Arrives on PS4 and Xbox One in October, Switch to come later
We are excited to announce that we are launching the heartfelt and visually stunning platformer Macrotis: A Mother’s Journey for PS4 & Xbox One on October 21st.
This is the tale of a mother bilby’s journey to rescue her children, an endearing and magical narrative told through her diminutive actions and the gorgeous but deadly environments she must traverse. Take the role of Mother Bilby as she manipulates her surroundings, faces seemingly impossible odds and even awakens to supernatural abilities in her desperate adventure into the unknown.
Presented in vibrant 2.5D style, Macrotis shrouds its hazards in lush scenery. Discover collectibles that build on the story gradually, use Bilby’s talents of gnawing and digging to overcome obstacles and press ever forward to her most worthy of goals.
About Macrotis: A Mother’s Journey:
Macrotis is the story of a mother’s relentless search for her missing children, an emotional tale told through lush 2.5D platforming filled with thought-provoking puzzles. Climb, jump and gnaw your way through beautiful yet dangerous environments, avoid traps and use water physics to your advantage. As you progress, you’ll gain a variety of natural and supernatural abilities to overcome the obstacles in your path. Will you help Mother Bilby rescue her family?
The Apple Arcade hit title will soon be available for pre-order on the eShop!
Helsinki, Finland — October 14th, 2020 — Independent developer Cornfox & Brothers today announced that their acclaimed action adventure RPG, Oceanhorn 2: Knights of the Lost Realm, is coming to Nintendo Switch on October 28th for €29.99/$29.99/£29.99. Oceanhorn 2 pre-orders begin on October 21st with a 10% discount. Players embark on an epic adventure through a gorgeous open world, in an attempt to save Gaia by uniting the land folk against imminent danger.
“We are extremely excited to be at the finish line of this important milestone for Oceanhorn 2: Knights of the Lost Realm,” said Heikki Repo, Creative Director of Cornfox & Brothers. “Nintendo Switch is such an ideal platform for this type of game, providing smooth controls and an overall enjoyable experience that feels natural. We can’t wait for everyone to try it out for themselves!”
Prequel to the acclaimed Oceanhorn: Monsters of Uncharted Seas, Oceanhorn 2 follows the adventures of a young Knight who sets out on a magical journey across the vast regions of Gaia to defend the lands and people of Arcadia from Warlock Mesmeroth’s Dark Army. Joined by Trin, the granddaughter of Arcadia’s leader Archimedes, and Gen, a mysterious robot wielding an old Samurai weapon, our young protagonist faces the impossible challenge of uniting the Owrus, Gillfolk, and humans in order to defeat Mesmeroth’s formidable Dark Army. By controlling the characters with contextual commands, you must solve puzzles and fight in tactical battles to strike down your enemies in hack ‘n slash combat, traversing a Zelda-esque open-world landscape. The 20-hour action-filled RPG is currently available on Apple Arcade.
Founded in 2010 by brothers Jukka & Antti Viljamaa and Heikki Repo, Cornfox & Brothers is a Finnish-based independent game developer with a passion for delivering memorable, story-driven experiences for gamers of all kinds, and on all platforms. The team is mostly known for the acclaimed adventure RPG Oceanhorn franchise that has been nominated for and won several awards globally. For more information, visit: https://www.cornfox.com
Hinwil, 14th October, 2020 – The Alfa Romeo Racing ORLEN F1 Esports Team will begin their 2020 F1 Esports season tonight as the team look to improve upon their podium finish in 2019.
During the off-season, the team signed one of the world’s leading esports talents in Jarno Opmeer, who finished fourth in his rookie F1 Esports season. Jarno joins Hungarian superstar, Daniel Bereznay, who extended his stay with the team for 2020. Bereznay ended last year in imperious form, signing off with three wins at Spa, Monza and Interlagos, and enters this year’s campaign as one of the favourites for the title.
Dutchman Opmeer arrives into the 2020 season full of confidence after an impressive pre-season campaign: his arrival bolsters the team and gives it a fantastic chance to mount a title challenge. Pro Draft pick Dominik Hofmann completes the roster and will be providing healthy competition to both drivers, as well as assisting with strategy and setup work.
New rules for the 2020 F1 Esports Series will see the introduction of a full qualifying session to mirror the real-life Formula One format, alongside an increase in the race distance from 25% to 35%.
The calendar features 12 rounds, split into four two-day events and including some never-raced-before tracks like Zandvoort and Hanoi. Unlike in previous seasons, and owing to the ongoing Covid-19 pandemic, the races will take place remotely.
Sky Sports will broadcast the action in Italy, the UK and Germany, the Nethlerlands will be served by Ziggo Sports while the Nordic Entertainement Group channels will provide coverage in Scandinavia and Iceland. The global appeal of the series will be enhanced by deals with ESPN in the United States, SuperSport in Africa and Fox Sports in Latin America and Australia. Fans will also be able to watch the live events on YouTube, Twitch, Facebook and Huya.
The Alfa Romeo Racing ORLEN F1 Esports Team squad saw developments off-track as well. James Doherty, one of the largest F1 content creators in the gaming industry, joined the team as Team Manager and will be responsible for the training and preparation of the drivers as well as for covering lead strategist duties during the races.
“We arrive into the 2020 season full of confidence, knowing that we have strengthened the team in the off season,” said Alfa Romeo Racing ORLEN F1 Esports Team Principal Jamie MacLaurin. “Our preparation work has been outstanding and I can’t wait to get the cars on track and get things underway. This feels like the team’s best chance of securing the title, and I wish everyone luck for what will be a frenetic and exciting few months.”
Alfa Romeo Racing ORLEN F1 Esports Team Manager James Doherty added: “Having had the experience of competing in the Championship in 2018, I feel that I’m well placed to give the drivers the tools they need to compete at their peak when it matters most. I am looking forward to the challenge and I truly believe we have the most competitive roster on the 2020 grid.”
Frédéric Vasseur, Team Principal of Alfa Romeo Racing ORLEN, said: “Our F1 Esports programme has been going from strength to strength in recent years and we enter the 2020 season confident we have everything it takes for a shot at the title. From three strong drivers to plenty of depth off-track, we have a solid, professional organisation: I can’t wait for the racing to start.”
Daniel Bereznay said: “The standard of the field in F1 Esports keeps getting stronger and stronger every year and we will need to be at our very best if we want to compete for the title. We have never been better prepared for our assault on the Championship and I can’t wait to get started.”
Jarno Opmeer added: “I am looking to build on a very strong debut year in F1 Esports and my pace during pre season has looked promising. The team have left no stone unturned in preparation and I believe it’s going to be a very exciting few months. The aim is to bring the Championship home to Switzerland!”
Dominik Hofmann said: “Joining this team is an honour for me. To show that I am competitive enough to drive will be incredibly difficult, but I am so determined to assist this team in any way I can to help achieve the F1 Esports championship.”
About Sauber Group of Companies: The Sauber Group of Companies is composed of three operational entities: Sauber Motorsport AG, which operates and manages the Alfa Romeo Racing ORLEN Formula One team; Sauber Engineering AG, which focuses on prototype development and additive manufacturing; and Sauber Aerodynamik AG, which conducts full and model-scale testing in the factory’s state-of-the-art wind tunnel and creates ground-breaking innovations in the field of aerodynamics. The companies collaborate closely and share know-how to apply the expertise of more than 500 dedicated individuals at the headquarter in Hinwil, Switzerland, to all internal and external projects. Since its founding in 1970, the passion for racing has been at the heart of Sauber.
For the last 50 years, the innovative Swiss company has been setting standards in the design, development and construction of race cars for various championship series, such as Formula One, DTM, and WEC. Following its own Formula One debut in 1993, Sauber Motorsport AG has established one of the few traditional and privately held teams in the sport. After 25 years of competition in Formula One, the company launched a long-term partnership with Alfa Romeo in 2018 and enters the 2020 championship under the new team name Alfa Romeo Racing ORLEN.
LONDON, UK, 14th October 2020 — Five college friends take a post-graduation vacation but when protagonist Saki wakes in the middle of the night to find that her friends have disappeared, she is soon lured to an abandoned train – standing silent, as if it has been waiting for its final passengers to board.
Green Man Gaming and London based development studio Red Ego Games launch their haunting 2D adventure horror Re:Turn – One Way Trip today for PC via Steam and Xbox One (PlayStation 4 and Nintendo Switch will release soon across the Halloween period). Offering a twist on the horror genre, players must rely on their intellect and search through time to survive against an unspeakable evil.
Barriers between the past and the present start to dissolve as players delve into a complex mystery, locate their missing friends and unearth the train’s deadly secrets. Escape otherworldly horrors and unrelenting terrors as players use their wits to tackle tricky puzzles and piece together clues to survive, all whilst holding their nerve with a tension-building original soundtrack.
Releasing first on Steam for PC and Xbox One, Re:Turn will launch on 14th October priced at £9.99 / $11.99 / €9.99. The game will also be coming to PlayStation 4 and Nintendo Switch in the coming weeks as we gear up for a Halloween release on these platforms.
Key Features:
– Explore an intricate horror story that seamlessly shifts players between the past and present – Take control of 2 playable characters with totally different perspectives – Admire the stunning pixel art whilst navigating the 2D side-scrolling environments – Experience an original soundtrack that consistently builds tension – Be immersed with the minimalist interface so focus never wavers from the action – Solve grim and challenging puzzles to unearth deadly secrets
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About Green Man Gaming: Green Man Gaming is a multi-award-winning retailer, publisher and technology business in the video games industry. We work with almost all of the world’s best gaming brands and sell games to millions of happy customers world-wide. In 2019 we launched our digital partners program designed to give independent studios and developers more choice, and we continue to expand and reinforce our footprint in LATAM, SE Asia & China. www.greenmangaming.com About Red Ego Games: Red Ego Games is a London based indie studio of highly experienced and creative professionals who believe horror game making is the perfect union of art and science. At Red Ego, we think playing is one of the most wonderful experiences everyone should have. Red ego Games was founded by Omar Bik, who is an accomplished Producer/Game Designer with over 7 years of experience in the gaming industry.
Hamburg, Germany, October 14th, 2020 – Developer Alter Games and Publisher Daedalic Entertainment are happy to announce that Partisans 1941, a modern take on the real-time tactics genre inspired by the cult classic Commandos, releases today at 4pm BST / 5pm CEST on PC via Steam. The unique take on the genre combines squad-based action set on the occupied Eastern Front during WWII with real-time tactics and base-management.
Partisans 1941 is a real-time tactics game set on the eastern front of World War II. It features tactical squad combat, stealth elements, character progression, and resource management. Take control of Partisans, a brave group of resistance fighters, opposing the Nazi occupation behind enemy lines. Every mission must be carefully planned and initiated to overcome the enemy. Players can use the tactical break feature to scout and use their environment to turn seemingly impossible situations to their advantage.
Players can recruit soldiers and civilians as unique allies to tackle a variety of challenges – from focused sabotage to extensive attacks on German supply lines. The expandable home base deep in the forest with different types of buildings serves as the Partisans’ hub in-between missions to arm and upgrade their own troops, manage and distribute resources, and take a break until the next objective awaits. Form a Partisan group to your liking and send them on autonomous tasks or take them into battle.
Core features:
A fresh approach to the tactics genre: A mix of combat, stealth, ambushes, and a variety of special items brings chaos to the enemy ranks. Choose your own way of completing each mission and enjoy more than 20 hours of playtime.
Lead a squad of partisans: Find, recruit, and level up new resistance members to build the squad of your choice. Use your characters’ strengths to find the right solution to different situations.
Experience the life of a resistance group: Experience a partisan’s routine in between missions – develop your base, prepare for the next assignments, ensure you have the resources for the partisan’s survival and keep your troops motivated.
A different perspective on WWII: Experience the story of a fierce resistance against the German occupation on the Eastern Front. Follow the stories and motives of various people who join the partisan forces – from soldiers to common folk.
Partisans 1941is developed by Russian studio Alter Games and published by German studio Daedalic Entertainment. The game will be available on Steam on October 14th.
About Daedalic Entertainment (Publisher)
Daedalic Entertainment publishes and develops high-quality games for all platforms. The company has a diverse line-up of high-quality titles, including classic adventures, RPGs, and strategy and multiplayer games. With more than 80 employees, Daedalic is currently developing a new line-up of innovative games across consoles, PC and mobile platforms.
Based in Hamburg, Germany, Daedalic is one of Europe’s most acclaimed publishers and developers. With a total of 32 awards in the German Developers Award (including multiple accolades for ‘Studio of the Year’) and 12 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun, Ken Follett’s The Pillars of the Earth, The Long Journey Home, and State of Mind, Daedalic is a record holder for the two most prestigious game awards in Germany.
Daedalic currently develops the AAA title The Lord of the Rings – Gollum. The action-adventure that tells the story of Gollum from a perspective never witnessed before in any storytelling media, all the while staying faithful to the legendary books of J.R.R. Tolkien.
October 14th, 2020 — Vertigo Gaming Inc. is thrilled to announce Cook, Serve, Delicious! 3?! is out today for $19.99 USD (or regional equivalent) on Nintendo Switch, PlayStation 4, and Xbox One consoles as well as Windows PC via Steam, GOG, Humble Store, Green Man Gaming, GamersGate, Fanatical, and Nexus.
“I’m so proud to bring Cook, Serve, Delicious! 3?! out simultaneously on all consoles and v1.0 on PC,” Vertigo Gaming Inc. founder, David Galindo said. “We’d also like to announce that we are actively working on more games in the Cook, Serve, Delicious! series; not direct sequels, but unique and exciting takes on the franchise we’re looking forward to sharing more about in the future!”
About Cook, Serve, Delicious! 3?! Hit the road in this massive sequel to the million-selling Cook, Serve, Delicious! series as you travel across the United States to participate in the Iron Cook Foodtruck Championships with your trusty robot crew Whisk (voiced by @negaoryx) and Cleaver (voiced by @havanarama).
Set in the radically-changed war-torn America of 2042, play through an all new story-driven campaign where you cook hundreds of foods—including many brand new to the series—across hundreds of levels in a new gameplay structure that has been completely redesigned to deliver fast-paced action, or take it easy with the all new Chill Mode that can be toggled on or off at any time!
Features:
Play through the campaign via single player or with a friend in local co-op (with the ability to change on the fly).
Upgrade your food truck with dozens of gameplay-affecting modules!
Expand your food catalog with over two hundred foods!
Decorate your food truck with dozens of trinkets that span the US!
Tons of accessibility features that allow you to play the most comfortably you’d like, including motion settings, flashing/strobe settings, audio and colorblind features, and tons more.
Over a hundred hours of gameplay spanning over 380 levels!
An amazing original soundtrack by award-winning composer Jonathan Geer.
Cook, Serve, Delicious! 3?! is also coming soon to Mac and Amazon Luna platforms. For more CSD updates and release notifications, subscribe to Vertigo Gaming Inc.’s newsletter.
As gamers, we know how important it is to preserve and respect your gaming legacy. We believe your favourite games and franchises, your progression and achievements, your Xbox One gaming accessories and the friendships and communities you create through gaming should all move with you across generations. We also fundamentally believe that not only should you be able to play all of your games from the past without needing to purchase them again, but they should also look, feel and play better on the next generation of Xbox consoles. Preserving and improving the thousands of games you know and love, or have yet to discover, has been a core objective since the beginning of the backward compatibility program in 2015, and with years of learnings and successes – and over 500,000 hours of gameplay testing across four generations of Xbox in the last year alone getting ready for Xbox Series X and Xbox Series S – we couldn’t be more proud of the results you will be able to experience beginning November 10.
Games play best on Xbox Series X and Series S
Backward compatible games run natively on the Xbox Series X and S, running with the full power of the CPU, GPU and SSD. No boost mode, no downclocking, the full power of the consoles for each and every backward compatible game. This means that all titles run at the peak performance that they were originally designed for, with significantly higher performance than their original launch platform, resulting in higher and more steady framerates and rendering at their maximum resolution and visual quality. Backward compatible titles also benefit from significant reductions in load times due to the massive leap in performance from our custom NVME SSD at the heart of the Xbox Velocity Architecture.
Auto HDR for everyone
Modern games often implement high dynamic range (HDR) to improve overall visual quality. HDR allows a game to render a much larger range of brightness values and colours. This gives an extra sense of richness and depth to the image when compared to a standard dynamic range (SDR) image. For example, the light from a flashlight looks much brighter and red flowers look much more vibrant.
However, thousands of Xbox games shipped before HDR was first introduced with Xbox One S, and even for some Xbox One games, developers simply didn’t have the development resources or time to implement HDR. With Xbox Series X and Series S we are introducing a new feature named Auto HDR. Auto HDR automatically adds HDR enhancements to games which only shipped with SDR. Auto HDR enhances the visual quality of an SDR game without changing the original artistic intent of the game. Auto HDR is implemented by the system so developers don’t have to do any work to take advantage of this feature. Also, since Auto HDR is enabled by the console’s hardware, there is absolutely no performance cost to the CPU, GPU or memory and there is no additional latency added ensuring you receive the ultimate gaming experience.
The below images show how Auto HDR can improve the visual quality without changing the overall look of the game. The HDR images are brighter and more colourful only in the naturally expected areas, while the rest of the image retains its original intent.
Amazing innovations for some of the classics
By the time the new Xbox consoles launch this November, the team will have spent well over 500,000 hours of gameplay across the entire backward compatibility catalogue to ensure your experience is the best possible, no matter which game is your favourite. Beyond the improvements all backward compatible games will see due to increased hardware performance, our team of backward compatibility engineers continue to innovate and push the limits of game preservation and enhancement to make your current game library look and play even better, at no additional cost and with no work from developers while still respecting the artistic intent and vision of the original creators.
New technology to double framerates
Xbox Series X and Xbox Series S bring next-gen performance to your favourite games. Higher, steadier framerates make games feel smoother, resulting in more immersive gameplay. Many improvements are the result of the custom designed processor that allows compatible games to play and leverage the increased CPU, GPU and memory from the new consoles. In addition however, the backward compatibility team has developed new methods for effectively doubling the framerate on select titles. While not applicable for many titles due to the game’s original physics or animations, these new techniques the team has developed can push game engines to render more quickly for a buttery smooth experience beyond what the original game might have delivered due to the capabilities of the hardware. Fallout 4 framerate, shown below, is effectively doubled from 30fps to 60fps on Xbox Series S, delivering a new way to preserve and enjoy this legendary title.
Enhanced visuals you have to see to believe
On the Xbox One, we were able to provide a curated list of titles that were enhanced for the Xbox One X via the Heutchy method. This allowed titles from Xbox 360 that rendered at 720p and original Xbox games that ran at 360p to play at 4K on Xbox One X, well beyond the capabilities of their original platform. The Heutchy method continues to be used to bring a variety of titles to 1440p on Xbox Series S and 4K on Xbox Series X.
Improved texture filtering is also coming to backward compatible titles on both Xbox Series X and Series S. On Xbox One X, a portion of the catalogue benefited from increased anisotropic filtering, improving image quality of games. On Xbox Series X and Xbox Series S, 16x anisotropic filtering has been enabled for nearly all backward compatible titles so you can experience the very best visuals the games have to offer.
Delivering on our promise
The backward compatibility team has been working hard to make all the games you love and remember available to you on Xbox Series X and Series S. Playing the games will be just as easy and magical as it’s always been. Simply insert your favourite backward compatible Xbox One, Xbox 360 or original Xbox disc into your Xbox Series X, install the game, and you’ll be ready to play. Your digital library will instantly appear and ready for download on the console when you sign in. If you’ve already installed your games to an external drive, you can bring that with you to the Xbox Series X and Xbox Series S. This all happens with no additional cost to you. And, with cloud saves, you’ll jump right back in where you left off. For those of you still enjoying Xbox 360, cloud saves will soon be free to all Xbox 360 users, making transferring your favourite games to Xbox Series X and Xbox Series S even easier.
Preserving the games of our past is fundamental to our DNA at Xbox and our continued promise to you. Backward compatibility lets you experience your cherished gaming memories again and in new ways. Your favourite games retain everything the original developer intended, while experiencing enhancements and exciting new features. There’s no need to look back, because your games are ready to move forward with you to the next generation of Xbox.
Firaxis has shared a new video highlighting upcoming changes, adjustments and additions coming to Civilization® VI in the October game update, which is scheduled to go live on Thursday, October 22.
In addition to balance and update changes, each game update includes a new feature such as a scenario, game mode or customization. This month’s update includes the Pirates Scenario, as well as several balance adjustments and additional changes based on player feedback.
The Pirates Scenario is a 1-4 player contest for treasure and glory on the high seas. Players will select one of four factions – Dread Pirate, Privateer, Swashbuckler and Hoarder – each with unique abilities that change up their playstyles. In addition to other factions, players will also have to deal with British, Spanish, French and Dutch navies who are determined to send them to Davy Jones’ Locker. The Pirates Scenario features new and updated artwork that adds a tropical feel to the game; it can be played on a unique handcrafted map or choosing a map script that provides a different layout each playthrough. The Firaxis team was deeply inspired by Sid Meier’s Pirates!– fans of the classic game will be thrilled to see how swashbuckling has been adapted for Civilization VI.
Following player feedback, some new adjustments are making their way to Civilization VI. This includes changes to the Recruit Partisans espionage missions, scaling game speed to features that didn’t have them and balance tweaks to the first two New Frontier Pass DLC packs. Full details will be available in patch notes that release alongside the update on October 22.
The October game update is one of many free updates that are a part of the overall content roadmap for Civilization VI, available to anyone who owns the game.
Firaxis Games is a 2K studio. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
Borderlands® 3 Next-Gen Upgrade Launches Day-and-Date with New Consoles
Enjoy 4K resolution at 60FPS, four-player local split-screen co-op, and more as soon as the PlayStation 5 and Xbox Series X / Series S arrive starting November 10
Get ready for a new generation of mayhem, Vault Hunter! We’re proud to confirm that Borderlands® 3’s next-gen upgrade will be available day-and-date alongside Microsoft and Sony’s new consoles. The next-gen version of the game will be playable at launch on the Xbox Series X / Series S on November 10, as well as on the PlayStation 5 when it launches on November 12 in the US, Japan, Canada, Mexico, Australia, New Zealand, and South Korea and on November 19 in the rest of the world. All players who own or purchase both a copy of the game and a next-gen console will be able to download the upgrade within the same console family for free.
“Borderlands is a ground-breaking, record-setting, critically acclaimed franchise where millions upon millions of gamers have experienced one-of-a-kind gameplay, mayhem, and fun across multiple generations of gaming technology,” said Randy Pitchford, Executive Producer and Founder of Gearbox Entertainment. “With Borderlands 3 continuing to grow and launching this November on next-generation PlayStation and Xbox consoles, there has never been a better time to jump in and join the fun.”
Borderlands 3 has been fully optimized to take advantage of the next-gen consoles’ processing power, bringing a new level of graphical fidelity to the Borderlands universe. The Xbox Series X and PS5 will display Borderlands 3 at 60 frames per second in 4K resolution during single-player and online co-op, and all next-gen consoles will support three- and four-player split-screen for local multiplayer. In addition, vertical split-screen for two-player local co-op will be available from the get-go on next-gen consoles and will also be added to the Xbox One and PlayStation 4 versions via a free update on November 10 and 12 respectively.
Existing owners of Borderlands 3 on current-gen platforms can easily transition to the next-gen version within the same console family. If you own Borderlands 3 on Xbox One, you’ll be able to play the Xbox Series X/S version, and if you own the game on PlayStation 4, you’ll be able to play the PlayStation 5 version. Your add-on content and save files can be ported to next-gen consoles within the same family, so you can jump straight back into the action right where you left off. (Please note that if you own a physical disc of Borderlands 3, you will need the Xbox Series X or standard PlayStation 5 console models that include a disc drive to take advantage of all these features.)
If Borderlands 3 on PlayStation 5 and Xbox Series X/S will be your introduction to Pandora and the planets beyond, welcome to the party! Borderlands 3 has you blasting through multiple worlds as one of four Vault Hunters – the ultimate treasure-seeking badasses, each with deep skill trees, abilities, and customization. Play solo or join with friends to take on deranged enemies, score loads of loot, and save your home from the most ruthless cult leaders in the galaxy, then continue your adventures across an unforgettable collection of campaign add-ons and additional upcoming DLC.
We’ll have plenty more exciting news to share during a special episode of The Borderlands Show premiering October 29 at 9:00 AM PT over on the Borderlands Twitch channel. Until then, get ready to experience mayhem like never before with Borderlands 3 as a launch title for the Xbox Series X/S and PlayStation 5.
For more information about Borderlands 3’s features and content, please visit borderlands.com.
2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
Deep Sea Explanation: New Trailer Tells You What Aquanox Deep Descent is All About
Sydney, Australia, October 14th, 2020 – For veteran gamers, the Aquanox franchise is well-known for its underwater action and dystopian future setting. But not everyone is well acquainted with the series from its debut in 2001. What if you could take a more detailed look at the upcoming underwater vehicle combat shooter, and learn about its features and story in a handy little video that explains what the game is all about? We think that’s a really good idea and that’s why we’ve created the new explanation trailer to answer the most important questions about the game in just four minutes. Enjoy, watch, and get ready to enter the unforgiving world of Aquanox Deep Descent on October 16th on your PC.
Aquanox: Deep Descent is a first person underwater vehicle shooter, in which players control a variety of customisable ships to engage in fierce battles in the dystopian deep sea world of Aqua.
In the near future, the Earth’s surface has become uninhabitable. What remains of humankind lives in former mining and research stations, deep below the surface of the sea. Born and raised in the only world we know, the loose network of underwater settlements, torn by the war for resources and dominance between various factions.
Take control of a team of highly trained fighter pilots and experience an epic story in the deep sea world of Aquanox. Send your enemies down to Davy Jones’s Locker with well-aimed torpedoes, mortars, mines and more. Explore the deepest corners of the oceans – mysterious, hazardous, uncharted.
Features
Fight: Unique underwater vehicle combat with a wide variety of play styles
Co-op: 4 player drop-in co-op, with four distinct pilots who are all involved in the game story
Customise: Choose your ship, and upgrade it to fit your preferred playing style
Explore: Explore, salvage, and loot- all while discovering the deepest corners of the ocean
PVP: Classic multiplayer modes, including Deathmatch and Team Deathmatch Dogfighting
About Digital Arrow Established 2010, Digital Arrow is an independent game development studio headquartered in Novi Sad, Serbia that produces games for PC, PS4 and XboxOne. At the core, Digital Arrow aims to deeply explore the various gaming mediums with open and flexible development led by the goal to define innovative and immersive experiences.