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‘VIOLA: THE HEROINE’S MELODY’ 1.0 OUT NOW!

Musical Platformer RPG Graduates from Early Access Today

February 17th, 2021 — Jelle van Doorne is thrilled to announce the 1.0 release of the developer’s musical rhythm RPG Viola: The Heroine’s Melody is now available for $14.99!

Viola: The Heroine’s Melody is the musical platformer RPG! After failing at violin practice for the hundredth time, Viola gets trapped inside her instrument’s fantastical world. She’s joined by a set of strange, colorful friends, as she journeys through the lands of magic, monsters and music… Searching for her way back home.

Viola: The Heroine’s Melody pulls inspiration from many classic JRPGs as well as modern indie takes on the genre. Turn-based battles, a ton of recruitable characters, and a personal story to sink your teeth into: Viola has all of this and more. However, Viola is not a passive RPG. Attacks require the player to time their button taps, and to unleash spells you’ll have to follow a series of rhythm game-esque inputs.

On top of being an RPG, Viola: The Heroine’s Melody is a side-scrolling platformer! With wall jumps and triple jumps, springs and cannons, you can explore each level and uncover every little secret. Find more potions, or gems to equip and customize each character’s stats! And don’t worry about random encounters: each monster is visible in the level. Don’t feel like fighting? Just jump around and find another path!

Viola: The Heroine’s Melody is currently available on Steam, for $14.99. A console edition is also in the works for release later in 2021.

To learn more, visit: http://www.jvandoorne.com/viola.html/
Twitter:@GameViola

About Jelle Van Doorne
Jelle is a game and narrative designer who lives in Rotterdam, the Netherlands. Active in the game industry since 2015. A perfectionist with a sense of humor who loves to work on and tell stories with games — Jelle sees no challenge as too great.

THE SEVEN DEADLY SINS: GRAND CROSS CELEBRATES ITS ONE-YEAR ANNIVERSARY WITH A TWO-MONTH PARADE

THE SEVEN DEADLY SINS: GRAND CROSS CELEBRATES ITS ONE-YEAR ANNIVERSARY WITH A TWO-MONTH PARADE

New Special Events, Characters and Items Available For Players to Enjoy

LOS ANGELES – FEB 17, 2021 – Netmarble’s cinematic adventure role-playing game (RPG) The Seven Deadly Sins: Grand Cross is celebrating its one-year anniversary. In March 2020, the game was launched simultaneously in 12 languages around the world and surpassed 20 million cumulative downloads just in 5 months since the launch. Netmarble released special two-month events, including The One Festival with attractive heroes and great rewards – for both current and returning players to fully enjoy.

To kick off the first year celebration, Netmarble held Homecoming Special Events starting February 9, providing 110 free draws to all players who check-in as well as heroes at level 80 UR. Starting today, Netmarble is hosting a two-month parade with the first event, titled “The One Festival,” now available for players to experience.

Starting today, SSR [Invincible Avatar] “The One” Escanor – one of the most powerful characters to appear in The Seven Deadly Sins – is now available to collect via ‘The One Festival’ Draw. The new character imparts an effect that increases all stats by six percent at the start of an allied turn, cancels debuff effects when a player’s three effect is lost, and grants debuff immunity for one turn. “The One” Escanor’s Ultimate Move is also capable of inflicting 864% extra damage, along with additional death damage, to a single enemy. In addition, Players can collect [Light of Hope] New King Arthur by completing “The One Festival” event mission.

This two-month celebration also brings other in-game events and updates, including:

  • The One Festival Special Mission: Players who complete six missions during festival period will earn various rewards and in-game items including “Sunshine” Holy Knight Escanor, [Collector] Great Mage Merlin, [Kungfu Master] Fighter Diane, and SSR [Light of Hope] New King Arthur.
  • Demonic Beast Graeon Special Boss Battle: Once the new Boss Battle is cleared, players can obtain a Broken Helmet, which can be exchanged for rewards including Escanor’s costume. Escanor’s Mint Green Cheering Uniform can also be obtained after clearing a certain amount of battles.
  • Special Recipe Event: Acquire special recipe materials through the Boss Battle, Solgres Dungeons and Hawk’s Awesome Treasure Chest to create new dishes.
  • Hawk’s Awesome Treasure Chest: Players can collect various rewards by unlocking nine treasure chests, including special recipe materials. Luxury rewards, such as Part.2 Guaranteed SSR Tickets sand SSR Evolution Pendants, can be collected by lucky players that open the special chest.
  • New Items
  • Special Hawk Pass: Elizabeth Mint Green Cheering Uniform, Part.2 Guaranteed SSR Tickets, Auto Clear Tickets and Diamonds will be given upon purchase.
  • Desired Hero Step Up Package: Players can select a character they desire from the hero pool, and all acquired characters will be at UR Level 80, with an Awakening State of 6. Players will also have an opportunity to collect SSR [Virtual Body Doubles] Lostvayne Meliodas at the final step.

The Seven Deadly Sins: Grand Cross translates the storytelling and adventures of [The Seven Deadly Sins] into a highly engaging and entertaining mobile gaming experience. The game features stunning, high-resolution 3D graphics, over 100 dramatic cutscenes, and is brought to life with the cast of the original Japanese voice actors reprising their characters.

The Seven Deadly Sins: Grand Cross is now available for download on the App Store and Google Play. For more information, please visit the game’s official website and Facebook.

Based on the manga “Nanatsu no Taizai” by Nakaba Suzuki originally serialized in the weekly SHONEN MAGAZINE published by Kodansha Ltd.

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About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade&Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and Big Hit Entertainment, Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

Strategy Shooter Hybrid Eximius: Seize the Frontline Deploys on PC March 16, 2021

Strategy Shooter Hybrid Eximius: Seize the Frontline Deploys on PC March 16, 2021

SELANGOR, Malaysia – 18 Feb. 2021 – Eximius: Seize the Frontline, the strategy shooter hybrid from Ammobox Studios that seamlessly blends FPS and RTS action, escalates to its 1.0 release on PC via Steam and the Humble Store on Tuesday, 16 March 2021, with a supply drop of new content. Eximius: Seize the Frontline will arrive with new units and battlesuits while also seeing the debut of a mechanic that allows Commanders to issue on-the-fly tactical orders.

Take up arms in a global conflict between rival security contractors competing to reestablish nations in a post-apocalyptic world. Coordinate with teammates in five-player squads to outmaneuver enemy combatants, seize precious resources, and secure victory.

Take point as an infantry Officer performing critical missions on the ground, such as securing strategic locations and capturing vital supplies for the war effort. Wield conventional arms or suit up in 10 distinct mechanized Vanguard battlesuits, each equipped with its own arsenal of skills and customizable loadouts. Strap into an Assault model and launch a torrent of homing micro-missiles, pilot the stealthy Orion class to infiltrate and perform a strategic strike, or watch over allies as a guardian angel with the Aegis’ shield and healing abilities. 

Meanwhile, Commanders take control, orchestrating the fight with a bird’s eye view of the battle. These leaders utilize classic real-time strategy mechanics to direct units, manage resources, build bases, research technology, and more. Commanders also watch over their teammates, relaying what’s going on while providing crucial support like well-timed artillery strikes.

Eximius: Seize the Frontline marries the instinctual thrill of first-person shooters with a true RTS experience to deliver an engaging, ever-changing multiplayer game like no other. Each side of the coin informs and enriches the other, as tactics and action intermingle and play off one another to create a dynamic fusion marked by one memorable moment after the next.

Eximius: Seize the Frontline stems from a desire to introduce fresh ideas and innovate in the genre of first-person shooters,”said Jeremy Choo, Director, Ammobox Studios. “The team couldn’t be prouder of where we’ve arrived, realizing our ambitions with a game where strategy and communication are every bit as important as marksmanship. We can’t wait for players to join the fray and show us what they’re made of when Eximius deploys on Steam March 16!”

Eximius: Seize the Frontline launches for Windows via Steam and the Humble Store on March 16, 2021, for $29.99 with three game types: Strategic mode, Cooperative mode, and Skirmish mode, a solo conflict where players take on an AI as an Officer or Commander. Eximius will feature English, German, and Russian language support at launch

To learn more, visit the official site and join the community on Twitter, Facebook, and Discord.

About Ammobox Studios

Ammobox Studios is an independent developer based in Malaysia. Founded on the core concepts of innovation and a people-first studio culture, they seek to deliver memorable experiences by innovating on classic mechanics. Eximius: Seize the Frontline is their debut title.

For more on Ammobox Studios, please visit the official website.

30XX Leaps into Action Today on Steam Early Access

30XX Leaps into Action Today on Steam Early Access

POST-HUMAN EARTH – 17 Feb. 2021 – 30XX, the new Megaroguelike action platformer from Batterystaple Games, dashes onto Steam Early Access today for Windows PC.

Batterystaple returns to Steam Early Access following the success of 20XX, which sold more than 200,000 copies and was named one of Valve’s Top Early Access Graduates of 2017. Bolstered by that experience, 30XX debuts with a growing stockpile of content for the community to jump into and help shape as the game advances toward its 1.0 release.

Equipped with a range of game types to enjoy, 30XX arrives with the roguelike Arcade Mode and permadeath-free Mega Mode campaigns that can be tackled solo or in co-op both locally and online. There’s also the Maker Mode to explore. Empowering fans with the same tools used to develop the game, this stage editor allows anyone to create custom obstacle courses using every level theme in 30XX and share their handiwork with the world.

30XX launches with six stages for its heroes to run, leap, slash, and dash across in style. Harness Nina’s dynamic Power Fusion system or Ace’s versatile Techniques to master the challenges posed by Penumbra’s projectile-reflecting surfaces, the timing-based puzzles of Clockzone, and everything in between. Take down mighty robot bosses to unlock distinct new abilities for each protagonist to mix into their arsenals and wield in the fights ahead. 

No matter the battlefield, the thirty-first-century experience shines with stunning hi-bit pixel art from Rogue Legacy and Chasm art director Glauber Kotaki. Meanwhile, an original soundtrack from returning 20XX composer Brandon Ellis propels it forward with pulse-pounding chiptunes. 

“Early Access is an amazing way for us to take the community behind the scenes and let our fans leave their fingerprints on the final experience,” said Chris King, founder, Batterystaple. “Players had an indelible impact on making 20XX the success it is today. The team has upped our game this time around in every way imaginable,and we look forward to where this process takes us now that 30XX is out in the wild on Steam Early Access.”

30XX is available on Steam Early Access for $19.99 with English, French, Italian, German, Spanish, Portuguese, Russian, Japanese, Korean, and Simplified Chinese language support. The 30XX soundtrack is also available to purchase for $9.99.

To learn more, check out the 30XX Steam page or the Batterystaple Games website, and join the 20XX series community on Discord, Twitter, YouTube, and Facebook.

About Batterystaple Games

Batterystaple Games is an independent developer founded by Chris King. Scattered across the globe, the team aims to create crisp, satisfying action games that players can enjoy with friends and continue to come back to for years to come. The studio’s first project, 20XX, has sold more than 200,000 copies across Steam, Nintendo Switch, PlayStation 4, and Xbox One. The team also published Jamestown+, the revival of Final Form Games’ classic bullet hell shooter.

To learn more, check out the official Batterystaple Games website.

About Kowloon Nights

Founded in October 2017, Kowloon Nights is a global video game investment fund dedicated to independent developers. Its members and advisors include Alexis Garavaryan, Jay Chi, Keizac Lee, Lindsey Rostal, Sam Lee, and Ryan Payton. All lifelong gamers, their combined experience in the industry spans several decades and covers all aspects from content strategy, publishing, operations, global business to product development. 

For more information, please visit the official Kowloon Nights website.

NETMARBLE RELEASES FOURTH QUARTER AND YEAR-END FINANCIAL RESULTS FOR 2020 FISCAL YEAR

Net Profit Sees Substantial Growth Year-Over-Year as Netmarble Prepares to Launch Major Q1 Releases

LOS ANGELES – FEB. 17, 2021 – Netmarble Corp., a global mobile game company focused on creating entertaining gaming experiences for players of all ages, has announced its earnings for the year 2020.

“We achieved meaningful growth in 2020 with the global launch of A3: STILL ALIVE, the Korean launch of Seven Knights 2 and MaguMagu 2020, the continued success of The Seven Deadly Sins: Grand Cross and MARVEL Contest of Champions as well as ongoing enthusiasm from players worldwide for our current portfolio of games,” said Seungwon Lee, Co-CEO of Netmarble. “We made noteworthy achievements with our original IP titles this year, and will continue to make efforts to strengthen original IP for global players to enjoy.”

“With Blade & Soul Revolution launching globally and details on our NBA Ball Stars partnership with the NBA and NBPA coming soon, we are anticipating a strong start to kick off another successful year for Netmarble, along with our new titles Ni No Kuni: Cross Worlds, MARVEL Future Revolution, and Seven Knights Revolution in the works,” said Lee.

Selected highlights from Netmarble’s 2020 year-end financial results include:

  • Total revenue of $2.1 billion (YoY 14.0%), operating profit of $230.56 million (YoY 34.2%), and net profit of $286.9 million (YoY 99.4%).
  • Netmarble’s overseas sales accounted for 72% ($1,517.84 million), 23.3% increase year-over-year.

Q4 financial results include:

  • Revenue of $528.7 million (YoY 12.4%, QoQ -2.9%), operating profit of $69.93 million (YoY 61.4%, QoQ -5.6%), and net profit of $87.57 million (YoY 2097.9%, QoQ 11.7%).
  • Top performing titles from the fourth quarter feature original and partner games including MARVEL Contest of Champions (15% of revenue earned) (Kabam), The Seven Deadly Sins: Grand Cross (12% of revenue earned),Seven Knights 2 (12% of revenue earned), Lineage 2: Revolution (8% of revenue earned), Blade & Soul Revolution (5% of revenue earned), Harry Potter Hogwarts Mystery (5% of revenue earned) (Jam City), A3: STILL ALIVE (5% of revenue earned), Cookie Jam (4% of revenue earned) (Jam City), and MARVEL Future Fight (3% of revenue earned). All of Netmarble’s other games contributed to 31% of revenue earned.
  • Genre portfolio continued to show diversification across RPGs (33%), MMORPGs (31%), Casual games (24%), and other games (12%).

A breakdown of the total financial earnings is below:

 10/1/20-12/31/20 actualsYoY ChangesQoQ Changes
Total Sales$528.7 million+12.4%-2.9%
Operating Profit$69.93 million+61.4%-5.6%
Net Profit$87.57 million+2,097.9%+11.7%

For details on Netmarble’s quarterly performance, and to listen to the earnings call, please visit the company’s Investor Relations page to learn more.

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About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade & Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and Big Hit Entertainment, Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

DRUIDS COMING TO BALDUR’S GATE 3 IN ITS BIGGEST PATCH YET

Larian Studios revealed the new Druid class amongst a huge number of changes and features coming to Baldur’s Gate 3 with their upcoming Patch 4: Nature’s Power, as well as studio expansion into England.

Dublin, 2021 – Today at the second Panel from Hell livestream, Larian Studios unveiled Baldur’s Gate 3’s fourth major update, Nature’s Power. This huge update includes the first new playable class for Baldur’s Gate 3, which was released into Early Access in October of 2020. The amount of changes coming to the game with Patch 4 is greater than all 3 prior patches combined.

The Druids
The Druid class comes with over 30 spells & abilities, including Wild Shape. Since Baldur’s Gate 3 is such a deeply narrative experience, new dialogue and voice over has also been recorded so that playing a Druid has the same deep level of narrative interactivity as the other classes, Humans, Elves, Half-Elves, Halflings, Dwarves, Tieflings, Drow, etc.

We won’t spoil them, but those who visit Druid’s Grove playing as a Druid may enjoy a game of spot the difference. Of course, being a game that reacts to who you are, there are new rewards, options, story moments, and interactions scattered throughout the game’s Act 1 content.


With the power of the wilderness at their fingertips, Druids can transform their shape in order to adapt to different situations. Crunch bones and slam into enemies as a Dire Wolf or Polar Bear. Spin your silken thread over the environment as a Spider. Soar above Faerun as a Raven. Sneak into hostile spaces unnoticed as a Cat. Burrow under the earth and ambush opponents as a Badger. Or temporarily embrace the tadpole that the Mindflayers have implanted inside you, and discover a new and mysterious Aberrant Shape.

There are currently 8 Shapes available: Deep Rothé, Cat, Raven, Dire Wolf, Badger, Spider, Polar Bear, and Aberrant. NPC’s will react to your animal form in a procedural way. Bear blocking your path? Then assume bear Shape and speak his own language!

D&D fans will know that the Druids traditionally come from one of a number of Circles. Druids will be able to choose from one of two Circles to inform how they play.

Circle of the Land – Keepers of the Old Faith, these Druids are connected to arctic wastelands, sunny coasts, scorching deserts, fair forests, green grasslands, tall mountains, treacherous swamps and even the vast and otherworldly realm of the Underdark. Based on what type of geography they’re connected to, they gain additional power.

Circle of the Moon – Changeable as the moon, these stewards of nature haunt the deepest parts of the wilderness. Transformation is no problem for most Druids, but those who keep the ways of the moon gain the ability to morph into more powerful combative Wild Shapes – like the Polar Bear.

For further information on Druids in D&D, be sure to check out the VOD version of the Panel From Hell 2, where Lead Systems Designer Nick Pechenin and D&D Principal Rules Designer Jeremy Crawford explored the ways in which Larian has incorporated the versatile character class into the game. With the aforementioned Wild Shape ability taking centre stage, the panel talked through many more spells, abilities and character interactions that the Druid has enabled.

Global Expansion
The Panel from Hell 2 also covered the ways in which Larian has, and continues to meet the challenges of such a gargantuan RPG. Already situated in Belgium, Ireland, Russia, and Canada, the studio today formally announced expansion into England and Malaysia, with the Guildford and Kuala Lumpur studios respectively. This expansion is not only about increasing the number of developers working on the game, but also allowing development to follow the sun, with each studio acting as a mirror-image of one another, insofar as it’s possible.

The result of this continued commitment is of course all the updates through to Patch 4, but also today as covered in the Panel From Hell 2, specific examples of how Larian were able to quickly address and work with player feedback to create tangible changes and quality of life improvements to the game.

Big changes in BG3’s Patch 4
Along with the Druid, Patch 4: Nature’s Power brings a number of improvements and changes to the game, including of course fixes, but also major quality of life improvements, and increasingly polished cinematics. Many of which have been requested by the community or influenced by community feedback:

  • Optional Loaded Dice: This optional change helps smooth out the extremes of the bell curve. It retains the core elements of RNG, ensuring a player can no longer be unlucky or super lucky with several dice rolls in a row. The system also runs in two parts. Dice rolls in dialogue are different to those in combat, and this change only impacts the d20. Not damage rolls.
  • Speak with dead and polished cinematics: Cinematics in special cases like Speak with Dead have made huge improvements along with the ability to join conversations as an animal. The patch also adds improved animations with the Druids in the Grove as they cast spells and use their abilities. Major improvements have been made both in animation and lighting, which… though not obvious in this paragraph of text, look really neat in the game. Channel your imagination.
  • Multiplayer: Those embarking on their adventure together with friends can now see other players Equipment, Spells, Inventory and Character Sheets. As well as the ability to take and place items to and from. There is no lock function – that will come in a future patch. Your friends could for example steal your items, because there’s no lock function yet, but there’s no rush, because they’re your friends. They wouldn’t do that to you, would they?
  • Quality of life: A series of much-requested features have been implemented. Players can now target friends and enemies with spells and equipment by clicking on their portraits. As an alternative to trying to click on a character in the world, players can now easily select and attack whoever they want from the UI. We also added a flee button for the errr… tacticians among us. And using torches has never been easier thanks to the long-awaited addition of the torch button!
  • Improved Cinematics: Narrative cinematics have been given a new lease of life thanks to a fresh lighting pass, resulting in some truly spectacular sequences in which the story of BG3 is told.

Now, this PR is getting insufferably long, so be sure again to recap on the Panel From Hell 2 for all the latest news and updates, as well as the patch notes once they’re published ahead of Patch 4’s launch, which is coming very soon, when it’s ready.

About Larian Studios
Founded in 1996, Ghent, Belgium, Larian Studios has been creating games for 24 years. In 2014 we released the isometric CRPG Divinity: Original Sin to critical acclaim, establishing a reputation for the development and publication of expansive, player-driven RPG adventures with great depth. 2017 saw the release of Divinity: Original Sin 2, which launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting. Larian launched DOS2 with a team of 120 people. Upon the release of Baldur’s Gate 3’s Early Access, Larian will have grown to 300 people internationally, across 5 offices all over the world. Since DOS2, Larian has heavily invested in new departments and specialties to bring the isometric camera down, and push the boundaries of emotion in an RPG, whilst expanding on the depth, player options, permutations and scale. Baldur’s Gate 3 will be their biggest and most ambitious game yet.

© 2019 LARIAN STUDIOS. ALL RIGHTS RESERVED. LARIAN STUDIOS IS A REGISTERED TRADEMARK OF ARRAKIS NV, AFFILIATE OF LARIAN STUDIOS GAMES LTD.
ALL COMPANY NAMES, BRAND NAMES, TRADEMARKS AND LOGOS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS.

About Wizards of the Coast
Wizards of the Coast, a subsidiary of Hasbro, Inc., is an award-winning developer and publisher of tabletop and digital games that ignite a sense of adventure in passionate players around the globe. Best known for publishing groundbreaking fantasy franchises, MAGIC: THE GATHERING® and DUNGEONS & DRAGONS®, Wizards is dedicated to bringing together world-class talent to create unforgettable play experiences at its headquarters in Washington and studios in Austin and Montreal. Learn more at www.wizards.com.

© 2019 WIZARDS OF THE COAST. ALL RIGHTS RESERVED. WIZARDS OF THE COAST, BALDUR’S GATE, DUNGEONS & DRAGONS, AND THEIR RESPECTIVE LOGOS ARE REGISTERED TRADEMARKS OF WIZARDS OF THE COAST LLC

Curse of the Dead Gods Gameplay Trailer out ahead of February 23 Launch

Passtech Games and Focus Home Interactive released a brand new gameplay trailer for Curse of the Dead Gods today. The five minute long trailer introduces players to the rogue-lite’s dangerous dungeons. Traps and darkness are major gameplay mechanics that is deadly to players and enemies equally. Skilled players will be able to bait enemies into danger zones to tilt battles in their favour. The video also introduces the different weapon and enemy types offered in the game.

Curse of the Dead Gods has been on Steam Early Access for almost a year now. The game’s full release will see it land on Switch, PC, PlayStation 4, and Xbox One. While this will be the first time console players have a chance to play the game, PC gamers will be facing a price increase upon the full launch.

Curse of the Dead Gods’ New Gameplay Overview Trailer Paves the Way Out of Early Access!

The hit roguelite action game officially launches February 23 on PC, PlayStation®4, Xbox One & Nintendo Switch

PARIS Feb. 17, 2021 — The complete experience of Curse of the Dead Gods is almost upon us. Focus Home Interactive and Passtech Games are delighted to bring you a new gameplay overview trailer for the fast-paced, action-packed roguelite ahead of its official release on PlayStation®4, Xbox One, Nintendo Switch and PC on February 23!

In Curse of the Dead Gods, you’ll venture deep into the dark halls of ancient temples filled with deadly horrors and divine riches. Grow your character through your runs, unlocking harder modes, additional boons, and a wealth of legendary weapons to defy the gods and take their powers. You’ll need sharp reflexes, careful thought, and an appetite for danger to survive these challenges.

The full version of Curse of the Dead Gods will bring to a conclusion a year of major content and technical updates driven by community feedback. The official release of the game — debuting on consoles for the very first time — will feature three full temples with their own unique enemies, bosses, traps, weapons, rewards and more, plus a final, climactic confrontation with Death itself.

Curse of the Dead Gods is currently available in Steam Early Access, and there are even more surprises in store in the future! For more information, visit www.Curse-of-the-Dead-Gods.com.

New Italian Battleships Arrive in Early Access for World of Warships

AUSTIN, TX (February 17, 2021— Wargaming, developer and publisher of the widely popular, free to play naval combat game World of Warships (WoWS), has today launched Update 0.10.1 for the game.
 
The headline addition is the maiden voyage of the long awaited, Tier IV–IX Italian Battleships. Players can now set sail for battle with these all-new vessels, available in Early Access on the Live Server. The full video update can be viewed here.

The Italian Battleships 
The new update adds six all-new Italian Battleships to the game listed below:

  • Dante Alighieri (Tier IV)
  • Conte di Cavour Tier V)
  • Andrea Doria (Tier VI)
  • Francesco Caracciolo (Tier VII)
  • Vittorio Veneto (Tier VIII)
  • Lepanto (Tier IX)

The Italian Battleships come armed with a host of interesting features for players to try out. These include semi-armor-piercing shells to deal significant damage to weakly protected targets, and a large number of guns, balanced by their shorter range and lower accuracy. The new ships also feature higher maneuverability and armor protection for the ship itself. Tier VIII–X ships also can deploy the Exhaust Smoke Generator consumable, which allows them to hide from the enemy without having to reduce their speed. 

To get these ships players in the early access can obtain a new temporary resource, the Italian Tokens. These can be earned by completing combat mission groups, a special chain of combat missions, from random bundles purchased with dubloons, free random bundles, Recruitment Point bundles in the armory and by completing combat missions from the official WoWS streams.

The number of tokens that can be obtained by completing combat mission groups will be enough to obtain Tier IV-VI Battleships, with VII Francesco Caracciolo available as the final reward for completing the last combat mission group and IX Lepanto obtainable from random bundles purchased with Dubloons. Full details can be found here in the Italian BB overview article.

Finally, the Taranto Port has also been updated in 0.10.1 and you can see images showing off these changes with a new Italian flare here

Ranked Battles: The Second Season
Season 2 of the new Ranked Battles comes in a different format. The duration of the season is now doubled as well as the rewards for each Sprint. The number of Stars in leagues has been increased by 50% on average. In addition, the Bronze and Silver leagues now have 10 ranks each. 
 
Clan Battles Season 12
The new season will be held in a 7 vs. 7 format, playing Tier IX ships and there has been a small but important change. Ship limits can now be set with this change designed to ensure each battle and game mode offers diverse and interesting gameplay. Possible restrictions include limits on the number of the same ships, or even banning certain ships if necessary.
 
Brawls
Brawls have received significant changes with this new update. They are now treated as their own separate battle type, featuring shorter seasons with a smaller team format. Brawls can be played solo or as part of a division. Also, starting from March 8, players will be able to engage in a 1 vs 1 Brawl with Tier VIII ships. For more information on the changes, or the rules involved please click here.
 
Brazilian Carnival event
Although this year’s Brazil Carnival has been canceled, World of Warships still wanted to celebrate the country’s biggest party on its original date. The celebration of Carnival presents several new features in the game, the main one being the inclusion of the Brazilian ship “Juruá”, which comes with a permanent camouflage inspired by Boitatá, a legendary and mythical character of Brazilian folklore. All details for the new content can be found here.

The team also went one step further and worked with “Dragões da Real”, a Brazilian samba school, to create an exclusive video celebrating the spirit of Carnival which can be viewed here.

Full developer notes, including details on the above and visual changes, can be found here.

About World of Warships
World of Warships is a free, historical, online combat PC game from Wargaming. With its massive fleet of most iconic war vessels, including four different ship classes and strategically designed environment, World of Warships provides the ultimate naval warfare gaming experience, suitable for everyone. Thanks to its largest collection of historically accurate ships available to play, World of Warships prides itself as a digital ship museum and a focal point for naval history enthusiasts. New thematic content and innovative game modes are being added on a regular basis, providing a diverse and exciting gameplay to its broad player base. 

One franchise – multiple platforms 
After the successful launch of World of Warships on PC, its unique gameplay and design has been adapted to bring free massive naval battles to other platforms with World of Warships: Legends available on PlayStation and Xbox and World of Warships Blitz on iOS and Android mobile devices. Official website: https://worldofwarships.com/

About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 4500+ employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships. Official website: www.wargaming.com

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All in! Games and Meridiem Games Announce New Publishing and Distribution Partnership

Madrid, Spain – February 17, 2021. Meridiem Games is excited to announce a publishing and distribution partnership with Polish video game publisher All in! Games to bring some of their spectacular games to European stores. 

This new partnership will see Meridiem Games publish and distribute physical boxed editions of selected All in! Games’ titles across international territories. 

Founded in 2018 by a team of enthusiastic gamers and seasoned industry professionals, All in! Games is a leading video game publishing and production company based in Krakow, Poland. Their enthusiasm for video games has created a special bond with players delivering the engaging gaming experiences they demand. The team creates and supports both PC and console games, working on both Polish and international projects. 

All in! Games boasts a diverse portfolio of titles including Ghostrunner (One More Level, co-publisher 505 Games), Tools Up! (The Knights of Unity), Paradise Lost (PolyAmorous), Alaloth: Champions of The Four Kingdoms (Gamera Interactive), Chernobylite (The Farm 51), Fort Triumph (CookieByte Entertainment), Daymare: 1998 (Invader Studios, Destructive Creations), Metamorphosis (Ovid Works), Red Wings: Aces of the Sky (All In! Games), and Of Bird and Cage (Capricia Productions).

“We are thrilled to be working with such an exciting partner as All in! Games” commented Sergio Palacián, CEO at Meridiem Games. “Their games entertain gamers across the globe and we are excited to extend their offering to a whole new audience”.

“We are very proud to team up with Meridiem Games, who will support us in publishing and distributing physical boxed editions of some of our games. We believe that with their experience, knowledge, and expertise, we will do great things together and elevate the sales of our products to another level” – Piotr Żygadło, CEO of All in! Games.

Stay tuned for more news on the first All in! Games title to be published by Meridiem Games. 

For more information please visit www.meridiem-games.com/en 

About Meridiem Games

About All in! Games 

All in! Games is a new video game publishing and production company based in Krakow, Poland. Founded in 2018, the team has raised 10M EUR for production and marketing and already signed 16 games including titles like Paradise Lost (PolyAmorous), Fort Triumph (CookieByte) and Daymare: 1998 (Invader Studios, Destructive Creations), Space Cows (Happy Corruption), Metamorphosis (Ovid Works), and Space Company Simulator (INTERMARUM).