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SUPREMACY 1 Brings The Great War to PC and Mobile in Truly Real-Time Massively Multiplayer Strategic Warfare

Experience Long Term Strategy in Massive-Scale Historic Campaigns where in-game Action Happens over Days and Weeks of Real Time

Hamburg, Germany – 19 August 2020 – Strategy gaming specialist, Bytro, is proud to announce its new grand strategy title, Supremacy 1: The Great War, is available now, free to play for browser and mobile platforms.

Supremacy 1 puts players in command of a nation during the dark days of World War I, in grand Long Term Strategy (LTS) warfare. Players’ actions happen in real time over days and weeks in epic massively multiplayer campaigns.

In Supremacy 1, your choices matter and long-term strategy counts. Manage your nation and control your troops. Betray your allies and keep your enemies close. Establish your armies and align your economy to support the war effort. Research and develop new technologies like gas, U-boats, and dreadnoughts. Engage in subterfuge and deploy spies. Leverage your diplomatic skills and build alliances with other players to dominate Europe and the world.

Supremacy 1 is a deep strategy title designed to be welcoming for new players. The same campaign can be played across multiple devices – desktop, tablet, or mobile – and new players always begin Supremacy 1 in a tutorial campaign against fellow newcomers. Actions like building factories or moving troops can be performed in moments, allowing players to drop in and out of the game each day to monitor enemy movements, ally with neighboring nations and launch surprise attacks on unsuspecting rivals.

“Supremacy 1914 is the brand Bytro was built upon back in 2009, and today we’re thrilled to launch a new generation of Supremacy for players around the world,” said Tobias Kringe, Managing Director of Bytro. “We hope long-time Supremacy 1914 players will be excited to try the new units, innovations, and features, and we’re excited to welcome a world of new players to the Supremacy community.” Play Supremacy 1 for free in any HTML5 web browser at Supremacy1.com, and on iOS and Android. A PC desktop client will launch later on Steam.

See the Supremacy 1 launch trailer above, and follow Supremacy 1 on Twitter and Facebook.

About Bytro

Bytro Labs GmbH is an owner-managed company which develops and publishes technically sophisticated, browser-based and mobile online games including Call of War 1942, Conflict of Nations: World War III (jointly developed with sister company, Dorado Games), Supremacy 1914, and Supremacy 1. Bytro’s games have been played by over 10 million registered users and are available in 15 different languages. Bytro was founded in 2009 by Felix Faber, Tobias Kringe and Christopher Lörken and is based in Hamburg, Germany. The company is part of the Sweden-based global group of gaming studios, Stillfront.

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Coming Soon to Xbox Game Pass for PC & Console: Spiritfarer, Microsoft Flight Simulator, Battletoads, Tell Me Why, Wasteland 3 and More

by Megan Spurr, Community Manager for Xbox Game Pass

Friends, I hope you have some extra space on your hard drives because I have an absolute plethora of games for you coming soon (and some coming sooner than soon, in that they arrived today)! We’ve got simulators, we’ve got action and adventure game, we have touching narrative-driven titles, co-op games, titles from Xbox Game Studios and ID@Xbox, new Summer Mode quests, and more. I’ll let the games speak for themselves, let’s jump in.

Coming Soon  

Microsoft Flight Simulator (PC) – Available Today!
From Xbox Game Studios, available with Xbox Game Pass (PC or Ultimate) on day one! From light planes to wide-body jets, fly highly detailed and accurate aircraft in the next generation of Microsoft Flight Simulator. Test your piloting skills against the challenges of real-time atmospheric simulation and live weather in a dynamic and living world. The world is at your fingertips.

Spiritfarer (Console & PC) ID@Xbox – Available Today!
Learn how to say goodbye in this cosy management game about dying. Playing as Stella the spiritfarer, build a boat to explore an imaginative world in search of spirits seeking passage to the afterlife. Befriend and care for your passengers as you farm, mine, fish, harvest, cook, and craft your way across mystical seas on your hand-crafted ferry. Run, jump, zip, and glide your way through elegantly constructed platforming levels. Bring along a friend to join the fun as Daffodil the Cat, in optional two player local co-op. Spend relaxing quality time with your spirit passengers, create lasting memories, and, ultimately, learn how to say goodbye to your cherished spirit friends.

Battletoads (Console & PC) – August 20
From Xbox Game Studios, available with Xbox Game Pass on day one! The wait is over! Rash, Zitz, and Pimple are returning at last to smash-hit their way through an all-new action-packed adventure of choreographed chaos, and couch co-op may never be the same again. 1-3 players will take control of the Battletoads and team up to storm through wild and unpredictable stages with only one rule – expect the unexpected. Teamwork makes the dream work in a drop-in, drop-out gameplay blast, filled with over-the-top gameplay moments that anyone can enjoy, but only a True ‘Toad’ can master. Pre-install now, so you’re ready to play when it drops!

Crossing Souls (PC) ID@Xbox – August 20
It’s 1986 in California, and a group of friends will live the summer of their lives after a mysterious discovery in the woods outside their quiet town. By uncovering an artifact whose powers they don’t fully understand, these remarkable kids will defy the laws of nature and somehow interact between two planes of reality: life and death. Their curiosity will trigger a series of unexpected events that will get them involved in a government conspiracy and a mysterious U.S. Army general with his own nefarious plans.

Darksiders: Genesis (PC) – August 20
Darksiders: Genesis is an action/adventure game that tears its way through hordes of demons, angels, and everything in-between on its way to Hell and back with guns blazing and swords swinging. Genesis gives players their first look at the world of Darksiders before the events of the original game. Furthermore, it introduces the fourth and last horseman Strife, as well as Co-op gameplay for the first time in the history of the franchise.

Don’t Starve: Giant Edition (Console & PC) ID@Xbox – August 20
Don’t Starve: Giant Edition is an uncompromising wilderness survival game full of science and magic. You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home. Don’t Starve: Giant Edition includes the original hit game Don’t Starve and the Reign of Giants expansion which adds new playable characters, seasonal bosses, weather conditions, new biomes, creatures, and more!

New Super Lucky’s Tale (Console & PC) – August 21
Join Lucky on his thrilling journey through the Book of Ages, a magical artifact that opens doors to amazing worlds. Meet new friends, explore exciting lands, and recover the missing pages from the evil sorcerer Jinx and his villainous family, the dreaded Kitty Litter. A complete re-imagining of the original Super Lucky’s Tale, with new content, an improved story, and major overhauls to the camera and player controls, New Super Lucky’s Tale is the definitive Lucky experience and a love letter to classic 3D platformers!

Hypnospace Outlaw (Console & PC) ID@Xbox – August 27
Hypnospace Outlaw is a ’90s internet simulator in which you scour Hypnospace’s wide variety of weird and wonderful websites to hunt down wrongdoers, while also keeping an eye on your inbox, avoiding viruses and adware, and downloading a plethora of apps that may or may not be useful. In your spare time, you can customize your HypnOS desktop however you see fit, with a variety of downloads, wallpapers, screen savers and helper bots to keep you company.

Tell Me Why: Chapter 1 (Console & PC) – August 27
From Xbox Game Studios, available with Xbox Game Pass on day one!  Tell Me Why is the latest narrative adventure game from DONTNOD Entertainment, the studio behind the beloved franchise, Life is Strange. In this intimate mystery, twins Tyler and Alyson Ronan use their supernatural bond to unravel the memories of their loving but troubled childhood in beautiful small-town Alaska. Pre-install now, so you’re ready to play the moment Chapter 1 is available!

Double Kick Heroes (Console & PC) ID@Xbox – August 28
Double Kick Heroes mixes a shoot’em up with a rhythm game! In story mode, you must survive on the highway to hell by killing monsters with your gundillac! Struggle through the 30 levels of total madness and escape from this nightmare! Only the power of Metal can save your band! In arcade mode, jump right into the action and play your favourite tracks from the game. Features – Double Kick zombies in the face with insane Metal music!

Wasteland 3 (Console & PC) – August 28
From Xbox Game Studios, available with Xbox Game Pass on day one! Wasteland 3 is a squad-based RPG from inXile entertainment, featuring challenging tactical turn-based combat and a deep, reactive story full of twists, turns, and brutal ethical decisions that will keep you hooked whether you’re a Wasteland veteran or new to the series. Create a squad of up to six Rangers and customize them with perks and abilities geared to your playstyle. Pre-install now, so it’s ready to play when you are!

Crusader Kings III (PC) ID@Xbox – September 1
This grand strategy game puts you at the head of a noble house in a deeply researched medieval world. Use your armies, your diplomacy, and your wit to expand and elevate your dynasty. Each generation brings new characters and new challenges as pesky plotters, turbulent priests and ungrateful children challenge your efforts to keep your realm and your family in line. Pre-install now, so you’re ready when Sept comes.

Resident Evil 7 Biohazard (Console & PC) – September 3
Menace and desperation seethe through the rotting walls of an abandoned southern farmhouse. Resident Evil 7 biohazard marks a new beginning for survival horror with a shift to an immersive first-person perspective. Powered by the RE Engine, graphics reach new heights of incredible photorealism to further draw players into the disturbing game world.

In Case You Missed It

Minecraft Jurassic World DLC
Welcome to Jurassic World, the only luxury resort with dinosaurs! Craft and train dinosaurs, build exhibits, manage the park, and open for business. Use vehicles and your team of NPCs to solve disasters or go on expeditions to find dinosaur DNA. See how long you can keep the park open for a high score! Includes 21 popular skins, and 60+ dinosaurs and hybrids. Xbox Game Pass members can use their member discount to get the Jurassic World DLC for up to 10% off, and everyone can get a free Blue hoodie in Character Creator to celebrate the Jurassic World map coming to Minecraft!

Xbox Game Pass Ultimate Perks

In case you Xbox Game Pass Ultimate members haven’t checked out the latest Perk offerings recently, a lot of great new content has been added over the last couple of weeks!

Make sure you head to the Perks gallery via your Xbox One console, Xbox App on Windows 10 PC, or the Xbox Game Pass mobile app on iOS and Android, to claim new Perk offers from Sea of Thieves, Postmates, DauntlessSMITENaruto to Boruto: Shinobi Striker, and lots more!

Keep your eyes peeled for more Perk offers at the end of this month!

Xbox Game Pass Quests

New August Quests this week! There are dozens available, but here’s a few to note:

  • New Summer Mode Quest (Ultimate members):
    • We Happy Few – Kill 7 enemies for 100 points
  • New Weekly Quests (All Game Pass members)
    • Observation – Uncover what happened to Dr. Emma Fisher for 25 points
  • Check back for daily, weekly, and monthly Quests on your console or see all your Quests in the new Xbox Game Pass mobile app! Redeem points for more Game Pass, Xbox gift cards and giveaway entries.

Leaving Soon  

This is your reminder, it’s time to dust off those save files and wrap up these games! While they may be leaving soon, you can use your Xbox Game Pass membership discount to buy them before they leave our catalog for up to 20% off.

Leaving August 31

  • Creature in the Well (Console & PC)
  • Giana Sisters: Twisted Dreams – Director’s Cut (Console)
  • Metal Gears Solid 2 & 3 HD (Console)
  • Metro: Last Light Redux (Console)
  • The Jackbox Party Pack 3 (Console)

Leaving September 1

  • NBA 2K20 (Console)

Leaving September 7

  • Red Dead Redemption 2 (Console)

I threw a bunch of games at you up there (not literally, that would hurt), so if you need reminders on when all these games are actually going to be live and ready for you to play, make sure you’ve got your Xbox Game Pass Mobile app updated, and we’ll keep you updated. New and can’t decide what to play next? (Pro-tip: get that first month for only $1) Message us on Twitter at XboxGamePass or XboxGamePassPC and we’ll give you a suggestion on what to add to your download queue. Talk to you during gamescom!

Pathfinder: Kingmaker Definitive Edition Available Now!

Pathfinder: Kingmaker Definitive Edition Available Now! 

The Stolen Lands await adventures and rulers!

Sydney, Australia, August 19th, 2020: Owlcat Games and Deep Silver have rolled the dice and release the critically acclaimed Pathfinder: Kingmaker Definitive Edition on PlayStation®4 and the Xbox One family of devices including the Xbox One X. The game is available at selected retail stores as well as via the digital stores of the respective platforms. The classic RPG will take adventurers to the Stolen Lands,featuring all previously released content packs as well as a brand new turn-based mode. 

“Classic RPGs are rare guests on consoles, and we are thrilled to introduce the complete Pathfinder experience to the console owners. And with the new turn-based combat, the players about to get even more gameplay variety they expect from a game of this genre”, states Alexander Mishulin, Creative Director at Owlcat Games. 

Pathfinder: Kingmaker – Definitive Edition Content: 

The Pathfinder Kingmaker: Definitive Edition adds all previously released DLC content directly to the game and comes with the brand new turn-based mode, which not only brings the game closer to the tabletop experience but also adds a new tactical layer. Owners of the PC version will receive this new mode as a free patch-update later 

Providing ultimate control over the battlefield, the new turn-based mode works in harmony with the real-time with pause combat and players can smoothly switch between both depending on the situation they face or the way they want to play the game. 

Pathfinder: Kingmaker takes players on an adventure through the infamous Stolen Lands, the dangerous and turbulent territories well known within Pathfinder fandom. The RPG revisits familiar characters and well-known locations from the lore of the franchise, and treats players to brand new adventures, deadly foes, and unforeseen twists and turns. Fans of the fantasy pen-and-paper RPG will experience this epic, heroic universe in new ways while computer RPG gamers will discover their favourite genre in a more contemporary light, with stunning 3D graphics that bring the world to life. 

Pathfinder: Kingmaker will challenge players as both adventurers and rulers as they claim explored lands and carve their kingdom from the wilderness. Kingdom-founding goes beyond simple stronghold-building to become a true reflection of the hero character and choices made throughout the game. Each kingdom is a living and breathing world, shaped by rules, choices, allies, and the hero’s ability to lead his or her people.

The Definitive Edition features all in-game content from previously released DLCs: 

  • Pathfinder: Kingmaker – The Wildcards
  • Pathfinder: Kingmaker – Varnhold’s Lot
  • Pathfinder: Kingmaker – Beneath The Stolen Lands
  • Pathfinder: Kingmaker – Bloody Mess
  • Pathfinder: Kingmaker – Arcane Unleashed
  • Pathfinder: Kingmaker – Royal Ascension

PRODUCT DETAILS

Title: Pathfinder: Kingmaker Definitive Edition
Platforms: PlayStation®, Xbox One,

Genre: Classic RPG

Players: Single Player
Developer:
Owlcat Games
Publisher:
Deep Silver
Age Rating:
MA15+ – Strong fantasy themes and violence

Release Date: August 18th, 2020

Price: $69.95 AUD

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About Owlcat Games 

Owlcat Games was founded in 2016 as part of a pilot initiative of My.com. The team is led by veteran game designers behind titles like Heroes of Might and Magic V, Silent Storm, Etherlords, Evil Islands: Curse of the Lost Soul and other games. Team members also took part in the development of popular MMO titles, Allods Online and Skyforge. The first project unveiled by Owlcat Games is Pathfinder: Kingmaker, an isometric computer RPG based on the highly popular Pathfinder pen-and-paper roleplaying game by Paizo Inc.

About Paizo 

Paizo Inc. is one of the ” ’world’s leading hobby game publishers. Since 2002, millions of players have joined the goblin army by playing the Pathfinder® and Starfinder® roleplaying games across tabletops, at conventions, at their favourite local game store, and digitally on virtual tabletops. Paizo.com is an online retail hobby destination for millions of gamers that carries the latest products from top hobby game publishers. Players also find accessories, like dice and maps, miniatures, T-shirts, goblin plush toys, and the newest releases to quickly replenish those adventuring supplies for the next dungeon run.

About My.com 

My.com is a global online services platform which focuses on North America and Europe with offices in Amsterdam (NL) and San Jose (US). My.com comprises myMail, MAPS.ME, myTarget, and online and mobile games. My.com publishes award-winning online gaming experiences including Armoured Warfare, Skyforge and Revelation Online. Its mobile communications and entertainment services and apps facilitate its multimillion user base in pursuing their business goals – and let them relax and have a good time gaming in-between.Copyright © 2018 My.com. For more information, visit My.com

About Koch Media

Koch Media is a global developer, publisher and distributor of computer and videogames, gaming hardware and merchandise.The company’s publishing activities, marketing and distribution extend throughout Europe, America and Australia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading games publishing partner. Koch Media runs a multi-label strategy with fully owned content providers, including the labels Deep Silver, Milestone and Ravenscourt which publish games for consoles and PC across all physical and digital channels.
Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Bethesda, Capcom, Codemasters, Konami, Koei Tecmo, NC Soft, Sega, Square Enix, Warner and many others. With its parent company in Höfen, Austria and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia and the United States.
The Koch Media group owns six game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy) and Voxler (Paris / France). Additionally Koch Media collaborates with numerous independent development studios around the world.   
Koch Media also owns Gaya Entertainment, a leading games merchandise company in Langenfeld, Germany and the Quality Assurance Facility in Olomuc, Czech Republic. Furthermore, with Koch Films the Koch Media Group runs an established film business. Koch Films is a European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor. 
Koch Media is an Embracer Group company. 

Justin Thomas, Schoolboy Q, The Miz and Everybody’s Favourite Golf Villain Form the Perfect PGA TOUR® 2K21 Foursome

Justin Thomas, Schoolboy Q, The Miz and Everybody’s Favourite Golf Villain Form the Perfect PGA TOUR® 2K21 Foursome

Unlikely group of celebrity golfers unite to show golf is for everyone

2K has revealed the PGA TOUR® 2K21 launch video, which features a unique group of prominent golf aficionados coming together remotely for the perfect round of socially-distant golf action.

The crew – composed of PGA TOUR 2K21 cover athlete and top-ranked PGA TOUR golf pro Justin Thomas, hip-hop artist Schoolboy Q and WWE Superstar and reality TV personality Mike “The Miz” Mizanin – is joined by an unlikely partner to round out their foursome: legendary actor Christopher McDonald.

As Thomas, Q and The Miz demonstrate their cool and collected expertise on the virtual links, McDonald struggles to compete and ultimately succumbs to the gaming equivalent of throwing his nine iron in a water hazard, before vowing revenge.

PGA TOUR 2K21 will be available this Friday, August 21.

For more information, visit www.PGATOUR2K21.com, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtag #PGATOUR2K21 or subscribe on YouTube.

PGA TOUR 2K21 is developed by HB Studios for 2K. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

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ELECTRONIC ARTS DELIVERS A NEW NAME AND A NEW PLATFORM FOR ITS SUBSCRIPTION SERVICE

ELECTRONIC ARTS DELIVERS A NEW NAME AND A NEW PLATFORM FOR ITS SUBSCRIPTION SERVICE

EA Play is The New Name for All EA Subscription Services Beginning Today

Redwood City, Calif. – August 19, 2020 – Today, Electronic Arts Inc. (NASDAQ:EA) has revealed that EA Access and Origin Access Basic have become EA Play*, and Origin Access Premier is now EA Play Pro, all with a fresh new look. All the great benefits players love (trials of new EA games, 10% savings on digital purchases including full games and a library of top titles) aren’t going anywhere. In fact, even more benefits are on the way over the coming months, starting with exclusive in-game challenges and monthly reward drops for members on select titles. In addition, on August 31st, EA Play will launch on its fourth platform, the most in the industry, with Steam for PC, and players can look for more exciting news on EA Play soon.

EA Play is a game subscription service that makes every game more rewarding with access to exclusive player challenges, in-game rewards, member-only content and a library of top titles including The Sims™ 4, Need for Speed™ Heat, Titanfall® 2 – and some of EA’s most fabled franchises like Battlefield™, Star Wars™ Battlefront and Plants vs Zombies™. EA Play is available on Xbox One, PlayStation®4 and on PC via Origin™ now, and launches on Steam for PC on August 31st.

EA Play members get more from their favorite games with unique in-game benefits and perks for EA’s latest games:

● Madden NFL 21 players get to start their season early on August 21st, as well as enjoy EA Play Challenges, a launch-day pack in Madden Ultimate Team™, three Gold Team Fantasy Packs each month, plus additional in-game benefits that will give you a boost on the field.

● FIFA 21 players will get early access to the trial starting October 1st with pre-launch challenges to unlock bonuses and additional benefits all season long including FIFA Ultimate Team™ Season Objective XP boosts.

● Star Wars™: Squadrons players will receive in-game perks through vanity items like the Interceptor Elegance Helmet and the Ashen Monarch Starfighter Paint Job Set.

Members can also try out selected new release games for up to 10 hrs, with saved progress for those who decide to purchase the game so they can continue where they left off. Members also save on digital purchases, with a 10% member discount on full games to Season Passes, points packs and DLC. Members of EA Play will also be the first to try a reimagined PC experience that is currently available as Origin Beta. An EA Play membership is available for $4.99 a month. EA Play Pro membership, with full access to all of EA’s new titles, is $14.99 a month or $99.99 a year.

This summer, EA Play Live debuted as the new name for our annual live event previously called EA Play. EA Play Live is a showcase dedicated to sharing the latest EA news from world premieres and game updates, to fun ways for players and community to interact with EA’s hit games.

For more information on EA Play please visit www.eaplay.com.

*CONDITIONS, LIMITATIONS AND EXCLUSIONS APPLY. SEE EA PLAY TERMS FOR DETAILS.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2020, EA posted GAAP net revenue of $5.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS™ FIFA, Battlefield™, Apex Legends™, The Sims™, Madden NFL, Need for Speed™, Titanfall™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news.

EA SPORTS, Ultimate Team, Battlefield, Apex Legends, The Sims, Need for Speed, Titanfall and Plants vs. Zombies are trademarks of Electronic Arts Inc. STAR WARS © & TM Lucasfilm Ltd. John Madden, FIFA and NFL are property of their respective owners and used with permission

Spotted: Legendary Mud Runner and Snow Bucks Now in Red Dead Online

Spotted: Legendary Mud Runner and Snow Bucks
Now in Red Dead Online

Naturalists meandering in the Heartlands of New Hanover or the woods of West Elizabeth should sharpen their tracking skills and stay alert for a pair of Legendary Bucks.

The fabled Legendary Mud Runner Buck – with its aggressive nature and piebald coat that sets it apart from the more common bucks living nearby – has been spotted in the south of The Heartlands by Flat Iron Lake. The vigilant and fleetfooted Legendary Snow Buck can often be found grazing near the Aurora Basin.

Photograph, track, sedate and sample them in all their natural splendor and Harriet will be pleased to reward your efforts. Alternatively, hunt and skin the beasts before bringing their pelts back to Gus to adorn your trophies.

These Legendary Bucks are said to be most active at daylight, during dry weather.

You’ll receive 50% more XP (as well as Role XP) and monetary payouts for returning Legendary Buck samples to Harriet. And while Gus will not be able to craft coats from intact Legendary Buck carcasses, he will gladly purchase these carcasses and pelts from you for 50% more RDO$.

GUS’ STORE

In addition to offering 50% bonus payouts on intact Legendary Buck carcasses and pelts, Gus will be positively thrilled to aid you in crafting either the Mud Runner Coat or the Snow Coat.

WILDLIFE PHOTOGRAPHER FREE ROAM EVENT

A brand new Free Roam Event invites all players to photograph animals in their natural habitats, competing against other photographers to rack up the highest number of points. Outscore your foes by photographing as many different animals as possible as closely as you can, paying mind to the quality of your composition. Prove your skills behind a camera to emerge as the victor for generous RDO$ & XP payouts. The best individual photograph taken during each event will also earn a reward.

INTRODUCING THE HARDCORE SERIES

No Ability Cards. No consumables. Just you, your opponent and your trigger. If you think you’re an expert gunslinger, the Hardcore Series is where you’ll meet your match.

Keep an eye on the Featured Series tile for the occasional Hardcore Series in the weeks ahead. This week, jump into the Hardcore variations of Overrun, Spoils of War, Hostile Territory and Most Wanted.

NEW EMOTES

There is a selection of new Emotes available in the Wheeler, Rawson & Co. Catalogue this week, including Hypnotize, Sniff, Check the Time, Prayer, Cougar Snarl, Coin Bite and Shrug.

BONUSES, OFFERS & REWARDS

Completing any Free Roam Event will pay out RDO$100 and a Reward for 5000 Character XP, including the newly added Wildlife Photographer Free Roam Event. Plus, take a photo using the Advanced Camera to receive a Reward for RDO$100.

Speaking of discounts, Naturalists might be wise to take advantage of 40% off all tonics in Harriet’s Shop. While those on the hunt for fashion can take 30% off all craftable Coats in Gus’ Store, plus 30% off all trinkets.

If you haven’t jumped into Red Dead Online yet, play before September 21st to receive the following one-time gifts, and be sure to check the Benefits section frequently for new Offers and Rewards:

  • An Offer for 30% off any Novice or Promising Naturalist Role Item
  • A Reward for 2,000 Naturalist XP
  • A Reward for Free Sedative Varmint Cartridges
  • A Reward for a Free Legendary Animal Pheromone
  • An Offer for 30% off a Revolver
  • A Reward for a Free Ability Card

Becoming a Naturalist and studying wild fauna in their home environment is a reward unto itself, but there are plenty of other perks, including the following one-time gifts:

  • Become a Naturalist and get Reward for a free Role Accessory, Outfit or Emote
  • Sedate and sample any animal and get the Gila Monster Camp Flag
  • Complete an Animal Sighting Mission and get a Reward for the Farnholme Double Bandolier
  • Purchase a Wilderness Camp and get a Reward for a Treasure Map

Visit the Social Club Events page for a rundown of all the latest special bonuses, and you can also view current active Offers and Rewards at any time via the in-game Benefits menu or at the Offers and Rewards section of the online Wheeler, Rawson and Co. Catalogue.

PRIME GAMING

Red Dead Online players who connect their Rockstar Games Social Club account to Prime Gaming will receive Rewards for:

  • 5 Free Legendary Animal Pheromones
  • 6,000 Naturalist XP
  • A free Wilderness Camp
  • A free Katata Coat crafted from the Legendary Elk hide

In addition, players connected to Prime Gaming will receive Offers for 50% off a Camp Dog, 50% off a Tent, and 50% off a Vest below Rank 15 – as well as 10x each of Special Health Cures, Special Snake Oil, Special Miracle Tonic and Special Bitters at their Camp Lockbox or any Post Office.

Check Rockstar Support for details and limitations.

OUTRIDERS BROADCAST #3 DATE ANNOUNCED

OUTRIDERS BROADCAST #3 DATE ANNOUNCED   

Broadcast 3 Trailer Promises New Class Reveal and More

SYDNEY, 19th August 2020 – SQUARE ENIX® is excited to announce that the third episode of the OUTRIDERS Broadcast will air later this month on August 26th (AEST). The OUTRIDERS Broadcast gives players insight into the dark and desperate world of OUTRIDERS. Players will learn more about the devastating powers, deep class customisation systems, and challenging journey that awaits them in the highly anticipated upcoming RPG-Shooter from People Can Fly, the developers of Gears of War: Judgment and BULLETSTORM, andSquare Enix External Studios, the minds behind SLEEPING DOGS® and JUST CAUSE®.

The third OUTRIDERS Broadcast features the reveal of the fourth class, a look at the strategic depth of co-op play and class synergies, deeper insight into the Devastator class, plus answers to some of the most asked questions from the OUTRIDERS community.

The third episode of the OUTRIDERS Broadcast will air on Tuesday August 25th at 9:00amPT / Wednesday August 26th 2:00am AEST. Tune in at www.twitch.tv/squareenix

OUTRIDERS will release on PlayStation 5®, PlayStation 4®, Xbox Series X, the Xbox One family of devices, and PC in Holiday 2020.

OUTRIDERS official Facebook page: https://www.facebook.com/outridersgame
Follow OUTRIDERS on Twitter: https://twitter.com/outriders
Follow OUTRIDERS on Instagram: https://www.instagram.com/outridersgame
Subscribe to OUTRIDERS on YouTube: www.youtube.com/outriders

Join the OUTRIDERS Discord: discord.gg/outriders  
Learn more about SQUARE ENIX® here: http://www.square-enix.com
Learn more about People Can Fly: https://peoplecanfly.com 

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Baldur’s Gate 3 Panel From Hell: New Gameplay Details & Intro Cinematic, Early Access Coming Sept. 30, 2020

Baldur’s Gate 3 Panel From Hell: New Gameplay Details & Intro Cinematic, Early Access Coming Sept. 30, 2020

DUBLIN Aug. 18, 2020 — Today Larian Studios revealed the eagerly awaited early access release date for the upcoming RPG Baldur’s Gate 3. During the “Panel From Hell” livestream, the studio announced they’re aiming for Sept. 30, 2020, as the date Steam PC and Stadia players will be able to jump into the first act of the game’s early access content. The panel also went in-depth about Baldur’s Gate 3’s early access content, as well as the journey Larian is soon embarking on with players.

The final part of the game’s now roughly six-minute CGI introduction revealed that players begin their journey in Avernus, the first layer of the Nine Hells. Avernus featured heavily in the recently released D&D adventure module Descent Into Avernus, which saw the entire city of Elturel dragged into hell. The city was saved, but the aftermath of that cataclysmic event casts a shadow over the events of Baldur’s Gate 3. Players won’t just see the aftermath, however; captive aboard a nautiloid, they’ll take part in a daring escape as the ship jumps between planes of existence and is caught in the fury of the eternal, apocalyptic Blood War that rages across the hellscape. Avernus will be featured throughout the game, alongside many other locations to be announced later.

A highlight of the Panel From Hell was the “lobotomy scene,” a new gameplay snippet shown during the stream. As players attempt to seize control of the nautiloid, they find a corpse with its brain exposed. The brain itself seems to address the player, asking them to free it. At this point, players can decide to get their hands dirty, extracting the brain from the skull, which leads to the discovery that it’s not a brain at all, but rather a trapped Intellect Devourer. These creatures feed on the intelligence of sentient beings, taking over their victims’ bodies on behalf of their Mind Flayer masters.

Swen Vincke, Creative Director of Larian Studios, also showcased the scope of early access, giving details on how the size of Baldur’s Gate 3’s first act compares to Larian’s previous release, Divinity: Original Sin 2, when it launched in early access. Here are a few numbers that will emphasize the depth of Baldur’s Gate 3 in comparison to Divinity: Original Sin 2:

●             Number of combat encounters: 22 in DOS2 EA vs. 80 in BG3 EA
●             Number of English dialogue lines: 17,600 in DOS2 EA vs. 45,980 in BG3 EA
●             Number of characters: 142 in DOS2 EA vs. 596 in BG3 EA
●             Number of spells/actions: 69 in DOS2 EA vs. 146 in BG3 EA

Classes and races will be announced closer to September 30, but Larian today confirmed that Baldur’s Gate 3’s early access will include five Origin characters (as well as player-customized characters), with more to be announced throughout early access. The five launch characters are: Astarion (Elf/Vampire Rogue), Gale (Human Wizard), Lae’zel (Githyanki Warrior), Shadowheart (Half-Elf Cleric), Wyll (Human Warlock).

Through gameplay footage, and audience interaction, Vincke demonstrated how the game allows players to discover different permutations in encounters and dialogue depending on the characters they play and the choices they make. This depth of reactivity means that even in early access, multiple playthroughs will lead to different outcomes and developments not only for players and their companions, but for the many NPCs they meet and the world around them, too. In simple terms, playing “good” and “evil” will offer wholly different experiences with many twists and turns (all performance-captured) that other players may never see, depending on their choices.

While the studio is working towards the September 30 release date, there is still plenty that needs doing before players can dive into the world of Baldur’s Gate 3 early access on PC via Steam and Google’s Stadia. For more information about the early access philosophy covered today in Larian’s stream, we recommend keeping up to date with the community updates. Today’s will cover heat maps and the topic of how player input is parsed into functional data to improve the game. Heavy stuff!

GONNER2 CO-OP PARTY MODE REVEALED AT NINTENDO INDIE WORLD SHOWCASE

GONNER2 CO-OP PARTY MODE REVEALED AT NINTENDO INDIE WORLD SHOWCASE

The award-winning platformer’s sequel unveils four-player local co-op party game mode & Q4 2020 release window

STOCKHOLM Aug. 18, 2020 — At Nintendo’s Indie World Showcase, Raw Fury and Ditto of Art in Heart have revealed that the eagerly anticipated GONNER2 is getting a four-player local co-op party mode. For anyone that’s just lost their head over that exciting news don’t worry: GONNER2 will have plenty of replacements ready to go when it releases in Q4 of this year!

For those unaware (surely nobody!), GONNER2 is an intense and messy action-platformer with roguelike elements. Made for the brave, the bold, and the tad bit whimsical, you’ll flow through nonlinear levels, experiencing intense shooter action and pulling off ludicrous acrobatic destruction. Each time you play, the levels change drastically, loaded with extreme challenges and grand bosses to face off against, along with mind-dazzling secrets to discover. Oh, and of course a bunch of heads, guns, and upgrades that you can combine for some bizarro, fast-paced action!

GONNER2 is set for release in Q4 2020 on PC, Xbox One, PlayStation 4, and Nintendo Switch. For more info, spin over to www.gonnergame.com.

About Art in Heart

Art in Heart is the independent game development studio based in the northeast of Sweden founded by programmer, game designer, and artist Ditto. GoNNER was Ditto’s first commercial release with Art in Heart after having released several smaller well-regarded games on his personal itch.io. Ditto may be the one-man game studio Art in Heart, but making a game takes a team. The team working on GONNER2 are: Ditto (code, art and design), Martin Kvale (sound design), Joar Renolen (music), Inna Hansen (art, character design), and Daniel Linssen (game design). Art in Heart makes games filled with twists and turns, secrets and surprises. Don’t believe you think you know what’s coming, because you really don’t.

itch.io: https://ditto.itch.io
Twitter: https://twitter.com/dittomat

About Raw Fury

Raw Fury is a boutique indie (un)publisher founded in 2015 by Jonas Antonsson, Gordon Van Dyke and David Martinez. We don’t care about genres or mechanics. We care about experiences and emotions. We want to help developers make magic.

Give us a shout!

Official Site: www.RawFury.com
Discord: discord.gg/rawfury
Twitter: @RawFury
Upcoming Games from Raw Fury

Microsoft Flight Simulator Review

Microsoft Flight Simulator

Developer: Asobo Studio
Publisher: Xbox Game Studios
Platform: Windows
Release Date: 17 August 2020
Price:  $59.99 USD/$99.95 AUD– Available Here

Video Review

Overview

After the utter failure of Microsoft Flight in 2012, Asobo Studio was tasked with the gargantuan challenge of reviving the beloved franchise and bringing it back to its roots. It is now 2020 and we are finally getting our first proper Microsoft Flight Simulator title in the franchise since the release of Microsoft Flight Simulator X in 2006 and the subsequent Steam update in 2014.

I am new to flight simulators, though I have always been interested in giving one a serious try. I have messed around with some flight simulators in the early 2000’s, but I found myself giving up in under an hour due to the steep learning curve. Yet something about the almost obsessive love fans have for the genre makes me want to drink the Kool-Aid and get into flight sims. I want to make it clear that this review is from the perspective of a curious new player. If you are looking for a review from someone with more experience in the genre, I strongly recommend looking elsewhere.

Story

Beyond the short lessons provided by the flight instructor during training and the standard interaction between pilot and air traffic control, the game is completely devoid of dialogue. The instructor has some cheesy sayings, but thankfully she is mostly focused on teaching players how to fly. Beyond that, the player’s journey is completely in their hands.  

Gameplay

Microsoft Flight Simulator lives up to its name, so the learning curve is going to be difficult no matter what. There is a reason why pilots need so many hours of flight time to earn their license. Luckily, Asobo Studio provides a tutorial and an incredibly deep set of assistive tools to help players get into the game no matter their skill level or the degree of realism they are interested in experiencing.

The tutorial involves several levels in a Cessna 172 where a flight instructor will walk players through taking off, flying, navigating, and landing. The tutorial is helpful, and I found myself flying the Cessna 172 with some confidence by the end of the training. The jump to the open world with new planes is a rough experience. Newer planes like the Textron Aviation Cessna Citation Longitude are particularly brutal as they use a new screen-based cockpit. As a new player, I feel like I am already trying to drink from a firehose as I learn new terms and try to decode messages from air traffic control. The game is in desperate need of an in-game manual of some sort with a glossary of terms and labelled pictures of each plane’s cockpits. Right now, players simply must rely on a web browser and use the mouse to hover over each button to figure out what everything does.

The game tries to recreate the pilot experience down to the pre-flight checklist. The attention to detail is stunning. For new players, this is obviously too overwhelming. Asobo Studio gets around this with a generous set of computer assistance options that automates everything down the AI co-pilot doing the flying for the players. The intention is for players to turn off assistance features as they hone their skills. The options menu provides both general recommended settings and granular controls for players to tune their experience exactly how they want it. The assistance ranges from letting the AI deal with more mundane things taking care of the pre-flight checklist to more intrusive assistance like automatically adjusting the flaps and throttle to help players nail a tricky landing. The most helpful features were the waypoints indicating the correct flight path to land or circle around the airport. The system works well but struggles a bit with the more intrusive options. Objectives displayed in-game help new players navigate and get through their flight, but they can be too vague beyond take offs and landings. Important information like the correct cruising altitude must be determined from the ATC radio, but information can get crowded off the screen quickly. If the vague objective is not completed, the game can get stuck and a little confused, leaving players to figure the rest of the flight out on their own. Other times, the AI can struggle trying to get the plane on the correct course. I am unsure if the AI is overcompensating to fix my own overcompensation, but I ran into a few occasions where I needed to make some extreme maneuvers to get things back on track.

I quickly learned the controls are a bit challenging without the correct hardware. As a new player to the genre who is not ready to make a commitment of hundreds of dollars in hardware, I use what most PC gamers have access to already: an Xbox One controller, a keyboard, and a mouse. This set up is usable for a casual player, but far from ideal. The controller is too sensitive by default. There is no dead zone on the thumb stick and the slightest bump on the controller can send the plane veering unless the air is completely still. While I am able to add a dead zone and dial back the sensitivity in game, adjusting things like thrust and trimming is still a pain compared to a proper lever. Not only am I missing the tactile feedback of a lever, trying to make precise adjustments using taps and holds is difficult. While it breaks the simulation, I would have preferred an option to have these bars displayed as necessary on the UI when players make changes to them, regardless of how the information is presented in the actual plane’s cockpit. A mouse and keyboard to supplement the controller is an absolute must. I found moving the camera around and interacting with lesser used cockpit functions and the UI was infinitely easier with the mouse. Additionally, the limited nature of the controller means some lesser used functions can only be bound on the keyboard.

While Asobo Studio has offered a strong suit of tools for new players, Microsoft Flight Simulator is still a rough game to get into as a newbie. It is a game that requires new players to buy in and dedicate time to slog through the initially steep learning curve, and an investment into proper hardware if you are planning to play seriously. But the effort is rewarded eventually. For me, it took a few hours of frustration to struggle past the initial cliff and figure out the absolute basics of the game with full assistance. Afterwards, the curve levels out significantly, and most of the learning is focused on transitioning between different planes and whittling down the number of assists from the computer. The game has made me see the appeal of the entire genre. While landings are incredibly stressful, choosing a location and just flying somewhere is a relaxing experience. The game is designed to put the exact amount of friction players want between them and the sky. From there, success, failure, and everything in between are simply within the player’s control. It is just as easy to set the game up for a sight seeing tour through Europe by having a co-pilot take the controls on a sunny day with clear skies as it is to challenge yourself with a windy night landing on a tiny airstrip in the middle of nowhere. Outside of wrestling with the more extreme AI assistance issues, the controls always feel fair and realistic. Make too extreme of a movement and a whole series of alarms will sound and the plane will shake in complaint. The realism extends to the flight environment, as the game offers options for real time weather conditions and flight traffic.

For those looking for a little more excitement in their flight sim experience, the game lets players jump to different parts of the flight. Those who need more action can start with the take off and ascent, skip or speed through the cruising, and then land the plane. If you want a challenge, then bush pilot mode and landing challenges are available.  

The technical experience on the PC deserves a special mention. The installation is ghastly. The game has an update that is over 90GB in size right out of the gate that must be done while in game, and it counts towards the play time to Steam users who are considering a refund. The load times are brutal. I have my copy loaded on an SSD but loading into a level and even the main menu feels like the game is running on an old hard drive. On the other hand, it is smooth flying once the game is actually loaded in.

Visuals

Microsoft Flight Simulator’s graphics are absolutely breathtaking. The planes look like the real thing to my untrained eye. The weather system is fantastic, and the live weather system is a joy to use when flying out of local airports. The landscape is incredibly well done, and I love that several major points of interest were created by hand to match the actual thing. Small details like animals and ground crew have not been forgotten either.

The era of COVID-19 restrictions highlights something special about Microsoft Flight Simulator: the freedom the game offers. After being cooped up for months, the ability to take a plane to a far away country I can’t visit right now and take in the sights by air is invigorating.

Audio

The audio experience is generally solid. The sound effects are spectacular. It is a game well suited for headphones, letting players hear small details like the quiet clicks of switches through the drone of the aircraft’s engines. The menu music, or the lack of, is a sore spot. Currently, there is only one short track for the menu, and it replays on loop. The track needs to be extended to by two to three minutes and a few more tracks need to be added to break up the tedium in the menu. The voice acting is minimal, but what is there is done well. The game has a quite a bit of voice chatter on the radio, but much of it uses either the Windows 10 speech engine or the speech engine on the Azure cloud server.

Overall

Microsoft Flight Simulator has a killer learning curve, but it also offers the intoxicating allure of freedom in the skies with a combination of solid simulation, fantastic graphics, and excellent audio. While Asobo Studio has done good job making the genre more accessible to new players with its generous suite of assistances, they have not perfected the method and still need to smooth out the learning curve. If you are looking to take your first steps to virtually fulfilling your pilot fantasies, Microsoft Flight Simulator is a great place to start.

Capsule Computers review guidelines can be found here.