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All Aboard! Thomas & Friends: Wonders of Sodor Is Coming Soon to Consoles & PC!

From Dovetail Games and Mattel, a New Game Brings the Island of Sodor to Life, Featuring the Main Line, Thomas’ Branch Line and Knapford Harbour!

KENT, England –Feb. 5, 2026 Dovetail Games, a state-of-the-art simulation entertainment video game developer, in collaboration with Mattel, Inc. (NASDAQ: MAT), a leading global toy and family entertainment company and owner of one of the most iconic brand portfolios in the world, today announced Thomas & Friends™: Wonders of Sodor, a new standalone narrative adventure game. Coming soon to Steam, Epic Games Store, Microsoft Game Store, Xbox Series X|S​, Xbox One, PlayStation 5, PlayStation 4, and Nintendo Switch​ (Nintendo Switch 2 via Backward Compatibility​), players can experience the sights, sounds, and wonders of Sodor featuring classic Thomas and his friends as they travel along famous routes and locations.

Thomas & Friends™: Wonders of Sodor is set to bring the magic of the beloved television show Thomas & Friends™ into players’ hands with eight unique adventures inspired by the original stories of the show.

Narrated by the one of the series’ original narrators, Mark Moraghan, fans will work alongside Thomas, Diesel, Emily, Gordon, and Percy on the Island of Sodor, running locomotives from Vicarstown to Knapford, freely exploring the island, and tackling puzzles like the shunting Truck Challenge.

Also releasing is the Thomas & Friends™: Wonders of Sodor Deluxe Edition, which adds James as a playable character, along with four additional adventures around the Island of Sodor, giving fans a first-class ticket to the ultimate Sodor experience.

Players can wishlist Thomas & Friends™: Wonders of Sodor on Steam and learn more about the upcoming title at http://www.wondersofsodor.com.

About Dovetail Games

RailSimulator.com Ltd was founded in 2009 and rebranded as Dovetail Games in 2013 before the studio was acquired by PulluP Entertainment in 2023. Today Dovetail Games develops and publishes exceptional rail, transport & digital tabletop video game simulations for leading PC and console platforms, as well as publishes content for other developers. For additional information, visit www.dovetailgames.com.

About Mattel

Mattel is a leading global toy and family entertainment company and owner of one of the most iconic brand portfolios in the world. We engage consumers and fans through our franchise brands, including Barbie®, Hot Wheels®, Fisher-Price®, American Girl®, Thomas & Friends™, UNO®, Masters of the Universe®, Matchbox®, Monster High®, Polly Pocket®, and Barney®, as well as other popular properties that we own or license in partnership with global entertainment companies. Our offerings include toys, content, consumer products, digital and live experiences. Our products are sold in collaboration with the world’s leading retail and ecommerce companies. Since its founding in 1945, Mattel is proud to be a trusted partner in empowering generations to explore the wonder of childhood and reach their full potential. Visit us at mattel.com.

Hit Musical Bullet Hell Challenge Just Shapes & Beats Brings the Party to Amazon Luna Today – Available Now

Crank the bass and see why this high-energy musical gauntlet is one of the top 100 best-rated games of all time on Steam

Quebec City, National Capital of the Province of Quebec, Oldest Province of the Free Lands of Canada (Feb. 5, 2026) – Developer and publisher Berzerk Studio (Infernax) today launched Just Shapes & Beats, a thrilling challenge of musical bullet hell action backed by a certified banger of a soundtrack, to GameNight on Amazon Luna. Dodge death to the tune of kickass beats in this exuberant celebration of music (and bullets) that’s playable now: https://luna.amazon.com/game/just-shapes–beats/B0GFWFBYGZ

Just Shapes & Beats’ acclaimed, co-op ready rhythm action dares players to make their way through 55 handcrafted stages chock full of vibrant visuals and deadly obstacles, all of which are synced to the beat of pulse-spiking chiptune music that’s perfect for rattling the windows. With more than 50 tracks, a range of ways to play across Story, Casual and Party modes as well as Challenge Runs, plus drop-in co-op for up to four players, Just Shapes & Beats’ pupil-dialating energy keeps the fun going for hours.

Just Shapes & Beats’ arrival on GameNight follows its 2018 debut, and Berzerk has kept the party bumpin’ ever since via several free content updates, delighting hundreds of thousands of players. Boosted by homages to other beloved titles through a Shovel Knight-themed Mixtape, a remix of Undertale’s Spider Dance, and a face-melting rendition of the Mortal Kombat movie’s theme, Just Shapes & Beats is a joyous blitz ready to make even the grumpiest goth kids crack a smile.

Just Shapes & Beats is available on GameNight, PC (Steam), Nintendo Switch, PlayStation 4 & 5, Xbox Series X|S and Xbox One. For more information, please visit https://www.justshapesandbeats.com/ and follow Berzerk Studio @shapesnbeats on TikTok, X, Bluesky, and Facebook.

DRAGON QUEST VII Reimagined – Gameplay

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Dragon Quest VII Reimagined has emerged from the seas and has graced our consoles with a release that is sure to please. In this gameplay session, we party up with Kiefer, track down three stone tablets, and set out on a legendary adventure that has been rebuilt for a more modern experience.

DRAGON QUEST VII Reimagined – Gameplay

DRAGON QUEST VII Reimagined brings one of the most expansive and story-rich entries in the iconic JRPG series back to life with modern visuals, refined pacing, and quality-of-life improvements. Set in a mysterious world where most of the land has vanished, players uncover ancient ruins and travel between past and present to restore lost continents. Each restored land tells its own self-contained story, gradually weaving together a grand narrative about fate, sacrifice, and rebuilding a broken world.

This reimagined version enhances exploration, streamlines progression, and modernises combat while preserving the deep class system and turn-based battles that define Dragon Quest. With an epic scope, memorable characters, and a slow-burn adventure that rewards curiosity and commitment, DRAGON QUEST VII Reimagined offers both longtime fans and newcomers a timeless journey reintroduced for a new generation.

DRAGON QUEST VII Reimagined
Developer: Square Enix, HEXADRIVE Inc.
Publisher: Square Enix
Platform: PlayStation 5, Xbox Series X/S, Nintendo Switch, PC
Release Date: 6 Feb, 2026
Price: $59.99 USD

Available here – https://dragonquest.square-enix-games.com/games/en-us/dragon-quest-vii-reimagined/

Summary:

Recommended – “Dragon Quest VII Reimagined is a strong remake that provides new accessibility and modernised updates to players, bringing the beloved classic to a new generation of players. With polished visuals and solid gameplay, its hard to go wrong with this revisit to a classic.”

Check out our review for DRAGON QUEST VII Reimagined here!

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Strategic Typing Roguelike Tomb of the BloodletterLaunches Today on Steam

[California – February 5] Launching today as part of Steam Typing Fest, Tomb of the Bloodletter is a strategic roguelike that resolves combat entirely through typing. The dark fantasy dungeon crawler challenges players to survive using cursed letters and volatile Magicks, focusing on moment-to-moment decisions rather than long-term optimization. Developed by solo creator Ethan’s Secretions, the game is available now on PC via Steam for $7.99 USD, with a 20% launch discount available for a limited time.

Every encounter in Tomb of the Bloodletter is fought at the keyboard, where words themselves become weapons. As players enter each floor, Magicks bind themselves to individual letters, following strange and specific rules that reshape how words behave in combat. Some letters reward precise placement, others offer healing or retaliation, while certain combinations introduce dangerous trade-offs, pushing players to think carefully before committing to a word.

Runs are tightly paced and randomized, lasting around 30 minutes and ending in either victory or defeat. Instead of encouraging long-term build planning, the game centers on the puzzle each turn presents. Players begin every run with access to their full keyboard, while Magicks dynamically change how letters behave. Any word can be played at any time—the challenge lies in timing, sequencing, and managing unstable interactions rather than vocabulary size.

As players descend deeper into the shifting, cursed tomb, new grave robbers are unlocked, each dramatically altering how word-based combat unfolds. The Heretic embodies the game’s risk–reward philosophy, with prayers that cost health and a first attack each turn that restores it, creating constant tension where aggression can be both salvation and downfall. Survival hinges on bold decisions and carefully chosen words.

Other characters explore different pressures within the same systems. The Scholar begins each run with immense power that steadily fades as enemies grow tougher, demanding efficiency before knowledge slips away. The Prophet must obey the commands of an unpredictable lord or face punishment, reshaping each run around external demands, while the Adventurer offers a straightforward, no-frills path for those who want to confront the tomb with grit alone. No matter who enters, survival is never clean, easy, or guaranteed.

The tomb itself teems with cursed beasts, deceitful specters, and entities best left unspoken, each handcrafted with unique mechanics that demand clever thinking and precise wordplay. As runs progress, new Magicks are acquired whether players want them or not, gradually transforming the keyboard into a volatile spellbook that is equal parts weapon and liability.

Tomb of the Bloodletter is available now on Steam as part of Steam Typing Fest. Whether players are chasing narrow victories or spectacular failures, every run is shaped by the words they choose to spell. Stay up to date by following the developer on Bluesky.

Claim the Bloodletter—or let it spell your doom.

YOGSCAST GAMES CONFIRMS PLAYABLE DEMO FOR THE GATE MUST STAND

Hold the Line Against Relentless Enemies – Watch the Trailer and Jump into the Action Now 

Bristol, UK – February 5, 2026 –  Publisher Yogscast Games and Gamersky are pleased to announce that a playable demo for The Gate Must Stand is available now on Steam. The Gate Must Stand reimagines tower defense games through a survivor-like lens, thrusting players into the centre of the action. As the city’s last line, warriors must recruit followers, unlock upgrades, and synergise skills to hold the line against hordes of apocalyptic bosses.

This roguelike centres on a single objective: ensure the gate never falls. Players must defend one critical chokepoint against escalating enemy attacks, deploying strategies that demand teamwork, collective decision-making, and carefully chosen upgrades. Weapons selected, decisions made, and strategies deployed affect each run, forcing players to adapt amid an action-packed environment.  

“The Gate Must Stand delivers a unique take on the roguelike genre, and we just couldn’t pass up on the opportunity to bring it to our legion of players,” said Simon Byron, Managing Director, Yogscast Games. “We’re excited to see how players respond to the unique mechanics of tight-combat fighting and the result of high-stakes decision making when the pressure mounts.” 

The demo allows players to experience the game’s mechanics and systems, and to get a sense of what awaits them beyond the gate. Each run has the tension of a final boss battle, with one wrong strategy or failed attack leading to permadeath. Victory depends on more than pure skill; calculated decisions while choosing the right weapons, modifiers, and upgrades make every attempt feel distinct and active.   

Keep up-to-date with all of the latest news on The Gate Must Stand by visiting the Yogscast Games website.

About Yogscast Games 

Yogscast Games was established in 2017, with a simple goal: to work with independent teams to develop and publish games which are as fun to watch as they are to play. Responsible for a string of hits such as PlateUp!, which has sold over two million copies on Steam, and Dungeons & Degenerate Gamblers, which grossed over $1m in its first month on sale, it prides itself in working with tiny teams doing brilliant things.

About Gamersky

Gamersky is a leading Chinese video game media company, publisher, and marketing agency founded in 2003. It operates a major gaming portal with 4 million daily active users and offers a range of services, including game development, publishing, and marketing, primarily for the Greater China region (Mainland China, Taiwan, Hong Kong, and Macau). Gamersky’s services also include localisation, public relations, and providing funding and support to developers.

Alien: Isolationmeets Severance in a survival horror typing game ‘Remote Control’ coming to PC

Psychological mystery adventure makes human bodies your most limited resource

Bath, UK – (February 5, 2026) Weekend Games is excited to announce it is publishing the sci-fi horror typing game Remote Control, coming to PC via Steam in 2026. Developed by Brighton-based studio, Canteen Games, Remote Control is an unsettling experience that pulls players between the corporate world of the TV show Severance and the thrilling tension of Alien: Isolation.

Watch the Remote Control announcement trailer:

A deep-space spacecraft has gone mysteriously silent. The crew is dead, the incident is undocumented and the only way to uncover the truth is by using a series of human “proxies” controlled by you via a terminal in a far-off (and safe) location. 

You’ll issue typed commands through the terminal interface, forcibly directing proxies to navigate the ship, investigate objects, and discover the events that led to disaster. Humans have flaws, though, with fear, a desire to live, and being butter-fingers all getting in the way. However, they are unable to completely resist your commands, even if there is sometimes a little pushback…

Drawing inspiration from Alien: Isolation’s sustained dread and the dehumanizing psychological horror of Severance, Remote Control blends typing-driven gameplay that feels reminiscent of classic text-based adventure games, merged with recent hits like Mouthwashing and No, I’m Not a Human. The game is anticipated to be released later this year.

Key Features:

  • How many people does it take to investigate an infested space ship? 12, apparently: You’ll get 12 attempts to discover the truth. Each vessel (human) has unique qualities and traits which can aid or abet your mission. Just remember, their death is permanent.
  • Dark and immersive sci-fi: Step into a classic space horror. Expect a spacecraft drifting through space, a lack of power supply and lighting, and plenty of blood smeared on walls.
  • QWERTY your way to the truth: Every input is via your keyboard as you’ll type “move left” or “turn around” to direct vessels around the ship. 
  • It’s just an office job: All the death and gore getting a little much? Take a break, step away from the desk and go hang out by the water cooler. There’s definitely nothing unnerving going around the office, either… right?
  • Psychological and moral tension: Force compliance from unruly vessels, navigate resistance and try not to get too annoyed when Eugene’s crumby fingers struggle to complete an input on the control panel.

Remote Control will be released on PC in 2026 and you can wishlist it now on Steam

About Canteen Games

Canteen Games are a two-person indie game studio in Brighton. Focused on making games that are as weird and as juicy as your favourite sci-fi short.

About Weekend Games

Weekend Games publishes and curates indie games that you can actually finish, and is the publishing arm of SECRET SAUCE, a UK-based indie games agency established in 2024.

Saber’s “Turok: Origins” Announced for Nintendo Switch 2, Coming Fall 2026

As revealed in today’s Nintendo Direct, Saber Interactive is thrilled to share that Turok: Origins, the upcoming first-person and third-person sci-fi action shooter, is coming to Nintendo Switch 2! Originally revealed for PC, PlayStation 5, and Xbox Series X|S, we are also excited to announce that this new evolution of the legendary dino-hunting franchise will be released on all platforms in fall 2026.

In Turok: Origins, players will take on the mantle of the ancient Order of the Turok, heroic guardians of unimaginable power locked in a battle for survival against ferocious creatures and a terrifying alien threat that seeks to destroy all human life in the galaxy. Unleash devastating attacks on enemies with powerful weapons and abilities in both first-person and third-person action, harnessing fallen foes’ DNA to upgrade your arsenal. Embark on a high-stakes adventure across the treacherously beautiful Lost Lands, on your own or together with friends, and unravel the mysteries that hold the key to saving humanity.

Key Game Features

  • Battle Challenging Enemies: Fight as a team in co-op or solo against a variety of creatures, dinosaurs, and bosses that take to the ground, sky, swamps, and caves to push your skills to the limit. Engage in intense combat, using everything at your disposal to survive, including melee attacks, special abilities, and fine-tuned weapons.
  • Unleash Your Arsenal: Unlock and upgrade advanced weaponry to dominate your enemies in battle. Plasma rifles, ray guns, snipers, bows, shotguns, and more are all yours to wield.
  • Unlock DNA Powers: Extract DNA from fallen foes and the environment to upgrade your arsenal, evolve your mantle, and unlock even more abilities called EchoSyncs to gain a greater edge in combat.
  • Experience an Epic Story Across the Lost Lands: Journey across breathtaking and deadly worlds on a range of planets. From ancient temples and wasteland canyons to dense jungles, each location holds pieces of an unforgettable story packed with twists and turns.

Turok: Origins will be released this fall on PC via Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. For the latest news and information, visit TurokOrigins.com, and follow along on Facebook, Instagram, X, and TikTok. Stay tuned for more reveals in the coming months as we gear up for launch later this year.

Nintendo Direct Highlights PRAGMATA and Monster Hunter Stories 3 Demos, plus Resident Evil Requiem Leon S. Kennedy amiibo Reveal

London (February 5, 2026) During today’s Nintendo Direct presentation, Capcom revealed exciting updates for its lineup of upcoming titles. Demos for both PRAGMATA™ and Monster Hunter Stories 3™: Twisted Reflection are available starting today on a variety of platforms. Also, Resident EvilRequiem showcased all-new gameplay footage on Nintendo Switch™ 2, plus the reveal of an amiibo™ figure for Leon S. Kennedy during the show.

PRAGMATA Demo Releases on Consoles Today

The PRAGMATA Sketchbook demo launches today on consoles. This free public demo transports players to a cold lunar research station in the near future. In this sci-fi action-adventure game, space farer Hugh and android Diana join forces to find a way back to Earth after the station’s AI classifies them as threats and dispatches enemy Bots to “neutralize” them.

In the demo, players can experience the highly anticipated title’s unique combat and exploration at home for the first time on consoles. Beyond getting a feel for the game’s exhilarating fusion of hacking and shooting, players are encouraged to replay the Sketchbook demo. This taste of the game has been crafted with fun surprises in store, including hidden features you might only find after repeat playthroughs, so prepare to explore and put their action skills to the test.

The PRAGMATA Sketchbook demo is available on consoles starting today via the Nintendo eShop, PlayStation Store and Xbox Store. The demo is also out now on Steam for PC.

PRAGMATA launches on April 24, 2026 for Nintendo Switch 2, PlayStation®5, Xbox Series X|S, and Steam. Pre-orders are available now and include the samurai-themed Neo Bushido costume for Hugh and ninja-inspired Neo Kunoichi costume for Diana as a bonus. A Diana amiibo figure will also release on the same date and include compatibility with the Nintendo Switch 2 version.

To learn more, visit the PRAGMATA website, Instagram, X, Facebook, and YouTube pages.

Note: The PRAGMATA Sketchbook demo only supports English and Japanese voice over. See the official website for the list of all languages supported in the full game. Some in-game features of this demo may also differ from the full game.

Begin Your Monster Hunter Stories 3: Twisted Reflection Journey with a Free Demo

Riders can step into a world on the edge of collapse with a free demo for Monster Hunter Stories 3: Twisted Reflection, available now on the Nintendo eShop, PlayStation Store, Xbox Store, and PC via Steam. Set centuries after the Rift War, the land of Vermeil faces an unprecedented crisis as monsters near extinction, and the natural order begins to collapse. Players embark on a new journey in Capcom’s beloved turn-based RPG series, forging bonds with Monsties and shaping the legacy they’ll carry through systems like the Rite of Channeling and Habitat Restoration.

The demo features the opening chapters of the game, with save data transferrable to the full game releasing on March 13, 2026, on the Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam. In the Monster Hunter Stories 3: Twisted Reflection – Trial Version, players can edit the appearance of the Protagonist to their liking and as many times as they like! With the Trial Version, have a taste of the new battle systems, such as Wyvernsoul Gauge and Synchro Rush, as well as experiencing the duties of a Ranger, such as Habitat Restoration. Pre-orders are available now with the Skyscale Queen Layered Armor for Eleanor as a pre-order bonus. Amiibo for Ratha, Ratha V, and Rudy are also available, which will unlock additional in-game outfits at launch.

For more information, visit the Monster Hunter Stories 3: Twisted Reflection website or follow Monster Hunter on X, Facebook, and Instagram.

Experience the Horror and Action of Resident Evil Requiem on February 27, 2026

Today’s Nintendo Direct featured all-new gameplay footage of the Nintendo Switch 2 version of Resident Evil Requiem, the ninth mainline entry in the iconic survival horror Resident Evil™ series, which will launch on Nintendo Switch 2, as well as PlayStation 5, Xbox Series X|S, Steam, Epic Game Store, and GeForce NOW on February 27, 2026. Experience exhilarating, death-defying action with legendary agent Leon S. Kennedy and spine-tingling survival horror with FBI analyst Grace Ashcroft in a whole new way as you freely switch between first and third-person perspectives at any time.

And launching this summer are the first-ever Resident Evil amiibo for both Grace Ashcroft and the legendary Leon S. Kennedy. Pre-orders for the Deluxe and Standard editions of Resident Evil Requiem are available now, with the Deluxe edition featuring the same base game as the Standard edition, plus an exclusive pack of five costumes, four weapon skins, two screen filters, two charms, and more!

About Capcom

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ andAce Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com  or news.capcomusa.com.

Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.

Punt Criminals to the Curb in American Football Action Game Tackle for Loss, Out Now

Just in time for the Super Bowl

Berlin, Germany – February 5, 2026 | Indie developer Indifferent Penguin is proud to announce that American Football-infused top-down action game Tackle for Loss is out now on PC, just in time for the Super Bowl!

Tackle for Loss sees players take on the role of a former American football pro whose daughter has been kidnapped by the seedy criminal underworld. Inspired by the frenetic action of Hotline Miami and Taken, players will battle their way through thugs and goons using the skills they picked up on the gridiron.

Tackle for Loss uses a fast and brutal combat system influenced by American football’s four-down rule: limited moves, no room for error, keep moving forward at all costs. With only four offensive actions available on each floor of these multi-storey building stages, players will need to study the layout of the rooms ahead of them, plan their route, and then commit to the drive. 

Every character in the game, including the main protagonist, will die in one hit, making every floor a high-stakes puzzle of speed and accuracy. Rapid restarts allow players to immediately get back into the action, honing their strategy for the ultimate run.

“I created Tackle for Loss because I love fast, aggressive action games that feel incredible in the hands,” said developer Daniel Wichterich. “I wanted to create a game that captured the raw energy and violence of American football, but from a completely different angle. I’m so excited for people to be able to play it today.”

Tackle for Loss is out now on PC, and can be purchased on Steam

About Indifferent Penguin

Indifferent Penguin is a German independent game studio based in Berlin and founded by solo game developer Daniel Wichterich. Its debut title, Tackle for Loss, is supported by funding from the Medienboard Berlin-Brandenburg, a German film and media funding agency, and will launch in February 2026.

MY HERO ACADEMIA: All’s Justice – Gameplay

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We hop right into the many modes in My Hero Academia: All’s Justice has to offer, partaking in the final story arc, some online battles, open team missions, and of course using our favorite heroes to fight it out as well in Bandai Namco’s latest anime fighter.

MY HERO ACADEMIA: All’s Justice – Gameplay

MY HERO ACADEMIA: All’s Justice brings the climactic Final War of the hit anime and manga series to life in a fast-paced 3D arena fighter built around explosive 3v3 battles. Players take control of fan-favorite Heroes and Villains in their most powerful forms, reliving iconic moments from the final story arc with cinematic presentation and over-the-top Quirk-based combat. Every fight is packed with flashy supers, tag-team mechanics, and high-impact clashes that capture the scale and intensity of the series’ ultimate showdown.

Beyond Story Mode, the game offers multiple ways to experience the world of My Hero Academia, including Team Up Missions, Hero’s Diary, and Archive Battles that let you revisit legendary encounters from across the saga. With its refined combat system, massive roster, and faithful recreation of the Final War, All’s Justice delivers the most complete and dramatic My Hero Academia fighting game to date.

MY HERO ACADEMIA: All’s Justice
Developer: Byking Inc.
Publisher: Bandai Namco Entertainment
Platform: PlayStation 5, Xbox Series X/S, PC (Steam)
Release Date: 6 February 2026
Price: $59.99 USD

Available here – https://en.bandainamcoent.eu/my-hero-academia/my-hero-academia-alls-justice

Summary:

Not Recommended – “A huge roster and solid modes can’t hide how many steps back My Hero Academia: All’s Justice takes, making this finale fun but disappointing for longtime fans of the series.”

Check out our review for MY HERO ACADEMIA: All’s Justice here!

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