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FROSTHAVEN LAUNCHES OCTOBER 15 ON STEAM & EPIC GAMES STORE

Snapshot Games and Arc Games Reveal FROSTHAVEN’s Official 1.0 Release Date Alongside a Retrospective of Early Access

PC 1.0 Launch Will Deliver the Definitive Digital Adaptation of the Acclaimed Board Game, Including All 17 Playable Classes and Highly Requested House Rules

Los Gatos, Calif. – June 30, 2026 – Arc Games and Snapshot Games today announced that FROSTHAVEN, the digital adaptation of the critically acclaimed board game by Isaac Childres and Cephalofair Games, will officially launch on PC via Steam and the Epic Games Store on October 15, 2026. Snapshot Games CEO Julian Gollop and Game Director Hristo Petkov revealed the official release date in a new trailer detailing FROSTHAVEN’s early access evolution thanks to community feedback, as well as what players can expect with the game’s full release this fall.

Watch the FROSTHAVEN Release Date Announcement Trailer:

Wishlist FROSTHAVEN & Play the Game in Early Access Now: Steam | Epic Games Store

Since entering early access, Snapshot Games has incorporated community feedback and steadily developed major content updates, refining and enriching FROSTHAVEN with a digital-only “Road to Frosthaven” introduction, playable heroes, storylines, quality-of-life improvements, and much more. The full launch will represent the culmination of that journey, with Snapshot Games delivering the most polished and feature-rich version of FROSTHAVEN to date.

At launch on October 15, FROSTHAVEN players can look forward to:

  • Complete Story Campaign – Experience the full FROSTHAVEN campaign from the tabletop board game, including the climactic final chapter.
  • Improved Onboarding – Learn FROSTHAVEN’s complex systems and mechanics with greater ease through the digital-only “Road to Frosthaven” introduction, tutorial, and UI displays.
  • All 17 Playable Heroes – Build your party from FROSTHAVEN’s complete roster of heroes, with the final hero joining the game at launch.
  • Standalone Game Demo – New adventurers can try FROSTHAVEN before purchase through a standalone demo experience through the Road to Frosthaven campaign.
  • Enhanced Co-op Play – Team up with friends through improved multiplayer systems and  networking enhancements.
  • House Rules – Tailor playthroughs with customizable House Rules, allowing players to adjust gameplay to suit their preferred playstyle.
  • Opening Cinematic –Begin the journey into FROSTHAVEN with a brand-new cinematic introduction that sets the stage for the challenges ahead in the Frozen North.
  • Hero Unlock Videos – Celebrate each new hero discovery with dedicated unlockable videos that introduce each hero and unique playstyle.
  • Fully Implemented Codex – Explore FROSTHAVEN’s lore, characters, creatures, biomes, and more through a comprehensive in-game Codex. No note-taking required!

“I am beyond happy with the final result of all of Snapshot’s hard work,” said Isaac Childres, CEO of Cephalofair Games and creator of acclaimed board games Gloomhaven and FROSTHAVEN. “It has been a joy to play FROSTHAVEN as a video game experience, and I think Snapshot has really done right by all players – keeping the gameplay in line with the original board game, while also improving onboarding and UX for new and old players alike.”

“FROSTHAVEN is an incredibly ambitious project,” said Julian Gollop, CEO of Snapshot Games and creator of X-COM. “There are such deep and intricate systems, plus a dedicated and knowledgeable fanbase to live up to. Staying true to the tabletop version and collaborating with the brilliant Isaac Childres and Cephalofair Games has been rewarding, and we’re proud of what the team has accomplished.”

“Our players have been crucial in shaping FROSTHAVEN,” said Hristo Petkov, Game Director of FROSTHAVEN. “Throughout early access, we’ve listened closely to feedback and improved many aspects, including onboarding, user experience, systems, and overall polish. Our full launch in October is a reflection of that collaboration, and we’re excited for players to see how far we’ve come.”

FROSTHAVEN launches Oct. 15, 2026, on Steam and the Epic Games Store. For more information, visit the official FROSTHAVEN website: https://www.playfrosthaven.com/en.

ABOUT FROSTHAVEN

From the creative mind of Isaac Childres, the highly acclaimed board game moves to the digital realm in the video game adaptation of FROSTHAVEN. An evolution of the FROSTHAVEN board game experience, the dark fantasy tactical RPG serves as a spiritual successor to Gloomhaven and is developed by Snapshot Games. Players can expect deep mechanics and challenging yet immensely satisfying gameplay both in single-player and co-op online multiplayer. Seasoned veterans of the original board game or Gloomhaven will feel right at home venturing into the unforgiving and treacherous northern frontier of Frosthaven. Newcomers can start their first adventure with difficulty modes tailored to their skill level. Improved UX and quality-of-life features will ensure all players can enjoy their experience.

With FROSTHAVEN, the brand-new character classes, each featuring unique playstyles and abilities, make it so that every decision matters. Players will need to balance risk and reward, working towards the best synergies between the classes comprising their party. Carefully managing resources is paramount to progressing through a gripping campaign, set in a vast world filled with menacing enemies and diverse environments.

ABOUT ARC GAMES

Arc Games is a leading independent publisher of AA and indie video games—including premium and live-service titles—across North America, Europe, and Asia. Originally founded in 2008 as Perfect World Entertainment, the company later rebranded as Arc Games and continues to expand its presence as a global publisher. Known for bringing beloved titles such as Neverwinter and Star Trek Online to players around the world, Arc Games has also delivered a strong portfolio of original releases, including REMNANT II, Remnant: From the Ashes, the Torchlight series, and Fellowship, as well as distinctive indie experiences like Have a Nice Death and FROSTHAVEN.

Headquartered in the San Francisco Bay Area with offices in Amsterdam and Shanghai, Arc Games is dedicated to supporting talented game creators and delivering high-quality, memorable gaming experiences. For more information, please visit www.arcgames.com.

ABOUT SNAPSHOT GAMES

Snapshot Games is a video game development studio in Sofia, Bulgaria, founded in 2013 by Julian Gollop, award winning designer of the original X-COM games, and David Kaye, serial entrepreneur in the games industry. Their two released titles, Phoenix Point and Chaos Reborn,have both been critically praised and very popular in the strategy genre.

ABOUT ASMODEE

Asmodee is a global leader in tabletop gaming. Inspired by players, Asmodee has been crafting and taking to market immersive, shared experiences for over 30 years. Its portfolio includes beloved games and intellectual properties such as CATAN®, Ticket to Ride®, Dobble/Spot it!®, 7 Wonders, and Exploding Kittens®. Operationally headquartered in France, Asmodee operates globally, making its games accessible to players in over 100 countries around the world. Asmodee Group’s Class B shares are publicly traded on Nasdaq Stockholm under the ticker ASMDEE B.

ABOUT CEPHALOFAIR GAMES

Cephalofair Games, founded by Isaac Childres, is at the forefront of innovation in the board game industry with acclaimed titles such as Gloomhaven and FROSTHAVEN. The company’s commitment to minimizing randomness and enhancing strategic thinking ensures that player choices are prioritized over luck. Gloomhaven, a pioneering Legacy-style dungeon crawler, has set new benchmarks for immersive gameplay. Meanwhile, FROSTHAVEN has achieved the remarkable distinction of being the most funded board game in Kickstarter history, generating unprecedented excitement among enthusiasts.

Cephalofair Games is not merely creating games; it is redefining the entire board game experience, pushing boundaries, and inviting players to engage with a world of limitless possibilities. Epic strategy awaits!

Acclaimed musical RPG Deathbulge: Battle of the Bands headbangs onto consoles today

PC version gets massive new update for free!

Detroit, United States – June 30th, 2026 – Five Houses LLC are thrilled to announce that their acclaimed music-based RPG Deathbulge: Battle of the Bands has today launched on Nintendo Switch, PlayStation 4|5, Xbox One, and Xbox Series consoles for $19.99 USD*. Get ready to kick down doors and fight with music as a trio of goofball musicians!

Get on Steam

Originally launched on PC in 2023, where it currently has 98% positive reviews on Steam, Deathbulge: Battle of the Bands puts players in the combat boots of Faye, Ian and Briff, a 3-piece band of dysfunctional friends who unknowingly stumble into a cursed battle of the bands contest where all entrants can attack with music and must fight to the death.

Utilizing a state-of-the-art “Measure Effects” combat system that merges real-time decision making with turn-based combat, players must make active choices between turns that influence the flow of combat. Swap out your frontman to speed up your turn, but also be careful not to put the same band member in the line of fire more than they can handle. This is a team after all, and staying in the limelight too often will come with its fair share of consequences.

Kick down every single door you come across. If you’re gonna rudely enter every RPG house despite lack of invite, might as well enter in style. Customise the band with 9 musically-themed classes to choose from, each with their own attacks, perks and COOL OUTFIT. Inspire your bandmates as a BUSKER or recklessly deal huge damage at the cost of damaging yourself as a HEADBANGER.

This console conversion adds all new content not included in the original PC release, including new items, an “Easy mode” option at save points, as well as new harder variants of bosses for those striving for a tougher challenge. Don’t despair, PC players, for all this new content has just been added to your preferred platform as a free update!

“Deathbulge: Battle of the Bands is a blast from the past, drawing on our experience of being teenagers and playing what are now thought of as ‘retro’ games while dreaming of one day making a game ourselves,”said Dan Martin, Solo Artist of Deathbulge: Battle of the Bands.“That said, we’ve learned a lot about game design in the intervening years and have created something unique that merges classic games design with modern sensibilities for something entirely singular – at least we’ve never seen anything with a combat system like it. Having it on consoles, where you can play it on a couch – or handheld on Switch wherever you like – just feels so right for Deathbulge’s unique twist on semi-real-time RPGs.”

Features:

  • Roughly 15-20 hours of game time.
  • Late game dating segment.
  • Sew patches of band logos onto your BATTLE JACKET for extra perks in battle.
  • No Random Encounters! Monsters will be shown on the field for your avoiding leisure, and 3 different FIELD ABILITIES with which to avoid them.
  • Unique item system. Say good bye to individually stocking up on consumable items! Once you get a piece of MERCH, you keep it forever, and it simply costs STOCK to use, a refillable global resource for all your merch.
  • Original soundtrack that’ll make you say things like SIIICK and OH RIGHT ON.
  • Incredibly rich world boasting a wide variety of colourful characters whose dialogue changes as you progress through the game. Every single NPC is unique, armed with their own dialogue portraits to express themselves TO THE MAX.
  • Even the ITEMS have personality. Say bye bye to the generic “health potion”. Local NPC Barry Friendly is taking care of the soothing beverages around here. Sink into a warm cup of BARRY FRIENDLY’S TEA whenever your health is low. Maybe you’ll even have the pleasure of meeting Barry at some point.
  • Based on the popular webcomic Deathbulge, by moatee creator Dan Martin.

About Five Houses LLC

Five Houses is a game studio founded by Scott Walenty and Kyle Jenkins, two childhood friends who have been building games together for most of their lives. We focus on reimagining classic game systems, asking what they would look like if they had been thoughtfully refined over time instead of abandoned. Many of the design principles that once made games feel intuitive, rewarding, and complete have been lost or diluted. Our goal is to pick up where those systems left off and innovate on them in a modernized and accessible way, built with the expectations of today’s players in mind.

THE BLOOD MOON RISES AS OLD SCHOOL RUNESCAPE BRINGS A 20-YEAR QUESTLINE TO A CLOSE

The launch of ‘The Blood Moon Rises’ Grandmaster Quest sees experienced players valiantly attempt to overcome the vampyric overlord of Vampyrium.

Tuesday, 30th June 2026, Cambridge, UK – Jagex: The RuneScape Company is bringing Old School RuneScape’s Myreque quest series, regularly voted one of the most popular quests by the community, to a dramatic conclusion today with the launch of The Blood Moon Rises.

A late-game Grandmaster Quest, the highest difficulty tier of quest in Old School RuneScape, The Blood Moon Rises sees players enter the dark, foreboding land of Vampyrium for the very first time to overthrow its vampyric ruler, Lord Lowerniel Draken… 

The Story So Far

First announced to the community at RuneFest 2025 and available to members, The Blood Moon Rises is one of the most challenging questing experiences launched in the game to date and comes six years after the release of the previous episode in the questline: Sins of the Father.

Mod Ed’s Vampyrium Adventure

In addition to the new region of Vampyrium for players to explore, it also features a range of new deadly creatures to overcome, a new range of skilling activities and a new solo boss encounter with The Maggot King. Brand new weaponry will be available for those courageous enough to complete the quest, while those who also rout the King of the Ur-Maggots will receive the Crimson Kisten.

In addition to membership, players looking to complete the questline will need to have completed the Sins of the Father and A Night at the Theatre quests and have skill levels greater or equal to 78 Cooking, 74 Slayer, 72 Mining, 72 Smithing, 70 Fletching, 64 Crafting, and 57 Magic.

Old School RuneScape is available now on PC, Steam, iOS, and Android, complete with cross-platform progression and play on PC and mobile.  

About Jagex

Headquartered in Cambridge, United Kingdom, Jagex: The RuneScape Company, is a leader in creating deep and engaging forever games that empower communities across PC and mobile. Our MMORPG franchise, RuneScape, is played around the world and has welcomed over 300 million player accounts.

As RuneScape enters its 25th year in 2026, we are accelerating our strategy to expand RuneScape into a broader ecosystem of forever games and connected experiences, grounded in a renewed commitment to integrity and fair play. This includes the reduction of monetisation mechanics, as well as the launch of RuneScape: Dragonwilds into Steam Early Access in 2025, representing a major step in building a multi-genre future for the RuneScape universe. Jagex: The RuneScape Company remains focused on building enduring worlds, empowering player-led innovation, and laying the foundations for the boldest era in RuneScape’s history.

For more information, visit www.jagex.com.

Rainbow and Maximum Entertainment Announce Winx Club: The Magic is Back Launches on Xbox 9 July

The magical adventure expands to Xbox Series X|S this summer

Walnut Creek, California — June 30, 2026 | Maximum Entertainment and Rainbow are pleased to announce that Winx Club: The Magic is Back will launch on Xbox Series X|S on 9 July, 2026.

Watch the Winx Club: The Magic is Back launch trailer below:

Based on the beloved Winx Club franchise and the new animated series, Winx Club: The Magic is Back invites players into a magical adventure filled with exploration, puzzle-solving, combat, and cooperative gameplay. Players can switch freely between all six Winx fairies, each with their own unique powers, as they journey through iconic locations from the Winx universe.

Originally released earlier this year on PC, Nintendo Switch and PlayStation 5, the game now brings its enchanting adventure to Xbox players for the first time.

Developed in collaboration with Rainbow, Winx Club: The Magic is Back is inspired by the new CGI-animated series, which has already found major success with audiences around the world.

Winx Club: The Magic is Back launches on Xbox Series X|S on 9 July, 2026.

For more information, visit www.maximument.com.

About Maximum Entertainment

Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations.

About Rainbow Group

Established in 1995 by multi-award-winning creator Iginio Straffi, President and CEO of the Group, Rainbow produces and distributes animated and Live Action contents across all audience targets and channels. First rising among the largest animation studios in the world following the extraordinary success of the Winx Club saga, loved and followed by millions, Rainbow has showcased the power to create global and classic franchises, landing yearly among the Top Global Licensors in the world with more than 500 active licenses. Rainbow Group also includes Bardel Inc. – Emmy Award®-winning Canadian studio offering CGI and VFX animation services, and Colorado Film, Italian excellence company in Live Action production. Besides creating and distributing original content worldwide, the group reaches the global market with licensing, editorial projects, live events, and production of merchandise and toys also under license.

War Robots Swaps Steel for Soccer in Update 12.2

MY.GAMES announces that War Robots, the hit tactical PvP shooter developed by Pixonic, is shifting from the athletic spirit of recent Martian Robotic Games straight into the Earth’s concrete jungle in the new Update 12.2. The corresponding event, World Iron Cup (W.I.C.), runs from June 30 to August 11, 2026 and celebrates global soccer culture, with a robotic twist.

The update introduces a massive visual remodel of the Shenzhen map. The arena has been transformed into a colossal football pitch, complete with rugged, spray-painted turf lines, holographic ball telemetry, glowing goalposts, and thick signal smoke. Commanders will clash under the midday heat to write their names in the history of this brutal yet civilized conflict.

Update 12.2 Key Content:

  • New Robot (Vulcan): A frontline juggernaut from the DSC faction powered by an experimental thermo-kinetic reactor. As Vulcan deals damage, its reactor overheats through two distinct thresholds. Crossing them permanently unlocks two extra light weapon slots, supercharges its automated laser cannon, and keeps its protective Force Field active indefinitely.
  • Lumen Energy Weaponry: Available in Light, Medium, and Heavy variants, these automatic energy guns feature a soft-lock guidance system that bends around solid cover. Once attached, they inflict a stacking Heat status effect, boosting weapon damage.
  • New Companion Drone (Lar): Specifically designed to complement multi-weapon builds, this tactical drone applies a Death Mark to targets if the host robot boasts more than four weapon slots, while granting total immunity to slowdown and lockdown effects as long as Force Field holds.
  • Ultimate Murometz: The fan-favorite aerial Titan returns to dominate the skies with an exclusive Ultimate upgrade branch. It boasts increased base durability, tighter cooldowns on its EMP Blast, and flies more often while raining down unguided, high-acceleration Ultimate Bulava and Kisten rockets.
  • Exclusive Pilot Rosters: Meet optimistic athlete Ines Diaz, who accelerates Vulcan’s reactor thresholds, and the beast-knight Marie Aldrich, who drastically improves the survivability and sky-dominance of the Ultimate Murometz.

Play War Robots on iOS, Android, APK, PlayStation, Steam and on MY.GAMES.

THE CLASSIC DINO LEGACY CONTINUES! SABER INTERACTIVE UNLEASHES NEW GAMEPLAY TRAILER FOR TUROK: ORIGINS 

Battle to save humanity on PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2

FORT LAUDERDALE, Fla. – June 30, 2026 – Today Saber Interactive, in collaboration with Universal Products & Experiences, revealed a new gameplay trailer for Turok: Origins. Coming this fall to PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2, this fast-paced, sci-fi shooter breathes new life into the legendary dino-hunting franchise, complete with a new look and gameplay featuring solo and co-op action. Watch today’s new gameplay trailer now and dive into the reborn legend that is Turok: Origins!

In Turok: Origins, players will take on the mantle of the mystical Order of the Turok, heroic guardians of unimaginable power locked in a battle for survival against ferocious dinosaurs and a terrifying alien threat that seeks to destroy all human life in the galaxy. Unleash devastating attacks on enemies with powerful weapons and abilities in both first-person and third-person action. Embark on a high-stakes adventure across the treacherously beautiful Lost Lands, on your own or together with friends, and unravel the mysteries that hold the key to saving humanity.

Key Game Features

  • Hunt Alone or Together: Take on the adventure solo or team up with friends in online co-op as you battle to save humanity from extinction.
  • Battle Dinosaurs, Aliens & Bosses: Face ferocious dinosaurs, deadly alien forces, and massive boss encounters that will test your skill, strategy, and teamwork.
  • Wield a Powerful Arsenal: Unlock and upgrade an arsenal of futuristic weapons, from plasma rifles and sniper weapons to bows, shotguns, and experimental alien technology.
  • Harness Turok Powers: Collect Echoes and unlock powerful abilities to customize your combat style, enhance your strengths, and gain the upper hand in battle.
  • Explore the Lost Lands: Journey across breathtaking worlds filled with ancient ruins, dense jungles, alien landscapes, and hidden secrets as you uncover the mysteries of the Lost Lands.

Turok: Origins is available to wishlist on PC via Steam, PlayStation 5, and Xbox Series X|S. For the latest news and information, visit TurokOrigins.com.

Turok Origins © 2024-2026 DreamWorks Animation LLC. Marks and characters under license to Classic Media, LLC. Turok Son of Stone TM & © 2024-2026 Penguin Random House LLC. All Rights Reserved.

About Turok

Turok is a legendary dinosaur-hunting game franchise that began in 1997 with Turok: Dinosaur Hunter, based on the comic book character of the same name. The game spun off multiple sequels, including Turok 2: Seeds of Evil and Turok 3: Shadow of Oblivion, both of which have been recently remastered by Nightdive Studios. Turok: Origins, developed and published by Saber Interactive,will revive the legendary action and spirit of the franchise while bringing it forward into the modern era of gaming with a completely new look, story, and gameplay.

About Saber Interactive

Saber Interactive is a worldwide publisher and developer consisting of 15 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, World War Z, A Quiet Place: The Road Ahead, MudRunner, and SnowRunner. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.

About Universal Products & Experiences

Universal Products & Experiences (UP&E) globally drives the expansion and elevation of NBCUniversal’s iconic collection of brands, intellectual properties, characters, and stories based on the company’s extensive portfolio of properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. The division executes this through innovative physical and digital products, as well as engaging retail and product experiences across our expansive global theme park destinations (for both owned and third-party IP), location-based venues, e-commerce product platforms, and retailers around the world. Along with global brand strategy and creative, UP&E’s lines of business include Consumer Products and Games, along with Theme Parks Products & Retail. UP&E is a division of Universal Destinations & Experiences, part of NBCUniversal, a subsidiary of Comcast Corporation. More information is available at universalproductsexperiences.com.

NOW AVAILABLE: SKY AGRICULTURE PACK ADDS 12 IMPLEMENTS TO FARMING SIMULATOR 25

Publisher and developer GIANTS Software releases the SKY Agriculture Pack for Farming Simulator 25. Available now for PC and consoles, the new pack introduces French agricultural manufacturer SKY Agriculture to the series with 12 implements for field preparation, sowing and fertilization.

SKY Agriculture Enters the Field

With its Farming Simulator debut, SKY Agriculture expands the range of implements available for efficient and sustainable farming systems in Farming Simulator 25. The pack adds a selection of focused tools for different stages of crop cultivation, from preparing seedbeds and working stubble to sowing cover crops and spreading fertilizer.

12 Essential Implements

The SKY Agriculture Pack includes implements for multiple steps of field preparation and crop production. The HR 300 and HRW 6000.36 power harrows prepare the soil, while the Methys HDS supports seedbed preparation, stubble cultivation and cover crop seeding when combined with a front tank.

Additional sowing options are provided by the P100 and the Progress TF front hopper, which can be equipped with an innovative front packer and two large-diameter wheels. The trailed Falcon T 240 and mounted X50+ Econov fertilizer spreaders add further flexibility to fertilization.

Included implements

  • SKY Agriculture – Easydrill P250
  • SKY Agriculture – Falcon T 240
  • SKY Agriculture – HR 300 (3 m)
  • SKY Agriculture – HR 300 (4 m)
  • SKY Agriculture – HRW 6000.36
  • SKY Agriculture – Methys HDS
  • SKY Agriculture – P100
  • SKY Agriculture – Progress P100
  • SKY Agriculture – Progress P50
  • SKY Agriculture – Progress TF
  • SKY Agriculture – Sonic PPF 300/12
  • SKY Agriculture – X50+ Econov

Enhanced Realism through Animation and Dirt

The machines in the SKY Agriculture Pack feature enhanced physics and improved animations to increase visual authenticity during operation. Wheels react more visibly to gravity, arms appear heavier when unfolding, and dirt accumulates on soil preparation tools before shaking off during folding. These details make the SKY Agriculture machines appear more realistic in motion and add a stronger sense of weight on the fields.

Farming Simulator 25 is available for PC, Mac, PlayStation®5 and Xbox Series X|S. The SKY Agriculture Pack is available now separately via digital channels and included in the Year 2 Season Pass. The Year 2 Season Pass also includes a bonus tractor and additional content, with savings of up to 30% compared to purchasing the content separately. GIANTS Software will also continue to release free content updates and user-generated content on the official ModHub. Visit the official Farming Simulator website. 

About GIANTS Software
GIANTS Software is a globally operating game developer and publisher headquartered in Zürich, Switzerland. Established in 2004, the company is known for creating the popular Farming Simulator franchise. With international teams, including offices in Erlangen (Germany) and Brno (Czech Republic), GIANTS Software develops and publishes simulation experiences worldwide. Beyond Farming Simulator, it is strengthening its position in the genre with Project Motor Racing and a global network of partners and industry ties. For more information, visit the GIANTS Software website.

About Farming Simulator
With more than 40 million copies of the main series sold worldwide since 2008, the Farming Simulator franchise is leading in its genre. Available on all major platforms, the series features hundreds of authentic machines from renowned brands and offers compelling agricultural simulation with relaxing, family-friendly gameplay. It’s based on the powerful GIANTS Engine – built in-house to provide realistic physics, high-fidelity graphics, dynamic systems and extensive modding support. Visit farming-simulator.com for more information.

© 2026 Published and developed by GIANTS Software GmbH. Farming Simulator, GIANTS Software and its logos are trademarks or registered trademarks of GIANTS Software GmbH. All manufacturers, vehicles, machines, equipment, names, brands, and associated imagery featured in this game in some cases include trademarks and/or copyrighted materials of their respective owners. The vehicles, machines, and equipment in this game may be different from the actual ones in shapes, colors, and performance. © 2026 Sony Interactive Entertainment LLC. “PlayStation“, “PS5“ and “PS5 logo“ are registered trademarks or trademarks of Sony Interactive Entertainment Inc.. Mac is a trademark of Apple Inc., registered in the U.S. and other countries. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. All other names, trademarks and logos are property of their respective owners. All rights reserved.

First-of-its-kind Souls-like FPS Guns of Eschaton Announced, Set in Viktor Antonov’s Apocalyptic Dying West 

Study what hunts you, count every last bullet, and forge a path through a mystical Western apocalypse. 

Cyprus – June 30, 2026 – Publisher 4Divinity and developer Eschatology Entertainment have today announced Guns of Eschaton, a mystical Western first-person shooter fused with a Souls-like challenge and the final original universe envisioned by the late Viktor Antonov, the art director behind some of the most memorable worlds in videogames including Half Life 2 and Dishonored. 

Set in nineteenth-century America, Guns of Eschaton draws upon iconic historical figures and mythic archetypes of the Old West, reimagined within a fantastical apocalyptic world, where every enemy encounter means risking death. 

Face the apocalypse in the trailer below: 

Guns of Eschaton sends players on a journey from the West to the East Coast through a dying America. In this apocalyptic world, every enemy encounter becomes a test of preparation, resource management, and survival. 

Players will learn to tackle enemy encounters through the use of specialised ammunition, well-timed parries, precise dashes, and the Codex, which reveals enemy weaknesses through its Sequence Points system. Together, these core mechanics form the foundation of the game’s strategic combat. Just remember: Every. Shot. Counts. 

“We are incredibly honoured to be revealing Guns of Eschaton, the final project shaped by the extraordinary vision of Viktor Antonov,” shares Fuad Kuliev, Studio Head at Eschatology Entertainment. “From the earliest stages of development, I had the privilege of shaping this world together with Viktor: where ideas, themes, and concepts evolved through his talent into the world players will see today. Viktor’s imagination and creative legacy have been a constant source of inspiration throughout development, and this game is the result of an incredible collaborative effort from our entire team to bring that vision to life. We are proud to share it with players around the world in partnership with our publisher, 4Divinity.” 

Key Features

  • Every bullet counts: Face off in deliberate, high-stakes gunfights where preparation matters as much as aim. Study enemies through the Codex to uncover weaknesses, execute calculated parries, and wield mystic abilities granted to you by the occult. 
  • Build your legendary gunslinger: Customize your playstyle with deep character progression and flexible buildcrafting. Experiment with a vast arsenal of firearms, ammunition types, occult powers, talismans, armor, and consumables. Combine active and passive abilities, find powerful synergies, and learn deadly tricks from legendary gunslingers.
  • Explore an occult apocalyptic west: Roam the Apocalyptic West like never before. Created by the legendary Viktor Antonov, the world blends 19th-century frontier Americana with occult horror. 
  • Ride alone or together: Experience this unforgiving world alone or alongside allies, with full solo and co-op progression allowing players to tackle every challenge however they wish. 

About Eschatology Entertainment

Eschatology Entertainment is a PC and console game development studio with a fully remote team of 75 professionals across 8 countries.

Founded by experienced game industry veterans, Eschatology Entertainment is dedicated to creating a new generation of immersive, hardcore gameplay experiences that combine distinctive worlds, deep mechanics, and meaningful player choice.

Backed by leading games industry investors GEM Capital, The Games Fund, and KRAFTON, Eschatology Entertainment combines world-class creative talent with the support of some of the industry’s most respected strategic partners.

The studio’s debut title, Guns of Eschaton, is the first Souls-like FPS set in an apocalyptic Western, delivering a challenging and atmospheric experience where every encounter, every decision, and every shot matters.

About 4Divinity

4Divinity Pte. Ltd., the publishing arm of GCL Global Holdings Ltd. (Nasdaq: GCL) is dedicated to developing and publishing premium interactive entertainment that reflects authentic creativity and story-telling. By combining regional insight with international reach, 4Divinity champions original intellectual properties and sustainable growth, forging strategic partnerships to expand its global presence to shape the future of interactive entertainment. It aims to deliver impactful experiences that inspire, entertain, and endure. 

About GCL Global Holdings

GCL Global Holdings Ltd. (“GCL”) is a holding company incorporated in the Cayman Islands(GCL together with its subsidiaries, the “GCL Group”). Through its operating subsidiaries, GCL Group unites people through its ecosystem of content and hardware in games and entertainment, enabling creators to deliver engaging experiences to gaming communities worldwide with a strategic focus on the rapidly expanding Asian gaming market. Drawing on a deep understanding of gaming trends and market dynamics, GCL Group leverages its diverse portfolio of digital and physical content as well as multimedia peripherals to bridge cultures and reach global audiences by introducing Asian-developed IP across consoles and PCs. 

Super Meat Boy 3D Now Available Physically for Nintendo Switch 2 and PlayStation 5 

Hardcore platforming reborn! 

Madrid, Spain – 30 June, 2026. Meridiem is pleased to announce that Super Meat Boy 3D is now available physically in two editions for Nintendo Switch 2 and PlayStation 5. Developed by Sluggerfly and Team Meat and digitally published by Headup, Super Meat Boy 3D brings back the iconic and challenging platform game, but this time in 3D. 

Meridiem is responsible for designing and manufacturing the physical Editions of Super Meat Boy 3D for Nintendo Switch 2 and PlayStation 5. Super Meat Boy 3D – Standard Edition includes a sticker set and a reversible cover, and Super Meat Boy 3D – Special Edition, aside from the sticker set and the reversible cover, includes a special sleeve, a lenticular postcard, a cloth patch and an artbook. 

Super Meat Boy 3D is a tough-as-nails platformer where you play as an animated cube of meat who’s trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux – IN 3D! 

Our meaty hero will leap from walls, over seas of buzz saws, through crumbling caves and pools of old trash, sacrificing his own well-being to save his damsel in distress – IN 3D! 

Super Meat Boy 3D brings the old-school difficulty of classic retro titles we all know and love, and streamlines them down to the essential, no-bull, straight-forward twitch-reflex platforming. Ramping up in difficulty from hard to soul-crushing, Meat Boy will brave lush (but also on fire) forests, vast dumps filled with the waste of mankind, and high-tech forges producing the very traps that will inevitably kill Meat Boy over and over and over – IN 3D! 

And if a bunch of levels weren’t enough, we also have epic boss fights and tons of unlockable secrets – IN 3D! 

Features 

  • Tough-as-nails precision platforming action 
  • Brutal, but fair levels designed to break you. 
  • Boss. Fights. 
  • Dark World levels so tough, you’ll scream in the rain at a bus stop. 
  • A soundtrack that was once described by a Guitar Center employee as “hey, either buy the guitars or get out. We’re seriously going to call the cops!” 
  • …3D! 

Super Meat Boy 3D is now available physically in Europe in two editions for Nintendo Switch 2 (cartridge) and PlayStation 5. 

 For more information, visit www.meridiem-games.com  

About Meridiem

We are Meridiem, a video game publisher and distributor in love with its culture, which we protect and pass on in order to preserve it. We do this by fostering talent through investment in independent projects with potential, bringing back classic titles, promising indies and AAA games while continuing to support the physical format. When we stop working on video games, we celebrate by playing video games.

New U.S. Destroyers and American Independence Day Celebrations Sail Into World of Warships: Legends

July brings players a tidal wave of Fourth of July festivities including an Independence Day event, a new campaign, and alternative U.S. destroyers in Early Access

June 30, 2026 – Wargaming, developer and publisher of the hit naval battle MMO World of Warships: Legends, is sailing into summer with star-spangled celebrations. Marking the 250th anniversary of American Independence Day, players can dive into a themed event packed with activities, including a dedicated Collection and a Calendar filled with plenty of rewards. Players can also look forward to a U.S. Premium battleship in a new themed campaign, alongside a new line of U.S. alternative destroyers drops anchor to Early Access.

Celebrate 250 years of American Independence Day

Bringing the celebrations to Legendary waters, players can immerse themselves in dedicated activities – including a “Three Eras of Freedom” Collection, and the “Big Chief” Calendar. Complete the daily Calendar to unlock new Commander Ernest E. Evans, as well as three Commander guises of notable figures from notable eras of U.S. Navy history. Throughout the update, players can also collect a special event currency, Independium. This can be redeemed for a new Legendary tier destroyer USS Burrows, special skins inspired by different periods of American naval history, and skins for new Early Access destroyers.

A new line of U.S. alternative destroyers make waves in Early Access

Also sailing into the game is a new line of four U.S. alternative destroyers – Tier V Kane, Tier VI Hughes, Tier VII Osborne and Tier VIII Christopher. Each of these ships is equipped with Advanced Radar – a feature offering the benefit of periodically revealing an opponent’s position on the minimap when in range, even if it’s not been spotted. The new ships can be found across special U.S. Alternative Destroyer Crates and in the “Steel Eagles” random bundle, the latter of which also has the chance to drop new U.S. Tier VIII Premium cruiser Cambridge.

Unlock Indiana in the Pacific Hammer campaign

Closing out July’s update, players can look forward to a new campaign that challenges them to complete 100 milestones over the course of five weeks. Waiting at the end for players who complete the campaign with active Admiralty Backing, is U.S. Tier VIII Premium battleship Indiana, alongside plenty of other rewards. Part of the historical South Dakota-class of ships, Indiana sports powerful secondary guns and an impressive set of consumables, including Repair Party, Sonar, and a choice between Enhanced Secondary Targeting, Observation Seaplane, and Catapult Fighter.

About World of Warships: Legends 

Experience epic naval action in World of Warships: Legends, a massively multiplayer online game where you can master the seas in history’s greatest warships! Recruit Legendary Commanders from maritime history, upgrade your vessels, and stake your claim to naval supremacy with or against players from around the world in thrilling and immersive battles.

Official website: https://wowslegends.com/  

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry. Millions of players enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include hit free-to-play franchises – World of Tanks and World of Warships.

Official website: https://wargaming.com/en/.