GONNER2 CO-OP PARTY MODE REVEALED AT NINTENDO INDIE WORLD SHOWCASE

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GONNER2 CO-OP PARTY MODE REVEALED AT NINTENDO INDIE WORLD SHOWCASE

The award-winning platformer’s sequel unveils four-player local co-op party game mode & Q4 2020 release window

STOCKHOLM Aug. 18, 2020 — At Nintendo’s Indie World Showcase, Raw Fury and Ditto of Art in Heart have revealed that the eagerly anticipated GONNER2 is getting a four-player local co-op party mode. For anyone that’s just lost their head over that exciting news don’t worry: GONNER2 will have plenty of replacements ready to go when it releases in Q4 of this year!

For those unaware (surely nobody!), GONNER2 is an intense and messy action-platformer with roguelike elements. Made for the brave, the bold, and the tad bit whimsical, you’ll flow through nonlinear levels, experiencing intense shooter action and pulling off ludicrous acrobatic destruction. Each time you play, the levels change drastically, loaded with extreme challenges and grand bosses to face off against, along with mind-dazzling secrets to discover. Oh, and of course a bunch of heads, guns, and upgrades that you can combine for some bizarro, fast-paced action!

GONNER2 is set for release in Q4 2020 on PC, Xbox One, PlayStation 4, and Nintendo Switch. For more info, spin over to www.gonnergame.com.

About Art in Heart

Art in Heart is the independent game development studio based in the northeast of Sweden founded by programmer, game designer, and artist Ditto. GoNNER was Ditto’s first commercial release with Art in Heart after having released several smaller well-regarded games on his personal itch.io. Ditto may be the one-man game studio Art in Heart, but making a game takes a team. The team working on GONNER2 are: Ditto (code, art and design), Martin Kvale (sound design), Joar Renolen (music), Inna Hansen (art, character design), and Daniel Linssen (game design). Art in Heart makes games filled with twists and turns, secrets and surprises. Don’t believe you think you know what’s coming, because you really don’t.

itch.io: https://ditto.itch.io
Twitter: https://twitter.com/dittomat

About Raw Fury

Raw Fury is a boutique indie (un)publisher founded in 2015 by Jonas Antonsson, Gordon Van Dyke and David Martinez. We don’t care about genres or mechanics. We care about experiences and emotions. We want to help developers make magic.

Give us a shout!

Official Site: www.RawFury.com
Discord: discord.gg/rawfury
Twitter: @RawFury
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