AK-xolotl: Wars, the 4 player multiplayer spin-off of AK-xolotl will have a demo available during Steam Next Fest. Play with your friends and hunt down your meal together!
The Netherlands – [June 16th 2021] – 2Awesome Studio (2AS) announces their presence at Steam Next Fest event with the AK-xolotl: Wars, the 4 player top-down arcade battle arena shooter set in the AK-xolotl universe.
The event will take place from June 16th to June 22nd and will be feature hundreds of demos for upcoming games. Gather some friends and enjoy the free AK-xolotl: Wars demo, available to play through Steam’s Remote Play Together.
What happens when you combine a hungry axolotl with an AK? You get a ‘lotl of killing!
AK-xolotl: Wars is a 4 player top-down arcade battle arena shooter set in the AK-xolotl universe. You’re an axolotl with an AK (duh!) that goes on a rampage, shooting down their next meal! Play with your friends and hunt down your meal together!
Team up with up to 3 friends and work together in order to dominate the leaderboards!
Fun fact: Did you know Axolotls can regenerate their limbs?
About 2Awesome Studio
2Awesome Studio is an independent game development studio and indie publisher whose mission is to add awesomeness to reality by developing video games with new and addictive mechanics and finding games that are equally awesome to publish
Help the world show its true colors in this creature-collecting adventure platformer, playable demo free on June 16 as part of Steam Next Fest
LOS ANGELES — June 16, 2021 — Skybound Games has announced it will publish independent developer ManaVoid Entertainment’s upcoming title, Rainbow Billy: The Curse of the Leviathan. This 2.5D adventure platformer, featuring RPG, creature collecting, and puzzle elements, will launch this fall on PlayStation®4, Xbox One, Nintendo Switch and PC. But you don’t have to wait that long to try it — the game will have a free English PC demo beginning today, June 16, as part of Steam Next Fest.
Rainbow Billy was highlighted by GameSpot and The MIX as part of their E3 programming yesterday, debuting a new trailer.
The game was also featured this past weekend at Wholesome Direct, a feel-good showcase of ”cute and cozy” indie games.
Rainbow Billy is all about exploration, whether through the world, your own self identity, or the dozens of good-hearted creatures you’ll meet along the way. When the evil Leviathan curses the World of Imagination with monochrome misery, its residents are left joyless, anxiety-ridden husks of their former selves. Armed with kindness, a talking fishing rod, and countless friends, the shy, cheerful Billy must travel the land and inspire others to find the courage to be themselves and show their true colors once more. Use compassion and conversation to befriend a variety of creatures in non-violent, turn-based encounters, then invite them to your team, adding to your collection of helpful creatures.
Features:
Explore a World of Imagination: From dark caverns on remote islands to hidden coves on the stormy seas, discover a rich, wholesome world filled with treasure, friendship… and danger!
Befriend & Collect Cute Creatures: Meet over 60 strange, lovable creatures and help them with their problems in non-violent encounters! Create your own unique team to save the day!
Solve Intricate Color Puzzles: Each world is filled with clever challenges and secrets that unlock new areas to explore!
Vibrant 2.5D Visual Style:Rainbow Billy’s art style blends the personality of 2D modern cartoon characters into an imaginative world filled with 3D art, with an energetic original soundtrack to match!
Fantastic Adventure with Relatable Themes: Restore color to a monochrome world and help your friends find the courage to be their true selves in a story about empathy and growth.
Fish for Resources: Because every great game has a fishing mini-game!
Quote from Ian Howe, co-CEO of Skybound Games: “Rainbow Billy is a universal coming-of-age story about dealing with changes in the world, as well as accepting and caring for ourselves and the people around us. It highlights very relatable questions of identity, self-discovery, and mental health with a lot of good-hearted fun and adventure, and we’re excited for fans to experience it for themselves soon.”
Quote from Chris Chancey, CEO & President of Manavoid Entertainment: “Games often only showcase violent solutions for solving problems. Amid all that doom and gloom, we wanted to create something that shines through with a wholesome, positive attitude that demonstrates the beauty of being unique. Rainbow Billy is colorful, approachable,and puts a spotlight on important themes close to our hearts like representation, diversity and inclusion within our communities.”
Skybound Games is a division of Skybound Entertainment with the capabilities to produce, develop, and license video games. The team works closely with creators to expand their unique and exceptional IP to new platforms. The Skybound Games slate houses everything from indie projects to high-budget franchise titles, with recent games including Telltale’s The Walking Dead, Ori and the Will of the Wisps, Before Your Eyes and The Big Con. The studio can be found on YouTube, Twitter, Instagram, Facebook, and www.skybound.com.
About ManaVoid Entertainment
Founded in 2014, ManaVoid Entertainment prides itself on producing video games that mix and match known genres, themes and mechanics to create new and innovative experiences with a twinge of nostalgia. Our latest game, Rainbow Billy: The Curse of the Leviathan, was funded on Kickstarter early in development. Since then, we’ve won the Ubisoft Indie Series Grand Prize in 2019, received additional funding from the Canada Media Fund, and were selected in the Indie MegaBooth and nominated for Best of PAX East in 2020.
With over 20 people on the team, ManaVoid is composed of AAA veterans with past experience at Ubisoft, WB Games, Eidos-Square Enix and more, as well as talented developers hired straight out of Quebec’s many game development universities. We’re an equal opportunity employer and happy to have a diverse team working on a project driven by themes of inclusion! www.manavoid.com
Free content update, The Pen, introduces more ways to manage and monitor prisoner intake
STOCKHOLM — June 16, 2021 — Paradox Interactive and Double Eleven today released Prison Architect: Second Chances, the fifth expansion for their prison management simulator Prison Architect. Second Chances introduces programs to rehabilitate and reform prisoners, improving mental health and disposition, and lowering their reoffending rate. Prison Architect: Second Chances is available now on Paradox Plaza, Steam, GOG, Origin, PlayStation 4, Xbox One for $5.99 USD/ €5.99EUR/ £4.79 GBP. Until June 22, players can pick up the expansion for 10% off on all platforms. Second Chances will launch on Nintendo Switch on June 29.
Launching alongside Second Chances is The Pen, a free content update available to all Prison Architect players. This update introduces Custom Intake, allowing players more flexibility with scheduling and restricting prisoner intake. Players can also initiate Narcotics Search, which has K-9 units and their handlers search for drugs using existing Shakedown or Tunnel Search options. Other additions include the Reception Quick Room, Staff Keys Policy, construct outdoor rooms, allow prisoners to use recreational facilities during free time, and additional Objects.
Prison Architect: Second Chances Key Features:
Return to Reform: Non-work programs, such as Animal Therapy, Meet & Greet, and Former Prisoner Classes can remove an inmate’s negative traits and see improved behaviors.
Good Behavior: Inmates can have their sentences reduced or increased based on their actions and reoffenders can now be sent back to prison. Players will be fined for each reoffender.
Room for Improvement: Inmates with existing or earned work credentials can become vendors to both prisoners and visitors in inmate-run rooms, including a Bakery, Restaurant and Therapy Room.
Back to Society: Inmates can earn work credentials through experience partaking in different work and training programs.
Until June 24, Steam users can get up to 75% off the Total Lockdown bundle, including the base game, Psych Ward: Warden’s Edition, Island Bound, Going Green and Second Chances.
For more information on Second Chances and Prison Architect, and Paradox Interactive, visit www.prisonarchitect.com.
Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.
The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox is the owner of the World of Darkness IPs and is publishing Vampire: The Masquerade – Bloodlines 2. Today, over four million people play a Paradox game each month, and the number of registered Paradox users is over twelve million.
Paradox’s head offices are located in Stockholm, Sweden. Our development studios are located in Stockholm, Malmö and Umeå, Sweden, in Delft, The Netherlands, in Seattle, Washington, and in Berkeley, California. We share a passion for gaming and gamers, and our goal is to provide deep and challenging games with hours of gameplay and endless variety to our ever-growing community.
AUK Studios is delighted to announce the the brand-new ‘modern magazine for nostalgia lovers: Popular Retro’. Please see the attached document to read the full press release and images for your reference.
Whether you’re a 70s kid, an 80s C64 gamer or perhaps you’re from the modern era of tech, Popular Retro is for everyone. This print magazine is an observation into the past, looking at fashion, gaming, books, film, television and much more! Popular Retro is the 21st Century magazine that looks at life before the world of fast-living technology. And it’s an all-new look for Popular Retro which is finally meeting print, Popular Retro started life as a digital download publication only. One which predominately covered the recently re-released classic gaming computer THEC64 (one which you’re also in with a chance to win). As well as featuring food, toys, and games, but the readers seemed to keep wanting more, so in this magazine, you’ll be sure to find a heck of a lot more variety and content; film, television, art, and gaming, of course!
A note from the editor, Darren Randle, “When I took over the Editorial role of PR, my mission was simple – to create the retro magazine that I would want to read! My team and I will take you back down memory lane, to a time where arcades were packed, cinemas were filled with smoke, kids kicked balls, TV was four channels and smart phones were not even a concept. It’s a celebration of the things we grew up loving and now sadly miss. Whether you are young or old, you’ll find an eclectic mix of fun from the past in each glossy issue.
For the first-time, Popular Retro meets print, and with an all-new look! A journey to our love of the 80s and 70s as we look at the early days of home computing, starting of course with the ZX81. A machine which has now turned 40! The Philips CD-i gets a massive retrospective insight, looking at machines, games and unfortunately, where it all went wrong. Don’t think horror lovers are left out, sink your teeth into the classic low budget movie, Evil Spawn and read about the brilliant vampire comics from your childhood. The popular “Great Moments in Computing” cartoon (formally published in the now sadly missed ‘Computer Shopper’ magazine by Dennis Publishing) finds a new home within Popular Retro, and we talk to Pystronik software in an exclusive interview. Rounding-off with a chance to with a THEC64 computer from Retro Games Ltd, and a ‘go old-school’ pull-out poster.”
In Popular Retro’s Issue 1, Volume 2, you’ll be sure to find, ‘The Real Ghostbusters’, a feature surrounding the ZX81, “A computer for the masses” and of course, a review of the classic ZX Spectrum game, Valley of Rains. Popular Retro is for the lovers of anything classic, looking back to a time once missed, allowing you to re-live your childhood, or for some younger people, provide an insight into life away from mobile phones. A simpler time where you could enjoy Ghostbusters on your television, Brothers in Arms blasting through your radio and the world of wacky B-movies like the 1987 Evil Spawn horror movie. You can be sure to find some special edition content too, time to see if you’ve won the VIC20 and you could be in for the chance to win a C64!
Brainwash Gang’s fantasy fiction makes its playable debut as part of Steam Next Fest
16 June, 2021 – Indie publisher Digerati is delighted to announce that a demo for upcoming narrative experience Grotto is participating in Steam Next Fest and a demo is available to download now from the game’s store page:
Launching Q3/Q4 2021 on PC, Nintendo Switch, PS4, Xbox One, and iOS, Grotto is a fantasy narrative game that casts players in the role of the Soothsayer – a mysterious hermit who resides in the titular cave and is called upon to read the stars and provide counsel to a primitive tribe.
The Grotto demo gives players an opportunity to experience the confined world and mystical existence of the Soothsayer. Connect stars to draw constellations and use them to influence the lives and fates of those who seek your guidance, such as the hunter, the liar, the merchant, the teacher, and more.
Created by the Madrid-based Brainwash Gang, Grotto is the latest outlandish project to emerge from the studio, which is also behind the recently released Nongunz: Doppelganger Edition, and The Longest Road on Earth.
About The Game Grotto is a mystical, narrative-focused experience. You are the Soothsayer. The one capable of talking with the stars and unveiling their messages. In a time of turmoil, the tribe of the valley turn to your powers of divination and come to you for guidance.
Their fate will change depending on your auguries. Overthink every constellation, or let the stars freely enter your mind. You are the Soothsayer and yours is the way to read the future.
Key Features
Look to the sky from the sacred rock, draw the constellations, and read the stars
Learn to read the bones and foretell the future or contact those who are gone
Get to know your people and help them face their problems
Choose wisely your answers as you’ll change the present and future of your tribe. They will thrive or die depending on your words
A visual style that mixes 2D and 3D art brings the confined world of Grotto to life
About Digerati As a publisher, Digerati is dedicated to helping independent developers bring their creations to market and into the hands of gamers. We take care of funding, distribution, marketing and production, leaving developers to focus on what they love – making incredible games and unique experiences.
About Brainwash Gang Underground game makers trying to tickle your brain. Made NONGUNZ, currently working on Damnview: Built From Nothing and more. https://twitter.com/Brainwash_Gang
Guide an unlikely hero through an epic adventure as he becomes aware of you – the player!
16 June, 2021 – Indie publisher Digerati and developer En House Studios are excited to announce GLITCHED.A wild RPG full of fourth-wall breaking fun, GLITCHED will launch first on PC in Q3 2021, with versions for Nintendo Switch, PS4, and Xbox One following early next year.
GLITCHED follows the story of Gus, an average NPC thrown into the role of hero when the appearance of mysterious glitches threatens the existence of his video game world. As he sets out on his adventure, he becomes aware of an invisible presence – you, the player!
With a vast world to explore, a myriad of secrets to discover, hundreds of characters to meet, countless choices to make, thousands of lines of dialogue, and the chance for player and character to form a deep bond, GLITCHED offers an extensive and immersive RPG experience.
GLITCHED is developer En House Studios’ debut title and has been a huge undertaking for the Chicago-based two-man team. In development for what can reasonably be considered ‘a long time’, the humble beginnings of GLITCHED go back several years, as lead developer Nikko Koruna reveals:
“During my sophomore year of high school I made a small program in Computer Programming 101 where a pixel character would respond with swearing depending on which key you pressed. I started to imagine a video game world where the main character talks directly to the player, and from that GLITCHED was born.”
The concept of a friendship and relationship between the player and main character stuck with Koruna, and even as the game evolved it remained at the core of the experience.
“The glitchy world and aesthetics help deliver the narrative, but it was always this relationship with Gus that I knew was the true heart of the game,” explains Koruna. “Gus as a character developed and changed over the years, but it was the driving force that really kept me focused and excited about the project.”
About the game
GLITCHED is a choice-heavy, fourth wall breaking, existential RPG. When a glitch appears in the video game world of Soren, an NPC named Gus becomes aware of you – the player. Travel together to solve the mystery of the glitch and save Gus’s friends, hometown, and digital world.
Key Features
Essence: Your choices change Gus’s essence. This decides his personality, powers, and how characters react to him.
Choices: The story changes based on your choices. No two playthroughs will be the same!
Progression: Every activity gives EXP. Use it to patch glitches and advance the story.
Gus: Talk to Gus at any time. Form a friendship. Observe his escalating existential dread.
Battles: No random encounters. Turn-based combat using a unique system with skills, energy, and quirks.
Other Features: Magic spells. Cool equipment. 20+ potential party members. Romance system. Tons of outfits. Multiple endings. Arcade mode. Frogs.
About Digerati As a publisher, Digerati is dedicated to helping independent developers bring their creations to market and into the hands of gamers. We take care of funding, distribution, marketing and production, leaving developers to focus on what they love – making incredible games and unique experiences.
About En House Studios En House Studios is a two-man development team based in Chicago, US. Glitched is the studio’s debut game. https://www.enhousestudios.com/
The Medium, Bloober Team’s Most Ambitious Horror Game, is Coming to PlayStation 5On September 3, 2021
The developer team of Bloober Team and the leading Global Publishing Partner Koch Media Brings Next-Gen Psychological Horror Game to Retail on PlayStation®5, Xbox Series X|S, and PCthis Australian Winter
June 16, 2021 – Open your eyes and immerse yourself in the disturbing and oppressive atmosphere… Today, Bloober Team announces The Medium, the third-person psychological horror game featuring next-gen Dual-Reality gameplay, is coming to the PlayStation®5 computer entertainment system on September 3, 2021. Following a successful global launch on PC and Xbox Series X|S on January 28, 2021, Bloober Team is excited to bring The Medium to PS5™ to take advantage of the console hardware as well as the DualSense controller, offering players the immersive experience of exploring two worlds simultaneously, shocking fans and players alike throughout the game.
Bloober Team and the leading global publishing partner Koch Media are thrilled to bring The Medium to retail stores worldwide. The game will be published and available in retail on September 3 for PC, Xbox Series X|S, and PS5™, with The Medium: Two Worlds Special Launch Edition will also be available at selected retailers, which comes complete with an exclusive SteelbookTM, soundtrack of the game and a 32 pages hardcover artbook.
The Medium – PlayStation®5Reveal Trailer
The Medium is a third-person psychological horror game that features innovative dual-reality gameplay. Players assume the role of Marianne, a medium gifted with several psychic abilities, and explore the real and spirit world both alternatively and simultaneously to uncover a dark mystery masked by disturbing secrets, sinister spirits, and devious puzzles only a medium can solve.
Developed and published by Bloober Team, and rated R18+- References to Sexual Violence , The Medium is Bloober Team’s largest and most ambitious project to date, with no loading screens and utilising the full potential of the latest version of the Unreal Engine 4. The game will be available on PlayStation®5 on September 3, 2021, and is available today for $75.95 RRP on PC viaSteam,Epic Games Store,GOG. Akira Yamaoka, known for his work on the Silent Hill series, and Bloober Team’s Arkadiusz Reikowski collaborated on the game’s original ‘dual’ score, creating truly unique atmospheres across both worlds.
Based in Krakow, Poland, and established in 2008, Bloober Team is an independent game development studio with over 100 people strong. The company focuses on creating mature psychological horror games with deep storylines and atmospheric set-pieces, all resulting in a chilling yet memorable experience. Bloober Team has extensive experience and passion working on acclaimed horror games including Blair Witch, Layers of Fear and Observer, with The Medium and Observer: System Redux coming to the next generation platforms. https://www.blooberteam.com
About Koch Media
The Koch Media Group is a global developer, publisher and distributor of video games, VR games, gaming hardware and merchandise.
The group’s publishing activities, marketing and distribution extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner. The Koch Media Group runs a multi-label strategy with fully owned publishing units such as Deep Silver, Milestone, Vertigo Games and Ravenscourt, publishing games for consoles, PC and VR platforms across all physical and digital channels.
Additionally, as global publishing partner Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Activision Blizzard, Bethesda, Capcom, CI Games, Giants Software, Kalypso, Koei Tecmo, Konami, Paradox, Sega, SNK, Square Enix, Techland, Tripwire, Warner Bros, and many others.
With its parent company in Höfen, Austria, and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.
The Koch Media Group owns nine game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy), Voxler (Paris / France) , Flying Wild Hog (Warsaw, Kraków, Rzeszów / Poland), Free Radical Design (Nottingham / UK) and Vertigo Games (Rotterdam /The Netherlands). Additionally, the Koch Media Group collaborates with numerous independent development studios around the world.
Part of the Koch Media Group is also Koch Films, a leading European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor. The Koch Media Group also owns Gaya Entertainment, a leading video game merchandise company in Munich, Germany, and the Quality Assurance Facility in Olomouc, Czech Republic.
Koch Media is an Embracer Group company.
About NA PUBLISHING
A console game publishing company located in Tokyo, Japan. Focusing on promoting console games into Japanese/Asian market. The company has so far successfully published world-wide famous franchises such as “Friday the 13th the Game”, “Layers of Fear 2”, “Blair Witch” and so on in to Asian Markets with both Digital Download and Physical Package.
Also, NA PUBLISHIING operates as a 100% son company of a 34yr old veteran game development company “Natsume Atari Inc.”, becoming also strong at co-development and porting.
The company will continue to focus on bringing High-Quality Indie titles from western countries into Asia, getting the results that all those awesome games deserve.
Prime Matter signs physical publishing agreement with TaleWorlds Entertainment
Live like a Knight and experience Medieval warfare like never before in Mount and Blade II: Bannerlord
Prime Matter and TaleWorlds Entertainment have teamed up for the release of Mount and Blade II: Bannerlord, an Action RPG with Sandbox and Strategy elements taking place in a unique Medieval setting published under the pioneering Prime Matter label.
The game is slated for release on PC and consoles and, thanks to the physical publishing agreement between Koch Media and TaleWorlds, will be available in retail stores all over the globe.
Set during the collapse of a once mighty empire, players are challenged to establish their clan and climb their way to the upper echelons of a medieval society through warfare, trade, and political dealings. Gather troops, raise an army, and command and fight alongside them in epic, large scale, real-time battles and sieges.
“Mount & Blade II: Bannerlord is having a very successful Early Access period and we are blown away by the interest and support of our community. As we get closer to the official launch, our priority is to make Bannerlord accessible to all gamers, and retail is a big part of that. We are happy to partner with Koch Media and entrust them with this important responsibility, and have full confidence they will help us to serve our gamers in the best possible way.” said Armagan Yavuz, Founder of TaleWorlds Entertainment
“We are delighted to team up with TaleWorlds for this upcoming release. Mount and Blade II: Bannerlord is a highly awaited title throughout the gaming community. The unique gameplay mix in a Medieval setting has proved to be a successful formula in the past which makes it a perfect fit for the newly founded premium games Label. We are looking forward to bringing this game to global retailers.” said Niklas Kaeding, Global Communications Manager at Koch Media.
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ABOUT MOUNT & BLADE II: BANNERLORD
Mount & Blade II: Bannerlord is an action-RPG and strategy game, developed and published by TaleWorlds Entertainment. The game was released in Early Access on March 30th, 2020; since then, it’s been universally praised for its deep gameplay and freedom, which give players the ability to create their own story in a vast sandbox setting, as well as, its engaging skill-based combat system and strategic features. Bannerlord is the prequel to the acclaimed Mount & Blade: Warband, one of the most influential RPG of all time, and considered by media outlets such as PC Gamer as one of the best PC games ever released. Set 200 years before the events of Warband, in Bannerlord we find the Calradic Empire on the brink of collapse. Assaulted on several fronts by external enemies, and consumed by civil war, the empire that once dominated the continent is on the brink of collapse — the new order that emerges from its ashes may depend on your actions and decisions!
About Prime Matter
Headquartered in Munich, Germany, Prime Matter the premium gaming label dedicated to delivering a range of diverse and immersive games from amazing gaming development talent all around the globe.
Working across projects of all styles, scopes and sizes, single-player, co-op to live ops, from producing to publishing, from ambitious teams taking their first step that need full support without compromising their dream to larger established successful studios searching that next step in the global market and building of brands.
Prime Matter looks to lead through creativity, expression and passion, with games that will grip and enchant with enthralling story-telling, winning an audience with its incredible moments and larger-than-life experiences. Prime Matter is a proud member of the Koch Media Group.
About Koch Media
The Koch Media Group is a global developer, publisher and distributor of video games, VR games, gaming hardware and merchandise.
The group’s publishing activities, marketing and distribution extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner. The Koch Media Group runs a multi-label strategy with fully owned publishing units such as Prime Matter, Deep Silver, Milestone, Vertigo Games and Ravenscourt, publishing games for consoles, PC and VR platforms across all physical and digital channels.
Additionally, as global publishing partner Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Activision Blizzard, Bethesda, Capcom, CI Games, Giants Software, Kalypso, Koei Tecmo, Konami, Paradox, Sega, SNK, Square Enix, Techland, Tripwire, Warner Bros, and many others.
With its parent company in Höfen, Austria, and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.
The Koch Media Group owns nine game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy), Voxler (Paris / France) , Flying Wild Hog (Warsaw, Kraków, Rzeszów / Poland), Free Radical Design (Nottingham / UK) and Vertigo Games (Rotterdam /The Netherlands). Additionally, the Koch Media Group collaborates with numerous independent development studios around the world.
Part of the Koch Media Group is also Koch Films, a leading European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor. The Koch Media Group also owns Gaya Entertainment, a leading video game merchandise company in Munich, Germany, and the Quality Assurance Facility in Olomouc, Czech Republic.
Toulouse, France, June, 16th 2021 – French indie developer Oneiric Worlds, creator of Slide Animal Race, releases a demo of its new project The Great Hide n Seek Expawdition on Steam during the Steam Next Fest on June, 16th 2021.
The Great Hide n Seek Expawdition is a peaceful & chill find-them-all game with roguelite elements and local coop for little and big kids; Play as a raccoon dad or a rabbit mum and find all the animal babies that went hiding away in the forest. Explore the environments, find hidden treasures and bring everyone home.
The game offers procedural environments to create a new experience on each level. It has many animals and biomes to unlock and it can be played by up to 4 players in a surprising Voronoi split-screen mode. The game is also playable remotely thanks to the “Remote Play Together” Steam functionality, and it’s totally family-friendly thanks to super simple controls. The upcoming demo will showcase 1 animal, 1 biome, and up to 4 players coop.
To be notified on the release date, wishlist the game on Steam here
The Great Hide n Seek Expawdition is currently developed as a side project of “A Thief’s Melody”, the cartoon 3D adventure/stealth main game currently in development at the studio. Like all games developed at Oneiric Worlds, they share the same contemplative atmosphere, as well as a focus on animals and nature.
Key features
A chill hide and seek game
A family-friendly game
Find all the animal babies
Play up to 4 friends in split-screen
Procedural environments
Cute animals and biomes to unlock
About Oneiric Worlds
Oneiric Worlds is a French video game studio created by Mathias Fontmarty, an indie game developer. Its goal is to create inspiring and feel-good video games.
Lesquin, France, June 15, 2021 – Exclusively unveiled at IGN Expo, NACON and Spiders are pleased to share a new video introducing Steelrising’s uchronic context. In 1789, in an alternate Paris, with iconic locations and monuments adapted by Spiders’ developers, the French Revolution has stalled. The people’s revolt has been heavily suppressed by an army of automatons, deployed on the King’s orders.
Check below to learn more about the uchronic context of Steelrising
1789 is the year of the Storming of the Bastille and the start of the monarchy’s downfall. Steelrising depicts an alternative version of history: what if King Louis XVI, who loved clockmaking, had built an army of robots capable of quelling the insurrection? Powerful and cruel, this army spares no one and violently punishes rebels. Paris is burning and bleeding. Men, women and children are being systematically massacred.
In this terrifying chaos, you play as Aegis, an outstanding automaton and bodyguard of Marie-Antoinette. Appointed by the Queen, Aegis will have to navigate through a Paris crawling with machines. Each fight with these mechanical enemies is a challenge where the player’s skills are subjected to a tremendous ordeal. Such is the price to pay for those who want to change the course of history.
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Steelrising will be available in 2022 on PC and consoles
About NACON NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 11 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 20 years of expertise at the service of players. https://www.nacongaming.com/
About Spiders Spiders is a video game development studio created in 2008, specialized in RPGs and original universe. Its last game was the million-seller Greedfall (2019)