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JOHN GLEEP, the wild dual-screen intergalactic pachinko roguelike, launches November 11

offbrand games (Aethermancer, Ultrapool, Rivals of Aether II) and monthbug (Street Dog Legend) are excited to reveal that JOHN GLEEP will launch November 11th, 2026 on Steam!

Revealed today at the Convergence Games Showcase, the launch date news also comes alongside a brand new trailer for the game. it’s a fresh new look at what’s been cooking for this unexplainable, intergalactic pachinko action roguelike.

Alongside our release date announcement, we’re also excited to announce that the free demo for JOHN GLEEP is out today on Steam! Step into the shoes of a debt-riddled alien named John Gleep, and get a taste of what his journey is all about ahead of the full game release.

JOHN GLEEP is being published with support from Ludwig Ahgren (~18M total reach), who is personally playtesting and providing feedback/design recommendations, and of course creating stream/social content to help market the game.

Steam: https://store.steampowered.com/app/4739500/JOHN_GLEEP/
Steam Demo: https://store.steampowered.com/app/4739820/JOHN_GLEEP_Demo/

ABOUT JOHN GLEEP

JOHN GLEEP is a tiny alien with a big problem. His casino is a failure and he owes the mob a galaxy. Solution? Fly from planet to planet and forcibly abduct gamblers to boost business, pay off your debt, and fix your failed marriage in this unexplainable intergalactic action-roguelike mashup.

How’s one alien supposed to steal resources and citizens from unsuspecting planets while managing a failing casino full of involuntary gamblers? At the same time, obviously. Zip across the planet to abduct everyone while avoiding high-alert attacks from Captain Missile. Fill your bouncy gambling empire with every abductee and watch them tumble around while you deal with distractions. Also you’re gonna be defusing bombs. And squashing bugs. And ignoring virtual meetings. And probably a bunch of other stuff at the same time.

Features:

  • Dual-screen gameplay mashup of UFO piloting and pachinko roguelike-ing
  • A variety of permanent upgrade systems to unlock and expand
  • Silly characters, strange twists, and an unpredictable sci-fi crime drama adventure
  • Binko Racing
  • 50+ Ability unlocks to help (or harm) you
  • 20+ different pegs to personalize your pachinko paradise
  • One (1) John Gleep

GLASSHOUSE launches official pre-alpha demo on Steam

[Milan, Italy – October 8, 2026] FLAT28 is proud to announce that Glasshouse, its narrative-driven feudalpunk CRPG, has launched its official pre-alpha demo on Steam, available now for everyone to play.

Having recently surpassed 77,000 Steam wishlists, Glasshouse returns with a new and official demo featuring new content, additional polish, major gameplay improvements, and partial English voice acting – including Stefanie Joosten, best known for her role as Quiet in Metal Gear Solid V: The Phantom Pain.

What’s new in the demo

  • Partial English voice acting, covering approximately 60% of the demo’s dialogue, including Stefanie Joosten.
  • A brand-new boss fight and three different endings, shaped by major player choices.
  • Dynamic Codex, a new system that lets players hover over highlighted keywords to instantly access concise explanations of Glasshouse’s lore and feudalpunk terminology. This is the first iteration of a larger system planned around the future World Awareness mechanic.
  • An expanded combat system, featuring new items alongside improvements to UX and sound design.
  • Five new cinematics and four new cinematic dialogue shots.
  • A UI/UX overhaul, including redesigned tutorials and dialogue UI, new portraits, sound effects and animations.
  • Further polish and improvements throughout the experience based on feedback from previous playtests.

Play the demo NOW on Steam: https://store.steampowered.com/app/2244700/Glasshouse

About Glasshouse

Glasshouse is a feudalpunk CRPG with turn-based combat, set in a lockdown apartment block at the dawn of a world war. Investigate the mysterious triple murder next door, uncover a political conspiracy, and make terrible choices before your flatmates do it for you.

The launch of the official demo also coincides with the opening of the Glasshouse Kickstarter pre-launch page, where players can follow the campaign ahead of its launch.

Kickstarter: https://www.kickstarter.com/projects/flat28/glasshouse-a-lockdown-crpg

About FLAT28

FLAT28 is an independent game development studio based in Milan, Italy, currently developing Glasshouse.

Despicably Detailed Shooting Simulator Ballistic.exe Launches First-Ever PC Demo

Leamington Spa, UK – October 8, 2026: UK publisher Kwalee and independent developer Tic Tac Toe Digital are pleased to announce the first-ever demo for upcoming shooting simulator Ballistic.exe, available to download now on Steam.

The demo features three firearms, 80+ cartridges and attachments, and access to early portions of the first firing range.

Ballistic.exe is a despicably detailed shooting simulator wrapped in a declassified computer program. The full game will feature dozens of weapons, 200+ cartridges, 1,000+ attachments, and absolutely nothing supernatural.

About the game

A declassified program falls into your hands. The depth of its simulation is impressive, but there is still much to be uncovered. Master a true-to-life aiming and weapon manipulation system as you complete tests for the program and its inhabitants. Marshal over 1,200 attachments and cartridge types to hit impossible targets. Try not to think too hard about what this all might be for.

Despicably Detailed Simulation

The finest minds of MK Lab VI produced a ballistics simulation of unparalleled depth and complexity. Charge mass, bullet profile, and barrel length combine to produce velocity. Gravity, wind, Coriolis and Magnus effects, temperature and air humidity work their influence on trajectory. Bullets tumble through the air as they dip below the sound barrier and shatter upon impact into simulated shards. Recoil spreads from receiver to stock to grip and into the hands depending on their position. Sublime mathematics climax in a simulated streak of lead.

1,200+ Parts and Projectiles

To over a dozen base firearms can be attached stocks, triggers, grips, sights, scopes, handles, bolts, barrels, hammers, cylinders, red dots, lasers, silencers, and more. Over 1000 parts at your disposal, and each affects weapon balance, ergonomics, and handling. True connoisseurs may select a canteen stock as a front sight, six stacked laser pointers, and other more idiosyncratic customisations.

In the range, choose from over 200 cartridge types from homemade buckshot to state-of-the-art experimental munitions. Prepare each magazine and loadout round-by-round for the perfect mix.

True-to-Life Aiming and Manipulation

The glow of the screen is no barrier to weapon handling. Master an innovative WASD + mouse control system to feel weight, ergonomics, breath and stance directly. Manually load rounds, operate safeties, switches and slides as you master a growing arsenal of firearms.

Ridiculous and Unsettling Challenges

Proceed with the tests. Who knows why the work must be done? You know only that you must do it. Assess weapons, attachments, rounds and ranges. Hit the targets, whatever the targets are. The inhabitants of the program have requests for you too, and these are more esoteric.

About Kwalee

Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK. The company has built a growing catalogue of PC and console titles, including Wildmender, ROBOBEAT, Voidwrought, In Sink, Hordes of Hunger, The Precinct, Town to City, Don’t Stop, Girlypop!, Grime II, Modulus: Factory Automation, Rune Dice, Call of the Elder Gods, Ground Zero, Shift at Midnight, SPRAWL zero, Welcome to Elderfield, lily’s World XD and RetroSpace as well as upcoming titles including Hark the Ghoul, BPM Bitcrushed, Steam to Electric, Vampire: The Masquerade — ETERNAL WHISPERS, Ballistic.exe, Dandelion Void  and more.

Founded by games industry icon and Codemasters co-founder, David Darling CBE, Kwalee is supported by a global team of games experts, with studios in the UK, India, and remote locations worldwide. The company is actively seeking high-quality games to publish across all platforms and invites developers to get in touch.

Officially recognised as ‘Best Publisher’ at the TIGA Awards 2022, Kwalee is also a committed industry advocate, serving as an ambassador for the non-profit organisation Women in Games and regularly supporting charities such as Safe In Our World, GamesAid, and SpecialEffect. 

About TicTacToe Digital

TicTacToe Digital is a solo endeavor from French game developer Gabriel de Laubier. After working as 3D designer and Technical Artist at Monochrome Studios, he joined Kylotonn as a senior Technical Artist before establishing independent studio TicTacToe Digital with the aim of releasing Ballistic.exe, an ambitious sovietpunk weapon simulator with deep mechanics and retro vibes.

Cozy Horror Hit ‘The Road of Dust and Sorrow’ Launches 3 December 2026

Macclesfield, UK – 8 October 2026

After the world ends, love is all that remains to keep the dark away.  Painted Black Games and Silver Lining Interactive are thrilled to announce that their highly anticipated pixel-art indie hit, The Road Of Dust And Sorrow, will officially launch 3 December 2026 on Steam, PlayStation 5, XBOX Series X/S, Nintendo Switch & Nintendo Switch 2.

Following a massive surge of community support, the title has officially crossed the major milestone of 150,000 Steam wishlists, cementing its position as a defining title for the emerging “cozy horror” subgenre. To celebrate the launch date reveal and milestone, a brand-new story trailer has been unveiled today during the Convergence Showcase, giving players a glimpse into the dynamic between the game’s main characters – Katherine and Ava.

Heartbreak, Hope, and the Bonds That Endure

Focusing on the soulful bond between a parent and child, players navigate a ruined world as Katherine, guiding and protecting her daughter, Ava, from monsters driven by a primal hunger. By trading mindless carnage for story-driven survival, The Road Of Dust And Sorrow blurs the line between necessity and cruelty, forcing players to ask how far they will go to protect the only light left in the dark.

“Crossing 150,000 wishlists is completely overwhelming,” says Roman, Developer at Painted Black Games. “We set out to build a game that felt close to our hearts. Seeing so many players connect with Katherine and Ava’s journey shows us that there’s a real hunger for stories that represent deeply human experiences.”

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About The Road of Dust and Sorrow

The Road of Dust and Sorrow is a tense, story-driven pixel art horror inspired by ’90s classics. Survive a world gone wrong and protect what matters most: your daughter.

Dive into a story-driven cozy horror adventure inspired by classics like Resident Evil and Silent Hill. A miracle crop designed to end famine became humanity’s ruin. It twisted people into feral creatures called Dusters, hollowed out by a chemical addiction and driven by primal hunger. Katherine and her daughter Ava roam the remnants of civilization, searching for a safe haven. But their journey draws the attention of the Pastor and his mysterious following. He sees remaining humans not as people, but as fertile soil for his plans.

A FALLEN WORLD

Streets lie abandoned, buildings rot from the inside out, and strange vegetation reclaims the earth at an accelerated rate. Traces of the past linger in barricaded homes, ransacked offices with scattered supplies, and stores picked clean of basic goods. In a world shaped by desperation, how far will you go to survive?

FIGHT FOR YOUR LIFE

Claw your way through decaying streets, bloodthirsty monsters, locked rooms, and forgotten corridors. Solve environmental puzzles, uncover hidden paths, and survive encounters with feral Dusters for a chance to reach safety. Proceed with caution: every door can lead to salvation… or devastation.

PROTECT WHAT MATTERS MOST

Protect Ava at all costs. The world can die, but she must live. Every step draws you deeper into a hostile wilderness that wants you gone. No one is coming to save you, but you can fight. You can run. You can try to get her to safety.

COZY HORROR AT HEART 

Experience a new unique blend of tension and comfort. The Road of Dust and Sorrow establishes a new cozy horror genre: focusing on cozy, atmospheric pixel art, rich narrative and subtle dread. It offers a haunting, dystopian world built for both horror veterans and casual players.

KEY FEATURES

  • Story-Driven Linear Experience
  • Cozy Horror Gameplay
  • Exploration and Puzzles
  • Beautiful Pixel Art

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About Silver Lining Interactive
Silver Lining Interactive is a collaborative video games publishing house based in the North of England. Founded by seasoned industry professionals with one goal: make games publishing feel like a partnership. With a passion for fostering creative talent and great games, the team is committed to bringing innovative, high-quality games to players worldwide, physically and digitally.

About Painted Black Games
Painted Black Games is an independent studio born in Ukraine and spread across the globe. United by a passion for video games and meaningful storytelling, they craft worlds where atmosphere matters, emotions lead the way, and every detail is crafted with purpose.

Dragon’s Dogma 2: Dark Arisen – Gameplay

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With rumors of another Arisen circulating among the public, we head to the mountainous ice covered lands of Norgan and face off against numerous new enemy types, discover powerful artifacts that put our endgame gear to shame, and more in Capcom’s Dragon’s Dogma 2: Dark Arisen.

Dragon’s Dogma 2: Dark Arisen – Gameplay

A new journey takes the Arisen and their Pawns into Norgan, a northern land left to the snow and whatever now lurks beneath it. There, they meet Eir, whose search for the truth about an undying dragon draws them deeper into the region’s abandoned settlements and dangerous wilderness. Beyond the familiar lands of Dragon’s Dogma 2, this expansion opens another part of its fantasy world to explore.

Norgan brings fresh threats to face with your chosen vocation and Pawn party, along with forgotten relics that can be appraised for new weapons and skills. Back in the main game’s world, twelve Lost Rites dungeons offer more battles and equipment to discover. Expanded hairstyle and tattoo options also give players more ways to shape the look of their Arisen and Pawns.

Dragon’s Dogma 2: Dark Arisen
Developer: CAPCOM Co., Ltd.
Publisher: CAPCOM Co., Ltd.
Platform: Xbox Series X/S, PlayStation 5, Nintendo Switch 2, PC/Steam
Release Date: 9th October, 2026
Price: $49.99 USD (base game and expansion bundle)

Available here – https://www.dragonsdogma.com/2da/en-uk/

Summary:

Recommended – “Dragon’s Dogma 2: Dark Arisen sharpens the base game’s strengths with fresh enemies, new challenges, and engaging locales that elevate the adventure in a way that makes it essential for fans.”

Check out our review for Dragon’s Dogma 2: Dark Arisen here!

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Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
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ORDER OF THE SINKING STAR IS AVAILABLE NOW ON PC, NINTENDO SWITCH 2 & PLAYSTATION 5

Experience Over One Thousand Handcrafted Puzzles and Discover an Epic Tale in Jonathan Blow’s (The Witness, Braid) Largest Puzzle Game Yet!

LOS GATOS, Calif. – Oct. 8, 2026 – Arc Games, a leading publisher of AA and indie titles for PC and consoles, and Thekla, Inc. are excited to launch Order of the Sinking Star, the massive, highly anticipated, enigmatic puzzle adventure led by award-winning game designer Jonathan Blow (The Witness, Braid). Order of the Sinking Star is available now on PC via Steam and Steam Deck, Nintendo Switch 2, and PlayStation 5 for $29.99! 

To celebrate the launch, three special bundles are now available on Steam at a 10% discount. Players can pair the massive puzzle adventure with a deep cat-tactics roguelite by getting the Order of the Sinking Star + Mewgenics Bundle, or opt for the Order of the Sinking Star + Animal Well Bundle for those looking to jump into atmospheric, secret-filled worlds. Additionally, the Order of the Sinking Star + Original Soundtrack Bundle offers the full game alongside its original soundtrack, which is also sold separately. 

Play Order of the Sinking Star on PC, Nintendo Switch 2 and PlayStation 5 now!

After a decade, Jonathan Blow is finally back with a brand-new puzzle adventure that mixes uniquely distinct mechanics to create unexpected results and challenge how you think about puzzle games. Explore a realm of curious magic and ravenous monsters in this massive experience that seamlessly intertwines an epic, colliding tale with more than a thousand handcrafted challenges, hundreds of hours of gameplay, and a slew of surprises along the way.

To shepherd players through this enigmatic journey, Order of the Sinking Star features a fully voiced ensemble cast of fan-favorite talent. The massive puzzle adventure’s voice cast includes, Emily O’Brien (Death Stranding) as The Queen, Liam O’Brien (Critical Role) as The Warrior, Darin De Paul (Overwatch, Marvel’s Spider-Man) as The Wizard, Anjali Bhimani (Overwatch, Ms. Marvel) as The Bard, Erica Luttrell (Steven Universe) as The Sailor, Matthew Waterson (X-Men ’97) as The Druid, and a special appearance by award-winning game designer Jonathan Blow.  

Take the helm of a motley crew of heroes and experience what happens when their worlds collide. Designed to respect players’ boundless curiosity, Order of the Sinking Star delivers a deeply satisfying, “just one more puzzle” gameplay loop — while its open-ended, interconnected world gives players total freedom to solve puzzles at their own pace.

As you venture into intercardinal regions where puzzle mechanics collide, you’ll piece together a deep mythos through exploration, cryptic notes, and professional voice-over narration from a talented cast of actors. Whether you’re a major puzzle fan or a newcomer, the game’s non-linear, open design ensures that hitting a challenging roadblock in one realm simply means you can pivot to another world and return whenever you are ready.

“Building this game, Order of the Sinking Star, has been an extraordinary collaborative effort lasting a decade, and it’s without a doubt the largest and greatest puzzle game I’ve ever worked on,” said Jonathan Blow, Founder of Thekla, Inc. and Game Director of Order of the Sinking Star. “From the puzzle designers who contributed to push the limits of what’s possible in a puzzle adventure to the brilliant voice-over cast and the fans who supported us along the way, we have all made a good contribution to the history of video games. I’m deeply grateful to everyone who helped shape this project over the years, and we’re thrilled to finally let everyone play it today!”  

ABOUT ORDER OF THE SINKING STAR 
 
From legendary director Jonathan Blow (Braid, The Witness) comes Order of the Sinking Star, a massive puzzle adventure featuring more than one thousand handcrafted puzzles designed to put your intellect to the test. You are transported to a realm of curious magic, dangerous contraptions, and vicious monsters. Explore four distinct worlds, each with its own mechanics, characters, and stories, and then watch as they all collide. As the worlds merge, and characters meet one another, puzzle systems intertwine, creating surprising new gameplay possibilities. Explore at your own pace, revisit worlds and return to challenges as you see fit. Discover unique playable characters, master evolving gameplay mechanics, and decipher the deep mysteries of a sprawling, interconnected game world. Blending exploration, storytelling, and ever-progressing mechanics, Order of the Sinking Star invites you into a mysterious, living puzzle unlike anything you’ve played.

Game Features

  • Master a Thousand Interwoven Challenges – Embark on an innovative puzzle adventure with dozens of game mechanics and hundreds of hours of unique gameplay. Each puzzle builds on the last, introducing new game mechanics that reward curiosity and persistence.
  • Choose Your Path, Roam at Your Pace – Explore four expansive, mysterious game worlds, each with its own characters, rules, dangers, and secrets waiting to be uncovered. Come and go as you like; you are free to take on the puzzles you discover at your own pace.
  • Take the Helm of a Band of Unlikely Heroes – A queen, a thief, a warrior, a wizard, and a talking boat are just some of the heroes of this tale. Each character wields complimentary abilities and has captivating stories to tell.
  • Decipher an Epic Tale – As playable characters begin to meet and worlds collide, the mystery untangles. Through gameplay and notes you collect, you’ll learn more about this enigmatic realm. Piece by piece and clue by clue, you’ll uncover the secrets of the Order of the Sinking Star.

Order of the Sinking Star is available now on Steam, Nintendo Switch 2 and PlayStation 5.

ABOUT ARC GAMES

Arc Games is a leading independent publisher of AA and indie video games — including premium and live-service titles — across North America, Europe, and Asia. Originally founded in 2008 as Perfect World Entertainment, the company later rebranded as Arc Games and continues to expand its presence as a global publisher. Known for bringing beloved titles such as Neverwinter and Star Trek Online to players around the world, Arc Games has also delivered a strong portfolio of original releases, including REMNANT II, Remnant: From the Ashes, the Torchlight series, and Fellowship, as well as distinctive indie experiences like Frosthaven and Have a Nice Death.

Headquartered in the San Francisco Bay Area with offices in Amsterdam and Shanghai, Arc Games is dedicated to supporting talented game creators and delivering high-quality, memorable gaming experiences. For more information, please visit www.arcgames.com.

ABOUT THEKLA, INC.

Thekla, Inc. is an independent video game studio led by Jonathan Blow, known for creating critically acclaimed titles like The Witness and Braid. Originally established in 2009, the studio is based in Denver, Colo., and focuses on making games with high artistic and technical quality. The studio’s newest game, Order of the Sinking Star, is its most ambitious and massive puzzle adventure yet, available now on PC, Nintendo Switch 2 and PlayStation 5.

DEVOUR dev launches LIVING HELL playtest + trailer in Triple-i // 1-4 horror co-op

LIVING HELL, the 1-4 player co-op horror game from DEVOUR creator Joe Fender (7M+ copies sold), has surprise launched its first Steam playtest alongside a new trailer at the prestigious Triple-i Showcase.

The announcement also revealed that LIVING HELL is coming to Steam in 2027. The game is developed by Joe Fender and published by Future Friends Games (CloverPit, Queen’s Domain, The Cabin Factory).

LIVING HELL is a 1-4 player co-op survival horror game set in Pelican City. The collapse of the ozone layer triggered widespread, terrifying mutations. Capture specimens and turn them into biofuel to power your train: your last chance to reach one of the remaining rockets and escape Earth. 

NEW: Join the playtest on Steam

About the game

From the creator of DEVOUR (+ 7million copies sold), ​​LIVING HELL is a 1-4 player co-op survival horror game set in Pelican City. The collapse of the ozone layer exposed the city to devastating solar radiation, triggering widespread, terrifying mutations. Capture mutated specimens and turn them into biofuel to power your train: your last chance to reach one of the remaining rockets and escape Earth. 

FUEL YOUR RIDE

​​Leave the safety of the train and explore dangerous, handcrafted locations in search of mutated specimens. Process them into biofuel and scavenge materials to craft what you’ll need to survive the journey ahead.

TRUST NO ONE

​​The blistering heat is a threat of its own. Manage your Thermal Load and find ways to stay cool, or risk mutating and turning against your own teammates.

A DIFFERENT JOURNEY EVERY TIME

​​Each journey through Pelican City follows a different subway route, changing the path you take to reach the launch site. Along the way, face a variety of mutated creatures, each with their own unique behaviours.

FEATURES

  • 1-4 player online co-op 
  • Full offline single-player
  • Numerous unique locations across multiple subway routes
  • More than a dozen mutated creatures with unique behaviours
  • Six playable characters with unique passive abilities
  • Immersive proximity voice chat with lip-sync and handheld radios
  • Crafting and inventory systems inspired by classic survival horror
  • Persistent save files across sessions
  • Full gamepad and Steam Deck support
  • Original score by Mario Sello Nuñez

About the developer

LIVING HELL is made by UK developer Joe Fender, one of the creators of DEVOUR. For LIVING HELL, he has assembled a talented crew of collaborators to create the biggest and most ambitious horror game of his career.

About Future Friends Games

Future Friends was founded in 2017 with a simple mission: help indie games get the love they deserve. Indie hits they publish include CloverPit, Queen’s Domain, Slots & Daggers, Exo One, Laysara: Summit Kingdom, The Cabin Factory, and On-Together, with more very exciting unannounced things on the way!

The First Fall Triple-i Initiative Showcase Announces Upcoming Unmissable Games and Must-Try Demos Available Now – Full Recap Below

One of the industry’s most successful curated showcases, made by devs for devs, returned today with a blockbuster lineup of Triple-i games

Bordeaux, France (Oct. 8, 2026) – The inaugural Fall Triple-i Initiative showcase brought viewers a 40-minute show packed with announcements for 40 games from some of the industry’s most beloved, creative teams – including new game reveals, DLC announcements for massively popular titles and release dates for soon-to-be absolute bangers.

But anticipation means waiting, and everyone hates waiting, which is why today’s show also included announcements of more brand-new demos and playtests than in any other previous Triple-i Initiative showcase, that viewers can download and play starting right now: https://store.steampowered.com/sale/triple-i-initiative-2026 

Watch the show in its entirety on YouTube here:

The Triple-i Initiative Showcase is always home to some of the best games to announce and launch throughout the year, and today’s show is no exception, including news about:

  • A brand-new crossover DLC for DAVE THE DIVER with Subnautica 2, coming in early 2027 and bringing alien oceans to Dave’s Blue Hole
  • Risk of Rain 2’s latest DLC, Hallowed Concepts, which is available right now, adding new bosses, new trials and new challenges
  • The reveal of team17’s The Escapists 3, a brand-new entry in the acclaimed franchise, launching in 2027 and bringing more 3D prison sandbox action players know and love
  • Machinarium 2, the long-awaited sequel to Amanita Design’s 2009 adventure classic, revealed today and wishlist-able on Steam now
  • World premiere of Lazare’s Sacrifice, a narrative deckbuilder crafted in collaboration with Damien Monnier, the game designer behind the original Gwent and Gwent: The Witcher Card Game, set at the height of the French Revolution.
  • Among Us Story: On Guard, a brand-new game in the Among Us world, launching Feb. 17, 2027 on Steam, Nintendo Switch, Switch 2, and mobile, that places players in the shoes of a detective who must prove their own innocence and catch the Impostor
  • A first look at gameplay for The Talos Principle 3, the last entry in Croteam and Devolver Digital’s thought-provoking first-person puzzle series
  • Everyone’s favorite game about a giant cop, Militsioner, which is playable for the first time since its 2020 reveal via a Steam demo
  • A public playtest for Pony Island 2, the next game from Daniel Mullins, the creator of the critically acclaimed roguelite deckbuilder Inscryption
  • The latest crossover for Astral Ascent, which brings Clair Obscur: Expedition 33 into the standout roguelike, marking the latter’s first crossover ever
  • Aftergods’ world premiere, a brand-new top-down survivalite ARPG from developer Norsfell, best known for Tribes of Midgard
  • The demo shadowdrop of Dandelion Void, a hardcore survival title from some of Project Zomboid’s most creative modders
  • A brand-new update for Escape The Backrooms, After Party, bringing new skins this month and new levels in December

Below is a round-up of everything that was announced along with links to each individual press kit, a best point of contact for each respective title and all the trailers.

Aftergods

World Premiere: Introducing a new godly top-down survivalite ARPG

Summary: Introducing Aftergods, a new top-down survivalite ARPG from the makers of Tribes of Midgard. In Aftergods, you play as a god who survived Ragnarök! Rise from the aftermath to form a new pantheon and restore the fallen Seeds of the World Tree. Recruit followers, build temples, and battle giant monsters solo or with friends across a mythical handcrafted open world. The reveal trailer was scored by a live orchestra of over 60 musicians, with an animated sequence by the team behind the Blood of Zeus and Castlevania shows. Wishlist Aftergods now on Steam, Epic Games Store, XBOX Series X|S, and PS5.

BOW & ARROWS AT THE READY! LITTLE PRINCE TYGER ANNOUNCED FOR PC

team17 is set to bring this violent, action-roguelike to PC, when the low-res little hunter prepares to burn bright in the forests of the night.

Thursday, 8th October 2026 – team17 has announced Little Prince Tyger, a brand-new dark fantasy, action-roguelite from French studio, Saltitude Games, is in development for PC. A reference to the iconic William Blake poem ‘The Tyger’, players will embark on an honourable and bloody, violent journey as a tiny hunter battling to overcome strange beasts to progress across more than 1,000, hand-crafted, single-screen levels.

Coming in 2027, Little Prince Tyger is a stylised, low-resolution adventure that combines precise, physics-driven combat and fluid simulation, with strategic action gameplay. Armed with a simple bow and arrow and tasked by the Queen with finding her lost son, Prince Galaad, the 2D pixelated hero’s adventure builds on action-roguelike gameplay. Each run combines fast-paced combat and a rich variety of perks that change the game, from adjusting stats (from bleed damage and movement, to an arrow’s draw speed and weight), to manipulating fluids, slowing down time, and even gaining the ability to access to additional weapons (such as javelins, boomerangs, throwing knives, traps, and more), ensuring successive loops continue the journey to victory.

Little Prince Tyger | Announcement Trailer

Through past memories, players will meet a wonderful cast of characters, who – amidst the dark and unforgiving world – try to find their own place. These include Sauterelle, the brave kamanaï warrior with whom, to have a good time and share a meal; Machiavelli, keeper of the kitchen garden and who has a secret past; and Dagaubert, king of the world with a big heart, and more!

Key features

  • Bite-sized challenges: Master intense archery combat across 1000+ handcrafted one-screen levels.
  • Tiny player, big physics: Use surgical precision, environmental manipulation and the immutable laws of physics to overcome your foes.
  • Fast-paced action: Features an ever-changing roguelike loop full of growth opportunities.
  • Become the Little Prince Tyger: Take up the honourable mantle of hunter, and do not question it.

About Saltitude Games

Saltitude Games is a tight-knit team of friends based in Toulouse in the South of France, officially founded four years ago, and united by a deep passion for making videogames. Working under a mission of crafting original, memorable gaming experiences, the studio’s team members each have multiple skills and specialties that allow them to switch between  programming, art direction, sound design, narrative design. Together, they choose and develop the creative vision for their latest title, Little Prince Tyger, each adding their own spark to it!

About team17 
Founded in 1990, team17 is part of everplay group plc, and a passionate and creative developer and publisher dedicated to its pioneering independent partners and games. Team17 has an extensive portfolio of over 150 titles that players around the world love for a lifetime, including DREDGE, Date Everything!, and Overcooked!, together with multi-award-winning and award-nominated in-house brands such as Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise. Visit www.team17.com for more information. 

JRPG-Inspired Auto-Battler, Duelist: Idle Expedition, Out Now

The taskbar idle auto-battler invites players to recruit, battle, and build their ultimate Duelist squad

Hong Kong, China – October 8th, 2026 – One Interactive Studio and Infini Fun are celebrating today’s release of Duelist: Idle Expedition on Steam with a new launch trailer. Duelist: Idle Expedition is an idle auto-battler designed to live on your taskbar. Build and manage a travelling Guild of hand-drawn Duelists, watching them fight, grow, and adventure across the Continent.

Duelist: Idle Expedition is available now for $8.99 USD / €9.19 EUR / £7.99 GBP, with a 20% launch discount for the first two weeks. Two DLCs launch alongside it: the Supporter Pack ($1.99 USD / €2.09 EUR / £1.79 GBP, also 20% off at launch) adds Camp Four Seasons skins, and the Beginner Pack ($0.99 USD / €1.09 EUR / £0.95 GBP) adds a new character, the Instructor, plus a resource pack. The Beginner Pack is free for the first month.

There are 91 unique roles spanning 7 main classes and 21 sub-classes for you to recruit.  Defeating regional Duelists to win the alliance of their followers will unlock unique regional combat styles that allow you to further refine your team’s strategy. Equip them from among the 200 pieces of equipment there are to grind for, customise that equipment through enchantment and support your team with essential resources while travelling the continent.

Steam Link: https://store.steampowered.com/app/4282780/

To thank players for their support, One Interactive Studio is giving away an idle reward package during the two-week launch discount. It includes the Oathsword, a Mythic weapon whose basic attacks deal percentage-based True Damage, along with two late-game “Joke Gears” to add some extra fun to every expedition. The Golden Poop falls from the sky and slows enemies who step on it by 90% for 2 seconds (low physical damage, maximum emotional damage), while the Mighty Weight makes your Duelist 10% bigger and 10% slower every 3 seconds in battle, because bigger is better, and bigger is justice.

The game offers a deep camp management system complete with a Tavern to find new recruits, a Blacksmith to provide your squad with superior equipment and a shopkeeper who can sell your spoils to secure the funds needed for supplies.

Key Features

  • 91 Unique Duelist Roles: Choose from 7 main classes, each branching into specialized roles with individual abilities and hand-drawn combat animations. Discover the most powerful combinations to build your legendary team.
  • Taskbar Idle Battler: Your Guild fights and progresses automatically, making it the perfect companion for your working day. Your adventure continues even when you’re busy.
  • Deep Equipment System: Grind for over 200 items, including 60+ class-exclusive Legendary Equipment pieces, and customise each piece through enchanting to perfect your build.
  • Camp Management: Run your travelling camp; grow revenue at the Tavern, upgrade your Blacksmith for superior gear, and let your Shopkeeper turn spoils into supplies.
  • Followers & Combat Styles: Defeat rival Duelists to earn Followers and unlock regional Combat Styles that add new layers of strategy and progression.
  • Multilingual Support: Available in 31 languages, including English, French, German, Japanese, Simplified and Traditional Chinese, Korean, and Russian.

About Infini Fun

Infini Fun is a China-based game publisher founded in 2024 with a strong focus on the global market. Specializing in multi-platform titles for PC and consoles, the company provides funding and technical support for developers, while also offering comprehensive services across all stages of game development, including platform porting, localization QA, and design consulting.

Backed by a team with over 15 years of publishing experience, Infini Fun approaches each project with care and passion, aiming to build long-term creative partnerships with developers and serve as a bridge connecting creators and players around the world.

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