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High Speed Rail-hopping Thrillride Denshattack! Sees More Than 300,000 Players Climb Aboard, Over 150,000 Copies Sold

At a 98 percent user score on Steam, it’s ‘all aboard’ indeed!

LONDON (Aug. 21, 2026) – This summer brought long days of sunshine, green grass and high-speed, adrenaline-rushing, kickflipping train action for more than 300,000 extreme train conductors when Undercoders’ Denshattack! launched in July on PC, Xbox X|S, Nintendo Switch 2 and PlayStation 5. Today, publisher Fireshine Games revealed the title has sold more than 150,000 copies worldwide and drawn more than 300,000 total players, alongside a whopping 98 percent positive user review score on Steam and 88 aggregate score on Metacritic. Denshattack! is available now for $19.99/€17.99/£15.99 (https://store.steampowered.com/app/2524850/Denshattack/), and is playable on the gamescom showfloor Aug. 26-30 at the Catalan Arts Stand, Stand 30, Indie Arena Booth, Hall 10.2.

“The response to Denshattack! has been tremendous,” said Sarah Hoeksma, chief marketing officer at Fireshine Games. “Denshattack! delivers a fearless, bold celebration of classic video game fun that went above and beyond expectations this summer, while delivering remarkable value to players. The fan response has been an incredible addition to the Fireshine label, which continues to deliver outstanding quality games like Far Far West and Duskfade, games that harness what a modern game can and should be – without breaking the budget in terms of development or consumer pricing.

Denshattack! challenges players to become the greatest acrobatic train driver in Japan by competing in over-the-top battles. Push the limits on what a train can do in 60+ vibrant stages across all of Japan, facing off against a colorful cast of rivals and diverse missions including racing, tricking and boss fights, all set to a soundtrack that matches the controlled chaos of a train doing a kickflip.

Set in a vibrant-yet-dystopian future where the ultra-rich have sequestered themselves into impenetrable air-purifying domes, those left in the wasteland have rebuilt the world under gang rule. You’ll face rival gangs, collect upgrades and climb the ranks to become the best in Japan. Denshattack! combines the rebellious spirit of skateboarding with the rich underground and traditional culture of Japan into a runaway thrill ride you won’t want to put down.

Denshattack!’s soundtrack is a curated audio wonderland of delights, featuring the soundscapes of Tee Lopes(Sonic Mania, TMNT: Shredder’s Revenge) and more of gaming’s most beloved and exciting artists. Ryo Nagamatsu (Splatoon series, Mario Kart Series), Richard Jacques (Jet Set Radioseries, Marvel’s Guardians of the Galaxy) and Takenobu Mitsuyoshi (Daytona USA, Sega Rally Championship) are among the guest composers contributing some absolutely banger tracks, via the gaming specialists at record label Kid Katana. 

Since launch, Denshattack! has incorporated meaningful updates to the title and has plans for larger content updates in coming months to support its growing fanbase. New challenges, unlockables and more pull fans deeper into the game, granting players the ability to hone their skills. 

Go off the rails and learn more at denshattack.com.

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About Fireshine Games

Fireshine Games is a global publisher of video games based in London, England, with a focus on finding fun and bringing innovative indie gems to players around the world.

Originally established in 2014, Fireshine Games has built a portfolio of acclaimed and award-winning digital titles, including Duskfade, Far Far West, Core Keeper, Shadows of Doubt, Len’s Island and Popucom. Fireshine Games is part of the EG7 group of companies. For more information on Fireshine Games and its titles, visit the official website at fireshinegames.co.uk.

About Undercoders

Undercoders is an award-winning indie studio based in Barcelona, Spain, dedicated to delivering original and engaging gaming experiences. Founded in 2006, the studio has built a diverse and varied portfolio across PC and consoles, including critically acclaimed titles such as Koa and the Five Pirates of Mara, Treasures of the Aegean, SuperEpic: The Entertainment War and Conga Master. Known for its creativity, distinctive style, and unique gameplay mechanics, Undercoders continues to craft unforgettable experiences for players worldwide.

About Kid Katana Records Kid Katana is a record label specialized in video game music, connecting composers with fans through premium physical and digital soundtrack releases. Collaborating with the finest studios and publishers the label pushes the boundaries of the genre. Its catalog includes acclaimed soundtracks such as Streets of Rage 4, TMNT Shredder’s Revenge, Lost Records: Bloom & Rage, Jusant and V Rising, and contributions from Mike Patton, Wu-Tang Clan, Chromatics, Hitomitoi, Tee Lopes, Yuzo Koshiro, Gareth Coker, Yuka Kitamura, Mick Gordon, and more.

team17 and Expression Games Unveil Post-Launch Roadmap and Patch Cadence for Hell Let Loose: Vietnam

Focusing on player feedback, performance and new content through late 2026

Wakefield, UK – August 21, 2026 – Today, team17 and Expression Games are pleased to outline the post-launch development roadmap, content schedule and community communication plans for Hell Let Loose: Vietnam. The first update, scheduled to roll out in the coming weeks, includes the hotly anticipated fully licensed Huey Helicopter and two new weapons to add to the playable arsenal, the M14 and the Chinese Type 56 SKS. 

In addition to these exciting content updates, Hell Let Loose: Vietnam has big plans for the remainder of 2026 with new weapons, vehicles and new battlefields in the roadmap. 

In a community post, team17 shared that “alongside new content Updates, we remain focused on the continued improvement of the game through optimisation, bug fixes, stability improvements, and community feedback, which will come through regular quality of life Patches, and necessary Hotfixes.”

In this week’s blog post, it was revealed that Patch 1.2 (now live) features over 500 individual bug fixes and improvements across a broad range of areas, including stability, maps, vehicles, UI/HUD, keybinds, weapons, and general gameplay, including:

  • The server crash caused by Tunnel usage in specific scenarios has been resolved.
  • A range of UI issues that caused HUD elements to remain stuck on-screen, including Medic markers and capture points in Offensive, have been fixed.
  • Commander abilities can now be placed correctly in relation to Squad Leader markings.
  • Knife hit registration has been improved, with further improvements planned to address remaining edge cases.
  • Non-headshot kills now correctly contribute toward the Longest Kill statistic.
  • Image stability on console has been improved, with a particular focus on areas in shadow, and further optimisations are in the works.
  • Various keybinding issues have been resolved, with further fixes planned.

This is only a selection of the 500+ fixes and improvements currently included in Patch 1.2. Players can find the comprehensive patch notes for 1.2 here and can monitor weekly updates, planned game support and a regular cadence of planned improvements and patches on the official community dev blog here.

team17 and Expression Games are fully committed to player feedback and continue to work through reports and notable improvements with the aim to release Patch 1.3 as soon as next week.

Hell Let Loose: Vietnam is OUT NOW – available to play on PC (Steam, Epic, Windows Store), PS5 and Xbox Series X|S. Follow the official Hell Let Loose: Vietnam social channels and website to stay in the loop with all the latest news and announcements.

About team17 Digital

Founded in 1990, team17 is part of everplay group plc, and a passionate and creative developer and publisher dedicated to its pioneering independent partners and games. Team17 has an extensive portfolio of over 150 titles that players around the world love for a lifetime, including DREDGE, Date Everything!, and Overcooked!, together with multi-award-winning and award-nominated in-house brands such as Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise. Visit www.team17.com for more information.

About Expression Games

Expression is a UK-based game developer for console and PC, founded in 2022. The company employs over 110 people and leads development on the Hell Let Loose franchise, as well as providing co-development services for partners. Expression was recognised in 2023, 2024 and 2025 as a GamesIndustry.biz Best Places to Work.

iRacing Arcade Is Out Now on PlayStation 5 & Xbox Series X|S!

Experience four-player local split-screen multiplayer plus new cars and circuits with the pocket-sized arcade racer’s new update, available today on PC and consoles!

CHELMSFORD, Mass.Aug. 21, 2026 – iRacing Studios and Original Fire Games are thrilled to launch the third-person arcade racer iRacing Arcade on PlayStation 5 and Xbox Series X|S today for $24.99! Following a successful Steam launch earlier this year, iRacing Arcade is also today getting a massive new content update on all platforms, adding four-player local split-screen multiplayer, four new cars, and four new tracks with five layouts. All of this is in addition to the deep career mode, online multiplayer, and legendary cars, tracks and series the game originally released with.

The new content coming to PC and consoles with today’s update includes:

  • Four-Player Local Split-Screen: Grab some controllers and enjoy fast, chaotic, competitive racing against your friends and family from the same couch.
  • Four New Cars: Enjoy four new vehicles with the Formula Fangio (a ’60s formula-style car), the Formula Turbo (’80s formula-style car), the Mercedes 190 E DTM car, and the Big Rig.
  • Four New Tracks With Five New Layouts: Four new officially licensed circuits join the game, with Spain’s Circuito de Jerez – Ángel Nieto, France’s Circuit de Nevers – Magny-Cours, and Italy’s Autodromo Nazionale Monza – Grand Prix, Autodromo Nazionale Monza – Historic, and Misano World Circuit Marco Simoncelli.

iRacing Arcade takes some of the world’s leading cars and circuits and converts them into highly stylized versions designed for maximum fun, combining an adorable art style with the realistic fuel burn and tire wear that iRacing products are known for. Progress through a deep career mode as you build the fully customizable campus of your dreams, manage drivers and resources, and shape your journey from grassroots racing to motorsport glory.

iRacing Arcade Key Features

  • Iconic Cars, Tracks & Series: Experience the vibrant world of motorsport with stylized recreations of 18 legendary cars and 14 tracks, including the world-class Barber Motorsports Park, Imola, Mexico City, and Miami circuits, plus the FIA Formula 4, IMSA WeatherTech SportsCar Championship’s GTP class and Porsche 911 GT3 Cup.
  • Approachable Yet Authentic Racing: Race across multiple categories with a physics model that’s easy to learn yet endlessly rewarding to master, keeping you hooked as you chase the perfect lap in this accessible racer built for game controllers.
  • Build A Motorsport Legacy: Rise from rags to riches in the extensive career mode as you build a fully customizable motorsport campus with garages, engine and chassis shops, plus R&D buildings to unlock in-race boosts, with no two campuses ever looking the same. Team management allows players to manage multiple series at once, with hired drivers available to keep your team on top of the racing world.
  • Online Multiplayer: Compete in online multiplayer with up to 11 competitors worldwide, with custom lobbies to race against friends.
  • Global Time Trials: Hone your racing line as you chase top times on the Global Leaderboards—or set the pace and let others chase you. With weekly rotations, the competition always stays fresh.

iRacing Arcade is co-developed and published by iRacing, the studio behind the most authentic motorsport racing simulation in the world, as well as the upcoming NASCAR 26, releasing Sept. 18, 2026, on PC, PlayStation 5 and Xbox Series X|S.

iRacing Arcade is available now on PlayStation 5, Xbox Series X|S, and Steam. Players can also enjoy a free demo on Steam. For more information, visit www.iRacingarcade.com.

About iRacing

The world leader in the online racing simulation and gaming market, iRacing was founded in 2003 by Dave Kaemmer, co-founder of Papyrus Design Group, and John Henry, principal owner of the Boston Red Sox and Liverpool Football Club and co-owner of Roush Fenway Racing. iRacing has developed dozens of formal partnerships in the motorsport industry to help create the most authentic racing simulation in the world, including with NASCAR, INDYCAR, the FIA, Mercedes-AMG Petronas F1 Team, and numerous other car manufacturers, tracks, and racing series. Alongside its PC simulation, iRacing also produces the official console games of NASCAR (starting with NASCAR 25) and the World of Outlaws, as well as the fantasy off-road racing game ExoCross. Learn more at www.iracing.com.

About Original Fire Games

Original Fire Games is a games studio dedicated to distilling the thrill and beauty of racing into arcade Motorsport experiences. Their debut game, Circuit Superstars, captivated fans with its unique blend of sim-meets-arcade. Original Fire Games is based in Vancouver, Canada.

JOIN THE KITARIA FABLES 2 CLOSED BETA THIS SEPTEMBER

Venture Across the Mysterious New Arkadera Peninsula Ahead of Launch in the Steam® Closed Beta!

London, 21st August 2026 – PQube and developers Secret Level Studios and Twin Hearts are excited to announce that they will run a closed beta for Kitaria Fables 2 on PC (via Steam®) this September, allowing players to get hands-on with the game for the first time ahead of launch. Set to release digitally in Spring 2027, the full adventure will be available on PC (via Steam®), PlayStation® 5, Xbox Series X|S and Nintendo Switch™ 2.

To celebrate the announcement, a brand-new Story Trailer was revealed, setting the scene for the grand adventure that awaits players across the Arkadera Peninsula next year.

Taking place 7th – 21st September, players are invited to set foot in the magical world of Kitaria in the Kitaria Fables 2 Closed Beta. Those selected to take part will receive access to a special version of the game, featuring over half of Alice and Dusty’s adventure across the Arkadera Peninsula, and their feedback will help refine the game for launch. Players can register to be part of the Closed Beta from today, with submissions closing on 4th September.

Register for the Kitaria Fables 2 Closed Beta

About Kitaria Fables 2

Across the great expanse of the Endless Ocean lies the Arkadera Peninsula, a distant region that once marked the western edge of the Empire. As the years passed and the Empire’s presence began to fade, the outposts that once protected Arkadera’s citizens were gradually reclaimed by nature, leaving behind a small community to take refuge in the walled haven of Whitewall Town.

Eager to prove their skills in the field, ambitious Royal Army ‘Pathfinder’ Alice Skylar and plucky local guide Dusty Tuftkin join up with the Royal Academy Expedition Team on its mission to reopen Whitewall Town’s fabled errand house, explore the wide peninsula, and restore the long-forgotten outposts.

But as the expedition journeys farther into the north, rumours of a mysterious figure deep within the wilderness slowly begin to surface…

Key Features

  • Into the wilds – Explore the uncharted Arkadera wilderness and repair the outposts scattered across its deep forests, boggy marshes, rugged highlands and snow-capped mountains.
  • New heroes rise – Play as Royal Army ‘Pathfinder’ Alice Skylar, and enthusiastic local guide Dusty Tuftkin, each with their own playstyle to enjoy, skill tree to develop, and story to share.
  • Official business – Assist the Royal Academy Expedition Team while getting to know your neighbours. Complete fun side quests and seek out remote settlements to earn rare rewards. 
  • Spells and swords – Collect and spend skill points to unlock powerful special attacks and elemental spells. Unleash Alice’s and Dusty’s full potential with devastating ultimate abilities!  
  • Getting crafty – Gather valuable materials in the wilds, and visit Whitewall Town’s skilled artisans to craft and upgrade new equipment, blend potions, or rustle up delicious treats.
  • The simple life – Help Aunt Kiki restore her dishevelled farmstead to its former glory. Search for rare plant seeds and cultivate nutritious crops before expanding your facilities to turn a profit.
  • Play together – Recruit a friend in local or online co-op, and play through the entire story with both heroes at the same time. Work together with your partner to overcome the toughest challenges!

About PQube
PQube is a leading developer, publisher, and distributor of interactive entertainment, with a diverse international team passionate about publishing games they love. Partnering with developers globally, PQube delivers immersive, memorable gaming experiences to players across all major gaming platforms. Its rich, ever-expanding portfolio features established fan-favorites like Kitaria Fables, Potion Permit, Discounty, Adorable Adventures and Tormented Souls, alongside exciting new projects including Kusan: City of Wolves, Sniper Dan, They Are Here: Alien Abduction Horror, Aggelos 2, K-pop Idol Stories: Road to DebutThe Detectorist Guild and Spyder: Agent 8. Learn more at www.pqube.co.uk.

About Secret Level Studios
Secret Level Studios is a new video game development studio composed of a mixture of award-winning veterans and fresh new voices in the independent game scene, dedicated to bringing unique and fresh twists to beloved genres. The studio has previously co-developed When the Light Dies and has supported development on titles including Kitaria Fables and Republic of Pirates. Secret Level Studios is currently expanding its portfolio with the development of Kitaria Fables 2, alongside an unannounced project that was awarded the UK Games Fund’s Prototype Funding.

About Twin Hearts
Twin Hearts is an independent game development studio focused on creating engaging and memorable interactive experiences. The team combines thoughtful game design, polished gameplay systems, and distinctive visual direction to deliver high-quality titles across multiple platforms. Known for its work on Kitaria Fables, Twin Hearts continues to craft games that resonate with players worldwide.

“PlayStation” is a registered trademark or trademark of Sony Interactive Entertainment Inc.

Nintendo Switch is a trademark of Nintendo. © Nintendo

Xbox is a trademark of the Microsoft group of companies.

© 2026 Valve Corporation. All rights reserved. Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo, Opposing Force, Day of Defeat, the Day of Defeat logo, Counter-Strike, the Counter-Strike logo, Source, the Source logo, Counter-Strike: Condition Zero, Portal, the Portal logo, Dota, the Dota 2 logo, and Defense of the Ancients are trademarks and/or registered trademarks of Valve Corporation. All other trademarks are property of their respective owners.

Psychological Horror Visual Novel Print I Love U Now Available on Steam!

A chilling visual novel that blurs the line between reality and the digital world, building psychological dread through atmosphere and narrative

Rome, Italy – August 21st, 2026 – Publisher Red Hog Studio is pleased to announce that Print I Love U, a first-person psychological horror visual novel developed by Claudio Moltedo, is now officially available on Steam! This haunting compact experience draws players into a narrative centered around a mysterious, unfinished game discovered on a second-hand computer, offering a tightly crafted psychological horror experience designed for fans of indie visual novels and atmospheric storytelling.

The story of Print I Love U begins with a second-hand laptop of mysterious origins. Its previous owner has long since disappeared, but hidden deep within the hard drive is a short game that seemingly no one knows about. A message at the beginning of the game reveals the first clue: the game was made by its developer for a girl named Alice Print.

Players navigate three interwoven minigames and branching paths, uncovering fragments of a story never meant to be discovered. The game incorporates the act of playing itself into its storytelling, blurring the boundary between reality and the virtual world. Behind the seemingly lighthearted minigames lie unsettling secrets. As emotional tension gradually builds, the horror continues to sink in even after the player has finished playing, leaving them with plenty to think about. The game features multiple endings, and not every narrative path leads to a complete conclusion. Deliberate gaps in the storytelling, combined with hidden details and subtle foreshadowing, allow the sense of unease to linger.

With a single playthrough lasting around 15-20 minutes, Print I Love U is suited to short, fragmented gaming sessions while offering a complete narrative arc. Its multiple endings add replay value, with different choices revealing additional fragments of the truth surrounding the developer and Alice. Inspired by the acclaimed indie game Milk inside a bag of milk inside a bag of milk, the game explores how powerful emotional impact doesn’t require expansive scope – only precision and honesty.

“This project represents my exploration of the ‘small scale, strong emotions’ creative philosophy,” said developer Claudio Moltedo. “I wanted to deliver a powerful emotional impact through a deliberately concise experience, inspired by games that prove you don’t need hundreds of hours to leave a lasting impression on players.”

Key Features:

  • Compact narrative experience completable in approximately 15-20 minutes
  • Multiple endings and hidden narrative paths that reveal new story fragments
  • Three integrated minigames woven into the psychological horror narrative
  • Hand-drawn character animations and pixelated art style combining retro and contemporary aesthetics
  • Fully original soundtrack with narrative-driven compositions
  • Psychological horror through atmosphere and narrative tension rather than jump scares

About Claudio Moltedo
Claudio Moltedo is an Italian game developer who began professionally developing games at the age of 18, building on a lifelong passion for creating original concepts, worlds, and stories that started in elementary school. He sees video games not only as a compelling form of entertainment, but also as a powerful medium for creative expression and storytelling.

About Red Hog Studio
Red Hog Studio is an international game development team bringing together experienced talent from across the global games industry. Its core members have professional backgrounds at renowned companies including Epic Games, Ubisoft, and Stormind Games, with extensive experience in engineering, art production, and game design. Since its founding, the studio has remained committed to creating games that leave players with lasting emotional memories. Whether building expansive digital worlds or refining intricate gameplay mechanics, the team places emotional resonance at the heart of its creative process. Print I Love U marks Red Hog Studio’s latest exploration into the world of short-form independent narrative games.

EXCLUSIVE PAX WEST DEBUT: LANDLUBBERS BEWARE! SACRIFICE ALL YE’ BOOTY IN ‘PIROKER’ 

Mobile Gaming Giant Habby Sails Into PC Publishing Under HABBY.FUN With A Charming, Pirate-Themed Poker Game

Singapore, September 21, 2026 | HABBY.FUN is excited to announce that they will be in attendance at PAX West 2026, this September 4 – September 7. They will debut their first PC game, Piroker, a mischievous roguelike autobattler where poker turns into pure combat. The game is currently available through an exclusive playtest on Steam. Booth guests can draft a hand, assemble a strategy, and unleash a blaze of cannon fire on rival ships. 

Swashbuckling Fun For Everyone
In this 8-player free-for-all, luck isn’t enough; you need cold calculation to rule the Seven Seas! Select your pirate hero, each equipped with varying starter abilities, then enter the choice phase where you’ll select one special relic treasure that will uniquely alter the power you draw from the deck. Points are assigned and boosted by treasures and exotic fish, then blows are dealt to the lowest-scoring pirates of the round.  

Arena mode lets you take the fight to the high seas! Enjoy asynchronous PvP and battle a ‘ghost fleet ’on your own time, or gather your crew and invite your mates to clash in a real-time lobby. 

Yo Ho Ho and a Lot of Different Runs / Endless Voyages Await 
No two voyages are ever the same. Every run throws new pirates, relics, and mutant fish into the mix, giving you countless ways to build your crew. Assemble classic poker hands like pairs, straights, and full houses to trigger new crew abilities, reroll the shop and hunt for the perfect relic, and watch your strategy evolve with every choice. Read your rivals and spot their weaknesses to exploit every dirty trick you can find. 

Find Us At Booth 52525
HABBY.FUN will be showcasing exclusive public access to their first PC game at PAX West in the Arch Building, Level 4, at Booth 52525. Drop anchor and play your first round of Piroker! Pick a pirate hero, build your hand, and test the waters against fellow captains. Discover powerful combos, and see if you’ve got what it takes to be the last pirate standing!

Gameplay Features:

  • Utilize a series of “illegal” tactics: recruit notorious pirates, capture cursed deep-sea fish, and play legendary cheat hands.
  • 100+ “Treasure” Skills: All pirates draw power from the same deck, creating hundreds of unique playing styles.
  • 60+ Pirate Heroes: Each captain offers a unique starting strategy and economy modifier.
  • Limitless Build Variety: Want to combine a “High-Card Sniper” build with a “Flush Bomber” strategy? The possibilities are endless!
  • 40+ Exotic Fish: These special “treasures” provide permanent, game-breaking buffs offering even more strategic choices.

Don’t miss out on this exclusive preview of Piroker ahead of its highly anticipated public launch on Steam. Visit HABBY.FUN during PAX West 2026 at Booth 52525 to meet with the developer and other fans. Learn about the game through its website.

About Habby
Habby is a combination of Hobby and Happy. We believe in creating happiness through hobbies by using the games that we promote and play. By playing our games, you can hope to obtain new interests and cultivate already existing ones.

Habby (Habby Pte. Ltd.) is a mobile game publisher founded in 2018, famous for pioneering the “hybrid-casual” genre. Habby creates games that are easy to pick up yet challenging to master.

The company achieved global fame with its breakout hit Archero. Its lineup of flagship representative works also includes the viral mega-hit Survivor.io, alongside popular titles such as SSSnaker, Souls, and Capybara Go!.

About HABBY.FUN
Habby.fun is Habby’s PC publishing brand. Habby.FUN is a dedicated stage for PC and console players, born from a simple devotion to pure fun. Rooted in the spirit of “Craft,” our focus spans across Steam and multi-platform ecosystems, bringing to life original games defined by unique artistry and innovative mechanics.

New Torchlight: Infinite Hardcore Server The Unbound Launches Today

Test your mettle in Torchlight: Infinite’s new high-risk, high-reward Hardcore Server

Shanghai, ChinaAugust 21, 2026 | Publisher XD Games is thrilled to announce the official launch of Torchlight: Infinite’s new Hardcore Server: The Unbound. 

Designed to shake things up as a recurring seasonal event, this mid-season update introduces powerful new game mechanics and frantic gameplay for players willing to test their skills under the threat of permadeath. 

Watch the Torchlight: Infinite Unbound preview video below:

The Unbound brings back mechanics from prior seasons and introduces two main changes to the core Torchlight: Infinite gameplay experience: Unbound – Move to Cast, and Unshackled Destiny. Unbound – Move to Cast regularly fires players’ Main Skill as they move across the battlefield, meaning players can progress through maps and level up faster.

Meanwhile, Unshackled Destiny removes all limits on Destiny Installs. This means players have more freedom to customise their builds so they can maximise their chances of successfully taking on The Unbound’s challenges.

The Unbound will also introduce five new Compasses, which can enhance players’ runs in a big way. 

Those five Compasses are: 

  • Unbound Arcana Compass: Boosts your chances to encounter a Tarot Trial after killing a Boss in Arcana, with each completed Tarot Trial raising the chance of Secret Paths spawning.
  • Unbound Overrealm Compass: Guarantees that your first Bottle Shadow captured in the Overrealm will be Red Quality or better.
  • Unbound Outlaw Compass: Guarantees every Bonus Supply triggers two additional times in relevant content.
  • Unbound Dark Surge Compass: Greatly increases the chances that Dark Surge rewards will roll as Legendary Gear.
  • Unbound Lunaria Compass: Guarantees that players in Lunaria will summon a Scarlet Moon Incantation boss encounter.

All five Compasses can be obtained for free, but interested players should come prepared. They don’t just boost your runs and rewards, they also raise the stakes and make enemies more dangerous.

There is no guarantee that The Unbound’s game mechanics will be introduced to the live server, so any players looking for a higher level of risk (and reward) should hop into Torchlight: Infinite’s new hardcore server from today. 

For more information about The Unbound, watch the preview trailer on YouTube.

Torchlight: Infinite is available now on PC, iOS, and Android

About XD Games

Founded in 2003, XD Games is a global video games developer and publisher with extensive experience across development, publishing and operations. As of 2022, XD has 38 free-to-play and paid games with over 50 million monthly active users worldwide. In addition, TapTap — a mobile games community and app store — was launched by XD in 2016 and is estimated to currently have 44 million monthly active users.  XD’s mission is to assemble like-minded talented games industry craftspeople with a common goal of touching the hearts of players around the world. XD produces games of the finest quality with passion, offering a pure gaming experience, and encouraging players of all ages to embrace the unique joy of video gaming.

Infernozilla Heads to Gamescom 2026 with 9 Playable Indie Titles Across Marketing Clients and Publishing Portfolio

Award-winning marketing agency and indie publisher to showcase client projects alongside five IZilla Games-published titles at the Infernozilla Shared Megabooth

Dallas, Texas – United States – 21 August, 2026. Multi-award-winning games marketing agency Infernozilla today announced its Gamescom 2026 line-up, bringing nine playable indie titles to the show floor both from its growing client portfolio and its internal indie publishing label, IZilla Games.

Visitors will find the Infernozilla Megabooth, a 78 m2 booth, in the Indie Area (Hall 10.2, Stand F044g – E061g) from 26–30 August, where media, creators and players can get hands-on with upcoming and recently released PC titles across strategy, horror, action, survival and multiplayer genres.

The booth will feature a mix of games and developer partnerships supported through Infernozilla’s marketing agency. Alongside these titles, Infernozilla will present games published directly by IZilla Games, highlighting the breadth of the company’s growing presence within the independent games industry.

IZilla Games Showcase

Infernozilla’s publishing division, IZilla Games, will present five playable titles spanning action, survival, horror, and simulation, with members of the publishing team available throughout Gamescom for media appointments and business meetings. 

BLACKWOOD (AttritoM7 Productions)

An upcoming cinematic third-person action thriller following Anton Blackwood, a Brooklyn DVD store owner leading a dangerous double life as a professional contract killer. Steam page

A.A.U. Blacksite (Raspberry Studio)

A bodycam psychological horror FPS blending tactical combat with unsettling supernatural encounters as reality begins to collapse around the player. Steam page

Here Comes The Swarm (CableHook Games)

A survival RTS where players build, expand, and defend humanity’s last settlement against endless alien hordes while harnessing powerful divine abilities. Steam page

Away From Life (Cursor Games)

An open-world survival adventure challenging players to survive a remote archipelago through exploration, crafting, base building, and resource management. Steam page

Medic: Pacific War (Hypnotic Ants)

A unique WWII medical simulation where players fight to save lives rather than take them as they treat and evacuate wounded soldiers under relentless battlefield conditions. Steam page

Infernozilla Client Showcase

Infernozilla will also showcase games from its developer and studio clients, with members of each development team available throughout the event to meet media, creators, and players.

DDoD (The Future Entertainment Company)

A fast-paced top-down roguelite shooter combining satisfying gunplay, four-player co-op, and mutant-filled survival inside the mysterious Purple Lands. Steam page

Hijinks High (Sackbird Studios)

A chaotic first-person multiplayer party game where students turn an ordinary school day into complete mayhem using physics-driven gameplay and unpredictable classroom antics. Steam page

The Necessary Evil (VII)

A tactical RPG where every decision carries consequences as players lead a team through a surreal industrialized subconscious in pursuit of revenge. Steam page

Sip or Die (Thirteen37 Games™)

A four-player psychological horror party game where kidnapped strangers are forced into a terrifying drinking ritual overseen by a sinister supernatural entity. Steam page

Meet the Teams

Throughout Gamescom, visitors will have the opportunity to meet members of the Infernozilla agency and the IZilla Games publishing team, alongside developers from Infernozilla’s client studios, with hands-on gameplay demonstrations, interviews, and media appointments available throughout the event.

About Infernozilla

Infernozilla is a multi-award-winning (73 international awards) marketing agency and parent company to indie publisher IZilla Games. At an agency level, it has helped bring 250+ games to the market and is dedicated to helping independent developers bring outstanding games to players around the world. From strategic marketing and communications to full release support and commercial consultancy, Infernozilla works closely with studios at every stage of development.

Through its publishing label IZilla Games, Infernozilla also publishes and supports a growing portfolio of independent titles across PC and console. For more information, visit https://www.infernozilla.com/

Cyberpunk: Edgerunners 2 Premiere Date Announced Alongside New Trailer!

CD PROJEKT RED has revealed a brand-new trailer for the highly anticipated anime Cyberpunk: Edgerunners 2, and revealed that the show will air on Netflix on October 20.

The newest trailer provides a short, action-packed taste of what to expect from the upcoming 10-episode standalone series, set in the world of Cyberpunk 2077. Created in collaboration between CD PROJEKT RED and legendary animation studio TRIGGER, Cyberpunk: Edgerunners 2 features a fresh cast of characters, and follows their intertwining stories as they fight their own battles across Night City. The series tells a raw, human story of revenge and redemption, and these themes are thrust into focus in the latest trailer.

With the trailer, CD PROJEKT RED also revealed that viewers will be able to tune into Cyberpunk: Edgerunners 2, exclusively on Netflix, on October 20.

Viewers can add the show to their list on Netflix in anticipation of the upcoming release. Ahead of the premiere, viewers can also explore the official Cyberpunk: Edgerunners 2 website, which features insight into the new characters at the heart of the anime.

[VISIT THE WEBSITE] For more information, visit cyberpunk.net and the official X, Facebook, and Instagram profiles.

About CD PROJEKT RED

CD PROJEKT RED is a video game development studio founded in 2002. Its flagship titles include the futuristic role-playing game Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty, alongside The Witcher series of games including The Witcher 3: Wild Hunt and its expansions. In collaboration with TRIGGER, CD PROJEKT RED also created the award-winning Netflix anime series Cyberpunk: Edgerunners, set in the same universe as the game. CD IPROJEKT RED is part of the CD PROJEKT RED Capital Group. CD PROJEKT RED S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

About Cyberpunk: Edgerunners

Cyberpunk: Edgerunners 2 is an upcoming Netflix anime series created in collaboration between CD PROJEKT RED and the legendary animation studio TRIGGER. Set in the world of Cyberpunk 2077, it features an entirely new cast of characters and tells a raw story of redemption and revenge. Offering a fresh perspective on the lives of edgerunners in a city consumed by violence and spectacle, it’s set to release on October 20, 2026. Cyberpunk: Edgerunners 2 is directed by Kai Ikarashi, with a story by Hugo Award winner Bartosz Sztybor, and character designs by Kanno Ichigo.

Free Demo of Outpost Simulator Arrives on Steam on August 21

A free demo of Outpost Simulator, a post-apocalyptic game combining base building, customer simulation, and survival, launches on Steam on August 21. Players take charge of an abandoned outpost, serve the survivors who arrive there, defend the base against raids, and explore the wasteland in a survival van. The full version is set to release in the first half of 2027.

Outpost Simulator is the work of studio Mental Dreams, a solo developer from Türkiye who has been working on the project for the past few months. Ultimate Publishing is the publisher.

Steam store – https://store.steampowered.com/app/4899230/Outpost_Simulator_Demo/

One Outpost, a Handful of Survivors, a Wasteland Full of Threats

Outpost Simulator is a first-person game that combines base building, customer simulation, management, and survival elements. The world has fallen, and players start with a small abandoned outpost, with the goal of turning it into a thriving settlement.

Survivors arrive at the base looking for food, shelter, and safety, and every need met earns money. Players set up service areas, keep them stocked, and give people a reason to stay. Earnings go toward new buildings, better services, and stronger defenses.

Building and upgrading the outpost is central to the gameplay. Players expand from a bare shelter into a full settlement with tents, gardens, water tanks, power, a pub, a radio station, and more, and every structure can be upgraded. Players can also hire workers to automate production and management tasks, including guardians, farming drones, and auto-turrets.

Outpost Simulator also has no shortage of combat. When raiders attack, players defend everything they have built using mines, explosive traps, auto-turrets, assault and sniper rifles, and a gravity gun. That last tool works for both hauling supplies and tearing through enemies.

The game additionally features exploration in a survival van. Players drive across the open post-apocalyptic world to scavenge supplies, unlock new items, and take on missions ranging from rescuing stranded survivors to collecting fuel and securing areas. Seasons shift from winter to spring, prices rise and fall with conditions, and tougher enemies wait deeper in the map.

What’s in the Demo

The free demo introduces the game’s core mechanics and progression systems while leaving significant content for the full release. It includes a tutorial covering the core gameplay, defending the base against enemy raids, using the survival van, and spending earned money on upgrades for both the player and the base. The demo also introduces the game’s overall story and showcases its visual style.

Certain elements are reserved for the full version, including expanded map exploration, the seasonal system, customizable gameplay modes, a greater variety of enemy types and raids, an expanded market, additional buildings such as the pub, radio station, wind turbine, and water tank, further weapons and upgrades, and the full set of side missions.

Key Features

  • Serve the survivors and earn money
  • Build and upgrade your outpost
  • Defend the base against raids
  • Explore the wasteland in a survival van
  • Hire workers to automate your settlement

The free demo of Outpost Simulator launches on Steam on August 21, 2026. The full version will be released in H1 2027.