

While waiting for the PAC-MAN™ 40th Anniversary Edition Micro Player™, gamers can check out My Arcade’s current line-up of BANDAI NAMCO Entertainment Inc. retro collectibles which includes a standard PAC-MAN™ Micro Player, PAC-MAN™ Pocket Player, Ms.PAC-MAN™ Micro Player PAC-MAN™Pocket Player and many more!

Keep up with My Arcade’s mission in bringing arcade nostalgia from memory lane to your tabletop at myarcadegaming.com, Instagram and Twitter.

About My Arcade

My Arcade is a retro-focused gaming accessories manufacturer that offers an exciting array of portable handhelds, Mini Arcades, Plug N’ Play gaming devices, collectibles and unique accessories for classic consoles. My Arcade is dedicated to becoming a go-to source for all things retro. For more information on My Arcade and its wide selection of retro gaming products, check out myarcadegaming.com, follow on Instagram @MyArcadeRetro and Twitter @MyArcadeRetro.

About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN™, GALAGA™, TEKKEN™, SOULCALIBUR™, and ACE COMBAT™. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z™, and ONE PIECE™. More information about the company and its products can be found at bandainamcoent.com, facebook.com/BandaiNamcoUS or twitter.com/BandaiNamcoUS.

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Comically vicious vertical platformer Jump King makes the jump to Switch, PlayStation 4 and Xbox One on June 9th

Try to majestically ascend to the top of a colossal tower in this unique tactical leaping adventure.

London, United Kingdom, May 27th, 2020 – UKIYO Publishing and independent game developer Nexile are thrilled to announce that their critically acclaimed and comically punishing platformer Jump King is heading to PlayStation 4, Xbox One, and Nintendo Switch on June 9th. 

Jump King is a tough as nails “tactical leaping adventure” that challenges players to ascend a colossal tower to rescue a smoking hot babe at the top, where all they can do is jump. Players must set themselves in the desired position, charge their jump just right, then let gravity do its thing as they make each nerve-wracking leap. Should they be the right and true king of jumping, they shall land on a ledge. Otherwise… well, it could be a long drop down. 

Every point of progress is saved along the way… but so is every setback. Jumps that cause you little grief one time may become the bane of your existence upon encountering them again. It’s worth experimenting with different routes and tactics though, as Jump King features multiple paths to success. All this is wrapped up in a nostalgic pixel art aesthetic, full of colorful characters and evocative locales.  

Make no mistake, Jump King is an extraordinarily difficult game, yet it can be relished by anyone looking for a tough but fair challenge. It’s sadistic enough to drive a seasoned gamer to tears, yet accessible enough due to its simple controls and mechanics, that anyone can overcome its challenges – perseverance is key! Do you have what it takes to be the one true Jump King?

“It’s great to finally be able to share Jump King with players on console,” said Felix Wahlström of Nexile. “Building the entire game around just jumping was very amusing. I’m happy we stuck with the purity of our vision. We managed to distill the mechanic to one of its truest forms, creating an unforgettable challenge for players! Jump King has a modern structure and a mechanic taken for granted with a twist, all in a captivating and classic package. We think console gamers will both love and hate it, just like we do”.

Jump King continues to offer the team at UKIYO Publishing some of the most hair-pulling, infuriatingly fun moments of our gaming lives,” said Paul Hann of UKIYO Publishing. “I’ve still not managed to reach the top of this devilish castle, but at least now I can try to do so from the comfort of my sofa.” 

More information on Jump King:
Follow UKIYO Publishing on Twitter: https://twitter.com/ukiyopublishing?lang=en
Like us on Facebook: https://www.facebook.com/ukiyopublishing/
Follow Nexile on Twitter: https://twitter.com/nexilegames/
Visit the Jump King website: https://nexile.se/jump-king/

About Nexile 
Nexile is a four-person video game development studio from Sweden. Comprised of former classmates Erik Säll, Felix Wahlström, Eric Osana, and Theo Unland Karlsson, Nexile’s first game was the critically acclaimed “Tactical Leaping Adventure” Jump King, which released on PC in 2019 and is coming to consoles in 2020.

About UKIYO Publishing
UKIYO Publishing specialises in offering help to indie developers that would like to see their games reach their maximum potential. Based in London, UKIYO’s team has worked in the games industry for over a decade, and has a proven track record publishing games and helping developers with their project management and development requirements. For more details on UKIYO, check out the website: http://ukiyo-publishing.com

Oneiric Roguelite ARPG ‘Dreamscaper’ Announced

Dream, die, wake, repeat… Coming to Steam Early Access this summer

San Francisco, CA — May 27th, 2020 — Independent developer Afterburner Studios today announced that their atmospheric action RPG about lucid dreaming, Dreamscaper, is coming to Steam Early Access this summer. A phantasmagorical experience where story and hack n slash action collides, Dreamscaper draws players into a never-ending cycle of dreaming and waking as the protagonist, Cassidy, battles fiendish nightmares and uncovers the mystery surrounding her life.

Doubling its funding goal on Kickstarter in 2019, Dreamscaper already made a splash last month with a free demo version, Dreamscaper: Prologue, which attracted over a quarter million users. Gaining recognition, Dreamscaper will be featured in several online video game showcases this summer, including Steam Game Festival, Guerilla Collective and The Escapist Indie Showcase.

“We are excited to officially announce that Dreamscaper is coming to Steam Early Access this summer,” said Ian Cofino from Afterburner Studios. “Dreamscaper is a very personal project to us. We wanted to explore themes like depression and mental health, but do it in a more approachable way. Casidy’s journey of empowerment and overcoming her anxieties felt like a premise everyone of us could relate to. We’re thrilled with how much Dreamscaper has resonated with players across the world.”

In Dreamscaper players dive into Casidy’s subconscious and confront the surreal nightmares she wrestles with in order to save her from a dark fate. Every slumber is a different ordeal in an ever-changing world with a multitude of unique events and challenges. The deep combat system features a multitude of attack options, from finger guns and yo-yos to rending the earth beneath you or controlling time itself – in a dreamworld anything goes. Once awake, players interact with people in Cassidy’s life, forge new relationships, piece her life events together and unlock upgrades that impact her next dream. As soon as Cassidy falls asleep, the cycle continues: players traverse her beautiful, haunting dreamscapes, confronting her nightmares head-on with a rich hack-n’-slash combat system where careful positioning, exact timing and quick reflexes are rewarded.

Featuring an otherworldly, dynamic musical score by industry composer, Dale North, Dreamscaper is due out on Steam Early Access this summer. 

For more information, follow Dreamscaper on: Official website: http://dreamscapergame.com
Steam: https://store.steampowered.com/app/1040420/Dreamscaper/
Discord: https://discord.com/invite/dreamscaper
Twitter: https://twitter.com/DreamscaperGame
Facebook: https://www.facebook.com/dreamscapergame

About Afterburner Studios
Afterburner Studios was founded in 2018 by three former AAA developers gone rogue. After years of working on titles like NBA2K, SOS, Gears of War 3, Paragon and many more, they decided to go indie and create gaming experiences that tell powerful stories. Their debut project Dreamscaper was successfully funded in 2019 and is slated for Steam Early Access in summer 2020. For more information, visit: http://dreamscapergame.com

The weapon-based fighter SAMURAI SHODOWN comes to the Epic Games Store on June 11th!

A special pre-order discount also starts today!

Osaka, Japan, May 27, 2020 – SNK CORPORATION (Corporate HQ: Suita-city, Osaka, Japan, Company President & CEO: Koichi Toyama) is proud to announce SAMURAI SHODOWN will now be sold on the Epic Games Store starting June 11th, 2020! Players have more choices than ever when it comes to buying the game, as it has a home already on the PlayStation®4, Xbox One, Nintendo SwitchTM, and Stadia! Starting today and until June 11th at 11AM (EDT), a special pre-order discount will go into effect! The game and all the DLC characters will be reduced by 10%!

The battle slashes its way into the Epic Games Store!
From its creation in 1993, the SAMURAI SHODOWN series has redefined weapon-based fighting games. 11 years after its previous installment, the series welcomes in a completely new game! Always evolving, the series known for its breath-taking battles and stunning characters has been taken to new heights with amazing visuals and sound design!
 
■Peerless warriors duke it out in 1700’s Japan!

Joining the roster of 13 fan-favorite warriors comes 3 brand-new characters new to the story! In addition, players can also pick SHIZUMARU HISAME, famous for being the protagonist in SAMURAI SHODOWN III. This latest installment takes place one year before the events of the original SAMURAI SHODOWN game, where tensions are still hot in the land of the rising sun!

■A game that threads the line between suspense and thrills!
Classic Samurai Shodown concepts like the Rage Gauge, Lightning Blade, and Super Special Moves make their return! Feel your heart race as you’re moments from death, only to turn the tables in one fell swoop!

■Thrilling new DLC characters join the fight!
Fan-favorites from previous games return as DLC! The SEASON PASS means players can save as it contains 4 characters for a lower price than if bought individually.

[Information]
■Title
SAMURAI SHODOWN (Japanese title: SAMURAI SPIRITS)

■Genre
Versus Fighting Game

■Platform
Epic Games Store (PC/Download)

■Release Date
June 11th, 2020 (EDT)

■Line-up/ Price
SAMURAI SHODOWN
$49.99
SEASON PASS 1 (RIMURURU/BASARA/KAZUKI/WAN-FU)
$19,99
SEASON PASS 2 (MINA/SOGETSU/IROHA/???)
$19,99
DLC Character
$5.99 each

■Players
1-2 Local / 2-10 Network

■Official Site
https://www.snk-corp.co.jp/us/games/samuraishodown/

■Epic Game Store
https://www.epicgames.com/store/en-US/product/samurai-shodown-reboot/

©SNK CORPORATION ALL RIGHTS RESERVED.
* © 2020, Epic Games, Inc. All rights reserved. Epic, Epic Games, and the Epic Games logo are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere.
* All company and product names are trademarks or registered trademarks of their respective companies.
* All in-game footage displayed is work-in-progress. Design and specifications are subject to change.

UBISOFT® UNVEILS NEW ASIA-PACIFIC LEAGUE FOR TOM CLANCY’S RAINBOW SIX® ESPORTS

UBISOFT® UNVEILS NEW ASIA-PACIFIC LEAGUE FOR TOM CLANCY’S RAINBOW SIX® ESPORTS

The Asia-Pacific League will feature two regional divisions: North Division and South Division

Ubisoft will inaugurate a brand-new and cutting-edge broadcast studio, a first major step in revamping the viewing experience of its esports leagues in Asia-Pacific and Europe

Sydney, AUSTRALIA — May 27, 2020 — Today, Ubisoft® announced details around the upcoming Asia-Pacific League for Tom Clancy’s Rainbow Six® Esports, featuring two regional divisions, the North Division and the South Division, each of them following its own competitive structure.

The Asia-Pacific North Division will gather a total of 12 teams – from Japan, South Korea and Southeast Asia – that will compete in a single online league. At the end of each stage, based on match results, the six best teams from the North Division standings will progress to the Asia-Pacific League Playoffs, where teams from the North and South Divisions will gather and compete for the top placings in the Asia-Pacific League and 4 will progress to the Six Major.

For this first 2020 Season, the teams competing in the North Division are:

  • Cloud9
  • Cyclops Athlete Gaming
  • FAV Gaming
  • FNATIC
  • Giants Gaming
  • GUTS Gaming
  • NORA Rengo
  • Qconfirm
  • SCARZ
  • Talon Esports
  • Xavier Esports
  • 7th Heaven

Starting June 23rd, the Asia-Pacific North Division matches will be broadcast in English, on Tuesdays and Thursdays, starting at 10am UTC, on the Rainbow Six Esports channels on Twitch and Youtube.

With the 2020 Season, Ubisoft will take a first major step in revamping the viewing experience of its esports leagues and will inaugurate a brand-new and cutting-edge broadcast studio for theAsia-Pacific North Division matches, broadcast in English, as well as the European League and European Challenger League. While the matches will be taking place online for the pro teams, the crew of talents will gather in France, in the Greater Paris area, to cast from this new studio. To name a few additions viewers can expect:

  • Premium tools and material to assist the talents while they cast.
  • A dedicated analyst area that will allow the crew to provide in-depth information.
  • New types of content on top of the action-packed show the pro teams will put on during their matches, such as debates, editorial pieces, interactive content and more.
  • Tech improvements backstage, that will ultimately create a more engaging stream for the viewers to watch.

As the health and well-being of our talents, staff and partners is our first priority, the new studio will not be ready for the first playdays of the Asia-Pacific League. When the first matches of the North Division begin on June 23rd, viewers will see a light version of the studio. This will be a temporary solution and as soon as the situation permits, the fully-fledged studio will take over. More information will be shared soon.

In parallel, the Asia-Pacific South Division will bring together two independent subregions: Oceania and, for the first time in Rainbow Six Esports history, South Asia. In Oceania, 8 teams from across Australia, New Zealand, Polynesia, Micronesia and Melanesia will compete in the Oceanic Nationals, an online league. In South Asia, teams from Bangladesh, India, Nepal, Pakistan and Sri Lanka will face off in a series of open online tournaments ending with a closed bracket playoff. Each stage, when both South Division Nationals end, the South Division Playoffs begin to determine the 2 teams from the South Division that will join the Asia-Pacific League Playoffs to face off against the Asia-Pacific North Division teams.

At the end of each stage, the top four teams in the Asia-Pacific Playoffs will claim a spot for the upcoming Six Major.

Each season, in December, the Asia-Pacific League will conclude with a special event, the Asia-Pacific League Finals, to determine which team truly is the Asia-Pacific Champion of the season.

Ubisoft is also unveiling a revamped path-to-pro, fuelled by the national tournaments across the Asia-Pacific region. At the end of a season, teams winning Nationals in the North Division countries will have the possibility to compete in a Promotion/Relegation system for a chance to enter the following season of the North Division league. In the South Division, the Oceanic and South Asia Nationals will fuel the South Division Playoffs, offering teams from those subregions a chance to compete in the Asia-Pacific League Playoffs to claim a spot for the Six Major.

The launch of the new Asia Pacific League alongside updates to the National tournaments across the region, as part of the new regionalised ecosystem of Rainbow Six Esports worldwide, represent the biggest evolution for the competitive Rainbow Six Siege landscape in its four-year history. All Asia-Pacific programs forge a multi-tiered esports scene, allowing players from all levels and horizons to compete.

For extensive details on the Asia-Pacific League North and South Divisions and the broadcast studio, please visit: rainbow6.com/APACLeagueReveal

To keep up with the Rainbow Six Asia-Pacific action, follow us at https://twitter.com/R6esportsAPAC

About the Rainbow Six Esports global program

Tom Clancy’s Rainbow Six Siege’s Esports includes 4 main regions, Europe, North America, Latin America and Asia-Pacific. All four regions run in parallel their own dedicated regional leagues, all feeding into one unique and global race towards a qualification for the Six Invitational, the pinnacle of the Rainbow Six Siege competitive year. Each regional league ties into a coherent global program, one unique race towards a qualification for the Six Invitational. As teams across the four regions face off in regional and global competitions, featuring 3 Majors and regional leagues, they will be ranked based on a new and in-depth point system that rewards sustained performance. Each competitive Season runs for nearly a year, from March through the following February. Each Season will be divided into 4 quarters. The first three quarters correspond to the 3 “Stages” of the regional leagues and conclude with a Six Major bringing together 16 of the world’s best teams – four per region across the four regions. Each stage awards prize money and points for the Global Standings. The Global Standings determine the sixteen teams earning a spot to the annual Six Invitational. Following the 3 stages, the last quarter of the season will be dedicated to regional finals and relegations. The season will then conclude with the Six Invitational that will crown the world’s best team. Four additional teams will also have a chance to qualify for the Six Invitational through Regional Open Qualifiers, making the Six invitational a 20-team competition. A notable exception to the global structure will be the first Season of 2020. As the transition and sunset of the legacy Pro League program, this year will shorten the program to only 2 stages with two Six Majors this year.

To learn more about Tom Clancy’s Rainbow Six Esports, please visit https://www.rainbow6.com  and follow us at https://twitter.com/R6esports and https://instagram.com/R6esports.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch_Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2019-20 fiscal year, Ubisoft generated net bookings of €1,534 million. To learn more, please visit: www.ubisoftgroup.com.

© 2020 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries

WARNER BROS. INTERACTIVE ENTERTAINMENT LAUNCHES MORTAL KOMBAT 11: AFTERMATH

NetherRealm Studios’ Franchise-First Story Expansion Continues the Epic Saga, Adding New Characters – Fujin, Sheeva and RoboCop – to Join the Fight

Friendships, Stage Fatalities and New Arenas Available Today as Part of Free Content Update for All Mortal Kombat 11 Players

Warner Bros. Interactive Entertainment have announced that Mortal Kombat 11: Aftermath, a new expansion for the hit videogame Mortal Kombat 11, the best-selling title in franchise history, is now available digitally for PlayStation®4 computer entertainment system, PlayStation®4 Pro computer entertainment system, the Xbox One family of devices including Xbox One X, Nintendo Switch™ system, PC and Stadia.

Developed by award-winning NetherRealm Studios, Mortal Kombat 11: Aftermath provides an all-new, cinematic story campaign that expands the Mortal Kombat 11 storyline with a time-bending narrative centred around trust and deceit. Through the immersive Story mode, players take on the role of various fighters to continue the epic sagaas Fire God Liu Kang, the new keeper of time and protector of Earthrealm, must now enlist the help of unlikely allies and familiar foes to forge a new history as the fate of two worlds hang in the balance.

Mortal Kombat 11: Aftermath also adds to the growing roster of playable fighters with the triumphant return of Fujin, the God of Wind who serves as Earthrealm’s protector alongside his brother Raiden, and Sheeva, the four-armed, half-human, half-dragon queen of the ancient Shokan race. RoboCop, the highly advanced cybernetic police officer, makes his first appearance in the franchise and features the voice and likeness of actor Peter Weller, who portrayed the popular character in both the “RoboCop” (1987) and “RoboCop 2” (1990) films.The expansion also includes three new character skin packs (incl. three skins each) to be released over time and the “Thanks a Million” Johnny Cage character skin, which is available today.

Additionally, all Mortal Kombat 11 owners have access to a free content update beginning today, including the new Dead Pool, Soul Chamber, RetroKade and Kronika’s Keep Stages, as well as Stage Fatalities, the fan-favourite finishing moves that use the environment to destroy opponents, and the popular ‘90’s Friendships feature, allowing players to take down their adversaries with a hint of kindness.

Those who already own Mortal Kombat 11 can purchase the Mortal Kombat 11 Aftermath expansion now digitally for $59.95 (SRP) or the Mortal Kombat 11: Aftermath + Kombat Pack Bundle digitally for $69.95 (SRP).

New players can join the fight with the Mortal Kombat 11: Aftermath Kollection, featuring all characters, story content and game modes in one ultimate package. Available now digitally for $89.95 (SRP), this compilation includes Mortal Kombat 11 along with all content from Mortal Kombat 11: Aftermath and the previously released Mortal Kombat 11 Kombat Pack, containing six downloadable content (DLC) characters – Shang Tsung, Nightwolf, Sindel, The Joker, Terminator T-800 and Spawn – plus 25 additional character skins.

All players who previously preordered the Mortal Kombat 11 Aftermath expansion, Mortal Kombat 11: Aftermath + Kombat Pack Bundle or Mortal Kombat 11: Aftermath Kollection will receive the Eternal Klash Skin Pack today, featuring three new character skin variants – “Unbound Rage” Scorpion inspired by Mortal Kombat (2011), “Son of Arctika” Sub-Zero inspired by Mortal Kombat: Deception and “Kori Power” Frost, a Klassic version of the Lin Kuei warrior.

Mortal Kombat 11 isthe latest installment in the renowned franchise, providing a deeper and more personalized experience than ever before. The best-selling title is packed to the brim with multiple features and modes for all players, including the signature Story mode, Custom Character Variation System, Towers of Time, Kombat League, The Krypt and the robust roster of returning and franchise-first fighters, all equipped with powerful Krushing Blows and unique Fatalities that display devastatingly brutal cinematic visuals.

To learn more about Mortal Kombat 11: Aftermath, visit www.mortalkombat.com or join the community conversation on Twitter (@MortalKombat), YouTube (Mortal Kombat), Instagram (@MortalKombat), Facebook (MortalKombat), Twitch (NetherRealm), Mixer (NetherRealm), Discord (MortalKombat) and Reddit (MortalKombat).

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About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third-party game titles. Additional information can be found at www.wbgames.com.

About NetherRealm Studios

NetherRealm Studios is a leader in the development of interactive entertainment and the creator of the billion-dollar Mortal Kombat franchise. Mortal Kombat has spawned two theatrical films, multiple television series and has sold over 42 million games to date. Located in Chicago, Illinois, the award-winning NetherRealm team has been working and creating games together since 1992. Additional information can be found at www.netherrealm.com.

Mortal Kombat 11© 2020 Warner Bros. Entertainment Inc. Developed by NetherRealm. All other trademarks and copyrights are the property of their respective owners.  All rights reserved.

Mortal Kombat, the dragon logo, NetherRealm Studios, NetherRealm logoand all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc.

WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.

NETHERREALM STUDIOS LOGO, WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.

(s20)

The JOKER and all related characters and elements are trademarks of DC Comics © 2020.

©2020 Skydance Productions, LLC. Terminator® Dark FateTM is a trademark of StudioCanal S.A. All rights reserved.

Spawn, its logo and its symbol are registered trademarks ©2020 Todd McFarlane Productions, Inc. All other related characters are TM and ©2020 Todd McFarlane Productions, Inc. All rights reserved.

RoboCop and RoboCop 2 © Orion.  “RoboCop” character and all RoboCop related trademarks, logos and materials TM Orion & © 2020 MGM.

*** These videos/trailers may only be displayed if it is behind an age-gate that: (1) is age-neutral (i.e., requires the user to input their date of birth or select it from a drop-down bar); (2) employs reasonable technical measures to keep underage users from re-entering their age after initially being denied access; and (3) does not display Australian rating information on the trailer player or the age-gate itself. Failure to implement these requirements may jeopardise your ability to obtain material of this nature from us in the future. ***

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Warhammer 40,000: Mechanicus Augmenting to Consoles this July

Take the fight to the Necrons on PS4, Xbox One, Switch

Following its critically acclaimed launch on PC, Kasedo Games – the digital first publishing label of Kalypso – have announced that the acclaimed turn-based tactical game, Warhammer 40,000: Mechanicus, will be coming to console platforms in July for PlayStation®4, Xbox One and Nintendo Switch.

For the first time on console, take control of an array of Adeptus Mechanicus forces as you lead your Tech-Priests and troops on a tactical quest to salvage ancient technologies from the mysterious tombs of the planet Silva Tenebris.

The highly immersive strategic combat of Mechanicus is combined with the compelling story written by Black Library author, Ben Counter, specifically crafted to fit the unique personality of the Adeptus Mechanicus faction.

As well as the base game, the console edition of Warhammer 40,000: Mechanicus includes the Heretek DLC which exposes the dark underbelly of the Adeptus Mechanicus faction like never before. Battle frighteningly familiar foes in a cohort of heretek Tech-Priests over five new missions using new disciplines, troops and unlockable firepower.

The console package is completed with the special Omnissiah Edition content which adds the atmospheric soundtrack, short story ‘Deus Ex Mechanicus’ by Andy Chambers, the stunning digital artbook, as well as the hard-hitting melee weapon, the Arc Scourge.

Warhammer 40,000: Mechanicus will be releasing July 2020 for PlayStation®4, Xbox One and Nintendo Switch.

About Kasedo Games
Kasedo Games is the ‘digital first’ – Division of Kalypso Media. The Kasedo Games label is committed to publishing high quality games, developed by handpicked and highly talented Indie developers. Titles published under the Kasedo label include: ‘Warhammer 40,000: Mechanicus’‘Rise of Industry’‘Project Highrise’ and ‘Crowntakers’. www.kasedogames.com

About Bulwark Studios
Bulwark Studios is an Indie Games Developer, founded in France five years ago. Bulwark are focused on creating tactical/strategic game experiences that are rich in artistic quality and ripe in passion. They released Crowntakers in 2014 on PC, with a tablet version launching the following year.

About Games Workshop®

Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 528 of its own stores (branded Games Workshop® or Warhammer®), the www.games-workshop.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’ and our special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.

RELIVE THE ICONIC ANNO GAMES WITH THE Anno® History Collection, AVAILABLE JUNE 25

RELIVE THE ICONIC ANNO GAMES WITH THE Anno® History Collection, AVAILABLE JUNE 25

Sydney, AUSTRALIA May 27, 2020 —Today, Ubisoft announced the Anno®  History Collection will be available on Windows PC and will include four beloved city-building classics and their expansions. Developed by Ubisoft Mainz, the Anno History Collection will be available on June 25 and all four games are fully updated and optimized to work smoothly on current computers.

With the Anno History Collection, players will relive the captivating city-building gameplay of four Anno games and their expansions:

  • Anno® 1602 History Edition and its expansion, New Islands, New Adventure
  • Anno® 1503 History Edition and its expansion, Treasures, Monsters & Pirates
  • Anno® 1701 History Edition and its expansion, The Sunken Dragon
  • Anno® 1404 History Edition and its expansion, Venice

The updated and optimized versions offer different improvements:

  • Graphics: Thanks to resolutions of up to 4K, players’ cities will look better than ever.
  • Multiplayer Features: Updated and expanded multiplayer functionality including matchmaking.
  • Save Compatibility:Players will enjoy all improvements while continuing to save games from the original game versions.
  • Other Features: Borderless window mode and multiscreen support.
  • Bonus Content: The Anno History Collection will also offer bonus content including soundtracks and wallpapers, as well as company logos and an ornament for Anno 1800.
  • Anno 1503 History Edition Multiplayer: 18 years after the release of the original game, Anno 1503 finally receives an official online multiplayer mode.

The full Anno History Collection will be available digitally on the Ubisoft Store for AU$59.95 on June 25 and available for pre-order starting May 27 at store.ubi.com/au/anno. All games in the Anno History Collection will also be available individually for purchase.

For more information about Anno, please visit annogame.com.

To join Anno Union, please visit anno-union.com.

About Ubisoft Mainz:

The teams at Ubisoft Mainz are engineering Ubisoft’s biggest blockbusters. Operating from a historic city in the heartland of Germany, the studio develops genre pushing games like the acclaimed Anno 1800 and lends decades of expertise to AAA co-development projects like Tom Clancy’s Rainbow Six Siege and the upcoming Beyond Good And Evil 2. More information at mainz.ubisoft.com.


About Ubisoft:

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2019–20 fiscal year, Ubisoft generated net bookings of €1,534 million. To learn more, please visit: www.ubisoftgroup.com

© 2019–2020 Ubisoft Entertainment. All Rights Reserved. Anno 1800, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Anno, Dawn of Discovery, Blue Byte, and the Blue Byte logo are registered or unregistered trademarks of Ubisoft GmbH in the US and/or other countries.

James Cousins and Alex “Alecc” Mackechnie crowned AFL Stream Kings

James Cousins and Alex “Alecc” Mackechnie crowned AFL Stream Kings

Media release: Wednesday 27 May 2020

Hawthorn Football Club star James Cousins and duo partner Alex “Alecc” Mackechnie, have been crowned the AFL Stream Kings, winning the first ever charity duos tournament featuring Fortnite, streamed live on the AFL Gamers Network.

The maiden AFL gaming event hosted 41 of football’s avid gamers paired with 41 of the region’s biggest Fortnite content creators to battle it out for a share of the $100,000 charity prize pool. 

Friday’s champions Cousins and Alecc each won $25,000 for their nominated charities, the Australian Red Cross and the Gold Coast Hospital Foundation.

“The AFL Stream King was a fun event to be involved in and it was amazing to be paired up with James Cousins. I’m really pleased with the results and that two amazing charities, Gold Coast Hospital Foundation and Australian Red Cross, will benefit from our performance. I hope that this can be an annual event and look forward to defending our crown,” said Alecc.

Cousins said that following Alecc’s strategy was imperative to their win, given he knew the competition was fierce. “It was hard knowing that half the lobby is completely out of your league,” he said. “I wanted to do the right thing by Alecc by sticking to his game plan and hoping for the best.”

Finishing second was Collingwood’s Jaidyn Stephenson and his teammate Nick “SpeedyND” Drum, earning $15,000 each for their chosen charities Heart Kids and Beyond Blue, and West Coast Eagles’ Jack Petruccelle and Riley “Jynx” Linde in third place for Sane Australia and Lifeline. Gold Coast’s Kalinda Howarth and Kalan “Serpennts” Jarvis finished equal fourth for Rize Up and Lifeline, with Collingwood Magpies’ Maddie Shevlin and Abdullah “Parpy” Khudeish for Fight Cancer Foundation and Lifeline.

Ben Sellenger, AFL Head of Commercial Growth, said the AFL Stream King tournament featuring Fortnite was a huge success.

“The AFL Gamers Network is a great platform to connect with our fans who share a love of football and gaming in an environment that is relevant to them, while giving our players a competitive outlet during lockdown and beyond.

“To have 82 players, AFL players and creators alike, come together to play for their respective charities as part of our first partnership with Epic Games is an amazing achievement, amassing over 1.3 million views across all platforms,” said Sellenger.

“We’re proud to be able to contribute $100,000 to so many worthy charities through this competition and look forward to hosting future events on the AFL Gamers Network.”

The tournament amassed over 87,000 viewers and fans through the AFL Gamers Network live stream and social channels, with over 21 million minutes watched by fans across all platforms.

The tournament was streamed live via the AFL Gamers Network YouTube channel youtube.com/aflgamersnetwork.

AFL Stream King featuring Fortnite: Charity Prize Pool Breakdown

The top four duos won prize money for their chosen charities (split equally for each participant’s charity), with the allocation as follows:

●        First place ($50,000) – James Cousins and Alex “Alecc” Mackechnie

Nominated charities: Australian Red Cross and the Gold Coast Hospital Foundation

●        Second place ($30,000) – Jaidyn Stephenson and Nick “SpeedyND” Drum

Nominated charities: Heart Kids and Beyond Blue

●        Third place ($15,000) – Jack Petruccelle and Riley “Jynx” Linde

Nominated charities: Sane Australia and Lifeline

●        Equal Fourth place ($5,000) – Kalinda Howarth and Kalan “Serpennts” Jarvis; Maddie Shevlin and Abdullah “Parpy” Khudeish

Nominated charities: Rize Up and Lifeline; Fight Cancer Foundation and Lifeline

Stay up to date on upcoming streams and events by following the AFL Gamers Network:

YouTube: youtube.com/AFLGamersNetwork
Instagram: @AFLGamers
Twitter: @AFLGamers
Facebook: @AFLGamersNetwork