Wander through a wondrous wilderness ahead of next month’s launch on PC, Xbox
Mindfully unwind with today’s demo for Go North, the atmospheric maze adventure game developed by one-man Nigerian studio gazuntype, now available on PC via Steam ahead of Steam Next Fest! Check out the new trailer that aired in last week’s Black Voices in Gaming Showcase!
Let loose in twisted thickets of forests with four brand new mazes full of surprise puzzles and sidequests waiting to be discovered. The Maze God places every exit due north, leaving explorer Dara with a single goal: find the exit north, locate the Maze God, and have him grant her a single wish as a reward.
Unearth ancient relics where magic and tech meet to help Dara find each exit. In today’s demo, document the adventure with the newly added Camera mechanic, and enjoy a glimpse into the grander Go North world with the new intro cinematic. Explore outside the forest in the full game next month with new discoverable items waiting for players to find and use them to detangle devious mazes including haunted hallways, floating sky islands, and more.
Play the brand new Go North demo on PC via Steam today before the full game launches on PC and Xbox Series X|S on Tuesday, July 28.
Developer gazuntype is a one-man studio based out of Lagos, Nigeria. Owner Tade Ajiboye dedicates all creative efforts to fuel multiple gaming endeavors across multiple mediums. From his past virtual reality work in Home VR to the immersive maze adventure Go North (currently in development), Tade’s grasp of thoughtful game designs escape traditional genre definitions to provide meaningful experiences.
LOS ANGELES — 12 June, 2026 —Gunstoppable, the momentum-based, fast-paced roguelite boomer shooter from a former God of War developer now leading CAGE Studios, breaks out the big guns on PC via Steam and Xbox consoles on Wednesday, August 5, 2026.
Those who profit from war leave only destruction in their wake. Enact revenge against greedy warlords as a trained killer with the help of his sister. It’s a one-way capitalist-toppling trip, and since he might not make it out alive…might as well livestream it for the world to see!
Become a heat-seeking missile of manifested rage and leave behind a mountainous trail of robotic husks as the whole world watches. Rack up views (and score points) with impressive takedowns, from giant enemy crabs to fame-hungry nepo babies, and inspire millions of viewers to turn against their oppressors!
Move faster, hit harder — build momentum by sliding, grappling, dodging, wall-running, and rail-grinding to outmaneuver an army of robots. Unleash momentum-based mayhem with an array of weapons that grow in strength alongside every speed boost. Execute perfectly-timed parries and stylish acrobatics to add both flair and point multipliers to the carnage.
Dual-wield 10 distinct weapons, and upgrade them with an additional 14 attachments and 24 augments, leading to all kinds of game-breaking fusions. Turn shotguns into flamethrowers, convert banana bullets into nukes, and boost defensive and offensive capabilities by unlocking hidden synergies.
Purchase new powers from friendly black market merchant Kane the Rat and create loadouts to show no mercy to rogue robots and evil executives. Destroy mechanized militia, drones, winged assassins, and confront five capitalist bosses in a fully voiced campaign featuring Gianni Matragano (ULTRAKILL), content creator Neekolul, and many others.
“Whether working at Sony Santa Monica or solo-developing my own titles, my career in game development has been hyper-focused on movement mechanics,” says Salaar Kohari, co-founder of CAGE Studios. “Gunstoppable is a culmination of everything I’ve learned up to this point, combining hyperfast gameplay with crisp, predictable mobility and a compelling narrative.”
Obliterate billionaire bosses when Gunstoppable launches on PC via Steam and Xbox on Wednesday, August 5, 2026. Supported languages at launch include English, Simplified Chinese, Russian, Spanish, and Brazilian Portuguese. For more information and the latest updates, follow CAGE Studios on Discord, YouTube, and Instagram.
About CAGE Studios
Now led by solo developer Salaar Kohari, CAGE Studios previously created Sherwood Extreme, Battle Waves, and Sail and Sacrifice. Salaar develops games alongside his community with a focus on polished gameplay and artistic integrity. CAGE Studios will continue to build colorful action games and a diverse team.
All aboard the ESS Starseeker! The countdown is over and System Era Softworks and Devolver Digital’s co-op space game STARSEEKER: Astroneer Expeditions has launched into orbit.
Available now in Early Access for PC, Xbox Series X|S, PlayStation 5, and Nintendo Switch 2, STARSEEKER is an all-new game set in the Astroneer universe where you team up with other players, tool up with advanced tech, and explore strange new worlds.
STARSEEKER is a co-op and PvE experience that encourages cooperation, camaraderie, and companionship, but you can also go solo, completing objectives alone or finding new friends to join forces with on the station. Everything you do contributes to a common goal, and the more you play, the further you’ll get to explore.
The ESS Starseeker, a vast space station, is the heart of the experience. In this persistent, ever-evolving base, players will get together to plan expeditions, upgrade their equipment and abilities, and hang out with other space adventurers.
System Era will be regularly updating STARSEEKER throughout the Early Access period, with new regions, challenges, hazards, creatures, points of interest, craftable items, community events, mechanics, and more being added to expand the experience.
STARSEEKER is available now in Early Access on PC, Xbox Series X|S, PlayStation 5, and Nintendo Switch 2. See you planetside!
LOS ANGELES – JUNE 11, 2026 – Netmarble, a renowned developer and publisher of high-quality games, has released a new update for its AFK RPG THE KING OF FIGHTERS AFK, introducing Rock Howard as a new fighter alongside Summer Festival Eve event, expanded content, and various limited-time events.
Rock Howard, the son of Geese Howard and disciple of Terry Bogard, is known for his exceptional fighting talent, especially his signature skills “Deadly Rave Neo EX” and “Raging Storm” that players can experience in THE KING OF FIGHTERS AFK. With his arrival event that is currently running through June 24, Rock Howard features the [Fury] synergy that adds new strategic options for team building.
Ahead of the upcoming Summer Festival update, the game is holding a commemorative rerun event featuring Halloween-style fighters. Halloween-style Iori Yagami will return from June 11 through June 24, followed by Halloween-style Mature from June 25 through July 8. Through the seasonal check-in event and weekly coupons, players can obtain 15,000 Seasonal Fighter Tokens, which can be used to summon Halloween-style fighters.
A [Fury] Synergy Pick-Up event is now available through June 24, increasing the acquisition rates of fighters with the [Fury] synergy.
The update further expands multiple content areas, including Stage, Void Sanctuary Dungeon, City of Vengeance, Paradox Research Lab, Infinity Challenge, and Influence, giving players more ways to progress and strengthen their teams.
Additional limited-time events are also underway. The Lucky Elpy event will be available from June 15 through June 19 that offers players a chance to obtain the Legendary Supporter Gai Tendo. The Ready Action! event will take place from June 18 through July 1, featuring the Legendary pets Goldie and Trunkie.
THE KING OF FIGHTERS AFK is based on SNK’s “THE KING OF FIGHTERS” IP. The game features iconic fighters from “THE KING OF FIGHTERS” series reimagined in pixel art graphics that gamers are familiar with from THE KING OF FIGHTERS R-2 on NEOGEO POCKET COLOR, allowing players to build their own team of favorite Fighters and enjoy dynamic combats. Players can strategically create their decks by combining at least 5 and up to 25 different Fighters and formations.
“THE KING OF FIGHTERS” is an iconic fighting game series that led the fighting game craze in the 1990s, with over 15 titles released to date. THE KING OF FIGHTERS and its Fighters have been receiving strong support among fans around the globe for decades as the series’ systems and stories have evolved over time.
About Netmarble Corporation
Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found athttp://company.netmarble.com.
ⓒ SNK CORPORATION ALL RIGHTS RESERVED. ⓒ Netmarble Corp. & Netmarble Neo Inc. 2024 All Rights Reserved.
Upcoming multi-team tactical arena game will hold its first global Steam playtest from June 24 to June 27 PT ahead of planned Early Access launch later this year
EL SEGUNDO, CALIF. – June 12, 2026 –KRAFTON, Inc. today announced that Project ZETA, an upcoming online multiplayer action game developed by NIRVANANA Studio and published by KRAFTON, will hold its first global community test on Steam from June 24 to June 27 PT.
The playtest will be open to players worldwide, including North America, Europe, and Korea. Players can request access through the Project ZETA Steam store page, and those who sign up will be able to play when the test begins.
This marks Project ZETA’s first large-scale public test to include North America and Europe, following earlier community tests in Korea. Feedback and gameplay data from the test will help guide development as KRAFTON and NIRVANANA Studio prepare for a planned global Early Access launch in the second half of 2026.
Project ZETA is a multi-team tactical arena game where four teams of three players compete at the same time on a single battlefield. Each match centers on the Prism, an objective that teams must secure and return to a designated point to win. Unlike traditional hero PvP games built around two-team battles, Project ZETA’s multi-team structure creates shifting fights, unpredictable encounters, and constant competition across the map.
Combat is played from a third-person action perspective and combines hero-based abilities with both PvE progression and PvP combat. The game currently features 14 heroes across four classes, with controller support included. Crossplay between PC and console is also planned.
KRAFTON and NIRVANANA Studio are developing Project ZETA through an open development approach, using community tests to gather direct player feedback from different regions. The global playtest will help the team better understand player behavior, balance, and overall gameplay experience ahead of Early Access.
“Following Korea, we are thrilled to now meet players in North America and Europe directly,” said Namseok Kim, CEO of NIRVANANA Studio. “We will continue building Project ZETA together with players by listening to feedback from more regions around the world.”
To support the announcement, Project ZETA has released a new video on its official YouTube channel introducing the global community test. For more information on Project ZETA and the upcoming community test, visit the official website, Steam store page, and official Discord channel.
Build through meteor storms, navigate through volcanic lava, and fire mega impulse cannons across two playable missions
11 June 2026, Nicosia, Cyprus – Publisher Digital Vortex Entertainment and indie developer Firevolt are proud to announce that the free demo for Salvation Denied, a chaotic co-op building sim for 1–4 players, is out now on Steam with a spot in Steam Next Fest lined up for June 15. The full game launches Fall 2026 on PC via Steam and in 2027 on PS5 and Xbox Series X.
Check out the Demo Release Trailer!
Salvation Denied is built around a series of distinct missions, each with its own challenge, physics-driven construction system, and set of environmental disasters waiting to ruin your best-laid plans. The demo includes two full missions, which provide a complete picture of the variety and diversity in gameplay objectives, challenges, and chaotic events in the game:
Mission 1: “Signal to Orbit” – build a base of any shape, get the antenna to hit the signal, and try not to get flattened by meteor showers.
Mission 2: “Shield Breaker” – level support heights across the canyon, drive massive damper cores to the mega impulse cannon, and take down three security towers to breach the main barrier.
When Salvation Denied was announced in March 2026, the response from co-op and building game fans during the open playtest phase was immediate: players took to the physics-driven chaos quickly and came back with more feedback than the team had planned for. The demo is the result of all that.
Ajven Pabiarzhyn, Creative Director at Firevolt:
“Every piece of feedback from the March open playtest went straight into this demo, and there was a lot of it, touching almost every system in the game. We reworked the characters, overhauled the locations, and added a whole new mission with a mega impulse cannon. At some point, we really had to stop and actually ship it. We hope you enjoy it!”
The demo launches with full localization in 14 languages, including English, French, German, Japanese, Korean, Simplified and Traditional Chinese, Russian, Polish, Turkish, Italian, Spanish, and Portuguese.
The demo for Salvation Denied is available on Steam. Jump in, load the cannon, and find out how long your structures hold!
About Digital Vortex Entertainment Digital Vortex Entertainment is an independent publisher founded by experienced game industry professionals who have contributed to titles such as Atomic Heart, Lost Ark, and PUBG: Battlegrounds. The company supports distinctive projects across genres and platforms. Digital Vortex Entertainment is part of Utmost Games, founded by Vladimir Nikolsky, former CEO of MY.GAMES.
About Firevolt FIREVOLT is an indie team focused on cooperative game experiences that are easy to pick up and meant to be played together. The team is hard at work on two projects – RC car puzzle-adventure WheelMates and the chaotic co-op construction sandbox Salvation Denied.
Pixel-Blasting Shooter Dungeon Raze Tears Down Walls on Switch, Mobile 18 June
TOKYO, Japan — 12 June 2026 — Dungeon Raze, the very positively reviewed high-octane top-down shooter developed by Kotaru Yoshida and published by Phoenixx Inc., breaks down barriers on Nintendo Switch, iOS, and Android on Thursday, 18 June 2026. Pre-orders for strategic destruction fused with exponential power scaling are available on the Nintendo eShop at a 30% discount.
Why crawl through a dungeon when you can BLAST through it? Don the robes of a wall-breaking witch to tear down entire dungeons block by block. Rescue allies from their walled-in prisons, add their magical firepower to the party, and loot plenty of powerups and gold along the way.
Demolish rocky labyrinths with bursts of high-power spells, growing stronger until even the toughest walls disintegrate in just one shot. Secure explosive stat growth by collecting power-ups and increasing firepower with additional projectiles and decreased reload time. Test the party’s agility in Speed Raze, where the dungeon’s core must be destroyed within the time limit. Enjoy unlimited power in Eternal Dungeon mode, where the labyrinth infinitely generates, meaning infinite power-ups. Push the team to the ultimate limit in Hard Dungeon, housing more brutish enemies and walls that won’t crumble so easily. Free special allies to help slay powerful new foes lurking in the depths.
“Dungeon Raze features flashy and exponential power scaling, rewarding players for vaporizing everything in sight with even more power,” said Kotaru Yoshida, developer of Dungeon Raze. “ Blast-happy mages will soon be able to unleash chaotic carnage from anywhere with the upcoming launches on Nintendo Switch and mobile devices.”
Dungeon Raze is currently available on PC via Steam, with Nintendo Switch, iOS, and Android versions arriving on 18 June for $8.99 / €8.15 / ¥980 on Nintendo Switch, and $3.99 / €3.99 / ¥380 on Mobile platforms with English, Japanese, Chinese (Simplified, Traditional), Korean, French, Italian, German, Spanish (Spain) and Portuguese (Brazil) language support. Preorders for the Nintendo Switch are now open, with a 30% off pre-launch sale.
About Kotaru Yoshida
Kotaru Yoshida is an experienced developer who has served as director for notable titles such as Half-Minute Hero and Hundred Heroes. He strives to leverage past achievements to deliver a new gaming experience that prioritizes ease of play and exhilaration.
About Phoenixx Inc.
Established in 2019 by industry veterans, Phoenixx Inc. aims to support innovative and creative developers from Japan and around the world. Its mission is to inspire and nurture the human spirit – one creator, one game, and one community at a time.
New maps, enemy races, modifiers strengthen noble reigns on Steam today
SEATTLE, WA – June 11, 2026 –The King is Watching, the award-nominated roguelite kingdom builder with more than 600k units sold from developer Hypnohead and publisher tinyBuild, broadens its royal domain in the brand new ‘Shifting Sands’ update, available today on PC via Steam.
Expand monarchies across mystical and sweltering deserts, where brittle sands throw enemies across space and time in the past, present, and future. At the start of each run, encounter familiar adversaries from prior regions, and conquer new bosses outlined by the prophecy, including the rebellious Monkey King or the skybound terror known as the Matriarch of Dragons. Beware of new foes known as Fennecs, a hardened race raised in the dangerous desert.
Fortify armies to survive greater obstacles by adjusting Danger Modifiers in the new Free Reign mode to earn rewards or change the tides of victory. Increase spell damage by 100%, swiftly resurrect enemy units, or receive legendary artifacts. Experiment with over 40 modifiers to unlock new King cosmetic skins, powerful spells, and additional unit types.
Keep long-lasting dynasties thriving in a reworked Endless Mode, featuring new rewards and enhancements to keep each run more challenging than the last. An expanded tutorial featuring smooth early-game progression, revised upgrades, and quicker access to maps makes the onboarding process for new monarchs much simpler.
“Taking noble kings through a sweltering desert was too good to pass up,” said Semyon Itmaniuk, Head of the Hypnohead Studio. “We look forward to seeing everyone throughout the royal court face the Fennacs, experiment with the Danger Level Modifier, and usher in a new reign of rulers.”
The King is Watching’s ‘Shifting Sands’ update is available now for free on PC via Steam. The base game is available for $14.99 USD. In-game language support includes English, Simplified Chinese, German, Russian, Spanish (EU), Japanese, Korean, French, Brazilian Portuguese, and Polish.
tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. Our dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including Hello Neighbor, Graveyard Keeper, SpeedRunners, and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, the Netherlands, Latvia, and throughout Eastern Europe.
About Hypnohead Studio
Hypnohead Studio is a small indie dev studio behind the Save the Reactor game, based in Serbia. The King is Watching is its second title.
LOS ANGELES – JUNE 11, 2026 – Netmarble, a leading developer and publisher of high-quality games, has announced a new update for its collectible RPG Seven Knights Re:BIRTH that introduces new heroes and various in-game events.
Players can now experience the awakened version of Dellons, [Knight of Destruction] Dellons. A powerful damage dealer, awakened Dellons transforms into a dual-sword-wielding reaper and battles using enhanced skills. The Dellons Rate Up Summon is now underway, offering players a higher chance to obtain and awaken him.
Also joining the roster is [Steps of Atonement] Clemyth, a member of Pentagon and a support-type hero who grants different buffs to allies depending on their types. Players can acquire Clemyth more easily through the Clemyth Rate Up Summon, while the Clemyth Power Up Event offers generous rewards including Inner Spark, Brilliant Skill Enhancement Stones, and more by completing missions.
A new story event, “For the Abyss Alone,” has been added as part of the update. Players can learn more about Clemyth through the event and earn rewards such as Legendary Hero Ticket I and Brilliant Skill Enhancement Stones through June 25. In addition, the 400 Days Celebration Check-In offers rewards including a 400 Days Celebration Ring, Dedicated Equipment Wish List Summon Vouchers, and more.
Additionally, the Dedicated Equipment Expedition is now available, giving players the opportunity to obtain up to five Dedicated Equipment Selection Boxes.
Seven Knights Re:BIRTH inherits the key elements of the original Seven Knights, Netmarble’s flagship IP that has surpassed 100 million cumulative downloads, including its story, characters, combat systems, and core mechanics while enhancing the gameplay experience with modern gameplay features and the latest trends.
More details on Seven Knights Re:BIRTH are available on the official website and forum. Fans can also stay up-to-date with the latest information on the game by following official social channels on Facebook and YouTube.
About Netmarble Corporation
Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.
Bancho’s culinary backstory features hands-on cooking experience, while a new mobile game invites players to experience Godzilla in a whole new way DAVE THE DIVER is coming to iOS and Android mobile platforms in August
SEOUL – June 11, 2026 – Today, Mintrocket, the Seoul-based studio and award-winning developer behind DAVE THE DIVER, revealed a new episode of Dev Dive, a devlog-style event recapping the studio’s latest news, upcoming projects, and some unexpected surprises.
Today’s Dev Dive showcase was loaded with content, including a highlight of the upcoming ‘In the Jungle’ DLC for DAVE THE DIVER, the long-awaited biggest expansion to date, to be launched on June 18. Mintrocket’s CEO, Jaeho Hwang, also celebrated the recent reveal of ‘Bancho the Chef’ and surprised mobile gamers with two exciting announcements.
Bancho the Chef
Following its reveal at the Sony State of Play on June 2nd, Mintrocket recaps the features and storyline of Bancho the Chef, the studio’s new RPG-meets-cooking simulator set in the DAVE THE DIVER universe. The game follows Bancho through his early years of culinary exploration, where he’ll trek across various regions of Asia to master its cuisines and hone his craft alongside lauded master chefs. Today’s feature explained more about this immersive new experience being developed for players, with Mintrocket dialing in on DualSense haptics and adaptive trigger capabilities. In Bancho the Chef, players won’t only cook exotic dishes, they’ll feel every movement and sensation through the invaluable tools of their trade: their hands!
DAVE THE DIVER ‘In the Jungle’ DLC
With the ‘In the Jungle’ expansion release for DAVE THE DIVER only days away, Mintrocket also took special care to highlight the game’s whirlwind success, with June 2026 marking the game’s third anniversary. Players can expect a truly momentous release and re-entry into the world, with the new DLC expansion offering around 10 hours of content, new systems, skills, and minigames to master, and a whole new biome to explore, hunt, fish, and tame. As an extra surprise, Mintrocket revealed that there will be numerous in-game collaborations baked into this DLC, including Cut the Rope, which appeared in the recent launch trailer revealed at PC Gaming Show.
DAVE THE DIVER’s ‘In the Jungle’ DLC launch will feature an accompanying short film created and produced by The Asylum, known for their “mockbuster” horror films, including Sharknado, Meth Gator, and more. The short film will premiere with IGN on June 17th, and release globally on June 18th with the launch of the DLC.
Steam pre-orders for the ‘In the Jungle’ DLC begin today, with a 10% discount available only ahead of the DLC’s official launch. For players who have yet to play or purchase DAVE THE DIVER, the base game will also be available at its deepest discount of 50% off on Steam.
Godzilla Defense Force: X World Premiere
As an unexpected surprise for mobile gamers, Mintrocket has formally unveiled Godzilla Defense Force: X, an upcoming project led by the studio’s own Jaeho Hwang. The game is based on the predecessor released seven years ago and amassed a community of over 10 million players, and will now be built from the ground up with full studio support. Godzilla Defense Force: X is a strategy management game that spans 70 years of Godzilla history, where players will defend cities worldwide from Kaiju using a variety of bases and weapons. They can battle and eventually summon and fight alongside various Kaiju from the franchise’s rich history since 1954.
Closed testing for Godzilla Defense Force: X begins later this year, and the game is expected to release in early 2027. Watch the official reveal trailer here:
DAVE THE DIVER Finally Arrives on Mobile
For players anxiously waiting for everyone’s favorite plus-size scuba diver to make his debut on mobile, the time is nigh. Mintrocket confirmed that DAVE THE DIVER launches on the App Store and Google Play in August. Following a successful launch in China, Dave is ready to explore, fish, and serve, all from the convenience of your handheld device across the world this fall. Stay tuned for more information and pre-registration details in the coming weeks.
Merchandise & More
Alongside today’s game announcements, Mintrocket shared several new merchandise items coming to its lineup of DAVE THE DIVER collectibles, including a specialized release with Fangamer, Madrinas, and of course all of the goodies included in the Dave the Diver Collector’s Edition coming to PlayStation 5 and Nintendo Switch 2. Visit the newly launched merch website to learn more: https://mintrock.et/en/merch/merch.php
For players seeking even more Dave, Mintrocket shared more about the forthcoming Fortnite collaboration, announcing that Dave cosmetic items will be added to Fortnite. Anyone who purchases DAVE THE DIVER or DAVE THE DIVER – In the Jungle Content Pack on Epic Games Store will be receiving Dave the Diver Outfit and Dave’s Oxygen Tank Backbling in-game cosmetics in Fornite, which can be used starting June 25 5PM PT / 8PM ET.
About MINTROCKET:
MINTROCKET is a South Korea–based game studio dedicated to delivering fun, memorable interactive experiences. Guided by a passion for creativity across genres, the studio strives to contribute to a world where new, imaginative games can coexist. MINTROCKET believes that great games are defined by the players themselves, a philosophy reflected in the global success of the hybrid marine adventure with a sushi twist, Dave the Diver. With a focus on engaging gameplay and immersive worlds, MINTROCKET continues to develop unique, inspiring titles that resonate with gamers everywhere.